Artery
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| Subject: Asuha, Kokoro. (Kumo-C Ranked-Genin) Mon 01 Oct 2012, 7:14 am | |
| - Spoiler:
Asuha Kokoro.THE INFO. Name: Asuha, Kokoro Nickname: The Lightweight Champ. Age: 13 Gender: Male Appearance: Kokoro is about 5'6 and weighs close to 100 pounds. The lightweight champ is nimble and very light on his feet, thanks to his no armor theory. He has smoke white hair that comes down his face and covers his right eye. He is still able to see, but that's just the style. The child is very lean and very strong which is where he gets his nickname from. He has very thin eye brows that hang above long eye lashes. His eyes are a reflective blue but with faint dashes of white from all the smoke. As for his apparel, he wears very minimal. He has a white scarf that covers his face up to his nose. The scarf also covers his chest and the upper dorsal surface. The scarf also covers the scapula and upper shoulder. It also has small holes allowing smoke to exit his mouth. Underneath the scarf he wears a black suit that is sleeveless, and cuts off at the ankles. Over top of that he wears a traditional karate garb which is white. For his extremities that are slightly protected. He wears waist guards and shin guards, and fingerless gloves. The guards are all black and the gloves are grey-ish. Both the guards and the gloves are made out of cloth. He wears traditional shinobi sandals that are black and fit nicely to his feet.
Although the kid is still so small and still just a child, he is very strong. His muscles make him seem like he is just a young adult but his face is innocent, which is why it is covered. He has a less-than-tanned skin and usually is never seen without his scarf that acts as a mask. Underneath the mask are scars and loss skin that were caused by acid poison. The scars cover his mouth, bilateral zygomatic and slightly on his beak. He is seen wearing the same clothing usually. He also carries his kunai pouch on his left hip, his kunai holster on his right hip and has both of his small scroll sideways on top of each other on his right hip. He usually goes for the intimidating look, knowing his size isn't.
Forehead Protector: Kokoro wears the classic headband forehead protector. With the polished metal above his eyes and a knot twisted behind his head. The headband tails taper down his neck and stop at the shoulder. It is also shifted to the left so the bangs won't cover the insignia. The fabrics are white, matching his outfit and hair. Personality: Is an average guy. He doesn't talk to much and he talks enough to be friendly. He is very caring though, which seems indifferent for him. He always wants people to feel better and be happy, although he never takes time to feel emotions. Some say he is heartless and cruel while others say he is very understandable and dependable. He has some traits from the opposite sides of the spectrum. Failure is not an option though, he drive to become better and better everyday. Not for himself though, for the community. The personal drive to make the world a better place while he slowly steps away from the scene after saving it. Making a big deal of things is one of his pet peeves, also impatience. It'll drive this child crazy and he will show his so-called 'cruel' side. Very collective and hardly talks about himself, wanting to know more about other people, watching their reactions and their conversations. He is very analytical, while being a harmonizer and encourager. Being the natural leader he is, he is used to being under pressure at very critical times and can withstand pressure and being nervous. He is also known for being intelligent.
He will do all he can to save you, but he will not cry for you and he won't make a big deal of your death. In turn, he expects the same. Being humble is what makes him this way, he is almost to humble which is dangerous to him. Stepping up to the plate even though he knows he won't be able to make it back. He can seem to be very 'aggressive' very quickly but that is just how he controls situations. He can get a long with people as long as they are understandable and cooperative. He is very cocky, but he doesn't say it directly, he will use his actions to speak for him, also his body language. He often never asks for anything in return and is usually willing to give a helping hand. He views himself as a team member who is leading. Although to his superiors he is very formal and polite. Clan: Asuha Nindō: "We have time to live, not to cry."
THE NINJA. Origin: Kusagakure. Affiliation: Konohagakure. Rank: C Specialties: Medical, Ninjutsu. Elemental Affinities: Doton, Raiton. Combat Style: Kokoro will use all that he has, which makes him very dangerous. Being so versatile he can do almost anything and is most dangerous while fighting alone. Some of his offenses tactics are used to hurt a mass amount of people, even if they are teammates. Special Characteristics:
- Spoiler:
Name: Minor Poison Immunity Rank: C Type: Physical Physical Requirements: Must Specialize in Medical or Puppetry Training Requirements: A 600 word training post is required to gain this special characteristic. Description: This skill is trained by those who have more extensive knowledge of toxicology such as medical ninja or those who specialize in puppets. Being trained in the art of utilizing poison in either medication of assassination, a ninja uses that knowledge to heighten their own immune system if ever faced with a poison or pathogen. Those with this characteristic are now immune to C-Ranked poisons.
