| | Tsubasa, Yuzuki [Seinei - Done] | |
| |
Kaminari Hime
Age : 28 Posts : 37
| Subject: Tsubasa, Yuzuki [Seinei - Done] Wed 29 Jan 2014, 1:19 am | |
| TSUBASA, YUZUKI.THE INFO.
Name: Tsubasa, Yuzuki (Literal translation; Superior Moon Wing) Nickname: Yuzu – An obvious choice due to shortening her name. Yu-chan – A playful nickname given to her by younger children in a village while growing up. Ki-chan – Another shortened and playful nickname which depicts the ‘moon’ meaning of her name. Kaminari Hime – Refers to her utter ruthless and yet graceful tactics when utilising Raiton Ninjutsu, also her rather shocking and abrasive personality while being extremely ironic with ‘Hime’ (princess) added. The False Hope – This relates to her prowess in Medical Ninjutsu, or Eijutsu, merely being used for her own gain and the detriment of others. Age: 18 | 1st of April Gender: Female Appearance: Upon first sight, it is very due noting how visibly mature Yuzuki appears for her age. While she is indeed quite tall for a female, standing just shy of 5’7”, it isn’t this which gives her such a visage. It is more notably her face, and the way she wears expressions, that contributes to this. She almost always has a neutral expression, expressing no particular joy, anger, or any other emotion for that matter. Her bodily posture is exquisite, far befitting a lady of older age and therefore with more life experience of how to conduct herself properly. This attributes to her upbringing, and being taught the ‘proper’ ways from a very young age, but nevertheless it makes her appear all the more mature. She also styles her hair in a sophisticated manner, using intricate styles including bun covers and sleek ponytails. It is when one looks at her hair, and more specifically her head, that they might notice something rather childish. The goggles positioned there. As far as anyone knows, they serve no purpose, and Yuzuki doesn’t even utilise them for combat reasons. They are just simply… there. To one who knows her better, however, they are a symbol of her childhood that she cannot yet release or let go. It is rather ironic, considering how mature she acts and presents herself otherwise.
Partly due to her height and mostly just due to her physical build, this exiled Kessho clan member is very slender, weighing in at less than what is considered her ideal weight for her age and height. She sports slender arms and legs, with the only curvature on her body currently residing at her waist, hips and bust areas. Her development has been rather slow, as when compared to most females, she remained flat-chested with no curves until only a few months ago. She possesses a fair-sized bust for her age, but not back-breakingly large either. Her waist is particularly clinched, without the aid of a corset or other such garment to train it. This, again, is down to her childhood and how she was trained first to be a lady, not a shinobi. Now her shinobi training had taken headway, her weight and figure have started to mould more towards that form, which means that her muscles will soon develop the way she is continuing.
In terms of attire, only the best is good enough for Yuzuki. She wears fine silks and clothing befitting the princess that she was raised to be, which also fits how she dislikes getting her hands dirty in combat. Her most common outfit consists of a cropped red shirt with yellow detailing, and a matching long skirt with slits down the sides to allow for better movement. Said skirt is secured in place with a chunky black belt, and around her sides and lower back are numerous weapons pouches filled with a plethora of items; from the typical ninja tools, to more specific equipment befitting a Medical Ninja. Also strapped at her back, is a large black umbrella contained in a lacquer case, the function of which is unknown to most who meet her. It acts as a parasol, and she often paints it different colours or changes the fabrics for different seasons. Unknown to most, however, it can also be used as a conductor of electricity for her Raiton techniques. The slits in her skirt are so high that it leaves little to the imagination, and thus she wears a pair of short black shorts underneath to avoid too much being shown. On her right arm she wears a black sleeve tipped with a silver band, and on her hands she sports grey gloves with a thick band around both. On her left wrist nearly up to the elbow, she almost always wears bandaging for no apparent reason. Its purpose is to hide the scars present around her wrist area, however, but not out of shame. She receives more pleasure from having them revealed if anything. Also with her most typical attire, she sports a pair of thigh-high black stockings topped with silver bands. On her feet, she wears typical black shinobi sandals most of the time, but occasionally swaps them for more solid black boots. To finish her outfit, she almost always wears a cape of some kind. While this cape varies in colour depending on her mood, it is not very often that she is seen without one. Most typically it is grey or brown, but she has been known to wear a plum-coloured cloak also.
