Name: Uzumaki, Itsuki Nickname: - Ikki (He is called this by his friends, I always refer to Itsuki as Ikki) - The Sky King (For his use of wind-style jutsu) Age: 14 Gender: Male (M) Appearance: As stated by his older brother Ichigo and many of his friends, Ikki bears a striking resemblance to their father, having his jet black eyes, pronounced canine-like teeth, and messy red hair. From his mother, Ikki inherited the shape of both her eyes and face. Ikki's most prominent physical characteristic, however, is a scar that he has on his forehead under forehead protector. Probably Ikki's most regularly mentioned trait is his large stature for his age (his total height being 5'11"). Ikki's personality and fighting style is further complemented by his wild appearance as while clearly human, some of his physical traits more akin to animals. He represents Konoha by wearing it's symbol on his forehead protector, which is a black color. Many girls his age become very infatuated with him. He has the symbol of his clan tattooed onto his left shoulder to honor the Inuzuka clan and the kanji for "love" tattooed onto his right shoulder to represent the murder of his parents at the hands of his older brother, Ichigo. Ikki always appears to be happy, he always has a smile on his face and always looks like he is high on life. He has many friends because of this and is well known and highly respected in Konoha because of this.
Ikki's main attire consists of black pants reaching down to his calves that fit loosely around his waist and allow for easy mobility, a light-gray, sleeveless undershirt, a snug white jacket that allows him easy mobility of his upper body and it also has the symbol of the Inuzuka clan on the back and the shoulders and it is usually zipped from his waist to the base of his chest or unzipped., and blue ninja sandals. He also wears bandages wrapped around both of his calves that reach down to his ankles, a belt that he uses to hold his weapon kits, his headband and a necklace that his older brother gave to him for becoming a ninja. Ikki's secondary attire consists of black baggy shorts held up by a brown belt, a white, sleeveless undershirt, blue ninja sandals, his headband, and his father's necklace.
At first glance Ikki appears to be much skinnier than he really is due to his baggy clothing. This makes his opponents underestimate him, but really he is very muscular and very capable of fending for his-self from other ninja.
Forehead Protector: Ikki wears a snug blue headband on his head that has Leaf village symbol on the metallic plate.
Personality: When he was a child, Ikki was really kind, loving towards his parents and older brother and respectful to his fellow classmates well as his teachers. He was also proud to be the younger brother of Ichigo, who was one of the best Jounin in Konoha before he retired to become a merchant. His original dream was to own his own scroll shop in Konoha, but he later changed it to becoming Hokage, the strongest ninja in Konoha, after hearing his brother's stories from his Jounin days.
Ikki is cheerful, energetic, friendly, polite, care-free, calm, laid-back and kind towards others. He is always usually friendly towards others and smiles what seems like all of the time. He is very caring towards his friends and always tries to help them whenever he can. He also is against the idea of needless bloodshed, sometimes asking himself why he even became a shinobi. He hates when his friends are hurt and is touched by when others try to help anyone who needs help. Ikki is also very popular and handsome as many girls around his age become very infatuated with him. Ikki is also very smart, having an IQ of close to 200. His smarts brought his family riches from the village and caused his parents to become money-hungry. They then turned on him and started to use Ikki as a tool to get what they wanted. Ikki likes to take long walks by the water, reading, sleeping, hanging out with friends, and training. He dislikes getting hurt, seeing other get hurt, needless bloodshed, war, and fighting.
However, Ikki is serious when the situation demands it, such as when his friends lives are on the line; he doesn't hesitate to assist them in any way. Ikki is also considered to be very brave as he would put his own life on the line to save his friends and fellow villagers. In battle he likes to lay out all of the possibilities before acting and he likes to confuse his opponents. Ikki also tries to take in as much information that he can gather about his opponent(s) before and during battle to come up with way to take them down, advantages that they may have, and so on. Some people that he knows fear him when he fights.
Clan: Uzumaki Nindō: "Friendship is my greatest weapon!"
Origin: Fire Country Affiliation: Konohagakure no Sato Rank: Genin (D-Rank) Specialties: Ninjutsu / Taijutsu Elemental Affinities: Fūton/Katon Combat Style: Ikki is very cautious when it comes to fighting. He studies his opponents before battle, trying to gather as much information as he can based on his observation. He then comes up with ways to take down his opponent(s) and ways to defend himself against their attacks. Since he is a master in the arts of ninjutsu and taijutsu, he is good at both close-range combat and long-range combat. When fighting, Ikki uses his opponent's weaknesses, their advantages, and their combat styles against them.
