Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Kasui, Inari [Kumo Chuunin]

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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyMon 08 Nov 2010, 11:57 pm

Basic Information


Name:
Inari Kasui

Secondary Title:
-'Lazy cat.' called by people that don't like her, by her so-called ex-best friends and by some Ninja.
-She is known as 'Nighthunter' amongst the higher ups and is called by that.

Age:
15.

Gender:
Female.

Physical Appearance

Kasui, Inari [Kumo Chuunin] 118fe010

Inari has a rather attractively dainty build. She has a considerably dark skin because of the sun tanning it. Also, her skin is very smooth, and very soft to the touch.

Her face is smooth; sweet and elegant. Her slightly curly hair is a light brown and reaches her back. Some strands are usually tied back together with a colorful ribbon, forming a loose pony tail. Her crystal blue eyes are covered by the messy strands, which also cover most of her thin eyebrows.

Her complexion is a slender one, giving her a deceiving frail appearance. Instead of the usual headband, a black leather wristband is wrapped around her left wrist loosely, on which the Kiri symbol is carved. She wears an unique cloth, which appears to be like a kimono, but it's not. Her style has been influenced by Japanese and Indian ways to dress, thus she created her own clothes which are colorful with one dominant color; blue. Inari wears the typical ninja shoes in dark blue. She also wears a silver bracelet with a bell which resembles Azure's necklace.

Personality

Inari is warm, generous, and dependable. She has many special gifts to offer, in her sensitivity to others, and her strong ability to keep things running smoothly. She needs to remember to not be overly critical of herself, and to give herselves some of the warmth and love which she freely dispenses to others.

Inari has a compelling drive to understand the way things work. She is good at logical analysis, and likes to use it on practical concerns. She typically has strong powers of reasoning, she is also interested in theories or concepts and can see a practical application. She likes to take things apart and see the way they work. Inari lives in the world of theoretical possibilities. She sees everything in terms of how it could be improved, or what it could be turned into. She lives primarily inside their own minds, having the ability to analyze difficult problems, identify patterns, and come up with logical explanations. She seeks clarity in everything, and is therefore driven to build knowledge.

Generally thoughtful and considerate, Inati is a good listener and puts people at ease. Although she may be reserved in expressing her own emotions, she has a very deep well of caring and is genuinely interested in understanding people. This sincerity is sensed by others, making Inari a valued friend and confidante.

Inari lives in a world that is concrete and kind. This female is truly warm and kind-hearted, and wants to believe the best of people. She values harmony and cooperation, and is very sensitive to other people's feelings, usually. People value this girl for her consideration and awareness, and her ability to bring out the best in others by her firm desire to believe the best. Inari has a rich inner world that is not usually obvious to observers. The young Kunoichi is likely to be very shy when it comes to meeting new people. On the other hand, Inari is very self-confident and gregarious around people she knows well. She constantly takes in information about people and situations, and stores it away. This tremendous store of information is usually startlingly accurate, because Inari has an exceptional memory. It would not be uncommon for the girl to remember a particular facial expression or conversation in precise detail years after the event occured. Furthermore, Inari has a very clear idea of the way things should be, which they strive to attain.

Inari also has an adventuresome spirit. She is attracted to risky activities. She thrives on action, and is usually fearless. Because of her harsh past, Inari has grwon to be fiercely independent. She usually doesn't believe in or follow rules and regulations, as this would prohibit her ability to "do her own thing". . Moreover, the Kunoichi has an extremely well-developed sense of space, function, and aesthetic appeal. For that reason, she has a beautifully furnished, functional room.

When bored, which happenes rather quickly, Inari's kindness gets overthrown by laziness and therefore she may appear aloof and rude She also has developed her own unique clothing style, which is sometimes criticized by fellow villagers. That however, does not affect Inari in any way, as she cares little about what others think of her.

Inari is loyal to her causes and beliefs, and is a firm believer that people should be treated with equity and fairness. She will not take part in something which violates her personal laws. Inari is extremely loyal and faithful to people she holds dearly and considers her "brothers". More so than other people, Inari is extremely aware of her own internal feelings, as well as other people's feelings. She does not usually express her own feelings, keeping things inside. If they are negative feelings, they may build up inside the girl until they turn into firm judgments against individuals which are difficult to unseed, once set.

The female likes and needs to spend time alone, because this is when she can sort things out in her mind most clearly. Sometimes, though, because of missions she doesn't have the timeto do so and thus writes down her thoughts and worries in a black little notebook. Just as the kunoichi is not likely to express her feelings, she is also not likely to let on that she knows how others are feeling. However, she will speak up when she feels another individual really needs help, and in such cases she can truly help others become aware of their feelings.

Inari feels a strong sense of responsibility and duty. She takes her responsibilities very seriously, and can be counted on to follow through. For this reason, people naturally tend to rely on her. The medic has a difficult time saying "no" when asked to do something, and may become over-burdened. In such cases, the she does not usually express her difficulties to others, because she intensely dislikes conflict, and because she tends to place other people's needs over her own. Inari has an excellent sense of expediency and grasp of the details which enables her to make quick, effective decisions.

When Inari is down on herself she will foray into the world of value judgments - a place which is not natural for the girl - and judge herself by her inability to perform some task. She will then approach the task in a grim emotional state, expecting the worst. The female needs positive feedback from others. In the absence of positive feedback, or in the face of criticism, the youngster gets discouraged, and may even become depressed. When down on herself or under great stress, Inari begins to imagine all of the things that might go critically wrong in her life. She has strong feelings of inadequacy, and becomes convinced that "everything is all wrong", or "I can't do anything right".

In addition, Inari has a strong affinity for aesthetics and beauty. She has a true appreciation for the beauties of nature.