No matter what she chooses to wear, it is worth pointing out the overriding style of her dress is very oriental. It is not often that she wears boyish items of clothing, such as trousers, jeans or shorts on their own. It is also not very common to see her with her long orange locks left down, due to reasons of formality. When her hair is left down, it reaches her mid-back with ease at the shortest parts, and her lower back at its longest strands. Due to its cut, its length differs per section. Her eyes are wide, giving away her age to be younger than most, but they are not expressive like one would expect of them. They are coloured slate blue, quite dark in colour, but nevertheless an attractive shade. The way she carries herself, and her appearance, all gives direction to her being much older than she actually is. She has been mistaken to be in her early twenties before, when she was wearing formal garb at a ball shortly before disappearing from her home at the time. This, along with her eternal look of indifference, make her quite the hard person to approach. Forehead Protector: She has never received a Forehead Protector due to never formally being part of a village per se. Instead, she collects forehead protectors from those that she cuts down who are in the way of her divine path.
Personality: Where to begin with describing the strange enigma that is Yuzuki. First and foremost, she lives up to her very distinguished and mature appearance. She is always very outwardly calm and composed, with nothing that can truly ‘ruffle her feathers’, so to speak. She wears an eternal expression of indifference, making it very clear that she doesn’t care for much in life. Her default setting is one of instant, biting sarcasm, and this makes it very difficult for her to make friends (as not many would wish to stay around her for very long when one considers her constant chiding and scathing remarks). While she is usually very good at understanding basic things, and even complex activities, she does sometimes struggle and flounder when one will mention a very specific action that doesn’t include shinobi skill. Yuzu was raised as a princess first after all, so everything domestic is mostly lost on her. As of late, she has quickly learnt to adapt, this goes without saying, because without this ability she would have died long ago in the wilderness on her travels for lack of food and sustenance.
Perhaps most pointedly is how a very… sadistic side comes out within her when it comes to certain situations. This includes when she fights. She literally seems to take pleasure in the detriment and misfortune of others, because she often relates it to how she felt in life. It almost seems like a sweet kind of justice for her, to inflict the same pain that she underwent. What tends to be the most disturbing is during a battle filled with bloodshed, when she will remain utterly emotionless and perhaps even revel in what was happening, laughing every so often as she continues to strike into overkilling proportions. In spite of her rather strange quirks on this side of her many-layered persona, she doesn’t actually seek out conflict with others. She likes to big herself up instead, and brag about how many she has managed to fell in battle, which is of course a complete lie. Thus far in her shinobi career, she has been unable to kill anybody. She merely harms or maims her opponent to the point where they cannot fight any longer, and then steals their forehead protector if they have one. She is a very complicated individual, because she has many conflicting ideals and emotions. As in; she wishes to accomplish something, and her heart is telling her deep down that it is wrong. Her Nindō also follows this very confusing pattern, where she is using her head and all of the terrible experiences and sights that she has witnessed to talk bigger than she really is.
Underneath her very confident, almost arrogant visage, Yuzuki is nothing more than a child. She was never truly taught about the world, due to how she was shielded from it for most of her life being pampered as a princess. As such, she is actually very naïve and child-like in her actions and thoughts about the world. Her persona is fragmented into so many parts that it is hard to pinpoint any specific side to her without finding a crossover somewhere, like how she will act like a big know-it-all one second, and think about some things in utter awe like a child would do. There is undoubtedly something that snapped a while ago inside her mind, as she will struggle to cope with even the smallest of situations that happen to her in spite of how high-functioning she usually is when dealing with even stressful things. It comes with being a Medical Ninja and having to deal with blood, gore and guts a lot in her profession/ line of expertise. She has never truly healed another person aside from herself when she became injured in a fight, because she takes so much pleasure in using her knowledge of the body and poisons to cause detriment and intense pain to her opponents. She can handle her own blood, and potentially life-threatening injuries, but sometimes cannot handle if her food has burnt on the campfire and will throw a literal fit while destroying everything around her. This reaction too would be far from the norm, because in spite of her sadistic streak and nature borne out of suffering, she has a very long-burning fuse, so to speak. It takes a lot of provoking and irritation to actually set off her temper. Heaven help all in the immediate vicinity if/ when this happens, however. She loses herself in a mindless killing state of mind, where she must vent all of her pent-up anger no matter what the circumstances. It is yet to be seen how she can lose her temper, because she does not let anyone become close enough to her in order to find out what makes her tick.
