Madrox stands about 5' 8" tall and weighs approximately 135 pounds. His hair falls down to the small of his back, and is jet black. It flows in the wind as would any hair of that length. He has a slim sinister face, and has black irises in his eyes. When his doujutsu is active, his eyes are pure white, with a thin circle around the eye itself. There are three black triangles, one in the middle of the bottom of the eye, one in the upper right corner, and one in the upper left corner that all point towards the center. He has a small nose, but it fits his face. He has very small lips, but he has his canines sharpened daily, by doing it himself.
He wears a long black cloth trench coat, compared to traditional leather. He always wears a white dress shirt with a long flowing red tie and dress pants under his trench coat. He wears black combat boots, and keeps black gauntlets on his hands to protect himself from experiencing things he doesn't want to experience. He has all his muscles highly toned, but you would never know from looking at him. He always has a smirk on his face, and whenever he looks at you, it seems that your his next target.
Personality:
Personality:
Madrox enjoys working out and training himself to be at his peak. When he's not doing something important, he can usually be seen working out. He loves to fight, and hates to retreat. Even when completely weakened, he will still be a smart ass and trash talk his opponent. He really enjoys being alone, but doesn't mind company. He is a smart ass from start to finish, and can be very manipulative, deceitful, and crude. He is very blunt and too the point, but is still kind. If he beats an opponent into submission he will heal the opponents wounds, and then walk away. He won't kill someone off unless he absolutely needs to.
Madrox is very kind and very personable. Though some people find him to be creepy, especially due to his sharpened canines, he feels if you can withstand his personality, then you should be allowed to stay by his side as a friend. He holds no tolerance for any sort of abuse to a woman, whether physical, mental, emotional, or 'she deserved it'. If he sees anyone harm a female, he will step in and defend the woman regardless of the reasons behind it. Unless of course it was another female, then he'll just watch and get a joy out of it. He is a hardcore sadist, and a minor masochist. He loves pushing pain from one person to another. He doesn't believe in love, and feels that women and men were only made to be love slaves to each other.
Madrox shows signs of having Attention Deficit Hyperactivity Disorder. His mind jumps from topic to topic and though it may not always make sense to everyone else, it does to him. He can take two things normally unrelated and find a link between the two, just off of random thoughts alone. His mind wanders often, and he doesn't always pay attention, especially if the topic he's supposed to be paying attention to, is boring in any way to him. He tends to enjoy attacking people from behind just to drink their blood and rip their throats out, but only when he's extremely aggravated. He has a quick temper, but it takes a lot to set him off to attack someone randomly.
Madrox is Neosexual, and has no sort of sexual attraction towards men or women.
Clan: Takahashi Clan Nindō: "Perhaps the moon has something to say."
THE NINJA.
Origin:Kirigakure No Sato Affiliation: N/A Rank: C Rank Nukenin Specialties: Taijutsu/Ninjitsu Elemental Affinities: Suiton/Katon Combat Style: Unique. Madrox fights in the style of the Takahashi clan with the ability to perform pain trasnfere, however his style is unique from other takahashi members in the fact that he fights with the karate style of Capoera. It's a brazillian taijutsu fighting style that looks a lot like break dancing. It requires a flexible body and alot of speed. It consists of many back flips, front flips, flying roundhouse kicks, splits, and spins. It is a beautiful style for those that spectate it.
Fighting Style:
Special Characteristics:
Special Characteristics:
Name: Improved Endurance Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of endurance accessible to those who have undergone intensive training. The possessor of this talent has an increased endurance of 20% which makes them slightly tougher. They can withstand greater damage that could otherwise stun them in pain, and continue fighting.
Name: Improved Speed Rank: C Type: Physical Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
Name: Improved Strength Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of strength accessible to those who have undergone intensive training in increasing their raw power. The possessor of this talent has an increased strength of 20% which makes them slightly stronger. They can lift larger objects such as large rocks and toss them considerable distances. They can also now naturally deliver more powerful physical blows that can cause agonizing damage to targets.
THE BACKGROUND.
