Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Daedoria

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Daedoria
Daedoria

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Daedoria Vide
PostSubject: Daedoria Daedoria EmptyWed 30 Mar 2011, 6:17 am

Daedoria 116-87

Daedoria, The Puppet Queen ~ Seiyuuki Uindo

THE INFO.

Name: Seiyuuki Uindo
Nickname: Daedoria, The Puppet Queen
Age: 26 (Now Ageless)
Gender: Female
Appearance: The first thing that stands out upon looking at Daedoria is her ghost white hair. Flowing locks of silver frame the sides of her face in thick bangs. It's neatly parted in the middle so that most of it is gathered to the left side. Both bangs are parted to move past her shoulders and are seperated from the back. The left side of her hair is pinned up with a white pin whilst the back of her hair flows down to her mid back. Complimenting her white hair are her eyebrows which are kept neat yet slightly thicker in volume. Her skin is creamy white, seemingly, with with her small straight nose adding to the innocent look she portrays.

Her eyes are blue like winter snowflakes, taking away most of the attention of her attire. Her attire of choice is a creamy short sleeved beige blouse . She wears it with her red sleeveless dress which falls slightly past her waist. From there one would see her black shorts which goes up to the tip of her knees.

Lastly her sandals are dark purple containing criss-crossing straps and a slight heel. When her bloodlust is enacted; Daedoria makes her appearance change slightly. The first noticeable difference is that she becomes taller, reaching 5'8. Her leaf green eyes become aqua blue. When shifting between the ego's her eye colour may flash between the two. Alternatively, one eye may take on the colour of one ego and the other eye taking on the form of another. This state is rare and indicates that there is an internal conflict going on within Daedoria's mind. The last noteable difference is that her shoulders become more broad, changing up her petite frame. This suits Daedoria just fine as she prefers to trap her enemies in puppet-like ways or destroy them from afar with explicit puppet-based abnormalities.

Though all of these descriptions would make one believe that she appears human, Daedoria is actually a living puppet. To accomplish this, she first created a puppet, then transferred her heart, instead of modifying her original body. Because there are give aways that could easily let people know of her true identity.
Personality: Daedoria's newly developed personality is a very deathly and ghost-like. Still, she has her old childish and charming touch to her despite her absorpotionary traits that her past had left her with after their dispersement. She is cold, and cruel - But she is a strategic and tense thinker, and never thinks twice about making a decision. She mainly emphasizes her further not-caring for life by taking on a lazy prowess. Still, she trains excessively and brutally wears her body out to achieve maximum perfection in Puppetry and Ninjutsu-like combat.

Daedoria is best identified with chaotic neutral, her only concern is the well being of her and her weaker side. Normally Daedoria is well controlled and rarely seen. She usually emerges when a selfish or lustful thought comes to her mind. When this occurs, just like a trigger...Daedoria will emerge. Daedoria isn't concerned with allies in battle, if they get in the way of her rampage then death is assured. Daedoria lives for the bar life, prefering to happily sit around socializing and flirting with men. She's a very lustful woman, desiring sake, men, riches...whatever she's in the mood for.

Perhaps the most defining trait of Daedoria is that she's afraid of betrayal, although she'd gladly betray any she knows. She's grown up losing people close to her because of acts of betrayal from those that were seemingly good and those clearly evil. This has caused her to view that being clearly defined from either side isn't the best discourse in life. Daedoria will never take the word of anyone at face value, in order to gain her trust one would have to prove themselves to her over time.

When her true colours are revealed she comes off as sarcastic, cynical, and apathetic but these traits are best reserved for her alter ego which she has dubbed "perfect". The real Daedoria is every bit as innocent and sincere as she looks. Regardless of the person's own personal alignment, she will treat them with respect and dignity. Her nuturing nature gives off the deception of Daedoria being docile. This is not the case at all.

Once Daedoria has assessed a situation she will take the side of justice. If this leads her to go against a political faction such as her own village or even those close to her, she will. Justice is the most important thing to her, akin to that of a guilty pleasure or serious obsession. Her religious nature is the reason for this. She genuinely believes that those who master puppetry were meant to become the sword of justice, blind in everyway to human bias. A Puppeteer is meant to be this way, for no man or woman can escape the divine wind. This should never be confused with any desire for attention, instead it should be the devotion of a passionate young woman.
Clan: ~
Ninbō: Never Give Up, Never Retreat, Never Surrender.

