Don Pluto
Age : 30 Posts : 47
| Subject: Tochikura The Holy Swords man [NPC/Mission] Sun 21 Dec 2014, 9:40 pm | |
| Name:Shuhousha, Tochikura Letter Rank: A Rank Clan: - Spoiler:
http://www.ultimateshinobi.org/t12791-shuhousha-clan-light-release Affiliation: Missing-Nin Specialty: Kenjutsu/ Ninjutsu Elemental Affinities: Raiton/Fuuton/ Hiton Combat Style: Tochikura fighting style is to show the opponent respect and honor yet remind them that his holding the legendary Excalibur. He always starts a fight asking for his opponents name to show respect. Then he moves in to a taijutsu based attacks, not being good at that his strength is the advantage of his taijutsu power. Then he moves on to ninjutsu to show of his kekkei genkai light release, this mostly intimidates all opponents having the holy Excalibur in hand and using light release makes people believe the legend about Excalibur. Then in his final stages of seriousness he moves on to show the power of Excalibur by using it secret moves and tremendous power of strength. Special Characteristics: - Spoiler:
Physical Based: Name: [Tier III] Ferocious Strength Rank: A Type: Physical Prerequisites: Character must have the “Immense Strength” Special Characteristic. Training: A 1600 word training post is required to gain this special characteristic. Restrictions: The Character must have either Taijutsu or Weaponry as one of their specialties. Description: By now, the shinobi has trained more than vigorously in strength; spending several long years in this incredibly tasking feat. Very few have ever passed this point, and for good reasons. With thrice the physical strength of ninja equal in rank, those with this talent in strength have been known the shatter rocks with a mere punch, and destroy walls without even expending a drop of chakra. The strength is so great, weaponry users can cut iron and steel in half with enough focus; and most are able to lift upwards of five times more than they weigh.
Chakra Based: Name: Clan Master Rank: A Type: Chakra Based Prerequisites: Must have Clan Prodigy Training: A 1600 word training is required to gain this special characteristic. Restrictions: - Description: The title given to those elite ninja who've become legendary for their power and mastery over their clan's own secret arts. Being classified as a prodigy during their early years, the ninja has now mastered his clans techniques and has attained great power from their continuous training. The ninja's clan based techniques now cost 40% (rounded up) less chakra to perform and each technique is bolstered both in their power and size. The user can now more effortlessly manipulate the clan's secret element/power even to extent of generating an innate resistance to attacks of the same nature allowing them absorb or nullify such attacks that are of lower rank than the user, although they're still capable of feeling great pain when doing so.
Mental Based: Name: Strategist Rank: B Type: Mental Based Prerequisites: High IQ Training: An 800 word training is required to gain this special characteristic. Restrictions: - Description: An advanced tactician capable of taking strategic intelligence to the next level, being even logical with their decisions a master strategist is hard to outwit in a fight, they are completely adaptive to their environment and familiarize themselves with all the properties of the field and use it to their advantage as much as possible, because of this they also have a good sense of direction and aren't often getting lost. Their perspective natures are unmatched and can analyze different situations with ease. The strategist will also be extremely sensitive to detail, managed to notice small things that most people cannot.
Description: Jutsu: Hiton:
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Name: Shinkokan [True Perception] Rank: C Ranked Type: Bloodline, Ninjutsu Range: Close [0m] Element: None Description: A basic technique belonging to the Shuhousha clan bloodline. By focusing some Hiton chakra in and around the user's eyes, the Shuhousha clan member is able to unlock the full potential of their vision. After being activated (only necessary to pay the activation cost once per topic), the user will gain the ability to visually perceive the different types of electromagnetic radiation, from radio waves to X rays. Each of these types will be slightly tinted with a different color and, thus, the user of this technique will be able to differentiate between them. This technique is also selective, which means that the user can also chose to eliminate his ability to see certain types of electromagnetic radiation for the remainder of the post, allowing him to focus on the one(s) he can still see. The different types of radiation will assume the following colors:
Radio - Light Green Microwaves - Yellow Infrared - Crimson Visible light - Bright White Ultraviolet - Magenta X rays - Cyan
Chakra Cost: 9 CP Activation cost; 3 CP per post used.