History:
History:
Birth Arc
Madrox was born on a warm sunny day in Kirigakure No Sato. He was born to a Takahashi Father, and a Civlian Mother. They were unwed and his mother was young. She was extremely beautiful, almost like a goddess descended from above. His father was very stern looking, extremely cold, and quite harsh. But he loved helping people, and was usually very brutally honest. Madrox would run around the yard as a kid, and play with sticks. He'd whack them against trees, and numerous other objects he'd fine around the back yard. His father promised him when he graduated from the academy, that he would get the family heirloom. Madrox was very excited to go to the academy and graduate.
Academy Arc
Madrox walked into the academy on his first day. He was extremely nervous to meet everyone, especially knowing his clan's abilities. He wasn't completely sure how his doujutsu worked, but he knew he was blind, yet could still see. He made a few friends and even a few female friends. He practiced his academy jutsus vigorously when he was at home and even during his time at the academy. On graduation day, he hugged one of his female ninja friends and told her he'd see her over their years as ninja. He went and shook hands with a male friend and dropped to his knees in immense head pain. He learned every aspect of the boy's personality, and even remembered the past week they hung out at the academy, but from his eyes. Madrox ran home and told his father what happened. His father smiled softly, "That is part of your doujutsu son. This is why I will give you the family heirloom." His father handed him a pair of gauntlets and Madrox took them. He hugged his father in excitement and dropped to his knees as his father did the same. Madrox saw that his father was a truly evil man and would beat his mother when Madrox wasn't home. Madrox felt he had to do something. He waited until his father went to bed, and walked into their room. His father was a heavy sleeper so he had nothing to worry about. He took a knife, and slit his father's throat. As his father bled out, he fled the city, never to return.
Roleplay Sample:
RP Sample:
Tennuyan shifted his body to the side to avoid the blade if he could, but when he did the blade made a small cut in his arm. "Gah! Damnit! Jim, Tina, it's your turn to shine!" As his chakra stretched out into a long string and the Nukenin's puppets came into reality. As soon as the appeared, Tennuyan sent them after the chuunin, and Jim began stabbing, slashing, and hacking at the chuunin, while Tina ran forward and continuously stabbed with her spear heads. This was his last hope to kill the chuunin, if he couldn't he had to retreat. He had no option.
Tennuyan prepared for the worst. He wasn't going to die here, no matter what it took. Even if he had to flee, he would. He couldn't leave Rysa, he could leave Midara alive, He couldn't leave those murderers still alive, he couldn't leave Konoha standing for this. He could feel himself being drained, so he knew it was now or never. "Jim, Tina, GIVE IT YOUR ALL!" The puppets began attacking much faster. Anything to help their master. Tennuyan was prepared that if the jounin showed up, to drop into the earth and take off, going as far and as fast as he can. He would move in zigzags and do his best to avoid the pursuers. He would eventually head home after this little adventure. Tennuyan noticed the man floating on the muck and figured it must have had to do with the chuunin's foot chakra. He focused his chakra to his feet and yelled, "Jim pull me out!" Tina continued to attack the chuunin and Jim lifted tennuyan into the air. He threw tennuyan away from the muck and to regular land, and Tennuyan dove into the ground like it was a swimming pool. He shot straight down for a few minutes and then shot out towards his cottage. Losing these people was the first thing he needed to worry about.
THE ARSENAL.
JUTSUS.
