Ultimate Shinobi - A Naruto RPG
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Suihou, Hachirou [Kiri Chuunin]

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PostSubject: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyMon 27 Dec 2010, 11:55 pm

Name: Hachirou Suihou
Secondary Title: None
Age: 16
Gender: Male
Physical Appearance:
Suihou, Hachirou [Kiri Chuunin] Modern_Ninja_Man_by_srevan


Standing five feet and ten inches, being of average build and with common brown eyes and hair, Hachirou almost seems naturally made for infiltration and stealth work. It is only recently, separated from his team and with new authority as a chuunin, that he has begun to truly personalize his outfit. Indeed, he dresses very little like a ninja at all now, a conscious choice intended to lull his opponents into a false sense of security. He keeps his hair long, mostly out of the fact he is too unconcerned with getting it cut to do much with it more than once or so a month. He wears a bandanna as an extension of this: it makes it easier to get by without doing something with his hair, keeping it out of the way as well as adding a bit more warmth and style to his wardrobe.

Hachirou, accustomed to jobs as an assassin or were his allegiance must not be publicly known, has long taken to hiding his hitae-ite beneath a large scarf, should he be wearing it at all. This has caused a few incidents, but he is known relatively well enough to avoid much trouble in his own village any more. His other attire is decidedly Kiri-inspired, with a mix of navy and blue being the main colors. His boots are steel toed, mostly so they can be used as a sort of improvised weapon than safety; crushed toes are the least of a shinobi's worry. He wears both gloves and wrist protectors, the former giving him a more stable grip and the former for a sort of minor defense.

He carries a wide variety of equipment in an array of pouches and holsters that adorn his belt. He keeps his two kyoketsu-shoge hidden beneath his coat for the most part, along with the container for his soapy water, and his bubble blower. Other gear can be found hidden up and down his jacket, and although he appears otherwise, Hachirou is a veritable walking arsenal. Despite preferring many other tools, he is known to keep a senbon in his mouth, a sort of nervious habit he'd picked up, as well as a way of always having a weapon on hand. Previously, he'd carry a set of swords across his back, but since his ascension to chuunin and adaptation of kyoketsu-shoge he has abandoned that old habit.

Unlike many shinobi, Hachirou does not separate his duty and non-duty attire, instead preferring to remain consistent and always ready; he has grown to be absolutely comfortable in his normal gear, and as a result is loathe to change it for any reason. That, and he's at least a little bit paranoid and a little bit over prepared. But, as he says, always flexible.

Personality:
For an assassin, Hachirou is a remarkably friendly, well-adjusted, and well-mannered person. He readily makes attempts to befriend almost anyone he meets, particularly other shinobi, and does so out of legitimate interest; he is not seeking an angle, or trying to be prepared for anything, he's simply being nice. His friendliness is actually side effect of his dark career, his way of coping with the many lives he's taken, and many more he will take.

There is very little Hachirou will not try at least once, and very little he truly dislikes; his flexibility extends past his job and into his personal life as well. Finding joy in almost anything is another side of his coping, and always a surprise to those who know him only as the eager combatant and assassin who can kill without a second thought. Indeed, his battle manner often has many people confused.

Hachirou is, as said, an eager combatant; he truthfully greatly enjoys fighting, and this is, in it's own way, yet another way of keeping him balanced. His enjoyment keeps him from depression, but he keeps himself from enjoying it too much, because he knows that once he goes down that path he may lose himself entirely, something that he fears more than anything. He was raised on the stories of shinobi who did just that, and has no intention of joining their ranks. It's not easy; as they say, war can be the most addicting of drugs.

Catch Phrase:
“Always flexible!”

Clan: Suihou Clan

Rank Information:

Rank: Chuunin
Village Affiliation: Kiragakure no Sato

Special Information:

Character Speciality:
Main: Weaponry (Main: Exotic, Sub: Ranged)
Sub: Ninjutsu

Elemental Affinity:
Main: Suiton (Awaton)
Sub: Fuuton

Special Characteristics:
Always Flexible: Hachirou is almost unnaturally flexible; he has been experimenting with dislocating joints and using chakra to control them, even, though he has yet to formulate a practical jutsu application of this technique just yet. Until then, he will have to make do with simply being far more 'naturally' flexible, capable of poses and stances that would be unthinkable to others.

