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Daize, Mesci [Kumogakure Genin]

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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptySat 14 Apr 2012, 8:26 pm

Spoiler:

Daize, Mesci

THE INFO.

Name:Mesci Daize
Nickname: Messy
Age: 16
Gender: Male
Appearance:
Mesci, or Messy, as he's often referred to, is a young, lightly tanned boy with hazel eyes. He got the name Messy from his hair, which when long is normally a wild mess atop his head. He has dark brownish, black hair that matches his small eyebrows and lashes. He is a short and lanky individual with long appendages lacking any significant amount of muscle or the motivation to keep him upright, leaving him at a slouch while standing in most situations. He has a large tattoo of a rose on the right side of his neck which is one of the most noticeable things about him. He normally has most of his arms bandaged up as a method of carrying it without needing a larger bag. He wears a single silver amulet around his neck which has a crescent moon on it, but no make up.

As for his wear, he is of the lower end of the class ladder making his clothing for the most part the poorer and less quality of clothes. Most of his clothes have been worn by someone else before him, and passed down and then modified by him. A lot of canvas and cheap cloth materials are used in his clothing and when he has color, patterns or graphics he normally flashes them off and when they are worn, attaches them to his secondhand clothing. His wardrobe is not the largest nor most elegant but most are impressed by his handiwork. His shoes are normally made of thin leather with little sole, but enough to properly protect him from things like pebbles and such, in the more harsh conditions he commonly wears thin leather boots.
Personality:
Being sixteen, his attitude has been known to fluxuate randomly and often rapidly in ways anyone could obviously tell was puberty. He's still a kid so he act's like he has something to prove, and likes to talk a lot of crap. He is adventurous is any and all situations, socially, combatively and just being out in the world, he will not hesitate to try something new if it will get him out of the sticky situations he so often places himself into, however if it is something he knows how to do he will more often then not go for the sure-fire method he knows. Being sixteen he has not had to experience a lot of more challenging life situations as older individuals, he has dealt with death, birth and losing people though. He hasn't been in many fights as a kid or really as a ninja either so for the most part he is inexperienced in combat, however through extensive training he understands his body more then the average joe and allows him to utilize that part of him better. He understands his strengths and weaknesses, when he needs to get out of a situation, he does. When feels he is in a solid position, he will crack jokes, and poke fun and get into shit. More then anything he loves to mess with people, to set people off balance he will do just about anything to get a good laugh. Though rarely the performer of such things, he uses a sharp tongue to cleverly trick other's into doing his wrongs for him in most cases.

He likes to sheep people into submission with him, unless he actually values their opinion as a person. If not, he will make people his little followers and they will become part of his "crowd" you could say. While he does this on one hand, being a sixteen year old, he is also constantly attempting to move into new crowds. For most of his life he has not had many people he would consider equals in fact very few he would respect at all. His lack of friends will most likely cause him to become more lonely mentally, and probably later become a mental illness in his life, if he doesn't learn to cope obviously. He enjoys anything rhythmic musically and anything visual easily gets his attention. Being an outgoing and experimental individual does however have draw backs, most adult's have come to know his name, its nearly a household name in Kumogakure and often parents tell their children to stay away from him. This seriously inflicts his abilities to operate inside Kumogakure because of his bad behavior in the past. While he has become more rational through the ninja-academy, he has also become more daring in his escapades when he performs them, and is one to avoid detection at all times. When doing anything that could get him into SERIOUS trouble, this is a term used lightly by him however, he normally plans carefully out and proceeds with caution.

Everyone who has been caught knows the penalties of being caught, so he does his best to not get caught and for the most part has kept his name from the dirt lately. However his past he was known to get into a lot of fights standing up for people, and being not one of the largest kids on the block often got his ass beat. He is also known as the resident prankster and most keep a wary on him when he's anywhere where he thinks he has an audience. While he may get into trouble often, most of his trouble is fun, and rarely does anyone get hurt even adults laugh at some of his more intricate schemes. Has become addicted to nicotine, and whenever he is without nicotine for 3 days (IRP) or more, he suffers major withdrawal.

Clan: Daize [ http://www.ultimateshinobi.org/t6321-daize-clan-thieves-branch-wip#55069 ]
Nindō:"Never gamble without knowing a back-way out."

THE NINJA.

Origin: Kumogakure
Affiliation: Kumogakure
Rank: Genin
Specialties: Fuuinjutsu, Taijutsu
Elemental Affinities: N/A
Combat Style:
Spoiler:
Special Characteristics:

Name: Savatian Fighting : Enhanced Visual Perception
Rank: D
Type: Physical
Physical Requirements: Cannot be blind/deaf, must have taijutsu spec's.
Training Requirements: 600 Word post
Description: Through tough physical training, mostly through extreme dexterity, the character has become attuned with their body mentally and physically, understanding the exact length of their arm and legs to perfectly execute parries and blocks. While it does not give the character any boost to their reflexes, it simply hones them to the best of their abilities (No chakra involved in this SC). Because of the character's training in this however, he is prone to re-act without thought, which can be beneficial, or deadly in some cases.



