| | Kuromatsu, Genryu [B-rank Nukenin] | |
| |
WTFlash
Age : 32 Posts : 308
| Subject: Kuromatsu, Genryu [B-rank Nukenin] Mon 30 Apr 2012, 7:52 pm | |
| Kuromatsu, GenryuTHE INFO. Name: Genryu Kuromatusu Nickname: Vice Age: 24 Gender: Male Appearance:
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Genryu's appearance is one that is unique enough to be one of his own without standing out. He is about 6'1'', 178lbs, with sand colored skin that tans well and hair black hair as accustom to those with the Kuromatsu's blood. His eyes are an odd shade of Amber, however. His most stand out feature has to be his facial hair, which like a pair of jagged fangs cut along the line of jaw and then upward on both sides (see picture above for better representation). His body is mostly lean muscle, as he isn't at all bulky but still has a form fitting athletic build that he has maintained. While toned, his body isn't muscle hardened in appearance. He isn't very hairy at all, by heredity, and thus styles what hair he does grow to the best of his ability. He ages very well, and though only twenty-four years of age has managed to keep some of the youthful charm of his appearance as well as a very smooth complexion of face and relatively smooth skin. He is in general a pretty good looking guy if not average which goes along well with his charismatic personality.
He prefers darker shades such as dark red and dark greens. No doubt this is a reflection of his darker affinity. He is often seen dressed moderately well actually, wearing dress slacks, a long sleeve button up collared shirt and a vest over it. Though they are often wrinkled instead of pressed. In all honesty he would appear as though a fashionable street go-er, no less than a shinobi, though even in this outfit he is battle-ready. It isn't uncommon to see him in a beret of short lidded hat and his shoes alternate between wooden sandals, black dress shoes more heavy duty mission boots. If he isn't in street clothes he is most likely in something loose fitting and easy to move in. Both his normal shinobi/mission gear and his lounging about clothing are either loose fitted robes or something along the lines of what a samurai would wear; being much more traditional what a ninja would seemingly appear to be wearing, however if he had to choose he would much rather fight in normal clothing, as his brawling instinct makes loose fitting clothes cumbersome. He keeps his old Konoha forehead protector in his back pocket, usually with his wallet.
Personality: On the surface, Genryu has the narcissistic qualities of a good salesmen. On the surface he has a witty and sarcastic humor, slightly aggressive and good at both explaining and supporting his opinions. Slightly self-centered and egotistical, his confidence is very convincing and his charm can be very misleading. He can easily throw on a facade and a business savvy character, and will often use this very same persona when he is in a battle situation, or first meeting a person. He only ever takes things seriously when he notices that there isn't any way he can manipulate of weasel his way out of a situation. He would much rather avoid conflict then take part in battle, as he is much more passive-aggressive than straight forwardly aggressive.
That being said, he isn't exactly scared to back up his words with his fists if push comes to shove. Because of his specific abilities, he has a very strong sense of what he is good and isn’t good at, and commits completely to either standing his ground or running away. Genryu is seemingly desensitized to all different sorts of evils in the world, and isn’t easily put off or disgusted by acts of inhumanity. He DOES however have a very strong ideal of right in wrong. In his world, one’s word is like a contract, and people communicate through a series of deals. He believes strongly that even the best bullshitter should stick to their contracts and breaking their words is detestable. He is generally apathetic and uninterested in people unless he wants something from them. All and all he is a generally good guy whose environment and upbringing has been shaped around survival; by any and all means even if it means getting your hands a little dirty for the sake of the deal.
Clan: Kuromatsu Clan Nindō: “Honor the contracts you make, don’t take good business personally. Survival is more important than victory, if you're alive at the end of the day, you're a winner.”
THE NINJA. Origin: Land of Fire - Crater City Affiliation: Nukenin Rank: B-rank Specialties: Ninjutsu/Taijutsu Elemental Affinities: Fire[Katon] (Restricted only to one Element due to Clan) Combat Style: Close-Mid Range. He enjoys the prospect of high-risk, high reward combat in which he will happily throw himself into the ring of battle fully aware of the consequences. Because of that, what blows he connect are often hard-hitters as opposed to a multitude of smaller precision blows. That being said, his ninjutsu are very 'explosive' both literally and in personality. He will fight individuals at close range, then when they retreat, blast them with his blackpowder techniques until he can once again engage them. He uses fire element techniques mostly as support; unorthodox for fire use, he uses it in more strategic ways in order to trap his opponents in corners so that he can blast away at them with blackpowder or bone-shattering taijutsu.
