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| Yuki, Etorufuu [Kumogakure Chuunin] | |
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Lysander
Age : 34 Posts : 591
| Subject: Yuki, Etorufuu [Kumogakure Chuunin] Mon 09 Apr 2012, 8:52 am | |
| Yuki , Etorufuu.THE INFO. Name: Etorufuu Yuki Nickname: The Razor Age: 18 Gender: Male Appearance: Etorufuu keeps his form lean and muscular, a body built for absolute speed rather than strength. He stands roughly five feet and nine inches tall and weighs just under 180lbs. He allows his oil black hair to grow roughly to his shoulders and keeps it in a tight ponytail for formal occasions. Outside of those formal occasions he allows it to flow naturally and drift about his head and face. His eyes are green and his face is narrow in its bone structure. This lithe frame allows him to act quite the swordsman, which has extended reach thanks to his slightly taller frame than most people.
His style of dress is considered by many to be eclectic. He sticks to bandage wrappings on his arms, torso, and hands with a single guard plate strapped to his right arm. Draped over his torso is also a purple cloth, remnants of his clan that gives him a strong connection to the history that connected him. Both pants and shoes are tactical choices chosen by most shinobi.
His form usually framed with a pair of sword hilts over his shoulders. Further arms include a full chuunin kit (Some of it sealed in a scroll within the pouch) on his back right hip while the other remains on his left upper thigh. These weapons are kept sheathed at all times unless he intends to use them, and use them with prejudice.
Forehead Protector: Hanging from my belt.
Personality: Etorufuu is first and foremost a gray-morality type of person, agreeing to many things others might not while still having a generally positive outlook on life and morals that keep him almost on the straight and narrow. The best example of this is perhaps his worst habit: The theft of defeated opponents’ weapons. Perhaps a bit dishonorable, even unfair and cruel in the eyes of some, Etorufuu believes this is a form of balancing the world. If a person was defeated by him they obviously did not deserve their chosen weapon or the respect of their village to begin with. Etorufuu firmly believes in his own weakness and as such seeks out those who are stronger than him while he considers those beneath him the epitome of pathetic. To try and improve one’s self is an honorable path in his eyes, but it requires you to constantly admit your shortcomings that you are attempting to fix. Otherwise he considers his opponents on equal footing and considers them garbage the moment after they fall to him. And garbage has no need for weapons or respect.
Etorufuu is not above outright killing people, nor is he afraid of coming to blows with allies if it is required of him. So far Kumogakure no Sato has allowed him to walk his own path without reprimand and to repay that favor he acts in their best interest when it does not cost him his own. He is willing to kill for, and die for, his country and village under the right circumstances but more specifically his loyalty lies with the Raikage. By her orders he does much that he otherwise would not bother with independently or even if ordered from another high ranking shinobi in Kumogakure no Sato.
Etorufuu is quite the philosopher, wondering many things and questioning the beliefs of others. He likes to know people who walk the path of the student and constantly seeks out those who walk the path of the warrior so that he can pull himself from the muck he feels he is in. Despite his success, no matter how grand or numerous, he always considers himself a failure and is quick to state this fact. It does not however stop him from trying his hardest or existing without doubt in his ability. His failures, in his mind, are a firm fact and as such are something that must be trained away but these failures do not make him any less than what he is. This complex web of arrogance and humble nature are quite odd and come off as very self serving when he speaks.
Clan: Yuki Nindō: “Prove your worth, or I’ll prove you wrong.”
THE NINJA. Origin: Mizu no Kuni Affiliation: Kumogakure no Sato Rank: Chuunin Specialties: Ninjutsu[Main], Weaponry[Sub] (Kenjutsu [Main], Ranged [Sub]) Elemental Affinities: Ice[Advanced], Water[Main], Wind[Sub] Combat Style: Etorufuu focuses on many styles at once, developing his own style with several "Stances". These stances affect his tactics greatly and often define how he considers an opponent. From the highly defensive to the almost reckless, Etorufuu has a knack for changing his stances on the fly and applying them in the correct situations at the correct time. After years of study and practice, Etorufuu considers himself a student swordsman attempting an experiment with these tactical stances for swordsman in the shinobi world. These stances include: Blitzkrieg, Lash, Lessons, and Open Palm
Blitzkrieg is a two handed style that requires the use of both hands on a katana. This style focuses on quick footwork and hard hitting attacks built to instantly kill/maim an opponent with as much speed and power possible. These techniques are as close to "Pure Swordsmanship" as Etorufuu gets. They are almost all offensive, even occasionally going so far as to sacrifice his own well being in an attempt to take the kill in combat. Blitzkrieg tends to be employed against opponents too dangerous to risk anything
Etorufuu's most common stance is Lash. Requiring a sword and an open hand, these techniques mix offense and defense with ninjutsu to create a blur of motion and press the advantage. This stance's flexible nature lead to the name and it's techniques show quite well its effectiveness. Lash usually provides a Kenjutsu cover technique to block or intercept an attack before assaulting the opening provided by the attacker via a quick ninjutsu technique. This style is somewhat slow, wearing down the opponent with wounds before stepping in for the kill.