This leads on nicely to her intense distrust of human beings. If she were not a human herself, she would undoubtedly hate every one of their kind. She despises socialising with anyone, and as such it takes a lot of time and dedicated effort to break through her very hard outer shell. She doesn’t believe that she ‘needs’ friends, and in all honesty, doesn’t quite understand the concept or their utility. To her, someone that can cause harm to her by knowing about her past and her personality, is another danger that she needs to keep at arms-length. As such, she favours travelling from place to place where people will not appear under any circumstances. It makes her jumpy enough venturing inside a small village to fetch supplies for herself, and she stays for as little time as possible before dashing out uttering every curse under the sun about how insufferable mankind is. It wouldn’t be an understatement to say that Yuzu doesn’t ‘do’ emotions in any form. She cannot comprehend her own feelings, let alone any other feelings that others may have. If it doesn’t have set rules and conditions, she becomes lost and therefore very panicked. She becomes frantic and quickly cannot cope. Being raised as a ‘princess’ of the harsh Mountain Country took its toll on her in more than a few ways, as it seems to have eternally damaged the ability to feel within her.
Should it be possible to break her out of this mentality, and stitch together the many fragmented pieces of her persona, the person or people to do so would be considered very special indeed. Underneath the very emotionless mask that she wears every day, there lies a confused and fragile heart that wishes to reach out and have somebody be there for her, just for once. While she will never so much as consider that fact (at least not at the moment), the capability for her to change and grow ‘compassionate’ is a definite possibility.
Clan: The Kessho Clan ; Father’s side ; Clan name discarded due to past issues Nindō: “If it can die, it must suffer before meeting its end. That is the path for us all." |
| | | Kaminari Hime
Age : 28 Posts : 37
| Subject: Re: Tsubasa, Yuzuki [Seinei - Done] Wed 29 Jan 2014, 1:23 am | |
| THE NINJA.
Origin: Yama no Kuni Affiliation: Nukenin | Missing Nin Rank: Seinei | C-Rank Specialities: Eijutsu ; Ninjutsu Elemental Affinities: Raiton ; Doton ; Shōton Combat Style: There is no particular ‘formula’ for Yuzuki’s fighting style and what she does in fight situations. Most prominently, she works with her large Eijutsu knowledge in order to deal huge amounts of damage to her opponents. She knows where the most sensitive spots are on the human body to strike, and is not afraid to go into a battle with the capability to kill (even if she is yet to do so, she always loses the heart towards the end). While she has thrown aside her family heritage as a Kessho clan member, this does not stop her shamelessly using the clan’s techniques and her own creations. She appreciates the beauty of crystal and its offensive properties both, as she uses this as her main form of Ninjutsu combat, closely followed by her Raiton and Doton jutsu which both combine to make the ‘pretty’ element. Her crystal is of a different hue to most known Kessho clan members, and hers instead mixes to create a vivid orange hue, something which she would most likely comment ‘makes is look nicer when blood is spilt’.
She will first head into a battle and search for her opponent’s weaknesses, aiming to exploit them to the fullest. To say that she is a sore loser is… an understatement. As such, she will do everything in her power to win, and especially to stay alive. She is not below using dirty tricks, such as attacking an opponent whose back is turned, or even feigning defeat and begging for her life before stabbing or attacking again. Using any measure to survive, that is Yuzuki’s purpose and that is why she fights… alongside to spread her own sufferings onto other people. Special Characteristics:
Combat… - Quote :
- Name: [Tier I] Improved Acrobatics
Rank: C Type: Physical Prerequisites: - Training: A 600 word training post is required to gain this special characteristic. Restrictions: Amongst the Speed, Endurance, Strength, and Acrobatics SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them. Description: The ninja trains their ability in more advanced evasive maneuvers which serves the purpose of avoiding enemy attacks. The survivability of the ninja increases as they are now capable of executing quicker flips and twists than their peers.
Name: Clan Prodigy Rank: C Type: Chakra Based Prerequisites: Must belong to a clan Training: A 600 word training is required to gain this special characteristic. Restrictions: - Description: A trait given to ninja who possess an innate talent for the manipulation of clan based techniques and has trained thoroughly to improve their skill. Their power over the the clans abilities has become so considerable that the ninja is now considered a young prodigy by the clan elders. Because of this, the user's clan based attacks cost 20% (rounded up) less chakra to perform, as well as an increased power and size. Special Effect: Possessors of this Special Characteristic can also grant their own spin to their clan techniques, setting them apart and identifying them as Prodigys. Given the diversity of clans and clan abilities, such distinguishing marks are left to the user's imagination.
