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| Azien Jakunen-Shin[Kumo Genin] | |
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Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 28 Jul 2010, 9:02 am | |
| I was thinking about changing. I wanted a clan that could do space-time ninjutsu and Fuuinjutsu. I've been thinking on that. And it would suit my character to be like that. |
| | | Brad
Posts : 509
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 28 Jul 2010, 7:10 pm | |
| At the moment, i think space/time is so/so? It's a tough issue, i mean so far we've seen the 4th and Tobi performing some kinds of space/time. Personaly i think their jutsu should be banned, i'm totaly against those types of jutsu in rp. It's very easy for the user to become OP and it's a major arguement starter. So, if i remember rightly, that's why we don't allow them at the moment.
Sorry. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sat 31 Jul 2010, 1:11 pm | |
| All right. I've decided that I'll go on as playing with the undead. I've edited my app to get rid of my elemental jutsus. What else do I have to do. Question: Can I come up with other clan jutsu. With training. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 3:52 am | |
| It might be wise to inquire with the actual clan owner regarding permission to use the clan and any questions regarding the clan itself, I'm very easily reachable so I'm highly offended that I wasn't informed about the usage of my own clan, in addition to the fact that nobody even MENTIONED that you need the permission of the owner to join someone else's clan in the first place.
- Quote :
Requirements: Must ask owner's permission via PM
Necromite Clan
Its blatantly obvious that the clan is my possession, seeing as Im the one who posted it up, so what was the conclusion here regarding the absence of my permission and not even bothering to bring it up? |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 3:58 am | |
| Y has brought up a valid point. Unless you get permission from him to use this clan, your going to have to find another one. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 4:09 am | |
| No, he sent a PM but I didn't respond since I wasn't checking my inbox because I wasn't online for a while because i'm not a participating member of the sites roleplay community considering that I quit. Septimus isn't the one at fault, the Staff reviewing this app and not mentioning it would be, or proceeding without my permission or someone elses permission instead of mine, all of which are unacceptable. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 6:38 am | |
| I got Todd's permision. IS there any thing else. My choice of clan is being a major let down. (Not the Clan itself but the way people are responding to it.) |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 2:27 pm | |
| Yes, there is something else, Todd isn't me, therefore its not in his right to authorize you to use something he doesn't own. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 01 Aug 2010, 2:51 pm | |
| Sorry...I though that you were inactive. If you were inactive they mabye should have taken out your clans. |
| | | Brad
Posts : 509
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Thu 05 Aug 2010, 11:24 pm | |
| Please do not continue to post on this application, i'm bringing something to staff attention which i'll relay back to you Septimus ^^ |
| | | Aaron
Age : 28 Posts : 2538
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Fri 06 Aug 2010, 12:41 am | |
| Locked temporarily. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 18 Aug 2010, 2:30 pm | |
| Okay I see that this topic has been unlocked and I'm wondering.....what is going on? I'm not putting any pressure on you guys.(Not!!!!) ^<^ But What is going to happe nwith his clan....I have chosen a few others that I think that I could handle.....But I would still like this one.....so kind of an update for the owner of this character would be nice.....you can PM me or post on the topic....your choice. |
| | | Rail
Age : 33 Posts : 428
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 18 Aug 2010, 5:03 pm | |
| You still need the owners permission to join this clan. If you do not have it, then ask Z for permission, who will then ask Y. It sounds complicated, but its not.