Special Characteristics:
Immense Strength
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Name: Immense Strength Rank: B Type: Physical Physical Requirements: Must Specialize in Weaponry or Taijutsu. Training Requirements: A 1200 word training post is required to gain this special characteristic. Description: The first level in the art of strength accessible to those who have undergone intensive training in increasing their raw power. The possessor of this talent has an increased strength of 40% which makes them considerably stronger. They can now lift greater objects that even a group of men of be incapable of lifting. Because of their strength, everything including their weapons becomes lightweight, and they can perform quicker assaults with their weapons. They can also now naturally deliver more powerful physical blows that can shatter bone.
Great Endurance
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Name: Great Endurance Rank: B Type: Physical Physical Requirements: Must Specialize in Weaponry or Taijutsu. Training Requirements: A 1200 word training post is required to gain this special characteristic. Description: The second level in the art of endurance accessible to those who have undergone intensive training. The possessor of this talent has an increased endurance of 40% which makes them considerably tougher. They are now immune to the sensation of pain which allows them to fight under harsh circumstances with normal efficiency.
Large Chakra Capacity
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Name: Large Chakra Capacity Rank: B Type: Chakra Based Physical Requirements: Must have Increased Chakra Capacity Training Requirements: A 1200 word training post is required to gain this special characteristic. Description: The ninja continues their mediation and physical training which further increases their chakra capacity. Ninja with large chakra capacities have an increased chakra of 35CP
Sensory
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Name: Sensor Ninja Rank: B Type: Chakra Based Physical Requirements: N/A Training Requirements: A 1200 word training post is required to gain this special characteristic. Description: The ninja awakens a dormant talent they've possessed and develops a new type of sensory. Now being classified as a "Sensor Ninja" the ninja is capable of detecting the presence of other people through their chakra. A sensor can detect their targets from a great distance which can extend 100m, as well as differentiate the characters by their signature chakra alone. They can pin-point any individual within their sensory limit even if they are surrounded in a crowd and even locate other sensor ninja. A sensor can determine a persons location, chakra capacity, chakra type, and even emotions when in a locating position.
THE BACKGROUND. History: Genryu was originally kidnapped as a baby and born into the notorious Kuromatu Mafia clan. With their many ties to black market and underground corporations, the clan had slowly built its reputation as being related with the darker sides of humanity. Genryu was born in Crater City, a bustling tourist city filled with festivals, food, drink, women and games. The Kuromatu clan had a strong foot hold here as this was one of many small black market hubs within major shinobi nations. The clan recognized the child's potential from a young age. At the age of four they began preparing him for his role in the clans affairs. They desensitized him to life by exposing him to many of the great evils of man. Intoxication, Lust, Violence, Insanity. The boy was something of an apprentice to the clan's will, and at the age of seven he was taken to Konohagakure. It was a set up plan so that the boy, Genryu, was thought to be a rescued orphan, and that he was commissioned to stay with foster parents in Konoha itself. These were also Kuromatu operatives, but they would serve as his make shift parents while he stayed in Konoha.
But why the village in the leaf? While the Kuromatu was a powerful monetary force among the blackmarket, they had limited amounts of actual force and lacked the resources to train guards on their own. They would thus, creatively smuggle people in and out of villages, having them train at the resident academy there to become shinobi and would have their return to the Kuromatu once their training was complete. This was the same case with Genryu. At the age of ten he would enroll in the academy at Konoha and would train under the guidance of the village. Originally he was a shy boy as he had been told in most cases to keep his mouth shut during others affairs and to not get in the way, but to just watch. Now surrounded by individuals of his own age, his true personality began to come out as he even began to make friends. It was only natural that he would come to grow attached to his new peers over time, and while he was no standout in his class, he was certainly exceptional. He also had notedly good social skills as well; as he could blend right into a situation or go with the flow; a sign of mental maturity in the eyes of his guardian 'foster parents'. They would often conduct small tests or observations of his behavior and ability and send them back through the underground to the Kuromatu clan Mafia to report in on how he was doing. Though Genryu wasn't the only one. The clan was betting many childhoods on having a secure future, and while Genryu seemed to handle it in stride, many other children broke under the pressure. He simply had a resilient personality that didn't break under trauma.
Once he had succeeded in becoming a genin, a process that went surprisingly smooth, he began his secondary training while also running simple missions with his three man squad and jounin leader. He was slowly trained to be able to use his KKG ability as well as made knowledgeable of the inner workings of the black market. He was studied on an encyclopedia of skills and knowledge, and was expected to know deep histories and complex politics. He took all of these with stride and balanced his normal shinobi life with that of his black market roots. All and all, he seemed a prodigy of sorts, able to retain the information and skills awarded him without too much trouble at all. It wasn't that he took to them particularly or exceptionally fast, rather he steadily improved, showing that he had extended potential for growth. The body also had cunning wit and a skill for manipulating people and situations. This wasn't a detail that his foster parents picked up, but rather his Jounin squad leader as in more than one situation missions ended with Genryu able to talk down his opponents without a fight. It wasn't necessarily a skill for interrogating, as much as it was one for negotiating. Truly he was a son of the Kuromatsu clan and as he aged, he grew into this role nicely.
