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| Harmonia Clan [Poison Release] | |
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WTFlash
Age : 33 Posts : 308
| Subject: Harmonia Clan [Poison Release] Thu 24 Mar 2011, 3:15 am | |
| Clan Name: Harmonia Clan Location: Kasugakure
The Harmonia Clan of KasugakureSignature Traits: -Classically White hair; usually born a different color but grey's prematurely through puberty- -Eyes discoloration due to toxins. Brown = Orangish, Blue = Purpleish, Green = Yellowish, Black however stays black- -"Knight" themed, with characters having ties to knighthood ideals of say, the High Middle Ages- -Must have Ninjutsu, Medical Ninjutsu, OR Puppetry Kekkei Genkai:::Poison Style:: Poison Style is a chakra form that allows for the creation and manipulation of many sorts of poisons. This is for two reasons. First of all, the clan members bodies have seemingly evolved to the state where the individual has a conscious role in the creation of specific antibodies within themselves. Antibodies that are aimed to attack other living human cells or even another very chakra becomes a new kind of poison generated consciously by the 'human' body. Secondly, with the clan's Hijutsu, they have taken the life giving properties of Yin chakra and reversed it, bastardizing it to crease a style in which the user can manipulate and create these toxins, and thus the birth of Poison Style. Within this realm their are two sorts of poisons that can be create: These are classified as Toxins and Viruses.
Toxins are like normal natural poisons, in which the users own body can produce and manipulate a powerful toxin that acts like a venom. The nature of the venom is manipulated to suit the style of the user, allowing them to administer their poisons with a variety of vectors and symptoms.
Viruses, on the other hand, are born desease of chakra, in which ones own chakra attacks and deteriorates normal living chakra. This can desease the targets very chakra system should ones own chakra come in contact with the target. The chakra becomes like an infection, and spreads at the detrement of the host.
Thus, Toxins are 'narutal or physical' while Viruses are 'chakra based'. Each has it's own specific way of fighting the Poison. Toxins are treated with medicines and antidotes/antibodies, while Viruses must seeminly run their course through the targets chakra system. Both, however, can be treated with forms of Medical Ninjutsu especially well, as they are easily targeted and removed or coutnered. Thus, while most elements are weak against another element, Poison Release is weak against Medical Ninjutsu.
Symptom Engineering: Those that can use Poison Style have the ability to augment a number of symtpoms that take place as a result of their Venom or Virus. The Venoms work directly on the source to cause symptoms while Virus create the conditions within the targets body with chakra, almost in the same way a genjutsu can augment a targets senses. The more symptoms that a specific poison has higher the rank of the poison. There are 5 types of symptom affects
Physical Affect -- Effecting ones physical performance by weakening/deadening or numbing the muscles.
Sensual Affect -- Effecting one if not multiple senses performance by blocking/inhibiting synapses between the sensual organs and the brain.
Chakra Affect -- Effecting ones ability to use, control, or manipulate chakra due to stiffling of tenketsu points, inability to merge physical and spiritual mediums, etc.,
Medical Affect -- Causing medical symptoms to cause havoc on the target, such as fatigue, thirst, hunger, fever, dizziness, body aches, head aches, etc., Including physical symptoms like sweating and rashes.
Abstract Affect -- Infects the targets body with no real notice or signs but allows for some supplementary effect ability such as tracking, sensing, chakra absorption, chakra letting, etc.,
Antibodies and Antidotes: The Clan's control is so pin-point that they can augement a poison at almost a moment notice. As such, they can create vaccines to their own, or other poisons with little more then a ninjutsu. There is no report of a poison being fatal to a member of the clan, though it has been observed that a clan members poisons work on another clan member. This is because the bodies natural defense mechanisms to invading microbes are increadibly powerful. After all, ones own body is always creating and managing lethal amounts of venoms, and must be able to cope with the very use of Poison Style. While it is possible to be suspetible to poisons, a Poison Style user, no matter what level, cannot be killed by a poison.
Vectors and Infection:
Poisons require a vector; meaning it has to have a way of getting from the source that creates it to the targeted population. Bellow is a primary list of potential vectors;
-Organic Vector: Transfered via another living thing -Contact Vector: Transfered via physical contact or open wound -Arial Vector: Transfered via the air from inhaling -Injestion Vector: Transfed by eating or drinking. -Etc.,
Poisons can thus be administered a variety of ways and can be produced in a variety of ways. For Venom's they can be sucreeted from the skin, produced from the lungs or mouth. They can take up the form of gasses, liquids, or even physical powders and laces. Virus are fabricated from chakra and thus transmitted by chakra to chakra contact. Both can be manipulated into or with ninjutsu directly via Poison Style techniques in order to exaggerate as well as make more efficient their effects.
