Ultimate Shinobi - A Naruto RPG
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Seals Evens and Odds

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Mugen Kousen
Mugen Kousen

Age : 34
Posts : 718

Seals Evens and Odds Vide
PostSubject: Seals Evens and Odds Seals Evens and Odds EmptyThu 30 Jan 2014, 7:44 pm

So, recent events have led me to do some research on Fuuin jutsu. The results of my findings were varied but one little bit of trivia on the wiki stuck out to me.

It is stated that placing an odd numbered seal on top of an even numbered seal causes an imbalance of chakra. The canon reference given was Naruto's Jinchuuriki Seal. To make a long story short, the original seal was Even numbered(there were 4 branches of the seal on the top and 4 on the bottom.) Orochimaru then placed an odd numbered seal on top of that during the chunin exams(5 symbols placed between the branches of the old seal). The result was that Naruto couldn't even use one of the most basic shinobi jutsu, water walking. His chakra was suffering an imbalance making it near impossible to control.

At first I was tempted to make an odd seal and then go around trolling all the Jinchuuriki(not really, I'm not that mean), but I quickly realized not everyone has the same Even seal. Then I realized, not every seal is so clear on whether it has an odd number of symbols or an even number of symbols.

My suggestion is that we add a description of the Chakra Imbalance this phenomenon causes and a fair version of the effect it will have IC added to the Fuuinjutsu Encyclopedia page. In addition, a note that when you list Fuuinjutsu under "Type:" for the jutsu template that "(Even/Odd)" is required to designate the number of symbols used in this particular seal.

I'm willing to do all the work of writing this stuff out and updating all the current encyclopedia fuuin jutsu. I will even consult as many canon references as needed to try an make sure I'm being accurate and not just throwing out evens and odds randomly. I will post it all in a Copy + Paste -able format so that will be the most work staff will ever have to do. Aside from brainstorming with me here on what a fair effect of this Chakra Imbalance should be IC.

Personally I think two effects make sense here as the results of creating this imbalance of seals:

-Seals that release objects/chakra are semi-locked and only activate with 10% of their power. (Ex: An exploding seal only causing a small puff of black smoke or a release of elemental chakra fizzling into a pathetic display.)

-Seals on/affecting a person's chakra system suffer from decreased chakra control. +3cp to all jutsu chakra costs.

I feel like this will make rivalries among fuuin jutsu specialists deepen and make counter fuuinjutsu play more tangible. This is just a rough idea right now, if anyone likes how it sounds please chime in with suggestions on how it can be approved.
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Kite
Kumo Nin
Kite

Age : 34
Posts : 1209

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptySat 01 Feb 2014, 2:19 pm

Honestly this just seems like it would be an unnecessary system that would either be A.)Neglected and used by very few people. or B.) Exploited heavily in regards to Jin-jin's. The idea is to keep the Bijuus inside the jin's, not to provide another problem with their chakra or whatever. If one so desired they could probably make a custom seal that would cause the effects you are talking about without having to go into whether a seal was even/odd.
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Chris
Chris

Age : 29
Posts : 3145

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptySat 01 Feb 2014, 4:26 pm

I must concur with Kite. Fuuinjutsu is not a very popular speciality, partially because it's the most difficult to use/create new jutsu for. Adding an extra element of difficulty/complexity would further deter people from taking the speciality.
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Keos
Keos

Age : 29
Posts : 1585

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptySat 01 Feb 2014, 4:31 pm

I didn't manage to completely understand your system, or how the part you're writing about those two effects is related to Jinchuriki.

As for implementing the system, you shouldn't go ahead and try updating a whole list of techniques just like that. The staff team is responsible of such actions and unless you become a staff member, then don't make that much of an effort.
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Mugen Kousen
Mugen Kousen

Age : 34
Posts : 718

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptySat 01 Feb 2014, 6:40 pm

Panda wrote:
I didn't manage to completely understand your system, or how the part you're writing about those two effects is related to Jinchuriki.

As for implementing the system, you shouldn't go ahead and try updating a whole list of techniques just like that. The staff team is responsible of such actions and unless you become a staff member, then don't make that much of an effort.

Your attempts to deter me from doing staff-like work are futile! Staff are busy enough as it is both on the forum and IRL. Adding a single section to techniques and scanning the wiki for a single day is not a big deal for me. But for a staff member that could be a waste of time for a generally small system. So I offer to do the work for them. I've got a decade of rp and staff experience so I'm confident I could get it done expeditiously and efficiently.