THE BACKGROUND. History: Prologue: Kokoro was born into an immigrated family that served as diplomatic purposes. The Asuha clan sent a group of volunteered families to Konohagakure as an offering for a treaty. The housing was segregated, but it was nice. It was built for a family of three and it was comfortable. Also close enough to the markets and they were very welcomed there. The Asuha also were given discounts and many honorable mentions. They were very well liked by the village as a whole and at a personal level by the Hokage.
Life: Kokoro grew up very well, with plenty of space and food on the table. His life was particularly easy. He was given many opportunities for success even at a young age. He went into the training academy at the age of 8 and practiced Ninjutsu. They realized for a Asuha, he had fairly good charka control. He was also highly intelligent so he would be a perfect candidate for the clinical rotations group. He was to young though so he had to wait until he was 10. In the meantime he still practiced his Ninjutsu, Taijutsu, working out, endurance and stamina. He was very self-driven even at this time while maintaining a good relationship with his parents and with the village. Many people saw him as a child prodigy and saw many great things to come from him. His parents often bragged about him and he usually would play and practice with older children, while being able to maintain their skill and sometimes even winning challenges.
On his tenth birthday he received many thanks and even a personal meeting with the Hokage on his efforts to benefit the village which including all the small errands he did while he was younger. He was granted access into the clinical rotation class and started the same day. He met the group of doctors that he would shadow along with other people in his class. He was sent into the laboratory rotation to learn about pathology. The doctor took some tissue from him to show Kokoro went the tissue looked like. While doing this, they found out he had a very strong immune system, which then again, made him the perfect candidate. Soon he found himself testing with poisons on himself and on other specimens. One day while dealing with a very dangerous acidic poison, there was an accident in the lab. A sudden clasp of the earth's plates sent the room rattling. This unfortunate mishap sent the young clinical professional to the ground with the vial of poison in his hands. The sudden force sent the liquid out of the vial and splashed onto his lower half of his face. The poison burned the young child's face and sent him into shock, he was quickly sent to the emergency room and slowly regained health from there. From the traumatic event left two things, his scars that covers his face and yet something beneficial. He gained an immunity to poison. If his immunity was so strong he would have died, but he just became stronger. He did pick a scarf to wear over his face though, something that he feels brings shame to him.
Now: Kokoro is still the strong independent child he was before. Still on his way to do great things, all he needs is someone to share the glory with.
Roleplay Sample:
Kokoro was to meet a new recruit, someone by the name of Kaguya Kimmimaru. This clan name was familiar to Kokoro. Kokoro knew what they were capable and most people were told to stay away while Kokoro was walking right towards one. If this boy joined, he could be doing a lot of damage to the group, or he could be doing the group wonderful goods. The young boy was willing to make that risk. He was willing to risk the safety of everyone to save one person. This isn't healthy as a leader but the confident child knew he could help everyone. Kokoro has already heard of him as being a bully, but he wanted to see it for himself. Kokoro started to walk towards the rally point as he saw the boy dressed in a black vest, which was opened to show off his abs and his pecks. The boy looked strong as he towered over the rest of the crowd, especially since he was so young still. The young ring-leader saw the boy bully some people walking past him, and only sighed to himself. 'That must be him' he said as a frown was summoned upon his face. It saddened the young leader that people would bully their own family, even the people who were breed to protect it. Why would a shinobi be so mean to someone who can't defend themselves. Made Kokoro sick to his stomach.
Kokoro casually walked up to the boy by the name of Kaguya Kimmimaru. "You know, that was pretty bad of you to do. It was pointless to strike fear in the homes of the innocent. That will not be tolerated. This is only me letting you know, I am Kokoro...I am guessing that you are Kimmimaru. Before you say anything, I would like to tell you that only team only enforces being proud of the Leaf Village. Those who don't help their family and friends are scum. We don't want to be scum, so we won't act like scum. Also I hear you a strong, which is why I ask for you to join us. You will train with top notch genin and get exclusive missions. Most of all personal workers for the Hokage. So what do you say? You don't have to prove anything to me. Just give me your loyalty, cooperation and respect to the village. " Kokoro wanted to make this quick, he didn't want to stick around the boy so long. Already a bad impression has been implanted on Kokoro's mind, but none the less he needed this man and he needed to act kindly and professional. He lifted his right arm waiting for a handshake. A handshake would mean that he has joined Kokoro in his goal to perfect konoha.
