| | |
Osamaru
Posts : 18
| Subject: Mihakken Sougen [WiP} Mon 16 Feb 2015, 5:06 am | |
| Mihakken SougenTHE INFO. Name: Mihakken Sougen Nickname: N/A Age: 18 Gender: Male Forehead Protector: N/A Clan: N/A Nindō: N/A
Appearance:(What does you character look like? Try to aim for two paragraphs. Describe height, weight, muscle tone, skin tone, etc. A picture can also be used, but a written description is still recommended over a picture alone.)
Style/Clothing: (What does you character wear? Does he/she have several outfits? Whats their style, is it more relaxed, professional, etc? Maybe include mannerisms here as well.)
Tattoo's/Scars/Etc: (Does you character have any interesting tattoos? Scars? Any sort of markings that have a significant story behind them?)
Personality:
Likes: • • • • • •
Dislikes: • • • • • •
Ambitions/Dreams/Goals: • • • • • •
Strengths: • • • • • •
Fears & Weaknesses: • • • • • •
THE NINJA. Origin: Affiliation: Rank: Specialities: Eijutsu / Fuuinjutsu Elemental Affinities: Earth / Fire Combat Style: Special Characteristics:
FACE CLAIM. Character Claim: Source: Image URL:
Last edited by Osamaru on Mon 16 Feb 2015, 8:56 am; edited 2 times in total |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 5:07 am | |
| THE ARSENAL.
Jutsu
Standard/Academy Jutsu
- E-Rank
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
- D-Rank
- Spoiler:
Name: Advanced Storage Technique Rank: D Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. A more Advanced form of the Jutsu know to Fuuinjutsu users, allows the uses to be 20% more efficient with their storage. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Name: Shunshin no Jutsu • Body Flicker Technique Rank: D Type: N/A Range: N/A Element: N/A Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. Chakra Cost: 1 per movement, +1 for ever 10m covered.
- C-Rank
- Spoiler:
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
Last edited by Osamaru on Mon 16 Feb 2015, 11:00 am; edited 6 times in total |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 5:07 am | |
| THE ARSENAL. (CONT).
Medical Jutsu --Basic Jutsu
- E-Rank
- Spoiler:
Pulse Sensory Location Rank: E Type: Passive Medical Jutsu Range: Self Medium: Self Element: N/A Description: Similar to Echolocation, Sougen consistently sends out a tiny pulse of Chakra around him. This Jutsu, combined with the his enchanted Senses and Medical Training, allows Sougen to gather data about the environment around him, such as the location of objects, speed, and direction, even without his sight. By increasing the amount of chakra he sends out, he can even gather data his Sight could never have, such temperature, composition, and hidden obstacles around him. When activated, this Jutsu even allows him to visualize the Human body, allowing for quick, precise operations, or deadly accurate strikes. Cost: 2 to activate, 1 per "Pulse" sent out.
- D-Rank
- Spoiler:
Chakra Scalpel Rank: D Type: Medical Taijutsu Range: 0m ~ 1m Medium: Hand/Tools Element: N/A Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. This D-Ranked variation can easliy cut through cloth and leather, but not much else. Cost: 1 to activate, 1 to maintain per post.