Name: One-Handed Seals Rank: C Type: Physical Prerequisites: - Training: A 600 word training is required to gain this special characteristic. Restrictions: This cannot be used as a way to perform two jutsu at the same time. Description: the ninja discovers a unique talent which allows them to mix chakra by performing seals with only one hand. With an ability such as this the ninja can fight while also performing jutsu, delivering surprise attacks to their enemies. Since those who can perform one-handed seals are naturally good at what their talents, they are even capable of performing hand seals behind themselves, leaving the enemy oblivious to the ninja's next attack.
Social… - Quote :
- Name: Friends in All Places
Rank: C Type: Social Based Prerequisites: - Training Requirements: A 600 word training post is required to gain this special characteristic. Description: After many travels, the ninja has gained s scattering of allies that wish to ensure safety to the user through either kinship or a repaying favor. Having these types of connections in the villages means the user always has some sort of home and can easily take refuge. Restrictions:
- Each country must be visited at least once IC to merit having a friend in such a place.
- Each contact must strictly be a civilian NPC, who has no particular knowledge about ninja activities, or any particular ninja. The only services they can offer are a safe haven to rest one's head.
THE BACKGROUND.
History:
:: Birth Arc ::
- Kessho Yuzuki is born in the mountainous regions of Yama no Kuni, to her father Kessho Daisuke and her mother Kessho (formerly of the minor royal family Fuzuki) Mayu.
- From a young age, she is showered with gifts and huge amounts of praise, as she steps up to accept her destiny of becoming a princess. The Kessho clan and the Fuzuki family had joined their houses for this very moment, to take leadership over the otherwise hostile and barren Yama no Kuni.
:: The Little Princess Arc ::
- At the age of five, Yuzuki was put under strict supervision and lessons to teach her of how to become a true royal. This started with the proper pronunciation and speech required of her high status.
- It soon led to correct postures. The teachings were particularly brutal, because of her pedantic teacher, a woman named Noriko who was one of the maids to the Fuzuki house. Beatings were dealt out if postures or speech exercises were executed wrong.
- It went without saying that the young girl didn’t wish to be punished for her wrongs, so she worked hard to make everything right. She was finally allowed to sit with her parents at mealtimes aged seven.
- Even then, she was to be seen and not heard unless her mother or father spoke directly to her. Yuzuki soon learnt to become independent and find her own means of entertainment that didn’t include social interaction or acceptance, which mainly included reading or practising musical instruments; as was befitting a young princess.
:: Through Travel Arc ::
- Yuzuki, aged eight, was taken along on numerous processions of the Kessho clan to increase their royal status now that they had joined with the Fuzuki family. She was paraded as a proud fruit of this tactical marriage to foreign ambassadors on their travels.
- They moved first to the Minor Nations and proceeded to also place trade alliances into effect to further heighten the clan’s newfound power from being nothing but a minor group of shinobi that had a unique ability. Needless to say, Yuzu’s father had grown power-hungry.
- Their procession took them through the major countries also, spending briefer times in some countries when compared to others. They spent the longest time in the Fire Country due to its agreeable climate and accepting village, Konohagakure no Sato. Compared to that, they also thrived and enjoyed their time in Iwagakure no Sato, because it was here that the Kessho clan felt most at home when it came to their unique crystal abilities.
- For the whole journey, the young girl soon became sick of all that followed. She was young and easily tired out; what with the long days of travelling and even longer days of her ‘royal’ duties of appearance.
- It didn’t help that her very strict nanny, Noriko, came along for the whole duration of the journey. After the huge banquets and shows of wealth, the girl was expected to practise other things befitting a young, budding princess.
- Before long, they returned to their home in Yama no Kuni. It was there that they remained, right until the end…
:: The Rebellion Arc ::
- Perhaps the biggest known rebellion in the shinobi world, the terrible outcome of it still scars the landscape today. It began while Yuzuki was merely twelve years old, and she was disgusted to find the truth of it.
- Her own greedy family forced the workers in the main village to mine too much ore from the mountains, so much so that a whole tunnel collapsed and killed hundreds of miners. That was the final straw for the oppressed villagers and they revolted, striking up a full-blown rebellion in other lesser villages too.
- While her family was not the sole reason, they were a main spark for the event to take place. All were forced to fight if they had combat training, and the ladies had to stay and sit in the one room that wasn’t burnt down in the conflict.
