Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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More Yoroi Stuff [Done]

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Captain Konoha
Konoha Nin
Captain Konoha

Age : 32
Posts : 1912

More Yoroi Stuff [Done] Vide
PostSubject: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptySun 19 Oct 2014, 6:41 pm

To be added to the "Iryo Ninjutsu: Taijutsu (Med Enhanced)" Spoiler of the app.

Name: Oukashou [Cherry Blossom Impact]
Rank: C rank
Type: Medical [Taijutsu required]
Range: Contact
Element: -
Description: After channeling and controlling a solid amount of chakra into the hand, Yoroi will be able to punch so hard that the resulting strike can crack the earth, break wood, weaken bone and cause tearing/rupturing of muscles hit by it. Getting hit by this technique more than once can cause bones to break. Due to the precise chakra control required and the timing at which the chakra is then released, this technique is more powerful than the average taijutsu attack of equal rank.
Chakra Cost: 9cp

Name: Tsutenkyaku [Heavenly Foot of Pain]
Rank: B rank
Type: Medical [Taijutsu required]
Range: Contact
Element: -
Description: Starting out with sending controlled amounts of chakra to the dominant leg, Yoroi will get in range of the target while jumping into mid air. Concentrating all of the chakra to the heel and using the momentum gained through the jump, Yoroi will come back down and aim to hit the target with his foot causing large amounts of damage that can leave a large crater in the earth. While this is one way of using the technique, it can also be used in a similar fashion with the jump. Focusing the chakra to the heel, Yoroi will spin his body to build momentum and perform a horizontal kick with his heel to receive similar results. Due to the precise chakra control required and the timing at which the chakra is then released, this technique is more powerful than the average taijutsu attack of equal rank and is capable of breaking bones with relative ease.
Chakra Cost: 15cp



To be added to the "Non-Elemental: Ninjutsu" Spoiler of the app.

Name: Kakusareta tate no Jutsu [Hidden Shield Technique].
Rank: C.
Type: Ninjutsu
Range: Close (0m - 5m)
Element: N/A.
Description: Ha kakusareta tate no Jutsu is a technique used by members of the Protection Service. This allows them to conjure a chakra shield from their palms in the shape of a leaf which is large enough to cover their entire torso area. It is resistant to most basic attacks, though substantially powerful or repeated attacks can easily disrupt it and harm the user.
Chakra Cost: 7 [3].

Name: Karakuri Hakke no Jin  [Mechanical Eight Trigrams Formation].
Rank: B.
Type: Ninjutsu
Range: Close (0m - 5m), Mid (5m - 10m), Long (10m+)
Element: N/A.
Description: Karakuri Hakke no Jin is a technique used by members of the Protection Service. This technique can only be performed inside the user's village and is used solely for trapping targets. After performing a set of hand-seals, the user summons giant walls within a section of the village which they can formulate in any pattern they wish. They can close off intersections, streets and even neighborhoods using this technique which confines target's within a certain area. They can disperse the walls upon command.
Chakra Cost: 15 to activate, 10 to disperse.



To be added to the "Shikotsumyaku: Medical" Spoiler of the app.

Name: Keiro Gyouko no Jutsu [Pathway Coagulation Technique]
Rank: B rank.
Type: Medical
Range: Self
Element: -
Description: A technique used in order to control wounds and keep his body from losing too much blood, Yoroi will infuse the calcium in his blood with controlled amounts of chakra and in doing so will speed up the bodily process of closing a wound. Through fine chakra control, blood vessels leading to the wound will tighten in order to reduce the amount of blood lost. From this point on, the platelets moving to the wound are sped up and the coagulation process will be done in a matter of seconds. Small wounds close in one post, medium/deeper wounds close in two and significant damage would close in three posts. While this just closes up a wound, sustaining damage in the smallest amount to the same location will cause the wound to open up again. Once activated properly, the technique will close up smaller wounds within a post and larger wounds in two posts. If a previously closed wound opens up again, the jutsu will need to be activated again but cost less chakra due to the vasoconstriction already having taken place in that specific spot. During the time in which Keiro Gyouko no Jutsu is active, no other Shikotsumyaku related techniques or Ninjutsu can be used due to the chakra and the calcium in the body being used on a specific healing task, meaning it cannot be used to weaponize his skeletal structure at the same time. While this is in fact not a healing technique but a means to close a wound and keep Yoroi from bleeding, it is a technique made solely to keep him in the fight longer than the average human being.
Chakra Cost: 15cp