Academy Jutsus:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Clan Jutsus:
Name: Dracula's Thrist Rank: C-A Type: Takahashi Clan - Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user rushes at an opponent and cuts open a wound anywhere on their body, any way the user can. Then, they proceed to drink the life-force of the user, causing minor to major wounds based on rank used. As the user drinks they are restored minor to major wounds, at the rate of which they cause damage. C rank causes minor wounds, B rank causes moderate wounds, and A rank causes major wounds. Minor wounds consist of slight pain around the area of the wound, and the wound itself. Moderate wounds consist of a possible infection, and pain in the area around the wound. Major wounds consist of a guaranteed infection, and major pain in the area around the wound. Chakra Cost: C - 10, B - 14, A - 20
Name:Dracula's Exchange Rank:C-A Type: Takahashi Clan - Ninjutsu Range: Close (0m - 5m) Element: N/A Description:The user performs the needed hand signs to pull the pain from the target's body and transfers it into their own body. This technique does not heal wounds, but it does remove the pain. Utilizing this technique, the user can use their taijutsu to transfer this pain to another person. The user must make contact with the target to transfer the pain. Chakra Cost: C- 8, B - 12, A - 16
Name: Dracula's Channel Rank: C-S Type: Takahashi Clan - Ninjutsu Range: Close-Far ( 0m - 15m) Element: N/A Description: The user performs the necessary hand signs to perform this jutsu. It transfers minor-major pain from the user to their target. When the user aims at the target, a red pulsating stream of pain fires from the hand of the user towards their target. The amount of pain transferred varies depending on the injuries of the user. At C rank this jutsu transfers C rank pain per 5 seconds into the target, at B rank this jutsu transfers B rank pain per 5 seconds into the target, at A rank this jutsu transfers A rank pain per 5 seconds into the target, and at S rank this jutsu transfers S rank pain per 5 seconds into the target. At A rank this jutsu instantly attaches to the target. Once the beam attaches, only the user can separate it from the target. Chakra Cost: C - 10 (5 CP per post), B - 15 (7 per post), A - 20 (10 per post), S - 25 (12 per post)
Taijutsus:
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Name: Dynamic • Action (Dainamikku • Akushon) Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user flips towards the opponent and attacks with a series of punches and kicks. Chakra Cost: 8
Name: Konoha Dai Senkou - Leaf Great Light Rotation Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will spin his or her opponent away. This technique can certainly cause a head ache. Chakra Cost: 8
Name: Konoha Dai Senpuu - Leaf Great Whirlwind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks. Chakra Cost: 5
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 5
Name: Konoha Raiken - Leaf Thunder Fist Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. Chakra Cost: 6
Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
Name: Shishi Rendan - Lion Combo Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user first uses the "Konoha Kage Buyou - Leaf Shadow Dance" to manuever his/hrt opponent in a vulnerable aerial position. While shadowing his/her opponent, the user will attempt to strike them from a vulnerable angle. If he/she is unable to make a clean strike, he/she will strike anyway as a feint, to draw his/her target's attention and defense to one area. The user can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate his/her body around to deliver a full force kick to their chest. Chakra Cost: 7
Suiton:
Name: Water Release: Water Drowning Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: The ninja first does a string of hand seals, which causes a column of water to rise from a nearby water source. It can be guided to strike a target in a number of angles. Chakra Cost: 5
Name: Takitsubo no Jutsu - Waterfall Basin Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Takitsubo no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja will do the necessary hand seals to create a large volume of water. The user can use this technique in conjunction with Earth Style Doryuu Jouheki. This allows them to form a large waterfall. Chakra Cost: 8
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9
Name: Suiben - Water Whip Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: The ninja will create a whip of water which can strike and bind an opponent. The user can also funnel lightning chakra to shock anyone wrapped in it. Can only affect one target at a time. Chakra Cost: 6
Name: Mizukiri no Yaiba - Sword of Draining Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: A jutsu that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. This sword can also go through most fire jutsu. Chakra Cost: 8
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 5
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. Chakra Cost: 5
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6
Katon:
Name: Endan - Fireball Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. Chakra Cost: 6
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5
Name: Housenka no Jutsu - Mythical Fire Phoenix Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. Chakra Cost: 5
Name: Ryuuka no Jutsu - Dragon Fire Technique Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Katon (Fire) Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Chakra Cost: 5
Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. Chakra Cost: 8
Non-Elemental Jutsus:
Name: Oiroke no Jutsu - Sexy Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: The Sexy Technique is simply a Transformation Techniqueused to transform the user into a beautiful, nude woman, or a woman in a bathing suit. This technique is normally used to titillate and knock unconscious perverted adults. Chakra Cost: 2
Name: Oiroke no Jutsu • Onna no Ko Doushi - Sexy Technique • Girl Companions Rank: D Type: Ninjutsu Range: N/A Element: N/A Description: The user first creates a shadow clone. The user and the clone then transform into two completely naked and voluptuous young women who will press their bodies together seductively. Chakra Cost: 3
Name: Kyoumeisen - Vibrating Sound Drill Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Kyoumeisen is a Ninjutsu technique which uses sound waves created by the user's sound wave amplifier to disrupt a persons inner ear. After the amplifier releases sound waves, the user can use his or her chakra to move the waves directly into the inner ear of his or her opponent. By disrupting the inner ear in this manner, the target loses their sense of balance and will likely vomit. If the opponent has their ears plugged, the user can direct the sound through their body. Because the body is 70% water, it conducts the sound just as well. This allows the sound waves to still reach the inner ear. Chakra Cost: 9
Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank: C-S Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases the user’s advantage over his or her opponent. Chakra Cost: Costs the User: C (5) | Takes From Target: D (4) Costs the User: B (10) | Takes From Target: C (9) Costs the User: A (20) | Takes From Target: B (15) Costs the User: S (35) | Takes From Target: A (25)
EQUIPMENT.
