Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Hougaku, Riku [Raikage]

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Hougaku, Riku [Raikage] Vide
PostSubject: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptyMon 18 Jan 2010, 2:43 am

Hougaku, Riku [Raikage] Samui_7098

My life may not be perfect. But, at least I know that it's real.




Basic Information:

Name: Riku Hougaku

Secondary Title:
  • Madam Raikage (Official Title)
  • The Cloud's Iron Empress (Renowned Title)
  • The Flash Goddess (Renowned Title)

Age: 32
Gender: Female
Physical Appearance:
Hougaku, Riku [Raikage] Samui_by_madaramaster

  • 5 FOOT 8 INCHES, & 150 POUNDS
  • DEEP AQUA EYES, & SILKY BLONDE HAIR


NATURAL BEAUTY; of the purest kind is something rare and what Riku possesses. This kind of beauty is rare like a diamond and as delicate as a blooming flower. Her facial features are described as being perfect and angular. With her high cheekbones, delicate jawline and pocket features her face is something which you cannot help but be in awe of, like a work of art. She is known to be able to stop men alike in their tracks with just a simple look as her beauty is physically breath-taking. Her teeth and smile shine bright in any light whether natural or artificial in perfect order and position.

MARBLE;, smooth is how the beautiful woman's skin is said to be. She has porcelin like skin with no imperfections further adding to her noble image. She is naturally gifted with a influencial tone where depending on the weather she can tan easily. Thus, Riku has a more natural skin colour which gives her a slight, complete tan across her whole body. Though she would still be considered on the pale side as she lives in Kumogakure. Thus, she wouldn't be considered to have a drastic and overbearing tan, but a natural olive skin which is amplified if the weather in her country is good.

SILKY BLONDE; is how this kunoichi's hair would be described. She has short silky blonde hair that flows from her head down to the sides of her neck. Her hair angle downwards to the front and she has a short fringe, this is to prevent her hair coming across her face in battle. The cut is quite modern and sharp and with highlighted with her bright blonde hair the women in the village see it as trend-setting and there are often many requests in the barber shops for exactly the same cut. Her hair shines when the sun comes out with a holy glow and when she is in flight or movement the silky entrails flow through the air elegantly.

THE ASSETS; or her breasts are something that give her much attraction in everyday life also. Riku has been gifted with large breasts and everyone knows it including her. They are quite overbearing and abrupt and it always seems to catch the attention of people even if they don't mention it. Riku isn't overly sensitive about them but she is widely aware that in some situations they do cause a problem. But, in the general sense she see's them as assets and in the right situation they can be used as a very good persuasive tool, especially when it comes to male shinobi.

THE OUTFIT; is something that Riku isn't overly passionate about. Riku isn’t known to be to worried about her looks and clothing but she often doesn’t mind what she wears and usually keeps it simple. Obviously all the clothes that she does wear are of the top most quality and designer label but are efficient and don’t get in the way of her being a ninja, in fact they are ninja specific. She wears a thin fish-net undertop which is used to compress her body and act as a comfortable top. Over the top of that she wears a short robe-like dress which is a deep red colour and has a silky darker red lining. The sleeves of the arms on her dress come down to her elbows. She has a thick, skin coloured belt which wraps around her mid-section.

This, at the rear hold her pouches and any items she needs for battle. Also at the back of the belt is were she keeps her flute, in a specially made case the same colour as her belt, which is used to protect it until it is needed. She wears long arm bands on her forearms the same colour as her dress which are made of metal and are used as arm-guards. She wears large black ninja boots which have a country feel, that come half way up her calf. She doesn’t like to accessories too much and just wears simple, small gold earings and a gold ring which was handed down from her mother, both costing quite a bit.

Personality:

COURAGE; is something that all truly special ninja have. A shinobi can only go so far with their talent and raw skill. There is always that tiny driving force that seems to keep them going even in the most dire situations. It is a force that surpasses all amounts of training and all levels of shinobi prowess. It is an age old power that surges through each and every living thing, but many chose to keep it dormant, and do not reveal it. What then is this powerful force that's power can break through seemingly unbreakable defences and unending onslaughts? Courage. This is a character trait a great shinobi cannot be without. If one was without courage, many a mission would go incomplete or, undoubtedly, fail.

MISCONCEPTION; is what happened while in her youth. While Riku was young a common misconseption of her was that she was very spoilt. From the background that she came from, such as her family and her clan, it made many believe that she was overly spoilt, but from a background of hers it would be hard not to be a little. Some say that she could be quite precious and stuck-up because she came from a different class from most other people, living in “high-society”. Sometimes she said things that came across as being stuck-up but she didn’t intend it that way. She was the only girl and is was used to getting everything she wanted from her parents. She had often been isolated as a child being the only one and rarely played with children her own age being cared for by older people a majority of the time, and this had effected her personality. She could sometimes be awkward in situations which a usual person her age wouldn’t be, and she lacked some social skills, and confidence which comes with day to day contact with people her age. Her background as a child shaped her personality as she grew-up. Her lack of socialising with other children her own age when she was young effected her personality today. Now that she is grown-up, in no way, shape or form is Riku seen as spoilt anymore. She has grown into a fine women, and all ninja around the village have the up-most respect for her.

FLIRTATIOUS; is how Riku has learn't to cope. Due to her unbalanced childhood she doesn’t have the same socialising mechanisms as most people. Instead of interaction of normal sorts, Riku resorts to flirtation as a way of interacting with people. In a situation which may be awkward or new, she reverts back to this as it is the only way she knows how, as she utilizes her beautiful looks. She will often touch people with her soft hands on their shoulder, neck or back to try and intimidate them with her intoxicating beauty. She often gets overly playful in situations which are otherwise overly serious. An example of this would be her throwing a wink to her opponent in battle or to say something provocatively inappropriate at a formal meeting or event. But anyone who know her knows that this is her way of coping with a stressful or nervous situation and thus not much is taken note of. But to though's who don't know her this style and technique seem to work especially well on men, and in battle. Riku often taunts her opponents with flirtatious remarks which can be quite off-putting.

FIERCE; fiery and strong willed are all terms that relate strongly to Riku. For all of her flirtatiousness, she is ruthless, and fiercely caring and protective towards all who come from her village and she would do everything and anything to protect them, her loyalty runs very deep. Riku is very headstrong and determined, this being both a positive and negative attribute. When someone she cares about is in trouble, more than often she will go into situations very hot-headed and bashful. She has been known to smash her desk completely in half with a slam of her fist, and she completely represents the phrase “Beware of the scorn of an angry woman.” Her personality though is very decisive and she is often quick to act in situations, leading many to believe she doesn’t think them through. But Riku is very intelligent, but she reflects this nature of her personality is a quite boisterous manner.

FAMILY ORIENTED; is the philosophy that Riku cares with her and lives her life by. She shows deep affection for anyone who comes from the Lightning Country and Kumogakure seeing everyone in the village as her family. She often calls the ninja “Darling” or “love” as a sign of affection towards them. But if anyone tries to harm her village the full brunt of her force is known, and her true destructive, ruthless nature comes forth. Riku has an immense respect for the villages past, and its past leaders, though she does not condon some of the methods which they used. She highlights the past as being important and shows much respect for it, holding a philosophy which correlates to being strong and holding onto values in which you believe in. Riku would go to any length to make sure the people she loved and care for were safe, this being her ultimately loyalty. If she feels that her village is threatened in anyway she does not stand-off to act. This makes her actions in some situations very surprising and unexpected.

INTELLIGENCE; is one of her traits that has allowed to her get to where she has today. On and off the battlefield she has shown to herself and others that she is more than capable of leading from the front and executing the job at hand. She shows a higher enlightenment and knowledge which comes with age and experience. She can seem to have an overgrown ego to some, but she knows that she is nothing but a single woman, and is fully aware of her own mortality. She knows that the youth are the keys to the future, and that their lives are more important than her own. A distinguishing feature of Riku's nature is her high moral standards. She would never forgive the death of a village member. Her stance, that a human being cannot live without some form of moral code. She knows however not to hold grudge's to the ones she loves if they make a mistake or slip up as no one is perfect.

INTERNAL BEAUTY; and external beauty is incredibly rare, but Riku likes to think that she has it. Riku can be seen to be care-free and relaxed when outside of a work situation. She loves an opportunity to get out and just be a kunoichi in the field instead of doing paperwork. She is often seen taking generic missions in the village much to the surprise and disagreement of her workforce and others. But being a ninja is what she has devoted her life to and she wouldn't have it any other way, it is her passion. Although she is quite well endowed when it comes to money through her family she is not one to linger on material thoughts. Riku more than often likes to have a laugh with her constituents and is very cheerful and she is often seen smiling. She is also partial to alcohol and is not afraid to have fun. Her favourite spirit would be Vodka or Whisky and she is never seen without a glass and bottle on her office table. She is kind and caring to others and more than not tries to be polite. She has quite the charming smile along with all of her other assets. She can even issue death threats whilst still smiling.

Catch Phrase:

  • "My Chakra might be finite but you will find it far exceeds my patience."
  • "Sigh...Such a good-looking man...What a waste."
  • "It always hurts my heart to kill a good-looking guy...But you're going to have to die."


Clan: Hougaku Clan

Rank Information:

Rank: Raikage-Dono
Village Affiliation: Kumogakure no Sato

Special Information:

Character Speciality:
Main: Taijutsu
Sub: Ninjutsu

Elemental Affinity:
Main: Hougaku, Riku [Raikage] 18px-Nature_Icon_Lightning.svg Raiton [Lightning]
Sub: Hougaku, Riku [Raikage] 18px-Nature_Icon_Water.svg Suiton [Water]

Special Characteristics:

INTENSIVE PHYSICAL TRAINING;
Riku being a Taijutsu Master has trained all her ninja-life with an intensive focus on the physical aspect of training. For over a decade she trained with heavy ankle and wrist weight's (similar to Rock Lee) and with that has gained great base strength and speed. Riku is very strong, a lot stronger than most men of the village. Only utilizing her strength alone, she's able to punch a good cracking circle in stone, and create small craters in the earth. But her speed is what she is renowned for, being possibly the fasted ninja knowned today. Ever since she graduated and became a ninja, she has trained with specific weights, and with tireless effort she has gained the speed she has today. Her reflexes and base speed are unmatched by all and without any enchancements she is able to go at blistering speeds. Even if an opponent could track her movements, they would find it difficult to counter anything as she at such an incredible speed. Shinobi in the village note that her speed is nearly supersonic in nature.

ACROBATIC MASTER;
Along with training physically to improve her body she has become very talented at acrobatic feats. She has trained intensively on focusing on movements in the air and on the ground, able to perform amazing summersaults, flips, cartwheels etc. This is to improve her overall movement and to give her a dynamic advantage over opponents when in close combat. While most ninja would find it hard to get out of the "said" sticky situation, Riku is able to navigate through chaos with ease, using her brilliant and graceful movements through the air and ground.