Special Characteristics: High IQ
Name: High IQ Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja innately possesses a high IQ which gives them great practical and analytical prowess. They have vast knowledge in nearly all forms of combat giving them a upper hand when faced with nearly any attack with being able to execute split second counters. With their high IQ the user can determine weak spots in attacks and defenses and can overcome nearly any obstacle. Like the obvious benefits of being very smart, the ninja is well regarded for their great mathematical and thinking abilities.
History: Birth Arc: Ikki was born in early June, to Jugo and Natsuki Inuzuka. His father named him after Ikki's grandmother's (who was born a Senju) extraordinary use of wood style jutsu in hopes that he would one day be as great at the use of elemental ninjutsu as she was. He also had an older brother named Ichigo who would later train him how to use wind style ninjutsu and taijutsu. At the young age of 7 months, Ikki started to crawl and by 11 months he was walking on his own. People started to notice that he was really smart and viewed him as a genius. By the age of 4 he could talk really good and his brother started to teach him how to fight. Ikki caught on really quick to his brother's teachings and continued to recognized for his knowledge, making him popular throughout Konoha. By the time he was 9 years old, Ikki was able to use very basic ninjutsu and taijutsu techniques and was ready to enroll into the academy. His fame brought the family riches and his parents started to view him as just a tool to get what they wanted. Ikki however, did not notice this because he was blinded by the bond that Ichigo and him held. The two of them were best friends and it stayed like that for what seemed like forever.
Academy Arc: When Ikki started training at the academy, he was instantly popular. Word of his intense knowledge had spread far and wide and many people wanted to be friends with him because of this. He got the best grades in all of his classes and he never chocked or had trouble with the work he was given. After class he would go to a forest by his home and train. One day when he came home he saw that his brother and parents were arguing about something, but he didn't know what. Out of nowhere his parents attacked Ichigo and Ichigo killed them. Him and Ichigo moved away into the hustle and bustle of the inner village and left their old home like nothing had ever happened. A few years later, when Ikki was 14, he graduated from the academy at the top of his class, the entire school. Ichigo was really proud of him and gave him his most prized possession, a necklace that was given to him by his father, who had received it from his father. Ikki was really happy and he even cried in happiness; he was well on his way to achieving his goal to one day become Hokage.
Genin Arc: Once becoming Genin, Ikki started to train harder then ever before to accomplish his goal of becoming Hokage. His brother retired from being a ninja to become a merchant to support him and Ikki. Ikki sometimes travels out of the village with him when he has free time on his hands. He also decided that he wanted to learn taijutsu, striving to be well recognized not only for his wind style ninjutsu, but also his taijutsu.
Roleplay Sample: When Ikki woke up, the air was cold. He stretched out his finger, pulling the quilt back over his body to shield him from the early morning air. He looked over across the room where Ichigo slept, no Ichigo. "He must be up already." He said to himself as he yawned and got out of bed. He threw on his outfit and walked out into the kitchen. "Good morning, sleepy head." Ichigo said as he sat a plate down on the table. "Good morning, Bro." Ikki replied as he sat down in a chair and rested his head on the table. Ikki was really tired. He had spent the last few days training his but off to get the hand of new taijutsu that he wanted to learn. "I have to go," Ikki said after a few moments of silence. "But what about breakfast?" Ichigo asked, putting eggs onto his plate. "I'll eat when I get back from training." He replied as he grabbed his keys and walked outside. "That kid is really pushing himself, he must really want to become Hokage." Ichigo said to himself.
Ikki made his way to his secret training spot in the woods. He really liked it, viewing it as a second home. This place was right at the end of a long cliff which nestled a little lake just bellow it. There was a waterfall as well, adding to the greatness of the place. Ikki would sometimes come to this place when he had lots of things on his mind or when he wanted to drift away from the world, have nothing to worry about. He would also use this place for his training. Ikki sat down at the very edge of the cliff, letting his legs dangle off the side. The sun was shining, glistening beautifully off of the surface of the water below. "It's a very beautiful day today." He said to himself as he smiled joyfully. After a few minutes of sitting at his spot, Ikki fell asleep. He fell down off the cliff side and started to fall down to the water below. Then out of nowhere, a figure jumped out and caught Ikki out of the sky and sat him upon their shoulders. "This boy is really something..." Ichigo said as he walked home, resting Ikki on his shoulders.