Name: Kyoka [Torchlight] Rank: C - B (B) Type: Bloodline, Ninjutsu Range: Long [0 - 20m] Element: Hiton Description: After some handseals, the user focuses his Hiton chakra on the palm of one of his hands. Then, converting it into visible light, the user will cause a bright light to shine forth from his palm, illuminating that which is in front of it or potentially blinding anyone who looks directly at it or has it shine in his eyes. At C rank, this technique is about as luminous as a regular flashlight, being able to illuminate a room easily, while still causing mild discomfort to onlookers and blinding them for as long as they look at it. At B rank, it will be as strong as a large floodlight, shining it's powerful light and illuminating a large cone-shaped area up to 20 meters in front of the user and, when shone directly at someone, causes them to be unable to see for one (farther than 10 meters away) to two (10 meters or closer) posts, as well as causing mild pain to their eyes. If the user closes his hand during the usage of this technique, the light will stop shining, but the upkeep cost will still be paid until the technique is deactivated. This technique can last up to 3 posts. If the opponent closes his eyes to avoid the light, they will feel mild discomfort but, otherwise, suffer no blinding effect. Chakra Cost: 5 CP cost, 2 CP upkeep (C ranked); 14 CP cost, 4 CP upkeep (B ranked)
Name: Kakoumyaku [ Firelight Pulse] Rank: B Type: Bloodline, Ninjutsu Range: Long [0 - 40m] Element: Hiton Description: After a required string of five handseals, the user will muster forth Hiton natured chakra to one of his hands, focusing it there. After enough chakra has been amassed, the user will apply nature transformation to it, turning it into a glowing ball of visible light that then he hurls into the sky. There, the ball will become stationary at around 35 meters of height, illuminating its surroundings while providing vision in an 50 meter diameter around it, remaining in this position for 5 posts, until all the chakra embedded into is spent. If the user of this technique so wills, however, he can spend the additional activation cost to cause this ball of light to explode. When this happens, the ball of light will quickly release all of its remaining chakra in the form of strong pulses of visible light that blind anyone inside its illumination area of effect for one post. The number of blinding pulses will be equal to the number of posts the ball still has left to be up, and their blindness effect can stack up to a maximum of 3 posts of blindness. If the opponent closes his eyes as to avoid the flashes of light, he or she will go through mild discomfort and have difficulty opening their eyes during and immediately after the flashes are over but, otherwise, will not experience any lasting blinding effect. Chakra Cost: 10 CP cost, 8 CP activation
Name: Taiyoute [Solar Hand] Rank: B Type: Bloodline, Ninjutsu Range: Close [0m] Element: Hiton Description: By focusing and expelling Hiton natured chakra from one of his hands, the user of this technique will be able to transform this chakra into a potent radiation of infrared waves. The infrared waves will cause a high level of heat in the vicinity of the user's hand and, upon touching an enemy, this radiation will sear the target's flesh, causing localized second degree burns that can potentially become third degree if the user maintains the contact with the target for long enough (one whole post). While the infrared waves will not be visible, the heat around the user's hand will cause the air to swirl, which gives the enemy a visual indication of what might be going on. This technique has a maximum duration of three posts, requiring a one post cooldown in between usages. When used for the whole duration of three posts in one usage, the user will suffer minor first degree burns in their own hand. Chakra Cost: 13 CP cost, 3 CP upkeep