FOCUSSED MIND;
Riku, due to her clans ability has a larger chakra reserve than a normal ninja her rank. Due to her unique 'Pull Chakra' she gains a 40% increase in her total chakra levels. But not only does she have a large chakra reserve but good chakra control to go along with it. She finds that utilizing the chakra that you do have efficiently, is much more effective in battle, and every amount is precious because it could mean life or death. Riku has also trained to perfect the timing and effectiveness of her handseals, and this has granted her the ability to form one-handed seals when needed.

MASTER STRATEGIST & TACTICIAN;
With her decades of experience as a teacher and ninja, along with being the Leader of Kumogakure, Riku is a very intelligent women. She is capable of quickly adjusting to new developments and making quick decisions accordingly. She has great tactical acumen. She is shown to be also a very perceptive women, able to analysis difficult situations with ease. Her skill at battle tactics is undeniable, as a renowned ninja she is able to take control and manipulate her enemies, with beauty comes great able to manipulate.


Skill Information:
Note: You can find the other templates in the other Creation Areas if your character needs them.

Weapons:

  • 10x Kunai
  • 10x Shuriken
  • 50ft Ninja Wire
  • 15x Explosive Kunai
  • 10x Explosive Tags
  • 5x Smoke Bombs


Quote :
Name: Flash Force: Jitte
Quantity: x1
Rank: C
Appearance:
Hougaku, Riku [Raikage] 2052-gt

Special Abilities/Characteristics: Members of the Flash Force hold and use the basic tools that a normal ninja uses, kunai, shuriken etc. But each Flash Force member carries and uses a unique weapon known as a Jitte. The modern Jitte or (Jutte) is about 45 cm (18 inches) long with no cutting edge and a one-pronged tine, about 5 cm long starting just above the handle and pointing toward the tip. The tine is used to hook swords and effectively trap and snap them in the right hands. The tine's proximity to the hand would make it rather dangerous. When faced with a swordsman, a likely use for the tine would be to capture and arrest the blade having evaded it. The tine's more common use is to hook into clothing or parts of the body like the nose or mouth, or to push into joints or other weak points on the body. The Jitte can also be used in much the same manner as other short sticks or batons, to strike large muscle groups and aid in joint manipulation.
Origin: Riku was given this blade when she joined Flash Force. The design is exactly the same as other Jittes, however there have been some simple modifications to her's since she first received it. The hilt is solid gold and has the Hougaku clan symbol on the hilt. It is customary for Flash Force members to learn how to use it in combat, but even though she doesn't specialize in weaponry she quite proficient with it especially now she is the Raikage. She normally uses it for immobilizing an opponent, and is quite good at doing it.

Background Information

History:

[The Beginning - A Brilliant Kunoichi is Born]


The history of Riku Hougaku is one of mixed emotions. Her life was full of much heartache and rough times, but also glimmers of joy. Riku was born thirty-two years ago in a small private room in the Kumogakure hospital. Her parents had been trying to get pregnant for a long time, and after having a few miscarriage's they were weary about this birth. But when Riku was born she was the apple of both her parents’ eye, especially her mothers for she had wanted a child of her own for so long.

Her father, the current leader of the Hougaku clan at the time deep down wanted a son, so when he found out that Riku was going to be his first born and most likely his only child he was somewhat disappointed. It wasn't that he would love Riku any less; he just wanted to have a son who could carry on the legacy that is the clan from his own blood. The clan bloodline was mostly passed down in the male gene, and it was rare for a female clan member to possess the bloodline, this is why Riku's father wanted a son as he wanted his child to have the abilities that he has, and to be able to teach them and have that closeness.

But little did he know that his daughter was a rare blossoming flower in her own right, and through the slightest and most rare chance inherited the gene which is rarely found in females, and inherited the wondrous bloodline ability of the clan. Riku grew-up in a surrounding that not many others in the village or even the known world could relate to. She was born into considerable wealth, and lived in a mansion of sorts up on the Kumogakure mountain side. The mansion itself is the main building among the clan compound and it is the most striking as well. The buildings of the clan all come under the same theme that resides in Kumo, of old, elegant, stone based buildings.

From an early age Riku was pampered and was given everything she ever wanted. It was the classic only child syndrome to the extreme as her family’s wealth and love for their only child was centered. Her father being a major player in the Kumo community was a very busy man. Riku didn't often see him in her childhood as he was constantly at meetings with the board or having to do something concerning the clan. There were instances where she didn't even see her father for days on end, and it took its toll on the little girl. With this she relied on her mother who she loved and adored very much. Naturally, they had a close relationship and seeing as she was a stay at home mother, they spent a lot of time together. But then her mother feel pregnant once again to the surprise of everyone. Tensei was born, Riku's little brother. He would become the center of her fathers attention, the aire he always wanted.

Riku was incredibly talented physically, and even at a young age she possessed the ability to be able to perform acrobatic feats. This caused her mother to come to the conclusion that she did possess the clan bloodline of 'pull' chakra, and ordered that her husband listen. Tests where done, and it was concluded that the young girl did carry the gene of the clan, only the third woman in the history of the clan to do so. This made her father incredibly happy. He now had the child that he always wanted, someone that could carry on his legacy of the clan. With this notion he entered her into the Kumo academy school to learn how to become a ninja and train in the basics. Riku was undecided if this is what she wanted to do yet, but she went along with it as it was the most contact she had with her father in a long time and wished to keep it that way.

[The Middle - Becoming A Valiant Warrior, Heartache and Pleasure]


Riku was entered into the academy but on her first day she was so scared that she had to go home early. From living such a sheltered life, and only having contact really with her mother and the adult working staff in their mansion, Riku lacked the communication and interaction skills that most young children have. Her being and only child and living a sheltered life meant that when she went to the academy with all the other children she didn't know how to react. The contact with all the children her own age freaked her out, and she found it difficult to even talk.

With this fact, her parents tried everything to get her out of her shell and talk with children her own age, but because of their naivety when she was younger it soon became a somewhat impossible task. It drove her mother crazy as she wouldn't partake in any group activities with children her own age, and when she did go to the academy she wouldn't talk with anyone. They went to the doctors to see if there was anything medically wrong with the girl, but it all came to be conclusive and they were stuck with what they had. Her parents didn't know what to do; they were at their wits end, what if she stayed like this for her entire life? Soon after the doctors appointment for Riku they had to go back again as her mother feel incredibly ill.

It was unknown why or what her mother had, and why it attacked her so dramatically. But within a few days she was dead, and it was a big shock to everyone that knew here. She was young and beautiful, and Riku was the splitting image of her. Riku's father was immensely upset with the lose, partly blaming his daughter for her death as it was her unwillingness to co-operate and act normally that drove her to insanity, and eventually death. In a small way Riku also blamed herself. If only she could have snapped out of the feeling of loneliness and being in her own world, as she know was directly in that situation. With her father being as busy as he always was and being even more neglectful, it seemed that the mansion staff, in particular the chef who was an old woman, and her husband the gardener took her under their wing and raised her as if she was their own.

The attention from the woman and man made dramatic increases on her personality. She was now better at communicating with children her own age, though she still wasn't at the normal level. She was now operating more normally and to the relief of her new caregivers she was reacting to them to, as they were close to her mother and vowed to look over the young girl. The time came for graduation at the academy, and Riku passed all of her tests to become a fully fledged ninja. Everyone was surprised as they didn't know how she would go as she never gave any indication of her skill, especially to the other students. She was now a genin for Kumo and was assigned a squad with two other ninja her own age and male jounin to be her sensei.

Riku's father was so proud of her daughter, and could finally connect with her in some small way. He taught her how to use the clan abilities, and was surprised with the skill that she portrayed. She was very talented, and was catching on quickly. He had taught her nearly everything at a genin level and was starting to think that she could be the one to take over the clan when he died, as he wanted it. But he still didn't have the contact with her that she wanted, and this was voided with her caretaker parents. Her father treated her more like a student then his daughter. Riku still didn't hang out with children her own age and it was worrying to her caretakers. So the man, who was ex-shinobi and was also an accomplished fighter and taijutsu user sought to personally teach Riku in the ways of the Hajikun [Grip Fist Style] which he learnt from his own master.

Riku was excited to learn this unique style as it was renowned as being one of the most difficult and power taijutsu styles in the world. She was surprised that her gardener would know such a thing, but when she learnt of his past she finally grasp the idea. They thought that if they could get her into fighting, then she could meet and battle with others her own age and become more social. So he taught Riku how to fight in the style, and for a while it was as if she would never get it. The style itself was very difficult, but eventually she would become a successful user. He decided to enter her in some underground fighting competitions that few knew about in the Lightning Country. She was excited but also scared. These competitions were the real deal, she would be fighting grown men and woman who were talented fighters in their own right, but he knew that she was up to the challenge, Riku was special.

So between entering underground competitions for fighting and going on missions as a genin her general skill levels improve dramatically. So it was no surprise when she was promoted to chuunin, one of the earliest in her class. She showed a dedicated, skilful physical set, something that doesn't come around very often. She trained very hard, working on her physical body to get into shape for the underground tournaments, but also with her father to better her ninjutsu skills and clan abilities. She soon became a known name in the underground circuit, and fought under the title Flash Goddess, as her speed and precision was something to be admired. She started to win tournament after tournament, and was soon the champion of the underground fighting scene, something never done by a girl one especially her age.

[The Ending - Rising to the Top, Reaching for the Stars]


Riku's talents and skills here starting to get recognised by the higher-ups in the village, and she was in contention to be promoted to jounin. But the most surprising aspect of her and the most incredibly would have been her personality change. Though she still doesn't have the communication skills that one would expect, she channelled her persona and confidence in the fighting ring into everyday life, and was now better at communication with others, especially people her own age. She had grown up, and was now a very striking and beautiful woman. She attracted many men's attention and perhaps this is the reason why she channels her uncomfortableness with others into a flirtatious manner.

Quickly she began to rise among the ranks, and was promoted to jounin. She was now focussed solely on being the best ninja she could be, and was quickly becoming one of the most talented the village had ever seen. Many couldn't have done what she had done, but her background offered her the resources for her to make it. It shaped what she became, a strong talented women. And she would need all that strength and talent to fight the challenges that the future would bring her. With the 2nd Raikage's death, and anarchy amongst the village, Riku was set to face one of her toughest challenges yet. The village was in chaos; many were ragging and rampaging in the streets, striking down houses and business setting them on fire. It was the job of the shinobi of the village to stop the chaos, but it came as a price to many.

Riku's father and her caretakers, while trying to stop ragging citizens and wayward shinobi from attacking the Hougaku clan compound died. The death of not only her father, but the people that cared for her, and raised her to be the person she was today made her angry. With that she set out to correct the village, and kill all thoughts who sort to bring it down. After a week of chaos the village was restored and balanced was once again settled. After the rush of adrenaline for nearly a week, Riku's efforts and determination earnt her title of the new Raikage. Through a time of confusion she lost everything that was close to her. Her father, and her caretakers, but she strived and put the village first nearly single handily taking down and restoring balance.