One-Handed Seals: In his eternal quest for flexibility, Hachirou has learned and mastered one-handed seals, a common trait of those who make use of weapons as primary part of their combat repertoire. This allows him to perform techniques while holding a weapon, thus greatly expanding his combat options and making him an even more dangerous opponent to fight.

Skill Information:
Quote :
Jutsu
Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Name: Kirigakure no Jutsu – Hidden Mist Technique
Rank: D
Type: Ninjutsu
Element: Suiton
Description: This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the doujutsu.

Name: Bubble Creation
Rank: D-S
Type: Ninjutsu
Element: Bubble (Water)
Description: Using his Soap Chakra, a Suihou will create bubbles of water in the air to use for Bubble Jutsu. Any source of water will do, whether it is a lake or simple atmospheric water. The bubbles will be suspended in the air, and when not being guided by the Suihou, will float through the air in random directions. The size of the bubbles that can be created is based on the Suihou’s rank.

Name: Suiton: Suiben - Water Release: Water Whip
Type: Ninjutsu
Rank: C
Element: Suiton
Description: The user creates a whip made of water that can wrap around the opponent. The strength of the whip is quite strong, similar to the Water Prison Technique, and it can be used to conduct lightning chakra should the shinobi be capable of such things. This jutsu is popular in Kirigakure no Sato.

Name: Increased Elasticity
Rank: C-S
Type: Ninjutsu
Element: N/A
Description: Using his chakra, a Suihou will increase the elastic strength of a bubble’s surface to allow it to withstand stronger attacks, giving it a rubber-band-like surface. The increased elasticity of the bubble’s surface will cause attacks of its rank and below to bounce against the bubble’s surface and be propelled away by a rubber-band effect. This is a passive ability that is present upon the creation of the soap bubble.

Name: Awasandan - Bubble Shot
Rank: C
Type: Ninjutsu
Element: Bubble (Water)
Description: A Suihou will fire a barrage of tennis-ball-sized soap bubbles at his opponent at a very high speed which only those with high speed or quick reflexes can dodge. These bubbles, upon contact, will burst violently, splattering water everywhere. Due to the speed at which the bubbles are launched and the burst of water released upon popping, this can cause painful damage to the opponent in the form of scratches and bruises.

Name: Bubble Clone Technique
Rank: C
Type: Ninjutsu
Element: Bubble (Water)
Description: Another technique pioneered by Hachirou, the Bubble Clone Technique is similar to the Water Clone, or really any other clone technique, but with the added advantages of Bubble jutsu. The clone itself is mostly similar to a water clone, capable of being filled with water or air pressure to keep them solid, or being effected like other bubble techniques, ala elasticity or even being used with the other type modifications, such as the smokescreen or acid. They can even be effected by Bubble Camouflage. The number of clones that can be created is limited by the size of bubble the user can create; they can create one clone per three feet of bubble diameter. The clones cannot perform techniques other than bubble techniques.

Name: Fuuton: Reppushou - Wind Release: Gale Wind Palm
Rank: C
Type: Ninjutsu
Element: Fuuton
Description: Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.

Name: Head Drowning
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: A Suihou will create up to 12 soap bubbles and send them flying outwards away from him at a high speed. These bubbles will be aimed at the opponent’s head, and if even one of the bubbles manages to touch the opponent’s head, it will instantly engulf the opponent’s head inside it. Due to the bubble being made of water, the opponent will be incapable of breathing with the bubble on his face, resulting in death by suffocation in a post. Since the bubble’s exterior will be resistant to attacks of its rank and below, the bubble will not be easy to break, though Earth attacks of C rank and above can pop the bubble with ease.

Name: Bubble Camouflage
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: A Suihou will use this technique to turn his bubbles so transparent that they will be practically impossible to see. This technique is very useful in hiding the location of a bubble from an opponent. Once camouflaged, the bubble will remain so until the clan member wishes for the opposite to occur. A side note is that only ten bubbles may be camouflaged at once, and only five may be camouflaged in one post.

