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| Tusyo, Hani [Konoha Chuunin] | |
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Celene
Age : 29 Posts : 796
| Subject: Tusyo, Hani [Konoha Chuunin] Fri 20 Apr 2012, 10:41 pm | |
| Tusyo , HaniTHE INFO. Name: Tusyo, Hani Nickname: Lady Hani"Lady" referencing her rich heritage and family line. Most people above her in rank refer to her in this way, seeing it as a way to 'honour' her family while addressing her. Despite knowing why they do this, she heavily resents the name. It's a brand to her, marking her as a slave to her family. In her eyes it's chains that bind her down. Friends who call her this usually mean it in a teasing way, but Hani doesn't see it as such. Age: Twenty Eight Gender: Female Appearance: Hani is comparable to a porcelain doll. One that would be seen in an antique shop, waiting to be sold for top price. Her skin is perhaps the fairest in all the village as her parents have hoped. The skin upon her body is an eye pleasing shade of light olive, almost pale. Beneath the colour it had a milky like feel, smooth and flowing. A person could never say her skin is rough or dry as that would be perhaps the biggest lie they ever told. In fact she moisturises daily, keeping her priceless skin moist and soft. She has a very small body for one her age. Standing around five feet or about one hundred and fifty two centimetres, most of her fellow peers and villagers tower over her small frame. Thin as she is, her body has the look of a dancer, lean and fit. All her limbs are rather thin, lacking any real full muscle. This little fact means she's easy to bruise and never comes out of a fight unharmed. The colour of her eyes and hair are eerily similar. Both are of the shade of the darkest obsidian though tinged with shades of violets. The hair on her scalp is fine and thin, in mass quantity. It flows straight down her back to just above her rear. She has a simple fringe that cuts straight across her forehead. Just like her skin, the hair she has is soft and smooth, reflecting the light nicely.Her clothing is rather simple for one who has a lot of money. The colour choice is plain, ranging in the shades of whites, blacks and greys. Hardly ever do tints of bright colours enter her wardrobe. The day to day attire is rather simple. Under her white lab coat rests a simple black dress. This dress is very low cut, going all the way down to her hips before closing. Shimmering gold buttons flow down from the edges of the v neck. The dress ends just a few inches above her knees, keeping it modest to a point. From there she wears black sheer knee high socks the go down to her feet. And upon her feet lay simple black flats. Underneath this dress she wears a white ruffle blouse that fills in the large lowcut portion of the dress. It also provides a cute bundle of ruffles at the nape of her delicate neck. Her forehead protector is on her left wrist . Personality: While still trying to break away from her family and it's traditional ways, she holds a personal distaste towards her family, due to their forceful and often unwanted controlling habits over Hani's life. Whenever someone mentions or asks about her family life, they will often be met with an awkward silence or a sudden change of subject, as Hani typically detests holding a conversation about her family, she'll only ever openly talk about her family to those she trusts and those closest to her. As much as she tries to part herself from her family, ultimately, she'll still find a place in her heart where she loves and cares for them. This is because she is grateful for them bringing her into the world and she feels as though she has a favour to return.Hani's independence is somewhat of a difficult state for her, due to her life being primarily filled with her wishes being granted, she had never learnt to do things for herself. It was only when she entered the Academy did she first gain independence from her family, but even then she was still pampered by her tutors. Hani finds that her expertise within the medical world brings her comfort in her quest for total independence, when healing patients, performing experiments and tasks, she believes that she's able to become self dependant by herself. To this day, Hani still seeks more and more self governing of her actions and ways, trying to prove she can be like any other 'normal' person in the world.Generally speaking, Hani views herself as a polite, sophisticated and gentle being in the world. Though she may appear different on the odd occasion, she'll often try to make herself appear in this way. It should be found though that she does seem to have quite an upper class attitude at times, seeing herself above those who are of middle, lower or working class and often disregarding any comments they make towards her or her work. However this was due to her upbringing. She will often attempt to avoid conflict, whether they be words or with fists, fighting is something she hates most but it's also what keeps her employed with her medical abilities. When it comes down to it, she is simply not a fighter. Clan: N/ANindō: I will break free from the chains that suppress me. THE NINJA. Origin: Hi no Kuni Affiliation: Konohagakure no Sato Rank: Chuunin Specialties:Elemental Affinities:Combat Style: Being a Medical Ninja, Hani will typically approach a defensive stance when engaged in combat. With her knowledge of her importance within a team, she'll always try to ensure that she never makes herself a primary target when contributing to a fight. Instead, she'll remain at a long range where she can assist her team from afar. If she ever does face a situation where attacking is necessary, then she will collaborate with her Ninjutsu and Eijutsu techniques to ensure deadly blows are dealt towards her opponents. Her Suiton and Raiton combinations are well known to her fighting peers and she'll also make great use of this advantage. It's quite often found that Hani will incorporate more offensive based Eijutsu techniques in combat as well. Special Characteristics: - Social Based:
Name: Infinite Riches Rank: C Type: Social Based Prerequisites: - Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja gains near infinite Ryo from either inheritance or a unknown circumstance which makes them filthy rich and now highly respected in their village. They can now live in large mansions in their villages and possess the latest technology and training equipment. They can purchase anything without fear of running out of money which makes them both popular and feared for their power.