- When a group of angry, blood-thirsty men who had slain the men holding the Kessho home, Mayu managed to cause enough of a distraction to allow her only child to make a quick escape. The little girl slipped through the back entrance/ exit-way, and all that echoed in her ears were the last words of her mother, “Run, run and never look back!”
- She managed to make it away from the rebellion that ravaged her once-home, and sobbed for the loss of her mother and father even if what they had done was fundamentally wrong. Conflicted and lonely, she wandered through the barren country hoping for a miracle.
:: Alone Arc ::
- The longer she spent lamenting on the subject, she realised that everybody had been wrong. Even her mother, whose selfish act had spared her life. There was no room for heroism in this world of theirs if all it got the person was an early death. Before long, Yuzuki became a very bitter and twisted twelve-year-old, on the edge of death as she realised that there hadn’t been the time to fetch any sustenance before she left the house.
- She soon learnt that being raised as a princess was a horrific thing if she could not stay as such. She had no idea how to kill anything to eat, or what to eat in the forests outside of Yama no Kuni. She didn’t even know how to collect and drink water properly.
- Before long, after a lot of misfires and bouts of sickness, she had managed to find berries that she could eat, but she couldn’t bring herself to kill anything in the forests. Famished, and without a hope as she realised how grim and awful their world was, she came upon a small cabin in the forest which was recently abandoned.
- Inside was nothing, but a small crate stuffed full of strange books and scrolls. She curiously looked at them, and was surprised to find that they detailed the Ninja Arts, something which she had only ever heard her father tell tales of. She had been a lady, and therefore not one befitting the status to learn such things.
- She read the entire contents of the crate full of books and scrolls, until she found that… something resided within her. Chakra. Her father had it, and his father before him. Every living being had it in some form, and she planned on being able to channel hers to become a shinobi. How else would she survive all alone?
:: Resolve Arc::
- That small abandoned cabin was where she spent the next two years, managing to get a grasp of this whole ‘shinobi’ malarkey until she was actually able to defend herself. More than that… she could fight well.
- She experimented with many techniques, making them concrete in her mind so that she wouldn’t forget. Physicality wasn’t her natural skill, so she worked hard to make everything stick, and she worked hard on the elements that she found resided inside her through trial and error.
- She knew of how the Kessho clan could create Crystal using a strange combination of elements (Raiton and Doton in this case), and started to perfect those techniques also until she became a very formidable fighting machine.
- She fought all that fled the battlefield of the rebellion, testing her skills on human targets. Her practises made it possible for her to slay small creatures to eat, and she finally got her strength back up over the years that she stayed there.
- Having learnt all she could from that place, she set out on her own to find a nearby village, where she purchased fine clothes and garments with her reputation alone. Or, she would take them by force. Fully outfitted as a lady, with killer skills to match, she felt ready to take on the world.
- She travelled from village to village, hopping from country to country while being able to defend herself more than capably. On her travels, she learnt of the mystical Eijutsu art, something which a travelling Medic stated that she was capable of learning after testing her chakra capabilities. The man, named Shun, was another individual that despised humanity and happily aided Yuzuki in the art of Eijutsu, teaching her all he could about poisons and special jutsu.
- Thus learned in the art, the girl made her way from that particular village and continued her travels. She didn’t know where she wished to go, nor did she particularly care. All she wanted to do was pursue her ideal or making everyone suffer, like she had, because it was an inevitable end as everyone would die inside.
Roleplay Sample:
- From main account of Wildfire:
Of course she was aware of how strange her reason for deciding to take this house on as their family home actually was, but she hadn’t quite expected the reaction of her fiancé. He seemed to clam up completely, his jaw falling open in sheer shock even while she was explaining what had happened in the library. After wrapping up her tale and moving to take Toshiro’s hands, she was a little hurt and surprised when he took his hands away from hers. That dissolved within a split second, however, when he wrapped his arms around her instead. She smiled while this fact started to sink in, and without even saying a word to her following the extremely farfetched tale, he had told her that he would remain by her side no matter what happened. No matter the difficulty, he would be there for her. It was a sentiment that made her eyes almost tear up with sheer joy, only stopped by the fact that she was now concentrating her energy on returning the wonderful embrace with which she had been enveloped in. She instinctively loosened her own side of the hug when she felt him move back slightly to free an arm, reaching up to place a finger on her nose. She had followed where his finger was moving with her eyes, ending with her puffing her cheeks out when her eyes had literally almost crossed over in the process due to the awkward place in which her beloved’s finger had ended up. She raised her chocolate gaze from the end of her nose to instead meet the forest green eyes of the man she was due to marry, noticing in the process that his famed lopsided grin was spread on his face.
