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| Subject: Mihara, Yumi [Kiri Jounin] Tue 24 Aug 2010, 10:02 am | |
| Basic Information: Name: Mihara, Yumi Secondary Title: Age: 20 Gender: Female Physical Appearance:
Yumi looks more like a lovely, antique doll than she does human. She stands slender and upright at 5'4", and possesses pale skin, resembling fine china. Her inky dark tresses contrast vastly against her pale complexion, cascading down in pin-straight locks down to her elbows, spilling over her shoulders and wrapping about her arms silkily. Yumi has a small, heart shaped face and a defined chin, with a thin nose and pale lips, that are almost always quirked upwards into a mysterious, knowing smile. Usually, though, she holds up her fan up to her face, only displaying her eyes. Her eyes are an onyx gray in color, and are lidded lazily at half-mast, rarely widening or displaying emotions.
She has thin limbs and long fingers, and is quite thin at 105 lbs, considering her height. She has delicate shoulders and a sizable bust, and she has no qualms with showing skin. She always looks very relaxed and comfortable, no matter what position she stands it; she walks with a near uncanny grace, shoulders always pinned straight back and chin nudged high. She has fluid movements, despite her long legs and arms, and it is rare to see her trip or fall.
Yumi often wears a dark, blue robe, that flows and ripples towards her feet, and parts at the right, starting near her upper thigh. The edges of a thinner, silk, lighter blue robe can be seen beneath the darker one, and the sash is made of a light blue, satin cloth. The robe is accented by the same cloth as the sash. The robe's size is a bit big for her shoulders, so the edges slip off just a bit, giving people a clear view of the edges of her shoulders and her collarbones.
Personality:
The Illusive Yumi carries a delicate air about her, almost always smiling gently with soft, fluid motions. She gives off a friendly feeling, and draws people in easily with her charming smile and witty words. The truth is, though, her inner personality is quite vindictive, and with a rather large sadistic streak. She has very few people she actually, truly likes, though she rarely shows her dislike for someone. And although Yumi shows off a caring demeanor, if actually asked for favors or help, she is more likely to reject them bluntly (though this will also be done with a lovely smile painted on her face). She's quite adept at masking her feelings, always wearing the smiling mask; this sometimes frustrates some of her closer friends, though. She's also harshly merciless, easily able to murder an entire crowd of people, still wearing the iron mask of a smile.
The Sadistic Although Yumi is almost never seen without a lovely smile on her face, those who are close to her know much better. Yumi has a slight sadistic streak (though it's harmless - really); if, for instance, she notices a trap on the ground, she's likely to watch with amusement as her teammate steps into it, rather than inform them (only if she knows that they'll survive it without major damages). She finds amusement in others' (slight) pain, such as when a fellow classmate trips over something, or fails a test, or so. She's also extremely blunt at times, to the point of being cruel - she has no problem in pointing out every last detail of every last fault in a person (this, too, with a lovely smile painted on her face). Yumi also likes speaking in riddles at times (only sometimes, and only to certain people), enjoying the confusion it brings upon the other party. She loves to tease, sometimes hinting at horrific things that are completely untrue, causing people to spiral into panic (nothing serious like lying about a war or anything, though). She always carries a calm, collected air, never raising her voice or allowing surprise, excitement, fright, or even anger get the best of her expressions. Yumi is also very adept at manipulating others to her will, using an array of witty tongue and charming smiles.
The Selfish Yumi likes to work for her own benefit; when given a choice, she is more likely to choose the option that helps herself more than others. However, though Yumi rarely pledges her loyalty to anyone or anything, once she does, nothing can waver that promise. She's a person of her word (though she can allude to something and allow the other party to believe that she made a promise). She understands that duty comes before personal attachments, though; if her duty requires it, she is ready to murder even one of her friends. After all, she understands that it is a ninja's life she lives first, and possesses a rather apathetic nature, despite her outward appearance.
The Tactician Yumi rarely rushes into a fight first, more likely to stand back and watch for a few moments than to run with the front lines. She knows that she is physically weaker than most, and in a fight of pure fists and power, she is sure to lose; as such, Yumi tries to avoid frontal confrontation. Since she was young, she has always been thinking, every moment of her life; it began as simple curiosity, really. She's always thinking, what this action would lead to, what would then happen, would this make any difference; as such, over the years, she's become rather adept at being able to predict what someone might do to an extent (given, the person isn't insane/eccentric; and being able to predict it doesn't mean she necessarily understands it). As such, if something occurs in discordance with her 'plans' (as she is always planning three, four steps ahead, be it casual or in the heat of a battle), she is likely to grow extremely irritated.