However, Inari's personality changes drastic when she is around boys. She usually gets weird ideas and starts to daydream about how it would be if they were dating. These dreams drive her to take action, usually doing the wrong things. Inari tends to be mincing around the male sex, trying to attract their attention by any mean. But these reactions are only for boys she unconsciously knows she can't be together for any reasons. Once that unconscious decision is established, Inari is self-destructive, meaning that she acts in a stupid manner and makes up plans to make the targeted person like her, which results into the other person actually disliking her. The plans usually fail, and Inari feels disappointed for a day or two. Nevertheless, if she finds a person that she really likes and feels they could really be together, she will act as her normal self, attracting the other person in this way. Despite of her mincing nature, Inari can get along well with boys as she can easily make friends.

Inari often talks to Azure and treats him like a human being. She often talks to him and even goes as far as to argue with him, although he can't answer. In reality she is just arguing with herself, since she can't take decisions easily. That's why she took Azure; to have someone to talk to. As the years went by, Inari developed a more cat-like personality, and often acts as one.

Catch Phrase:
-Nyahh!!
-I need ... milk.
-I wanna sleep!! Leave me alone!
-Purr.
-May you have your soul absorbed into the Netherworld by a power-hungry televangelist.

Clan: Kasui Clan

Rank Information


Rank:
Chuunin [B Ranked].

Village Affiliation:
Kumogakure no Sato.~

Special Information


Character Speciality:
Main: Ninjutsu.
Sub: Medical.

Elemental Affinity:
Main: Katon
Sub: Doton

Special Characteristics:

Agility:
Inari has the ability to change her body's position efficiently, which requires the integration of isolated movement skills using a combination of balance, coordination, speed, reflexes, strength, endurance and stamina.

Balance:
Inari has the ability to maintain the center of gravity of her body within the base of support with minimal postural sway. With this, she can for example, stand on a bottle with one foot without falling down.

Reflex:
Inari has good reflexes and thus can respond involuntary and nearly instantaneously to a change in the internal or external environment [stimulus].

Stamina:
Inari can sustain prolonged stressful effort.

Sensor
Inari is a great sensor, renowned for her skills for detecting chakra within a large radius. Although she is not able to tell what exactly is coming, she is able to remember every chakra signature.

Photographic Memory
Inari has the ability to remember every little detail from battle sceneries/other people's appearances to conversations. She is very aware of her environment and thus is "filming" everything she sees/hears/smells/feels/tastes.

Skill Information


Basic Ninjutsu


Quote :
Name: Clone Technique
Type: Ninjutsu, Bunshinjutsu, General skill
Rank: E-rank
Element: N/A
Class: Supplementary
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).

Name: Transformation Technique
Type: Ninjutsu, General skill
Rank: E-rank
Element: N/A
Class: Supplementary
Description: This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. This is one of the basic jutsu and most shinobi know this jutsu. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.

Name: Body Replacement Technique
Type: Ninjutsu, General skill
Rank: E-rank
Element: N/A
Class: Supplementary
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise.

Name: Body Flicker Technique
Type: Ninjutsu, General skill
Rank: D-rank
Element: N/A
Class: Supplementary
Range: All ranges
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and their intended destination.
The Body Flicker Technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand.

Name: Remote Exploding Tag
Type: Ninjutsu, General skill
Rank: E-rank
Element: N/A
Class: Offensive, Supplementary
Description: This is a jutsu that allows the user to remotely detonate an explosive tag. If there is more than one, the explosions are done in sequence. This jutsu is mainly used when the user is laying a trap and is simply waiting for the unsuspecting ninja to reach the area where the blast radius will either kill or severely injure them.[1] There is also an alternate version of this technique where the user attaches them to kunai and uses the hand sign "Snake" to detonate them.

Name: Rope Escape Technique
Type: Ninjutsu, General skill
Rank: E-rank
Element: N/A
Class: Supplementary
Description: A basic jutsu which allows a ninja to free themselves if they have been tied up. How this is done is unknown.

Name: Kai - Release
Type: Ninjutsu
Rank: D to S rank
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Kinobori no Waza - Act of Tree Climbing
Description: The art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Non Elemental Jutsu


Quote :
Name: Shadow Shuriken Technique
Type: Ninjutsu
Rank: D-rank
Element: N/A
Class: Offensive
Range: Mid to Long range
Description: It's an extremely simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, to deal with the path of the lower shuriken. If the enemy notices both shuriken, the technique ends up losing all of its efficiency.

Name: Shadow Senbon Technique
Type: Ninjutsu
Rank: D-rank
Element: N/A
Class: Offensive
Range: Short to Mid range
Description: This technique seems to be a variation of the Shadow Shuriken Technique, replacing shuriken with senbon. The user throws at the same time a senbon with a bell attached, and another one without it, so that the opponent will only react to the sound of the bell and won´t notice the other senbon. However, if the opponent recognises the trick behind it, this technique is easy to evade.

Name: Haze Clone Technique
Type: Ninjutsu, Bunshinjutsu
Rank: D-rank
Element: N/A
Class: Supplementary
Description: At first glance it seems like a regular Clone Technique, but the Haze Clone uses a cunning trap to lure out the enemy. Using this technique together with the Earth Release: Underground Projection Fish Technique, the enemy is led to believe that the real body is among the clones. As the Haze Clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can be easily defeated.

Name: Kage Bunshin no Jutsu (Shadow Clone Technique)
Type: Ninjutsu, Bunshinjutsu
Rank: B-rank
Element: N/A
Class: Supplementary
Description: Similar to the Clone Technique, this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.

Name: Secret Technique Stone Needles
Type: Ninjutsu, Chakra Flow
Rank: B-rank
Element: N/A
Class: Supplementary
Range: Short-range
Description: This technique makes use of the users chakra as a paralyzing agent. The user throws kunai or senbon with strings attached at the opponent. Once the enemy is hit, chakra is run through the string to paralyze the opponent, which will serve to either incapacitate the enemy or allow the user or an ally to attack.