Name: Shitai Taeshi Saisei [Dead Branch Regrowth]
Rank: A rank.
Type: Medical
Range: Self
Element: -
Description: This particular technique is performed in two stages and is used only once a limb or a part of a limb is severed. The first of the two stages is to grow back the skeletal structure of the lost portion of the limb, an easy task for the Shikotsumyaku that can be completed in one or two posts time, depending on how much of the limb was lost. This is in fact so easy that it can be performed during battle. The second part of the jutsu however is far more elaborate, painful and will require a lot more time. Channeling his chakra into the calcium located in his blood stream and forcing large amounts of chakra into the proteins, his body's cell division will speed up greatly. Increasing the speed at which his body not only heals the old cells and creates new cells to graft a new nervous system, muscle tissue, flesh and eventually the skin out of the point where the limb was cut/torn off, the painful process can take up several hours leading up to a full day after which he will need to adjust to his new limb again. While the first stage of the jutsu can be triggered during a fight, the second stage will require a lot of time and effectively makes it useless during combat.
Chakra Cost: 25cp [6cp per post] [Note that this is only for the recreating of the skeletal structure as the growing back of everything else around the bone itself needs to be done in a separate topic of 1000 words.]

Name: Shikotsukousei [Corpse Bone Resuscitation]
Rank: A rank.
Type: Medical
Range: Self
Element: -
Description: A technique born from Keiro Gyouku no Jutsu and based loosely on Shitai Taeshi Saisei, Shikotsukousei is a technique made to regenerate various forms of wounds inflicted upon Yoroi's body. After forming the five seals required to activate the jutsu, the seal of confrontation needs to be held in order to keep molding the chakra throughout the duration of the technique. Upon activation, the wounds closed through Keiro Gyouku no Jutsu will begin to heal at a rapid pace. Using the same fundamentals as Shitai Taeshi Saisei, the wounds will begin healing by having the old cells restored and give birth to new cells to make up for those that had been destroyed completely. Small wounds cure in one post, medium/deeper wounds heal in two and significant damage would heal in three posts. This becomes possible due to the fact that the coagulation process has already been activated prior to the healing jutsu itself, making the complete process a lot faster. While the healing process is a painful one that may distract one from the battle at hand, those with high endurance do not suffer from it. Aside from this, Shikotsukousei follows the same guidelines as Keiro Gyouku and has the same weaknesses. Aside from these weaknesses, it has the major setback that it can only be activated once per thread and can remain active for a maximum amount of four posts, meaning it needs to be timed well.
Chakra Cost: 25cp [6cp per post][Costs stack with Keiro Gyouku no Jutsu costs and upkeep]
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lifeanddeath
lifeanddeath

Age : 31
Posts : 1490

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyTue 21 Oct 2014, 2:23 am

Moderation TBA.
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Captain Konoha
Konoha Nin
Captain Konoha

Age : 32
Posts : 1912

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyWed 29 Oct 2014, 5:28 pm

lifeanddeath wrote:

Moderation TBA.

When will the Moderation be added? It's been a while.
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lifeanddeath
lifeanddeath

Age : 31
Posts : 1490

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyFri 31 Oct 2014, 2:32 am

I'll post on this tomorrow, I apologize for the delay.
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Anna
Anna

Age : 31
Posts : 1900

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyWed 19 Nov 2014, 10:06 pm

Please review the skype chat between you, faker, and myself and make the appropriate edits. Post here once you have.
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lifeanddeath
lifeanddeath

Age : 31
Posts : 1490

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyWed 19 Nov 2014, 10:22 pm

I apologize for the immense delay, I've ran into a serious bout of computer and real life issues.

Given that techniques cannot be used to make you any faster than you are, I think it is fair to say the same in regards to techniques inflicting strength. The techniques don't create the damage by the application of chakra, but rather the augmentation of muscles.

In regards to the rest, it is my understandingIzayah was moderating them, so you might want to discuss them with him




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lifeanddeath
lifeanddeath

Age : 31
Posts : 1490

More Yoroi Stuff [Done] Vide
PostSubject: Re: More Yoroi Stuff [Done] More Yoroi Stuff [Done] EmptyMon 08 Dec 2014, 11:35 pm

Archived given the obvious new character.
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More Yoroi Stuff [Done] Vide
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