This was the single factor that the council looked on when stating her as the official 3rd Raikage of the village. She had a lot on her plate now. She had to grieve and get over the death of her family, but not only that she had to restore a whole village which had cracked at the seams. The propaganda and totalitarian style of leadership had done nothing for the village, and now everyone had paid the price. Riku was going to bring change. She had lost everything because of the corruptness and chaotic nature of the prior leadership, and she vowed to never let history repeat itself. She was now a woman, a woman who had grown up so much from that small little girl who was so sheltered and innocent. She was tough and strong and willing to do anything for Kumo. The village was now her family, and she would do anything to protect it.


Role-Play Sample:
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Last edited by Todd on Sat 08 Jan 2011, 8:00 am; edited 32 times in total
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Hougaku, Riku [Raikage] Vide
PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptyTue 26 Jan 2010, 10:25 am

Jutsu


Basic Ninjutsu
Quote :


Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: Chozou no Jutsu - Storage Technique
Rank: E
Type: N/A
Element: N/A
Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened.

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Name: Anshi - Night Vision
Rank: C
Element: N/A
Description: After performing the right hand seals, the user would focus their chakra into their eyes allowing them to see in the dark.

Name: Kuchiyose no Jutsu - Summoning Technique
Rank:C
Element:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.

Name: Blurry Steps Technique
Rank: C
Type: Ninjutsu
Description: Blurry Steps Technique is a Ninjutsu technique used as an enchancer. The user pumps charka into their muscles to allow for a heightened bursts of speed, increasing the users speed by 20% for 2 posts. When the user moves the opponent wont be able to clearly see them as a blurry trail will form behind the opponent. This is useful so the opponent cannot get a fix on the target.

Name: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Element: N/A
Description: Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.

Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique
Rank: A
Type: Ninjutsu
Description: Meisai Gakure no Jutsu is an advanced Ninjutsu technique used by Gensai Yamamoto. After forming the needed handseals, the ninja can grant themself near invisibility. So far only the Sharingan eye and its revelation abilities has been shown to pierce the veil and see the hidden ninja. It is unknown if the Byakugan can penetrate the jutsu and see the user's chakra circulatory system.

Flash Force Technique's
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Name: Flash Force: Prince of Shadows
Rank: C
Type: Ninjutsu
Element: N/A
Description: This is a simple technique used by members of the 'Flash Force'. If standing in a shadow, even a fairly dull one, the 'Flash Force' member can, at this point, carefully use their chakra to darken their body and make it totally invisible to all but the most careful scrutiny. However, they may not move while they do this, as it does take quite a bit of concentration.

Name: Flash Force: Chakra Sabotage Technique
Rank: B
Type: Ninjutsu
Element: N/A
Description: An incredibly frustrating technique, the user must gather their chakra in their mouth, suck it up, and then blow it into a machine. The chakra in the mouth is formed into sand-like particles of chakra. No matter how simple the machine, or elaborate, the chakra particles will somehow foul it up, preventing lock tumblers from moving, gears from properly turning, etc. While any mechanic can fix affected devices, this can nevertheless be frustrating and can be used to temporarily clog-up anything machine based.

Name: Flash Force: Chakra Coat Technique
Rank: B
Type: Ninjutsu
Element: N/A
Description: Chakra Coat Technique is an advanced Ninjutsu technique used by 'Flash Force' members to cloak the movements of the user. The user of this technique performs the needed handseals and will release chakra so it makes a coat made of chakra around their body. This Chakra Coat is the ultimate stealth coat as a tiny layer of chakra spread around their entier body even on the soles of one's feet which acts as a cushion between the feet and the ground, making footsteps silent and any movements the user may have. Also due to the chakra coat around the user it supresses the chakra scent so chakra sensing ninja will not be able to find the user while the coat is in effect. This technique lasts for as long as the user is willing to pump the chakra.

Name: Flash Force: Empty Mind Technique
Rank: A
Type: Ninjutsu (Passive)
Element: N/A
Description: The 'Flash Force' are said to be some of the most clever and clear-headed shinobi known to man. Those with this ability take it one step further, and are so in tune with their surroundings that they can far more easily detect illusions and ignore their unnatural nature. Basically, for every none S-rank genjutsu cast on the user, his mind is alerted of the illusion and automatically reduces the duration of the Genjutsu affecting him by one post. However, this effect can only work against two Genjutsu per thread, and even then cannot break the minimum duration.

Name: Shunpo: Flash Step
Rank: A-S
Type: Taijutsu
Element: Raiton [Lightning]
Description: This is an advanced technique which was created by the Raikage Roku Hougaku, which is then taught and passed onto advanced 'Flash Force' members. Shunpo is a movement technique that allows the user to move faster than the eye can follow. The focal point that determines the bases of this technique is speed. The user will pump a exact amount of raiton based chakra into their legs for a split second dramatically increasing the speed which they can move. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. For this technique to work the user must be limited to being on the ground, as they have to launch off of one foot to perform the technique. Training and skill are what determines how fast a user of shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time. This skill, when mastered fundimentally allows the user to move at near bushin speed over short distances. This techniqe can only be used for a limited time during battle as it consumes a A-ranks worth of chakra each time it is used, which would drain the user considerably over long periods. An A-ranked user many use Shunpo once per topic, while a S-ranked user may use the technique twice per topic.

Name: Senka: Flash Blossom
Rank: B
Type: Taijutsu
Element: Raiton [Lightning]
Description: This is a technique which can only be learn't by a S-ranked (expert) Shunpo user. This is a technique developed by the Raikage to be taught to experienced Shunpo users. This is a special shunpo technique where one moves to their opponents back. This move essentially let them directly attack the target in a single strike. The movement is so fast that an opponent may not be able to tell whether they were attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are as the strike is so swift and fast.

Name: Utsusemi: Molting Cicada
Rank: C
Type: Taijutsu
Element: Raiton [Lightning]
Description: This is a technique which can only be learn't by a S-ranked (expert) Shunpo user. This is a technique developed by the Raikage to be taught to experienced Shunpo users. This technique allows the user when moving at a great speed to leave an afterimage behind them. The afterimage may even appear to have taken damage when an attack is launched due to the superior speed in which this technique involves. This technique lasts for a single post and while active the user gains a 40% speed increase. It can be used as many times as the user wants to in battle.

Lightning [Raiton]
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Name: Raiton: Lightning Flash Orb
Rank: D
Element: Raiton
Description: This is a simple lightning technique which is very useful. The user will gather lightning chakra in their hand into a small orb. They will then release it into the air above the opponent. When it explodes it creates a flash of intense light, making it near on impossible for the target to see. This can be used as a distraction or an escape tool. The flash lasts for a single post.

Name: Raiton: Charge Volt Technique
Rank: D
Element: Raiton
Description: This is a very simple but handy raiton based technique. After a single handseal the user will charge-up raiton chakra within their body. This charge-up takes a single post and when the time requirement is complete this technique can be performed. The following turn, if a raiton based technique is used due to the charged raiton chakra within the users body, that raiton technique will do twice the damage then it normally would.

Name: Raiton: Grip
Rank: D
Element: Raiton
Description: This is an add-on jutsu for the Raiton: Lightning Spear technique. By using an extra D-ranks worth of chakra the user will focus their shape manipulation even further and produce a large hand end of the spear. This offers the technique an additional 5m but also allows the user to grab any escaping or moving target if they evade the first phase of the attack. The Raiton: Lightning Spear technique must have been used the previous post for this jutsu to be used.

Name: Raiton: Overload
Rank: C
Element: Raiton
Description: Through the use of this technique, the user radiates their chakra through the air around them, overloading and disrupting any electronic equipment around them. With enough focused chakra output, the user can also make electronic devices explode. The technique can be focused or spread over an area in order to block out communication lines, radio frequencies, etc.

Name: Raiton: Lightning Clone Technique
Rank: C
Element: Raiton
Description: This is a Ninjutsu technique that utilizes lightning to create a Bunshin clone. Unlike a normal Bunshin, the Kaminari Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a spark of electricity.

Name: Raiton: Static Rain Technique
Rank: C
Element: Raiton
Description: A simple technique that, if used while the target is directly exposed to rain, significantly wet, or immersed in water, will cause all lightning jutsu to zero in on the target. This is instant and also offers a 25% increase in damage if combined with any water.

Name: Raiton: Electric Wave
Rank: C
Element: Raiton
Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave of electricity expands is a sphere around the user, since it's painful to touch, anyone caught in the blast radius will be knocked back and stunned for a single post. The wave only extends in a radius 10m.

Name: Raiton: Lightning Bolt Technique
Rank: C
Element: Raiton
Description: After performing several hand-signs, the user will collect Raiton chakra into one or both of their fists that will then possess a visible display of lightning with the palm, lightning that becomes clinched within the user’s closed fist. Upon throwing a fist, usually into the open air though not necessarily, the user will send a bolt of lightning straight out in the direction they punched. If a direct hit is landed this technique will surge the target’s body with electricity, stunning them for several seconds and potentially paralyzing them. This technique also creates blunt force and heat damage as the exact point of impact, which is all the more damaged if the technique is delivered through a direct punching to the opponent. The size of this bolt is roughly the side of the user’s closed fist in diameter.

Name: Raiton: Lightning Finger Bullet
Rank: C
Element: Raiton
Description: Raiton: Lightning Finger Bullet is a technique creates a lightning bullet which can be fired from the users finger. Once launched it can travel up to 50m, and if charged for a single post, can travel up to 100 m. The shot has great peircing potencial, and if it strikes the opponent, will most likely pass through them. The ability to pierce their body means that it will also paralyse the target for a single post.

Name: Raiton: Cannon Shockwave
Rank: B
Element: Raiton
Description: This is a cannon like projectile technique that uses a wide burst of lightning over a wide circular area. Though it is slow, it takes up a large area, thus making it hard to dodge at closer ranges. From far away, one can move far away enough to dodge the attack, but normally it takes a great effort from any range to completely avoid the attack. The technique has a range of 20m, and to be hit by the attack isn't considered fatal, only enough to repel the target backwards, it has burning and a single post paralysing effects that make taking a direct hit critical in a battle.

Name: Raiton: One Thousand Thunder Claps Technique
Rank: B
Element: Raiton
Description: This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound. This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet.

Name: Raiton: Chain Lightning
Rank: B
Element: Raiton
Description: This technique is used to create networks of lightning chakra between objects. By sending lightning chakra through multiple objects, one can create a net of lightning. This can be done through items such as shuriken, kunai etc and when the opponent steps within the area of the linked lightning, they will be shocked by the lightning in the circuit, and they will be paralysed for a single post.