Name: Manipulating Attack Blades
Type: Ninjutsu
Rank: C-rank
Element: N/A
Class: Offensive
Range: Short to Mid range
Description: This technique allows the user to hover multiple kunai in the air with his Chakra, and direct them to an opponent. Using this technique, the Ninja can unleash a torrent of kunai much more quickly than if each one was thrown individually.

Name: Five Senses Confusion Disorder
Type: Ninjutsu
Rank: C-rank
Element: N/A
Class: Supplementary
Range: Short-range
Description: By using an explosive note, the user will disperse an odorless powder. This powder will be inhaled by their targets once in the air. The powder confuses them, slowing down their senses and reaction time.

Name: Exploding Tag Extraction Technique
Rank: C
Type: Ninjutsu
Element: N/A
Class: Supplementary
Range: Short-range
Description: This is a technique used by the user in order to remove an exploding tag from inside a wall cavity. The technique seems to be a way of forcibly pulling an object from somewhere close into the user's hands, the object will also warp through other objects in its way, such as the wall it was behind.

Name: Hidden Rock Trap Explosion
Type: Ninjutsu
Rank: C-rank
Element: N/A
Class: Offensive, Supplementary
Range: Short-range
Description: After crossing the spot where it's placed, a rock cylinder pops out and explodes causing severe damage at the enemy.

Name: Barrier Encampment Method
Type: Ninjutsu
Rank: B-rank
Element: N/A
Class: Offensive
Description: An array of four exploding tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, killing the imprisoned target.

Name: Sealed Bomb Square Release
Type: Ninjutsu
Rank: B-rank
Element: N/A
Class: Supplementary
Range: Short-range
Description: An array of exploding tags are placed around an area that can be detonated with a hand seal and should their opponent attempt to move, the tags explode. Since the target is unable to move a team-mate will then be able to attack them with no problem. The tags can be shut off by the controller.

Name: Summoning Technique
Type: Ninjutsu, Jikūkan Ninjutsu
Rank: C-rank
Element: N/A
Class: Offensive, Defensive, Supplementary
Description: A Summoning Technique is a space-time jutsu that allows the summoner to transport animals across long distances instantly.

One method involves just hand signs and blood. With this, before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract can come in the form of a scroll or a tattoo, which is signed in the contractor's own blood. After this, they need only perform the hand seals, offer an additional donation of blood, and use the same hand they signed the contract with to summon the creature.

The amount of chakra used during the summoning determines how big the summoned creature can be. If a user attempts to summon an animal without first signing a contract, the user will be teleported to the home of the animal they have a natural affinity for.

An alternate form of summoning is to just use a scroll without any hand-signs. In this case hand signs are not necessary, with chakra not even being necessary sometimes. By using this method, one can summon creatures with whom one does not have a contract with.

When an animal is summoned it is transported from its place of residence to the summoner's location. Once summoned, the animal can perform a task or help the user in battle. The summon is not required to help the user, and may be more of a hindrance than an ally. In addition, summons are able to summon their summoner. They may also wear a forehead protector, suggesting a loyalty to only one village.

Name: Generic Sealing Technique
Type: Ninjutsu, Fūinjutsu, General skill, Fighting Style
Rank: C
Element: N/A
Class: Supplementary
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time.

Weapons are the most commonly sealed objects, with puppet jutsu also using this by having these hidden inside various compartments as a means of increasing their own killing potential as well as hiding useful weapons from the opponent's sight. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened.

Name: Portable Water Field
Type: Ninjutsu
Rank: B
Element: N/A
Class: Supplementary
Description: The user opens a scroll and lays it on the ground. He then performs the required hand seals and then taps his foot in the middle of the scroll, which summons a large amount of water that covers a wide area. The area is 10 meters.

Name: Kunai Knife Apparition
Type: Ninjutsu
Rank: C
Element: N/A
Class: Offensive
Description: This jutsu causes a relatively small kunai knife to appear in the hand of the user. The ability to have weapons that do not need to be concealed and can be gained without hand-signs makes this a valuable jutsu.

Name: Giant Shuriken Apparition
Type: Ninjutsu
Rank: C
Element: N/A
Class: Offensive
Description: This jutsu causes a large shuriken in front of the user by merely clapping their hands. The ability to have weapons that do not need to be concealed and can be gained without hand-signs makes this a valuable jutsu.

Medical Ninjutsu

Quote :

Name: Delicate Illness Extraction Technique
Type: Ninjutsu, Medical Ninjutsu.
Rank: B-rank
Class: Supplementary
Range: Short-range
Description: When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a Chakra Scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person's body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison.
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analyzed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.

Name: Chakra Scalpel
Type: Ninjutsu, Medical Ninjutsu.
Rank: B-rank
Class: Offensive, Supplementary
Range: Short-range
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the Chakra Scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection.

The Chakra Scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the Chakra Scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.

Name: Poison Mist
Type: Ninjutsu, Medical Ninjutsu.
Rank: B-rank
Class: Offensive
Range: Short to Mid range
Description: Chakra is kneaded within the body and then changed into special chemical substances. It is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, as even just breathing in a small amount will mean the end of the target's life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.

Doton Jutsu


Quote :
Name: Earth Release: Double Suicide Decapitation Technique
Type: Ninjutsu
Rank: D-rank
Element: Earth
Class: Supplementary
Range: Short-range
Description: A ninjutsu where the user conceals themselves underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. This technique was originally used for torture, by cutting into the enemy's neck.

Name: Earth Release: Rock Staff
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Offensive
Range: Short-range
Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. A variation of this jutsu allows the user to create several staffs and launch them at the target, but with less accuracy.

Name: Earth Release: Tearing Earth Turning Palm
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: 10 meters
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This jutsu is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Name: Earth Release: Underground Projection Fish Technique
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Supplementary
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerrilla, and a likely resort, used quite often for things such as personality assassination.