He jokingly told her that the reason why she had been so dead-set on buying this house was all well and good, but he would need more proof to tell his mother that a purification of their new home wasn’t needed. While he was indeed joking with her, she was more than aware that this all had a very serious message behind it. She laughed slightly at the image she had of Momo’s confused face when she was told that a purification wasn’t needed due to the mournful ghost already departing to the other side, courtesy of her daughter-in-law. And then she prepared herself for the ‘lecture part’ of what her fiancé was going to tell her. Toshiro asked her to not do that again, ‘that’ being laying a distraught ghost to rest. There could have been repercussions, with a ghost that could make itself solid and move things within a house; plus having the ability to touch a living person. It could have gone horribly wrong, and of course Kimiko’s beloved was worried about this much. His concern made her smile warmly, and it was all she could do to restrain herself from wrapping her fiancé in a tight embrace and never letting him go. Instead, she released him from her looser hold, and raised her hands to cup his face gently, forcing him to look directly at her. Not that she was angry at him; far from it. Her chocolate eyes were soft and gentle, her face lit up with a bright smile and her cheeks flushed slightly with red due to the sheer joy she felt.
“You don’t have to worry about losing me.” She assured him softly, tilting her head to the side a little. “You’re the one who found me, and while you’re still here, I can never be lost again. I promise. Now that we have our home, and we’re building up a life for the two of us… there’s so much for me to live for.” She often spoke in such riddles and metaphorical senses when she was happy about something, because it was a way of outwardly expressing her delight with words. It was true. As long as she had Toshiro by her side, she was sure to never die, and should he… meet this end, then she would surely die inside. Their survival depended on one another, of that she was more than aware. But it was how they had managed to surpass every other shinobi couple of their age; because they fought to see each other, to be alongside the other, and to be complete. What better way was there to live a life? “But, if it will put your mind at ease, I’ll try to be more careful.” It was her turn to joke now, and an all-too-familiar boisterous grin touched her lips upon saying as much. Being careful wasn’t particularly her specialty, after all. They often had these conversations together, to remind one another of how they would do anything to stay by the other’s side, and because they were both unbelievably serious about what they said. Now that they were due to be married, they had arranged those plans, joined their finances and even bought a family home together, their reasons for staying true and strong were heightened. “Besides, it was nice to meet granny at last!” She claimed happily, thinking back to the memory she had of meeting the woman whom she had been named after. The older woman was most certainly beautiful, even in her mourning attire and with her sorrowful eyes that had slowly overflown with joy. She must have appeared to be younger than when she died, because she appeared so youthful; perhaps in her thirties at the most. While the woman was indeed dead, Manaru Kimiko had a strong life force and sense of presence; no wonder the locals were scared whenever they came near the supposed haunted house. With her thoughts continuing to trail away in numerous directions, the young Katsumi lowered her hands from Toshiro’s face and stood slightly on the tips of her toes to place a short, yet equally loving and affectionate kiss on his lips.
She adored this house, and what it symbolised for the pair of them moving forward, but there wasn’t much they could do here until they went into a deep clean and started making it habitable for the two of them. It would be better for them to continue living away from the property in order to renovate and redecorate it, because otherwise it would be a living nightmare for them. She grasped her beloved’s hand and squeezed it tightly, before slowly beginning to lead him down the hallway and towards the stairs. “We should go back and have some dinner.” She suggested, feeling her stomach growl slightly (and hopefully inaudibly) at the thought of food. “So much has happened today! Everything is set in place, and it makes me wonder what’s next.” She trailed off a little towards the end, reflecting her thought pattern at that moment in time. Her cheeks flushed slightly at the thought, as an image rushed through her mind of the delightful sound of bright laughter belonging to younger persons. “Ch-Children…” She muttered softly, still greatly embarrassed and flustered at the thought. She realised that this thought hadn’t been a thought at all, and she had voiced it for her fiancé to hear. A small sheepish laugh left her lips as a blush lit her face crimson, dragging him after her much faster and dismissing any jokes or teasing that came her way for such forward thinking.
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| | | Kaminari Hime
Age : 28 Posts : 37
| Subject: Re: Tsubasa, Yuzuki [Seinei - Done] Wed 29 Jan 2014, 1:33 am | |
| THE ARSENAL.