Name: Raiton: Rotating Shock Wave
Rank: B
Element: Raiton
Description: The user of this technique will gather raiton chakra in their body and then release it while they rotate in a 360 degree fashion. On release, the chakra will surge into an electrical current, forming a wave in a circular motion around the user. This technique can be used as both a defensive and offensive attack as it is also a for of counter. The lightning currents have a defensive ability surrounding the user, but if the user keeps rotating the waves will spread out in a 20m radius around the user, shocking and stunning any target that may inhabit the range.

Name: Raiton: Lightning Spear
Rank: B
Element: Raiton
Description: By combining lightning chakra Nature Manipulation and Shape Manipulation the user will form a thin lightning spear from the palm of their hand. This spear has a maximum range of 12m and because it is made up of lightning chakra it is fast and has great piercing ability. It also has the advantage of being able to be used for surprise attacks and capturing. When the enemy's body is pierced it numbs the targets body and the user can also alter the spear's shape into multiple additional smaller spears increasing the number of wounds. The blade can also be swung in order to cut things as well as cause fatal injuries.

Name: Raiton: False Darkness
Rank: B
Element: Raiton
Description: This is a technique which requires no handseals. After gathering a large amount of chakra into ones mouth, they open it and exhale to release a strong bolt of electricity from their mouth. This strong bolt of electricity can be defended against by a powerful attack or defense.

Name: Raiton: Tornado Lightning Whip
Rank: B
Element: Raiton
Description: After the required handseals the user will channel lightning-chakra in both of their hand. Once the technique is completed, the lightning chakra will be condensed and when released they form a long whip of lightning which is can range from 10-15m. The whips of lightning can be controlled from the users hands and are very fast and powerful able to pierce through metal defenses. The surge of electricity within the whips means that on contact it causing burning damage plus the opponent will be paralysed for a single post. But they do take concentration to maintain but used in the right way are incredibly deadly.

Name: Raiton: Live-Wire Flash
Rank: A
Element: Raiton
Description: Raiton: Live-Wire Flash is an advanced lightning based technique which does not cost much chakra to perform. After the required handseals the user slams their palms to the ground and sends a visible line of electricity that travels along the ground from the user to an opponent. This surge of electricity is controlled by the user at a very significant speed. This gush of electricity can travel to as far as twenty meters and can move is different directions not having to stay in a single line, making it very hard to dodge due to its accuracy and speed. On contact the target will become completly paralysed unable to move a muscle for a single post as the surge from the ground pulses up their body. They also gain extensive burn damage from this technique as it literally fries their body.

Name: Raiton: Thunder Saber
Rank: A
Element: Raiton
Description: This jutsu channels lightning-chakra to the user's hand. Once the technique is completed, the user will release the chakra towards the target. On contact this condensed chakra causes a great explosion of lightning. This produces heavy amounts of damage that is usually to the target if it is a direct hit.

Name: Raiton: Electric Circuit Technique
Rank: A
Element: Raiton
Description: An extremely useful, but equally deadly technique, this technique is, at its core, a defensive technique. It was created as a method for Kumogakure shinobi to defend against opponents who also wielded raiton. However, what better way to defend against an opposing lightning attack but to turn it back on them. The only 'seal' used in this technique is the "Ram" seal extended outwards (pointers face outwards). The enemy jutsu is caught upon the tips of the fingers and is then guided down the left arm by the fingers of the right, along the chakra pathways of the arm and into those of the lower abdomen, being careful to keep the electricity away from the chakra coils around the heart. The right arm is then extended and the jutsu fired back at its original user with twice the power in the technique. While useful, this technique has many potentially fatal drawbacks. For one, the user must be grounded in some way shape of form during this jutsu's use. Should they be removed from the earth, the electricity will simply disperse within their body and electrocute them. Second, they must be stationary as the jutsu requires too much concentration to be performed while moving. Thirdly, the captured electricity must be released quickly as it will shock the user should it not be. Fourth and most importantly, the user MUST guide it away from the heart. Many inexperienced users of this technique have fallen due to their carelessness, their hearts literally fried within their chests. It is for that reason only that this technique is only used by experienced ninja.

Name: Raiton: Raijin's Tuxedo
Rank: S
Element: Raiton
Description: This is an advanced lightning technique that is unique to Riku Hougaku. Riku will perform a set of handseals and raiton chakra will wrap around her body in a thick layer. With this Riku can electrically stimulate her body entire nervous system and speed up their neural synapses to react faster to danger and push her physical prowess to the absolute limit, allowing her to gain tremendous raw speed and power. While using this technique, Riku's reflexes and agility are dramatically heightened making it difficult, even for the Sharingan to keep up with her. With this increase, Riku's speed, agility and reaction time all increase by 60%. Along with the incredible speed increase the lightning armour offers a kind of defense and additional bonus. It protects the user from any taijutsu techniques A-rank and below, and due to the surrounding Lighting chakra the armour can absorb all lightning based techniques C-rank and below. Though, wind-based techniques are 25% more effective against the user while the technique is in affect. The technique also has the added bonus of a paralytic/stunning effect on contact with a target. If Riku touches a target while this technique is active then that persons musclular system will seize-up on contact, becoming stiff, unable to move (note that the instant contact is broken the body fuction will revert back to normal) this is due to the foreign surge of raiton chakra running through their system. This technique lasts for 4 posts, but this does have a negative effect on the users body as it is put under immense pressure. The muscles will begin to tear away and the production of lactic acid in the body increases, which can become very painful over time. After using this technique the users base speed and strength is reduced by 15% and they will require medical attention to repair the damage to their muscles.


Water [Suiton]
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Name: Water Release: Water Puddle Technique
Rank: D
Type: Ninjutsu
Element: Water
Description: Water Release: Water Puddle Technique is a ninjutsu technique utilizing the water element. By altering personal body shape, the user can melt into a puddle of water on the ground. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

Name: Water Release: Detox
Rank: D
Type: Ninjutsu
Element: Water
Description: Water Release: Detox is a technique used to "flush out" foreign objects or substances from the users internal system. The user will produce two handseals and begin to manipulate the water insideof their body. Within seconds their water chakra will find the foreign thing and it will be released out of the users pores along with an abundance of water. This technique can be used to quickly get rid of poisons etc before they circulate the users system. This technique can only "flush out" items one post after their entry and if this technique is used more than twice in a single thread the user will quickly become dehydrated and will feel very ill due to all the water that is lost from their body.

Name: Suirou no Jutsu - Water Prison Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.

Name: Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however; it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Name: Mizuame Nabara - Starch Syrup Capture Field
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Izumo will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows Izumo or a comrade to charge and attack without fear of becoming bogged down as well.

Name: Water Release: Liquid Bubble Technique
Rank: C
Type: Ninjutsu
Element: Water
Description: Water Release: Liquid Bubble Technique is a Ninjutsu technique utilizing the Water Element. This jutsu comes with two uses, one being that the user can create a bubble of water, and the second use being that the user can breathe underwater by using the oxygen within the bubble. To utilize this technique, the user will first use his chakra to generate water from the area. Once he has surrounded himself with this water he will expand his chakra forcing the water to create a protective bubble around him, which has the stability to protect the user against most low levelled jutsu depending upon what element the jutsu exploits. This bubble of water is completely hollowed out and can only keep its stability due to the user occasionally feeding his chakra to the water the bubble is made of. The second use of this jutsu is rather easy to use since, the user has formed the bubble. Within the bubble a considerable amount of oxygen is present which the user will use as a way of breathing beneath the water. (This oxygen runs out after three posts if the user is below the water.) This provides him with a way of evading strong attacks when the time comes. The downfall to using this technique underwater is that he moves around slower.

Name: Water Release: Poseidon’s Anger
Rank: C
Type: Ninjutsu
Element: Water
Description: After performing the set of handseals, the user will raise their hands in the air and all water sources nearby begin to ripple and progressively get worse until they begin making violent waves, vicious currents or both. These once hidden water sources will rise to the surface whether it being from a river near by or a underground water source. The water will become more irratic, and with the users chakra they can make these water sources more avaliable creating a thin layer of water along the ground around them which churns and crashes as if it has a mind of it's own. This jutsu is not an attack as such but makes moving about in water (such as running and quick movements) more difficult dramatically decreaing the speed of the opponent, also it gives the user a readily avaliable source because of the effects.

Name: Water Release: Beach Crab Technique
Rank: C
Type: Ninjutsu
Element: Water
Description: A jutsu that can only be used on water or atop loose soil (sand, non-rocky aerated dirt, etc,) this technique causes a pair of pincers to rise out of the ground/water and grasp the target by the ankles before pulling him underground/water. An important difference between this technique and Doton: Shinjuu Zanshu is that in this technique the target is fully enveloped in the earth or water. Water is less efficient because of its fluidity, and the target is only held under for one post. There is something to be said, though, for the change in momentum that can occur when you force an opponent to abandon all thoughts save survival.

Name: Water Release: Water Shield Technique
Rank: C
Type: Ninjutsu
Element: Water
Description: A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. After the initial creation that user can manipulate the water, allowing for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. This technique being water element based means the shield has the same weaknesses and strengths as the element does while protecting the user. It can protect against a fire based technique equal to it's rank, but is weak against lightning techniques.

Name: Water Release: Water Puddle Transportation Technique
Rank: C
Type: Ninjutsu
Element: Water
Description: The basic Water Puddle Technique must be learned before you can use this technique, since it requires the Water Puddle Technique to be used in conjunction with it. The user is able to bypass any chakra seals or any form of prevention of the use of this as long as their is water on the other side of their body of water. They move within the puddle by a Teleportation to another puddle in another area If a user uses the Water Puddle Technique while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below.

Name: Water Release: Water Sword Technique
Rank: C
Type: Ninjutsu
Element: Water
Description: This technique creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and fire attacks.

Name: Water Release: Water Cannon
Rank: B
Type: Ninjutsu
Element: Water
Description: A technique that lets the user spit a powerful beam of boiling water, strong enough to cut through wood and hot enough to scald flesh. This is produced when the user gathers suiton based chakra within their mouth, holding it for a split second and then firing it at the opponent. Eventually, it becomes powerful enough to carve through stone.

Name: Water Release: Piercing Water Spikes Technique
Rank: B
Type: Ninjutsu
Element: Water
Description: Used when the enemy is standing on top of water to surprise attack them from below. Large sharp drill shaped spears made of water comes forth out from the water at great speed around the enemy and attacks. Alternatively, this can be used as a powerful defense, causing the water drills to intercept attacks and either nullify them (in the case of elemental techniques, B-rank or lower) or deflect them high (in the case of projectiles and specific taijutsu attacks of stage A-rank and lower.)

Name: Water Release: Water Torrent Technique
Rank: B
Type: Ninjutsu
Element: Water
Description: This technique is somewhat comparable to the Doton Doryuu Taiga, in that the user creates a small torrent of water that moves along the ground at a high speed and can carry opponents away with it. If there is a sizable body of water nearby, or the user's Mizu Soujuu is up to the task, the size of the torrent can be quite large. Otherwise, the torrent is smaller and more specific, able to target one opponent or straight line of opponents.