Name: Bubble Vision
Rank: B
Type: Ninjutsu
Element: N/A
Description: A technique where a Suihou can see through a bubble he has created. After closing one eye and activating the jutsu, the clan member’s closed eye will be seeing through the bubble he has selected. The bubble itself will show no sign of this, and can be used as a means of spying. A side note is that this technique will only work so long as the bubble remains within half a kilometer of the user.

Name: Hovering Bubble
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: A Suihou will create a particularly large bubble which he will quickly hop into it. The bubble will then move with the clan member inside it wherever the clan member wishes it. This bubble is very capable of both traveling very long distances and floating rather high into the air with no apparent risk of popping (up to 100ft). The clan member can also create smaller or larger bubbles depending on the person, to allow others to travel in the same way.

Name: Scattering Bubbles
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: A Suihou will first create hundreds upon hundreds of 6 inch wide bubbles, which will spread out far apart. From then on, every time the bubble hits an object, the Suihou will know the location of said object. The bubbles can be made to circle the opponent in a wide circle or can be sent in other directions. This technique is mainly used to track or predict the movement of others. Since the bubbles are so small, they will be practically impossible to see in poor to normal lighting. These bubbles do not have an increased elastic surface.

Name: Bakuhatsuawa - Explosive Bubble
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: An original technique of Hachirou, Explosive Bubbles are less their own technique and more a special application of his clan's existing Bubble techniques. It can be used with existing techniques, infusing them with explosive power. Small bubbles, around six or so inches in diameter, carry the explosive power of an average explosive tag. Larger bubbles gain equivalent explosive power, but take significantly greater chakra to produce as a result, as well as personal risk; if popped while the user is still nearby, he may be caught in the blast. The Bubbles can either be made to work off contact, proximity, or remote detonation.

Name: Awabaku – Bubble Capture
Rank: B
Type: Ninjutsu
Element: Bubble (Water)
Description: Another original technique of Hachirou, and inspired by the Water Prison Technique, the Bubble CApture is closely related to the Hovering Bubble; it involves creating a large bubble that can encase a person. However, unlike the Hovering Bubble, the Bubble Capture is intended to snare an opponent and hold them captive until the bubble is popped or released. It can be countered with techniques or weapons of equal or higher rank, but can be useful for controlling an opponent never-the-less.

Name: Hien - Flying Swallow
Rank: B
Type: Ninjutsu
Element: N/A
Description: Using Chakra Flow, this technique requires a bladed weapon of at least B rank; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.

Name: Fuuton: Shinkuuha - Wind Release: Vacuum Wave
Rank: B
Type: Ninjutsu
Element: Fuuton
Description: The user takes a deep breath and spins while exhaling a large blade of wind so that it covers a wide range around the user. The resulting blast is large enough to slice through multiple targets, causing great or even fatal damage. It is similar to Wind Release: Vacuum Sphere, but it releases one large blade instead of several smaller blasts. The range of the attack is relatively short, starting from the user and tapering off over range, making it a situational move.

Name: Fuuton: Shinkuugyoku - Wind Release: Vacuum Sphere
Rank: B
Type: Ninjutsu
Element: Fuuton
Description: The user takes a deep breath and exhales several small blasts of wind chakra in a wide range, enough to make it difficult to avoid without taking damage. The blasts are also capable of piercing into an opponent's flesh, similar to bullets. It is similar to Wind Release: Vacuum Wave, but instead of shooting one large blast, it shoots several smaller ones. The darts themselves are capable of inflicting wounds comparable to a shuriken or kunai.

Weapons:

Quote :
Name: Ankou and Hamo
Quantity: Paired
Rank: B
Appearance:
Suihou, Hachirou [Kiri Chuunin] Kyoketsu_shoge
Special Abilities/Characteristics: The Ankou, meaning Sea Devil, and Hamo, meaning Conger Eel, are traditional examples of a kyoketsu-shoge, consisting of a five meter long chain with a ring on one end and a special blade on the other. Forged from chakra infused ingots and quenched in chakra infused water, its blade and the entire chain it is connected to can channel chakra through their length, making it a powerful tool for chakra flow techniques, as well as making it preternaturally strong and nearly impossible to shatter or break.
Origin: A unique and rare set of weapons, these paired kyoketsu-shoge are exotic shinobi tools that Hachirou commissioned years ago Requiring much training to use properly without wounding oneself, Hachirou began using these only after years of training, and now carries them as his primary weapon. He used swords prior to receiving them, and has since switched to using them almost exclusively, augmenting them only with a variety of thrown weapons instead.