THE NINJA.

Origin: The Sand Village
Affiliation: The Sand Village
Rank: S
Specialties: Puppetry, Taijutsu
Elemental Affinities: Wind
Combat Style: Daedoria typically prefers to make the first move to ensure victory as soon as possible. With her mass amount of puppetry-based jutsu, and her being a puppet herself, she is the cornerstone of practical immortality, as many ninja would not know how to take down an opponent with such a background.
Special Characteristics: Daedoria has a variety of special characteristics which can be found later on in this profile.

THE BACKGROUND.

History: Seiyuuki has spent most of her life, if not nearly all of it, within the Wind Country. Being the daughter of two relatively well-off Ninja, her training and acceptance as a Genin went very smoothly, and although she was talented, not much placed her above the rest of the nin. This developed an inner most greed for power, and although it never corrupted her loyalty to her village and fellow nin, this corruption may have forced her hand at one point, where Seiyuuki made a decision to create her own version of the Sennin Moodo, or Sage Technique, along with the regretful help of the Monkey Sages native to the area. The technique was going well, probably better then most, working hand in hand with the Monkey's, Seiyuuki had begun to develop a technique to gather natural energy, while moving, by using hand seals and normal chakra to forcibly draw in the energy. Although this worked well, Seiyuuki's greed came into play once again. Attempting the technique alone, without the supervision of the Monkey Sage's. As a result, her transformation went too far, and Seiyuuki was transformed into a statue, to seemingly be forever turned as a monkey, encased in stone.

Years passed, finally, one monkey sage came forward. He had been one of the Monkey's who aided Seiyuuki with her technique, and having been overcome with remorse, he decided to release Seiyuuki. This was no easy task, and the main reason the Sage had waited so long, was the decision had taken him years, until the guilt finally overwhelmed him. The consequence for his actions and the actions to undo it, would cost the Monkey Sage his life, as he needed to sacrifice his body to allow Seiyuuki's soul to overcome it. After completing the ritual with the consent of the other sages, Seiyuuki was reborn so to speak, and was now in possession of the power of a sage. At all's end, she had finally achieved what she wanted, but at a great cost. Seiyuuki remembers the cost of power to this day, the statue of her former self always kept close by, as a reminder.

However, she knew, with her new gift, Seiyuuki could not stop and rest. It would now be her destiny, to do good by the Monkey Sage, and rid the world of evil. Eventually, due to his newly found abilities and morals, she became a Master Puppeteer, having successfully eliminated countless rival village ninja one step at a time.

Just recently, Seiyuuki had grown tired of her body. And although she still held the highest contempt for the sage who gave her new life, she could not live this way any longer. As a decision, she transferred her heart to a puppet that she manufactured, one closely resembling her true self. With that being done, she incinerated the sage's corpse, along with the ones who helped her with the operation. To this day, the fact that Seiyuuki Uindo is a puppet, is a very closely kept secret. Now, the world would have recognized her as Daedoria, The Puppet Queen.
Roleplay Sample: Listening to the former Kazekage speak he became more doubtful as he could almost Read Tenshin's Thoughts, He knew soon there would come a battle as he could almost sense it in the thick air around him. Pulling down his old warn Sunagakure head band he covered his right eye keeping his Sharingan Enclosed In a attempt to conserve chakra, Tenshin's Constant Nagging Was a foul attempt to put the two on the same level trying to make Artemis feel compassion Twords His cousin. " I could almost guess that the yotobi would come after me soon, Seeing as i have become a threat." His Left eye Gazed over Tenshin, as Artemis's Feeling For his cousin had seemed to change in a matter of seconds, Clinching his fist he brought them from deep down in his pockets.

The presence of another became clear as his foot steps where heard by both the nara members, Turning his head to the left Artemis was able to Catch a glimpse of the man. As The man stood Artemis Slid back away from the water fountain, Tenshin still not gaining the full trust Of Arty, He turned to look at The Suna Nin. Artemis spoke to him much like they had been old friends, " Did Kostas Send you? " But still keeping his back Twords The Unknown shinobi he was fixated on The former Kazekage, As he awaited a answer from him he Shifted his head right to left letting his left eye get a good view of the area, Letting him form a strategic plan under a few seconds. He spoke once more to the man behind him, "he might be the former kazekage but he is not to be trusted. . ." As he spoke a foul wind from the south blew up Chattering Artemis's Clothes making them flap Wildly without a pattern or a method of control, his steady heart beat was the only sound that He missing nin heard. As it pounded away The trickling of the water fountain caught his attention.