Name: Water Release: Water Snake Binding
Rank: B
Type: Ninjutsu
Element: Water
Description: This technique allows the user to bind a target opponent with a torrent of snakes made out of water. This technique requires no handseals, and when performed water will secrete from the users arm and shoulder area. These water snakes will move at speed and wrap around the opponent with force holding them in place. If a water snake is broken by the target, it can simpley be replaced with another one (an additional chakra cost is needed). This usually tires the opponent out considerably leaving them open for an attack.

Name: Water Release: Blowfish Shield Technique
Rank: A
Type: Ninjutsu
Element: Water
Description: A dual purpose jutsu that, when executed, quickly forms a strong shield of swirling water around the user in the shape of a sphere. It is big enough to protect up to four people (size of a sedan), and sturdy enough to halt A-ranked ninjutsu. When the shield is broken or the technique ends, the water violently explodes outwards in all directions as a hail of solidified water daggers. One should be careful not to let the shield burst when there are allies nearby as the damage can be extensive.

Name: Water Release: Volcanic Water Explosion
Rank: A
Type: Ninjutsu
Element: Water
Description: This suiton technique utilizes the use of the high pressures of water. The user begins the jutsu with a string of hand signs then places their hand upon the ground or a nearby body of water, water will then fire out toward the users opponent at high pressured levels to the point of being capable of ripping skin off a normal shinobi's flesh, these pressures are also affected by intense heats as the specific water being fired out is being heated to hot temperatures similar to those found around volcanic vents. Being hit by this blast directly will not only over boil you, but will also burn your skin off and blast you to the direction the water fired from. There must be a body of water to use this jutsu so in a situation where there aren't below surface waters say in a desert, the ground method would be unusable.

Name: Water Release: Dehydrating Waters
Rank: A
Type: Ninjutsu
Element: Water
Description: The user will use the jutsu in conjunction with another water style jutsu or on an already existing body of water. This jutsu can be used without handsigns. The jutsu will by using the users chakra imbue their own chakra into the water after a string of handsigns the chakra will cause that water, to at the contact of anything housing moisture to almost instantly dehydrate as the water absorbs that individuals moisture content, the water will quickly remove all water from a beings body if they spend enough time touching it. This only applies to being physically touched so walking over the water avoids it's affects. The user is unaffected by this as it's their own chakra. This also applies for mist and water in vapor states, if the user is a Ice user they can also apply it to ice. The water absorbed adds to the dehydrating waters volume.

Name: Water Release: Rising Steam
Rank: A
Type: Ninjutsu
Element: Water
Description: This jutsu is performed as the user turns all nearby water in whatever forms into high temperature steam, the steam is capable of causing hallucinations due to increased heat and humidity and can eventually cause one to go unconscious if staying there for too long. The steam will move toward the opponent and will avoid the user to the point of it moving out of the way when the user moves. The water basically becomes hydrophilic to the opponent and hydrophobic to the user. The secondary part of the jutsu involves each individual steam molecule bursting into a blast of water which goes toward the opponent while ignoring the user. This jutsu can be used without handsigns.

Name: Water Release: Pressure Chamber Prison Technique
Rank: A
Type: Ninjutsu
Element: Water
Description: Similar to Suirou (Water Prison), the user traps a target inside a spherical prison of water. The jutsu can be maintained as long as the user keeps one hand inside the prison, and the victim is unable to escape once inside. At the same time, however, the user cannot use any other jutsu with his single free hand. This advanced version of Suirou acts as if the person inside was being sent deep underwater: the amount of force pressing against his body increases the longer the jutsu is held. Eventually, his bones will begin to break, one by one, not to mention the immense discomfort. It is a favorite for extracting information from an unwilling target because this technique cannot kill; the effects always stop at the point just before it would cause death.

Name: Water Release: Accelerated Erosion
Rank: S
Type: Ninjutsu
Element: Water
Description: The user does a string of handsigns summoning a large wave of water which reaches around 10m in height. The water though is imbued with the users chakra and once in contact with something will cause it to almost instantly deteriorate, upon a living creature it will cause accelerated aging to the point where they turn to dust by touching this water. The power and speed of the wave make it incredibly difficult to doge in close quaters, and once the wave has subsided it will vanish, seeping into the ground making an erosive crater in the ground. After using the water the user will be extremely fatigued to the point where any seals or jutsus that may be changing physical appearance will be broken, this doesn't apply to Kekkei Genkai though. The user will also be negatively affected as they will also experience accelerated aging to an additional fifty years being added to their current physical form although this is only temporary, lasting the remainder of the day, after the user gets rest for one whole day they will return to normal gradually losing a decade for each well rested day till returning to normal age.



Last edited by Todd on Fri 14 Jan 2011, 9:42 am; edited 14 times in total
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Hougaku, Riku [Raikage] Vide
PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySun 31 Jan 2010, 10:03 am

Taijutsu

Martial Style:

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Name: Rokushiki Style (Six Powers Style or SPS)
Emphasis: The Body. Speed and Strength.
Requirements: Have to be taught from a master of the style (i.e in character someone who already knows the style).
Description: The style of Rokushiki is the most advanced taijutsu style known to the ninja world, putting styles such as the gentle fist to shame. Rokushiki itself is incredibly complex, focusing on the users body as whole to perform unimaginable things, and do devestating damage. Users of this style are focused on the physical side of training, making sure their body is completely fit and working at it's maximum. Only people who are naturally talented in the physical art of taijutsu are taught this style, and even before you learn Rokushiki you have to be a talented taijutsu user. Rokushiki focuses on 6 main techniques/skills which the style itself evolves around. These six styles are the focus of the technique as a whole, and are usually taught one at a time. The order in which they are taught isn't set in concrete as some shinobi may be suited to other areas of the style and are taught there first, but their is a basic order in which the techniques/skills are taught, ranked by the generally difficulty of the skills.
Natural Jutsu:
*All natural jutsu are passive techniques which the user can activate and deactivate with no charka cost, except Rokuougan*

Kami-e [Paper Drawing]

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Name: Kami-e [Paper Drawing]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the first out of six base techniques a user of the Rokushiki will learn. Kami-e is the art of not being hit. This technique makes the users body go limp in order to avoid any attacks, and float like a piece of paper. The user is able to do this by simultaniously flexing their muscles in their body and one single and instant moment. This allows their body to gain a unparalleled level of dexterity and flexibility compared to a normal body.

Geppou [Moon Step]

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Name: Geppou [Moon Step]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the second out of six base technique a user of the Rokushiki will learn. Geppou is the art of the air kick. Geppou allows the user to actually jump off the air itself, allowing them to stay in the air for much longer than usual. Rokushiki users can use this technique to cross great distances without ever touching the ground, or set themselves up for swift, aerial attacks. While the technique itself affords several advantages both in and out of battle for the user, it has but one major weakness: since its usage depends heavily on the user's legs, restraining or pinning down any major parts of their lower body can significantly disrupt Geppou.

Rankyaku [Storm Leg]

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Name: Rankyaku [Storm Leg]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the third out of six base technique a user of the Rokushiki will learn. Rankyaku is the art of offensive speed and strength. This is a very advanced technique which Rokushiki masters still have trouble learning, but the technique itself is very versatile having many seperate techniques spawn of it. Rankyaku is a powerful projectile technique, in which the user starts by kicking at very high speeds and strength, sending out a sharp "air blade" that can slice objects and greatly damage a human body. This technique requires the ultimate level of speed and strength within the Rokushiki style, as users legs have to be powerful and fast enough to literally general and manipulate small amounts of wind. This technique can only be performed by the users legs, as the arms are not powerful enough for this style of technique. The user of this technique does not require the wind element to perform it.

Shigan [Finger Gun]

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Name: Shigan [Finger Gun]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the fourth out of six base techniques a user of the Rokushiki will learn. Shigan is the art of bullet-like piercing. Shigan is a close-quarter combat technique, in which the user pushes their finger into a certain target at very high speed, leaving a wound similar to a bullet wound, having the same affect that a bullet would have on a target. sharper points can be added to this technique by advanced users, enabling the use of actual modern bullet-like wounds. Users of the Rokushiki usually have their own signature version of Shigan as the Shigan's shape is derived from the shape of the finger.

Soru [Shave]

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Name: Soru [Shave]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the fifth out of six base techniques a user of the Rokushiki will learn. Soru is the art of explosive disappearing. Soru allows the users to moves at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds. The principle of this technique is to kick off the ground at least 10 times in the blink of an eye. This allows users to move at speeds which makes them disappear to the common eye, speed unfathomed by most. This is capable due to the strength on the users legs. This technique is very advanced, and takes decades of practice to master. But, once this technique has been mastered then the users speed is unparalleled by most. The user will gain a increase in their base speed per rank i.e D-rank - 10%, C-rank - 20%, B-rank - 30%, A-rank - 40%, S-rank - 50%. This technique is usually combined with the other base techniques of Rokushiki, making Soru the most fundamental of Rokushiki techniques.

Tekkai [Iron Mass]

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Name: Tekkai [Iron Mass]
Rank: D-S
Type: Taijutsu
Element: N/A
Description: This is commonly the six out of six base techniques a user of the Rokushiki will learn. Tekkai is the art of Iron Carapaces. Tekkai hardens the users muscles to the level of iron (in theory the opposite to kami-e), in order to nullify damage taken from attacks. However, it can be broken by strong enough forces, but that depends on the level of attack compared to the users own level of Tekkai. When Tekkai is active, the user is unable to move, with the exception of certain combinations with other Rokushiki techniques. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces with their use of Tekkai. Furthermore, despite the increased physical density that one gains when activating this move, one should remember that the user's body is still flesh and blood. Thus, its resistance to other than solid attacks remain pretty much the same, making the user as vulnerable as ever to certain attacks. For example certain elemental chakra and chakra based techniques break through Tekkai. As such, even masters of Tekkai are far from indestructible.

Rokuougan [Six King Gun]

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Name: Rokuougan [Six King Gun]
Rank: S
Type: Taijutsu
Element: N/A
Description: This technique can only be learnt when all of the six base techniques of Rokushiki are mastered. Rokuougan is the art of full mastery of Rokushiki. This technique is the most powerful technique avaliable to Rokushiki users. Rokuougan is the secret and ultimate attack of the Rokushiki style. Those who have absolute mastery of the other six skills can have access to this seventh skill. The user places both his/her fists right in front of the target and launches a devastating shock wave of physical energy and chakra. This technique causes massive internal injuries to the target(s). This technique does no actual external damage to the target(s) which seems quite odd, but, it actually bypasses the exterior of the target(s) and destroys them interally. All muscles, bones, organs, and networks within the target(s) are automatically destroyed, resulting in ultimate death for the target(s) involved. But due to the nature of this technique it is only to be used in dire situations as the technique itself has a draining and damaging affect on the user. As such, this technique can only be used twice per battle, if used more, then the user opens themself to the possibility of death. If a Rokushiki user who hasn't mastered the six skills tries to use this technique then it will result in death to them.