Name: Nisshou no Seisui [Sunlight's Purity] Rank: A Type: Bloodline, Ninjutsu Range: N/A Element: Hiton Description: The user manipulates and focuses Hiton natured chakra throughout their whole body, creating a layer of this kind of chakra around their skin. Upon the activation of this layer, through a Ram handseal, the chakra will turn itself into a source of visible light waves, shining intensely from every inch of the user's body. While this technique has no effect other than producing this intense light emanating from the user's whole body, this light alone is enough to blind any unfortunate onlooker, as well as causing mild pain to their eyes, due to the sheer intensity of the light. This blinding effect will still apply to the target up to 30 meters of distance. This technique can last up to 5 posts, before needing to be put through a cooldown of 2 posts where it becomes unusable. The user can, however, put this technique on hold, putting it on standby, causing the light to stop being emitted as well as avoiding to pay the upkeep cost for that post. This will also allow them to utilize the brilliant light to cause an intermittent effect, prone to causing mild dizziness and strong headaches to anyone looking towards the user, by successively turning it on and off. The total amount of active and standby posts can never, however, exceed 5 posts. No techniques requiring handseals are useable while this technique stays in effect (unless it is on standby). The blindness duration varies according to the target's proximity to the user in the following manner:
Closer than 10m - 2 posts Between 10 and 20m - 1 post More than 20m - Strictly as long as the target is looking at the target, leaving no lasting blindness
If the target manages to close their eyes as to avoid the blinding light, they will still suffer a blinding effect for the duration of one post, if they are at 10 meters or closer to the source. If they are further away, they will experience mild discomfort and be momentarily blinded for as long as the light is shining directly in their eyes, though having no lasting effect. Chakra Cost: 22 CP cost, 5 CP upkeep
Name: Kagayaki no Shouheki [Radiance's Enclosing Wall] Rank: A Type: Bloodline, Ninjutsu Range: Close [0 - 5m] Element: Hiton Description: By expelling Hiton natured chakra from his body and condensing into the shape of a five meter diameter dome around his body, the Shuhousha clan member will create a rigid, solid barrier made out of raw Hiton chakra that can withstand Taijutsu, Weaponry or Ninjutsu attacks up to B rank. Upon its destruction, this barrier will have its chakra destabilized, causing it to rapidly convert itself to visible light as well as infrared radiation, causing an explosion that generates a strong, blinding flash of visible light as well as a heat wave. This explosion will cause anyone within 12 meters of the barrier to be blinded for one post, as well as anyone within up to 7 meters to suffer second degree burns on whatever patches of skin they have exposed. This barrier can negate an B ranked Taijutsu, Weaponry or Ninjutsu attack or three C ranked Taijutsu, Weaponry or Ninjutsu attacks before going through its destruction process. It has a maximum duration of three posts. If the opponent chooses to close their eyes as to avoid the blinding flash, they will still experience a one post blindness as long as they are 10 meters or closer to the source. If they are further away, however, they will only experience mild discomfort and find it hard to open their eyes while facing the light source directly. Chakra Cost: 23 CP cost, 5 upkeep
Name: Kagekitasu [Shadowbringer] Rank: A Type: Bloodline, Ninjutsu Range: Long [0 - 30m] Element:Hiton Description: By expanding his Hiton natured chakra all around an area with roughly 30 meters of diameter, the user will be able to create a selective, permeating barrier made out of the Hiton chakra around the target area. While non physical, this barrier interacts with the visible light already existent inside it and, utilizing the chakra used to create the barrier to capture the photons that constitute visible light, this barrier will remove it from the inside, expelling it towards the outside. The result of this is an extremely bright, blinding appearance of the barrier, from the outside, while the inside will be left in complete darkness. While this isn't true, complete darkness, the leftover lux illuminance levels are low enough that no regular human can receive enough light to be able to see, thus remaining in utter darkness. Seeing as the barrier is not physical, anything or anyone is free to enter and leaver the barrier. Any light entering this barrier that is not from the Hiton element will be extinguished and absorbed immediately by the selective barrier. This technique can last up to 4 posts, requiring a two post cooldown before being applied again. Chakra Cost: 25 CP cost, 5 CP upkeep