THE ARSENAL.

Daedoria's Heart Container.
Daedoria's heart container is very special, showing vast modifications to Sasori's basic model. Not only does Daedoria's heart container contain her heart, in entirety, but has additional slots, and plenty of room for expansion. One of the other slots, currently contains a piece of the Monkey Sage's heart, giving Daedoria yet to be seen benefits.

Control Gear
Special gear designed to enhance puppetry technique, this weapon is actually multiple items. Special goggles, allowing the user to see what his puppet sees, a hearing aid device that allows the user to hear the sound vibrations picked up by his puppet, and a pair of gloves that allow control over a puppet from a great distance. Naturally the puppet has to be outfitted with proper equipment to register video and audio.

Daedoria’s heart container; Right breast.
Sliding compartment, containing multiple summoning scrolls; Left breast.
Chakra generator/string spinner; Stomach/Intestines.

The rest of her weapons are thus interchangeable, and will be listed here.


Jaw 1A; Senbon Machine Gun
Capable of firing multiple poisonous needles at an extremely quick rate. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

Jaw 1B; Poison Launcher
Capable of not only firing poisonous gas bombs, but spraying out the poisonous gas as well. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

Jaw 1C; Taser
Has two blades that flip down out of the jaw line resembling mandibles. The blades may then generate an electric current to stun a target. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

Right Arm 2A; Fragmentation Launcher
Is capable of detaching in a projectile fashion, then firing off multiple canisters, which open to send senbon flying every which way. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Arm 2B; Shuriken Launcher
The forearm expands off the arm in two parts, then both parts spin around the center, firing off a high precision round of shuriken at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Arm 2C; Sawblade
The forearm opens to reveal a sawblade, which can then be wielded near the hand of the puppet. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Arm 2D; Cluster Cannon
The hand flips upwards from the wrist, revealing a large cannon. This cannon fires off a spiked ball, roughly the size of a softball. This ball will then open releasing a large number of smaller bombs, before igniting itself, creating a chain effect.

Right Arm 2E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Arm 2F; Pneumatic System
Arm back by a pneumatic system for taijutsu. Though not as quick as the taijutsu arm, it delivers blows strong enough to shatter stone. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Hand 2a; Water Jet
A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Hand 2b; Flamethrower
A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part.

Left Arm 3A; Summoning Hands
Appears to be a normal arm, but can open to reveal multiple summoning tags, six exactly. When used in conjunction with Senju Soubu, nearly a thousand arms can be generated very quickly to capture and crush a target. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3B; Kunai Launcher
The forearm expands off the arm in two parts, then both parts begin to spin around the center, firing off a high precision round of kunai at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3C; Spider Web Bomb
The hand flips up at the wrist, revealing a tube. Multiple balled up explosive tags are then fired out, all attached back to the tube by thin strings. After the explosives have covered the desired area, the hand flips back down, tugging on the string and setting off the bombs before cutting the strings themselves, preparing to reload. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3D; Grappling Hook
Hand fires off and is attached to the arm by a long chain. Used to grab and bring in targets, or bring Daedalus closer to his opponent. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3F; Pneumatic System
Arm back by a pneumatic system for taijutsu. Though not as quick as the taijutsu arm, it delivers blows strong enough to shatter stone. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Hand 3a; Water Jet
A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

Left Hand 3b; Flamethrower
A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

Shoulder Blades 4A; Cables
Two spiked cable extend from the shoulder blades. These cables are strong enough to easily lift three to four hundred pounds each, and have a total reach of thirty meters. The seal symbol for this part is on Daedoria's neck.

Shoulder Blades 4B; Blade Wings
Two large poles each supporting a triple bladed wing like device extend from the shoulder blades. By spinning these devices, hovering can be achieved, as well as turning them forward to increase speed. Defensively they’re highly capable of deflecting attacks, and even more capable of dealing them out. The seal symbol for this part is on Daedoria's neck.