Name: Bubble Kunai
Quantity: Many
Rank: D
Appearance:
Suihou, Hachirou [Kiri Chuunin] PA63326001
Special Abilities/Characteristics: The Bubble Kunai are normal kunai, abet of relatively high quality, which also have a special reservoir that can hold a small amount of water. This water can be infused with the soap chakra of the Suihou clan, and when thrown it will leave a trail of bubbles behind it, allowing the user to create fields of bubbles with ease, or other tactical concepts of a similar nature.

The reservoir for the kunai is located in it's hilt, feeding out into the ring on it's pommel that creates the bubbles when thrown. The kunai can carry enough of the special water to create a line of bubbles around three meters long, with the bubble being around three to six inches in size.
Origin: Designed by Hachirou himself, the Bubble Kunai are simple kunai that have been designed to carry and dispense bubbles as they fly, thus making them a sort of distribution tool as much as a weapon.

Name: Bubble Shuriken
Quantity: Many
Rank: D
Appearance:
Suihou, Hachirou [Kiri Chuunin] PA63326001
Special Abilities/Characteristics: The Bubble Shuriken are normal shuriken, abet of relatively high quality, which also have a special reservoir that can hold a small amount of water. This water can be infused with the soap chakra of the Suihou clan, and when thrown it will leave a trail of bubbles behind it, allowing the user to create fields of bubbles with ease, or other tactical concepts of a similar nature.

The reservoir for the shuriken is not truly a 'reservoir' at all; soapy water is simply stored in the center of the shuriken, and when thrown it creates a pair of three to six inch bubbles upon impact.
Origin: Designed by Hachirou himself, the Bubble Shuriken are simple shuriken that have been designed to carry and dispense bubbles as they fly, thus making them a sort of distribution tool as much as a weapon.

Items:

Quote :
Name: Hachirou's Bubble Blower
Rank: C
Type: Enhancer
Natural Abilities: The Bubble Blower is a Suihou standard, each being different for each shinobi. Hachirou's is a sturdy chakra-enhanced bamboo, not quite useful for combat and only really good for it's intended purpose: blowing bubbles. However, it can take some damage, withstanding most normal weapons, though little else. It actually has a detachable end that allows it to be disguised as a sort of long pipe, making it easy to conceal.

It should be noted that the Bubble Blower is not required for the techniques to work, but rather is a matter of convenience; it keeps the soapy taste out of the shinobi's mouth and allows for some precise shaping of bubbles and greater control over their initial movement, but is generally not particularly necessary.

Background Information

History:
Youth Arc
Hachirou was brought up on stories of legendary shinobi, a child of legends and fantasies. His most fervent desire since as long as he could recall was to be a ninja, sparing a short period during his childhood were instead he wanted to be a monk and then an octopus. During his childhood play, he always was first to suggest they play shinobi, but never cared who he was during that role; any sort of shinobi was fine, from the mighty Mizukage to a lowly genin; a master of ninjutsu was as fun as a clever genjutsu artist or swift taijutsu master. Good guy, bad guy, he was the guy who wanted to play, and took whatever role he was offered with gusto. It was the beginning of his legendary flexibility, in more ways than one.

Academy Arc
Unsurprisingly, the more one played at shinobi, the better one got at imitating a shinobi. By the time he entered the Ninja Academy, Hachirou could perform quite a few acrobatic feats he'd taught himself to better imitate his idols. He could hold positions for quite a long time, and took to much of the training like a duck to water. Already having learnt the basics of his clan's Bubble jutsu, he quickly found that he had a hand for weaponry, a fact that greatly appealed to the young aspiring shinobi: weaponry brought more options, more flexibility; he could use shuriken or kunai or senbon or any number of other more obscure or foreign tools as well.