Thus, certain conditions must be met in order for a poison to get to it's target, however once the target is successfully exposed, one can either manipulate the poison within the target to trigger a desired effect, or allow the poison to do it's job as it was engineered to do.
Poison Creation Limits and Ranking:
The rank and thus chakra required to manifest a poison technique is dependent on many factors, including how quickly it takes place, how long it lasts, the number of symptoms it manifests, it's potential to be fatal, and many others. Bellow, however, a general scaling has been created to help with the poison creation process. -For each symptom, increase the rank by one starting from E-rank(So E-rank = 1 symptom, etc.,). -Air born poisons that are in the form of vapors or gasses are automatically C-ranked, not including it's effects and symptoms. -For a poison to be potentially fatal, it must be S-ranked. -Take note of the site rules and templates regarding poisons, as these too have specifics on poison regulation.
Final Notes: -"Poison Style: Pandora's Box of Poison" is the universal jutsu for creation of poisons for the body. Without it, clan members cannot create poisons to manipulate. -Airborn versions of poisons can be neutralized by extreme heat, usually brought on by Katon. -Because Poison Style is weak against Medical Ninjutsu, Medical ninjutsu of a single rank lower then the poison can be used to neutralize the infections. -The Absorption of a Harmonia Clan's chakra results in the opposing effect that one would otherwise gain, due to the harmful nature of the poisons. Thus things such as fuuinjutsu, Darkness Release, and chakra absorbing ninjutsu and weapons will find themselves at a disadvantage -The information of the Clan is subject to updating in which all members must abide to change their personal information in co-ordinance with any clan changes. Failure to do so can result in temporary in game loss of the KKG ability. -Open with permission of the creator. Should the creator and a potential clan member agree to conditions of creation of a character, these conditions must be met in full or the potential member can be stripped of the KKG ability.
::Clan Tools/Weapons:: Name: Poison Tipped Kunai/Shuriken Rank: D Type: Minor Weapon Appearance: Normal Kunai/Shuriken with the slight sheen of powder lace. Quantity: x12 Storage: Standard Pouch Special Abilities: These are Kunai and Shuriken that have been laced with a poisonous powder. When the powder is moistened, either by water, or the moisture of an open wound etc., the poisonous effect takes places, thus simply being skinned by one of these weapons can expose you to the poison. It is a simple poison however that causes sever dizziness that grows excessively more severe over a five post period. These replace normal Kunai and Shuriken in the shinobi's arsenal
Name: Poisonous Explosive Tags Rank: D Type: Minor Weapon Appearance: A normal explosion tag with unique engraving Quantity: x12 Storage: Standard Pouch Special Abilities: These are explosive tags with poisonous effects so that when the tag explodes, the resulting smoke cloud from the explosion releases a breathable toxin. The toxin can also enter the body is ingested or via open wound. The Toxin is simple and slows the targets reaction time by about 20%, giving the user an edge in battle. Repeated exposure will continue to hamper the target. Replaces normal Explosive Tags in the shinobi's arsenal.
Name: Nerve Gas Smoke Bomb Rank: D Type: Item Appearance: A purple tinted smoke bomb Quantity: x12 Storage: Standard Pouch Special Abilities: The Nerve Gas Smoke Bomb is like a normal smoke bomb that releases a smoke upon contact, serving as a smoke screen for the users escape. In this case, the smoke is a poisonous nerve gas that causes those exposed to it to experience swelling of the throat, coughing, sneezing, itching of the skin and burning of the eyes. It is a powerful irritant to any and all targets in the area of the gas, as it is exposed to the eyes skin and respiratory system. These replace normal Smoke Bombs in the shinobi's arsenal.