Back 5A; Mask of Despair
A large red mask with a gaping mouth resides on the back. From the mouth, a large scorpion “tongue” like tail can be extended. This weapon is heavily bladed, armored and poisoned. The eyes of the mask are closed, but if one looks into them after they open, they will be caught in a powerful genjutsu. The tongue may also be disconnected and wielded as a sword. The seal symbol for this part is on Daedoria's solar plexus.

Back 5B; Corpse Creator
A large bone like construction with four large hollow bones coming away from it. This part was modeled after Kimimaro’s abilities in combat. From the hollow bones, it can fire off multiple bone like bullets seamlessly, as well as create a large and powerful sound blast, forcing everything within three hundred and sixty degrees backwards. Finally, a sword designed to resemble a backbone may be withdrawn from the part. The seal symbol for this part is on Daedoria's solar plexus.

Back 5C; Spider Legs 1, 2, 3 and 4
A back part with four large spider like legs extending from it, each one with a poison dipped blade for a tip. The seal symbol for this part is on Daedoria's solar plexus.

Back 5D; Pneumatic System
Backed by a pneumatic system, allows extremely heavy lifting. The seal symbol for this part is on Daedoria's solar plexus.

Back 5E; Pneumatic Freefalling System
Backed by a pneumatic system, with the basic understanding of aerodynamics, allows for Daedoria to leap from a great distance and deploy a parachute covered with a layer of chakra to protect from projectiles or debre. This is useful for falling from great heights and fall through the air with ease.

Left Ribset 6A; Missile Launcher
The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

Left Ribset 6B; Textile Crusher
The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.

Right Ribset 7A; Missile Launcher
The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

Right Ribset 7B; Textile Crusher
The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.

Right Eye 8A; Scope
Mechanic Scope, can zoom for clear sight up to three miles away.

Right Eye 8B; Motion Mechanics
A part made out of the eye created by Daedoria, this part is similar to a human puppet, as it was made while the eye was still operational. If chakra is channeled into the eye, Daedoria is capable of significantly "slowing down" things moving around her, allowing her to react quickly with a barrage of weapons or puppet-based attacks.

Left Eye 9A; Scope
Mechanic Scope, can zoom for clear sight up to three miles away.

Legs 10A; Spider Legs 5, 6, 7 and 8
A leg part that interchanges at the hips. This replaces Daedoria's standard humanoid legs with four spider legs, each with a powerful pneumatic crusher for well, crushing things. The seal symbol for this part is just below Daedoria's naval.

Legs 10B; Taijutsu
Thin athletic legs covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. The seal symbol for this part is just below Daedoria's naval.

Legs 10 C; Pneumatic System
Backed by a pneumatic system, these legs are designed for taijutsu. Though not as quick as the taijutsu legs, they are capable of deliver rock shattering blows and can leap extremely high. The seal symbol for this part is just below Daedoria's naval.

Puppets & Equipment
Siege Master
The Siege Master puppet was designed by Daedoria in order to give herself a fighting chance against larger summons and Bijuu on a physical level. It's pure size (Height: 70Ft not including tail, Weight: 700t) and complexity require Daedoria's chakra string spinner to control, limiting her to the use of the Siege Master alone while it's being used. As a second use, it's perfect for leveling villages, as it's scorpion like design and high legs allow it to maneuver itself directly over it's targets.

~Large frontal pincers, dual inlaid flame throwers within, coverage; square mile.
~Extremely large razored tail, extendable and flexible, cannon on end capable of channeling Daedoria's chakra.
~Extremely well armored.
~40t drill in mouth allowing for tunneling.


Right Arm 2G; Wrecking Ball
Arm part designed to destroy. Panels fold down from the forearm revealing a chain and surrounding the hand. The arm then has a summoning system allowing it to add more chain links as the ball is thrown, as opposed to storing a limited amount in the arm itself. The solid steel ball weighs close to three hundred pounds. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Right Hand 2c; Lion's Roar
Hand part designed to facilitate a jutsu. The palm of the hand opens to drop out an orb, which is then caught by the fingers. When the orb is thrown it expands to form the head of a lion, it's teeth bared. When the lion connects with an object, it will pin it to the nearest surface and spread out a seal. This seal saps chakra, syphoning it away from and killing whatever is in contact with it in a matter of seconds. The technique is an exact replica of one of the ten chikamatsu puppet's abilities. By having altered a hand part for himself, Daedalus no longer needs to call on all ten puppets to use it. The hand part has multiple seals to corresponding parts on the back of the hand.