Specialty Jutsu: [A list of jutsu that require some amount of chakra to use.]

Kami-e [Paper Drawing]

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Name: Kami-e: Slime
Rank: D
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Kami-e. By channelling chakra through their body, instead of the body becoming limp like paper, it stretches and moves in ways slime or sludge would move in order to avoid attacks. This makes it harder for opponents to attack the user as their movements are now more unpredictable.

Geppou [Moon Step]

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N/A

Rankyaku [Storm Leg]

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Name: Rankyaku: Victorious Bird
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. The user creates a large Rankyaku in the shape of a bird. This Rankyaku has a much wider range, greater attack power, and is capable of cleaving steel - something other variations cannot do. The cut is also more focused, instead of flickering and jagged like a normal Rankyaku.

Name: Rankyaku: Line
Rank: D
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. This variation is performed by user in a stomping action. The air is blasted straight ahead in a line towards the opponent like a bullet, instead of in a curve as witnessed in the normal version. This way it travels faster than the normal Rankyaku.

Name: Rankyaku: Shuriken
Rank: D
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. This variation is performed by user in a quick succession allowing them to fire multiple Rankyaku blades in the shape of shuriken. Per post the user can create up to 20 shuriken-like Rankyaku blades.

Name: Rankyaku: Lotus Blossom
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. In this attack, Rankyaku is performed with both legs instead of one, causing multiple cuts on either side of the opponent. The cuts at first appear small and then "blossom" into larger ones, explaining the name of the technique. This causes a greater amount of damage.

Name: Rankyaku: White Lightning
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. The user will pull their leg up and delay the release charging the power of the Rankyaku. When released, this makes the technique a much more powerful form of Rankyaku that is more powerful and faster able to cut the air in a larger area.

Name: Rankyaku: Wolf Pack
Rank: B
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. In this attack, the user shoots four Rankyaku cuts, each in the shape of a wolf, straight at the opponent. Because of their strange shapes, these Rankyaku seem to explode rather than cut, much like compressed air bullets rather than blades. A experienced user may hone this technique so they are able to initiate it correspondingly with Geppou.

Name: Rankyaku: Autumn Rain
Rank: B
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rankyaku. In this attack, the user shoots multiple Rankyaku cuts while jumping into the air. The user will push off of one leg while the other is at a ninety degree angle firing Rankyaku blades and spin rapidly through the air. This makes the cuts cover a larger area in a spiratic nature as they user is jumping and spinning while the technique is in place. This technique is often used to take out multiple enemies.

Shigan [Finger Gun]

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Name: Shigan: Yellow Lotus
Rank: D
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Shigan. This attack is simply a rapid-fire version of the normal Shigan technique that hits the enemy multiple times. It can only be used in the wound that was created on the first hit, not causing multiple wounds but makes the inital wound much larger.

Name: Shigan: Flying Spectrum
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Shigan. This is fundimentally a combination of the Shigan and Rankyaku technque. It is a projectile version of Shigan that fires sharp air bullets from the fingers, and are therefore able to pierce the target body completely as it is much more powerful due to the combination of skills. Unlike other versions, this type of Shigan is launched by flicking instead of jabbing.

Name: Shigan: Flying Spectrum
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Shigan. This is fundimentally a combination of the Shigan and Rankyaku technque. It is a projectile version of Shigan that fires sharp air bullets from the fingers, and are therefore able to pierce the target body completely as it is much more powerful due to the combination of skills. Unlike other versions, this type of Shigan is launched by flicking instead of jabbing.

Name: Shigan: Floating Whip
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Shigan. In this attack, the user pulls back their arm as if to use a normal Shigan attack, then whips that arm out at the opponent at high speed, causing their arm to appear as if it is bending like a whip would, and hits the enemy with their finger. The whip aspect of this variation results in the added effect of the target being thrown forcibly backwards.

Soru [Shave]

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Name: Soru: Razor
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Soru. This is fundimentally a combination of the Soru and Geppou technique. This allows the user to move while using Soru in a unpredictable, zigzag motion in midair, allowing extremely fast movement in 3 dimensions. This allows the user to become even more "unseeable".

Name: Soru: Iron Mass Ball
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Soru. This is fundimentally a combination of the Soru and Tekkai technique. In this attack, the user spins their body at great speeds towards their opponent using Soru, then they use Tekkai to harden their spherical body for impact. This causes great damage to the target, and often creates a huge creator in the process.

Tekkai [Iron Mass]

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Name: Tekkai: Deutzia
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Tekkai. This form of Tekkai is used entirely as a counter, where the purpose isn't to absorb damage from the attack, but to transfer the shock of the attack back to the attacker, which can lead to broken bones and external and internal damage in a normal human body.

Name: Tekkai: Wheel
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Tekkai. This is fundimentally a combination of the Tekkai and Rankyaku technique. The user uses Tekkai and kicks one leg into the ground and starts rotating their legs at a fast speed, causing their legs to simultaneously slam into the ground on a set path toward his opponent. As the legs leave blue traces in the air like a normal Rankyaku shockwave.

Name: Tekkai: Mass Force
Rank: A
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Tekkai. Visually, this technique differs from the ordinary Tekkai in that the user visually tenses his body even further while standing still, creating a slight blue aura of chakra; the ordinary Tekkai could be activated seamlessly. This hardens the normal Tekkai to twice the normal strength, and it is noted as being the strongest form of Tekkai.

Rokuougan [Six King Gun]

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Name: Rokuougan: Largest Ring Circus
Rank: S
Type: Taijutsu
Element: N/A
Description: This is a variation of the base skill Rokuougan. This technique is used in the same way as Rokuougan, except now with a larger attack radius and greater attack power. The move is so powerful that the shock wave it sends out literally cuts through the targets body ripping it to shreads. The power and length of this technique is so great that it is known to be able to wipe out mulitple buildings and large structures, turning them into dust. This technique literally disintegrates the target till there is nothing left. But naturally, the drawback from this technique are greater. After the technique is performed the user is unable to use their arms for 5 posts (ends after a single thread also).

History: The history of the Rokushiki style is not widely known, as the style itself isn't very well known. This is because anyone who would normally find out about the technique by either fighting an opponent who uses the technique or hearing it from someone who has survived is irrelivant because, well, know one ever survives from a user of the Rokushiki style in combat. But if by small chance you have witnessed the greatness that is SPS then the word of mouth would set in, as you would feel morally obligated to share the amazing situation of what you had just seen. Also, SPS isn't widely known because users a swarn to secrecy about who they were taught by, and how they learnt the technique to anyone who doesn't already know the style. This is due to the fact that the style is only taught to the best, and if any knowledge of the six techniques were to get out and be taught to unworthy students, then it could result in disasterous effects for the style reputation.

But talking of reputation there is no other taijutsu style in the ninja world that has a reputation like the Rokushiki Style. This style makes the Hyuuga's Gentle Fist Style look like a toddler flailing their arms aimlessly. SPS is the pinical of physical training and taijutsu mastery. Members of this style are known to be the most ultimate taijutsu masters and are feared by all. The origin of this style is unknown and the training of this style isn't based in a single country. Users, even though their are few of them are spread throughout the whole world. Masters of this style are to take on a single worthy student to pass the style on before they die. This keeps the style living, and passes down the uniqueness of each individual master of the Rokushiki to their student. People are chosen by random, and have to prove themselves before being able to be taught, and this is to the masters descression.

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Name: Herculean Toss
Rank: D
Type: Taijutsu
Description: The user will approach the target with speed and will then grab the opponent's feet and spin around rapidly in the air. This will cause the target twirl around rapidly as the user will have them by there feet until the user sends them hurling, throwing them to the ground.

Name: Inverse Guillotine
Rank: D
Type: Taijutsu
Description: The user of this taijutsu technique will approach the enemy at speed to first trip them so that they flip over. They will then roll under the enemy's head, and kick upward at the enemy's throat or face.

Name: Experienced Combatant
Rank: E-S
Type: Taijutsu (Passive)
Element: N/A
Description: This technique is a supplementary technique only possible within ranks of the users range, thus individuals with lower rank are restricted to those ranks of use. This technique allows the user to predict dodge and counter techniques that they have seen before more accurately. This will make any technique 50% less effective once seen.

Name: Wrist Lock
Rank: C
Type: Taijutsu
Element: N/A
Description: The user grasps the opponent's hand and twists backwards, placing pressure on the wrist. While this can inflict pain on its own, it is most often used as a transition hold. This causes the target to become completely immobile and is used for ninja who wield weapons such as swords etc. Another form of wrist lock sometimes known as a figure four wristlock involves the user (after applying the initial wrist lock with the left hand) threading their right arm through the gap the two arms provide, forming a '4', and providing leverage on the wristlock.

Name: Thrusting Sky Kick
Rank: C
Type: Taijutsu
Element: N/A
Description: This technique uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. A variation of this technique is when the user can move at speed and then slide into a position to launch the enemy into the air.

Name: Bide
Rank: B
Type: Taijutsu
Description: After taking a damaging attack from their opponent, the user can absorb stamina from the attack in proportion to the attack's strength. They can then release this energy in one large burst for a counterattack which drains the stamina absorbed for extra strength. This energy can not exceed a B-Rank amount of stamina or be held for more than four of the user's posts. This technique does not prevent the initial damage taken but does lessen it by 20% each time the user is struck.

Name: Kilo Press
Rank: B
Type: Taijutsu
Element: N/A
Description: Utilzing her taijutsu skill and her unique 'Pull' Chakra Riku makes herself weigh a only a fraction of her previous weight so she can use the surrounding wind and her body to float above her opponent to aim her attack. Then, when she's directly over her target she rapidly increases her weight to over 400% of what it previously was in kilograms and crushes her opponent flat. The speed of the attack usually takes the opponent of guard as with weight comes power, and the gravity offers the attack speed. Though when at a gram in weight, Riku can become susceptible to wind element based attacks, making her unable to control her body in that state.

Name: Crescendo Stone
Rank: C-A
Type: Taijutsu
Element: N/A
Description: Utilzing her taijutsu skill and her unique 'Pull' Chakra Riku will first bind the opponen and then force them onto the ground. This technique is a torturing technique. Riku either sits on or binds her opponent and slowly increases her weight, usually in intervals of 100 kilograms, until she crushes them like a bug. Each time the wieght increases it makes it difficult for the user to get free. At higher levels the weight can be increased at larger intervals per post.