- Physical Based:
Name: [Tier I] Improved Acrobatics Rank: C Type: Physical Prerequisites: - Training: A 600 word training post is required to gain this special characteristic. Restrictions: Amongst the Speed, Endurance, Strength, and Acrobatics SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them. Description: The ninja trains their ability in more advanced evasive maneuvers which serves the purpose of avoiding enemy attacks. The survivability of the ninja increases as they are now capable of executing quicker flips and twists than their peers.
- Chakra Based:
Name: Experienced Medic Nin Rank: B Type: Chakra Based Physical Requirements: Must Specialize in Eijutsu Training Requirements: A 1200 word training post is required to gain this special characteristic. Description: A trait possessed by medical ninja whose wishes to improve their healing ability with further training and acquiring more knowledge in the medical field. After much training the medical ninja becomes more experienced and gains greater knowledge in the art of eijutsu. The potency of their eijutsu techniques are increased by 20% which allows them to heal at a quicker rate and more efficiently. They gain a skill which allows them to identify a persons illness from a general observation which makes them good in determining what parts of the body must be healed to ensure patient survivability. From continuous knowledge in poisons and pathogens the medic also can instantly identify and create medicine for B-Rank Poisons with proper supplies.
THE BACKGROUND. History:- Spoiler:
Growing Up Tusyo. The ancient name that's been passed down through centuries, upheld with pride and honour. It is the name of old family that resides within Konohagakure. However this is not the name of a ninja clan, far from it. This is a wealthy family, generations of luxury flowing throughout each members lifetime. Many try to marry into this top notch group, but not many succeed. If you so happened to be the bride or groom of a Tusyo, you were set for life. Simply put, the Tusyo's were a family made of money. This was the life Hani was born into. As she grew up she had everything she could possibly wish for. Toys, games, even clothing all at her beck and call. If it was within her desires, she could have it bought.
She wore fancy little dresses as a child, loving each tiny frill and small sections of lace. For the most part her parents ordered the servants to not let her go outside, in order to preserve her alabaster white complexion. When she would leave the Tusyo complex accompanied with her mother, she was always handed a small parasol to help block the sun. And as they walked the whispers of others trailed behind them, filled with anger and envy.
Academy Arc Surprisingly she was given permission to enter the Ninja Academy. This was in general, a shock to everyone. The frail girl was tossed into a new world of hard work, bruises and many sun burns. At first her parents were very reluctant to see her doing physical work, valuing her porcelain like skin far too much. Although the idea of having a beautiful shinobi daughter was rather appealing.
Hani threw herself into this new life with a feverish passion. Every new lesson that came her way was absorbed right into her mind. One could even call her a typical nerd. Studies were everything to her, and came to be seriously important.
However her name hung over like a looming cloud. Walking the halls was no easy task as others enjoyed pulling the strands of ebony hair that drifted from her. Endless teasing from fellow class mates came to be commonplace, happening almost daily. Simply because of her family name. They were just jealous, Hani frequently told herself. People who wished they had better, but held a certain laziness that hindered them. In this teasing, Hani grew ever more spiteful. As a young child she never understood why her parents looked down upon the lower class. Now she knew perfectly.