- Academy Jutsu:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Eijutsu:
Name: Neji Me - Screw-Eye Rank: D Type: Medical Range: Close (0M) Element: N/A Description: Using their medical know-how, the user concentrates medical chakra into their hand before giving their target a sharp slap in the side of the head. The chakra targets the muscles in control of the eye, causing it to go askew. Effectively, those hit with the jutsu go cross-eyed for several seconds. Chakra Cost: 3
Name: Oshi Tezawari - Pressure Touch Rank: D Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By emitting a pulse of chakra through the finger tips on the patient’s head pressure points, the user is able to relieve the headaches of any person, regardless of cause (stress, migraine, other ailments, alcohol consumption, etc.) The technique can have an offensive use as well, by altering the effects of the pressure exerted. The pressure will cause a severe headache at the target. Chakra Cost: 4
Name: Shindan Shuhou - Diagnosis Technique Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After performing the needed handseals, the user releases a pulse of chakra through the patient’s body. The pulse then returns through their chakra network back into the user’s palms, giving them a mental image of where the chakra network seems to be flaring or lowering. This can give the user a better idea of the location and injury type that has been inflicted. For use in offense, this technique is capable to present a map of the opponent’s chakra network on contact which can be used to determine chakra natures and levels. Chakra Cost: 8
Name: Kisoku Kuchidashi - Airway Interference Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: The user will focus chakra to their hands and release it to either the throat, in order to loosen the air ways, or the chest, in order to help the lungs expand. This will help the user or the patient breathe easier. A bastardized use of this technique causes the airways to constrict making it much harder for the target to breath. This technique lasts one post without continuous contact. Chakra Cost: 6 [3CP for continuous use]
Name: Ningen Sukiningu Shuhou - Human Skinning Technique Rank: C-A Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: A medical technique used to cause external harm on the victim’s body. The user will charge chakra into their hands and will release it on the enemy’s skin upon touch. The technique will send out a wave of chakra, the damage of which depends on the user’s skill. At C Rank, the wave can cause minor cuts of a twenty centimeter radius on the target’s body. At B Rank, the victim will suffer more serious cuts and wounds (such wounds would cause no serious damage, merely require a minor case of stitches to repair) over 40 cm area of contact of their body. At A Rank, the wave is able to inflict severe cuts and flesh wounds (these wounds are serious if not treated within 10 posts and with a great deal of accuracy can damage internal organs) at a 60cm area of contact on the victim’s body, or even nearly amputate an arm through extremely deep cuts. Chakra Cost: C: 8, B: 13, A: 25.
Name: Shousen no Jutsu - Mystical Hand Technique Rank: C-A Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the higher the medical ninja's rank is the quicker they are able to heal more critical and serious injuries. Injuries of equal rank may be healed in 1 post, and completely restored in 2. If choosing to heal a wound higher than the rank of the Shousen used, it requires 2 extra posts per rank. Thus C-rank Shousen healing an A-rank wound would require 5 posts to fully heal, while a B-rank wound would require 3 posts for instance. If healing a lower-ranked wound with a higher-ranked Shousen, the wound is fully healed in one post as opposed to two. Chakra Cost: C: 8CP (2 per post), B: 12CP (4 per post), A: 20CP (6 per post)
- Shōton Jutsu:
Name: Kesshō Hari | Crystal Needles Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Shōton (Crystal Release) Description: Ransu Kesshō is a technique used by the members of the Kessho clan. This jutsu allows the user to create upwards of eight crystal senbon, which can be launched at the enemy with speeds exceeding that of normal thrown weaponry. These senbon, though made of crystal, take considerable force to shatter. Chakra Cost: 4CP
Name: Suishō Tō | Jade Crystal Blade Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Shōton (Crystal Release) Description: Suishō Tō is a technique used by the members of the Kessho clan. With this technique the user can quickly form a blade made of crystal on their arm, and use it in a manner reminiscent of a Tantō. Blades can be formed on both arms if needed, though this consumes an additional 3CP. Chakra Cost: 3CP
Name: Kesshō no Yoroi | Crystal Armour Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shōton (Crystal Release) Description: Kesshō no Yoroi is a technique used by the members of the Kessho clan. This technique allows the Kesho member to cover their skin with a thin sheet of crystal, protecting themselves from blunt attacks. This armour can also aid the member to perform stronger physical attacks, but will break when struck by a decent C-rank technique. Chakra Cost: 5CP (Additional 2CP Per Post)
