Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Joki Clan

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TNT
TNT

Age : 30
Posts : 644

Joki Clan  Vide
PostSubject: Joki Clan Joki Clan  EmptyMon 15 Jul 2013, 9:24 pm

Clan Name: Joki
Location: Kirigakure No Sato

Signature Traits:

Appearance
Joki are never seen without porous clothing. This makes them less protected against extreme weather conditions, however, it serves a very important purpose. Steam from their steam release jutsu can escape via these clothes easier, making their jutsu more efficient and more versatile. These clothes need to be specially made by someone that understands the clan, meaning that clan members are the ones that produce these clothes. On each piece of clothing is the clan’s symbol, which is a wave coming up in a circular motion over a meditating man. Coming off of the man is three strands of steam that touch the inner part of the incoming wave. The pattern makes for an artistic illusion of movement that draws the eye in a circle. For everyday wear, the clothes come in many different colors and styles. There are even porous three piece suits that the Joki that move into more civilized professions wear. The Joki that are involved in combat often prefer battle clothes that have designs that resemble steam. The designs utilize circular patterns that create movement made of different shades of grey. This helps camouflage their techniques.

The Joki generally have dark blue pupils. Around the pupils are swirls of grey that resemble the steam jutsu they utilize. The swirls move in circular patterns like their jutsu do. The Joki’s hair tends to be white or grey with few exceptions to the rule. They generally have high metabolisms, making them thin and tall. They find it difficult to go into professions such as body building because they can get muscular, but their body style doesn’t generally allow for them to get bulky. Because the clan is so large, this is where the similarities end. Of course, there are similar facial features and bone structures, but each Joki looks less like a clone and more like an individual, just the way they like it.    


Personality
The Joki are independent people. They tend to desire working alone for several reasons. One reason for this is that the Joki are taught to only rely on themselves and their own abilities. They feel it is important to be careful about who they give their trust to. Another reason is that many of them deal in the combative arts for a profession and their clan techniques can easily harm their partner. Even those that aren’t shinobi, body guards, or mercenaries prefer working alone.

Despite being so independent, Joki are great leaders. Their un-trusting nature push them to lead whatever group they are with so that they know they aren’t being lead with false intentions. When leading, they hold back no blows, criticizing those that they lead harshly when they deserve it. In some people’s opinion, they lead too harshly. If a follower steps out of line or makes a serious error, reprimanding can get physical. However, when a good deed is done by a follower, there is much reward given. Recognition can be shown in many ways, from verbal communication to an extra cut in the spoils. This leading style is learned from the clan itself where there is a strict bureaucratic system in place. When they lead a group into battle, they prefer to be the first ones in the fight as opposed to sitting back and letting it unfold and calling the shots from afar. However, if the Joki commit to the attack, you better believe it has been thoroughly planned out.

Joki are calculating. It is important to them to observe a situation before becoming involved in it. Joki prefer to have all the information they need and then act accordingly, weighing their options heavily. Generally, they decide the most efficient, fastest route, even if it involves brutality. This is assuming that this route presents a lower risk to their health or their mission. If the odds aren’t in their favor by attempting to be quick and efficient, the Joki are not afraid to take their time. Ever calculating, the gears in a Joki’s brain can constantly be seen working overtime. This constant thinking is one thing that makes Joki great in battle. They are known as master tacticians by those that have heard of them. Their fighting system, Joki de Notatakai, is one reason the Joki are like this.

In everyday encounters, they are generally sarcastic and harsh. They are unforgiving of what they consider stupidity. Despite having little patience for idiocracy, they are patient towards most other things, constantly displaying a calmness in any situation. Even the most severe situations aren’t enough to cause panic. The Joki are taught to handle any situation with calm, detailed thinking as opposed to reacting out of emotion. Often times, they speak their mind, uncaring towards the consequences. If a thought crosses a Joki’s mind that he/she deems necessary to say, no matter how brutal, it will be said, and despite how hurtful the comment ends up being, they will persist on not apologizing. It’s a different story towards those they consider to be worthy of leading them. With someone a Joki respects, he/she will act respectfully, showing the utmost loyalty and compassion. Of course, it takes either great skill, honorable morals that have been proven to exist within the person, or old age to gain such respect. This respect will take priority over their independent nature.

Clan Customs and Beliefs

*Only trust yourself and your own abilities
*Lead whenever you can and lead with an iron fist
*Think carefully before you act
*Be the best that you can be
*Determination is vital
*In some situations, mercy cannot be shown

These are just some of the values that are passed down from generation to generation. These customs are taught during Joki de Notatakai lessons. This fighting style is a requirement of the clan. Each clan member must be able to adequately defend themselves, as well as stay in shape. An unhealthy diet is inexcusable. Even more inexcusable is living without honor. There are many different opinions on what honor is, but as long as the Joki has a sense of having honor within oneself, then the Joki doesn’t have to be banished from the clan. Banishment doesn’t happen often, but it has been known to. When banished, the ex-Joki is tied down and the word “exiled” is tattooed on their forehead. Depending on the crime, dismemberment, torture, or death may occur. The most important part of the Joki’s strict code is being family oriented. Everything is for the family. Any sacrifice that needs to be made for the good of the family must be made, even if it is life itself. To honor family, the clan gathers once a year and throws a small festival.