The Enigmatic To those who know her, Yumi appears to be a gentle, flowery figure with a loving heart. To those who know her well, she is a blunt, sadistic lady with good manners. To those close to her, however, she is an alien. Although she likes to lead her life in some sort of regularity, she is a highly unpredictable person, with fluctuating patterns of activities. She may claim to dislike dangerous activities one day, and be out paragliding over the mountaintops the next, without so much a bat of an eyelid. Her words should never be taken to heart, for she seems to be a different person almost every day, just with the same personality. "I despise cats," she may say today, and tomorrow, "I just bought a beautiful kitten - they're such regal creatures, don't you think?" may pass her lips as though it were obvious. However, her promises can always be expected to be kept - though they must be real promises, not one of her riddle-like lines that alludes she may have promised something. Even those who have lived with her for their whole lives may never figure exactly what goes through her head; she may sit for hours with a contemplative expression, only to emerge with a: "It's confirmed - that cat looks strikingly similar to the one I saw in a picture book the other day."
Catch Phrase: "...That's quite amusing."
Clan Information: Clan Name: Koori Clan Location: Kiri Clan Traits: Must have Water and Wind As elements Kekkei Genkai: The Bloodline limit of the Koori clan is purely elemental. This meaning that they are one of the few ninja in the world that on top of the regular elements that all ninja have an opportunity of access to, they can also access a singular advanced element. All members of this clan have the basic elements of wind and water. They can combine the properties and fundamentals of both to create the ice element. This is done by the wind chakras adding a chilled factor to the water chakras, causing it become an over all colder chakra. When exuded from the body, its heat level is to low to be liquefied water, and instead takes the form of solid ice.
All of their clan jutsu focus around this singular concept of creating and manipulating ice. A user is capable of taking pre-existing bodies of water, large or small, and manipulating them into ice, as well as pre-existing ice formations and using them for their techniques. This ice is generally very durable and difficult to break, taking an excessive amount of physical damage for most techniques, and is also, in contradiction to naturally occurring ice, displays a resistance to fire, though is not purely immune to it its melting effects. Secret Clan Jutsu: Name: Demonic Ice Crystal Mirrors Type: Ninjutsu Rank: B Element: Ice Description: Using their kekkei genkai, Koori members can create a dome of twenty-one mirrors made out of ice to trap an opponent. Twelve remain at ground level, eight are placed above the first twelve and angled toward the ground, and the final mirror is above the rest and facing the ground. They can then enter one of the mirrors and instantly transport to another mirror. While moving about he bombards the opponent with attacks at very high speeds, such that the rest of the world appear to be moving in slow motion compared to him. If the mirror the user is in is broken, they can leap out of one of the fragments and continue their attack or move to another mirror. The technique requires a large amount of chakra to maintain, so Their movement becomes progressively slower the longer they maintains the mirrors. Roughly a B ranked amount every two posts. Though they are made from ice, the mirrors are imbued with enough chakra to resist fire almost completely
Name: Ice Disk Technique Type: Ninjutsu Rank: C Element: Ice Description: This jutsu turns the moisture particles in the air into an ice disk. They can be hurled with tremendous force at a target and are hard to dodge because of their transparency. They can also be strung together to spy on areas. They can also be used defensively, creating highly durable shields or disks to stand on to hover in the air.
Name: Ice Prison Technique Type: Ninjutsu Rank: B Element: Ice Description: This technique requires the user to use either water from underground which they can bring up, ice underground which they can bring up, or water in the air in a highly saturated environment. If using water as a source it will cost an extra D rank amount of chakra due to having to freeze it first. The user can then trap their opponent within the ice by controlling its movements and completely surrounding them in the ice. This jutsu is strong enough to withstand basic fire jutsu, because the ice has already been infused with the user's chakra. This allows this jutsu to double as a defensive technique, by the user encasing themselves in the ice.
Name: Ice Release: One Horned White Whale Type: Ninjutsu Rank: A Element: Ice Description: This jutsu allows the user to create a humongous whale, the size of a small island, out of ice to attack their opponent. The user needs a source of ice or water in order to use this technique. This jutsu is used more as a distraction technique, or to block an opponents movements, because of its size. If using water will take an extra C rank amount to freeze the vast supply into ice.