THE BACKGROUND.

History:
Birth
Father no where to be seen, hardly even known by the prostitute mother of Mesci, named after her father and dropped into an orphanage. The prostitute failed to even know the name of the orphanage when she dropped little Mesci off still in his robes from the hospital. It was the Daize clan orphanage home, and they immediately ushered him into the family. He had 24 brothers and 17 sisters at the orphanage in Kumogakure while he was growing up, though many of them came and went as the years of his childhood went by. For the most part his peers were his teachers, adults in the home were only seen normally at feeding time and sometimes they taught you how to read and such. The most common memories of his childhood were of the other kids pranking people on the streets. Their little adult supervision gave them that confidence they needed to do the more crazy and elaborate of pranks, and was how Mesci's life began, child prodigy to teenage pranksters.

Childhood-Teenage - Pre Academy
As he grew as a child he began to understand why things were done, for amusement in most cases, and sometimes to get back at people. This became his main methodology while preforming said tasks with his prankster friends. He spent most of his time with other orphans, "babysitting" the younger ones, as well as being at playgrounds and parks where they were free to run around. Outsiders rarely let their children around the orphans, even if they didn't know the kind of stuff they did to people, just because they are orphans. This made them grow up mentally, unlike anyone else. They would be seen as lesser individuals throughout their whole childhood, and they realized this. Because of this, they learned that they were also freer then other people - they had the ability to do things that others wouldn't because they were scared of the consequences. They didn't care about much other then themselves, however still being kids the kinds of things they did were normally not too terrible.

As he became a teenager, he became the Shepard of the small group of friends he had at the time. While not being the biggest or toughest teenagers on the block by any sense of the word, they held their composure on the streets they roamed. Being orphans, they were allowed to explore the city, they just couldn't leave and for the most part were free to wander the streets, and they often found trouble in other neighborhoods where other orphan kids, or just ordinary teenagers became hostile. It began for the most part with sporting competition, Mesci's group played significantly more dirty which the other teams didn't like, and it ended up getting them into a lot of fights. These were no mere brawls either, no adults means no rules, kids bit each other and clawed at their faces, lots of kids got broken bones, and Mesci is one who has broken quite a few trying to show off. They never really used weapons or anything and it, for the most part was a fight much like two brothers fighting each other. Yes it gets violent, but they weren't going to kill each other.

Teenage - Academy-Thieves Initation
As the orphanage began to get more and more kids in it, they needed a way to outsource a lot of them and the Ninja Academy seemed one suited for Mesci. Perhaps it would chew him up a bit and help him act more sociable and natural. This wasn't the case for Mesci. For the most part, he got into just as much trouble here as he did on the streets, only this time he had chakra to play with as well. A lot of time was spent alone, learning how he could use his chakra, feeling it and holding it in his hands. The Thieves organization seemed an obvious end for Mesci, and they grew interested in him and his mental capability being easily manipulated he became the ideal recruit. They taught him some basic skills, how to pick locks, knock someone out and make a speedy get-away. This became his style of fighting, it was something he picked up on real quick, and real easily. Hit and run, it was his style. His academy days for the most part were spent with the head-instructor under close surveillance or doing the bitch work of the missions. Shoveling animal excrement was a task he was often given. He didn't mind, it allowed him time to think, something he was gradually becoming good at as he was learning.

Another thing he grew confident in was the people he was assigned with, his fellow ninja, thieves, instructors, he trusted them and as he learned their abilities he figured out to compliment them in what ways he could, mostly distracting opponents as his buddies tore them up. This gave him a smart ass mouth in any situation where he felt he had the edge, or felt they were talking smack. He used people's lost heads as an advantage in a fight, if he could knock them off balance mentally he could then do it physically with tactful planning and the precise actions the thieves taught him. Another thing he picked up on was the confidence in his friends and fellow villagers, simply because he was forced to utilize their help, whether it was running with thieves or shoveling shit out of a stall, his comrades were stuck with him and this gave him a serious reliance on his friends. The failure to pass the academy for the first several years also helped with this fact, since he had to constantly continue to make new friends and companions.