Lessons is a Stance that revolves around the Bokken, or practice sword. These swords lack any edge and are only good for teaching or bludgeoning an opponent. Etorufuu uses the Lessons stance to train younger swordsman and embarrass experienced ones. The techniques in this stance varies, from single handed techniques to double handed blows and everything between.
Open Palm began as a knife fighting style and Etorufuu immediately sought to apply it to elongated blades. The concept behind the stance is using the open palm of the shinobi’s weak hand to execute a series of wrist and forearm blocks to prevent attacks from knives and swords while using the armed hand to strike a wounding or killing blow. As previously stated, when used with a knife or short sword the style is incredibly deadly and practiced amongst many.
In combat Etorufuu most often prefers the quick and surest way to victory, pressing hard into opponents and forcing their submission in an extremely rapid manner. This high speed and hard hitting style of combat does not come without caution. Etorufuu is a gentleman swordsman who is not above bending or breaking the rules to find his own path to success at all costs. His progression in combat is entirely logic driven, keeping his emotions in check to keep absolute control of a situation. This cold outer shell often masks his true intentions, allowing him to be quite the manipulator.
Special Characteristics:
- Spoiler:
Name: Improved Speed Rank: C Type: Physical Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
Name: One-Handed Seals Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: the ninja discovers a unique talent which allows them to mix chakra by performing seals with only one hand. With an ability such as this the ninja can fight while also performing jutsu, delivering surprise attacks to their enemies. Since those who can perform one-handed seals are naturally good at what their talents, they are even capable of performing hand seals behind themselves, leaving the enemy oblivious to the ninja's next attack.
THE BACKGROUND. History: A Sword and a Dream:
- Spoiler:
The Yuki families are often known for their cold and withdrawn personalities, preferring a reclusive lifestyle to that of a publicly accessible one. Living in tight knit communities, Etorufuu was raised primarily by his sister in their own house near the few Yuki who made Kumogakure their home. Their parents had been lost at sea, their whereabouts unknown but both Etorufuu and Sierra believing their existence somewhere out of sight and out of mind of the world. Despite the reservations of others in their clan, both Etorufuu and his sister participated actively with the shinobi military forces growing up. With his sister graduating six years ahead of him (While their parents still lived with them), she went into the medical field and became a nurse who specialized in treating injured shinobi. Unfortunately for her nerves, Etorufuu’s skill with a blade meant he would be far from the hospital in the minds of the Academy Instructors.
Within his induction into the academy he firstly was found to be proficient with the potential to become an expert of his clan techniques. Not quite a prodigy, Etorufuu showed his control over ice as an almost second nature to himself and paired it effortlessly with his swordplay (His second love of the academy). He acted the part of eager student as he sought to take in as much theory and sword practice as humanly possible while maintaining his heavy study schedule with ninjutsu. His abilities prospered under the careful guidance of teachers as he found himself falling more and more in love with the art of the blade. The more he practiced and sought out bladed combat, the more his intuition took over and created new styles and stances and attacks with his favorite weapon.
Graduation arrived for Etorufuu without much event, the Yuki child receiving his headband and assignment as a Genin of the village of Kumogakure no Sato. As a graduation gift his sister found him a proper blade to replace his bokken and presented it to him. To this day he carries the blade around without any intention to lose it or replace it. It’s cold grasp on his body gives him comfort and as he took it into the world and sought to find his place, it inspired in him a dream to become better with it than any other.
Genin:
- Spoiler:
The habit that makes Etorufuu mildly well known in shinobi circles is his habit of stealing headbands and weapons of defeated opponents. This habit began in his genin years, on a solo assignment that was supposed to be rudimentary. Delivering some much needed fertilizer via cart to the farmers of the village had been a simple enough demand of the Raikage and he found the time alone with his thoughts provocative and quite satisfying. En route to a farmer’s fields was when the bandits struck, led by a Missing Ninja from Konoha on the prowl for easy targets. While the bandits themselves were unskilled hired muscle, the shinobi among them proved quite formidable for one of equal rank. As the battle subsided the former leaf shinobi sat battered and beaten on the side of the rode with his own katana buried point first in the dirt. Etorufuu, before sending the farmers to gather help in securing the living bandits and this rogue, broke the katana and removed the boy’s leaf headband. Nobody who acted in such a manner or fought so poorly to an equal did not deserve the honor or weaponry of a true shinobi, at least in the mind of Etorufuu that was how the world worked. From this point on he made it a habit to remove the belongings (Headband and Primary weapon, if any) from any shinobi he defeated that did not consider themselves a student.