Name: Ice Release: Swallow Snow Storm Type: Ninjutsu Rank: C Element: Ice Description: This jutsu creates a cluster of ice needles in the shape of miniature swallows, which the user then throws at the opponent. These needles can change direction in midair and will maim the opponent with their sharp wings.
Name: Ice Release: Tearing Dragon Fierce Tiger Type: Ninjutsu Rank: B Element: Ice Description: his jutsu allows the user to create a giant tiger made out of ice. The user needs a nearby source of ice or water in order to use this jutsu. When using water an extra C rank amount of chakra is needed to freeze it for the technique. This jutsu is cold enough to freeze any Water Release techniques it comes into contact with.
Name: Ice Release: Ice Spikes Type: Ninjutsu Rank: C Element: Ice Description: This justu unleashes great spikes of ice that come out from the users body. They cannot be specifically controlled and are not for attack, strictly defense for a quick and uncontrolled technique. They do not bear any resistance to fire as some other Koori Ice jutsu do. The Ice created from this can be further used for other Ice techniques as well. This defense is fairly weak and can be shattered with the simplest of techniques of almost any kind only being able to turn aside the most basic taijutsu (simple punches and kicks with no chakra added), and basic weaponary (simple nonenhanced metal or wooden weapons with no added chakra capabilities.)
History:
The Koori clan are The Mist Villages second most well known clan as its co-founder and unique ability to manipulate and create the ice element. In the time before the great villages were constructed they were one of the lesser clans for hire but they were still well known all the same and held a certain level of respect and honor. Unlike the accursed Kaguya clan they are actually quite peaceful by nature though quite deadly in battle. Despite there grand foothold in the society of Kiri, they at one point, just like the Kaguya were persecuted by the normal villagers for there arcane abilities which were beyond what normal shinobi could do. There faith in the village never wavered though, and unlike the Kaguya, they never struck back against there critics.
When the Kaguya rebellion came to pass, they led the resistance to the struggle and were the main cause for the ending of the feud. As a result of this they single handedly brought their village closer together and ended the persecution, the two clans gaining more respect and stature then ever before amongst their home. For many years they have served as the primary protectors of the village and its most well known family name. Clan Details: Open (Canon Clan)
Rank Information: Rank: Jounin Village Affiliation: Kirigakure
Special Information: Character Speciality: Main: Ninjutsu Sub: Genjutsu Elemental Affinity: Main: Wind Sub: Water Special Characteristics: -Although Yumi is almost sure to lose in hand-to-hand combats (she's physically weaker than most), she's quite smart, and is quick to memorize.
-Yumi likes fighting from a distance, a reason why she prefers using Wind as an element.
-Yumi prefers to allow her teammates rush into the battle first, and observe a bit, before going in herself.
Skill Information: Note: You can find the other templates in the other Creation Areas if your character needs them. Jutsu Template:
General Jutsu:
- Spoiler:
Bunshin no jutsu [Clone Skill] Rank: E Type: Ninjutsu Element: N/A Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Suimen Hokou no Waza [Act of Water Surface Walking] Rank: E Type: N/A Element: N/A Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water
Henge no jutsu [Transformation Technique] Rank: E Type: Ninjutsu Element: N/A Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to tranform themself into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Bikou Ninjutsu [Shadowing Stealth Technique] Rank: E Type: Ninjutsu Element: N/A Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu giving oneself the illusion invisibility.
Shunshin no Jutsu [Body Flicker] Rank: E-A Type: Ninjutsu Element: N/A Description: The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as a blur, sand or leaves to mask their appearance or disappearance. (note: Shunshin of any kind is not allowed in combat, or to travel. It is used for ninja effect, to appear when called, for entrance and exit purposes into a thread. You cannot travel by shunshin, nor can you teleport around during a battle to attack. If i'm in the middle of combat and you use Shunshin to randomly dodge my attack, I'm going to punch you in your shit.)
Name: Kinobori no Waza [Act of Tree Climbing] Rank: E Type: N/A Element: N/A Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed
Name: Nawanuke no Jutsu [Escaping Skill] Rank: E Type: Ninjutsu Element: N/A Description: A very basic technique that allows a ninja to escape from rope binds.