Name: Earth Release: Underground Submarine Voyage
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Offensive, Supplementary
Range: Mid range
Description: After sinking underground by turning it into to fluid, the user can close in on the enemy with high speed, by swimming underground. Since under ground is a blind spot the target has no warning, allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".

Name: Rock Clone
Type: Ninjutsu, Bunshinjutsu
Rank: C-rank
Element: Earth
Class: Supplementary
Description: The user creates a clone made of stone. Unlike other clones, the Rock Clone does not disappear when defeated, but rather breaks apart. The user is also able to use this technique to create clones of people other than himself.

Name: Earth Clone
Type: Ninjutsu, Bunshinjutsu
Rank: C-rank
Element: Earth
Class: Supplementary
Description: This technique creates a clone made of mud of the user. Since its made of mud, it can continue to reform and mold itself back to its original shape.

Name: Earth Release: Earth Flow River
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Offensive
Range: Short-range
Description: This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance.

Name: Earth Release: Earth Shaking Palm
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Supplementary
Range: Short to Mid range
Description: This jutsu is used to distract opponents as well as leave them disorientated. The user performs the hand sign and then slams their palm on the ground. The result is the ground becoming heavily turned up with chunks of rubble popping out of the ground. This distraction can be useful for the user to then make an escape, or to initiate an attack.

Name: Earth Release: Earth Shore Return
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Defensive
Range: Short-range
Description: After striking the ground with his hands, the user creates a large wall of earth in front of him. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.

Name: Earth Release: Hidden Among Rocks Technique
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Defensive, Supplementary
Range: Long-range
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected. When the user has to partially emerge with the rocks, his body will take on a similar texture to his surroundings.

Name: Earth Release: Hiding Like a Mole Technique
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Supplementary
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.

Name: Earth Release: Rock Pillar Prison
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Defensive
Range: Mid range
Description: This jutsu creates a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.

Name: Earth Release: Rising Stone Spears
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: Mid range
Description: This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes can’t penetrate targets of greater density.

Name: Earth Release: Rock Pillars Rising
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: Mid range
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will pass through an obstacle, like a house, to reach their target.

Name: Hardening Technique
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive, Defensive, Supplementary
Range: Short to Mid range
Description: By utilizing earth-based chakra, the user creates an armor of rock that encases their body. The armor can also be used to create extendable weapons to strike a target with.

Name: Earth Release: Earth Spear
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Supplementary
Description: The user flows chakra through all parts of their body, which hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user's skin becomes much darker, an almost black color. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, not including its undeniable weak point: Lightning Release ninjutsu. The user has the ability to use this to cover himself partially without using handsigns, which gives him a significant tactical advantage against ambushes.

Name: Stone Armor
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive, Defensive
Range: Short-range
Description: This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form a skin-deep armor that is transparent and is only visible when light reflects off it. Despite encasing the user’s body, the armor has no apparent affect on the user’s speed or agility. The armor is shown to be able to defend from all forms of blunt-force trauma. At the same time, it enhances the user's strength for more powerful physical strikes and break free or through restraints and walls. Because this jutsu works by constantly absorbed earth properties, it requires no extra chakra after initiating it, yet still needs a sufficient amount of stone to be performed. While powerful, it is highly absorbent and too much water will eventually affect the user’s mobility and reduce its defensive might. Also, if in a muddy terrain, the user’s excess weight can lead to sinking under.

Name: Earth Release: Earth Style Wall
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Defensive
Range: Short-range
Description: This ninjutsu is used to defend against an incoming attack by creating a solid wall of earth. Chakra is converted to earth within the body and then spat out. This earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.

Name: Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive, Supplementary
Range: Short to Mid range
Description: This jutsu traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. The user is able to absorb the chakra of anyone trapped inside. However, the user's chakra is distributed throughout the dome, but not equally. Near the back (relative to him), his chakra is much weaker, making the dome weaker in that spot.

Name: Earth Release: Bedrock Coffin
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: Mid to Long range
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

Name: Earth Release: Earth Corridor
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive, Defensive
Range: Short to Mid range
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, and close it up to prevent escape.

Name: Earth Release: Earth Dome
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Defensive
Range: Short-range
Description: The user creates an earth dome, which protects them from external attacks. Due to the location it appears to be made of rock since that was the most available material. It is also capable of withstanding severe stress as well.

Name: Earth Release: Earth Flow Rampart
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Defensive
Range: Short to Mid range
Description: This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.

Name: Earth Release: Earth Flow Divide
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive, Supplementary
Range: All ranges
Description: By flowing one's chakra into the Dragon Veins (龍脈, Ryūmyaku) flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.

Name: Earth Release: Rock Lodging Destruction
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: All ranges
Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.

Name: Earth Release: Earth Dragon Bullet
Type: Ninjutsu
Rank: B-rank
Element: Earth
Class: Offensive
Range: Long-range
Description: When used with Earth Release: Earth Flow River, this technique can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire technique to shoot lava toward an opponent.

Katon Jutsu


Quote :
Name: Great Fireball
Type: Ninjutsu
Rank: B
Element: Katon
Description:Dai Endan is a Ninjutsu technique utilizing the Fire element. The Ninja will first gather the fire into his mouth and then spew a giant breath of fire constantly at his opponent.

Name: Fireball
Type: Ninjutsu
Rank: C
Element: Katon
Description:Katon • Endan is a Ninjutsu technique utilizing the Fire Element. This jutsu allowsThe Ninja to emit a jet of fire from his mouth.

Name: Great Fireball Technique
Type: Ninjutsu
Rank: C
Element: Katon
Description:Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and then immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.

Name: Great Dragon Fire Technique
Type: Ninjutsu
Rank: B
Element: Katon
Description: Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Name: Burning Ash Accumulation
Type: Ninjutsu
Rank: B
Element: Katon
Description:Katon • Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, the Ninja will expel an ash from his mouth. This large cloud begins to envelope his foe and when the Ninja clicks his teeth, the cloud will ignite in an explosion.