Her teachers never were better than her peers. But instead of teasing they seemed to be far too lenient. Always too gentle or sweet. Not once raising a voice. By her name they were frightened, and scared to do anything that might upset her family.
Slowly this sweet child became slightly withdrawn. She answered questions with a cocky air, always knowing the answer. When having to preform jutsu she did so with a confidence found in those much older. However simple conversation became a chore. A normal reply became twisted into some rude like comment of sorts.
These were the slow, timeless days of her Academy life.
Genin Arc Teams. Three man teams. By now she practically resented her whole year, including those on her team. And maybe she was just a little jealous herself. Both of the members on her team were from ninja clans, having deep seeded history in the shinobi arts. Something she didn't have.
Her genin life wasn't very exciting. Her life wasn't very exciting. Bland boring with no flavour was her spice of life. But slowly her team grew on her. Both were males , one from the intelligent Nara clan and the other from the Hyuuga. It was an odd collection of sorts. While the others had their own specialisation down, she had nothing. She was simply known as a normal ninja from a rich family.
Weeks passed on, missions being completed. Her teammates performed fantastically while her work was second rate. And so she trained. More often with her elements of raiton and suiton. Sparring with the Nara or Hyuuga happened almost daily as all were eager to see her improve. It was a hard task. Not much progress was made. Genjutsu wasn't her area, nor was weaponry. Even with all the training her body was still too fragile for taijutsu. Finding her niche was proving to be a difficult task.
Then came the Chuunin Exams. It was the one thing she dreaded. For it was here she would be tested amongst other who had far greater skill than she. Her team stood beside her, telling words of comfort. And so the exam started.
The first portion was nothing of excitement. A written test put her at ease and relaxed her. Normality for just a few minutes. The most important part that would change her came in the forest of death.
It was near night when they were ambushed. Her team was nearly wrecked apart. Hani did what she could, trying her best to defend the Nara and back up the Huuyga. The fight lasted for a good few hours. Dragging out for ages with few pauses of no action. In the end the other attackers fled, too weak to continue fighting. In the aftermath Hani looked over her team, and felt something she hadn't experienced.
Compassion flooded throughout her small body as she gazed at her bloodied companions. At that moment all she wanted to do was to heal them. To take away their pains, and ease their comfort. It was her epiphany of sorts when she realised all she wanted to do was to be a medical shinobi.
The rest of the exams were unimportant. Her team passed, and she with them. Thus concluding her Genin years.
Chuunin Arc Her family took more notice of Hani now. Now that she finally grew to a more noticeable position. A semi high ranking shinobi along with being rich was a good combination to her parents. It added more spice to their name. However they were not very pleased with her decision to go into the medical profession. They felt that was an "easy" route to go, a back burner place.
Hani, of course, did not share these same feelings and as her first act of defiance against her parents words, she sought a teacher. Someone to help her on her path.
Her mentor was a feisty young man that was well accomplished and well known. He had hair the colour of red wine, and the darkest black eyes. His name was Tamaki. Tamaki and Hani spent every hour together, practicing. Soon they were inseparable, a lovely pair. Their names became intertwined, a known "team" of sorts known throughout the village. They became the power medical team. Tamaki helped her as much as he could, teaching her everything he knew. For that she was grateful.
Sadly her family felt ever increasing resentment towards the man. They were still stuck in the old traditions of arranged marriages. Having not yet chosen her male companion, they feared Tamaki. Feared the love he might stir up in Hani. Their fears were for naught. As much chemistry that could be seen between the pair, Hani could not see it. She was blind to her own emotions, her thoughts. That and loving her mentor seemed wrong, taboo of sorts to her. This left Tamaki confused and soon he left. Not only did he leave her, he left the village to go on a journey of sorts.
This all happening to the present day twenty four year old, Hani.
Family Affairs The affairs of her family were quite simple. At least in her eyes. The family ran a multitude of tea houses all through out the Fire Country, with some shops here and there within the other surround countries. They were well know for quality tea at decent prices for those that wandered. Or even the average family that happened to stop buy. This was the basis of their splendor of wealth. However every family has a dark side, and hers were no different. Not only was Hani an heir to a Tea "monopoly" but also to her fathers side business. That of which consisted of brothels that ran "under the radar" from normal shops. These ranged from run of the mill pleasure houses to upscale clubs were the rich or well known could " get it on" in private. Roleplay Sample: StraylightTHE ARSENAL.