However other details slowly started leaking into his Jounin leaders perception. He would often slip up, using his abilities that weren't taught to him, namely the Kuromatsu's Blackpowder techniques to unannounced to his team mates, perform otherwise impossible tasks. While at first his ability to turn the tide was a great thing, their Jounin leader began becoming suspicious of where these small instances of 'strange ability' were coming from and how he had manifested/trained them. Only the Kuromatsu were capable of such things, and this boy was documented to be an orphan. It was odd to him that an orphan would be capable of techniques possessed by the Kuromatsu without being taught specifically by them. Surely not alone! The suspicious Jounin leader had a Uchiha accompany them on the next few missions, and while he was there in cover to help the team for unspecified reasons, but in truth, they were studying the boy with the Sharingan. When he did slip up next and use his ability, and even the sharingan was unable to completely understand its origin on first glance, they began looking deeper into the boys past, and his life...
At the age of 15 he accomplished chunnin status. The chunnin exams were difficult for him as he was instructed to not use his Blackpowder ability in public and the exams were a rather large stage in which his abilities could be seen. He had to resort to any means necessary just short of cheating to continue to advance, however those observing him thought these traits admireable; problem solving, strategy thinking, cool head, goal oriented. He was more or less promoted to Chunnin for all the same reasons that those of the Kuromatsu clan were; his ability to worm his way through situations was remarkable. Given an inch, he would take a mile, as they say. Though becoming a chunnin allowed him some distance from his team and the Jounin leader that kept watch of him curiously, little did he know he was still being investigated.
Two years passed and Konohagakure was attacked. The Kuromatu Mafia was well aware that the attack from Ota and Yuki villages would happen, and thus staged a kidnapping of Genryu during the chaos of the event. Genryu wasn't aware that this was the case until he saw the symbol of his clan and even struggled a bit against his own men, but in any case he was smuggled out of Kononha during the battle itself. The battle raged on until the many men were defeated and forced to retreat. Konoha had no choice but to swallow back the acceptance that much was lost and stolen, and many men were M.I.A., potentially captured, hurt, or killed. Genryu was thought to be one of these unfortunate lost men. Meanwhile, Genryu and the Kuromatu clan re-convened. He was reunited with his real father and family and the now 17 year old would be congratulated on doing so well with a massive banquet and all the women he could stand to stare at. It wasn't weeks later that he was initiated into the Kuromatu Mafia's business as a guard and began running deals under them.
As his face began popping up, he slowly gained notoriety himself until a sour deal between Kuromatu and Root of Konoha on the underground brought Genryu's face up once again within the walls of Konoha. They discovered that they were in fact the same person soon enough but when they went to investigate the foster parents, they had long sense moved. Genryu was made a medium priority missing-nin of Konoha with intentions of capture for interrogation, and though he was never top priority thanks to him and his clans ability to fly under the radar, he would spend the next seven years marked as a criminal.
This would become more interesting, when he received a strange invitation from another high ranking individual...
-TO BE CONTINUED-
Roleplay Sample:
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So far he had some things he was and wasn't impressed with. Their mobility and flexibility was good. They made food use of the terrain and kept on their feet so they weren't easy targets right off the bat. Too many shinobi were cocky enough to sit still, but any good shinobi knew that a flying duck is harder to hit than a sitting one. Silly analogy aside, he had attacked so plainly just so see how they would react respectively. However, they hadn't made good used of their supplementary tools, to his experience. They had used them for fleeting and shallow attacks, but nothing in grander scheme, or at least nothing he had seen up until this point. And if they had it was way over his head! However this wasn't a critic, this was a time for action... He figured he would put some of his experience to work.
The "Crystal Boy" had thrown kunai at him. With him seemingly falling and the kunai spaced out to attempt to hit him it wouldn't be as accurate as a direct throw. Take turned from his kick in mid air (much like a roll) and caught one of the kunai as he was now head first, then with the most perfect of timing, he turned to kunai by the wrist and slid the kunai into the whole where one would normally hold the Demon Wind Shuriken; avoiding it, but allowing him to catch it with the kunai and avoid damage from trying to catch it.
He completed the fall by finishing his turn in the air and landing on his feed upon the ground 15ft from Naoki as he had noted. (In summary, caught one of the kunai and used it to catch the Demon Wind Shuriken). However, he was quick to continue, he flicked an explosive tag upon one of the blades of the giant shuriken and performed a spin throw (think, a throw much like the discus) at Naoki. "Return to Sender!" He would say out loud. A successful counter if he had ever thought of one. The spinning blades of the giant shuriken were sure to chew through the vines that he had created, and go directly to Naoki himself. With Naoki focused on the "Crystal Boy" He would have to completely re-adjust his focus to completely adapt to the situation. Take thought that this was a foolish example of what happens when you attack too many things at once...