Name: Juusei Teishi [Star Suspension] Rank: A Type: Bloodline, Ninjutsu Range: Long [0 - 20m] Element: Hiton Description: By exuding and concentrating his Hiton chakra around the target, the Shuhousha clan member will be able to condense this chakra into the form of 6 balls made out of visible light, with approximately 10 inches of diameter each. These balls of light, being created around the target, will remain afloat next to the target and they will also be naturally drawn to be in the vicinity of his chakra. Thus, as he moves, so will they, in an attempt to follow the target ninja, while moving at the standard speed of an A ranked ninja, making it entirely possible for faster moving ninjas to leave them behind momentarily, as they continue to attempt to catch up. With a single Rat handseal, the user will be able to detonate one of the balls selectively or, otherwise, using a Tiger handseal, he will be able to cause all of the balls to explode simultaneously. This explosion is triggered by a small release of chakra from the user, that destabilizies the otherwise stable balls of light. Upon exploding, each of these balls will cause a small flash of light that will blind those nearby (10 meters) but also release a relatively considerate amount of heat that can cause up to second degree burns, if close enough to the target (5 meters). If the opponent chooses to close his or hers eyes to try to avoid the blinding flash of light, they will still experience a one post blindness duration as long as they are 10 meters from the source of the light. If further away, however, they will only experience mild discomfort and find it hard to open their eyes while they are facing the light source directly. Chakra Cost: 22 CP cost, 2 CP activation cost (individually, per ball) OR 6 CP activation cost (total, if all balls are activated at once)
Name: Hiton Bunshin no Jutsu [Light Clone Technique] Rank: S ranked Type: Bloodline, Ninjutsu Range: N/A Element: Hiton Description: This Bunshin technique is one that is somewhere in between regular elemental Bunshin and elemental Kage Bunshin, while still having significant differences. The main one being that this technique does not create a physical Bunshin and, as such, it is not a true Bunshin. Rather, it is a projection of the user that is made out of Hiton chakra, one that must be controlled by the user himself and that has the main purpose of attempting to distract the target. As such, Hiton Bunshin does not require the user to divide his chakra with the clone in question, and instead the chakra invested into creating it becomes its chakra pool. This chakra can, then, be used by the Shuhousha clan member to utilize techniques with equal or lower cost to this technique's cost, until the total amount of 35 CP is expended, through the clone. While doing so, it will give the impression to the target that it's the clone that is using the technique while, in fact, the clan member is merely channeling his chakra through the clone, to create techniques. Not being a physical clone, this Bunshin cannot utilize any physical technique but, at the same time, will be completely impervious to incoming strictly physical moves. When hit with an S ranked Ninjutsu or two A ranked Ninjutsu (as well as chakra-augmented Taijutsu and Weaponry of the aforementioned ranks), this clone will disperse and, upon its destruction, it will cause a small visible light and infrared explosion capable of causing third degree burns to anyone within 5 meters of it, as well as a strong blinding light that can leave the target blinded for 3 posts (5 meters or closer), 2 posts (between 5 and 15 meters) or 1 post (between 15 and 25 meters). If the clone is dispersed through chakra exhaustion, however, no explosion will occur, as there will not be leftover chakra to fuel it. If the opponent chooses to close his or hers eyes to try to avoid the blinding flash of light, they will still experience a two post blindness duration as long as they are 5 meters or closer from the source of the light or a one post blindness if they are between 6 and 10 meters from the source. If further away, however, they will only experience mild discomfort and find it hard to open their eyes while they are facing the light source directly.