Name: Explosion Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Clan Jutsu:
- Spoiler:
Name: Demonic Ice Crystal Mirrors Type: Ninjutsu Rank: B Element: Ice Description: Using their kekkei genkai, Koori members can create a dome of twenty-one mirrors made out of ice to trap an opponent. Twelve remain at ground level, eight are placed above the first twelve and angled toward the ground, and the final mirror is above the rest and facing the ground. They can then enter one of the mirrors and instantly transport to another mirror. While moving about he bombards the opponent with attacks at very high speeds, such that the rest of the world appear to be moving in slow motion compared to him. If the mirror the user is in is broken, they can leap out of one of the fragments and continue their attack or move to another mirror. The technique requires a large amount of chakra to maintain, so Their movement becomes progressively slower the longer they maintains the mirrors. Roughly a B ranked amount every two posts. Though they are made from ice, the mirrors are imbued with enough chakra to resist fire almost completely
Name: Ice Disk Technique Type: Ninjutsu Rank: C Element: Ice Description: This jutsu turns the moisture particles in the air into an ice disk. They can be hurled with tremendous force at a target and are hard to dodge because of their transparency. They can also be strung together to spy on areas. They can also be used defensively, creating highly durable shields or disks to stand on to hover in the air.
Name: Ice Prison Technique Type: Ninjutsu Rank: B Element: Ice Description: This technique requires the user to use either water from underground which they can bring up, ice underground which they can bring up, or water in the air in a highly saturated environment. If using water as a source it will cost an extra D rank amount of chakra due to having to freeze it first. The user can then trap their opponent within the ice by controlling its movements and completely surrounding them in the ice. This jutsu is strong enough to withstand basic fire jutsu, because the ice has already been infused with the user's chakra. This allows this jutsu to double as a defensive technique, by the user encasing themselves in the ice.
Name: Ice Release: One Horned White Whale Type: Ninjutsu Rank: A Element: Ice Description: This jutsu allows the user to create a humongous whale, the size of a small island, out of ice to attack their opponent. The user needs a source of ice or water in order to use this technique. This jutsu is used more as a distraction technique, or to block an opponents movements, because of its size. If using water will take an extra C rank amount to freeze the vast supply into ice.
Name: Ice Release: Swallow Snow Storm Type: Ninjutsu Rank: C Element: Ice Description: This jutsu creates a cluster of ice needles in the shape of miniature swallows, which the user then throws at the opponent. These needles can change direction in midair and will maim the opponent with their sharp wings.
Name: Ice Release: Tearing Dragon Fierce Tiger Type: Ninjutsu Rank: B Element: Ice Description: his jutsu allows the user to create a giant tiger made out of ice. The user needs a nearby source of ice or water in order to use this jutsu. When using water an extra C rank amount of chakra is needed to freeze it for the technique. This jutsu is cold enough to freeze any Water Release techniques it comes into contact with.
Name: Ice Release: Ice Spikes Type: Ninjutsu Rank: C Element: Ice Description: This justu unleashes great spikes of ice that come out from the users body. They cannot be specifically controlled and are not for attack, strictly defense for a quick and uncontrolled technique. They do not bear any resistance to fire as some other Koori Ice jutsu do. The Ice created from this can be further used for other Ice techniques as well. This defense is fairly weak and can be shattered with the simplest of techniques of almost any kind only being able to turn aside the most basic taijutsu (simple punches and kicks with no chakra added), and basic weaponary (simple nonenhanced metal or wooden weapons with no added chakra capabilities.)
Wind Jutsu:
- Spoiler:
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Element: Fuuton Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Element: Fuuton Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.
Name: Dust Wind Technique Type:Wind Rank: C Element: N/A Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area, causing the surface of trees to become like saw dust. This layer of debris makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.
Name:Fūton: Kamaitachi • Hidden Weasel Wind Technique Type: Ninjutsu Element: Wind Rank: C Effects:The name of this technique comes from a mythological creature of wind. This jutsu allows the user to unleash a powerful wave of wind against the opponent. Inside of that wind are small needles made of wind that are capable to cut the opponent, and also to repel projectiles. Requires Fan or some other wind enhancing weapon.
Name:Fūton: Senpū Hashira no Jutsu • Small Tornado Technique Type: Ninjutsu Element: Wind Rank: C Effects:Encircles the opponent with a spiral of wind, then the wind starts to rotate and is focused in rotating more and more fast. Once the opponent is imprisoned inside the spiral, the user can add projectiles. That can make this jutsu deadly. Requires Fan or some other wind enhancing weapon.