WAIT WHAT!?
Vines!? What exactly was he looking. Did this boy just use Mokuton? He studied it hard for a moment trying to determine it's nature, though he couldn't completely pick it out. He didn't want to attempt to counter it without being completely sure as to it's nature, but it was certainly curious to see. He assumed that this might actually end up taking a bit longer than he expected, but was still reluctant to use any techniques that were too destructive of field altering.
FACE CLAIM. Character Claim: Kotetsu T. Kaburagi Source: Tiger&Bunny [Anime] Image URL: https://2img.net/h/i256.photobucket.com/albums/hh166/TehuberFlash/4-1.png
Last edited by WTFlash on Tue 01 May 2012, 6:33 am; edited 3 times in total |
| | | WTFlash
Age : 32 Posts : 308
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Mon 30 Apr 2012, 7:54 pm | |
| THE ARSENAL.
Equipment Misc.
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Name: Fire Blanket Rank: D Type: Exotic Quantity: x1 Description: The Fire Blanket is a fire tardent cloth, large enough to cover the body. The cloth is extremely thin and has a high specific heat, meaning that one can over themselves in the blanket and be safe from fire and extreme heat! It cannot be used to block a fire ninjutsu at any rank, but natural fires can be put out by covering them in the blanket. The thin material won't rip easily without someone slashing it purposely, and can be folded quickly into a 6x6inch square, and quickly released. Each corner has a rough rope on its end to tie it like a tarp, just in case of emergencies!
Kits
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Name: Chuunin Kit Rank: B Type: Supplementary Quantity: 1 Contents: 15 Kunai, 12 Shuriken, 8 Senbon, 5 Exploding Notes, 3 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 2 Windmill Shuriken, 4 blank small scrolls.
Jutsu Academy/Common Tech
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Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Kuromatsu Clan Techniques [approved with clan](14)
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Name: Aesthetic Appeal Rank: E Type: Ninjutsu Range: Supplementary Element: N/A Clan: Kuromatsu Description: When creating Black Powder, the user can designate a color in which it will burn. When/if it is eventually lit, the flame of the burn will be that color. One can also change the color of the smoke in this same way. This adds personality to their fires, and can be used for signals. Chakra Cost: 1
Name: Ignition Rank: E/D*/C** Type: Range: 0~10m/0~20m*/0~30m** Element: N/A Clan: Kuromatsu Description: The user forms a half Tiger sign and ignites the fire of Blackpowder at a distance. This is done very simply by converting the Katon used to make Blackpowder back into its original state, Fire. The longer the distance the user is from what they are igniting, the higher the cost rank and thus the higher the cost. The user can ignite multiple objects within range at once. Chakra Cost: 1/3*/5**
Name: Defuse Rank: D Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Clan: Kuromatsu Description: The user can target a single object within their range created from BlackPowder. By using an amount of chakra equal to half that of the amount it cost to use the technique, the use can render the BlackPowder a 'dud', keeping it from being flammable or exploding. This can be done to prevent collateral damage or friendly fire, as well as accidentally inflicting on the self. Chakra Cost: Variant
Name: Shock Absorbing Aura Rank: D/C*/B**/A***/S**** Type: Ninjutsu Range: Supplementary Element: N/A Clan: Kuromatsu Description: This is a technique developed to protect one’s self from their otherwise potentially hazardous techniques. The user focuses their chakra to the surface of their skin to create a one-time barrier in order to absorb the impact from an explosion formed from a BlackPowder. This technique can only protect an individual from a single technique, of equal or lower rank, and only protects them from their own techniques explosions. Once the user has been protected, the defense is lost and they will need to re-use the technique in order to be protected. This is essentially insurance against one’s self. This technique must be used preemptively, and cannot protect the user in the same post that it is activated. Chakra Cost: 2//9*/15**/25***/39****
Name: BlackPowder Shuriken Rank: D Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Long (10m+) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the single tiger hand sign then generates a flame in their palm that immediately turns to blackpowder and is shaped into a common article weapon. This is usually a shuriken or a kunai, but can be improved so be a few other small weaponry objects like knives and such. They becomes compact and hard enough to function as real weapons, but composed of BlackPowder will explode under the proper stimulus with force similar to the an explosive tag. Up to three shuriken can be created at a time. Chakra Cost: 5
Name: BlackPowder CanonShell Rank: C Type: Ninjutsu Range: Mid/Long (5m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon like sphere (about the size of a baseball). The user then manipulates it forward, shooting it outward quickly as though shooting a literal canon ball. The heavy ball will travel forward, bashing into anything in its path before eventually dropping to the ground. It can hit a person hard enough to bruise and fracture. If it is ignited, it explodes with the force of similar to two explosive tags; enough to cause a concussion. Chakra Cost: 8