THE ARSENAL. Academy:- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Elemental:- Spoiler:
Name: Enhancing Speed Rank:C Type:Ninjutsu Range:Med-Long Element:Raiton Description: Midara is able to use his Raiton charka nature to enhance the speed of ninja tools and objects. He can put raiton charka into his fingers and threw an object that allows him to increase the speed and velocity of a kunai, pencil, stick etc. Speeds can reach up to 55 miles per hour. Chakra Cost:5
Name: Dochuu Senkou - Underground Submarine Voyage Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Doton (Earth) Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth. Chakra Cost: 6 (2 per post)
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6
Asuha- Spoiler:
Name: Chokusetsu Inrokyu Sonjuu (Personal Gravity Manipulation(Self)) Rank: E-S Type: Ninjutsu Range: Self Element: N/A Description:
The user is able to manipulate the pull of gravity on their body to either reduce or increase their weight on either their entire body or on selected parts. By lightening their body, they are able to move faster and leap farther, however they also are knocked back further by attacks and their own attacks are weaker. By increasing their weight, they sacrifice movement speed for power. A simple punch can feel like being whacked with a bat, or even crush stone. However, missing, or even striking can have consequences such as too much momentum causing the user to lose their balance or striking a very hard surface and cause damage to the user.
Rank E: Change their own weight by 0.25x Rank D: Change own weight by 0.5x Rank C: Change own weight by 2x Rank B: Change own weight by 2.5x Rank A: Change own weight by 3x Rank S: Change own weigh by 5x
Chakra Cost:
Rank E: 1 (+1 Per post) Rank D: 3 (+2 Per post) Rank C: 6 (+4 Per post) Rank B: 15 (+6 Per post) Rank A: 25 (+8 Per post) Rank S: 35 (+10 Per post)
Note: Chakra is constantly draining at +1 per post due to KG always being active as self imposed training. Costs for additional use are added onto this. If chakra falls (or will fall) to/below 5, all jutsu are canceled and user gains 5% movement speed until chakra returns above this limit.
Name: Chokusetsu Inrokyu Sonjuu (Personal Gravity Manipulation(Objects)) Rank: D-S Type: Ninjutsu Range: Contact Element: N/A Description:
The user is able to manipulate pull of gravity on an inanimate object to either increase or decrease its weight. By lightening the object, they are able to lift things far larger than is normally possible such as rocks, trees, and in extreme cases, buildings. They can also throw said objects and increase their weight, causing them to hit with extreme force. However, they cannot manipulate anything they are not touching, nor can they affect animate things like people or animals. The limit of things that can be manipulated is often dictated by size and skill.
Rank D Objects up to the size of large tables Rank C: Objects up to the size of Cows Rank B: Objects up to the size of medium sized cars Rank A: Objects up to the size of Hummers Rank S: Objects up to the size of average home (2 story)
Chakra Cost:
Rank D: 3 (+2 Per post) Rank C: 6 (+4 Per post) Rank B: 15 (+6 Per post) Rank A: 25 (+8 Per post) Rank S: 35 (+10 Per post)
Non Elemental- Spoiler:
Name:Tezema Kinko No jutsu Rank:C Type:Ninjutsu Range:Close-Medium Element:N/A Description:This jutsu allows the user to create a clear shield. The shield can block against all forms of attack D rank and Under. Anything C rank above will destroy the shield and negate the attacking Jutsu.If a B ranked jutsu is used to attack then the shield breaks and the jutsu goes through but is now 20% weaker. The shield is as big as an average sized door and is created instantly. This shield can also be cast up to 10 meters away from the user. Only the user can walk through the shield. Chakra Cost:6
Name:Speed burst Rank: D Type: Ninjutsu Range: Long Element: Description: This technique is executed Midara putting charka into his feet and being able to run up to speeds of over 10% of his normal speeds. This can either be used to run to get somewhere faster or used to charge at someone and trample them. Chakra Cost: 3
Name: Oiroke no Jutsu - Sexy Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: The Sexy Technique is simply a Transformation Techniqueused to transform the user into a beautiful, nude woman, or a woman in a bathing suit. This technique is normally used to titillate and knock unconscious perverted adults. Chakra Cost: 2
Medical:- Spoiler:
Name: Raiton CardioPulmonary Resuscitation Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Raiton Description: The user will firmly smack the chest of the patient. The user will send a shock of electricity to jump start the heart and other failed organs. The jutsu has a higher rate of regular CPR but isn't always successful. Chakra Cost: 6
