Ultimate Shinobi - A Naruto RPG
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Littner Clan(Finished)

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Pattycakes
Pattycakes

Age : 30
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PostSubject: Littner Clan(Finished) Littner Clan(Finished) EmptyTue 30 Mar 2010, 11:13 pm

Clan Name: Littner
Clan Location: Konohagakure
Clan Traits:
A much larger chakra reserve (200%) However, coupled with that is much lessned chakra control (Making the reserve's effectively only increase their chakra by 50%, for 150% chakra compared to that of ninja of their own rank).

Natural Affinity for the Fire Element, and all Littner members are required to have Fire as one element.

Natural Affinity with ninjutsu, and all Littner members are required to have ninjutsu as a specialty

Kekkei Genkai:
Atsuichi (Hot-Blooded)

The Atsuichi kekkei genkai is probably one of the only of it's kind. It grants special stat increases AND decreases, based on a ninja's mood during a battle. These stat changes can vary from strength, to speed, to chakra, and even to intelligence. This is because their bloodline ability releases certain parts of the 8 gates of Chakra (Never an entire gate at once, and never at god like intervals) as they experience different moods. They release parts of the gates in a way that is entirely unrelated to the 8 Gates Forbidden Technique, known quite well to taijutsu users. And whenever there is a stat increase, their is also a stat decrease.

Furthermore, this KKG is only able to be activated at the beggining of a battle, and once activated, the version they have is what they are stuck with through the entire battle, and the KKG actually ensures that they keep the frame of mind they enter the battle with through the entire battle. When they decide to use their KKG, they recieve an aura of sorts, that is quite visible, and covers their entire body in translucent light. The color of the Aura is indicated by the color of the mood. Activating the KKG takes one C rank worth of chakra.

Stronger- This means an increase or decrease in the force and power of all physical attacks.

Faster- An increase or decrease in the speed in which they can move and respond

Chakra- An increase or decrease in their chakra level

Durability- An increase or decrease in the natural defense of their body. Where a punch would normally bruise them, it may hurt them more, or cause pain to the opponent

Intelligence- An increase or decrease in their Rationality, Accurate Response Ability, and others. (it isn't like their IQ goes down, they just get more or less...hot blooded)

Confident-
When a member approaches a battle with a healthy sense of confidence, they receive these stat changes
-25% stronger
+10% faster
+25% intelligence

Overly Confident-
When a member of the clan approaches a battle with a sense of arrogance, they face these high rate stat changes
+25% stronger
+50% faster
-25% intelligence
-25% Durability
-25% chakra

Calm-
When a user approaches a battle at calm with themself, they receive just a slight stat change in strength and intelligence
-5% stronger
+10% intelligence

Cautious-
When a user approaches a battle cautiously, they get a slight decrease in strength and speed, but have a decent increase in intelligence
-10% strength
-10% speed
+30% Intelligence

Hot-Blooded-
The epitome of the KKG's power, in this state the user has monumental stat increases, but is careless in battle, being irrational, and using no tactics, simply brute force.
+50% strength
+25% Durability
-10% speed
+25% chakra
-90% intelligence

Scared
When approaching a battle with a hopeless frame of mind, you face these stat differences
+50% Durability
+20% chakra
-20% strength
-20% speed
-20% Intelligence
Secret Clan Jutsu: [Jutsu that can only be used by your clan.]
History:
Littner Clan(Finished) Chinese%20for%20Hot%20-%20iStock_000000445358XSmall
the Littner clan has no real holding or traditions. They formed about 200 years ago by a sage that cursed and gifted himself by inventing a technique that lets his state of mind affect the outcome of his battles. This Sage was highly skilled in ninjutsu, but more so in subtle abilities, and other passive skills. He developed the Hot-Blooded technique to have an incredibly large affect on his battles. This obviously had both it's major pluses and minuses. Deciding to gift his descendants with this ability, he embedded it's use into his blood, so that all who came from him would be able to use it as well. And his descendants did, their abilities minorly changing the outcomes of battles and wars in their favor.

As time went on, the ability changed from the extremes it used to be at, to more subtle changes, and it became a more passive ability. The Clan did not develop into any sort of well known or powerful organization. They simply remained in the dark, doing what they could to continue and survive. They didn't want notoriety, and they did well at not achieving it. They continued to use their techniques without claiming them, acting as if it were simply some sort of basic Ninjutsu, or perhaps a passive ability that they held. As time went on the clan disintegrated, and now, only one member of the clan remains, and it's up to him to pass on the Hot Blooded KKG to anyone else, should he choose to.