Derangement Palm Rank: D Type: Medical Taijutsu Range: Medium: 0m ~ 1m Element: N/A Description: The user charges their palm with Chakra and strike either the spine or Solar Plexus, delivering a disorienting strike to the target's central nervous system. Target is stunned and take -25% hit to their reaction time and fine motor control. Cost: 3
- C-Rank
- Spoiler:
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
--Earth Jutsu
- E-Rank
- Spoiler:
- D-Rank
- Spoiler:
Earthsong Rank: D Type: Eijutsu Range: Hearing Range Medium: Ground and users body Element: Earth Description: A Medical jutsus that uses the users body as a amplification device, channeling and amplifying normally undetectable sounds of the Earth below, into a powerful wave that can cause disorientation and temporary deafness. After making the hand signs, the users uses their knowledge of the body to channel chakra and sound up from the ground and towards the mouth, in a such a way that when they open their mouth, a deafening sound is produced. The User must remain grounded for this jutsu to take effect. The Original use in the of this jutsu, was to help Med-Ninjas amplify the sounds of the Body, and better identify problems. When used in the Medical Field, the User is able to use this to amplify the sounds of a patients body, forming a mental Image similar to a Sonograph or X-Ray. Cost: 4
Stone Skin Rank: D Type: Eijutsu Range: Self Medium: Self Element: Earth Description: Drawing excess calcium and other minerals from the body or other sources, the user calcifies their epidermis, resulting in a thick, leathery hide that offering 20% protection against Slashing and blunt weapons and jutsu, as well as moderate (25%) fire protection. The thicker skin however, makes it harder to move, reducing agility by 10%. When used in a Medical setting, this jutsu is able to quickly and seamlessly seal cuts and burns, replacing lost skin with a calcified scales. This Stops minor bleeding and covers the wound, preventing infection and speeding recovery. Cost: 2 to activate, 1 to upkeep
- C-Rank
- Spoiler:
Pressure Point Rank: C Type: Medical Taijutsu Range: 0m ~ 1m Medium: Fingers Element: Earth Description: Taking advantage of the Crushing properties of Earth Charka, this jutsu allows the User to concentrate a massive amount of chakra into a single point, normally their fingertips, then release it all at once, create a point of pressure strong enough to break bone. While it has come to be more often used to break through armor, or debilitate a Limb, the original concept of this Jutsu, was to apply pressure to major arteries during surgery, without having to make an invasive incision. When used in a Medical setting, This jutsu allows the user to apply pinpoint Pressure to curtain parts of the body, helping stop bleeding in areas that are hard to reach without surgery, such as Internal injuries and small hemorrhages. Cost: 7
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
-- Fire Jutsu
- E-Rank
- Spoiler:
Warmth Rank: E Type: Eijutsu Range: Self Medium: Self Element: Fire Description: One of the most basic fire based Medical Jutsu, Warmth can be used to steadily increase the users body temperature, granting increases resistance to cold environments, or reducing the effect of some jutsu. It can also be used on others, to relax muscles or sooth away pain. Cost: 1 upkeep
- D-Rank
- Spoiler:
Cleansing Flame Rank: D Type: Eijutsu Range: 0m ~ 1m Medium: Finger Element: Fire Description: A Basic fire based Medical jutus that uses a small, controlled Flame to burn away infected Flesh, or cauterize wounds. The simplicity and versatility of this jutsu is such that it has seen much use by battlefield medics, who use it to cauterize wounds in the heat of battle, or for more delicate work in calmer setting, such as burning away poisons or parasites, or destroying rotting flesh. In combat, its use in minimal; the flame is small and too weak to cause serious damage. however, it is strong enough to cause burns and ignite cloth. Can cauterize minor wounds in 1 post. Neutralize external, D-rank poisons. Causes minor burns in combat. Cost: 3
- C-Rank
- Spoiler:
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
Template Rank: Type: Range: Medium: Element: Description: Cost: - Code:
-
[center][size=28][font=Georgia]THE ARSENAL. (CONT).[/font][/size][/center]
[center][size=16][i][b][u]Medical Jutsu[/u][/b][/i][/size][/center]
[b]--Basic Jutsu[/b] [list] [*][b][i]E-Rank[/i][/b] [spoiler][i][b]Pulse Sensory Location[/b][/i] [b]Rank:[/b] E [b]Type:[/b] Passive Medical Jutsu [b]Range:[/b] Self [b]Medium:[/b] Self [b]Element:[/b] N/A [b]Description:[/b] Similar to Echolocation, Sougen consistently sends out a tiny pulse of Chakra around him. This Jutsu, combined with the his enchanted Senses and Medical Training, allows Sougen to gather data about the environment around him, such as the location of objects, speed, and direction, even without his sight. By increasing the amount of chakra he sends out, he can even gather data his Sight could never have, such temperature, composition, and hidden obstacles around him. When activated, this Jutsu even allows him to visualize the Human body, allowing for quick, precise operations, or deadly accurate strikes. [b]Cost[/b]: 2 to activate, 1 per "Pulse" sent out.[/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][i][b]Chakra Scalpel[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Medical Taijutsu [b]Range:[/b] 0m ~ 1m [b]Medium:[/b] Hand/Tools [b]Element:[/b] N/A [b]Description:[/b] This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. [i][b]This D-Ranked variation can easliy cut through cloth and leather, but not much else. [/b][/i] [b]Cost[/b]: 1 to activate, 1 to maintain per post.