Name: Raiton Stitching. Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: Raiton Description: The jutsu is used for various reasons. The jutsu will emit raiton charka around his hand and will shock the target. The shock will burn the target and form scar tissue. This is used medically in a drastic situation of emergency medicine. It'll fuse the skin cells together to close a wound or it can be used to hurt an enemy. Chakra Cost: C: 8CP
Name: Shousen no Jutsu - Mystical Hand Technique Rank: C-A Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the higher the medical ninja's rank is the quicker they are able to heal more critical and serious injuries. Injuries of equal rank may be healed in 1 post, and completely restored in 2. If choosing to heal a wound higher than the rank of the Shousen used, it requires 2 extra post per rank. Thus C-rank Shousen healing an A-rank wound would require 5 posts to fully heal, while a B-rank wound would require 3 posts for instance. If healing a lower-ranked wound with a higher-ranked Shousen, the wound is fully healed in one post as opposed to two. Chakra Cost: C: 8CP (2 per post), B: 12CP (4 per post), A: 20CP (6 per post)
Name: Cherry Blossom Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip Chakra Cost: 6(2hits)CP
Name: Poison Breathe Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Kokoro will breathe in and and exhale deeply. His poison in his mouth will then spread toward the effected area. Wind can move the poison. Chakra Cost: 5
Name: Medical Arts:Fuse Rank: C Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Kokoro is able to use charka to heal a broken bone. The charka will act as glue and form the bones together, this can also be done ligaments and tendons. Kokoro will place his hands on the effected area and infuse charka but this process may be painful since it is shifting and moving broken bones. Chakra Cost: 5
Poison- Spoiler:
Poison Name: Artery Rank:C Poison Description: The poison is something that is created within Kokoro. It is very special in his case because it stays in his lungs. Since he is immune to the poison it doesn't effect him. So Kokoro breathes in and out poison. He is used to this but sometimes he has to cough and the constant flow of the gas coming in and out doesn't effect his lungs or respiratory system adequately. The poison is like air so it cannot be seen nor does it have a noticeable scent. The poison needs to be deeply breathed in or after a post of direct contact. The poison effects the mucus membranes first. It'll irritate the eyes,mouth, ears, nose and throat. First it will feel like an unstretchable itch and slowly begin to burn. Afterwards it'll go into the lungs and while in transit, it'll feel like someone is blowing hot air into your throat. After that it will actually go into the lungs and effect the lungs. Breathing will be difficult and very painful. Swallowing will feel like swallowing a golf ball. The lungs will burn and massive chest pain and pressure. Solid State: N/A Liquid State: N/A Gaseous State:A clear gas that resides in Kokoro's lungs. It is very light and can easily be dispersed around an area. Direct contact or high exposure can also jump start the process of the poison. The gas is clear and rapid breathing will cause more pain. Poison Effect(s): [ Post 0 / Turn of Infection/Injection] [ Post 1 / Effect] The eyes, nose, ears, mouth, throat and skin near those areas will burn and itch. The more you itch the more the poison will move and the more it'll burn. [ Post 2 / Effect] The poison is slowly going down the target's throat and causes the throat to dry up. It will be very difficult to breathe and very painful. Breathing will feel like swallowing a golf ball. [ Post 3 / Effect] It has gone into the lungs and massive chest and lung pains will over take the target. Rapid breathing will increase the pain while the face still burns and itches. It'll be a cycle of the poison going in and out of the lungs and throat. [Post 4 / Effect] The direct symptoms are gone but the target may still be delusional and unaware of the surroundings.
Kits & Scrolls:- Spoiler:
Name: Genin Kit Rank: C Quantity: 1 Contents: 6 Kunai [6], 10 Shuriken [5], 9 Senbon [3], 10 Makibishi [2], 4 Exploding Notes [4], 3 Exploding Pouches [1], 3 Smoke Pellets [1], 12m String [4], 1 Windmill Shuriken [5], 1 File & Scissor [1].
Small Scroll: [50cm]Bandage Tape[1], [500mL]Antiseptic bottle[1], [2]Gauze Pads[1], [1]Packet of Sewing Needles[1], [2]Plastic Gloves [1], [10]Nutrition Pills [1], [3]Blood Pills[1], [1]Chakra Pill[1],[200mL]Basic Antibiotic[1], [5m]Sewing Thread[1].
Small Scroll: [50cm]Bandage Tape[1], [500mL]Antiseptic bottle[1], [2]Gauze Pads[1], [1]Needle & Syringe[1], [2]Plastic Gloves [1], [10]Nutrition Pills [1], [3]Blood Pills[1], [1]Chakra Pill[1],[200mL]Basic Antibiotic[1], [1]Scalpel[1].
FACE CLAIM. Character Claim: Smoke Source: =Kamest Image URL: http://browse.deviantart.com/manga/?order=9&q=smoke&offset=0#/d5al22h
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