Name: Renkuudan - Drilling Air Projectile Rank: B Type: Ninjutsu Element: Fuuton Description: Fuuton • Renkuudan is a Ninjutsu technique utilizing the Wind Element. The user inhales a large amount of air into his chest and then slams his fist into his chest to expel it. When expelled it forms concussive spherical projectiles capable of inflicting large damage.
Name: Senpuu Hashira no Jutsu Rank: B Type: Ninjutsu Element: Fuuton Description: This encircles the opponent with a spiral of wind, then the wind starts to rotate and is focused in rotating more and more fast. Once the opponent is imprisoned inside the spiral, the user can add projectiles, which will also encircle the opponent, effectively cutting them. That can make this jutsu deadly. This requires a fan, and will last one post.
Name: Kazekiri - Wind Cutter Rank: A Type: Ninjutsu Element: Fuuton Description: Fuuton • Kazekiri no Jutsu is a Ninjutsu technique utilizing the Wind Element. To utilize this technique, the user will form the needed hand seal. A large slicing wind will then be created which can cut through his opponent. This can be used to immobilize large summons.
Name: Mugen Sajin Daitoppa - Infinite Dust Great Breakthrough Rank: A Type: Ninjutsu Element: Fuuton Description: Fuuton • Mugen Sajin Daitoppa is a Ninjutsu technique utilizing the Wind Element. The user can inhale a large amount of air into the chest cavity. A ninja can then exhale the air in a large gust capable of turning back an incoming attack.
Name: Wind Release: Beast Wave Palm Type: Ninjutsu Rank: A Element: Wind Description: A powerful jutsu that uses large amounts of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the user's will and thoughts.
Water Jutsu:
- Spoiler:
Name: Suigadan - Water Fang Projectile Type: Ninjutsu Rank: C Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill. Range: Close (0m ~ 5m)
Name: Suikoudan no Jutsu - Water Shark Projectile Technique Type: Ninjutsu Rank: B Description: Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target. Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Name: Goshokuzame - Five Sharks Eating Type: Ninjutsu Rank: B Description: Suiton • Goshokuzame is a Ninjutsu technique utilizing the Water Element. The user will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below. Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Name: Ja no Kuchi - Serpent Mouth Type: Ninjutsu Rank: B Description: Suiton • Ja no Kuchi is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will generate a spinning column of water which will take the form of a serpent with a gaping maw. This serpent can twist and follow her target. After activation, she can create further serpents if needed. Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Name: Daibakufu no Jutsu - Grand Waterfall Technique Type: Ninjutsu Rank: A Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
Name
- Quote :
- Name: [Name of jutsu]
Type: [Ninjutsu, Weaponry, Puppetry, Genjutsu, Kenjutsu, Taijutsu] Rank: [E,D,C,B,A,S] Element: [Lightning, Wind, Earth, Water, Fire] Description: [A well detailed description of your jutsu. Remember to add in such fetures as it's range, chakra cost, drawbacks, etc to give an overall view of the technique.] Link: [When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check] Medical use/Bastardized use: [Only add this if the technique is a Medical jutsu. Describe what qualifies this jutsu as medical. What is it's medical use or how was it bastardized from its original medical use, as in the case of poisons, etc.] Weapon Template:
- Quote :
- Name: The Pair
Quantity: 2 Rank: C Appearance: A pair of twin fans, connected at the bottom by a thin, silver cord. The wooden frame is made of quite durable wood, a light gold in color. It has silk cloth, a light pink in color, with a print of large cherry blossoms, colored in a darker pink. They each have a maximum width of 3 feet when extended to it's fullest. The fans have a row of thin, sharp blades, shaped in triangles, attached to the edge of the cloth. The blades are five inches wide at the base, and one inch tall. They are not strong in the least, only capable of light cuts to the skin (especially with Yumi's strength), but may be able to stab (though they will probably break soon after, and if only Yumi gathers enough strength to do so). Special Abilities/Characteristics: Yumi only uses them to help conduct and control the wind and breezes more when using Wind Ninjutsu; it has no special abilities. Origin: It is a custom-made pair of fans, though the only thing 'custom' about it is the selectin of the silk cloth. Yumi merely requested a weapons-smith to make a simple fan, with thin metal blades attached, and using the cloth she bought at a cloth-store.