::Harmony through History/Clan History:: The Harmonia Clan has existed for many centuries as a dynastic family. It was said that at some point in the Harmonia Clan's existence, a series of plagues swept over the clans territory and thus greatly inhibited the clans control over their territory. This along with inter dynastic turmoil and attacking 'barbaric' clans from the borders of the clan continued to threaten the power of the clan. However the Harmonia clan was saved at this point in time by a mysterious power known as 'chakra'. It would seem as though a movement swept over the world known as ninjutsu, in which people were practicing miracles by taking the power of the soul itself and turning it out against the natural world to manipulate it. The Harmonia Emperor was running out of resources to stabilize his nation. His name was Clovis Harmonia. He thus, turned to this as a last resort, inviting a great profit to his home lands to teach his priests the mystical powers of ninjutsu, and the results were much more drastic then anything he would have every imagined. This great profit looked over Clovis' land and agreed to help them master the very plagues that raged through his kingdoms population. The great profit, with chakra and the acts of Ninjutsu, allowed the members to rapidly master the power of the plagues, gaining immunity and control of what was once an invisible and unstoppable killer. It was with the help of this individual that the Harmonia Clan's kingdom was saved, and further more, that the Poison Release Style was born from it...
However, the kingdom was made of many different groups and families of people and while the Harmonia Bloodline was forged, not all were so fortunate. With that said, some WERE fortunate and had developed or discovered bloodlines of their own with the awakening of their chakra. While Ninjutsu stabilized the region for some time, the death of the Sage of the Six Path would lead to destabilization. The power to move and influence the world around them was made from a miracle into a weapon, and as one individual would attempt to gain power, others harbored ways of fighting back. Those that couldn't fight would hire other individuals to fight in their stead, and thus the Harmonia clan became a battle tested and experienced group, who defended and controlled their territory with great valor and an iron fist. While individual attempted from within the kingdom to rise up, barbaric foreigners from outside the boarders would continue to attack. It wasn't until a fierce rival appeared that the Harmonia would find themselves defeated... The Senju Clan.
While the Harmonia were powerful and intellectually advanced and the individuals that were part of the kingdom were also worth their weight, the Senju Clan had technologies of ninjutsu that weren't before seen. Things known as "Fuuinjutsu" allowed one to perform things that only imagined. Wild and powerful beasts known as "Bijuu" under the control of a single man that seemingly could control life itself would make human soldiers look week! While the Harmonia tried to counter this incoming threat; they were defeated decisively time and time again by the Senju, and as quickly as they invaded the Kingdom of Harmonia, they left. With lack of demanding leadership, the Harmonia's territory was quickly disintegrated into a number of different clan's and families with their own villages, while some became nomadic. The Harmonia's land was reduced to one hundredth it's original size with it's startling defeat burned into the minds of it's members. They thus took up arms themselves, and with anger began to further master what they themselves called their hidden sword. They were determined to gain back the power that they had lost. They also couldn't help but be struck from pride that they thought themselves a super power and another power greater then their own existed and very well could exist still to the day. They amassed power and resources. They stimulated trade within their families and their small territories, they supported the gaining of knowledge and it was so supported that chakra scholars; individuals that studied the origins of chakra itself would come to meet in this ones place.... The Harmonia Renaissance had begun.
It lasted for decades, and the result the Harmonia Clan further sharpening it's blades. Many members that weren't battle ready would become scientists in the name of determining their own power and further the clan's understanding of itself. It wouldn't be too long until the Harmonia Clan would begin it's crusades to retake many objects of it's previous past. These crusades would take place however they would quickly find that the area around them had already been solidified into a single unit. This was known now as the Land of Mountains. Finding themselves surrounded, they had no choice but to assimilate into this monstrous territory of be destroyed themselves. Over the years many Harmonia would come to harbor areas of power and political weight within the Coutnry, though the conquering ambition of a lustrous past slowly melted away with the generations. The family name and bloodline still exists today with a rich history that any family name is worth being proud of...
::Secret Clan Poisons/Clan Jutsu:: Name: Poison Style: Pandora's Box of Poison Rank: E-S Type: Ninjutsu Element: N/A Description: Range: Passive This is a technique in which the users body becomes a mechanism for creating poisons. These can be custom poisons the user has invented or any of the clan poisons listed bellow as in accordance to the limitations of poison use based on your character's rank. The poison is manufactured in the body as well as the antibodies necessary to create it's vaccine; filling the blood stream so that one can express it in many ways via independent ninjutsu. There is thus no cost to prepare the poison, the cost, however, is in the jutsu in which the poison is attempted to disease the target. One can only prepare poisons in a respective fashion, as in, one cannot create poison cocktails that stack over overlap two poisons. Instead, every poison must be made independently of one another. Once designated, the poison takes a post to generate within the bloodstream before it can be openly manipulated. Should the user designate another poison to wield, another post must be taken to 'switch' from one to the next.