Years of using a Bokken in the academy culminated in a comfort with the weapon, leaving Etorufuu to only rarely draw his actual blade in combat when the attack upon him and his team was serious enough. His first kill came as the result of such an event, a shinobi attacking them while on a mission outside of the country. With his Jounin’s command did he draw the weapon given to him by his sister and decapitated the man. As the rivulets of crimson dripped from his blade’s edge he experienced a series of emotions that he was entirely unfamiliar with. This killing was nothing to him, neither burden from taking a human life nor guilt from the act. Instead he felt satisfied in his accomplishment. This satisfaction was quite strange to him, for the first time it felt as if he accomplished something rather than feeling his normal sense of failure.
Shortly after these events were when Etorufuu was readied to be promoted. Surprisingly he fought the promotion, feeling he was not ready to accept such responsibilities or title. With news of his promotion came his disappearance, Etorufuu taking to the caves around the Land of Lightning to undergo an intense personal training session away from the village and its potential politics and reliance upon his abilities.
Chuunin:
- Spoiler:
After his promotion to Chuunin, Etorufuu went into seclusion with himself to further his abilities and study his clan’s bloodline. His control over ice grew on par with the skill of his blade. This seclusion was ended shortly after it began with a written request that he assist in the training of a genin team. With great reluctance did he come to the aid of the village, preferring his life of solitary existence over the required relationships between sensei and student. He has only returned recently to the village proper and seeks to spend as little time with wastes of his time as possible.
Etorufuu’s future is uncertain, but he makes it no secret that he plans to join the ANBU of Kumogakure. His desire to do such comes with the need to surround himself with as much talent he can learn from as possible. A constant walk towards progressing his abilities one step at a time until he can finally consider himself an adequate shinobi.
Roleplay Sample: http://www.ultimateshinobi.org/t4342-resting-in-the-spa
FACE CLAIM. Character Claim: Shio Source: Deviant Art Image URL: http://fc06.deviantart.net/fs70/f/2010/152/3/f/Shio___Naruto_OC_by_hyarion.jpg
Last edited by Wanizame on Mon 16 Apr 2012, 11:01 pm; edited 6 times in total |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 09 Apr 2012, 8:52 am | |
| The Arsenal Weapons
- Spoiler:
Name: Chuunin Kit Rank: B Type: Supplementary Quantity: 2 Contents: 15 Kunai, 12 Shuriken, 8 Senbon, 5 Exploding Notes, 3 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 2 Windmill Shuriken, 4 blank small scrolls. Name:Aisukamisori Rank: B Type: Sword Appearance: The sword itself is a tempered steel blade, sharpened to an absolte edge Quantity: 1 Storage: Sheathed across his back Special Abilities: The Ice Fang Effect: This blade is supernaturally cold. Almost always radiating a sense of coldness or cold air from the entire length of the sword, it is considered so cold that if laid to rest against someone it quickly causes mild frost burn (Red, itchy, painful irritation to the skin created by extraordinarily cold conditions). This occurs naturally, even to the person handling the sword. Chakra Conduction: Ontop of this sword’s icy nature is the ability to conduct chakra. If applied at a steady rate of 2CP per post, this sword can reflect a chakra nature of the person holding it so long as it is within specific elements (Wind, Water) or its naturally attuned advanced element (Ice). Wind chakra nature mixes with the natural frosty effect of the blade to create a razor sharp wind edge that superchills the cuts tremendously. This extra cold almost seals up bloodied wounds with frostbite as it heavily affects the parts of the skin that it touches. Water Causes ice crystals to form along the blade, leading to a less precise and more ragged cut. Ice natured chakra will extend along the blade and coat the entire with razor sharp ice and allow it to cut through most Fire techniques of its rank or lower. This sword is a wooden stick that Etorufuu carved himself for use in combat. It is very durable and easily replaceable even if it is broken. However, with such fine craftsmanship this particular one has yet to break even facing steel of the same rank. Name: Bokken Rank: C Type: Sword Quantity: 1 Description: Etorufuu claimed this as his first sword. This blade is made entirely from a hunk of wood that he had carved himself. A favorite sword of Etorufuu, he keeps it strapped to his back.