Background Information History:
The Life Yumi was born into one of the wealthy families of Kirigakure - she never left it's walls before becoming a Shinobi, having been born and raised entirely in the village. Her parents weren't ninja - they were simply civilians who had amassed a fortune in the trade business, starting several generations back.
Yumi grew up with her older brother and sister, whom cared for her as parents would - after all, their real parents were often out on business trips, and were too busy most of the time. Her sister, Hanako, eight years older than herself, never even thought of becoming a ninja, but instead was married off to another wealthy young business man when she became of age. Her older brother, Rei, six years older than Yumi, had been quite the skilled ninja in his Academy days, and had much praise and teachers had much hope in him. However, upon graduating, he chose instead to study to overtake their parents' companies when he comes of age.
Yumi, herself, lived in luxury in idyllic, cloud-free days, passing each day in simple peace and rest. She never had any ambition to attend the ninja Academy, nor any wishes to go out and make friends with the neighborhood children. After all, she'd been kept indoors most of her childhood, and had her siblings who treated her more preciously than any friends would - why should she want to leave the safe walls of her home?
However, her Grandfather, the family's patriarch, visited for the first time in several years to see his precious granddaughter, who was then ten years of age. He was a proud ex-shinobi, who had served the village much in his younger days with joy. He was horrified to find his granddaughter not yet enrolled in the Academy; he'd hoped, since the older two hadn't chosen the path of the shinobi, that she, the pretty doll of the family, would. So that was how, Yumi, placing on her smile even though inside, her stomach nearly burned with irritation, was sent off to the Academy.
Genin Days In Yumi's time at the Academy, she learned very quickly that here, she was no longer the princess with the huge manor and lovely white kitten, but the dog at the bottom of physical education class. She struggled to keep up with the laps teachers ordered, visibly shook when she did more than ten push-ups, and broke out in a quick sweat when doing but a couple of pull-ups. Simply put, if she wished to graduate with both her honor and her dignity, she'd have to find something else to excel at - fast.
But Yumi also discovered that she was clever, and smart with her mind - she was quick to learn the hand symbols to the taught Jutsus, and easily memorized different orders and combinations. When it came to cracking codes, she was one of the fastest ones in class; what she lacked in brawn, she made a large effort to make up in brains.
So her authorities were pleasantly surprised to find that she was better than what some of the Academy teachers had said about her, the 'hopeless case,' who preferred to try to shirk off physical education class and rarely actively participated in class discussions. She had learned to end fights quickly and efficiently, staying in range and rarely allowing the enemy close enough to hit her; after all, with some powerful opponents, all they needed was but a single blow to knock out her weak frame. She thought things through before rushing into the heat of a battle - though at times, she could be viewed as unwilling to go into a fight, because she would never volunteer herself to run into a battle with the front lines.
Yumi highly dislikes team situations, being a rather independent person herself. However, she doesn't let this show through, but her teammates may be advised to sleep with their eyes open; Yumi likes her small, 'harmless' pranks once in a while.
Chuunin Days By the time the Chuunin exams rolled around, Yumi had developed into quite a respectable Genin. Though many mocked her delicate physique and too-gentle face unfitting of a ninja, Yumi didn't really care - as long as she was victorious, what was the problem? Though some of her peers and former teachers were rather skeptical about sending her as one of the representatives for the village for the Chuunin exam, nothing could be done about her track record, which qualified her, and the authorities' decision.
Her teammates for the exam were the people who had been in the same class as her during her Academy days. Of course, after being in the same class for several years, they knew of her rather sadistic nature towards strangers, and were reluctant to work with her. But in the end, it was true that Yumi had a quick wit that would be helpful during the exams, and Yumi in turn was lucky - the other two also happened to be one of top graduates in class. All had gone along well, the three easily avoiding getting much damage, until they were almost at the end of the Forest of Death.
They had been ambushed by another team, from Konohagakure. Yumi suffered the most out of the three - to her disadvantage, they managed to get within close combative range, and though the other two were fine, she herself...had emerged in a less than desirable condition when the fight ended. In the end, one of her teammates had defeated his own opponent and had to aid her in defeating hers. To this day, she acts as though he simply does not exist. Even when he speaks to her face, she will go on smiling blindly, as if nothing were in front of her.
Jounin Arc When Yumi became promoted to the seat of Jounin, the reactions were 'half and half.' Half of her peers nodded in acknowledgment; she was clever, and skilled, no doubt about it. But the other half protested vehemently; after all, her love for dabbling in the finer luxuries in life and lazy demeanor could never be a respectable Jounin, in their eyes. However, the results were set: Yumi was a Jounin. Though many view her as lazy and unwilling to work, the truth is, she actually carries out her work very efficiently.
