Ultimate Shinobi - A Naruto RPG
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SC Question for Aburame

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Tane
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SC Question for Aburame Vide
PostSubject: SC Question for Aburame SC Question for Aburame EmptySun 03 Apr 2011, 6:32 am

Quote :

Name: Clan Prodigy
Rank: C
Type: Chakra Based
Physical Requirements: N/A
Training Requirements: A 600 word training post is required to gain this special characteristic.
Description: A trait given to ninja who posses a innate talent for the manipulation of clan based techniques and has trained thoroughly to improve their skill. Their power over the the clans abilities has become so considerable that the ninja is now considered a young prodigy by the clan elders. Because of this, the user's clan based attacks are 20% more destructive with their increased power and size.

Name: Clan Master
Rank: A
Type: Chakra Based
Physical Requirements: Must have Clan Prodigy
Training Requirements: A 1600 word training post is required to gain this special characteristic.
Description: The title given to those elite ninja who've become legendary for their power and mastery over their clan's own secret arts. Being classified as a prodigy during their early years, the ninja has now mastered his clans techniques and has attained great power from their continuous training. The ninja's clan based techniques are now 40% more destructive both in relation to their power and size. The user can now more effortlessly manipulate the clan's secret element/power even to extent of generating an innate resistance to attacks of the same nature allowing them absorb such attacks that are of lower rank than the user, although they're still capable of feeling great pain when doing so.

I was reading these two and I would wonder how they would apply to the aburame clan.


Quote :
Name: Mushi Seichuu| Insect Control
Rank: E-S
Type: Ninjutsu
Range: Close (0m - 5m), Mid (5m - 10m), Far (10+)
Description: Mushi Seichuu is a technique used by the members of the Aburame clan. Clan members are able to product a special species of insects from their bodies called kikaichū which are able to attack and devour the chakra of their victims. This is a basic technique which allows the Aburame to call forth their inherit insects to allow them to move, shape, and perform any act they see fit. The amount of insects one is able to produce and manipulate is relatively the size of a human. C-Ranked Aburame can control kakaichu within close range, B-Ranked at Mid range, and finally A/S-Ranked can manipulate their bugs at any length. When their bugs come in contact with a target, they are able to consume their chakra and cause physical harm from their bites. For each attack from this technique, the target loses 5CP.


So I was thinking how this would apply to an Aburame jutsu.

We know that the Aburame clan specializes in trapping their opponents and then, absorb their chakra. They try to take control of the battle field. But the word "20% more destructive" is kinda vague when it applies to this clan since they don't actually focus on physical damage like a fire jutsu would.

So I was thinking does Clan Prodigy allow 20% more chakra decrease?

For instance, the quoted jutsu.

Clan Prodigy - Insect Control - 5 + 20% of 5 (.20*5=1) So with clan prodigy you would take away 6 CP instead of five.

Clan Master - Insect Control - 5 + 40% of 5 (.40*5=2) So with clan master you would take away 7 CP instead of five.

Here's another jutsu for example.


Quote :
Name: Mushi Kame no Jutsu | Insect Jar Technique
Rank: C
Type: Ninjutsu
Range: Close (0m ~ 5m)
Description: Mushi Kame no Jutsu is a technique used by the members of the Aburame clan. This jutsu uses the Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force. In addition, the Kikaichū bugs are able to feed on the chakra of any being they comes in contact with their dome, destroying 10CP in the process.
Chakra Cost: 7CP (Additional 2CP to reform)


Clan Prodigy - Insect Jar - 10 + 20% of 10 (.20*10=2) Take away 12 CP
Clan Master - Insect Jar - 10 + 40% of 10 (.40*10=4) Take away 14 CP

I was wondering was this a good idea or does it still mean destructive force. I just wanted to know before I attempted to train them (when I get the rank of course)
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Elder Sage
Elder Sage

Age : 31
Posts : 1118

SC Question for Aburame Vide
PostSubject: Re: SC Question for Aburame SC Question for Aburame EmptySun 03 Apr 2011, 6:47 pm

In this case clan prodigy would increase the size of the attack by 20/40%. Allowing larger attacks utilizing the destruction bugs, whilst more bites, more pain, more power.
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Tane
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SC Question for Aburame Vide
PostSubject: Re: SC Question for Aburame SC Question for Aburame EmptySun 03 Apr 2011, 7:23 pm

Ok! Even though I would prefer more chakra being drained, SC Question for Aburame 815275 I guess this is fair too.

Thank ya!
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Elder Sage
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SC Question for Aburame Vide
PostSubject: Re: SC Question for Aburame SC Question for Aburame EmptyMon 04 Apr 2011, 3:45 am

SC Question for Aburame No-Problem-Dawg
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SC Question for Aburame Vide
PostSubject: Re: SC Question for Aburame SC Question for Aburame Empty

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