Name:Mythical Fire Phoenix Technique
Type: Ninjutsu
Rank: C
Element: Katon
Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.

Name:Mist Waltz Technique
Type: Ninjutsu
Rank: B
Element: Katon
Description: Katon • Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does a string of hand seals and then proceeds to blow a large combustible mist at the target. When the mist hits flame, it will ignite in an explosion of fire.

Name:Dragon Fire Technique
Type: Ninjutsu
Rank: C
Element: Katon
Description: Katon • Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.


Last edited by Rania on Mon 29 Nov 2010, 2:48 pm; edited 14 times in total
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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptySat 13 Nov 2010, 4:46 pm

Name: Azure.
Nickname: Azure, Zury.
Age: Unknown [Probably 4 ]
Species: cat [<3].
Appearance:
Kasui, Inari [Kumo Chuunin] Black_10

Azure has a slim and well formed body which is covered by pitch black fur. Only the fur at his chin appears to be light grey/white. He is an aristocratic cat, his every move being precise and elegant. His beautiful eyes have a green-yellow colour and are watching everything and everyone very carefully. Azure's tail is plain black and thin waving behind him.

Personality:Azure is active both day and night, although he tends to be slightly more active at night. The timing of Azure's activity is quite flexible and varied, which means that Azure may be more active in the morning and evening, as a response to greater human activity at these times. Azure has territories that vary considerably in size. Azure hates it to stay inside the house for too long and thus he often suddenly disappears through any opening he can find; usually the window Hikari forgets to close. However, Azure also is emotionally bonded with Inari as he always follows her wherever she may go. He often tends to watch her until she falls asleep and then he crawls into her bed under her arm and sleeps there.

Azure hates fish. This is something rather odd for a cat, but his street life had lectured him not to be picky, or else he wouldn't have a chance of survival. He prefers meat and carrots. Azure likes his fur to be cleaned by Inari, but only by Inari.

Background: It was a windy day in the land of lightning. Cloudy weather, a light breeze bringing more cold. Some leaves were being blown around, enjoying the flight, before they fell down to the ground. It was still. No citizen was daring to go outside because of the storm that was about to begin; All but one. A little girl, the mere age of 13 years was sitting on a wooden bench, her head hidden behind her knees as her hands embraced her skinny legs. Sobs were coming from somewhere. Ah, it was the poor little girl who was crying. Her back rose and lowered abruptly with every sob as thick tears were flowing out of her crystal blue eyes, turning them a bright red. As the tears fell, they run along her beautifully tanned face, ending in a drop on her chin.

Another strong sob caused the tear to fall down on her lap, moistening her blue three-quarter pants. But her chin didn't stay empty; another tear was being created in order to meet the same fate as the drop before. Suddenly, the small girl felt something soft rubbing against her foot. It was like fur. She opened her eyes, her vision blurry from all the tears she had cried, as she faced a small black being which was looking like a cat. Indeed, the girl cleared her eyes and recognized the black cat which was now licking her foot. It was really small and fragile, almost as if it was helpless and lost. The young girl stretched her hand and caressed the small creature's head as it slowly closed its yellow-green eyes, obviously enjoying it. ''What are you doing here all alone, little one?'' the girl asked in an insane attempt to start a conversation with a stray cat. ''Are you left with no one? Are you, too, alone on this very cold world? Is no one looking after to you? Have you no home? Is there no one to protect you?'' she continued talking to the cat, asking it question that it could never answer. The cat just kept its eyes shut, still enjoying the girl's gentle touch. The young female suddenly stood up and grabbed the cat, holding it in her arms. ''I'll protect you. I'll be your home.'' she said and walked towards her own home she detested so much.


Last edited by Rania on Sun 28 Nov 2010, 7:24 pm; edited 1 time in total
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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptySun 28 Nov 2010, 5:23 pm

Background Information


History: [It didn't fit in the first post.]

All glory comes from daring to begin.


It was a cold night; clouds hanging on the dark sky threatening with thunder to start raining merciless upon this beautiful village. The streets were empty, the darkness of the night dominating the whole place. With each second that passed the atmosphere seemed to be tensening as if it was anxious about something. The villagers were sleeping peacefully in their cozy beds not realizing the weather's mood. All but one. The Hospital was wide awake. Its light appeard to be lightening up the area around it, bathing everything in a warm colour in comparison to the cold and unfriendly night colours. People were rushing around the hospital. Nurses and doctors were running up and down in order to fullfill their patient's needs. Thunder could be heard as the awaited rain drops finally found their way to the ground, making the all too familiar sound of water splatting.

A scream echoed through the hospital as lightning struck the earth with the intention to destroy everything. For a second, the whole village was enveloped in a very bright white colour, causing anyone who would be looking outside to the streets to cover their eyes to protect them from the sudden light. The woman's sweat soaked face was distorted from pain, her eyes being pressed together as well as her teeth in an fruitless attempt to escape the unbelievable pain she was experiencing. Another scream, another lightning. She was lying on a bed, standing next to her. It was a man probably her age, perhaps some years older, and he was holding her hand. His face was a weird misture of feelings that didn't harmonize. On the one hand, he was feeling sorry for the woman's pain and wanted to stop it. On the other hand, his eyes were splarking out of excitement and impatience. Those eyes looked at the woman as if they wanted to eat her so they could get what was inside her.

Another scream, another lightning. This time, the lightning lasted several seconds, blinding the people in the hospital for that time. An new noise had appeared. It sounded like a baby that was crying, and yes, indeed, there was a baby crying. A newborn, to be exact. The baby was covered in a pink-coloured blanket, obviously being a girl judging from the colour. The baby was given to the woman who was screaming some minutes earlier. Apparently, she was the one who gave birth to the baby hence the screaming and unimaginable pain. The woman embraced her child smiling at it with love and kindness. ''She is wonderful.'' she said looking at the man next to her with a satisfied smile. ''Yes. Our Inari is wonderful, indeed.''