[i][b]Derangement Palm[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Medical Taijutsu [b]Range:[/b] [b]Medium:[/b] 0m ~ 1m [b]Element:[/b] N/A [b]Description:[/b] The user charges their palm with Chakra and strike either the spine or Solar Plexus, delivering a disorienting strike to the target's central nervous system. Target is stunned and take -25% hit to their reaction time and fine motor control. [b]Cost[/b]: 3
[/spoiler] [*][b][i]C-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
[b][color=#336633]--Earth Jutsu[/color][/b] [list] [*][b][i]E-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][i][b]Earthsong[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Eijutsu [b]Range:[/b] Hearing Range [b]Medium:[/b] Ground and users body [b]Element:[/b] Earth [b]Description:[/b] A Medical jutsus that uses the users body as a amplification device, channeling and amplifying normally undetectable sounds of the Earth below, into a powerful wave that can cause disorientation and temporary deafness. After making the hand signs, the users uses their knowledge of the body to channel chakra and sound up from the ground and towards the mouth, in a such a way that when they open their mouth, a deafening sound is produced. The User must remain grounded for this jutsu to take effect. The Original use in the of this jutsu, was to help Med-Ninjas amplify the sounds of the Body, and better identify problems. When used in the Medical Field, the User is able to use this to amplify the sounds of a patients body, forming a mental Image similar to a Sonograph or X-Ray. [b]Cost[/b]: 4
[i][b]Stone Skin[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Eijutsu [b]Range:[/b] Self [b]Medium:[/b] Self [b]Element:[/b] Earth [b]Description:[/b] Drawing excess calcium and other minerals from the body or other sources, the user calcifies their epidermis, resulting in a thick, leathery hide that offering 20% protection against Slashing and blunt weapons and jutsu, as well as moderate (25%) fire protection. The thicker skin however, makes it harder to move, reducing agility by 10%. When used in a Medical setting, this jutsu is able to quickly and seamlessly seal cuts and burns, replacing lost skin with a calcified scales. This Stops minor bleeding and covers the wound, preventing infection and speeding recovery. [b]Cost[/b]: 2 to activate, 1 to upkeep[/spoiler] [*][b][i]C-Rank[/i][/b] [spoiler][i][b]Pressure Point[/b][/i] [b]Rank:[/b] C [b]Type:[/b] Medical Taijutsu [b]Range:[/b] 0m ~ 1m [b]Medium:[/b] Fingers [b]Element:[/b] Earth [b]Description:[/b] Taking advantage of the Crushing properties of Earth Charka, this jutsu allows the User to concentrate a massive amount of chakra into a single point, normally their fingertips, then release it all at once, create a point of pressure strong enough to break bone. While it has come to be more often used to break through armor, or debilitate a Limb, the original concept of this Jutsu, was to apply pressure to major arteries during surgery, without having to make an invasive incision. When used in a Medical setting, This jutsu allows the user to apply pinpoint Pressure to curtain parts of the body, helping stop bleeding in areas that are hard to reach without surgery, such as Internal injuries and small hemorrhages. [b]Cost[/b]: 7[/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
[color=#993333][b]-- Fire Jutsu[/b][/color] [list] [*][b][i]E-Rank[/i][/b] [spoiler][i][b]Warmth[/b][/i] [b]Rank:[/b] E [b]Type:[/b] Eijutsu [b]Range:[/b] Self [b]Medium:[/b] Self [b]Element:[/b] Fire [b]Description:[/b] One of the most basic fire based Medical Jutsu, Warmth can be used to steadily increase the users body temperature, granting increases resistance to cold environments, or reducing the effect of some jutsu. It can also be used on others, to relax muscles or sooth away pain. [b]Cost[/b]: 1 upkeep[/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][i][b]Cleansing Flame[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Eijutsu [b]Range:[/b] 0m ~ 1m [b]Medium:[/b] Finger [b]Element:[/b] Fire [b]Description:[/b] A Basic fire based Medical jutus that uses a small, controlled Flame to burn away infected Flesh, or cauterize wounds. The simplicity and versatility of this jutsu is such that it has seen much use by battlefield medics, who use it to cauterize wounds in the heat of battle, or for more delicate work in calmer setting, such as burning away poisons or parasites, or destroying rotting flesh. In combat, its use in minimal; the flame is small and too weak to cause serious damage. however, it is strong enough to cause burns and ignite cloth. Can cauterize minor wounds in 1 post. Neutralize external, D-rank poisons. Causes minor burns in combat. [b]Cost[/b]: 3[/spoiler] [*][b][i]C-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
[i][b]Template[/b][/i] [b]Rank:[/b] [b]Type:[/b] [b]Range:[/b] [b]Medium:[/b] [b]Element:[/b] [b]Description:[/b] [b]Cost[/b]:
Last edited by Osamaru on Tue 17 Feb 2015, 2:08 am; edited 16 times in total |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 10:30 am | |
| THE ARSENAL. (CONT).