If you do wish to do so, and speed things up, just pick something else. Ok? |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 18 Aug 2010, 5:28 pm | |
| I've stated my permission on numerous occasions to various Staff who have failed to post here so I'll do so. The Staff decision regarding further entrants is still pending but this particular application has already received my approval and is not subject to that decision. My consent is given. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 22 Aug 2010, 2:35 pm | |
| If everyone is fine with my choice of clan.....I guess bump. |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Tue 24 Aug 2010, 1:54 am | |
| 2-day Bumpo.....(O)_(O) |
| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Fri 27 Aug 2010, 4:13 pm | |
| I really don't like doing this so much...but anyway, bump. |
| | | John
Age : 31 Posts : 2547
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Mon 30 Aug 2010, 8:42 am | |
| - Quote :
- Intellect:
Azien is one of the most intelligent shinobi the ninja world has seen. With an IQ of 250 Azien can study an opponent, watching their habits, style of walking. He has also shown himself as a powerful and flexible tactician, capable of adjusting seamlessly to any given combat situation, if not plan out events well in advance. He understands the strengths, weaknesses and mannerisms of his enemies and creates strategies to achieve victory. A note I'd like to make on this is that no matter how smart you say your character is, it's your own intelligence that will need to adjust to combat situations. If you yourself do not have an IQ of 250, then this means little to nothing.
- Quote :
- Intuition
He also possesses great intuition, able to quickly become aware of any incoming danger and react to it in time. I think you're going to have to remove this. I don't see any other advantage besides the possibility to metagame/godmod with it.
- Weaponry Guide wrote:
Swords - All forms of Sword Axes - All forms of Axe Polearms - All forms of polarms, from spears to halberds Blunt - All blunt weaponary, such as hammers, maces, ninchucks etc Ranged - All ranged weaponary such as bows and advanced forms of shuriken/kunai Exotic - Any weapons that don't fall into the norm such as whips and chains. Really odd shaped weapons of whatever variety count as exotic Since you picked the Weaponry specialty, you now have to pick two specific types of weapons(a main and a sub) to wield. The choices are listed above.
- Quote :
- Role-Play Sample:
Azien began too treck back towards Kona, when the Genin team attacked him. The members were two Genjutsu users and one Taijutsu. Too begin with Azien assulted them with long range attacks, trying to figure out there combat methods. They started using Genjutsu to mask their movments and the Taijutsu users attacks. Azien had started to figure out their movements, when they switched to a different from of Genjutsu, to mask their movments. This forced Azien to constantly pefrom genjutsu dispell to keep his vision clear. Azien began too see flaws in the two genins Genjutsus and began to pick them arpart and weave his own Genjutsu. The Taijutsu user began to attack illusions and falter. Azien used thi oppotnity to attack. He laid a trap beneath the sand. It consistered of three exploding tags placed beneath four sets of ropes that would be launched by the exploding tags too cover the target. Modifying his Genjutsu Azien waited for the trap to spring. As soon as the Genin stepped on the trap area, the tags sent the ropes swirling around the Genin. Not wanting to wasting his oppotunity, Azien launched several kunai that directly hit all his vitals. Death was near instant and painless. The two remaining Genin stared in horrer as they saw their comrade fall, blood shooting everywhere. Azien felt a painful feeling rising in his gut. "So this is what its like to kill" He thought. He saw the hurt and pain for their comrade rise in the other Genins eyes. He could almost feel their hate rising like a touchable mist. Azien cooly surraved them, to his shock their was a Sharingan froming in one of their eyes. Azien regained his composture and returned to studying them. "The game has gotten a little more complitated" Thought Azien "A pawn has become a bishop." One thing I recommend is not spacing so frequently in your roleplaying. Won't make you edit the RP sample, but keep that in mind.
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| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Tue 31 Aug 2010, 2:38 am | |
| - Last Temptation ♥ wrote:
-
- Quote :
- Intellect:
Azien is one of the most intelligent shinobi the ninja world has seen. With an IQ of 250 Azien can study an opponent, watching their habits, style of walking. He has also shown himself as a powerful and flexible tactician, capable of adjusting seamlessly to any given combat situation, if not plan out events well in advance. He understands the strengths, weaknesses and mannerisms of his enemies and creates strategies to achieve victory. A note I'd like to make on this is that no matter how smart you say your character is, it's your own intelligence that will need to adjust to combat situations. If you yourself do not have an IQ of 250, then this means little to nothing.