Name: BlackPowder ThunderShell Rank: C Type: Ninjutsu Range: Mid/Long (5m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon like sphere with a hollow center (about the size of a baseball). The user then manipulate it forward, shooting it outward quickly as though shooting a literal canon ball. This lighter canon ball will travel forward, bashing into anything in it's path before eventually dropping to the ground. It can hit a person hard enough to bruise and fracture. If it is ignited, it will explode with force similar to an explosive tag, and release a thunderous sound that can cause anyone within a 5m radius of the explosion to go deaf for 2 posts (hear nothing on first post, ears ringing on second post). Chakra Cost: 9
Name: BlackPowder FlashShell Rank: C Type: Ninjutsu Range: Mid/Long (5m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon like sphere with a dense center and a less dense exterior (about the size of a baseball). The user then manipulate it forward, shooting it outward quickly as though shooting a literal canon ball. This lighter canon ball will travel forward, bashing into anything in it's path before eventually dropping to the ground. It can hit a person hard enough to bruise and fracture. If it is ignited, it will explode with force similar to an explosive tag, and release a blinding flash of light that can cause anyone within a 5m radius of the explosion to go blind for 1 posts (see nothing but white first post, blurry vision on second post). Chakra Cost: 9
Name: BlackPowder LandMine Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the single Tiger hand sign then touches the ground directly, kneading Katon into the ground and immediately turning it into black powder. The user can then manipulate it directly under the surface of the ground to anywhere within 5meters of themselves (which is to be sited WHERE it is in relation to the user). Should the opponent step on it, or if the user ignite it themselves, the mine will explode with the force of two explosive tags, capable of not only concussing the opponent and sending them off their feet. Chakra Cost: 9
Name: BlackPowder Cloud Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the single tiger hand sign then inhales deeply, exhaling a stream of flame that, as soon as it leaves the mouth, is converted into black powder, creating a black cloud that fills a 5meter radius, and lasts for 2 posts before clearing up and settling. Because the blackened air is filled with flammable soot, if ignited, the cloud of black powder will cook from the outside in, burning the parameter of the soot cloud. This is a relatively slow burn, roasting anything that stays within the burning cloud for more than a post time, and can causing 1st degree burns to exposed skin. Chakra Cost: 10
Name: BlackPowder BombShell Rank: B Type: Ninjutsu Range: Mid/Long (5m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon like sphere with three layers of increasing density (about the size of a bowling ball). The user then manipulate it forward, shooting it outward quickly as though shooting a literal canon ball. The heavy ball will travel forward, bashing into anything in it's path before eventually dropping to the ground. It can hit a person hard enough to bruise and fractures. If it is ignited, it explodes with the force of similar to four explosive tags and moderate shockwave; enough to cause a concussion, internal damage (bruising), and possibly break bone if within 5meter diameter of the explosion. Chakra Cost: 13
Name: BlackPowder RocketShell Rank: B Type: Ninjutsu Range: Mid/Long (5m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon dense outer shell and a smoldering center (about the size of a bowling ball). The user then manipulate it forward, shooting it outward quickly as though shooting a literal canon ball. The heavy ball will travel forward and ignites on contact with another physical object, exploding with a force similar to 3 explosive tags and an extremely hot burst of flame, capable of causing concussion, internal damage (bruising) and 2nd degree burns upon anyone within 5meter diameter of the explosion. Chakra Cost: 13
Name: BlackPowder Clone Rank: B Type: Ninjutsu Range: Supplementary Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the needed hand signs and then creates a clone from BlackPowder. The clone itself functions as a physical clone but cannot like it's shadow clone counterpart use techniques independently of the user. It also cannot travel too far away form it's caster, restricted to a 20meter radius around the user. Because the clone is made of BlackPowder, it too can be ignited, or if stimulated (fire, lightning, friction) will explode pre-maturely on its own. If attacked, it is reduced back to BlackPowder after only a single solid blow. Chakra Cost: 15
Name: BlackPowder Barrage Rank: B Type: Ninjutsu Range: Close/Mid/Long (0m - 15m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the needed hand signs then burns forth (either from their palms of exhaled from their mouth) countless embers of fire that raise into the surrounding air and turn into BlackPowder almost immediately. They then condense into a multitude (About 30) of marble sized pellets that are then shot at high speeds (about the speed of a senbon) at the opponent in rapid fire fashion. As the move, the pellets elongate forming sharp needles that can impale the skin like darts and if ever ignited, explode with the force of a fire cracked. Chakra Cost: 14
Kuromatsu Clan Techniques [Custom](2)
- Spoiler:
Name: BlackPowder PopShell Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder. The blackpowder is then condense it into a tightly packed canon like sphere (30lbs in about the size of a baseball). The user then manipulates it forward, shooting it outward quickly as though shooting a literal canon ball. The sphere projectile will travel forward, and upon contact with a physical object, or when commanded by the user, will pop lick a bubble. Seemingly harmless, when it pops, it will pop into a plume of BlackPowder, that covers everything within a 5meter radius in the substance. The substance is fine enough that it is difficult to completely remove from hair, clothes, etc., without actually washing. Chakra Cost: 7
Name: BlackPowder DrillShell Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Long (10m+) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder. It is then condensed into a sphere which immediately elongates into a cone like shape and a spiral pattern tightens around it like a drill bit head (About the size of a large traffic cone). The user then manipulate it forward, while causing it to rotate, shooting it outward quickly as though shooting a literal canon ball. The heavy drill will travel forward and drill into anything that it hits, burrowing into and through materials as hard as stone. If it is ignited, it explodes with the force of similar to four explosive tags and moderate shockwave; enough to cause a concussion, internal damage (bruising), and possibly break bone if within 5meter diameter of the explosion. Chakra Cost: 14
Fire Ninjutsu (6)
- Spoiler:
Name: Hidden in the Smoke Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire) Description: The user takes a smoke bomb and infuses his chakra into the sphere before throwing it. Upon contact it will burst into a smoke screen, as per usual, however, because the users chakra is in the smoke, they are allowed to control the smoke screen at will, filling the battlefield with a smokey haze. They can control the thickness of the smoke to make it easier or harder to see for both themselves and anyone else in the smoke Chakra Cost: 5 (2 per post)
Name: Smoldering Smoke Plume Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: (Great Fireball Technique Equivalent accept with smoke) Smoldering Smoke Plume is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. The Katon is expelled as a cloud of burning soot, not as fire thus creating a burning, thick cloud of smoke. This acts as a smokescreen, can cause 1st degree burns, and causes irritation to the eyes, nose, mouth and throat if inhaled. Chakra Cost: 5 (2 per post)
Name: Hibashiri - Running Fire Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: This jutsu will create a pair of jets made from fire that can be manipulated into several forms before striking the target and surrounding them. This fire can be made more powerful with the introduction of wind from a wind element attack. Chakra Cost: 12 (3 per post)
Name: Heat Armor Technique Rank: B Type: Ninjutsu Range: Supplementary Element: Katon (Fire) Description: The user increases body temperature around the surface of their body with Katon, making their body incredibly hot while remaining safe for the user (and his clothing). The user skin can be on excess of 240 degrees, easily scalding the skin if touched for more than a second or two. Their footsteps are easily traceable, as the heat usually leaves burn marks in the ground under them. While in use, the user is limited to Weaponry/Taijutsu techniques. Chakra Cost: 13 (+3 per post)
Name: Haisekishou - Burning Ash Accumulation Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: After forming the needed handseals, the user will expel a Chakra-altered gun-powdered ash from his/her mouth. This large cloud begin to envelope his/her foe and when the user clicks his/her teeth, the cloud will ignite in an explosion. Chakra Cost: 12
Name: Great Tiger Smoke Plume Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire) Description: (Great Dragon Fire Technique Equivalent accept with smoke) The user compresses a large amount of katon chakra built up inside their body and changes it into a Tiger shaped fireball. The user then skillfully manipulates that plume of flame, and attacks their opponent. The smoke itself is near volcanic in nature, combusting burnable objects that it comes into contact with. A master of this technique can fire off several in succession and anyone caught in the technique could be severely burned. No more than 3 extra may be created. Chakra Cost: 15 (+5 for each additional)
Taijutsu (3)
- Spoiler:
Name: Sword and Shield Stance Rank: D/C/B Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A simple maneuver in which the user block/parries a technique with one limb and then attacks, and then attacks the opponent to where they had just blocked. The user can do this with arms and legs allowing one to block with their left arm and attack with their left leg. It becomes possible to engage the opponent, swat away their own attempt to block (shield) and attack that opening. This is thus a two fold maneuver, who block and attack vary in strength and thus vary in rank and expenditure. Chakra Cost: 3/5/10
Name: Heated Up Rank: B Type: Taijutsu Range: Supplementary Element: Katon (Fire) Description: The user warms their body using Katon, empowering their muscles, increasing flexibility and muscle dexterity, as well as metabolism. The blood vessels open up wider, greatly increasing circulation. The body will evaporation water at an accelerated rate to attempt to keep the body cool, causing hot steam to rise from their person. While “Heated Up” the user gains speed and evasion similar to the “Improved Speed” and “Evasiveness” special characteristics, however, cannot use Fire element techniques, because Katon will be focused on enriching the user. The user cannot use this technique for more than three posts, in which case they will need a three post cool down before it can be used again. Chakra Cost: 15 (4 per post)