Academy Jutsu
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1CP to seal; 1CP to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Kenjutsu Techniques:
- Spoiler:
Name: Lesson #1: Rank: D Type: Kenjutsu Range: Close (0m ~ 5m) Element: None Clan: None Description: Using both hands, a shinobi will bring his bokken in an upwards slash aiming to strike his opponent between the legs with intent to strike to genitals in a harmful and painful blow. Chakra Cost: 3CP
Name: Lash: Standstill Rank: C Type: Kenjutsu Range: Close (0m ~ 5m) Element: None Clan: None Description: This technique requires a shinobi to invert their sword and drive it point first into the ground with a hard thrust. This thrust is aimed towards the foot of a nearby opponent and seeks to pin their foot to the ground with the extremely quick and simple maneuver and hamper their movement severely. Sticking with the style, this hopefully leaves them off balance for a follow up ninjutsu attack. Chakra Cost: 4CP
Name: Blitzkrieg: Sunrise, Sunset Rank: C Type: Kenjutsu Range: Close (0m ~ 5m) Element: None Clan: None Description: This chakra enhanced strike comes in the form of a two handed attack using a katana. The attack is a combination performed with mostly speed and is used typically in a response to a thrust or attempted stab. As the opponent comes in for the stab a shinobi will raise the katana edge first in an attempt to sever the hand from the forearm to stop the stabbing. As the blade rises the shinobi will then proceed to attempt to bring it down diagonally through the neck and shoulder of the enemy. This technique is chakra enhanced to boost the shinobi’s speed with the blade, a fact that this technique relies upon heavily. Chakra Cost: 6CP
Name: Open Palm: Careful Guide Rank: B Type: Kenjutsu Range: Close (0m~5m) Element: None Clan: None Description: Using chakra to enhance muscles and increase his speed dramatically, Etorufuu uses a single open hand to shove aside incoming attacks with grace and ease. This flat palm block to the side of the weapon also allows for a rapid counterattack with knife or sword in the form of a harsh thrust towards the throat. Chakra Cost: 10CP
Weaponry Techniques:
- Spoiler:
Name: Kunai Trap Technique Rank: C Type: Weaponry Range: 1m Element: None Description: This technique allows a shinobi to create a clone of any item using a handful of kunai to create a realistic replacement for the item it is representing. This trap triggers and flings the kunai (5) in every direction at a high speed. This trap can be devastating for those who fall for it due to the close range they must be in order to trigger it. This item, if left untouched, can last an entire topic before simply falling apart. Outside of being touched, this technique can be triggered by a shinobi with a single hand sign and extra expenditure of chakra Chakra Cost: 5 (1cp to Detonate)
Name: Shuriken Cyclone Technique Rank: C Type: Kenjutsu Range: Mid (5m~10m) Element: None Clan: None Description: Etorufuu will use his wind chakra nature before throwing the first shuriken of this technique. This shuriken’s high velocity spin creates an air current similar to a tornado and allows Etorufuu to toss four more into the current and send a cyclone of spiraling shuriken roughly 5-10m down range. Any who get caught in this full attack usually receive multiple slashes to their form from the shuriken. This attack, when created, appears a tornado with five shuriken circling inside of it. Chakra Cost: 6CP
Name: Kaiten Shuriken - Rotating Shuriken Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will send up to seven bladed weapons through the air as spinning disks. He or she can then launch these seven disks at his or her target like shuriken. Because he or she manipulates each individually, he or she can attack his or her target from multiple directions. Chakra Cost: 12 (2CP per post to control them)
Name: Razor on the wind Rank: B Type: Kenjutsu Range: Far (10+m) Element: None Clan: None Description: Requiring a Windmill Shuriken, this technique turns that shuriken into a giant disk of death. With wind natured chakra coursing through it, the Windmill Shuriken is able to tear its way through most surfaces with ease. Further, with the chakra in the weapon assisting it’s spin and sharpness, the blade no longer needs to touch targets as it delivers scalpel sharp cuts within an inch of the actual weapon. This has a maximum effective range of 10m before the chakra around it dissipates. Chakra Cost: 10CP
Hyouton Ninjutsu:
- Spoiler:
Name: Ice Senbon Rank: D Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: Using water already in the area, a shinobi of the Yuki clan will kick at the puddle and form a single hand sign to convert the droplets into long and thin ice needles. These needles, although incredibly painful, are never lethal. Chakra Cost: 3CP
Name: Ice Shuriken Rank: D Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: This technique creates a trio of shuriken made entirely out of ice. These shuriken are sharp and easily bury themselves into softer substances but often shatter against things as resistant as wood. It comes in handy after a shinobi is out of projectiles to defend himself with. Chakra Cost: 4CP
Name: Ice Blade Rank: C Type: Ninjutsu Range: Touch (Sword is standard 1m Blade) Element: Hyōton (Ice Release) Clan: Yuki Description: Using his advanced element, Etorufuu condenses nearby water vapor and creates a katana of ice. This katana is razor sharp but also brittle, only useable for two posts. Etorufuu designed this jutsu to arm himself when unarmed. Chakra Cost: 7CP
Name: Wicked Storm Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: After the proper hand sign, a shinobi will expel super cooled watermist from their mouth in a cone shape with multiple pieces of razor sharp ice buried inside it. These ice pieces can shred the skin and cause a great deal of pain and bleeding, but short of landing this technique directly into the eyes it causes only painful wounds rather than life threatening ones. Chakra Cost: 5CP