Kekkei Genkai:
The Joki possess a unique chakra that allows for the release of steam jutsu. The jutsu is released through the pores in the skin and can be crafted to make physical jutsu, ranging from steam weapons to steam creatures to jets of steam. Being an advanced form of suiton, some steam release jutsu mirror that of common water jutsu. However, this steam has one distinct difference. Upon physical contact with a creature that didn’t create the jutsu, the steam leaves burns. This is because suiton chakra becomes mixed with katon chakra to produce steam. The severity of the burn depends on both the jutsu and mastery over the element. Those just learning to use the steam will not use the heat aspect efficiently, while those that are grandmasters of Joki de Notatakai (fighting with steam) can cause significant, sometimes irreversible, damage. Fortunately for the user, the steam doesn’t burn the person whose chakra creates the jutsu. Steam release presents a large array of possibilities due to it’s capability to not only be a physical force that can (depending on the jutsu) cut, cause impact, or deflect projectiles while also (again depending on the jutsu) being able to move apart by the lightest touch. It’s ability to cause wounds depends on the concentration of steam in the jutsu. The steam that is concentrated, the more difficult it will be to create and use. When a steam jutsu is created, the texture of the jutsu is a constant swirling of steam that weaves in and out in circular patterns, causing the illusion of movement, even if there isn’t any actual movement in the jutsu itself. Steam release has a specific weakness: wind jutsu. Equal ranked wind jutsu has the ability to overpower steam jutsu and push it aside.
So to recap:

*Steam release is an advanced form of suiton, thus, it shares similar properties. Katon produces the heat needed to make the steam.
*Physical attacks are possible through the concentration of steam in the jutsu itself. The higher the concentration, the higher ranking the jutsu.
*Wind had a distinct advantage against steam.
*Due to the heat of steam, burning occurs. The severity varies with jutsu rank.

History:
The Joki began as a small clan. Despite their small size, they have proven very important and very influential to Kirigakure’s success as a hidden village. In the beginning, the few Joki that existed were responsible for harnessing the natural fog that existed in the area in order to hide the growing village. Simply put, they were the most qualified for the task because they understood the fog the most through their practice of using steam, although at the time, the amount of steam jutsu they had developed was limited and far fewer than the current quantity. The Joki weren’t fully responsible for the success in regards to the fog that hides Kirigakure, but they certainly played their part. It was this that earned the clan the role of being Kiri’s first ever Protection Service Ninja.

This job led the Joki to want to create secret jutsu for the hidden village. They contributed to the development of such jutsu as the Hidden Mist technique and the Water Clone technique. It was this development that also gained the Joki jobs as elite tutors. To this day, they are desired for lessons by some of the richest villagers to pass down the secret jutsu.

Over time, the Joki clan became more and more desirable, meaning clans wanted to marry into the family. Rich blood married its’ way in, making the Joki larger, stronger, and more powerful. The steam release bloodline seemed to overpower the kekkei genkai of the other clans that married their way in, causing their children to show the physical characteristics and talents of traditional Joki, although some members, when fully developed, can dig deep into their bloodline and use elements and abilities of their ancestors. As the clan grew, the specialization of the clan spread out as well so that the Joki were known for more than shinobi. Some could be specifically hired by allies of Kirigakure, and even Kirigakure itself, to act as mercenaries. Others were hired as body guards. Others went into completely different professions all together. Wherever they went, they were credited for their hard work and dedication to the task at hand.  

In the present, the Joki have gone through several generations, developing their fighting style and bloodline abilities more and more. The elderly make sure the clan stays true to their values and continues to be successful by leading the bureaucratic structure the Joki are known for. What they say goes, which hasn’t been challenged in some time. However, that all may be changing soon....

Clan Jutsu:

E Ranked Steam Release:


D Ranked Steam Release:




C ranked Steam Release- Defensive:


C ranked Steam Release- Offensive:


B Ranked Steam Release- Defensive:


B Ranked Steam Release- Offensive:


A ranked Steam Release- Defensive:


A ranked Steam Release- Offensive:


S Ranked Steam Release:


Last edited by TNT on Sun 21 Jul 2013, 6:56 am; edited 2 times in total
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Sörä♀
Sörä♀

Age : 32
Posts : 750

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptySat 20 Jul 2013, 2:19 am

Steam release is an advanced element, yes, however it is created by the use of Katon and Suiton jutsu. It happens when hot meats cold, so please, edit that bit and then I will begin to truly look over the clan. Though, I assume its gonna be a lot of work to change, it may not be, depends on how much you talked about it being an advanced form of suiton.
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TNT
TNT

Age : 30
Posts : 644

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptySat 20 Jul 2013, 3:17 am

Okay, I added that katon produces the heat for the steam.
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Sörä♀
Sörä♀

Age : 32
Posts : 750

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptySat 20 Jul 2013, 5:30 pm

Alright, I have read through just about your entire app (All but the jutsu) and where you state that your clan created most of the techniques of Kirigakure.. that has to go. You can't simply state that you created most of the jutsu known today in Kiri. That's just... not sensible. Anyways, take that bit out and I will have another look and then get going on the jutsu.
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TNT
TNT

Age : 30
Posts : 644

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptySun 21 Jul 2013, 6:58 am

I took out a sentence saying that "many of the jutsu known throughout Kiri today were developed by the Joki" but left in that they contributed to the development, so they didn't create EVERY single jutsu by themselves, but they helped. Is that okay?
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TNT
TNT

Age : 30
Posts : 644

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptyThu 25 Jul 2013, 3:37 am

Please Archive this.
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Cookie Monster
Swaglord
Cookie Monster

Age : 29
Posts : 4301

Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  EmptyThu 25 Jul 2013, 11:34 am


Archived.
Due to user request.
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Joki Clan  Vide
PostSubject: Re: Joki Clan Joki Clan  Empty

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