Fuuinjutsu --Basic Jutsu
- E-Rank
- Spoiler:
- D-Rank
- Spoiler:
- C-Rank
- Spoiler:
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
--Earth Jutsu
- E-Rank
- Spoiler:
Writing in the Sand Rank: E Type: Fuuinjutsu Range: 0m ~ 200m between Seals. Less than 2 meters for the seal's effect. Medium: Prepared Seal, Contact Surface Element: Earth Description: The User links two or more simple Seals together, either on a small tab, or a small object such as a marble. When someone (anyone can use a activated seal) writes in the ground near one of these Seals, the same characters appear in the ground near any other paired seal. While the range of this Seal is limited, less than a tenth of a mile, It is an effective means of Communication between squad member, when sound or radio waves are to risky to use. Since The Seals must remain in contact with something (the ground, a Tree, flooring etc etc) in order for this Jutsu to be effective, users often embed a small Seal on the bottom of their soles. Cost: 2 to Activate per Seals. Seals remain active until deactivated or destroyed.
- D-Rank
- Spoiler:
Earthcrafting Rank: D Type: Fuuinjutsu Weapons Range: 0m ~ 10m Medium: Sealing Tab (Calcium Bicarbonate), Kunai Element: Earth Description: Wrapping a Kunai in a Sealing Tab containing Calcium Bicarbonate, the user infuses it with Chakra and hurls it at the target. While in flying, the Seal activates, quickly covering the Kunai in a Hard, rocky Shell. This Rocky shell can be programmed into variety of shapes, depending on how the Seal in formed. Examples include spiked Kunai to attach to objects, blunt Kunai, for breaking through guards or barriers, or Tool Kunai, which can carry a variety of surprises or Supplies. Cost: 3 CP, 1 Stealing Tab (Calcium Bicarbonate), 1 Kunai.
- C-Rank
- Spoiler:
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
-- Fire Jutsu
- E-Rank
- Spoiler:
- D-Rank
- Spoiler:
Sealed Flames Rank: D Type: Trap Fuuinjutsu Range: Activation on Contact, or through the Tag Activation Jutsu, 1m~2m explosion Range. Medium: Seal Element: Fire Description: A form of the Seal used on Explosive Tags, this Seal has been modified to allow it to be placed on nearly any surface. Using a small Flame, the user writes the Seal into a Surface. Harder surfaces, such as Iron or armor, may require the use of the Fire Carving Seal as well. While the power is impressive, the quick, unstable nature of this seal makes it weaker than common Explosive Tags (Seals have 75% of a Explosive Tags power). Seals appear and are activated on contact, and can be used to lay landmine like traps. They can also be activated through the same jutsu as Explosive Tags, for timed explosions. Cost: 3 to Form the Seal.