After all, she has pledged her loyalty to the Kage, perhaps the only person she truly respects. And Yumi's respect isn't to be taken lightly.
Though, of course, she has yet to be given a set of Genins to train.
After all, though the higher-ups acknowledge her efficiency on the field, they are...less sure, about entrusting young minds to such a...unique mind. And Yumi doesn't mind, not the least; she was dutiful and devoted to her work, but she liked being challenged. She liked thinking out battle strategies, she liked catching the opponent off guard, she loved completing an assassination mission and being miles away by the time the ninjas of the opposing country noticed.
She couldn't do that with a group of young children, could she?
Still, she has a strange like for young kids, so she drops by the Academy once in a while. Of course, the teachers there are nearly horrified when she does show up (remembering the days that Yumi was their student, or their peer, and her manipulative ways), but they don't show it, not really. And the children are fooled into thinking that Yumi is a beautiful, elegant young ninja, and Yumi is very, very amused.
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Role-Play Sample:
"Misami Yumi," a woman sighed; she appeared to be in her late thirties or early forties, but already, countless grey hairs decorated her head. She took off her glasses to rub her eyes almost tiredly.
In front of her, a slender woman stood; she seemed to almost float, looking so very comfortable and simply natural, standing there. A hand held out a spread fan against her face, which concealed an utterly amused expression. A long, lean leg bent at the knee, and her other arms was wrapped loosely about her thin waist. "...Yes?" was the silky, drawled reply, laced with amusement.
"...Would you like to tell me why, on this mission that would otherwise have been a success-"
"Why thank you," Yumi murmured, eyes lidded and face yet to break from it's mask.
The woman sighed again, slightly in irritation. "Why," she grit, "one of your teammates came back with an enormous fear of...fans...?"
- Two Days Ago -
Kai, a young man of twenty, settled in comfortably at the base of a tree, placing his backpack behind him as a sort of cushion. He allowed a small smile to pass his lips; their team's mission of retrieving a lost scroll had been a huge success!
Well.
He and that other woman on the team - 'Mihara,' was it? - had gotten into a slight conflict about whose strategy to use. Of course, he, having the louder voice, had won, and the woman had merely shrugged it off with a small smile. Such a lovely woman, she was.
But other than that, it had been a rewarding mission. With that last though, he closed his eyes and drifted off the sleep.
....
Yumi approached the sleeping form, a tiny smile painted across her lips, one of her fans brought up to conceal her mouth. Her other fan, placed in her left hand, was expanded fully, reflecting the rays of the moon brilliantly with it's light colored wood. The blades glinted rather dangerously in the light, shining off the sharp edges, which she'd sharpened a few hours earlier.
Yumi's gentle smile turned a tad feral as she neared the man; thanks to his half-cooked plan, the team had nearly gotten discovered. And he dare to call her own plan inferior to his?
...Foolish little man.
Yumi's smile widened.
And the rest...was history.
Yumi raised her brows slightly, before giving a slight shrug of her shoulders. "...Did he, now? I cannot imagine what could have done so," she drawled.
The woman clucked her tongue and clacked her pen impatiently against her desk, expression growing in irritation by the second. Tick, tick, the clock went, and Yumi's expression never faltered. "...He kept saying, 'the golden fans of death.'"
Yumi's lips quirked upwards into a tiny, tiny smile. "...Quite a detailed imagination he has, doesn't he?"
"...Your fans are the only ones that are colored that way."
Yumi raised a delicate brow and observed her fans in her hand, before tilting her head with an innocent, lovely smile on her face. "Why, so it is," she murmured, sounding genuinely surprised.
Several seconds of silence ticked by, before: "...Just...out. Get. Out. Just get out. Now."
Yumi inclined her head slightly, smiling. "Have a nice day, Ms. Kana-"
"Just get out!"
A soft peal of laughter drifted in after Yumi glided out of the room, and the woman finally shot her pencil across the room, with a small shriek. "One of these days...one of these days-!"
Or: ((If you'd like to see an actual battle RP, though it's a Bleach one)) http://bleachgotei.forumsmotion.com/rukongai-f39/someone-will-bite-the-dustctr-katashi-misami-t2019.htm
-Played as Misami Ayame. |
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