Left Arm 3G; Wrecking Ball
Arm part designed to destroy. Panels fold down from the forearm revealing a chain and surrounding the hand. The arm then has a summoning system allowing it to add more chain links as the ball is thrown, as opposed to storing a limited amount in the arm itself. The solid steel ball weighs close to three hundred pounds. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Hand 3c; Lion's Roar
Hand part designed to facilitate a jutsu. The palm of the hand opens to drop out an orb, which is then caught by the fingers. When the orb is thrown it expands to form the head of a lion, it's teeth bared. When the lion connects with an object, it will pin it to the nearest surface and spread out a seal. This seal saps chakra, syphoning it away from and killing whatever is in contact with it in a matter of seconds. The technique is an exact replica of one of the ten chikamatsu puppet's abilities. By having altered a hand part for himself, Daedoria no longer needs to call on all ten puppets to use it. The hand part has multiple seals to corresponding parts on the back of the hand.

Back 5E; Pulverizer
A back part equipped with a fold out chakra cannon. The cannon itself fires a 4 meter in diameter beam and must be recharged (while equipped) for five posts. The beam itself can be infused with Daedoria's chakra for other effects although is generally based on how much chakra is placed within it. At full power the beam is capable of cutting through mountains. Must be used with Leg Parts 8A. The seal symbol for this part is on Daedoria's solar plexus.

///~~~///~~~///~~~///~~~///~~~///~~~///

Ten Puppets of Chikamatsu
Alternate puppets, Daedoria can only use these after summoning them from the scroll in his breast tray. most of them work together, performing powerful chain attacks and all are high quality puppets, proving quality is better then quantity.

Puppet One:

This puppet does not appear to have any hidden weapons, instead relying on its brute strength and power to knock away attackers.

Puppet Two:

This puppet does not appear to have any hidden weapons, instead it used its body in defensive maneuvers.

Puppet Three:

This puppet holds a chakra sealing orb in its mouth. The mouth will open, releasing the fist-size orb. When thrown the orb increases in size to reveal that it is actually a gaping maw. This large head can bite and pin opponents to a wall, sealing their ability to use chakra.

Puppet Four ("Buddha"):

This puppet bears the mark of "Buddha" in its mouth. It forms the top portion of the Sanbou Kyuukai technique. It works along side puppet six ("Acts") and eight ("Priest").

Puppet Five:

This puppet utilizes some form of chakra-like blade. The top portion of its head will lift, to reveal a round sub-face. This face will extend four blades, which will begin to spin. This puppet works in conjunction with puppet nine.

Puppet Six ("Dharma/Acts"):

This puppet bears the mark of "Acts" in its mouth. It forms the lower left portion of the Sanbou Kyuukai technique. It works along side puppet four ("Buddha") and eight ("Priest").

Puppet Seven:

This puppet wields large head-cleaving swords, which it can use to split enemies in twain.

Puppet Eight ("Sangha/Priest"):

This puppet bears the mark of "Priest" in its mouth. It forms the lower right portion of the Sanbou Kyuukai technique. It works along side puppet four ("Buddha") and six ("Acts").

Puppet Nine:

This puppet works in conjunction with puppet five. It can extend its right hand on a chain, to interlock with puppet fives left hand. It can then hurls puppet five and its spinning sub-face at its opponents.

Puppet Ten:

This puppet holds extending cords in its skull. It can extend these piercing wires into its opponents.

Jutsu

Kugutsu no Jutsu [Puppetry Technique]
Rank: C
Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Hitokugutsu [Human Puppet]
Rank: None, Special trade
Hitokugutsu is a Ninjutsu technique used by puppet master Seiyuuki. This technique allows Seiyuuki to make a puppet which can contain and use chakra. Seiyuuki does this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja's unique body traits will be passed on to its puppet form. Thus Seiyuuki can still use all the original jutsu the ninja once utilized.