The greatest poem ever known
Is one all poets have outgrown:
The poetry, innate, untold,
Of being only four years old.


Inari Kasui was raised and loved by her parents. She enjoyed a lot of love and attention, therefore becoming a spoiled little brat. Her parents would do her every favour to the highest standards so Inari would be always satisfied and happy. But that was only natural, since Inari's parents had already lost a child so they didn't want to lose this little girl, too. She never had any siblings which taught her to recognize everything as her property. From a young age she had a preference for the beautiful things in life. She was reading books all the time, enriching her vocabulary and broadening hr horizons -that was why she usually spoke in a very formal manner. Inari learned rather quickly how to play the piano and the sound of her melodies would always fill the big house, making her parents cheer from joy. Her parents, her mother essentially, was always dressing her up in fancy pink and blue dresses so she looked like a princess. She also had a talent for art. Inari, more often than not, could be seen painting extraordinary paintings which put people in awe instead of playing with children her age. Though, that was not because she didn't have friends. Inari was popular among her contemporaries and enjoyed their full attention and admiration. Whoever opposed her, knew that his social life was over. Though, how much of a social life could a five year old have anyway? A very important one. Inari was constantly being invited to parties and dinners which many of her friends were giving occasionally. She loved those private parties and used them in order to climb up the social ladder.

There he was, inside the burning house, only ashes left behind...


Inari joined the academy at the age of six, still being the number one popular girl in the village amongst her peers. Soon the Ninja training began and Inari didn't show any signs of problems. She excelled in every theoretical part, which was the problem. Unlike the rest of her clan, Inari was pretty useless in the art of Taijutsu. Her body was frail and weak, meaning that she didn't have any physical strength. This was highly upsetting her as she couldn't stand it to be publicly humiliated. Albeit no one was laughing at her, every time she failed to throw a shuriken or to punch correctly she felt as if everyone was looking down on her. Inari couldn't stand this, but no matter what she tried she just couldn't get better in hand to hand combat. It was frustrating her and little by little she was becoming meaner than she was before. Inari had started to behave like a really bad person, just because of her self-consciousness. By making fun of people that weren't so good as her in the theoretical subjects, she was covering up her own mistakes, thus managing to keep alive the image of a perfect girl which she had been building for so long.

When Inari turned ten, all hell broke loose. Although she had successfully graduated from the academy, her life couldn't be worse. Her parents suddenly were getting divorced and her house along with all her belongings burned to ashes. The Chuunin who had come to extinguish the fire said that the fire was caused by alcohol. Alcohol and a lighter. These two words rang inside Inari's mind as she heard of the news when she returned from the academy. Her father had died in the fire, supposedly being crushed under one of the gigantic wooden pillars which were holding up the house. He probably caused the fire, as he was drinking every now and then and smoking. Inari didn't believe that her father was capable of doing something like this. She didn't believe that his death was an accident, either. She knew that her mother had killed him, as she had overheard a phone conversation in which her mother was talking about how she and someone else would burn down the house after securing all the money and precious items. Inari had warned her father but he didn't believe her because although getting divorced, he firmly supported that his wife wouldn't even think of committing such a crime. And now there he was, inside the burning house, only ashes left behind.

The murderer sleeping in the next room.


Inari and her mother stayed in a hotel for some days until they found a new house which was certainly bigger than the one before. Her mother wasn't a Ninja so she was home all day long. However, she was never alone. A man was constantly visiting her and after some time her mother introduced him to Inari saying that this man was going to be her new 'daddy'. The girl's world had fallen apart in this second. She had lost her father because of that man. Did her mother honestly believed that Inari was going to accept this? Well, yes she did. After all, her mother didn't know that Inari had overheard that conversation. The poor girl had withdrawn from all the social events due to these happenings; It was only natural since she had lost her father, and the murderer was sleeping in the next room. Although her grades didn't fall, the teachers noticed that something was wrong with the usually happy girl. Of course they new about the accident, and expected her to be frustrated and depressed. However, as this depression lasted longer than thought. Still after one year of her father's death, Inari was pale, frailer than ever and sick most of the time. She often visited the hospital, most more often than not being unconscious because she refused to eat enough. It wasn't like she was starving herself to death, no, she was doing it sub-consciously, it wasn't done on purpose. The female took too less nutrition to her thus rendering weaker she actually was. The man didn't help her condition, either. If anything, he was worsening it. He would always boss her around in her own house, demanding to cook and to leave the room whenever he felt like it. Her mother didn't do anything, mostly because she refused to believe it and because she didn't really care. The only thing that was keeping her mother from throwing the girl out, was her father's last will. Instead of handing down all the money to his wife, he had given it to Inari which was natural since they got divorced. When he died, her mother only took her with her because of the large heritage.

'What a pitiful mother. I wish she was dead.'


'What a pitiful mother. I wish she was dead.' was the thought roaring inside of the girl's head. The thought regarded obviously her mother and how much she hated her. How much she wanted to see her dead. How much she wanted to see her suffer, like he had. All these memories quelling up, Inari suddenly collapsed on the training grounds. She woke up in a dark room. It wasn't exactly dark, it was pitch black. She couldn't even see her own nose before her eyes. Inari stretched out her hands and touched some walls which were build up in a weird manner. The material was also strange as it wasn't the one from her home. The walls here were even, while the walls at her home had a rather rough feeling to them. 'Where am I?' she thought, a natural reaction. It didn't take long, however, for her to understand that she was being tested from her Kekkei Genkai. It was the first stage, the labyrinth. Inari quickly pulled out a kunai and started scratching the walls as she was passing by them, at the same time touching the walls so she knew where she had passed from and where not. After some time in total darkness, which later caused a psychological trauma on Inari, she found her way out the maze just with the help of a kunai.