Young Adult - Genin
After he finally did advance past the ninja academy and become a genin, he was still known as trouble on the street, and to be honest he still was. He is learning how to properly compose himself socially however there is still a way's to go, 15 years of childhood freedom slows that up a bit. His half or so of a year as a genin have been filled with time alone or with fellow ninja's and thieves, practicing what few skills he knows and growing on them. His life has begun to become a life of monotony, which he does not like in the slightest, and why the grip of his childhood is holding to him so strongly. He lacks any real emotional distress as most teenagers would from love, lost friends or family members seeing as he could rarely keep friends and comrades for more then a few weeks or a year or so. These sorts of things will most likely never effect him as a person since it is unlikely that he will ever fully grow out of his childhood.

Roleplay Sample:
Spoiler:

THE ARSENAL.

Academy Jutsu
Spoiler:

Open Fuuinjutsu
Spoiler:

Open Taijutsu
Spoiler:

Custom Fuuinjutsu
Spoiler:

Custom Taijutsu
Spoiler:

Equipment

Spoiler:
FACE CLAIM.

Character Claim: NO CLAIM
Source: NO CLAIM
Image URL: NO CLAIM


Last edited by Abilities on Wed 25 Apr 2012, 4:37 am; edited 4 times in total
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Abilities
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Age : 31
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 2:31 am

Complete!
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Brett
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 4:11 am

Alrighty, let us get this underway.

1.) First, please format the thread name to: Daize, Mesci [Kumogakure Genin]
This is just the simple format that all members use when posting their character application.

2.) Next, please resize your character photo. Luckily, these forums have a very simple way of doing that. If you click on the 'Host Image' button, the second step will allow you to resize it. Otherwise, when we open your spoiler, the page nearly doubles in size.

3.) Please link your clan correctly (very easy fix)

4.) Elemental Affinities: Each character has at least two elemental affinities (the third would be an advanced element, generally a Kekkei Genaki), so please choose two. The reason for this being that most taijutsu techniques have an elemental affinity.

5.) Special Characteristics

Quote :
Special Characteristics:
Addict: Has become addicted to nicotine, and whenever he is without nicotine for 3 days (IRP) or more, he suffers major withdrawal.

Fighting Style : Savatian: Visual perception through extensive and methodological training has increased for Messy, this increases his hand-eye coordination compared to the average individual or ninja, and also makes him extremely accurate with attacks utilizing his body.

Notorious : Kumogakure : His younger years were prank filled and because of this, many citizens of kumogakure know Messy as a troublemaker and would not trust him with ordinary tasks.

The Special Characteristics section is designed for abnormal or 'Special' attributes that the character possess. These characteristics can be found here. If you are intent on keeping this information, the personality portion would be more appropriate. In no way must you work these into paragraphs, simply move them to the personality section.

6.) History- Most children enter the academy at the age of eight or nine.. If you would like to give a reason as to why you didn't enter until you were a child (other than being in an Orphanage, because I'd assume that'd give more of a reason for children to be put into the academy). Otherwise, you might want to consider downing your character age.

7.) Custom Taijutsu-

Quote :

Name: Open Palm Stance
Rank: C
Type: Taijutsu
Range: Close - Touch
Element: N/A
Description: This jutsu is a stance which utilizes the character's enhanced visual perception as a means to protect himself from incoming attacks. This for the most part is through the use of quick, agile dodges while subsequently decreasing the distance between you and your foe. For the most part the chakra use in this technique is used in the muscles to give them almost instantaneous visual reflexes while the stance is active.
Chakra Cost: 10, 1 per post

Only thing here is your Chakra Cost. C-Rank jutsus can only cost 5-9 CP. If for some reason you wish to keep the cost where it is, you're free to.

Quote :

Name: Powered Strike
Rank: D
Type: Taijutsu
Range: Close - Touch
Element: N/A
Description: This jutsu is focused around forcing a large amount of chakra into the user's hand. This creates a larger impact zone for a strike, and the strike is also amplified in means of power. The chakra is focused into a single action however, so utilizing this technique in combat is tricky without careful planning.
Chakra Cost: 4


This seems like something that can be sustained for several posts, and in that case please add a per-post CP Cost. Also, are there adverse consequences if used without planning?

8.) Face Claims are required, please fill out.




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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 4:26 am

Tyden wrote:
Alrighty, let us get this underway.

1.) First, please format the thread name to: Daize, Mesci [Kumogakure Genin]
This is just the simple format that all members use when posting their character application.

2.) Next, please resize your character photo. Luckily, these forums have a very simple way of doing that. If you click on the 'Host Image' button, the second step will allow you to resize it. Otherwise, when we open your spoiler, the page nearly doubles in size.

3.) Please link your clan correctly (very easy fix)

Fixed


Quote :

4.) Elemental Affinities: Each character has at least two elemental affinities (the third would be an advanced element, generally a Kekkei Genaki), so please choose two. The reason for this being that most taijutsu techniques have an elemental affinity.