Name: Icy Terrain Rank: C Type: Ninjutsu Range: 10m Element: Hyōton (Ice Release) Clan: Yuki Description: Forming a string of hand seals, a shinobi will then spew ice cold water from their mouth and once it covers an area equal to its range, the shinobi will freeze the water and create an ice rink that is slippery to stand on and difficult to traverse without some form of grip. This technique does not coat living beings in ice, but they will receive quite the chill when splashed with the ice cold water when used by this technique. Chakra Cost: 5CP
Name: Hyōton Enchou | Ice Dome Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Enchou is a ninjutsu technique used by the members of the Yuki clan. The user can quickly create an ice dome around their allies and themselves to act as a defense. Though it is strong enough to withstand powerful hits, at least five exploding tags in a single general location will shatter this defense. Chakra Cost: 6CP
Name: Hyōton Disuku | Ice Disk Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Disuku is a ninjutsu technique used by the members of the Yuki clan. This jutsu turns the moisture particles in the air into an ice disk. They can be hurled with tremendous force at a target and are hard to dodge because of their transparency. They can also be strung together to spy on areas. They can also be used defensively, creating highly durable shields. Chakra Cost: 5CP
Name: Hyōton Tsubame Fubuki | Swallow Snow Storm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: yōton Tsubame Fubuki is a ninjutsu technique used by the members of the Yuki clan. This jutsu creates a cluster of ice needles in the shape of miniature swallows, which the user then throws at the opponent. These needles can change direction in midair for up to 3 times and will maim the opponent with their sharp wings Chakra Cost: 5CP
Name: Ice Razor Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: This technique uses chakra soaked ice (Similar to the demonic mirrors) and allows a shinobi to produce himself a sword with a razor edge made of ice. This sword is only useful for 3-5 blows (Depending upon circumstance) before it shatters. This allows an unarmed shinobi to rapidly arm himself for combat. Chakra Cost: 7CP
Name: Hyōton Haryū Mōko | Tearing Dragon Fierce Tiger Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Haryū Mōko Tsubame Fubuki is a ninjutsu technique used by the members of the Yuki clan. This jutsu allows the user to create a giant 10m tiger made out of ice. The user needs a nearby source of ice in order to use this jutsu. In addition, this jutsu is capable of causing massive ice damage to the surrounding area; possibly freezing anything caught in these cold attacks if contact is made for too long. Chakra Cost: 13CP (Additional 3CP Per Post)
Name: Makyō Hyōshō | Demonic Ice Crystal Mirrors Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: Makyō Hyōshō is a ninjutsu technique used by the members of the Yuki clan. Using their kekkei genkai, Yuki members can create a dome of twenty-one mirrors made out of ice to trap an opponent. Twelve remain at ground level, eight are placed above the first twelve and angled toward the ground, and the final mirror is above the rest and facing the ground. They can then enter one of the mirrors and leap from it into another mirror at very high speeds, although it can still be tracked with the human eye; and even intercepted if the opponent is quick enough. While moving about they bombard the opponent with attacks at very high speeds. If the opponent successfully destroys a mirror that the user is still in, the entire jutsu ends, resulting in the user taking a moderate amount of damage. Additionally; all the mirrors show a reflection of the user, so it is difficult for the opponent to discern which mirror they are in. Ice Mirrors are very resistant, but a couple fire jutsu below B-rank, or a single B-rank fire jutsu will destroy the mirror. B-ranked Taijutsu, or a couple lower ranked Taijutsu will also shatter a mirror. Chakra Cost: 15CP (Additional 3CP Per Post)
Suiton Jutsu
- Spoiler:
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2cp per post)
Name: Slimecoat Rank: C Type: Ninjutsu Range: 2m Element: Suiton (Water) Description: This technique allows a person to emit a slippery slime to totally coat a humanoid sized object that makes it near impossible to grab or strike fully. Grips tend to just slide away and punches always seem to make contact and slide off (Reducing damage).When stepped upon this slime provides extremely difficult footing that leaves all but the most surefooted shinobi slipping or unsteady. Chakra Cost: 6CP
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Face Shifting Waterclone Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: This is a Ninjutsu technique that utilizes water to create a clone of a comrade or someone they know. Unlike a normal clone, the water clone has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it cannot travel further than 10 meters from the original body. If the water clone is injured, the clone will usually revert back into its natural water state. These clones of other people speak as, have the same clothing/gear as, and fully resemble the person they are supposed to be imitating but their knowledge of that person is only as deep as the user’s. Chakra Cost: 7
Name: Baku Suishouha - Bursting Water Collision Waves Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel water from his/her gullet. This will then expand into a large volume of water. User is left vulnerable when using this technique, and it requires an entire post to create a pool of water. 3 posts can mimic a lake. Chakra Cost: 14 (3 per post)
Fuuton Jutsu
- Spoiler:
Name: Kami Oroshi - Godly Wind from the Mountains Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate a whirling vortex of wind which he or she can send snaking towards his or her target. This wind can be used to help cause an explosive blaze when used with certain fire and earth techniques. Chakra Cost: 7CP (2CP per per post to control it)