The moment she had reached the end, Inari suddenly started falling. Falling and falling and falling. It felt as though she had been falling for centuries. Then she suddenly saw a light at what seemed to be the ground, which was growing as she was falling. She finally fell threw it and found herself in a white area with no gravity or any other sort of thing that was even close to reality. Inari looked around for some seconds, seeing only an endless white nothingness. Her eyes spotted a person some meters away who was clothed the same as she was. The person was obviously a girl and was resembling Inari in every way. It was as if they were twins. Inari neared the other Inari and so did the other one. Once they were standing across each other, the real Inari lifted her hand and the same second the other Inari lifter her hand. It was just crazy. This person was exactly like Inari; it appeared that it even had the same thoughts. A thought shot through the real Inari's mind. It was a thought which reminded her of her Kekkei Genkai's second stage. A stage in which one had to fight themselves.

Inari let slip out a sigh, as well as the fake Inari. She quickly pulled out a Kunai and aimed it at the fake. The fake, however, had done the exactly same thing the exactly same second which resulted into a kunai flying towards the real Inari's head. The girls quickly dodged each Kunai with the same movement; by jumping to the right, while grabbing the kunai. 'I am so screwed.' Inari thought as she observed the fake. It was probably thinking the same thing. Inari quickly made some handseals and a string of fire balls came out of her mouth, which were attacking the fake Inari. The fake Inari had done, once again, the exact same thing and therefore the real Inari was forced to use an earth jutsu in order to block the fire. This would continue until they both would drop dead, so to speak. The girl grew more and more tired of this little game and thus she did a string of handseals which caused her to spit a fire jet from her mouth. The fake Inari of course did the same, so the real Inari was being attacked by the same attack. This time however, the real Inari did something unexpected. Instead of dodging the fire attack, like the fake did, the real Inari just jumped through the fire while holding a Kunai. Her clothes burned as well as her skin which suffered minor burns. The fake was startled and the real Inari used that seconds and stabbed the fake in the forehead. Blood spilled on the girls, coloring their clothes in a red colour. The fake was dead and Inari breathing heavily with burns all over her body, but alive.

Not having even a second to relax, Inari was falling once again. 'This is getting ridiculous.' she thought as a response to the constant falling. She fell on top of a platform which was being held up by a post. 'What the...?' she thought as she made a step to her right causing the platform to bend throwing her off. She was falling once again. 'Fuck, I am going to die! I am going to die!' the thought was screaming inside her head as she closed her eyes because of her being scared. Oddly, instead of hitting ground as she had expected, Inari fell on top of the platform again at its center. This time she didn't move at all. She was barely breathing. Nevertheless, even that little breathing caused the platform to sway and to throw her off in the end.

'This time it will work!' she thought as she was falling like the tenth time towards the platform. She wasn't falling with her feet like all the other times before. This time she was falling with her head and her hands spread out forward. She neared the platform and her arms touched the right edge of it while Inari bend the rest of her body towards the opposite side her hands were positioned. She was now balancing on the platform, her body forming a kind of bridge. It was actually kind of funny, the expression on her face, that is. She was sweating, red all over the face, and her whole body was burning like hell due to the injuries in the previous stage. But she was balanced.

Inari had obviously passed her Kekkei Genkai's exams and therefore woke up in her room. It looked like someone had found her lying on the training fields unconscious and they had brought her home. The girl looked at the clock and saw that it was midnight. Three days had passed. It was a wonder she hadn't died because of dehydration. Inari quickly jumped up and ran into the kitchen, pouring down her dry throat cold fresh water.

Never lose a chance to make friends.


A year had passed after the activation of the girl's Kekkei Genkai and because of it she had completed a lot of mission along with her team mates. Because of her excellent chakra control, Inari concentrated on Medical Ninjutsu. She was eleven now, with some basic Medical knowledge. The female still detested her mother and this horrible man. Nevertheless, she had no where else to stay, so he was forced to stay with them and to play the house maid. However, Inari made some kind of small attacks on them. Nothing to seriously harm them, mainly to annoy them. She often teared holes into the man's clothes as well as diving his toothbrush into the toilet water and then placing it back. This caused the man's mouth to contaminate rendering him unable to speak for two days. Her mother was asking Inari to heal him, but the girl was saying that she wasn't able to heal something like that. Which was a lie, of course, but her mother would never know as she cared little about her daughter's achievements. She only knew that she had medical knowledge.

The time had come for Inari to participate in the Chuunin exams. She had heard that many Genin didn’t make it the previous year and that discouraged her a bit. She knew she was intelligent and that she should be able to pass the exams even though her physical abilities left a lot of room for improvement. The day for the first exam had arrived and Inari and her team entered the class room in which the written exam would be held. There were 9 questions, each one of them being more difficult than the previous one. Inari had ripped off her head and studied like a maniac for the written exam and as expected the questions were relatively easy to answer. Looking around she noticed that almost everyone had difficulties answering the questions. Even her team mates. After 30 minutes the proctor announced that it was time for the tenth question. They could choose to answer that question or to raise their hand and to leave. Everyone who would answer the question wrong would never be able to take the Chuunin exams again. Half of the Genin had given up and the proctor announced to the remaining Ninja that they had passed the first round of the Chuunin exams.


The next day all the Genin who had passed the first part gathered in front of a forest known as the Forest of death. They were given scrolls, each team different ones. The half of them got the earth scroll and the other half the heaven scroll. Each team had to get the scroll they needed from an other Ninja team. Inari's team had the earth scroll and so they were looking for a heaven scroll. In the forest they stumbled on a Suna team. A boy immediately attacked them with Suiton Jutsu and Inari, being a Katon user, couldn’t win against him. However, her team mate was a Doton user and thus could beat him. Inari took on a guy who had red hair and was a Nara. They fought hard but eventually Inari's team mate dropped the earth scroll and they discovered that they had the same scroll. The Nara boy, whose name was Ryu, and Inari became close friends since then, being impressed by each other. Inari's team was finally able to get a heaven scroll, though at the cost of minor injuries. Inari passed the second round and continued to the finals.