- Spoiler:
Name: Reaper's Elixer Rank: A Description: The poison act as a powerful neurotoxin that weakens and relaxes the muscles gradually until movement is impossible and the body is numb. While not fatal, it can effectively temporarily reduce a target to a physical state no greater then a vegitable. Effect: [0] No noticable effect [1] Noticable weakening of strength, muscle fatigue [2] Increased Fatigue, Strength Halved to 50% [3] Strength reduced 75%, Speed Halved to 50%, Full body Fatigue [4] Strength nullified, Speed reduced 75%, Body begins to Numb [5] Effective body paralysis, completely numbed. Infected individual considered neutralized. [6] Target's body passes unconscious to preserve vital life functions.
Name: Oppressive Tonic Rank: B Description: The Virus itself is a chakra suppressing agent that stiffles the target's ability to use chakra. The opponents chakra become erratic and their tenketsu become swollen so that chakra flow through the body is made much more difficult. Thus, over time, one slowly loses the chakra control needed to use jutsu. This doesn't effect ones ability to use weaponry or taijutsu however, as long as neither require the use of chakra for their respective ranks. Effect: [0] No noticable effect [1] Victim restricted to 1 ranks bellow rank [2] Victim restricted to 2 ranks bellow rank [3] Victim restricted to 3 ranks bellow rank [4] Victim restricted to 4 ranks bellow rank [5] Victim restricted to 3 ranks bellow rank [6] Victim restricted to 2 ranks bellow rank [7] Traces of the virus remain in the target, restricting them to 1 rank bellow their rank until the end of the thread unless treated. End effect cannot be stacked.
Name: Gluttony's Potion Rank: B Description: This is a Virus that sits in the opponents chakra stream and slowly feeds on the the targets chakra to survive, acting like a traditional virus. The chakra based virus burns a certain amount of CP per post. As the virus spreads, the effect increases, thus becoming more severe over time and draining the target of his chakra supply. This will however not kill the target, and if the amount drained is more then the amount the target has, the target will be spared and the virus will die. While immediate treatment with medical jutsu is the best way to treat the poison, an ally's 'kai' can also disrupt the chakra flow of the body and thus end the virus' effect. Effect: [0] No noticable effect [1] -4 CP [2] -9 CP [3] -16 CP [4] -25 CP [5] -36 CP [6] -49 CP [7] -64 CP [8] -49 CP [9] -36 CP [10] -25 CP [11] If the virus has not already killed off itself, the user passes the virus and gains immunity.
Name: Time's Cocktail Rank: C Description: A poison that gradually weakens the senses of the target(Hear, Touch, Taste, Smell, Sight). All of the senses will be reduced due to a dulling of the nervous systems synapses firing. Doesn't completely ruin senses, however deadens them until the body can pass the toxin. Effect: [0] No noticable effect [1] 20% Loss in Senses [2] 40% Loss in Senses [3] 60% Loss in Senses [4] 80% Loss in Senses [5] 90% Loss in Senses [6] 80% Loss in Senses [7] 60% Loss in Senses [8] 40% Loss in Senses [9] 20% Loss in Senses [10] 10% Loss in Senses [11] Toxin passes, target becomes immune to the toxin.
Name: Fatique's Brew Rank: C Description: A poison that makes the tired more and more fatigued as it works its way through their bloodstream and blunts the targets metabolism. With every post they will grow more and more tired until the slightest lack of stimulous will put them to sleep. Effect: [0] Urge to Yawn [1] Minor Fatigue [2] Moderate Fatigue, Attention and Perception is hindered [3] Severe Fatigue, Mental and Physical facalties are sluggish [4-5] Dangerous Fatigue, so tired that even closing ones eyes to blink will leave them into a sleeping state. [6] Fatigue reduced to Moderate Fatigue [7] Trace amounts of the toxins remain in the target, leaving them at "Minor Fatigue" for the remainder of the thread unless properly treated.