As for those of you who fear that it will deter the use of Fuuin or be used to pick on Jinchuuriki, I'm holding the opposite perspective. The CP cost increase of 3cp is hardly an impact on a Jinchuuriki with all their extra chakra. In addition, it makes fuuinjutsu MORE appealing as a choice because this would create a way for two fuuin users to compete using fuuinjutsu. Then again, that's just my personal outlook. Everyone always says Fuuin got nerfed majorly after an old member took the specialty a bit too far. This is one way Fuuin could become somewhat more interesting once more.
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Kite
Kumo Nin
Kite

Age : 34
Posts : 1209

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptySat 01 Feb 2014, 7:06 pm

Mugen Kousen wrote:
As for those of you who fear that it will deter the use of Fuuin or be used to pick on Jinchuuriki, I'm holding the opposite perspective. The CP cost increase of 3cp is hardly an impact on a Jinchuuriki with all their extra chakra. In addition, it makes fuuinjutsu MORE appealing as a choice because this would create a way for two fuuin users to compete using fuuinjutsu. Then again, that's just my personal outlook. Everyone always says Fuuin got nerfed majorly after an old member took the specialty a bit too far. This is one way Fuuin could become somewhat more interesting once more.

Don't misunderstand. I am not afraid that jinchuriki are going to be picked on. In the grand scheme that is a very very minor reason to disagree with your proposed system. I only brought it up because you did. Basically the point is that it's ultimately a system that would have very very little impact on a fuuinjutsu user as it is a rare specialty. It seems needlessly complex on something that is arguably already a somewhat complex specialty. All the effects you are desiring can be replicated by actually making a specific fuuin seal rather than having to integrate said "system" into every single fuuinjutsu that already exists. It's just something that would have to be kept track of and would confer no real benefit RP-wise; especially when there is a much simpler solution to getting what you are suggesting.
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Mugen Kousen
Mugen Kousen

Age : 34
Posts : 718

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptyTue 11 Feb 2014, 10:21 pm

Perhaps calling this a "system" wasn't the right approach. Regardless of whether you(speaking to everyone) think it is worth it to make an official post regarding this phenomenon or not, it doesn't change the fact that this is a real phenomenon in the Naruto world.


I revise my suggestion to be that a note of this phenomenon simply be mentioned in the main Fuuinjutsu page along with the side effects it can cause. I plan on using this IC once I get Mugen a sub-specialty in Fuuin so it's going to be relevant sooner or later. Since this makes fuuin countering a bit more interesting, why not tackle it now so a fair baseline can be set for all fuuin users?
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Adam
The Boss
Adam

Age : 31
Posts : 8965

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptyWed 12 Feb 2014, 1:14 am

Chris wrote:
I must concur with Kite. Fuuinjutsu is not a very popular speciality, partially because it's the most difficult to use/create new jutsu for. Adding an extra element of difficulty/complexity would further deter people from taking the speciality.

COOKIE!
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Hugh
Hugh

Age : 37
Posts : 1136

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptyWed 12 Feb 2014, 2:03 am

As someone who considers Fuu his best spec I must say I am rather intrigued by the whole concept you raise. I have to admit I never given the theory of seal imbalance much thought but on reflection I believe the cannon basis for it is relatively sound.

However I have to agree with the majority view that the proposals implementation would add another layer of complication in an area that for some can seem quite daunting (N.B I don’t actually think Fuu is particularly complex just somewhat misunderstood). In short I am not sure how much benefit it would be to members.

In the alternative I could see how the proposed concepts could be incorporated into one of a series of detailed background threads for specs and other aspects of the naruto-verse to be included in the encyclopedia, not as rules but as informative reference material which would serve to provide guidance to members and build up US's intellectual content.

Where I contrast with the majority is their suggestion that Fuuinjutsu is difficult to make. As someone who has made literally 100's of Fuu I can advise that it is actually very easy, almost as easy as Ninjutsu. Compared to the most complex form of jutsu, Genjutsu, which to write well requires extensive description and very clear definition, writing interesting Fuu is like child's play.
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Kite
Kumo Nin
Kite

Age : 34
Posts : 1209

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptyFri 14 Feb 2014, 10:52 pm

Honestly you could just make a jutsu that causes the balance to be thrown off of already-created seals...The effect is the same and there's no need to add stuff or have people bother with understanding or thinking about it. You can explain it IC or in the jutsu description as you so desire for that RP flair. It seems like a largely more simple solution in my opinion.
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lifeanddeath
lifeanddeath

Age : 31
Posts : 1490

Seals Evens and Odds Vide
PostSubject: Re: Seals Evens and Odds Seals Evens and Odds EmptyThu 29 May 2014, 11:53 pm

    Given the nature of this topic, Im just gonna put it here.
 
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