At the final rounds, Inari was put up against a Kumo Shinobi. His main element was Fuuton and since Fuuton is naturally weak against Katon, Yami won rather easily. She was promoted to Chuunin along with some other Genin and Ryu. Even after the Chuunin exams, Inari and Ryu kept meeting each other, as they had formed a strong friendship. Ryu was checking on her once in a while, and so did Inari. She purposely requested missions that required her to go to Suna, in order to see Ryu. She deeply cared about him, since he was the first person she ever felt connected to. The first person who she could call a ‘friend’. The first person who was like her.
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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptySun 28 Nov 2010, 7:23 pm

Role-Play Sample:
Midday it was. A warm midday just like any other midday. The sun was shining and a small girl was sitting on her desk, again. Her long pink hair was shed across the table covering the papers. Her blue eyes were scanning the papers obviously searching for a specific document. Her hand travelled over the desk, trying to detect the paper. ''Ah there'' she mumbled as she took the sheet she needed and noted something on it. The pencil didn't stop moving until she dropped it and grabbed a stamp with which she stamped a document right on the middle of it. 'DENIED' it said with big red letters. Well, no wonder, after all some people actually wanted permission from this girl to tear down a historic building so they could build a theater. Seriously, people needed to get brains. ''Good Lord, we already have a theater. '' the young female sighed, obviously bored and frustrated about all this paper work. Not that she hated it or anything -after all she thought that she was the best qualified for this job- she just found it boring to sit inside an office all day, denying or approving things that mattered little.

She was more concerned about the sudden appearance of Kiero Uchiha, former Raikage. What did he want in Iwa? What were his plans, if any? Yes, she had welcomed him with open arms, but then again, every Kage has to be a great actor. In reality she was worried about him and the village. What if he was plotting something? The young woman just couldn't understand. Furthermore, wouldn't Kumogakure chase him down since he left his village? All these questions were swinging around the girl's head every day and every night. She didn't know what to do; Her only answer to these questions was Zenaku. He was sent to Kumo in order to negotiate with the current Raikage, Saruno Tazunara Kazura. It had been some days already, and the girl was getting worried about him. What if something had happened to him? What if they attacked him?

The female bit her lower lip in agony as her eyes narrowed. She didn't know what this new guy wanted and she didn't know when -or even if- Zenaku would come back. Nevertheless, she trusted Zenaku and she firmly believed that he would come back, despite her thoughts trying to convince her of the opposite.

-------------------

I apologize that this app took me so long to complete. School was pretty hard, the tests were practically raining down on me. =/
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Vegapunk
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyMon 29 Nov 2010, 3:06 am

Firstly it is a well laid out application, well done. But there are just a few things.

Chuunin are not allowed to have any jutsu above A-ranked. For more information on our ranking system refer to HERE.

So please remove all of your A-rank techniques.

Quote :
Name: Portable Water Field
Type: Ninjutsu
Rank: -
Element: N/A
Class: Supplementary
Description: The user opens a scroll and lays it on the ground. He then performs the required hand seals and then taps his foot in the middle of the scroll, which summons a large amount of water that covers a wide area.

Name: Kunai Knife Apparition
Type: Ninjutsu
Rank: -
Element: N/A
Class: Offensive
Description: This jutsu causes a relatively small kunai knife to appear in the hand of the user. The ability to have weapons that do not need to be concealed and can be gained without hand-signs makes this a valuable jutsu.

Name: Giant Shuriken Apparition
Type: Ninjutsu
Rank: -
Element: N/A
Class: Offensive
Description: This jutsu causes a large shuriken in front of the user by merely clapping their hands. The ability to have weapons that do not need to be concealed and can be gained without hand-signs makes this a valuable jutsu.
As a jutsu it would still need to be ranked. Please edit some ranks in.

Quote :
Name: Earth Release: Tearing Earth Turning Palm
Type: Ninjutsu
Rank: C-rank
Element: Earth
Class: Offensive
Range: All ranges
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This jutsu is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Seems quite dangerous for a C-rank. You would need to specify a range in which the ground actually disappears instead of "all ranges". I would think that to swollow a person whole at C-rank is a little much. Add in that it is at a generally slow sinking speed. If you want to keep that it can swollow a human sized person edit to B-rank please.

Quote :
Speed:
Hakari has increased her speed by training for hours in the forests. Therefore, she is much faster than most Chuunin.

Physical strength:
Inari has gained the ability to exert an incredibly large force on physical objects using muscles and chakra.
Seeing as you have no kind of physical aspect to your character e.g taijutsu speciality I would think being much faster than chuunin and being physically strong wouldn't be appropriate. Please either remove or tone down.

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Strawberry
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Age : 28
Posts : 488

Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyMon 29 Nov 2010, 7:31 am

Fixed, sir!

Thanks, I worked hard for this app! ^^
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Adam
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyMon 29 Nov 2010, 7:55 am

I still see A-ranks, go through your jutsu thoroughly please.

There has been a slight change to the character template. Remove the clan section in place of a simple link to your approved clan. See the template once again for further detail on it.
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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyMon 29 Nov 2010, 2:49 pm

Sorry Adam, looks like I missed those. =/
Anyways, removed, and I linked the clan. ^^
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Strawberry
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyTue 30 Nov 2010, 8:49 pm

Bump~
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Vegapunk
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] EmptyWed 01 Dec 2010, 1:53 am

Good Stuff.

Looks good to me. Approved Rania!


WELCOME TO KUMO! *offers complementry cookies and milk*
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Kasui, Inari [Kumo Chuunin] Vide
PostSubject: Re: Kasui, Inari [Kumo Chuunin] Kasui, Inari [Kumo Chuunin] Empty

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