Name: Gravity's Shotglass Rank: C Description: A poison that lasts for only five turns before fading away on its own, this poison puts pressure on the targets chakra system, causing any jutsu they use for the five turn period to cost nearly double that of what it would originally cost. Thus the more expensive the jutsu used, the more the target will suffer the effects of the poison Effect: [0] No noticable effect [1-5] Poison's effect takes place. [6] Poison passes on it's own
Name: Tracking Poison Rank: D Description: The tracking poison is a utility poison of sorts. Ones inside the body, the target quickly forms an immune response to the poison and forms antibodies, making themselves immune to the poison. These antibodies, however act like a beacon to poison style users, and can be sensed. They also cause the target to release a faint odor that can be tracked by animals and tracking shinobi. Effect: [0] No noticable effects [1] Target becomes immune to Tracking Poison [2] Antibody beacons exist in the blood.
Name: Debuffing poison Rank: D Description: This is a poison that is specially engineered to seek out abnormalities in the targets chakra and destroy them. Thus, supplementary and passive boosts that require chakra become null, returning the target to normalcy. Effect: [0] No noticable effects [1] Target's supplementary stat boosts are neutralized [2] Target becomes immune to the virus.
Name: Pesticide Insecticide Rank: D Description: This is a poison that has no effect on humans, however, drives animals crazy and eliminates insects. The subtle smell is horrid to any animal with acute sense of smell, and the infection itself causes dizziness that makes the target very unsettled. For insects, the killing effect is almost instant, while animals are subject to it for up to eight posts. Effect: [0] No noticable effect [1-8] Insects are Neutralized, Animals subject to poisons effect. [9] Toxin Passes on it's own.
Last edited by WTFlash on Fri 25 Mar 2011, 6:52 am; edited 13 times in total |
| | | WTFlash
Age : 33 Posts : 308
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 3:42 am | |
| Easy Copy/Paste Form:
Clan Weapons: - Code:
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[b]Name:[/b] Poison Tipped Kunai/Shuriken [b]Rank:[/b] D [b]Type:[/b] Minor Weapon [b]Appearance:[/b] Normal Kunai/Shuriken with the slight sheen of powder lace. [b]Quantity:[/b] x12 [b]Storage:[/b] Standard Pouch [b]Special Abilities:[/b] These are Kunai and Shuriken that have been laced with a poisonous powder. When the powder is moistened, either by water, or the moisture of an open wound etc., the poisonous effect takes places, thus simply being skinned by one of these weapons can expose you to the poison. It is a simple poison however that causes sever dizziness that grows excessively more severe over a five post period. These replace normal Kunai and Shuriken in the shinobi's arsenal
[b]Name:[/b] Poisonous Explosive Tags [b]Rank:[/b] D [b]Type:[/b] Minor Weapon [b]Appearance:[/b] A normal explosion tag with unique engraving [b]Quantity:[/b] x12 [b]Storage:[/b] Standard Pouch [b]Special Abilities:[/b] These are explosive tags with poisonous effects so that when the tag explodes, the resulting smoke cloud from the explosion releases a breathable toxin. The toxin can also enter the body is ingested or via open wound. The Toxin is simple and slows the targets reaction time by about 20%, giving the user an edge in battle. Repeated exposure will continue to hamper the target. Replaces normal Explosive Tags in the shinobi's arsenal.
[b]Name:[/b] Nerve Gas Smoke Bomb [b]Rank:[/b] D [b]Type:[/b] Item [b]Appearance:[/b] A purple tinted smoke bomb [b]Quantity:[/b] x12 [b]Storage:[/b] Standard Pouch [b]Special Abilities:[/b] The Nerve Gas Smoke Bomb is like a normal smoke bomb that releases a smoke upon contact, serving as a smoke screen for the users escape. In this case, the smoke is a poisonous nerve gas that causes those exposed to it to experience swelling of the throat, coughing, sneezing, itching of the skin and burning of the eyes. It is a powerful irritant to any and all targets in the area of the gas, as it is exposed to the eyes skin and respiratory system. These replace normal Smoke Bombs in the shinobi's arsenal. Clan Jutsu: - Code:
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[b]Name:[/b] Poison Style: Pandora's Box of Poison [b]Rank:[/b] E-S [b]Type:[/b] Ninjutsu [b]Element:[/b] N/A [b]Description:[/b] Range: Passive This is a technique in which the users body becomes a mechanism for creating poisons. These can be custom poisons the user has invented or any of the clan poisons listed bellow as in accordance to the limitations of poison use based on your character's rank. The poison is manufactured in the body as well as the antibodies necessary to create it's vaccine; filling the blood stream so that one can express it in many ways via independent ninjutsu. There is thus no cost to prepare the poison, the cost, however, is in the jutsu in which the poison is attempted to disease the target. One can only prepare poisons in a respective fashion, as in, one cannot create poison cocktails that stack over overlap two poisons. Instead, every poison must be made independently of one another. Once designated, the poison takes a post to generate within the bloodstream before it can be openly manipulated. Should the user designate another poison to wield, another post must be taken to 'switch' from one to the next. Clan Poisons: - Code:
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[b]Name:[/b] Reaper's Elixer [b]Rank:[/b] A [b]Description:[/b] The poison act as a powerful neurotoxin that weakens and relaxes the muscles gradually until movement is impossible and the body is numb. While not fatal, it can effectively temporarily reduce a target to a physical state no greater then a vegitable. [b]Effect:[/b] [0] No noticable effect [1] Noticable weakening of strength, muscle fatigue [2] Increased Fatigue, Strength Halved to 50% [3] Strength reduced 75%, Speed Halved to 50%, Full body Fatigue [4] Strength nullified, Speed reduced 75%, Body begins to Numb [5] Effective body paralysis, completely numbed. Infected individual considered neutralized. [6] Target's body passes unconscious to preserve vital life functions.