Shirahigi: Jikki Chikamatsu no Shuu [White Secret Technique: Ten Puppet Collection of Chikamatsu]
Rank: S
Shirahigi: Jikki Chikamatsu no Shuu is a Ninjutsu technique used by puppet master Chiyo that is said to have leveled a fortress. After her death these puppets were handed down to Seiyuuki. It was said to be her ultimate technique, now it is one of his. With this technique, Seiyuuki will summon ten puppets. He will then manipulate one puppet with one of his fingers, so ten fingers allow him to maneuver ten puppets. These puppets were made by the first Kugutsu no Jutsu user, Chikamatsu Monzaemon. These puppets can be used to initiate techniques in their own right, such as the Sanbou Kyuukai combination, chain attack combos and hidden weapon emplacements.

Sanbou Kyuukai [Three Buddhist Treasures Vacuum Destruction]
Rank: B
Sanbou Kyuukai is a Ninjutsu technique used by three of the ten Chikamatsu puppets. The puppets come together to form a pyramid. After forming a hand seal, a great suction will draw in all the surrounding targets to the area between their bodies. Once the sucked in materials reach this area they are broken down into nothingness in the swirling vortex.

Shishi Heikou [Lion Closing Roar]
Rank: A
Shishi Heikou is created by one of the ten Chikamatsu puppets. This seal prevents the one sealed from manipulating chakra. There are two methods for this seal. In the first, the puppet will expel a hazy orb from its mouth which can be thrown. While flying through the air, the orb will lose it's haze and grow in size to a huge gaping beast-like head. The large teeth can grab ahold of the person it hits and pin them to a wall. Once the it impacts the wall, it will immediately release the seal onto the surface. In the second form, the main puppet will expel the seal from its mouth onto a surface it is touching. Anything touching these surfaces cannot use chakra.

Akahigi: Hyakki no Souen [Red Secret Technique: Performance of the Hundred Puppets]
Rank: S
Hyakki no Souen is a Ninjutsu technique used by puppet master Seiyuuki reputably able to bring down an entire country. The skill of a puppet master is said to be proportional to the number of puppets they can manipulate at one time. using this ability, Seiyuuki can emit chakra strings from a device on his body in order to control nearly a hundred puppets. To start the technique, Seiyyuki will remove the summoning scroll from his chest. He will then emit approximately a hundred chakra strings to reach into the scroll and control the puppets. These puppets are former opponents of Sasori's who he made into hitokugutsu puppets, after sasori's death, the puppets and the technique were claimed by Seiyuuki. This allows the puppets to retain the skills and abilities they used in life. For that reason many of the puppets will retain the weapons they once used.

Kinhigi: Koushin no Chikairai[Gold Secret Technique: March of a Thousand Puppets]
Rank: S
One of Seiyuuki's very impressive puppetry techniques, Koushin no Chikairai is the largest scale puppet technique in existence. However, just like the hundred puppet technique is of a lesser quality then the ten puppets of chikamatsu, these puppets are of an even less quality and resemble simple humanoid blocks of wood. To begin the technique, Seiyuuki first someones the thousand puppets from a summoning scroll in his chest. After they are summoned, the puppets disperse themselves equally, each one being roughly four feet away from another puppet. To control these puppets, they are each built with chakra receivers and transmitters. Because of this, Seiyuuki can send out chakra strings to either control them one at a time, up to a maximum of a hundred due to his chakra spinner, or he can manipulate them all at once, but only by having each one of the hundred puppets send the chakra they are receiving to nine other puppets. Because of this, he can only ever control them all if he operates them as units, group by group. Without bladed weapons or complicated offenses, these puppets are simply designed to overwhelm the enemy by sheer numbers, using crushing forces, and group blockades.

Koushin no Chikairai: Arufahensei [March of a Thousand Puppets: Alpha Formation]
Rank: B
Arufahensei is a puppetry technique developped by Daedoria using his thousand puppets. After summoning his thousand puppets, Daedoria can use any number of them to form a defensive wall, by stacking and interlocking their limbs.

Koushin no Chikairai: Betahensei [March of a Thousand Puppets: Beta Formation]
Rank: B
Betahensei is a puppetry technique developed by Daedoria using his thousand puppets. After summoning his thousand puppets, Daedoria can use any number of them to form a large boulder, which he can then roll towards his target. The size and strength of the boulder is dependant on how many puppets are used.