Jutsu - Academy Jutsu:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1CP to seal; 1CP to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Non - Elemental Ninjutsu:
Name: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Type: Ninjutsu Range: N/A Element: N/A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Because the chakra of each clone is evenly distributed, the user and each clone will contain the same amount of chakra after deducting the initial chakra cost. All remaining chakra on the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply hits zero, but are not influenced by the 10 chakra minimum for survival. Chakra Cost: 15 (Per clone)
- Raiton:
Name: Kangekiha - Inspiration Wave Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: The user will first create a protective wall of water (must be done with a water technique, it is not included with just this technique). They will then form the needed hand seal and emit a bolt of electricity into the water which will increase its defensive effectiveness and stun any targets who attempt to pass through. Chakra Cost: 6
Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
Name: Hiraishin - Sparking Electric Needle Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Raiton (Lightning) Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which will travel through their body into the body of the opponent.
- Suiton:
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Suiben - Water Whip Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: The ninja will create a whip of water which can strike and bind an opponent. The user can also funnel lightning chakra to shock anyone wrapped in it. Can only affect one target at a time. Chakra Cost: 6 (2 per post)
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a solid bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2 per post)
Name: Baku Suishouha - Bursting Water Collision Waves Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel water from his/her gullet. This will then expand into a large volume of water. User is left vulnerable when using this technique, and it requires an entire post to create a pool of water. 3 posts can mimic a lake. Chakra Cost: 14 (3 per post)
Name: Goshokuzame - Five Sharks Eating Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. The user will form the needed hand seals and then place his/her hand to the surface of the water. A shark of condensed water will emerge from each of his/her fingers to attack his/her opponent who is in the water below. Chakra Cost: 15
Name: Mizu Kamikiri - Rising Water Cutter Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This jutsu will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards. Chakra Cost: 13 (3 per post)
Name: Mizu no Tatsumaki - Tornado of Water Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Chakra Cost: 10 (3 per post)
Name: Suigadan - Water Fang Projectile Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications. Chakra Cost: 13
Name: Suihashu - Water Wave Hand Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: The user raises his hand into the air and emits a continuous jet of water to strike the enemy and disrupt his attacks. Due to the nature of water, this technique works especially well against smoke-based attacks. Chakra Cost: 12 (3 per post)
Name: Suijinheki - Water Encampment Wall Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack. Chakra Cost: 12 (4 per post)
Name: Suikoudan no Jutsu - Water Shark Projectile Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target. Chakra Cost: 12 (3 per post)
Name: Suiryuudan no Jutsu - Water Dragon Projectile Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target. Chakra Cost: 12 (3 per post)
Name: Suishuu Gorugon - Water Attack Strong Current Torrential Rain Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique will summon a large amount of water in the shape of a dragon with a gaping mouth. It will then be used to strike at the opponent in several versatile ways. The water used will be stationary till it is sent offensively toward the opponent. Chakra Cost: 14 (4 per post) - Medical Ninjutsu:
Name: Shousen no Jutsu - Mystical Hand Technique Rank: C-A Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the higher the medical ninja's rank is the quicker they are able to heal more critical and serious injuries. Injuries of equal rank may be healed in 1 post, and completely restored in 2. If choosing to heal a wound higher than the rank of the Shousen used, it requires 2 extra post per rank. Thus C-rank Shousen healing an A-rank wound would require 5 posts to fully heal, while a B-rank wound would require 3 posts for instance. If healing a lower-ranked wound with a higher-ranked Shousen, the wound is fully healed in one post as opposed to two. Chakra Cost: C: 8CP (2 per post), B: 12CP (4 per post), A: 20CP (6 per post)
Name: Doku Kiri - Poison Mist Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: After performing the necessary hand seals, the user concentrates chakra in their gullet and lungs; before inserting a toxin into their mouth. Upon exhaling, the toxin is transformed into a gaseous state, and expelled into the air to create a 5 meter radial cloud resembling the characteristics of the poison used, in its gas state. The cloud diffuses through the air into a harmless chemical combination after five posts. The poison must be inhaled for a minimum of 2 posts total to take effect, unless stated otherwise in the poison description itself. The poison used must exist in the user's arsenal and be readily available. The properties of the poison must be stated in conjunction with this jutsu. If the poison has no gas state, or the gas state requires a high boiling point, this technique cannot be used with the corresponding poison. Chakra Cost: 15
Name: Chakra no Mesu - Chakra Scalpel Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. Chakra Cost: 10 (Additional 3CP Per Post)
Name: Saikan Chuushutsu no Jutsu - Fine Affliction Extraction Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required. C and B rank poisons may be removed via this technique. A-rank and S-rank poisons will be negated for 3 posts via this technique, but on the fourth will become active again. Chakra Cost: 13 - Kits & Equipment:
Name: Chuunin Kit Rank: B Type: Supplementary Quantity: 1 Contents: 15 Kunai, 12 Shuriken, 8 Senbon, 5 Exploding Notes, 3 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 2 Windmill Shuriken, 4 blank small scrolls.