Character Claim: Inuzuka, Kiba Source: Naruto manga/anime Image URL: Inuzuka, Kiba
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5 (2 per post)
Name: Housenka no Jutsu - Mythical Fire Phoenix Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. Chakra Cost: 5
Name: Ryuuka no Jutsu - Dragon Fire Technique Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Katon (Fire) Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Chakra Cost: 5
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Kami Oroshi - Godly Wind from the Mountains Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate a whirling vortex of wind which he or she can send snaking towards his or her target. This wind can be used to help cause an explosive blaze when used with certain fire and earth techniques. Chakra Cost: 7 (2 per post)
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 4
Name: Shishi Rendan - Lion Combo Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user first uses the "Konoha Kage Buyou - Leaf Shadow Dance" to manuever his/her opponent in a vulnerable aerial position. While shadowing his/her opponent, the user will attempt to strike them from a vulnerable angle. If he/she is unable to make a clean strike, he/she will strike anyway as a feint, to draw his/her target's attention and defense to one area. The user can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate his/her body around to deliver a full force kick to their chest. Chakra Cost: 7
Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
Name: Dynamic • Entry - Dainamikku • Entorii Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jutsu simply appears to be a flying jump kick, often performed on the face of an enemy, while dramatically screaming the words "Dynamic Entry". Chakra Cost: 3
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Name: Kurotchishotto - Crotch Shot Rank: D Type: Taijutsu Range: Close (0m) Element: - Description: Kurotchishotto is a humiliating taijutsu technique. By appearing in front of the opponent, the user will charge a small amount of chakra towards their dominant leg. Performing an upward kick at the opponents crotch area, they will be able to force them up into the air by a metre where a second attack could take place. If the victim was a male, a great deal of pain will be dealt after the kick has been made. Chakra Cost: 3
Name: Small Scroll Rank: D Type: Supplementary Quantity: 10 Description: Scrolls are an important asset to any ninja's arsenal, whether they are used for sealing, summoning or simple communication, scrolls have always found their home within a ninja's pouch or pocket. When stood, a small scroll will measure up to fifteen centimetres in height, with the scroll length itself reaching fifty centimetres. Storage:
Last edited by redninjaguy on Thu 15 Nov 2012, 2:38 am; edited 14 times in total
Age : 26 Posts : 8961
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Sat 03 Nov 2012, 1:56 am
That clan requires the creators permission. ________________
Application -- Account -- Plot Page Team Ash -- Forum Assistance -- PM Adam
Age : 22 Posts : 18
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Sat 10 Nov 2012, 10:59 pm
edited and ready for approval anytime.
Age : 33 Posts : 2201
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Sun 11 Nov 2012, 2:03 am
Hey there, nice to see more Inuzuka joining!
A few things I want to mention;
In the clan information and the name at the top of your app, you misspell the Inuzuka name.
As you are applying to be joining a clan, I would want longer appearance (at least 200 more words) and personality (at least 300 more words).
It says in his history that he was getting very good with kenjutsu, and yet you don't have weaponry in your specialties? It's not really a problem, just going to point out that he wont be able to have any real skills in the weaponry area in the future unless you put that in his specialties.
killing both of their parents with brute strength.
< - Your character was just a young genin at that time, and I can assume that his parents / or at least one of them was an Inuzuka as well? I have a little bit of a problem with how he killed both his parents with brute strength.
I noticed you have only 13 jutsu but you can have 15. It's not something you -must- have, but it's good to remind rp'ers of that option. Also noticed you aren't starting with any clan jutsu?
Age : 22 Posts : 18
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Tue 13 Nov 2012, 1:07 am
Still have to edit the clan name in the clan description.
Am confused as to why a part of the history is now in the personality, like almost a c/p. I don't need to see it repeated, I want more meat on the bones towards Ikki's personality. I want details of what he likes or dislikes, what ticks him off etc etc. Please understand that when you are applying for a clan, we will be expecting more from you when writing.
Age : 22 Posts : 18
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Fri 16 Nov 2012, 4:08 am
I'm sorry but can this be archived so I can start off with a clean sketch on another RP character?
Age : 33 Posts : 2201
Subject: Re: Uzumaki, Itsuki (Leaf Genin) [W.I.P] Fri 16 Nov 2012, 4:19 am