This is a drawback to my character basically, he has no elemental affinities (making it that much harder for him to even preform enhanced taijutsu)

Quote :
5.) Special Characteristics

Quote :
Special Characteristics:
Addict: Has become addicted to nicotine, and whenever he is without nicotine for 3 days (IRP) or more, he suffers major withdrawal.

Fighting Style : Savatian: Visual perception through extensive and methodological training has increased for Messy, this increases his hand-eye coordination compared to the average individual or ninja, and also makes him extremely accurate with attacks utilizing his body.

Notorious : Kumogakure : His younger years were prank filled and because of this, many citizens of kumogakure know Messy as a troublemaker and would not trust him with ordinary tasks.

The Special Characteristics section is designed for abnormal or 'Special' attributes that the character possess. These characteristics can be found here. If you are intent on keeping this information, the personality portion would be more appropriate. In no way must you work these into paragraphs, simply move them to the personality section.

I removed addiction and notoriety from this list, however i left Savatian fighting style there because i believe it could be considered a "Physical" special characteristic of enhanced visual perception and reflexes.

Quote :

6.) History- Most children enter the academy at the age of eight or nine.. If you would like to give a reason as to why you didn't enter until you were a child (other than being in an Orphanage, because I'd assume that'd give more of a reason for children to be put into the academy). Otherwise, you might want to consider downing your character age.

The orphanage didn't need to out-source them at the time when most kids would enter the academy. Mesci was a late bloomer, as soon as they needed to start sending kids he was sent, but he was older at the time. (This is already in the history, just written differently).

Quote :

7.) Custom Taijutsu-

Quote :

Name: Open Palm Stance
Rank: C
Type: Taijutsu
Range: Close - Touch
Element: N/A
Description: This jutsu is a stance which utilizes the character's enhanced visual perception as a means to protect himself from incoming attacks. This for the most part is through the use of quick, agile dodges while subsequently decreasing the distance between you and your foe. For the most part the chakra use in this technique is used in the muscles to give them almost instantaneous visual reflexes while the stance is active.
Chakra Cost: 10, 1 per post

Only thing here is your Chakra Cost. C-Rank jutsus can only cost 5-9 CP. If for some reason you wish to keep the cost where it is, you're free to.

Leaving it as is. (:

Quote :

Quote :

Name: Powered Strike
Rank: D
Type: Taijutsu
Range: Close - Touch
Element: N/A
Description: This jutsu is focused around forcing a large amount of chakra into the user's hand. This creates a larger impact zone for a strike, and the strike is also amplified in means of power. The chakra is focused into a single action however, so utilizing this technique in combat is tricky without careful planning.
Chakra Cost: 4


This seems like something that can be sustained for several posts, and in that case please add a per-post CP Cost. Also, are there adverse consequences if used without planning?

Negative, its something where you would activate it and swing all in one motion basically, Each time you swing, its 4 points of chakra however the field is not maintained between the swings.

Quote :

8.) Face Claims are required, please fill out.

I dont care if people use the image though, it was basically just so you had a general idea of what my character looks like, if someone wants there character to look like that one, go right ahead i won't notice nor care. Lol. I couldn't find an image to properly convey what my character would look like, so i used what i could find.
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Brett
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 5:12 am

Quote :

I removed addiction and notoriety from this list, however i left Savatian fighting style there because i believe it could be considered a "Physical" special characteristic of enhanced visual perception and reflexes.

If you wish for this to be an actual Special Characteristic, please fill out the corresponding template and submit it for approval here.

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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 7:29 pm

Updated!
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 7:37 pm

You have 11 of your allotted 15 weapons/techniques. You're sure you do not wish to add any of the non-elemental Tai or Fuuin from the Encyclopedia?
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 7:50 pm

All of the Jutsu in the encyclopedia from what i saw were Konohagakure techniques, it wouldn't make sense for my character to learn them, so i'm fine until i can think of more lol, and i'll train for those when the time comes.
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyTue 24 Apr 2012, 11:10 pm

All changes have been made.

1/2 Approved
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyWed 25 Apr 2012, 1:57 am

http://www.ultimateshinobi.org/t5905-kumogakure-specific-techniques

Couple Taijutsu and a couple non-Raiton ninjutsu in there. Additionally, there are two Open Fuuinjutsu at C-rank you're not using.
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyWed 25 Apr 2012, 4:37 am

Added Back-Kicker from the list, the other's do not interest me (:
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PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyThu 26 Apr 2012, 7:19 pm

2/2
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Daize, Mesci [Kumogakure Genin] Vide
PostSubject: Re: Daize, Mesci [Kumogakure Genin] Daize, Mesci [Kumogakure Genin] EmptyMon 11 Jun 2012, 6:55 pm


Archived.
Due to inactivity.
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