Name: Power Bomb
Rank: C-A
Type: Taijutsu
Element: N/A
Description: The user will send a quick front quick into the stomach of their opponent, causing him or her to double. The user will then wrap his or her arms around the opponent's waist before lifted up in the air before slamming the opponent on to the ground back first. This technique is usually peformed by stronger users of the Hajikun style, as it takes strength to use but causes major external damage. For every rank increase from C-rank, this technique does 20% more damage.

Hougaku Secret Clan Technique's
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Name: Shoyuuken
Rank: C-S
Type: Ninjutsu
Element: N/A
Description: The Shoyuuken is most like the signature move of any Hougaku clan member in that it is the precursor to many other techniques and attacks. The user will at an instant expand element chakra from their form to create a dome like aura that extends in a predetermined radius. It is seemingly in flux, and one can literally see the dome as it will be tinted a shallow pale blue color. This aura is always in flux, as chakra extends from the user and then returns on a vector, thus wasting very little chakra in doing so. Only one such sphere can be established at a time and once established it does not follow the user, but rather, occupies the space in which it is established. If the Shoyuuken is used when another Shoyuuken is active, the previous Shoyuuken will be dispelled. The radius of the technique extends based on rank.
C Rank - 15meters
B Rank - 25meters
A Rank - 35meters
S Rank - 50meters

Name: Shoyuuken: Sixth Sense
Rank: C
Type: Ninjutsu (Passive)
Element: N/A
Description: This is a passive technique that takes place inside of the area of the Shoyuuken technique itself. The user can sense any type of chakra's within the radius in conjuction with their rank, including external and internal chakra's. Unlike a senory ninja, it is limited to the area of the Shoyuuken, and even if they can sense it, they can't always react to it quickly enough without proper reflexes. But if a clan members trains in this art, the ability becomes very useful when navigating within the sphere.

Name: Shoyuuken: Shambles
Rank: C
Type: Ninjutsu
Element: N/A
Description: This is a technique based upon the substitution technique but adapted to form within the Shoyuuken. Once per turn, the user may substitute any two solid objects with each other, within the area of an established Shoyuuken without the need for hand signs. This technique does not count for a normal substitution, but it is limited to being used only three times per battle.

Name: Shoyuuken: Strangle
Rank: C
Type: Ninjutsu (Passive)
Element: N/A
Description: This is a passive technique that takes place inside of the area of the Shoyuuken. This technique is the pressure of ones own chakra in conjuction with the opponents. The pressure of the users chakra puts pressure on the chakra flow of the opponent, thus any techniques of the opponents used within the area of the shoyuuken cost twice as much chakra to use due to the forced nature in which they must be executed.

Name: Shoyuuken: Intimidation
Rank: C
Type: Ninjutsu
Element: N/A
Description: This is a technique that takes place inside of the area of the Shoyuuken.
The user will produce the required handseals and with their chakra will send anyone who charges or enters that area to be caught of balance and lifted only four or five feet into the air. This technique only lasts a single post and is used to catch the opponent off guard, giving the user time to make a move of their own.

Name: Shoyuuken: Flux
Rank: C
Type: Ninjutsu
Element: N/A
Description: This is a technique that takes place inside of the area of the Shoyuuken utilizing the ability of 'Pull Chakra'. Using their unique chakra the user will fluctuate the weight/density of all inanimate objects within the area of Shoyuuken. How much the user can change this varies, either three times heavier or three times lighter. If this is an opponents weapon it makes it extremely difficult, if not nearly impossible to weild.

Name: Shoyuuken: Crawl
Rank: C-A
Type: Ninjutsu
Element: N/A
Description: This is an active technique that takes place inside of the area of the Shoyuuken. The user gains the ability to slow down things within the area of the Shoyuuken itself. The technique can supposabley slow down targeted objects to half their original speed within the limits of their rank. Due to the resistance of constant contact this technique does not effect the user.
C-Rank: 0-20lbs - 50%, 20-40lbs - 25%, 50-60lbs - 10%, 61lbs+ - 0%
C - 50%, B - 25%, A - 10%, S - 0%

B-Rank: 0-50lbs - 50%, 50-75lbs - 25%, 75-90lbs - 10%, 61lbs+ - 0%
C - 75%, B - 60%, A - 45%, S - 0%

A-Rank: 0-75lbs - 75%, 75-115lbs - 60%, 115-135lbs - 30%, 120-135lbs+ - 0%
C - 80%, B - 75%, A - 60%, S - 30%

Name: Shoyuuken: Focus
Rank: B
Type: Ninjutsu (Passive)
Element: N/A
Description: This is a passive technique that takes place inside of the area of the Shoyuuken. This technique provides immunity to genjutsu equal to the rank of the technique whilst inside the area of the shoyuuken, thus all genjutsu that are used within the area of the Shoyuuken that are B-Rank and below are not effective. This counts for all genjutsu users, including the user if they also use a genjutsu.

Name: Shoyuuken: Concussion
Rank: B
Type: Ninjutsu
Element: N/A
Description: This is a technique that takes place inside of the area of the Shoyuuken. The user will gather an already existing amount of chakra in the Shoyuuken in front of themselves. With the release of their hands a large blast of chakra will be shot towards in incoming enemy, causing a large amount of physical damage. If this enemy was caught off guard or in the air, the damage would be more extensive.

Name: Shoyuuken: Erase
Rank: D-S
Type: Ninjutsu
Element: N/A
Description: This technique is used on any target that was summoned within the area of Shoyuuken. While a targeted item is under the effect of 'Shoyuuken' it becomes possible to 'unsummon' the summoned thing by expending an amount of chakra equal to the rank of the summoned target. E-ranked summons can be expelled automatically.

Name: Shoyuuken: Burden
Rank: A
Type: Ninjutsu
Element: N/A
Description: This is a technique that uses 'Pull Chakra' in combination with the area inside of the Shoyuuken. The user will slam their palms to the ground below them releasing their 'Pull Chakra' inside of the Shoyuuken, except for a small area around the user as they are not effected by this technique. Anything caught within this field of 'Pull Chakra' (i.e inside the Shoyuuken) will be pinned to the ground with extreme force. The strength of the pull can be increased by pouring more chakra into the Shoyuuken, however they cannot exert enough force to crush a person with this jutsu alone. Stronger shinobi have the ability to fight through and remain standing but the more chakra placed in the jutsu, the stronger the pull.

Name: Shoyuuken: Syphon
Rank: A
Type: Ninjutsu
Element: N/A
Description: This is a technique that takes place inside of the area of the Shoyuuken. This is a technique that uses the owners chakra within the Shoyuuken to leech small amounts of chakra from the opponent. Once a target is within the area of the Shoyuuken the user can activate the technqiue and that target will have their chakra slowly leech from them without their knowledge. Per post, a maximum quota of 10% of the targets total chakra can be drained and this technique stays active for as long as the orignial Shoyuuken is in place. The target wont even know that this is taking place, until it is too late and their chakra is drained completely.

Name: Shoyuuken: Fatigue
Rank: A
Type: Ninjutsu
Element: N/A
Description: This is a technique that takes place inside of the area of the Shoyuuken. This is a technique that is similar to the "Syphon" technique, but instead of leeching chakra from the target this technique uses the owners chakra within the Shoyuuken to drain small amounts of physical energy (i.e Stamina) from the opponent. Once a target is within the area of the Shoyuuken the user can activate the technqiue and that target will have their physical energy slowly drain from them without their knowledge. Per post, a maximum quota of 10% of the targets total stamina can be drained and this technique stays active for as long as the orignial Shoyuuken is in place. The more the targets moves with this technique in place the more they will become dramatically tired and unable to move thier body.

Name: Shoyuuken: Artificial Gravity
Rank: C-S
Type: Ninjutsu
Element: N/A
Description: This is a technique that uses 'Pull Chakra' in combination with the area inside of the Shoyuuken. The users chakra has properties that allow them to alter the density/weight of any object when it comes in contact with their chakra. This allows them the ability to freely control the density/weight of their own body and surrounding objects. Thus, clan members are able to make themselves lighter, heavier, jump great distances, move at faster speeds and increase the pull of weight and power behind a punch, kick or otherwise. This technique can be used outside of the area of Shoyuuken but is most effective, and most commonly used inside. The extend of this technique is based on the rank of the user.
C-Rank: 200% weight increase or reduce to 1/6th the normal to a specific area or more. Can control the weight on objects about twice human size (small boulders, horse, etc).
B-Rank: 300% weight increase or reduce to 1/10th the normal to a specific area or more. Can control the weight of large objects (Vehicle sized objects)
A-Rank: 400% weight increase or reduce to 1/12 the normal to a specific area or more. Can control the weight of extremely large objects (huge areas of earth, small structures)
S-Rank: 500% weight increase or reduce to 1/15th the normal to a specific area or more. Can control the weight of incredibly large/complex objects (Buildings, Ships, large crafts etc)

Genjutsu
Quote :
Name: Kasumi Juusha no Jutsu - Mist Servant Technique
Rank: D
Range: Close (0m - 5m)
Type: Supplementary
Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.

Name: Illusionary Art; Impenetrable Wall Technique
Rank: C
Type: Genjutsu
Element: N/A
Description: An unusual genjutsu, but a useful one in the right hands. When an opponent is advancing directly towards the user, the user forms a single seal and then stretches their hand outwards in the direction of their attacker for them to see. When done correctly, the attacker will see a wall appear before them. The actual appearance of the wall varies and is dependant upon the users intelligence, with greater levels of intelligence making the wall more formidable, ranging from a simple wooden fence at the lowest levels, to solid stone walls bound with strong steel girders with large steel spikes covering it. Any foolhardy or perhaps knowledgeable enough to attempt to force their way through it will either pass through unharmed, or feel as if they did infact strike a solid object (including the great pain one could suffer if striking one of the more formidable walls the user may create). This technique is cancelled once 'kai'd' out of from the target.
-- If the wall is attacked from a distance, say with a katon or a kunai for instance, the wall will appear to simply absorb the attack as if it were a real wall, but the attack will still pass through the wall, potentially striking the user of the technique.

Name: Illusionary Art; Fake Strike Technique
Rank: C
Type: Genjutsu
Element: N/A
Description: This technique is a fairly simple one, but it is very useful in a tight spot. When an attack is nearing, the user of this technique with yell "this is it" to vocally activate the technique. They will then immediately moves to dodge the technique. The attacker instead of seeing the user dodging, will instead see (and if applicable feel) the attack strike their target with the appropriate effect (blood gushing out for example), and with their eye's drawn to the illusion instead of the real user, the user is afforded a short moment in which they are as good as invisible to their opponent in which they can use to either seek better cover, or even quickly counter-attack. While the technique is quite convincing, repeated use is not advised, as once the opponent is aware of the way to technique works, it is quite possible they may be able to counter it.