[b]Name:[/b] Oppressive Tonic [b]Rank:[/b] B [b]Description:[/b] The Virus itself is a chakra suppressing agent that stiffles the target's ability to use chakra. The opponents chakra become erratic and their tenketsu become swollen so that chakra flow through the body is made much more difficult. Thus, over time, one slowly loses the chakra control needed to use jutsu. This doesn't effect ones ability to use weaponry or taijutsu however, as long as neither require the use of chakra for their respective ranks. [b]Effect:[/b] [0] No noticable effect [1] Victim restricted to 1 ranks bellow rank [2] Victim restricted to 2 ranks bellow rank [3] Victim restricted to 3 ranks bellow rank [4] Victim restricted to 4 ranks bellow rank [5] Victim restricted to 3 ranks bellow rank [6] Victim restricted to 2 ranks bellow rank [7] Traces of the virus remain in the target, restricting them to 1 rank bellow their rank until the end of the thread unless treated. End effect cannot be stacked.
[b]Name:[/b] Gluttony's Potion [b]Rank:[/b] B [b]Description:[/b] This is a Virus that sits in the opponents chakra stream and slowly feeds on the the targets chakra to survive, acting like a traditional virus. The chakra based virus burns a certain amount of CP per post. As the virus spreads, the effect increases, thus becoming more severe over time and draining the target of his chakra supply. This will however not kill the target, and if the amount drained is more then the amount the target has, the target will be spared and the virus will die. While immediate treatment with medical jutsu is the best way to treat the poison, an ally's 'kai' can also disrupt the chakra flow of the body and thus end the virus' effect. [b]Effect:[/b] [0] No noticable effect [1] -4 CP [2] -9 CP [3] -16 CP [4] -25 CP [5] -36 CP [6] -49 CP [7] -64 CP [8] -49 CP [9] -36 CP [10] -25 CP [11] If the virus has not already killed off itself, the user passes the virus and gains immunity.
[b]Name:[/b] Time's Cocktail [b]Rank:[/b] C [b]Description:[/b] A poison that gradually weakens the senses of the target(Hear, Touch, Taste, Smell, Sight). All of the senses will be reduced due to a dulling of the nervous systems synapses firing. Doesn't completely ruin senses, however deadens them until the body can pass the toxin. [b]Effect:[/b] [0] No noticable effect [1] 20% Loss in Senses [2] 40% Loss in Senses [3] 60% Loss in Senses [4] 80% Loss in Senses [5] 90% Loss in Senses [6] 80% Loss in Senses [7] 60% Loss in Senses [8] 40% Loss in Senses [9] 20% Loss in Senses [10] 10% Loss in Senses [11] Toxin passes, target becomes immune to the toxin.
[b]Name:[/b] Fatique's Brew [b]Rank:[/b] C [b]Description:[/b] A poison that makes the tired more and more fatigued as it works its way through their bloodstream and blunts the targets metabolism. With every post they will grow more and more tired until the slightest lack of stimulous will put them to sleep. [b]Effect:[/b] [0] Urge to Yawn [1] Minor Fatigue [2] Moderate Fatigue, Attention and Perception is hindered [3] Severe Fatigue, Mental and Physical facalties are sluggish [4-5] Dangerous Fatigue, so tired that even closing ones eyes to blink will leave them into a sleeping state. [6] Fatigue reduced to Moderate Fatigue [7] Trace amounts of the toxins remain in the target, leaving them at "Minor Fatigue" for the remainder of the thread unless properly treated.