Searing Brand Rank: D Type: Fuuinjutsu Range: Contact Medium: Surface, or Hand Element: Fire Description: A Cruel jutsu, used since ancient times as a means of integration and torture. This seal, on contact with a living target, will move to the target and ignite, forming a burning Brand that causes sever pain. The Brand itself can not be extinguished by normal means, even if dosed with Water, the Brand will reignite shortly after. While no true damage is done to the body, the Intense, constant pain it causes is enough to break the minds of lesser men. In Combat, this Seal can be placed on Tabs or Kunai, and hurled towards the Target, where they will activate on contact. Cost: 2 to place Seal, 2 to activate when on target. 1 upkeep.
- C-Rank
- Spoiler:
Fire Carving Seal Rank: C Type: Fuuinjutsu Range: Hand Medium: Finger Element: Fire Description: A modified version of the Finger Carving Jutsu. The user concentrates chakra into their finger, which erupts into a small , bright flame, and using the heat from that, can apply writing or seals to a object. This modified version uses a intense flame instead of pure Chakra, allowing the user to carve Seals onto objects much harder than the Finger Carving Jutsu would allow. Skilled practitioners can even use this Jutsu to carve Seals directly onto Weapons and Armor. Cost: 3 to form a Seal on a Object as hard as Iron.
- B-Rank
- Spoiler:
- A-Rank
- Spoiler:
- S-Rank
- Spoiler:
- Code:
-
[center][size=28][font=Georgia]THE ARSENAL. (CONT).[/font][/size][/center]
[center][size=16][i][b][u]Fuuinjutsu[/u][/b][/i][/size][/center]
[b]--Basic Jutsu[/b] [list] [*][b][i]E-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]C-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
[b][color=#336633]--Earth Jutsu[/color][/b] [list] [*][b][i]E-Rank[/i][/b] [spoiler][i][b]Writing in the Sand[/b][/i] [b]Rank:[/b] E [b]Type:[/b] Fuuinjutsu [b]Range:[/b] 0m ~ 200m between Seals. Less than 2 meters for the seal's effect. [b]Medium:[/b] Prepared Seal, Contact Surface [b]Element:[/b] Earth [b]Description:[/b] The User links two or more simple Seals together, either on a small tab, or a small object such as a marble. When someone (anyone can use a activated seal) writes in the ground near one of these Seals, the same characters appear in the ground near any other paired seal. While the range of this Seal is limited, less than a tenth of a mile, It is an effective means of Communication between squad member, when sound or radio waves are to risky to use. Since The Seals must remain in contact with something (the ground, a Tree, flooring etc etc) in order for this Jutsu to be effective, users often embed a small Seal on the bottom of their soles. [b]Cost[/b]: 2 to Activate per Seals. Seals remain active until deactivated or destroyed. [/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][i][b]Earthcrafting[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Fuuinjutsu Weapons [b]Range:[/b] 0m ~ 10m [b]Medium:[/b] Sealing Tab (Calcium Bicarbonate), Kunai [b]Element:[/b] Earth [b]Description:[/b] Wrapping a Kunai in a Sealing Tab containing Calcium Bicarbonate, the user infuses it with Chakra and hurls it at the target. While in flying, the Seal activates, quickly covering the Kunai in a Hard, rocky Shell. This Rocky shell can be programmed into variety of shapes, depending on how the Seal in formed. Examples include spiked Kunai to attach to objects, blunt Kunai, for breaking through guards or barriers, or Tool Kunai, which can carry a variety of surprises or Supplies. [b]Cost[/b]: 3 CP, 1 Stealing Tab (Calcium Bicarbonate), 1 Kunai.[/spoiler] [*][b][i]C-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
[color=#993333][b]-- Fire Jutsu[/b][/color] [list] [*][b][i]E-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]D-Rank[/i][/b] [spoiler][i][b]Sealed Flames[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Trap Fuuinjutsu [b]Range:[/b] Activation on Contact, or through the Tag Activation Jutsu, 1m~2m explosion Range. [b]Medium:[/b] Seal [b]Element:[/b] Fire [b]Description:[/b] A form of the Seal used on Explosive Tags, this Seal has been modified to allow it to be placed on nearly any surface. Using a small Flame, the user writes the Seal into a Surface. Harder surfaces, such as Iron or armor, may require the use of the Fire Carving Seal as well. While the power is impressive, the quick, unstable nature of this seal makes it weaker than common Explosive Tags (Seals have 75% of a Explosive Tags power). Seals appear and are activated on contact, and can be used to lay landmine like traps. They can also be activated through the same jutsu as Explosive Tags, for timed explosions. [b]Cost[/b]: 3 to Form the Seal.
