Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Drug Cartel Mission

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Ancladar
Konoha Nin
Ancladar

Age : 32
Posts : 544

Drug Cartel Mission Vide
PostSubject: Drug Cartel Mission Drug Cartel Mission EmptyFri 22 Aug 2014, 5:45 pm

Mission Title: Drug Cartel
Mission Type: Search, Capture, Destroy
Mission Location: Land of Fire
Shinobi Requirement: B
Mission Rank: B
Mission Objective: Find the drug cartel, capture key members for information kill guards only if you can't detain them. Recover a sample of the drugs they have at the base then destroy the rest. The key members are the head dealer, lead cooker, and Goro.
Min Post Count: 6

Name: Goro
Letter Rank: B
Specialties: Weaponry and Ninjutsu
Elemental Affinities: Raiton and Fuuton
Combat Style: Melee fast and brutal
Special Characteristics: Advanced Speed, Enhanced Strength, Elemental Affinity Raiton.
Description: Goro stands at 6'2 and weighs 190lbs. He is tanned with a lean build that causes opponents to think he is not a physical threat. His hair is black and unkempt under his hat. A few scars mar his arms, chest, and face. He is by no means an attractive man and is often compared to a rat thanks to his beady black eyes, large ears, and front teeth. He fights dirty and knows nothing of honor despite being from the land of iron.
Jutsu: All weaponry B-rank and below, All fuuton and Raiton B-rank and below. A few custom sword techs.

Name: Generic thugs
Letter Rank: C
Specialties: Ninjutsu and Taijutsu.
Elemental Affinities: Varies between the five basic elements
Combat Style: Depends on the thug. Mixed between ranged and frontline combat.
Special Characteristics: Improved Strenghth and Improved Endurance
Description: Varies from thug to thug, but all look pretty shady.
Jutsu: All jutsu of their affinity C-rank and below along with academy techs.


Last edited by Ancladar on Sun 24 Aug 2014, 7:23 pm; edited 2 times in total
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Drug Cartel Mission Vide
PostSubject: Re: Drug Cartel Mission Drug Cartel Mission EmptySat 23 Aug 2014, 3:17 pm

Your mission objective makes absolutely no sense. Capture those you can, kill the others? – What’s the point of capturing them when you can do the latter? The same applies to the drugs (recover or destroy?) – what’s the purpose of recovering/destroying them? Right now, this is way too ambiguous and leaves it open for an unreasonable amount of interpretation. Think of the mission objective as the blueprint of your mission. You need to include clear and exact details of not only the mission but your actual tasks as well. Also, your NPCs need a lot of work, especially on their combat style and appearance/description.

If you have any questions, ask Chris.
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Ancladar
Konoha Nin
Ancladar

Age : 32
Posts : 544

Drug Cartel Mission Vide
PostSubject: Re: Drug Cartel Mission Drug Cartel Mission EmptySun 24 Aug 2014, 8:29 am

Editted by making the mission objective more clear and adding to the main npc. The others are run of the mill thugs that don't warrant descriptions. Their fighting style varies and will be addressed in the story when brought up if they even get a chance to fight. They'll likely just be fodder.
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Ancladar
Konoha Nin
Ancladar

Age : 32
Posts : 544

Drug Cartel Mission Vide
PostSubject: Re: Drug Cartel Mission Drug Cartel Mission EmptySun 24 Aug 2014, 7:24 pm

Added in key targets.
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Drug Cartel Mission Vide
PostSubject: Re: Drug Cartel Mission Drug Cartel Mission EmptySun 24 Aug 2014, 7:52 pm

Approved for mission-ing.
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Drug Cartel Mission Vide
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