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Non-Elemental Ninjutsu
- Spoiler:
Name: Kumogakure no Jutsu - Hidden Cloud Technique Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Description: Kumogakure no Jutsu is a ninjutsu technique utilizing no element. A technique that imitates that of the Kirigakure no Jutsu, once the user has performed the required handseals they will be able to call upon a thick and heavy cloud that will appear almost out of nowhere. The cloud will be able to cover a ten metre radius around the user and only the user is able to sense where others lurk within the cloud. Those with doujutsu or chakra sensing techniques are also able to see through this thick cloud but without any aid, then you'll be blind within the cloud. If a C - Rank or above fuuton technique is activated, then the cloud will be blown away. Chakra Cost: 4
Name: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Type: Ninjutsu Range: N/A Element: N/A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Because the chakra of each clone is evenly distributed, the user and each clone will contain the same amount of chakra after deducting the initial chakra cost. All remaining chakra on the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply hits zero, but are not influenced by the 10 chakra minimum for survival. Chakra Cost: 15 (Per clone)
Genjutsu
- Spoiler:
Name: Kunai Clone Rank: D Type: Genjutsu Medium: Optical Illusion Range: Mid (5-10m) Element: None Description: This technique creates a total illusion of thrown kunai. A quick and simple illusion, the shinobi can create the visual deception of six kunai being thrown. These kunai are similar to the clone technique taught in the academy because they are simply chakra projections with no mass or physical presence. Keen sensed people would notice their lack of sound and shadows that shows them to be false. This technique travels just up to 10m before vanishing from existence. Chakra Cost: 2
Name: Shuriken clone Rank: D Type: Genjutsu Medium: Optical Illusion Range: Mid (5-10m) Element: None Description: This technique creates a total illusion of thrown Shuriken. A quick and simple illusion, the shinobi can create the visual deception of six shuriken being thrown. These shuriken are similar to the clone technique taught in the academy because they are simply chakra projections with no mass or physical presence. Keen sensed people would notice their lack of sound and shadows that shows them to be false. This technique travels just up to 10m before vanishing from existence. Chakra Cost: 2
Name: Kasumi Juusha no Jutsu - Mist Servant Technique Rank: D Type: Genjutsu Medium: Optical Range: Close (0m - 5m) Element: - Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates up to 5 false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. If these clones leave 5m radius of the caster, they will disappear. Chakra Cost: 4 (1 per post)
Name: Kokohi no Jutsu - False Place Technique Rank: D Type: Genjutsu Medium: Optical Range: Far (0m - 20m) Element: - Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. The object must be within 20m of the user. Chakra Cost: 4 (1 per post)
Name: Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique Rank: D Type: Genjutsu Medium: Single-Target Range: Line of Sight Element: - Description: Magen • Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. If the target sees these leaves, the Gen jutsu will be cast. Once cast the world will appear normal to the target until they see the illusion. Chakra Cost:4 (1 per post)
KYUBO Gear
- Spoiler:
Name: KYUBO Uniform Rank: N/A. Type: Clothing. Appearance: The KYUBO wear porcelain animal masks in order to distinguish themselves from normal shinobi and to conceal their identities. They also have standard uniforms consisting of black and grey armour, metal arm guards and gloves, ninja sandals with spikes for travelling into mountainous regions, three ninja pouches on their back-waist and a signature sigil tattoo on their back shoulder(left shoulder for female KYUBO members, and right shoulder for male members). Some KYUBO wear black cloaks over their standard uniforms, and squad leaders may wear white cloaks. Most KYUBO carry a sword, which is usually strapped to their backs. Special Abilities: Despite what special characteristics a member may possess, those who wear this uniform will be able to gain the Stealth SC in that thread. Jonin+ members who are in uniform may acquire the Advanced Stealth SC instead. LINK KYUBO TattooKYUBO Mask
Last edited by Wanizame on Tue 17 Apr 2012, 3:38 am; edited 3 times in total |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Fri 13 Apr 2012, 7:56 pm | |
| Ready to be checked
I know I don't have the correct Shadow Clone template, give it to me and I'll replace them. Other than that: Am I good to go? |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 12:46 am | |
| Alright, your application is quite well written. However, some general issues I stumbled upon are the following:- Please scale down the size of your weapons' images so that they fit the screen. Those two distort the page width and it's hard to read the text.
- Change the spoiler "Kenjutsu" to "Weaponry", as Kenjutsu is the Art of the Sword. Do the same for techniques that are not utilizing a sword, changing Specialty to Weaponry, as well.
- Please fix some coding errors that exist in your application. One is in the Hyoton spoiler, where a "[spoiler]" appears. Some more can be found in your History.
|
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 1:35 am | |
| The Kenjutsu spoiler only has sword techniques. The weaponry techniques only have non-sword techniques so I'll be keeping them Seperate for Eason reference on my character sheet.
I have no idea how to scale down my pictures. Mayhaps I can just put them in Seperate spoilers so they don't warp the page when the whole section on weapons is opened.
I will try to fix coding errors.
