Lysander
Age : 34 Posts : 591
| Subject: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 6:45 am | |
| Name: Razorfin Rank: C Description: Razorfin is a shark puppet, designed for attack and detainment purposes. Black eyes and a pale grey wooden body that almost exactly Five Meters (A little over Fifteen Feet) matches the size and shape of a natural aquatic shark. There are, however, key differences. The tactical discoloring of some of the paint and colors to make it seem as though it always underwater with refractions of light striking it at odd angles, the drill on the front of the nose that allows it to swim through loose earth much like its aquatic counterpart can swim through the sea. Its eyes are dead black, lacking both gloss and shine that would normally draw attention to such things, though its teeth do glimmer dully in the sunshine thanks to a nice white coat of paint upon it. Fins, both side and top, extend a full nine inches from the body, with the tailfins both extending a foot in either direction. Though he occasionally seems segmented as he moves, his siding is tight enough to make him at least seem semi-realistic if you took away the drill on his nose.
Weapon Slots: Slot 1:
Name: Needle Launcher Rank: E Element: None Description: Hidden in the three gills on both sides of Razorfin’s head, the launcher spits at a single loading of 10 needles (More often poisoned than not)in the current direction the head of Razorfin is pointing. With a total of 6 individual slits for gills, this means a fully loaded Razorfin has 60 needles ready to spew from his gills.
Slot 2:
Name: Teeth Rank: E Element: None Description: Two rows of teeth to create a serrated edge for Razorfin to chew on people.
Slot 3:
Name: Nose Drill Rank: D Element: None Description: A simple spiral drill, when extra chakra is run from the strings into the puppet it begins to spin and allows Razorfin to drill through softer earth while remaining totally unable to grind through mountainous or rock strewn battlefields. When it meets flesh, it most often causes tearing and painful wounds. While underground, it moves about the same speed as a shark through water as it drains Wanizame of chakra equal to a D ranked Jutsu every post it remains moving underground.
Slot 4:
Name: Smoke/Poison Gas Bomb Launcher Rank: D Element: None Description: Hidden in the back of the mighty jaws of Razorfin is a small canister with a singular use Smoke/ Poison Gas Bomb Launcher. Able to project the spherical object up to 10 meters, it is loaded with either a strictly defensive smoke based bomb or an offensive poison gas bomb.
Slot 5:
Name: Explosive Orb Launcher Rank: D Element: None Description: Hidden behind the eyes of Razorfin are two powerful springs ready to project the black orbs forward to create a cacophony of mayhem in the form of twin explosions, both roughly the size and effectiveness of an exploding tag. This is a one use weapon, needing to be reloaded before it is used a second time.
Slot 6:
Name: Storage Compartment Rank: E Element: None Description: Just behind the top fin of Razorfin is a hollowed out section of the puppet that can be used for storage, transport, smuggling or storage of supplies to reload the weapons of Razorfin between fights. Enough space to pack for a week long camping trip if you don't mind leaving the tent behind, but lacking the space to fit a human. At least.... with the arms -and- legs attached. If you removed one or the other... it is possible.
Slot 7:
Name: Detachable Left Bladed Fin Rank: E Element: None Description: The curved edge of the fin hides a thin razor blade that lines it and extends from the fin proper a quarter inch. Though it lacks the ability to stab or cut deep, it can still detach and provide a great distraction while some secondary attack happens on another front. This fin can be manipulated on it's own with little effort do to it's horribly simplistic design.
Slot 8:
Name: Detachable Right Bladed Fin Rank: E Element: None Description: The curved edge of the fin hides a thin razor blade that lines it and extends from the fin proper a quarter inch. Though it lacks the ability to stab or cut deep, it can still detach and provide a great distraction while some secondary attack happens on another front. This fin can be manipulated on it's own with little effort do to it's horribly simplistic design.
Slot 9:
Name: Detachable Bladed Dorsal Fin Rank: E Element: None Description: The curved edge of the fin hides a thin razor blade that lines it and extends from the fin proper a quarter inch. Though it lacks the ability to stab or cut deep, it can still detach and provide a great distraction while some secondary attack happens on another front. This fin can be manipulated on it's own with little effort do to it's horribly simplistic design.
Slot 10:
Name: Net Launcher & Reel Rank: E Element: None Description: Packed into the forehead of the Shark, the compartment bursts open to launch forward a weighted net attached back to Razorfin by a wire which is attached to a winch to help reel in the netted victim. The net is launched with a soft pop, the net is flung no faster than a human could throw one but with perhaps better accuracy.
History:
Obsessed with tales of the sea, Wanizame was determined to bring some of the creatures of the deep to life even if it took her every bit of spare time she could possibly sacrifice. Scouring the libraries and school texts for pictures and facts, Wanizame worked hard to bring her fantasies to life as her project quickly brought her into the eyes of the village. Days spent at the academy, nights spent at her family’s workbench putting together each panel with care.
Months working with springs brought out the first of Razorfin’s weapons in the form of eyes. Loading the sockets with explosives rather than marbles turned the weapon from a child’s plaything to a fully formed weapon. Now armed with more offensive than rows of teeth, Wanizame quickly moved onwards with her production of her first puppet.
What could be more nautical than a net? Not much in the opinion of Wanizame, who quickly added both the net launcher and smoke bomb launcher in the coming builds. In a few months time, and much struggling with the gills and tail compartment, later did Wanizame finally finish and name Razorfin much to the glee of the girl who wished she was a mermaid. |
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CYANIDE CANDY
Posts : 1084
| Subject: Re: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 8:35 am | |
| Since your puppet has poison based moves, you need to get the poison template and fill it out and stick on here. |
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Lysander
Age : 34 Posts : 591
| Subject: Re: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 8:36 am | |
| Optional poison base moves, but that is my next thing. So can you approve it, minus poison? |
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CYANIDE CANDY
Posts : 1084
| Subject: Re: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 9:01 am | |
| If you choose not to use the poison template and choose not to have the poison based moves on this app, I can approve this puppet. |
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Lysander
Age : 34 Posts : 591
| Subject: Re: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 9:27 am | |
| -goes to get poison approved- Close enough I suppose. |
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Lysander
Age : 34 Posts : 591
| Subject: Re: Razorfin (Waiting for Approval) Thu 08 Apr 2010, 11:09 pm | |
| Delete this app please, taking character in a different direction. |
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Travis
Posts : 414
| Subject: Re: Razorfin (Waiting for Approval) Fri 09 Apr 2010, 12:11 am | |
| Archived. |
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| Subject: Re: Razorfin (Waiting for Approval) | |
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