Gauntlets:
Name: Lion Claw Gauntlets Rank: D Type: Simple Combat Gloves Quantity: 2 Description: These gauntlets are pure black with red claw like things on the wrist, and each of the primary punching knuckles. It has red trim at every crease for the gauntlet, and is mainly there for looks. It covers about 1/3 of the whole arm including the hand. It weighs approximately 2 pounds per gauntlet. It keeps the fingertips exposed in the case he wishes to make physical contact, he doesn't need to remove his gauntlets.
ITEMS.
Items:
Name: Gourd Rank: C Type: Main -Primary/Accessory Quantity: 1 Description: This is a varied item which the user can create being shaped and colored to their own preference. These items usually hang at the shinobi's back, and provide ample storage room for certain elements advantageous to the user that are otherwise unavailable to the area. From sand and water to much, much more, this accessories provides a wide variety of uses.
Name: Ear-Piece Mic Radio Rank: C Type: Main -Primary/Accessory Quantity: 3 Description: The short range radio is capable of keeping ninja in contact up to 10 miles. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
CREATURES.
Spoiler:
Name: Sintayo Nickname: Sin Age: 5 years old Species: Giant Teratorn Appearance: This bird has a Wingspan of 7 m (23 ft), A Wing area of nearly 7 m (75 square ft), a Wing loading of c. 11.5 kg/m, A Length of 3.5 m (11.5 ft), a Height of 1.7–2 m (5.6–6.5 ft), and a Mass of 70-78 kg (150-172 lb). This is a large bird capable of carrying a passenger. It has black-blue feathers, with stout, strong legs and large feet which enable it to walk with ease. The bill was large, rather slender, and had a hooked tip with a wide gape.
Personality: Sin is a very strong and quiet bird. He enjoys having Madrox ride him, and doesn't trust anyone else on his back. He enjoys hunting and loves to feed on small-medium sized mammals and swallows his prey whole. He loves flying freely, even when Madrox is on his back. He misses his home in the Earth Country and will usually fly there once a year to remember his home.
THEME SONG
Madrox Takahashi's Theme Song:
Hollow Allegory
Age : 28 Posts : 269
Subject: Re: Takahashi, Madrox [C-Rank Nukenin] Sat 09 Jul 2011, 6:28 am
Ok, so, this looks decent. The only problem I see is within the clan jutsu and the gauntlet. I myself don't see anything really wrong with the gauntlet, but I'll leave someone whos actually a creation mod to look at that better.
Now, as for the clan jutsu, your clan doesn't have any posted cannon jutsu, and I believe you talked to Todd about them. I don't see anything wrong with them considering the way the clan itself works, but I'll let Todd do some more official looking over since he knows what he wants more than I.
At any rate, for all intents and purposes,
1/2
Guest
Subject: Re: Takahashi, Madrox [C-Rank Nukenin] Sat 09 Jul 2011, 6:30 am