Name: Illusionary Art; Illusion Water Prison Technique
Rank: C
Type: Genjutsu
Element: N/A
Description: This is a genjutsu version of the Water Prison ninjutsu technique. A move used to trap the victim inside a prison of water; it is very difficult to escape. This Genjutsu variation of the original. The user performs the hand seals for the normal ninjutsu version but then vocally activates the genjutsu by say "gush". If the words are heard, the Genjutsu proceeds, and a hollow ball of chakra forms around the target. By seeing the hand, the target believes that he is in the Water Prison, and cannot move their body, and the hollow ball creates an image of water around the victim. There mind will trick them into thinking that they are truly drowning in this Water Prison and they will suffocate. This technique is cancelled with kai or when the target is dead.

Name: Illusionary Art; Neptune's Anchor Technique
Rank: D
Type: Genjutsu
Element: N/A
Description: This is a simple genjutsu which is triggered when the opponent see's the hands of the user slam on the ground. The user will produce a single handseal and use this genjutsu in conjunction with a suiton based technique i.e a wave of water etc. This illusion makes the target feel as though the weight of the water is 7 times more dense/heavy that it actually is. They will automatically be caught off guard as the water is in their mind a lot more powerful than they expected and buckle under the weight. Thus they feel like they can't swim in the waters pressure. This illusion finishes after the technique it was used with ends.

Weaponry
Quote :
Name: Jitte Style; Locking Jaw Technique
Rank: C
Type: Weaponry
Element: N/A
Description: This is the most standard of technique's that a user of the Jitte will learn when wielding the weapon. When confronted with a bladed weapon this technique is used as a counter measure to block the attack. The user will angle their weapon to that they will clash with the bladed weapon in teh area where the Jitte is tonged. This allows them to get into the position to either disable the bladed weapon from the target, or if enough force is applied to snap the bladed weapon.

Name: Jitte Style; Crushing Fang Technique
Rank: C
Type: Weaponry
Element: N/A
Description: This is a simple offensive technique which is frequently used when the target has been caught off guard or in a countering situation. The user will maneuver their Jitte with a spindling affect creating a haze with their weapon. This makes it difficult for the opponent to lock onto the weapon as there is a trailing image. The user will then proceed to attack low against the back of the target knee and then rotate their body upwards in a clockwise position and strike at the opponents neck with force.




Last edited by Todd on Sat 08 Jan 2011, 7:48 am; edited 12 times in total
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySun 21 Feb 2010, 6:50 am

Reserved for further additions.


Last edited by Todd on Tue 02 Mar 2010, 3:05 am; edited 1 time in total
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySun 21 Feb 2010, 9:08 am

Shoyuuken: Sixth Sense: So you can like tell what their elemental affinity is or what?

Shoyuuken: Shambles: So you can replace any two objects? Or it has to be you?

Shoyuuken: Strangle: So a C would be B?

Shoyuuken: Burden: So each post you have to crank more chakra in to keep it going or how long does it last?

Shoyuuken: Syphon: How long does it last? Do you have to continue using chakra to continue leeching chakra?

Shoyuuken: Fatigue: Same as above.
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptyThu 25 Feb 2010, 7:49 am

Quote :
Shoyuuken: Sixth Sense: So you can like tell what their elemental affinity is or what?
So it is a sensory based jutsu, so within the area of the shoyuuken I can sense the opponent/s with my chakra.

Quote :
Shoyuuken: Shambles: So you can replace any two objects? Or it has to be you?
Can replace any two objects within the area as it states.

Quote :
Shoyuuken: Strangle: So a C would be B?
Chakra consumption is doubled, so does a B-rank cost twice as much chakra as a C-rank? xD

Quote :
Shoyuuken: Burden: So each post you have to crank more chakra in to keep it going or how long does it last?
The technique lasts as long as the user wills it, but more chakra is required per post to keep it activated.

Quote :
Shoyuuken: Syphon: How long does it last? Do you have to continue using chakra to continue leeching chakra?

Shoyuuken: Fatigue: Same as above.
Well...everyone has a 100% total chakra supply. Each post it drains 10% of their total amount so it lasts 10 posts. I didn't add it in, because, well its just simple math. ^^
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySat 27 Feb 2010, 9:14 am

Raiton: Charge Volt Technique - Stand still or can they move?

Raiton: Lightning Finger Bullet - like shoot a bullet through them leaving a hole?

Raiton: Cannon Shockwave - How big/wide?

Raiton: Tornado Lightning Whip - How long is the whip?

Raiton: Electric Circuit Technique - Can I say Avatar? Lol. Anyways it can redirect S ranks?

Raiton: Raijin's Tuxedo - Needs time limit.

Water Release: Water Puddle Technique - To become actual water would be KKG.


Tis enough for one night...
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySat 27 Feb 2010, 2:52 pm

Just gonna throw this out there, but should the opponent move from the radius, they wont be affected by Syphon or Fatigue. But you can recreate the radius again for as little as a C-Rank. Please keep in mind the majority of the ranges listed on Leaf Ninja for jutsus are 0m-10-15m (I believe), so the C-Rank technique itself would encompass the area of most jutsu, provided you were against one sideof it. Seems a little much to me, even for a Kage.

Im hesistant to comment on Syphon and Fatige, because personally I dislike draining moves. However, should the original Shoyuuken have a cool down length between being able to utilize it (Say you created one dome, and the opponent jumped out of the way after realizing its effects after one post. This way you cant immediately put another dome around them at minimal chakra cost, but instead need to wait another post), that would end up making it, in my eyes, more balanced.


Accelerated Erosion: Seems in my eyes that the drawbacks are balanced for a technique this size, but the techniques description is a bit too much. How big is a large wave? Does the water remain on the ground after the technique is used, making it much hader to fight?

My main question is this: If an oppnent gets hit by the attack, are they pretty much ensured an accelerated aging to dust? Or is there some counter?

Raijin's Tuxedo: I would feel immensly better if a technique such as this had a post duration. A-Rank Taijutsu doesnt work, and absorbs C-Rank lightning, while allowing speed and reflex increases by 2 1/2x?

My first comment is to say to take out the comment about converting lightning jutsu C-Rank and lower to energy. Absorbing sure, why not, but conversion als is too much in my eyes.

Secondly, Id prefer a post duration instead of a generalized time, and a chakra usage per post. This way, though I doubt youd do this, you are prevented from using this technique at the start of a fight, and having it last the entire battle.
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySun 28 Feb 2010, 4:41 am

Quote :
Raiton: Charge Volt Technique - Stand still or can they move?
The user does not have to be stationary while in use, they can freely move around.

Quote :
Raiton: Lightning Finger Bullet - like shoot a bullet through them leaving a hole?
Indeed. Seeing as it is made up of condensed lightning chakra is has the same piercing ability of that of a bullet. It is meant for close range combat, which would mean that it could pierce a human body quite easily.

Quote :
Raiton: Cannon Shockwave - How big/wide?
Edited.

Quote :
Raiton: Tornado Lightning Whip - How long is the whip?
Edited.

Quote :
Raiton: Electric Circuit Technique - Can I say Avatar? Lol. Anyways it can redirect S ranks?
lol, yes I did get the idea from Avatar *shifty eyes*. It can redirect any lightning attack if used correctly from the user. So S-rank included.

Quote :
Raiton: Raijin's Tuxedo - Needs time limit.
Edited.

Quote :
Water Release: Water Puddle Technique - To become actual water would be KKG.
A KKG ability like Suigetsu's would be to morph into water on command and change individual body parts in forms of offensive and defensive techniques. This technique is only a simple D-rank that allows the user to form into a puddle on the ground.

Quote :
Just gonna throw this out there, but should the opponent move from the radius, they wont be affected by Syphon or Fatigue. But you can recreate the radius again for as little as a C-Rank. Please keep in mind the majority of the ranges listed on Leaf Ninja for jutsus are 0m-10-15m (I believe), so the C-Rank technique itself would encompass the area of most jutsu, provided you were against one sideof it. Seems a little much to me, even for a Kage.

Im hesistant to comment on Syphon and Fatige, because personally I dislike draining moves. However, should the original Shoyuuken have a cool down length between being able to utilize it (Say you created one dome, and the opponent jumped out of the way after realizing its effects after one post. This way you cant immediately put another dome around them at minimal chakra cost, but instead need to wait another post), that would end up making it, in my eyes, more balanced.
If the opponent moves out of the area of the Shoyuuken then yes the effects will be negated, it only works within the area of the shoyuuken. The ranges are fine in my opinion because the lose of chakra would be equal to the benefits of the technique. Remember that the area of shoyuuken is visible to the opponent would have no trouble of noticing the area in which is encompasses. If the opponent moves out of the area and another shoyuuken needs to be reformed all jutsu that were in the effect of the old shoyuuken aura are cancelled. This mean that all of the techniques would have to be cast again like Syphon or Fatigue. That is another A-ranks worth of chakra for each, plus the C-ranks worth just to recast the Shoyuuken.
Note: Do you want me to make the bolded area more clear in the description of the shoyuuken?

Quote :
Accelerated Erosion: Seems in my eyes that the drawbacks are balanced for a technique this size, but the techniques description is a bit too much. How big is a large wave? Does the water remain on the ground after the technique is used, making it much hader to fight?
Fair enough, I elaborated on the description of the wave etc.

Quote :
My main question is this: If an oppnent gets hit by the attack, are they pretty much ensured an accelerated aging to dust? Or is there some counter?
Yes, it is a S-rank technique which in my eyes are the meant to be very powerful btu also have major drawbacks as well, they are a kind of 'trump card'/'instant kill' technique. Well seeing as water is weak against earth on the elemental affinity chart then a earth technique of equal rank would be effective in stopping or dulling down this technique.

Quote :
Raijin's Tuxedo: I would feel immensly better if a technique such as this had a post duration. A-Rank Taijutsu doesnt work, and absorbs C-Rank lightning, while allowing speed and reflex increases by 2 1/2x?

My first comment is to say to take out the comment about converting lightning jutsu C-Rank and lower to energy. Absorbing sure, why not, but conversion als is too much in my eyes.
Secondly, Id prefer a post duration instead of a generalized time, and a chakra usage per post. This way, though I doubt youd do this, you are prevented from using this technique at the start of a fight, and having it last the entire battle.
Edited in. Changed to only absorbing and put in limits.
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptySun 28 Feb 2010, 4:47 am

Alrighty. I caught the shoyuuken stuff, makes more sense now. Kinda forgot about the need to recast the Siphon or Fatigue, so that clears up alot of that for me.

That takes care of most of my things, Ill leave the rest for Travis.
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptyWed 03 Mar 2010, 4:32 am

Bumpy Bump.

I don't like to bump, but I would like meh character to be approved. ^^
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PostSubject: Re: Hougaku, Riku [Raikage] Hougaku, Riku [Raikage] EmptyWed 03 Mar 2010, 4:52 am

Theres a couple technique Im iffy on, but since I can trust you to use them correctly and the descriptons are balanced enough (just my paranoia is all), Im gonna say approved.

Congratulations Rakage-Sama, on being the first approved Kage.
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