Clan Details: Closed


Last edited by Pattycakes on Fri 09 Apr 2010, 3:40 am; edited 3 times in total
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Travis
Travis

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 3:14 am

THere needs to be a smaller gap between the increase and decrease. Like a max of 10% difference. Otherwise it needs to be a bit more even.
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 4:19 am

No more than a 10% difference ^_^
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Caranore
Caranore

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 4:20 am

So wait, you get 200% more chakra, but it only gives a 50% increase due to poor chakra control?
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 4:23 am

Noooo, I get 100% more (a total of 200%) but when you factor in their poor chakra control, they essentially get 50% more. In other words, they work at 75% efficiency when it comes to chakra control, as they get 75% of their first 100% and 75% of their second hundred percent, so they have 150%. Now, they technically have 200%, but because of their control, it'd be like a normal ninja having 150% ^_^
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Caranore
Caranore

Age : 35
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 4:27 am

So you get 50% more chakra, basically. Alright
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyWed 07 Apr 2010, 4:32 am

Precisely. Because it'd be wierd to figure in the 75% ability and all that, I just post how much he would have if he was regular Razz
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 10 Apr 2010, 3:08 am

Bump, needs ASAP modding.
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Vegapunk
Vegapunk

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 11:12 am

I like the idea of using the gates in a different fashion it is quite nice, and you have clearly stated each idea and the drawbacks which are very reasonable.

Quote :
The color of the Aura is indicated by the color of the mood.
Would you like to state the colours of the different auras depending on the mood?

Quote :
Activating the KKG takes one C rank worth of chakra.
this is a single C-ranks worth of chakra but I think it would be more accurate to have a continuing amount, say a D-ranks worth per post?

Other than that everything seems fine for me and approval should be forth coming. ^^
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Caranore
Caranore

Age : 35
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 9:49 pm

The main problem I have with this clan after the chakra was explained to me is the ability to metagame your mood. And based on that, your strengths and weaknesses can change accordingly even before you enter a fight thread, or whatever.
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Pattycakes
Pattycakes

Age : 30
Posts : 1701

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 10:16 pm

Well yes, someone who has control over their mood would have control over the clans ability...But doesn't most clans give control over their abilities? The point is that you get increases and decreases based on the mood you're using. You can't change in battle, so theres nothing wrong there. And if you're in a bad mood, and use the technique, trying to emulate a good mood, you'll get stuck with the bad one. It's very flawed. or for instance, you get really hot headed, or conceited, and use the technique, then you're stuck with that for the whole battle. The technique can't be ended in battle, so whatever mood you're in, you're stuck with. Seems like more of a downfall, to me.
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Caranore
Caranore

Age : 35
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 10:30 pm

That would be, but before going into a battle, you could switch the mood accordingly to benefit you the most in your battle and metagame it.

Say you are going through a forest. You would be cautious. But in the same area there is some pillaging and raping going on. you theoretically could just straight into that thread (because thats allowed via the rules) and switch immediately from cautious to hot blooded and save the day even though you really had no indication that was exactly what was going on. For all that could be seen from your characters perspective was a raid, or all you could see was smoke above the trees. Thats what Im trying to get acrcss here. Its not about having a benefit from your clan, but about you being able to metagame your mood accordingly because of what you read.
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 10:40 pm

Well, metagaming is against the rules isn't it? So if I metagame, punish me accordingly. Seems pretty simple. Every technique has the possibility of metagaming, this one is no different.
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Caranore
Caranore

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 24 Apr 2010, 10:48 pm

*nods* just had to throw that out. Ill let Todd take one more look over and it should be good.
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Vegapunk
Vegapunk

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySun 25 Apr 2010, 2:25 am

Todd wrote:
I like the idea of using the gates in a different fashion it is quite nice, and you have clearly stated each idea and the drawbacks which are very reasonable.

Quote :
The color of the Aura is indicated by the color of the mood.
Would you like to state the colours of the different auras depending on the mood?

Quote :
Activating the KKG takes one C rank worth of chakra.
this is a single C-ranks worth of chakra but I think it would be more accurate to have a continuing amount, say a D-ranks worth per post?
This addressed?
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Pattycakes
Pattycakes

Age : 30
Posts : 1701

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyFri 30 Apr 2010, 10:33 pm

The Color is indicated by the color of technique, I.E Calm-

anyways,

"
'Activating the KKG takes one C rank worth of chakra.'
this is a single C-ranks worth of chakra but I think it would be more accurate to have a continuing amount, say a D-ranks worth per post?"

I don't think a continual drain is necessary, given you have a drawback to every gain. =]

Anyways, Flash bump or Todd Bump lol
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WTFlash
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySat 01 May 2010, 9:59 pm

Erm... pass.

I dont like abilities based on mood because mood isn't something you can control and by changing your mood to gain certain buffs it is metagaming. I'm not saying that will be the case but that is the risk it takes and I myself dont agree with that risk.

So i'll leave it to someone else so it aint my responsibility ^^
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Pattycakes
Pattycakes

Age : 30
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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptySun 02 May 2010, 11:58 pm

Well, there is one thing flash. The ability remains constant throughout the battle. It's not like I can go in with one, and then change moods to gain another. The KKG ensures that you keep that mood throughout the battle =3
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Pattycakes
Pattycakes

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyMon 03 May 2010, 10:11 pm

BUMP
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Caranore
Caranore

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PostSubject: Re: Littner Clan(Finished) Littner Clan(Finished) EmptyTue 04 May 2010, 1:12 am

Alright... so long as you dont metagame the mood before going into a fight. Thats the one thing Im wary about.

Approved
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