Name: Kesshō Chōeki-ha | Crystal Imprisonment Wave Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Shōton (Crystal Release) Description: Kesshō Chōeki-ha is a technique used by the members of the Kessho clan. The user sends out a wave of chakra that encases small objects such as bugs or weapons in crystal, halting them whilst airborne and making them fall to the grown and shatter. Object must be no larger than a Kunai. Chakra Cost: 5CP
Name: Ransu Kesshō | Crystal Lance Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Shōton (Crystal Release) Description: Ransu Kesshō is a technique used by members of the Kessho clan. This jutsu allows the user to create a large and sharp spear-like rod attached to her wrist, which she can use to impale their target. Chakra Cost:5CP
- Raiton Jutsu:
Name: Kangekiha - Inspiration Wave Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: The user will first create a protective wall of water (must be done with a water technique, it is not included with just this technique). They will then form the needed hand seal and emit a bolt of electricity into the water which will increase its defensive effectiveness and stun any targets who attempt to pass through. The electricity only affects the water for the post it is used, and the stunning effect only lasts as long as the user is making contact with the water. Chakra Cost: 6
Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
- Doton Jutsu:
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6 Name: Doton Bunshin no Jutsu - Earth Clone Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Doton Description: Doton Bunshin no Jutsu is a Ninjutsu technique that utilizes the earth to create a Bunshin clone. Unlike a normal Bunshin, the Doton Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can travel no further than 10 meters from the original body. If the Doton Bunshin is injured, the clone will revert into rock that crumbles to the ground. Chakra Cost: 7 (Per clone) Restrictions:
- No weapons, armor, or equipment can be replicated to have above C-rank quality.
- Replicated explosive notes, explosive kunai, explosive senbon, and exploding pouches are inert and cannot be set off.
- Weaponry/ Kits:
Name: Basic Medical Kit Rank: C Quantity: 1 Contents: 2 [50cm]Bandage Tape [2], 1 [500mL]Antiseptic bottle [1], 4 Gauze Pads [2], 4 Finger Splints [2], 1 All purpose Splint [3], 1 Sling [2], 2 Needle & Syringe [2], 6 Plastic Gloves [3], 10 Nutrition Pills [1], 6 Blood Pills [2], 2 Chakra Pill [2], 2 [200mL]Basic Antibiotic [2], 2 Scalpel [2], 1 [500mL]Saline ~ [1], 1 [5m]Sewing Thread [1], 2 Packet of Sewing Needles [2], 6 Senbon [2]
Name: Umbrella/ Parasol Rank: D Type: Exotic Quantity: 1 Description: This is an umbrella by primary nature, used to shelter the user from rain showers… oh, and to embellish the usage of Raiton chakra, by giving it a medium to travel through. It has fully customisable features, to change the materials between umbrella and parasol, depending on the needs of the user.
- Poisons:
Poison Name: Fukai Byōki – Deep Sickness Rank: C Poison Description: This poison attacks the stomach area of the target to make them feel very queasy and nauseous. The world will seem to swim around them, their palms will grow sweaty and they in turn will become very clammy. Everything befitting a bad sickness virus will overtake them, including a heightened temperature. As such, it will make it hard for them to concentrate on the battle feeling as if they are about to vomit. Liquid State: Inserted into the bloodstream via injection, or through a cut on an opponent. Poison Effect(s): [ Post 0 / Turn of Infection] [ Post 1 / Slight dizziness and sickness] [ Post 2 / Heightened sickness and overheating due to feverish symtoms] [ Post 3 / Harsh headache and inability to concentrate, teamed with nausea and sickness] [ Post 4 / Symptoms begin to fade] [ Post 5 / Effects finished]
Poison Name: Kentōshiki Shōgai – Disorientation Rank: C Poison Description: Upon being infected by the poison, the target will begin to see things through very blurry eyes. Their vision is thus impaired for the short period of the poison’s duration, but long enough for it to be potentially harmful indeed. Liquid State: Injected or infected through open wounds on the target. Poison Effect(s): [ Post 0 / Turn of Infection/Injection] [ Post 1 / Slightly blurry vision, otherwise nearly un-noticeable] [ Post 2 / Completely taken over by blurry eyesight, unable to focus properly on anything] [ Post 3 / Effects begin to wear off] [ Post 4 / Effects dissipated]
FACE CLAIM.
Character Claim: Kagura ; Gin Tama Source: Zerochan.net Image URL: Here |
| | | Aaron
Age : 27 Posts : 2538
| Subject: Re: Tsubasa, Yuzuki [Seinei - Done] Thu 30 Jan 2014, 1:49 am | |
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