Hachirou took his old dreams to heart, applying himself well to the more academic side of his studies as well. The young boy would spend hours in study and practice, going above and beyond what was asked of him. Although not a natural genius, he showed promise and readily picked up on things he applied himself to. Hachirou became skilled at infiltration and stealth tactics, and was readily picked out as a future assassination specialist. Thus, when he graduated near the top of his class he was placed with other similarly inclined genin, and a sensei to match.

Genin Arc
The use of genin for such a sensitive job as assassination was one that brought much consternation from some members of the shinobi forces of Kirigakure no Sato, with a mix of humanitarian reasoning, that such young people should not be given such a bloody job, and jealous concern, that this was a threat to the missions of elder, more experienced, and more expensive shinobi. However, the four man team proved themselves time and time again when tasked with taking the head of rogue minor nobles, aspiring warlords, and bandit kings who got to large for their own good. It was bloody work, but Hachirou took to it readily; never an idealistic sort, he showed loyalty only to his village and the clients who paid for his patronage. He was, in many ways, a model ninja; he was ready to kill without being eager, loyal without being idealistic, and skilled without being a genius. He was balanced, effective, and flexible. Always flexible.

Despite his team's successes, they were not brought up for promotion for quite some time. Victims of their own successes, the genin team was stuck in their role for quite some time until their jounin put his foot down, demanding they be allowed to test and earn their place; they clearly outmatched even some of the chuunins the exams produced, and had acquired not only the skills, but also the mindset of an experienced shinobi who was ready to take the next step. Swayed by his insistent arguments, Hachirou and his team were placed in the next exams. They spent little time making a name for themselves.

Chuunin Arc
Their chuunin exam took place in Sunagakure no Sato, Village Hidden in the Sands. Although well traveled by the standards of genin, Hachirou and his team were in a very different element. However, their opponents were hardly prepared for them either, both as shinobi specializing in rare (at least in the Land of Wind) suiton jutsu, and also in a combination of stealth, terror, and assassination. The results almost led to an international incident, with a number of dead or permanently retired shinobi as a result. Still, all three of the genin proved themselves and earned a promotion, though the true reasons were far from common; their effectiveness and antics made them a known quantity, and it would have led to greater political ramifications if the team had remained as genin and remained together. As a result, they received their promotion, and were promptly separated and set for specialist duty as attache to other teams.

This is where Hachirou finds himself, a newly promoted chuunin, seperated from his team for the first time. However, he is not disturbed by this. He takes it in stride, knowing one thing, now as always: if he wishes to succeed, he must remain flexible. Always flexible.

Role-Play Sample:
Hachirou Takozuka watched the festivities with a keen eye, attempting to take in as much detail as possible; the mission dossier had been wrong, and he was forced with the proposition of a rapid shift in plans. It was not an all together uncommon occurrence for ninja, and Hachirou knew better than to grumble about his poor luck. That was the nature of people; they changed their minds. Lucky for him, and unlucky for the target, Hachirou was known for being a flexible sort. The young shinobi felt the chain of his kyoketsu-shoge resting heavy on his waist, begging to be used. His eyes frantically tracked the minor lord he'd been sent to assassinate, hoping that his teammate hadn't been compromised. Otherwise, this might end up as a very short mission indeed.

The kirigakure shinobi pulled himself forward, inching himself up in the shadows of the buildings wooden rafters; he'd pinned himself between two of them with his arms and legs, holding himself up and moving right above the heads of his target. Said target was some minor lord who was, supposedly, speaking dissension against the daiymo, and had earned himself a visit from an agent of silence as a result. Hachirou had no idea if the accusations against the target were true, but silenced any lingering doubts of tugs of conscience by reminding himself that this lord had clearly played his cards wrong in some way to earn his fate.

Once again, he observed his playground for the day. The building was opulent, a palace dining room fit for far greater standing than this lord had, which seemed to imply his success and influence was growing, for one reason or another. The room was mostly symmetrical, built in a foreign style with the main dining tables filling up the majority of the room and a raised section near the rear housing a long table where the lord and his most prized of guests would normally be seated. But this is where his mission had gotten difficult; the lord had gotten a message of some unknown sort and was now paying respects and heading for the door, apologizing for something having come up.