Koushin no Chikairai: Durutahensei [March of a Thousand Puppets: Delta Formation]
Rank: B
Durutahensei is a puppetry technique developed by Daedoria using his thousand puppets. After summoning hsi thousand puppets, Daedoria can use any number of them to form a cannon. The cannon can then fire out singular curled puppets, or multiple puppets connected together in combination with his Betahensei. The size of the cannonball or the number of cannon barrels is dependant on the number of puppets used to create the formation. A perfect technique for laying siege.

Koushin no Chikairai: Ganmahensei [March of a Thousand Puppets: Gamma Formation]
Rank: B
Ganmahensei is a puppetry technique developped by Daedoria using his thousand puppets. After summoning hsi thousand puppets, Daedoria can use any number of them to form a large fist. he may then bring this fist down onto his target to forceably crush them under it's weight.

Koushin no Chikairai: Omegahensei [March of a Thousand Puppets: Omega Formation]
Rank: A
Omegahensei is a puppetry technique developped by Daedoria using his thousand puppets. After summoning hsi thousand puppets, Daedoria can use any number of them to form a giant version of the puppets used to create it. This giant puppet can easily crush most targets under it's weight and bulk alone. Although powerful as a unit, the puppets are still individually weak, that being the easiest way to take the behemoth down.

Senju Soubu [Thousand Hands Manipulation Military Art]
Rank: C
Senju Soubu is a Ninjutsu technique used by puppet master Seiyuuki. Using his Ultimate Kazekage puppet, Seiyuuki will extend its multi-segmented arm. Each segment can expand to reveal a summoning seal, which summons a new arm. One arm is thus capable of summoning approximately six more arms, which can then summon even more arms. In total nearly one thousand arms will launch towards his opponent to overwhelm them. If he misses with a direct attack, the arms are also capable of releasing a poison mist.

Kikou Junpuu [Light Shield Seal Mechanism]
Rank: B
Kikou Junpuu is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Satetsu can gum up the puppet joints and render the arms useless.

Akutibe-Shon [Activation]
Rank: -
A style of puppetry developped by Seiyuuki, this set of techniques allows a greater manipulation of a puppet's body, similar to opening a celestial gate.

Akutibe-Shon no Jutsu: Dankai Hitotsu [Activation Technique: Stage One]
Rank: C
Dankai Hitotsu is a puppetry technique developed by Seiyuuki. By forcefully pushing chakra along the strings, the control points on the puppet are made more efficient, allowing for greater control. This means the puppet can react and move all that much faster, it's normal movement being increased by nearly one hundred percent.
Speed: +100%; Weapons: Same; Defense: Same;


Akutibe-Shon no Jutsu: Dankai Futatsu [Activation Technique: Stage Two]
Rank: B
Dankai Futatsu is a puppetry technique developed by Seiyuuki. By forcefully pushing chakra along the strings and into the puppet's inner workings, not only is control over the puppet increased by an additional two hundred percent, it's weapons work faster and more accurately, increasing their capabilities by another one hundred percent.
Speed: +200% = +300%; Weapons: +100%; Defense: Same;


Akutibe-Shon no Jutsu: Dankai Mittsu [Activation Technique: Stage Three]
Rank: A
Dankai Mittsu is a puppetry technique developed by Seiyuuki. By forcefully pushing chakra along the strings, the user can overwhelm the puppet with chakra. This allows for a bonus off the original increases, the speed of the puppet increasing by three hundred percent on top of the existing three hundred, the weapons increase by two hundred on top of the original two hundred. Finally, the puppet's defensive power increases due to it's armor and exterior being enhanced with chakra.
Speed: +300% = +600%; Weapons: +200% = +300%; Defense: +100%;


Akutibe-Shon no Jutsu : Kugutsu O-Ba-Doraibu [Activation Technique: Puppet Overdrive]
Rank: S
Kugutsu O-Ba-Doraibu is a puppetry technique developed by Seiyuuki. Firstly, the puppet needs to be built with a specific engine like device, that runs off chakra. When the user then forcefully puts chakra into the puppet, it is accepted by this engine, and the output, though sufficiently less, is a super-charged form of chakra. When this chakra then mixes with the other chakra being forced into the puppet, the puppet's capabilities jump to new heights.
Speed: +600% = 1200%; Weapons: +600% = 900%; Defense +400% = +500%;
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CYANIDE CANDY
CYANIDE CANDY

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Daedoria Vide
PostSubject: Re: Daedoria Daedoria EmptySat 28 May 2011, 10:03 am


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