[b]Name:[/b] Gravity's Shotglass [b]Rank:[/b] C [b]Description:[/b] A poison that lasts for only five turns before fading away on its own, this poison puts pressure on the targets chakra system, causing any jutsu they use for the five turn period to cost nearly double that of what it would originally cost. Thus the more expensive the jutsu used, the more the target will suffer the effects of the poison [b]Effect:[/b] [0] No noticable effect [1-5] Poison's effect takes place. [6] Poison passes on it's own
[b]Name:[/b] Tracking Poison [b]Rank:[/b] D [b]Description:[/b] The tracking poison is a utility poison of sorts. Ones inside the body, the target quickly forms an immune response to the poison and forms antibodies, making themselves immune to the poison. These antibodies, however act like a beacon to poison style users, and can be sensed. They also cause the target to release a faint odor that can be tracked by animals and tracking shinobi. [b]Effect:[/b] [0] No noticable effects [1] Target becomes immune to Tracking Poison [2] Antibody beacons exist in the blood.
[b]Name:[/b] Debuffing poison [b]Rank:[/b] D [b]Description:[/b] This is a poison that is specially engineered to seek out abnormalities in the targets chakra and destroy them. Thus, supplementary and passive boosts that require chakra become null, returning the target to normalcy. [b]Effect:[/b] [0] No noticable effects [1] Target's supplementary stat boosts are neutralized [2] Target becomes immune to the virus.
[b]Name:[/b] Pesticide Insecticide [b]Rank:[/b] D [b]Description:[/b] This is a poison that has no effect on humans, however, drives animals crazy and eliminates insects. The subtle smell is horrid to any animal with acute sense of smell, and the infection itself causes dizziness that makes the target very unsettled. For insects, the killing effect is almost instant, while animals are subject to it for up to eight posts. [b]Effect:[/b] [0] No noticable effect [1-8] Insects are Neutralized, Animals subject to poisons effect. [9] Toxin Passes on it's own.
Last edited by WTFlash on Fri 25 Mar 2011, 6:52 am; edited 8 times in total |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 3:43 am | |
| Is this finished flash? Please note whether or not it is complete in the title =] |
| | | WTFlash
Age : 33 Posts : 308
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 4:09 am | |
| ha yeah it's just about done. I'll just update it later if there is anything that needs to be added accumulatively. |
| | | Vegapunk
Posts : 2032
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 4:39 am | |
| Firstly, you still need to put this in clan template and just work your customization around it.
Secondly, I don't see Dokuton as an Advanced Element. To me it is Yin/Yang Release based much like that of Hijutsu. Just don't see Fire/Wind being active or related components of a Poison release especially one as elaborate and diverse as this. |
| | | WTFlash
Age : 33 Posts : 308
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 4:59 am | |
| About the first one; Done and done! I figured I'd toss a creative flare to it but forgot the basics in the process! Haha...
Now, I dont mind it being Hijutsu style and can easily change things/edit them if that is the case... but I always saw it this way;
In a relationship where wind is great then fire, wind can blow out the fire creating smoke...
Smoke is often of a poisonous nature, especially depending on what it is that is burned.
Creating and Manipulating the bi-product of Wind and Fire would thus make Poison.
xD! Around about, but it always made sense in my head. If this is too much of a stretch then I will change the mechanics to fit a none -- element oriented style.
Edit: On second, and then third thought, I agree with you. Consider the edits being made as we speak. YEAH TODD! THATS A GOOD FREAKING CALL! I'm not even kidding when I say that i'm proud of your judgement in this situation.
Edit: Edit: Done! |
| | | Vegapunk
Posts : 2032
| Subject: Re: Harmonia Clan [Poison Release] Fri 25 Mar 2011, 1:59 pm | |
| After going through it with you in the cbox you got my approval. Congratz very nice
1/2 |
| | | Guest
| Subject: Re: Harmonia Clan [Poison Release] Sat 26 Mar 2011, 1:47 am | |
| 2/2 approved |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Harmonia Clan [Poison Release] Sat 16 Jun 2012, 2:29 pm | |
| Archived.
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| Subject: Re: Harmonia Clan [Poison Release] | |
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