Name: Conduction Fist Rank: D/C/B Type: Taijutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: The user accumulates fire element chakra into the end of one of the limbs (hands, feet). The users body part glows red as it charges with katon chakra, elevating in heat. The user then charges the opponent with a hay-maker attack, a singular devastating blow. Upon hitting the target, the conduction of heat is almost instant, transferring the heat from ones attack to the target body where they hit them. The magnitude of the technique depends on how much heat is charged into the blow. D: The user can turn an appendage into a lighter, using friction to create a flame suitable for, say, lighting a camp fire. While mostly just distraction, at the very most the heat can cause the opponent to flinch. C: The heat and friction upon striking the opponent can have a physical affect similar to striking a match upon a dry surface; an initial searing burst of heat and flame can result, along with the force of impact can both induce 1st degree burns, lit their clothing ablaze and send them flying. Can also kick off of objects for with an extra boost or burst in mid air to change direction. B: The strongest form mimic a small explosion of heat, increasing the opponents surface temperature three fold, scalding hot temperatures could potentially be fatal, as even just the moment of the punch can induce 2nd degree burns at the sight of impact and the burst of flame whips outward, potentially catching clothing on fire and inducing 1st degree burns to exposed skin. The force of the impact as well launches the opponent. Chakra Cost: 4/7/12
Last edited by WTFlash on Fri 04 May 2012, 8:06 am; edited 9 times in total |
| | | WTFlash
Age : 32 Posts : 308
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Tue 01 May 2012, 12:55 am | |
| Complete! |
| | | Brett
Age : 29 Posts : 614
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Tue 01 May 2012, 6:29 am | |
| Alright Flash, so assuming you have approval to create a B-Rank Nukenin, let us get the process underway!
-The first thing that I noticed was a discrepancy between your elemental affinities and your jutsu list. By this I mean, you say that you have Katon Jutsus, but you have not listed Katon as one of your elemental affinities. Remember, you are allowed up to two elemental affinities.
- Quote :
- Name: BlackPowder PopShell
Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into a canon like sphere (about the size of a baseball). The user then manipulate it forward, shooting it outward quickly as though shooting a literal canon ball. The light ball will travel forward, and upon contact with a physical object, or when commanded by the user, will pop lick a bubble. Seemingly harmless, when it pops, it will pop into a plume of BlackPowder, that covers everything within a 5meter radius in the substance. The substance is fine enough that it is difficult to completely remove from hair, clothes, etc., without actually washing. Chakra Cost: 7 -The first thing I would like you to do is grammatically clean this up. -Second, I would like you to understand that cannonballs vary in size and can weigh anywhere from about three pounds to over a hundred pounds, please specify about how big the cannonball is so that the 'pop radius' will make more sense.
- Quote :
- Name: BlackPowder DrillShell
Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Long (10m+) Element: Fire [Katon] Clan: Kuromatsu Description: The user forms the tiger hand sign before generating a flame and then immediately turn it into blackpowder, and condense it into sphere. The Sphere then immediately elongates into a cone like shape and a spiral pattern tightens around it like a drill bit head. The user then manipulate it forward, while causing it to rotate, shooting it outward quickly as though shooting a literal canon ball. The heavy ball will travel forward and drill into anything that it hits, burrowing into and through materials as hard as stone. If it is ignited, it explodes with the force of similar to four explosive tags and moderate shockwave; enough to cause a concussion, internal damage (bruising), and possibly break bone if within 5meter diameter of the explosion. Chakra Cost: 14 -Once again, please be sure to clean up the grammar. -How is the powder so condensed that it can have such an effect as drilling? I'd like a little more clarification on this part because as it is, I don't see the logic behind a more malleable object being able to penetrate a more solid one.
-You currently have 26/25 possible jutsus. Please remove one. |
| | | WTFlash
Age : 32 Posts : 308
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Tue 01 May 2012, 6:46 am | |
| Element: Ohh jeeze, embarrassing mistake! Fire added. I also noted that Im only allowed Katon due to my clan. Thanks yo.
BlackPowder PopShell -weighted it at about 30lbs, though its not much of a 'destructive' object seeing as though on contact it 'pops'. Also tried to make it less wordy
BlackPowder DrillShell -With accordance to my clan description, I can condense blackpowder into solid objects, those pretty simple ones, allowing me to make functional weapons... that are explosive. So creating a solid mass, like projectiles, and in this case, a drill, seems reasonable. It is also noted to not be able to go through metal, so it's potential as a solid object is limited.
