Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Village Feedback

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Vegapunk
Vegapunk

Posts : 2032

Village Feedback Vide
PostSubject: Village Feedback Village Feedback EmptyWed 01 Dec 2010, 2:35 am

Hello there,

Post below any feedback or ideas that you have to make Kumo are better place to role-play, live, communicate etc. Do not feel like you cannot speak up and say something because all ideas are warranted, even the negative feedback! Smile

So post below if you have something worth noting and we can work through it and find a plausable solution.
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Kyo
Kyo

Posts : 149

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 5:07 am

Creation of missions that will help effect Kumo as a village. For example the Spy network mission is set to help Kumo in a positive outlook.

P.S

This section should be in the front of the Lightning country Section. Not alll the way in the back of the Raikage Tower, no offense.
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Adam
The Boss
Adam

Age : 31
Posts : 8965

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 5:23 am

Todd wrote:
Post below any feedback or ideas that you have to make Kumo are better place to role-play, live, communicate etc.

Kill yourselves. TEEHEE

Todd wrote:
Do not feel like you cannot speak up and say something because all ideas are warranted, even the negative feedback! Smile

Aww yeah

Kyo wrote:
Creation of missions that will help effect Kumo as a village. For example the Spy network mission is set to help Kumo in a positive outlook.
If Kumo branches out and establishes Spy Networks everywhere at once, they'd get noticed pretty easily. You concentrate on maybe one or two places to establish them first and one territory which is Bear for Kumo at the moment. You and Night are slowing the mission down. Village Feedback 287405

Kyo wrote:
This section should be in the front of the Lightning country Section. Not alll the way in the back of the Raikage Tower, no offense.

The Kage's offices is where the OOC village information is supposed to go.
COOKIE!
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Kyo
Kyo

Posts : 149

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 5:26 am

Godaime Mizukage wrote:


Kyo wrote:
Creation of missions that will help effect Kumo as a village. For example the Spy network mission is set to help Kumo in a positive outlook.
If Kumo branches out and establishes Spy Networks everywhere at once, they'd get noticed pretty easily. You concentrate on maybe one or two places to establish them first and one territory which is Bear for Kumo at the moment. You and Night are slowing the mission down. Village Feedback 287405

How is that so? We are waiting for your post in the mission so Me and Night can post.

Second, i was using the Spy network as an example >.<
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Elder Sage
Elder Sage

Age : 31
Posts : 1118

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 6:05 am

~~~

Well, there are quite a handful of unoccupied minor nations. Maybe we can 'occupy' them Aww yeah

But seriously, I like the idea of establishing networks in the minor nations. It would really help Kumo in the process as well, more nations you control, the more powerful your nation will become.
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Hawke
Hawke

Posts : 50

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 2:33 pm

Well, I wouldn't mind starting an all-out war with Kiri, or any other real aggressive stuff, but I guess that will have to wait.

As for occupying minor nations - that would only force us to spread out our forces more. We should aim for the big ones at the beginning.

But most likely first step would be making our forces stable and reliable, as well as maybe establishing some contacts with Nukenin groups, when they will occur, of course.


Last edited by Hawke on Sun 23 Jan 2011, 3:02 pm; edited 1 time in total
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Adam
The Boss
Adam

Age : 31
Posts : 8965

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 2:47 pm

Quote :
But most likely first step would be making our forces stable and reliable, as well as maybe establishing some contacts with Nukenin groups, when they will occur, of course.
I believe Kumo of all people would want to eradicate the Nukenin since they are the most morally structured village. A war would be nice, but not to the point where villages are attacked, like a few crossing missions were only one is considered a success would be sweet.
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Hawke
Hawke

Posts : 50

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 2:58 pm

Godaime Mizukage wrote:
I believe Kumo of all people would want to eradicate the Nukenin since they are the most morally structured village. A war would be nice, but not to the point where villages are attacked, like a few crossing missions were only one is considered a success would be sweet.

Not after I Coup D'etat Kumo TEEHEE

Crossing missions would be great, I totally love that idea.
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Caranore
Caranore

Age : 35
Posts : 1492

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 4:56 pm

Kyo wrote:
Godaime Mizukage wrote:


Kyo wrote:
Creation of missions that will help effect Kumo as a village. For example the Spy network mission is set to help Kumo in a positive outlook.
If Kumo branches out and establishes Spy Networks everywhere at once, they'd get noticed pretty easily. You concentrate on maybe one or two places to establish them first and one territory which is Bear for Kumo at the moment. You and Night are slowing the mission down. Village Feedback 287405

How is that so? We are waiting for your post in the mission so Me and Night can post.

Second, i was using the Spy network as an example >.<

Skip him.
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Adam
The Boss
Adam

Age : 31
Posts : 8965

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptySun 23 Jan 2011, 5:07 pm

Caranore wrote:
Kyo wrote:
Godaime Mizukage wrote:


Kyo wrote:
Creation of missions that will help effect Kumo as a village. For example the Spy network mission is set to help Kumo in a positive outlook.
If Kumo branches out and establishes Spy Networks everywhere at once, they'd get noticed pretty easily. You concentrate on maybe one or two places to establish them first and one territory which is Bear for Kumo at the moment. You and Night are slowing the mission down. Village Feedback 287405

How is that so? We are waiting for your post in the mission so Me and Night can post.

Second, i was using the Spy network as an example >.<

Skip him.

This is completely irrelevant to this topic, but I feel obligated to inform Vito that I don't need to post, as if I'd request for people to post if I had to post first, I mean I'm Adam, hehe I've spoken to Night about posting, Kyo. No need to respond to this topic anymore, it's for feedback after all.
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Vegapunk
Vegapunk

Posts : 2032

Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback EmptyMon 24 Jan 2011, 1:37 am

Only Kumo-Nin should be posting in this section. Adam, I would prefer it if you used your Kumo-Nin account to post in here in the future.

Yes, I am going to be creating more missions that will effect the outcome of Kumo. But, for this to happen we need to finish the current plot mission to the Bear for anymore progress to happen in that area. I don't think it is wise to start another campaign when another isn't finished. Footwork/Zilva are setting up a network in the Fire Country also.
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Village Feedback Vide
PostSubject: Re: Village Feedback Village Feedback Empty

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