Beyond that I'm looking for more feedback about things that are actually important. You know, non-aesthetic things like techniques and abilities. |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 1:41 am | |
| - Code:
-
<img src="URL TO IMAGE" height="PIXELS" width="PIXELS"> You can resize those images using this code.
As for the rest, I firstly want aesthetic issues to be fixed so that I can deeply go through your "more important" parts. I cannot actually read something if there are errors everywhere. |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 2:14 am | |
| Sure you can, if the only errors are bolds, underlines, and other junk that doesn't obstruct vision. |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 3:07 am | |
| Just have those fixes done and then we can proceed. Simple. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 4:25 am | |
| Please reduce the size of the images. It's ridiculously hard to read your weapons when the image expands my browser page by another vertical page. I can't review them until you do so. It's not for aesthetic purposes; it actually becomes a pain in the ass to grade.
- You need to mention your two weapon types in the specialty, next to Weaponry.
-
- Quote :
- Open Palm: Careful Guide
Why is the CP for this 7? It's a B-rank. Up it to 10 at least.
-
- Quote :
- Shuriken Cyclone Technique
Change the wording somewhere to say it's a tornado of 5 shuriken.. The wording made me think you made a turbulence drift for the shuriken to follow. It was quite confusing to read.
-
- Quote :
- Kaiten Shuriken - Rotating Shuriken
State how many weapons at once can be thrown. If there is no limit, make it +3CP per additional weapon after 2 weapons. Also add a maintaining cost not influenced by the amount of weapons. You are remotely controlling them after all. That consumes chakra per post.
-
- Quote :
- Razor on the wind
Six inches is waaaaay too deep. Even Asuma's chakra control could only make maybe an extra inch, and it was still connected to him physically. Sharpness, okay. Six inch increase in length; hell no. Also, how far can this weapon travel before the chakra disappears? Oh, and increase the range to Far. It's a ranged weapon.
-
- Quote :
- Icy Terrain
Please add that if the cold water touches the enemy, they will not freeze once the jutsu is used. They will simply be splashed with cold water.
-
- Quote :
- Name: Hyōton Enchou | Ice Dome
Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Enchou is a ninjutsu technique used by the members of the Yuki clan. The user can quickly create an ice dome around their allies and themselves to act as a defense. It is strong enough to withstand the assault of many exploding tags at once, remaining almost undamaged. Chakra Cost: 6CP Replace the bolded part with "Though it is strong enough to withstand powerful hits, at least five exploding tags in a single general location will shatter this defense."
-
- Quote :
- Hyōton Disuku | Ice Disk
Remove floating in air bit. Makes no logical sense. Even quantum levitation requires sub zero temperatures and magnets.
-
- Quote :
- Hyōton Tsubame Fubuki | Swallow Snow Storm
Use "These needles can change direction in midair for up to 3 times and will maim the opponent with their sharp wings." Instead of what the last sentence is right now.
-
- Quote :
- Hyōton Haryū Mōko | Tearing Dragon Fierce Tiger
Replace the part that says "In addition his jutsu is cold enough to freeze anything it comes techniques it comes into contact with by its subzero temperature." to "In addition, this jutsu is capable of causing massive ice damage to the surrounding area; possibly freezing anything caught in these cold attacks if contact is made for too long." Also, change the size of the tiger to 10m.
-
- Quote :
- Makyō Hyōshō | Demonic Ice Crystal Mirrors
Change that to this: - Code:
-
[b]Name:[/b] Makyō Hyōshō | Demonic Ice Crystal Mirrors [b]Rank:[/b] B [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] Hyōton (Ice Release) [b]Clan:[/b] Yuki [b]Description:[/b] Makyō Hyōshō is a ninjutsu technique used by the members of the Yuki clan. Using their kekkei genkai, Yuki members can create a dome of twenty-one mirrors made out of ice to trap an opponent. Twelve remain at ground level, eight are placed above the first twelve and angled toward the ground, and the final mirror is above the rest and facing the ground. They can then enter one of the mirrors and leap from it into another mirror at very high speeds, although it can still be tracked with the human eye; and even intercepted if the opponent is quick enough. While moving about they bombard the opponent with attacks at very high speeds. If the opponent successfully destroys a mirror that the user is still in, the entire jutsu ends, resulting in the user taking a moderate amount of damage. Additionally; all the mirrors show a reflection of the user, so it is difficult for the opponent to discern which mirror they are in. Ice Mirrors are very resistant, but a couple fire jutsu below B-rank, or a single B-rank fire jutsu will destroy the mirror. B-ranked Taijutsu, or a couple lower ranked Taijutsu will also shatter a mirror. [b]Chakra Cost:[/b] 15CP (Additional 3CP Per Post) -
- Quote :
- Mizukiri no Yaiba - Sword of Draining
Use this: - Code:
-
[b]Name:[/b] Mizukiri no Yaiba - Sword of Draining [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] Suiton (Water) [b]Description:[/b] A jutsu that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. This sword can also go through most fire jutsu of equal rank and below. [b]Chakra Cost:[/b] 8 (2 per post) Only minor clarifications added, and a maintaining cost.