Name: Basic Medical Kit Rank: B Type: Supplementary Quantity: 1 Contents: 5 Bandages, 2 Antiseptic Vials, 1 Corpse Scroll, 5 Gauze Pads, 3 Splints, 1m Sling Material, 1 Syringe, 2 Pairs of Gloves, 3 food Pills, 3 Blood Pills, 1 Basic Poison Antidote (C-Rank), 1 Scalpel.
Name: Teika Herb Rank: D Type: Herb Appearance: The Teika Bush is very simplistic in terms of its appearance with little to no distinctiveness that would set it apart from other forest bushes. The bush is a nicely toned fern-green and because it's cordate leaves point downwards it in turn causes the bush to look slightly round. The Teika Herb itself is actually the leaves of the bush which have been plucked from it's stems. A typical quantity of Teika Herbs is about a handful of leave. They produce no traceable odor to the common nose, however a creature with a heightened sense of smell can indicate a faint sappy allure. Quantity: 1 Per Thread. Storage: Medical Kit. Special Abilities: The Teika is a habitual herb that is easily found over most habitats within the ninja world. It is used in nearly every society and village for different purposes whether it be medical or nugatory purposes such as food flavoring. However in terms of medical use, a specialist within the field is able to use it's special properties to the field of toxicology. The herb is very sensitive chakra, shoushen chakra to more specific. When the herb is exposed to healing chakra it is able to produce a liquid extremity that is able to sink into the the pores of the skin. The common application in which a medic would use this on a patient would be to apply the herb on an area of the skin and proceed to use the Shousen Jutsu over-top of it. When the herb has secreted into the pores and has entered the bloodstream, it is able to reverse any poison within the person's body back to its [Post 1] state. Although it doesn't remove the poison, it does provide a lot of usefulness when wanting to prevent death or severe harm from a intoxicant in the later stages.
Poison Name: Five Senses Confusion Disorder Rank: C Poison Description: The Five Senses Confusion Disorder is a poison the Konoha's medical staff adopted from the wandering ninja of Moon Country. This special elixir is created from mixing yellow dragonfly wings with a exquisite plant called 'Gromaka' found in the outskirts of Kumogakure no Sato. Through a delicate mixture this powerful hallucinogenic poison is created. This poison alters the senses of the inflicted and causes them to hallucinate for the duration. Like standard poisons this enters the body by common means of ingestion, inhalation, absorption and direct contact to blood. This poison has no lethality, but what makes it special is its long duration. The effects of his poison lasts up to a maximum of four hours. Solid State: In the solid state the Yellow Dragonfly is a golden lustrous substance. It is highly malleable and about as dense as wood. It transitions to a liquid state by being heated, but it cannot go into a gaseous state from a solid. Liquid State: In the liquid state of the Yellow Dragonfly it has the appearance of honey. It is deep set gold and thick. It goes to its solid state by cooling, and goes into its gaseous state by becoming heated. Gaseous State: In the gaseous state of the Yellow Dragonfly, it has the appearance of a thing yellow mist. This is a very light mist that is easily dispersed and manipulated by common forces such as the wind. However, its direction can be determined by the way the user emits the gas (Ie; Poison Breath). In this state it can only transition to its liquid state by being cooled and collected in water. This mist moves in a odd fashion which can be only described as 'crawling'. It lurks on the ground and slithers as it moves. Poison Effect(s): Disrupts the senses and causes hallucinations. [ Post 0 / Turn of Infection/Injection] At this stage their are no physical symptoms as of yet. [ Post 2 / Effect] At this stage the inflicted senses are disrupted. Their vision becomes slightly blurry, their hearing becomes impaired and their movements become sluggish. This in turn causes them to miss occasionally as well as slows their reaction time, because of this the person will have a difficult time keeping up with the enemy because of these symptoms. [ Post 8/ Effect] At this stage the symptoms the person was undergoing from the first stage remains constant, with the added bonus of mental hallucinations. This in turn causes the inflicted to believe things that are not really there thoroughly the rest of the duration. They may believe enemies are attacking them from the sky, or even they are turning into a horrifying monster. The inflicted will slowly sink into a form of insanity because of this. [ Post 12/ Effect] The Poison neutralizes within the body, relieving the target of it's effects.