[i][b]Searing Brand[/b][/i] [b]Rank:[/b] D [b]Type:[/b] Fuuinjutsu [b]Range:[/b] Contact [b]Medium:[/b] Surface, or Hand [b]Element:[/b] Fire [b]Description:[/b] A Cruel jutsu, used since ancient times as a means of integration and torture. This seal, on contact with a living target, will move to the target and ignite, forming a burning Brand that causes sever pain. The Brand itself can not be extinguished by normal means, even if dosed with Water, the Brand will reignite shortly after. While no true damage is done to the body, the Intense, constant pain it causes is enough to break the minds of lesser men. In Combat, this Seal can be placed on Tabs or Kunai, and hurled towards the Target, where they will activate on contact. [b]Cost[/b]: 2 to place Seal, 2 to activate when on target. 1 upkeep.[/spoiler][*][b][i]C-Rank[/i][/b] [spoiler][i][b]Fire Carving Seal[/b][/i] [b]Rank:[/b] C [b]Type:[/b] Fuuinjutsu [b]Range:[/b] Hand [b]Medium:[/b] Finger [b]Element:[/b] Fire [b]Description:[/b] A modified version of the Finger Carving Jutsu. The user concentrates chakra into their finger, which erupts into a small , bright flame, and using the heat from that, can apply writing or seals to a object. This modified version uses a intense flame instead of pure Chakra, allowing the user to carve Seals onto objects much harder than the Finger Carving Jutsu would allow. Skilled practitioners can even use this Jutsu to carve Seals directly onto Weapons and Armor. [b]Cost[/b]: 3 to form a Seal on a Object as hard as Iron.[/spoiler] [*][b][i]B-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]A-Rank[/i][/b] [spoiler][/spoiler] [*][b][i]S-Rank[/i][/b] [spoiler][/spoiler] [/list]
Last edited by Osamaru on Mon 16 Feb 2015, 9:11 pm; edited 16 times in total |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 10:31 am | |
| THE ARSENAL. (CONT). |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 10:36 am | |
| THE BACKGROUND. History: Roleplay Sample: |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 9:11 pm | |
| Hold |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 9:11 pm | |
| Hold |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Mon 16 Feb 2015, 9:12 pm | |
| Jutsu are ready to be Graded. Still need to Work on other parts though. |
| | | Osamaru
Posts : 18
| Subject: Re: Mihakken Sougen [WiP} Tue 17 Feb 2015, 12:43 am | |
| Made a few changes to Pulse Sensory Location, and a few of the Sealing jutsu.
Can I get a Mod to check these Jutsu before I move on? I need to get them approved before I move on to Details. |
| | | Hiruzen
Age : 32 Posts : 1178
| Subject: Re: Mihakken Sougen [WiP} Thu 30 Apr 2015, 12:44 pm | |
| Since this has been a WIP for a long time, I have to ask. Is there still work being done on this application or has it been forgotten? If work is still being done, let me know and this post will be removed. If no reply has been made within the next seven days, I will move it into the archives. |
| | | Hiruzen
Age : 32 Posts : 1178
| Subject: Re: Mihakken Sougen [WiP} Wed 06 May 2015, 10:23 pm | |
| Moved. |
| | | Sponsored content
| Subject: Re: Mihakken Sougen [WiP} | |
|
|
| | | |
Page 1 of 1 | |
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| FORUM STAFF |
|
Affiliates |
OUR BUTTON
OUR AFFILIATES
|
COPYRIGHT |
Naruto© - The Creator [ Masashi Kishimoto] Custom Characters, Equipment, Techniques, Images, etc. [Their Rightful Owners] Any creations, posts, and ideas from this site are copyrighted to their respective owners. Therefore, information may not be taken or used without their permission. Failing to abide is plagiarism.
|
|