Chakra Cost: 35 CP cost
Fuuton:
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Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Name: Juha: Reppushou - Beast Wave: Gale Wind Palm Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Fuuton (Wind) Description: The user will create a powerful burst of charka in shape of a claw from his or her dominate hand which can strike out against his or her enemy. Should the claw lose cohesiveness, the wind chakra will explode in a concussive blast. Chakra Cost: 10
Name: Kaiten Shuriken - Rotating Shuriken Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will send his or her bladed weapons through the air as spinning disks. He or she can then launch these disks at his or her target like shuriken. Because he or she manipulates each individually, he or she can attack his or her target from multiple directions. Up to 5 weapons, no larger than a foot in length may be manipulated by this technique at one time. Chakra Cost: 14 (2 per post +1 for every 2 additional weapons)
Name: Shinkuuha - Vacuum Wave Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries amongst those hit, which may even prove fatal. Chakra Cost: 22
Raiton:
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Name: Kangekiha - Inspiration Wave Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: The user will first create a protective wall of water (must be done with a water technique, it is not included with just this technique). They will then form the needed hand seal and emit a bolt of electricity into the water which will increase its defensive effectiveness and stun any targets who attempt to pass through. The electricity only affects the water for the post it is used, and the stunning effect only lasts as long as the user is making contact with the water. Chakra Cost: 6
Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
Name: Hiraishin - Sparking Electric Needle Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Raiton (Lightning) Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which will travel through their body into the body of the opponent. Chakra Cost: 10
Name: Gian - False Darkness Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Raiton (Lightning) Description: The user emits lightning in the shape of a spear from his/her mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock, meaning it has a high killing potential. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri. Chakra Cost: 23
Kenjutsu:
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Name: Dai Kamaitachi - Great Cutting Whirlwind Rank: B Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Named after a mythical creature, the user uses her/his fan to blow a concussive wind that is imbued with her/his chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. Chakra Cost: 12
Code: Name: Tejina Katto - Trick Cut Rank: B Type: Weaponry Range: Close (0-5M) Element: Fuuton Description: This technique requires Chakra Conductivity or a Chakra Conductive Weapon. Utilizing fuuton chakra, the user coats their blade in a near-invisible secondary blade, extending half again as long as the actual weapon. When they go to strike at their foe, they will intentionally aim just short of the foe, lulling them into a false sense of security. While the foe might be out of range of the metal portion of the blade however, the Wind Blade can catch them quite unawares. Chakra Cost: 15 CP (4CP per post)
Code: Name: Mikadzuki no Mai - Dance of the Crescent Moon Rank: A Type: Kenjutsu Range: Close (0m - 5m) Element: N/A Description:A technique utilizing tangible clones. The user creates three clones, and each one of them assaults the enemy from a blind spot. The attack occurs on three fronts simultaneously, so it's almost impossible to catch them flat-footed. Furthermore, the mighty attacks are so severe that receiving a blow even from one among the three will inevitably result in a fatal wound. In addition, because of the magnificence this ninjutsu projects as they jump at the opponent's upper body in an orbital pattern, the elegance of which is reminiscent of the shape of a crescent moon. Chakra Cost: 24
Weapons & Equipment: Equipment:
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Name: Jounin Kit Rank: A Quantity: 1 Contents: 14 Kunai [14], 24 Shuriken [12], 15 Senbon [5], 20 Makibishi [4], 10 Exploding Notes [10], 6 Exploding Pouches [2], 6 Smoke Pellets [2], 21m String [7], 1 Windmill Shuriken [5], 1 File & Scissor [1].
Name: Explosive Kit Rank: B Quantity: 1 Contents: 24 Exploding Notes [24], 24 Exploding Pouches [8], 3 Smoke Bombs [9], 2 Explosive Kunai [3], 6 Explosive Senbon [3].
Name: Kunai Kit Rank: C Quantity: 1 Contents: 24 Kunai [24], 8 Exploding Notes [8]
Weapon:
- Spoiler:
Name: Excalibur Rank: A Rank Type: Large Range/ Personal Appearance: Quantity: 1 Storage: Tochikura always carries it on his back. Special Abilities: This large, two-handed golden great sword features the unique ability of Ethereal Shift, which allows it to phase through objects such as swords or shields in order to hit its target. Although this ability is an enormous advantage against inferior weapons , but it has its limitations, namely that it cannot pass through separate objects in a quick succession.
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