-
- Quote :
- Kami Oroshi - Godly Wind from the Mountains
Reduce CP cost to 7, and add a (2 per post) field to Chakra Cost.
-
- Quote :
- Atsugai - Pressure Damage
Remove this jutsu, as it has been kicked up to A-rank along with the rest of Kakuzu's techniques. Sorry for the inconvenience.
-
- Code:
-
[b]Name:[/b] Kage Bunshin no Jutsu - Shadow Clone Technique [b]Rank:[/b] B [b]Type:[/b] Ninjutsu [b]Range:[/b] N/A [b]Element:[/b] N/A [b]Description:[/b] Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Because the chakra of each clone is evenly distributed, the user and each clone will contain the same amount of chakra after deducting the initial chakra cost. All remaining chakra on the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply hits zero, but are not influenced by the 10 chakra minimum for survival. [b]Chakra Cost:[/b] 15 (Per clone) Here's your shadow clone c:
That is all for now. |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 5:04 am | |
| At least 80% of those changes will be made.
Instead of "A couple" could we replace it to "Three Taijutsu / fire stacks below its rank" for demon ice Mirrors? 2 just seems so... Blah. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 5:53 pm | |
| You have to remember it's per mirror, and you have 21 of them. A couple will add up to be a ton of jutsu. |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 6:10 pm | |
| ..... This is true. I'm also a little hesitant about being able to be caught by people as I jump from mirror to mirror. I understand moving slow enough that they could dodge me... But this makes me seem slow. Oh well, you win some and lose some. I'll make the edits as soon as I can. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 7:30 pm | |
| Well, I did say "if quick enough". So a Genin for instance won't be able to hit you; but if you were so fast that no one could hit you, then that would be just God Modding. Oh, and even though some techniques, like fireball for instance, may hit multiple mirrors; the person trying to break them will consume a lot more chakra trying to break them, than you spent creating and maintaining them. So in reality, it's a fair trade.
Once you fix the aesthetic issues and some other minor things; I'll review the rest of the app for approval. |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Sat 14 Apr 2012, 7:53 pm | |
| Yeah, they'll be fixed Sunday evening. I don't have access to my laptop this weekend.
|
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 16 Apr 2012, 2:08 pm | |
| So your coding thing didn't work, so I left it in your coding bracket so you could deal with my weapons. The Bokken doesn't break anything I don't think (image wise).
Made a ton of edits and though I removed the flying bit from the Ice disk let me just say
The disk of ice flying may not make sense in a physics sense, but one looks at how the mirrors hang stationary in the air and says to themself.... Why can't the ice disk fly if wind natured chakra was used?
I just don't care enough about the ice disk to do so myself. |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 16 Apr 2012, 4:36 pm | |
| - I can agree about the ice hovering part with you, but it would require extra chakra cost per post upkeep.
- I edited myself the code errors, something that you would have done yourself but you probably did not intend to.
- Your Character Claim is Shio, a Naruto OC, it is the name the creator has given. Pretty Obvious. Also change source to to DeviantArt - Naruto OC
- Changed title to: Last Name, First Name [Affiliation & Rank]
- Of course my code didn't work, you didn't fill it in properly. Done it properly. Your first sword is still in progress and both of them require appearance in text apart from the image.
|
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 16 Apr 2012, 4:40 pm | |
| Why do you sound so angry when you moderate apps bro? Chill out bro.
You handed a guy coding expecting him to know how to code it without asking about his coding background.
I can fix the text portions of descriptions. My ice disk doesn't float (I said I don't care enough). I tried to find all the code errors, if you found more and edited them out... thank you. And thanks for the research on my character picture. |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 16 Apr 2012, 4:48 pm | |
| There wasn't any research conducted, it was the title of your image, both mentioned in DeviantArt and in the URL of the image. And I'm not angry, I just face every application seriously. I expect everyone to work on their application and then bump saying that the edits are done, rather than posting saying that you will change the matters mentioned in the future and that aesthetics are not important. That is the way i work, that is the way I face you. I hold no grudge, no aggresive stance. Be up to your edits and let's finish this application up. |
| | | Lysander
Age : 34 Posts : 591
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Mon 16 Apr 2012, 11:16 pm | |
| Edited, fixed, hopefully this time it goes through. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Tue 17 Apr 2012, 4:12 am | |
| Your origin should be a country and not a village. Since this is a minor nitpick;
[1/2] Approved! |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Tue 17 Apr 2012, 2:11 pm | |
| Changed your Origin to Mizu no Kuni, just to give you my second approval.
Approved [2/2]
Welcome to Kumo. |
| | | Dari's Angel
Age : 25 Posts : 1767
| Subject: Re: Yuki, Etorufuu [Kumogakure Chuunin] Tue 17 Jul 2012, 7:27 pm | |
| Character Archived. Due to death via roleplay. |
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