To Hachirou, this meant one of two things: he had incredibly bad luck, or he'd been discovered. The latter possibility brought up thoughts of betrayal, mission compromise, or any number of other possibilities. The former was, truthfully, the more likely scenario. Regardless of the situation, however, he was expected to complete the mission, and would do so. The problem was that the lord's loyal bodyguard, a samurai with some amount of chakra training, was now so close to the target as to present a problem, and other guards were assuming escort positions as well. In the original plan, Hachirou's partner would make the actual kill while he distracted the guards, but the young shinobi hadn't seen his partner since they split up.

So, Hachirou would have to make the first move, and hope for the best. He'd stay flexible. Silently, he drew the exotic weapon on his hip, getting it ready. He closed his eyes and took a deep breath. And then he dropped.

He spiraled as he fell, weapon wrapping itself around him tightly. Twisting to prepare for his landing, he hit silently, but was noticed never-the-less. The crowd began to murmur, and then scream as he untwisted the chain around him, razor edge of Ankou, his kyoketsu-shoge, flashing blue as he swung it around. The edge sliced through the armor of the lesser guards, but was predictably caught by the senior guard right before it sliced through the target's neck. The pair locked eyes, small grin crossing Hachirou's face as began to form seals with his spare hand. The crowd was parting around them, heading out other exits as lesser guards herded them away from the lord, clearing the way for his escape.

“Go.” was all the guard said, and the target wasted no time in agreeing; he took off moments later. Hachirou began to laugh. The samurai looked at him with a queer expression. The shinobi simply motioned behind him. Wary, the guard took a moment before glancing... and then turned in shock. His lord was on the ground, gasping out his last breaths as a semi-transparent sphere sat around his head. The samurai seemed caught off guard, just as a barrage of inky-black bubbles came flying in, filling the area with clouds of thick black smoke.

By the time it cleared, Hachirou was long gone, and the lord was long dead. His teammate turned out to have been compromised after all, but Hachirou took that in stride. After all, it always payed to be flexible.


Last edited by Nasdaq on Sun 02 Jan 2011, 12:14 am; edited 10 times in total
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 12:57 am

Do you have permission for this clan and rank?
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http://www.ultimateshinobi.com
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 1:10 am

I do indeed, talked with Adam and Ulkira prior to posting.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 3:57 am

A little bit more Appearance please.

Also your flexibility trait is that of Misumi Tsurugi, if I'm not mistaken. Kankuro's opponent during the preliminaries of the Chuunin Examinations. I think there is a jutsu for that.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 5:00 am

Expanded slightly, and actually, he hasn't learnt the jutsu yet, he's just experimenting with similar things, he can't do it in a fight yet, more or less. I plan to RP that out.
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Adam
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 5:08 am

Please expand a bit more, also pending on the Vacuum Techniques you have because we are unsure whether we want to allow them or not.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 5:33 am

Expand on what, exactly?
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Adam
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 5:36 am

The Appearance.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyTue 28 Dec 2010, 6:59 am

Expanded, detailed the vacuum techniques, dropped two and bumped the other two up. I know you're not fond of them, but I'm very partial to them; I've detailed their effectiveness a bit and range on the wave to assuage some complaints, hopefully. I'd like to avoid losing them, if possible.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyFri 31 Dec 2010, 3:21 am

Minor bump, hoping to get this done so I can get started in the RP.
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Elder Sage
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyFri 31 Dec 2010, 8:22 am

Quote :
Name: Flying Swallow
Rank: B
Type: Ninjutsu
Element: N/A
Description: Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.

Only B+ Weapons are permitted to be chakra conductive according to site rules. You will have to edit this technique accordingly.

For your 'Bubble Weapons' can you explain where the reservoirs are and provide a distance as to when the water inside the weapon is completely consumed?
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptySat 01 Jan 2011, 10:07 pm

I just copied from Narutopedia, but I'll add the note. Adding in the explanation to the other weapons as well.
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Adam
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] EmptyMon 03 Jan 2011, 2:08 am

Granting Approval, for now.
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Suihou, Hachirou [Kiri Chuunin] Vide
PostSubject: Re: Suihou, Hachirou [Kiri Chuunin] Suihou, Hachirou [Kiri Chuunin] Empty

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