I'm fairly smart in real life, I can't do maths or other things like that too well, however I;m rather good when it comes to problem solving.
- Quote :
Intuition He also possesses great intuition, able to quickly become aware of any incoming danger and react to it in time. I think you're going to have to remove this. I don't see any other advantage besides the possibility to metagame/godmod with it.
Removed
- Weaponry Guide wrote:
Swords - All forms of Sword Axes - All forms of Axe Polearms - All forms of polarms, from spears to halberds Blunt - All blunt weaponary, such as hammers, maces, ninchucks etc Ranged - All ranged weaponary such as bows and advanced forms of shuriken/kunai Exotic - Any weapons that don't fall into the norm such as whips and chains. Really odd shaped weapons of whatever variety count as exotic Since you picked the Weaponry specialty, you now have to pick two specific types of weapons(a main and a sub) to wield. The choices are listed above.
Done.....
- Quote :
- Role-Play Sample:
Azien began too treck back towards Kona, when the Genin team attacked him. The members were two Genjutsu users and one Taijutsu. Too begin with Azien assulted them with long range attacks, trying to figure out there combat methods. They started using Genjutsu to mask their movments and the Taijutsu users attacks. Azien had started to figure out their movements, when they switched to a different from of Genjutsu, to mask their movments. This forced Azien to constantly pefrom genjutsu dispell to keep his vision clear. Azien began too see flaws in the two genins Genjutsus and began to pick them arpart and weave his own Genjutsu. The Taijutsu user began to attack illusions and falter. Azien used thi oppotnity to attack. He laid a trap beneath the sand. It consistered of three exploding tags placed beneath four sets of ropes that would be launched by the exploding tags too cover the target. Modifying his Genjutsu Azien waited for the trap to spring. As soon as the Genin stepped on the trap area, the tags sent the ropes swirling around the Genin. Not wanting to wasting his oppotunity, Azien launched several kunai that directly hit all his vitals. Death was near instant and painless. The two remaining Genin stared in horrer as they saw their comrade fall, blood shooting everywhere. Azien felt a painful feeling rising in his gut. "So this is what its like to kill" He thought. He saw the hurt and pain for their comrade rise in the other Genins eyes. He could almost feel their hate rising like a touchable mist. Azien cooly surraved them, to his shock their was a Sharingan froming in one of their eyes. Azien regained his composture and returned to studying them. "The game has gotten a little more complitated" Thought Azien "A pawn has become a bishop." One thing I recommend is not spacing so frequently in your roleplaying. Won't make you edit the RP sample, but keep that in mind.
Done, this was one of the first Rping things I did...I'm better now.
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| | | John
Age : 31 Posts : 2547
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Tue 31 Aug 2010, 2:43 am | |
| You can't start as Konin, change this to Genin.
You should list the weapon categories under your specialties, not elements.
- Quote :
- Name: Blood Stopping Pill
Rank: E Type: Supplement Natural Abilities: This pill slows the blood flow to cuts to stop the bleeding while retaining the ability to form a scab. This would be counted as Medical, please remove.
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| | | Septimus
Age : 27 Posts : 209
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 01 Sep 2010, 3:19 am | |
| - Last Temptation ♥ wrote:
- You can't start as Konin, change this to Genin.
Edited
You should list the weapon categories under your specialties, not elements.
Done
- Quote :
- Name: Blood Stopping Pill
Rank: E Type: Supplement Natural Abilities: This pill slows the blood flow to cuts to stop the bleeding while retaining the ability to form a scab. This would be counted as Medical, please remove.
Removed
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| | | John
Age : 31 Posts : 2547
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Wed 01 Sep 2010, 4:07 am | |
| You still didn't have the weaponry set up right, I went ahead and edited it for you though.
Approved. |
| | | Vegapunk
Posts : 2032
| Subject: Re: Azien Jakunen-Shin[Kumo Genin] Sun 02 Jan 2011, 6:47 am | |
| Archived because he was banned. Tsk Tsk. |
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