The compacting mechanism is basically so that when burned, they are explosive, instead of just sizzling. Also made it less wordy.
Miss-counted the fire justu, there are only six. I apparently can't count.
Thanks yo. |
| | | Brett
Age : 29 Posts : 614
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Tue 01 May 2012, 7:00 am | |
| Approved [1/2] |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Thu 03 May 2012, 10:35 pm | |
| Just some minor nitpicks before I give the second approval.- Please upgrade your Academy jutsu to the new ones: http://www.ultimateshinobi.org/t3132-academy-jutsu
-
- Quote :
- BlackPowder DrillShell
Approximately what size is the drill?
-
- Quote :
- Smoldering Smoke Plume Technique
Just a typographical error I found. The first sentence states "Smoldering Soot" in it; I'm assuming you meant Smoldering Smoke Plume.
-
- Quote :
- Engulfing Inferno
How far must the fire be from the user, and please state that you cannot take control of chakra-enhanced fire. Such as taking control of a Fireball jutsu in mid flight; that would be OP. Finally; add a maintaining cost, since you could theoretically control the flames for additional posts.
-
- Quote :
- Heat Armor Technique
Make a note that you are limited to using weaponry and taijutsu techniques while this technique is active. It would make no sense for the character to focus chakra on shooting a fireball whilst simultaneously focusing chakra on the armor.
-
- Quote :
- Conduction Fist
D-rank: You can't change direction in mid air with such a low-level technique. You may change direction by firing off an existing object, ie. a wall as stated in the technique; but mid air would require pressure greater than the weight of your character; not to mention the application of gravity. This would be fine for C-rank.
The rest seems fine. That is all for now.
EDIT: Almost forgot. You're not allowed custom kits yet. There is no system in place for them, so until then please replace your custom kit with a pre-designed one. |
| | | WTFlash
Age : 32 Posts : 308
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Fri 04 May 2012, 1:12 am | |
| -Academy Tech Updated -Custom kit removed -Drill noted to be "about the size of a large traffic cone" -Smoldering Smoke Plume Technique: Good call, I changed the name a few times. Fixed. -Engulfing Inferno: Length included to be about 20meters around the user. Included that its none-chakra enhanced fire, and a 4CP per post upkeep added -Heat Armor: edited to limit to taijutsu/weaponry -Conduction Fist: Rank Adjusted. D-rank is basically like touching a hot stove. C-rank now includes ability to change direction. B-rank left unchanged.
Thank yo. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Fri 04 May 2012, 6:49 am | |
| Apologies for the delayed reply; but I've been pondering over a certain jutsu which seems a bit god-moddy.
- Quote :
- Name: Engulfing Inferno
Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Long (10m+) Element: Fire [Katon] Description: The user targets existing, none chakra enhanced flames around the immediate area (about 20meters, within the parameters of the battlefield) and targets the opponent. Then forming the bird – tiger hand signs, the fires quickly grow into a wall of fire and collapse around the opponent, inflicting intense burns and even catching their clothes on fire. This technique is dependent on the surroundings and will be more effective the more fire is around the target. At a result, when the technique ends, the fire manipulated have burned themselves out and all that’s left is smoldering remains of whatever was burning. Chakra Cost: 15 (+4 per post) You can control fire within a very large area; then force this fire to assault the target via a method of pyrokinesis. AKA controlling fire with your mind. The first sentence itself says you can just target the enemy with the fire, and that's before creating the two hand seals. The main problem with this technique is how incredibly difficult it is to defend. Not only can you control the flames around them very quickly to roast them alive; but even if they should somehow escape the technique; you could direct the fire toward the target to basically follow them. It gives you 'god-like' powers to control raw elements, as opposed to chakra enhanced elements. The other problem is that it doesn't make sense in Naruto. All elemental attacks are created using chakra; even non-elemental attacks are. Thus; controlling something without chakra is beyond what a regular ninja can possibly do. |
| | | WTFlash
Age : 32 Posts : 308
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Fri 04 May 2012, 8:05 am | |
| Originally it was just suppose to be a one time attack, as opposed to something I use repeatedly. For the sake of getting approved, I'll remove the technique and replace it with the running fire technique, one in the encyclopedia!
- Quote :
- Name: Hibashiri - Running Fire
Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: This jutsu will create a pair of jets made from fire that can be manipulated into several forms before striking the target and surrounding them. This fire can be made more powerful with the introduction of wind from a wind element attack. Chakra Cost: 12 (3 per post) |
| | | Enzo
Age : 29 Posts : 1797
| | | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] Mon 11 Jun 2012, 6:46 pm | |
| Archived. Due to inactivity.
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| Subject: Re: Kuromatsu, Genryu [B-rank Nukenin] | |
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