- Pets:
Name: Supaiku Nickname: Age: Two Species: Desert Hedgehog Appearance: Supaiku. Being of the Desert Hedgehog species, Supaiku carries the common traits of his breed. Having rather large ears for hedgehogs, they're often seen as a cute feature on his head, though they can actually come into use when listening out for danger or even other people. The many spikes that are covered across his body all range from a jet black to a beige brown colour. The spikes are quite small in length, though exceptionally sharp upon first touch. But once one grows use to the method of stroking the spikes, they're generally not a problem. His size is rather small, stretching to a mere six inches in length and only just managing to reach an inch in height. Personality: Being at such a young age, Supaiku depends heavily on his loving owners care and protection, thus he'll typically be found within Hani's hands, on top of her shoulders or even within her clothing. Supaiku is also quite a shy creature, always curling himself into a small, spiky ball whenever new people are around him. With his shyness, he can also be scared quite easily, even if someone were to jump out in front of him. Each and every time he's scared though, he'll always run back to Hani hands for protection. Though he is quite a scared creature, Supaiku is often at times a happy, fun seeking hedgehog that will always play with Hani whenever she's in the mood for it. Loyalty is impeccable with this small creature as well, always standing by Hani's side in times of need.
FACE CLAIM. Character Claim: Ririchiyo Shirakiin Source: Nux Boku SS Image URL: Link
Last edited by Celene on Sat 29 Mar 2014, 2:23 am; edited 3 times in total |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 21 Apr 2012, 9:27 pm | |
|
[1/2] Approved! |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 21 Apr 2012, 9:28 pm | |
| Approved! 2.2 |
| | | Flare
Age : 29 Posts : 3640
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sun 10 Nov 2013, 1:18 am | |
| Archived due to inactivity. |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Thu 19 Dec 2013, 10:39 pm | |
| Unarchived. Due to user request.
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| | | MsMoney
Age : 37 Posts : 2201
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 04 Jan 2014, 10:00 pm | |
| So was this ready for being modded/approved again? |
| | | Celene
Age : 29 Posts : 796
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Thu 27 Mar 2014, 5:14 pm | |
| Yes it is :] I belive i updated the Special Char.. So things should be good still?
Anywho.. this is ready for checking
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| | | Søren
Posts : 1187
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Thu 27 Mar 2014, 11:12 pm | |
| Approved ½ |
| | | lifeanddeath
Age : 31 Posts : 1490
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 29 Mar 2014, 12:03 am | |
|
You are allowed to take on social SC if you so desire.
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| | | Celene
Age : 29 Posts : 796
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 29 Mar 2014, 2:23 am | |
| Added a social SC.
Now done. |
| | | Aaron
Age : 28 Posts : 2538
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Sat 29 Mar 2014, 2:37 am | |
| Approved 2.2 |
| | | lifeanddeath
Age : 31 Posts : 1490
| Subject: Re: Tusyo, Hani [Konoha Chuunin] Tue 22 Jul 2014, 3:51 am | |
| Archived due to inactivity and failure to complete the activity check..
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| Subject: Re: Tusyo, Hani [Konoha Chuunin] | |
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