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| Kaguya, Arisium {FINALLY COMPLETE!} | |
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Tony
Age : 28 Posts : 701
| Subject: Kaguya, Arisium {FINALLY COMPLETE!} Sat 02 Apr 2011, 8:11 am | |
| THE INFO. Name: Arisium Kaguya Nickname: Ari, Arisi Age: 16 Gender: Male Appearance: Standing slightly over six feet tall, and barely marking the scales to be over two hundred pounds, his build is quite imposing. Though he may no be the biggest guy out there, he is certainly one of the strongest. His rather toned and muscular stature could rival that of world's strongest man, which of course, he is close to being.
With facial features that wouldn't necessarily distinctify him, he trains his body to make up for it. His biceps are as large as his head, his forearms equivalent to his neck, and wrists nearly as thick as his collar bone, he packs quite a punch. He has medium-length white hair, with blonde tips. He has a five'o'clock shadow, which he normally shaves, but it often stays there. He has small, dull grey-blue eyes with a long nose and high cheekbones.
His jaw is long, wide, and squared with a rounded chin that leads up to a normal size mouth. His cheeks are kind of chubby, and he his high cheekbones, which leads to his small eyes. But his facial features are similar to well..... nothing on his ACTUAL body.
His shoulders are extremely broad thanks to immense amounts of weight training, as well as every part of his arm. Due to this training, he has built a great endurance with his upper body, which is seemingly invincible, having no injuries. His pectoral muscles, as well s his abdominals, are well toned, once again due to the rigorous and immense amounts of training he puts himself through. Legs are virtually the same: Not a physical flaw on them. Only thing distinct about his body itself is a giant scar running across his right breast, from a cut a throwing knife "accident" his "friend" gave him as a child.
As far as attire goes, he is always prepared for battle, whether it be planned or not. He usually wears a white tee shirt with a thick white leather vest over it, with khaki cargo pants with insane amounts of pockets, which is usually where he stores most of his portable items and weapons. He wears a light brown pair of combat boots which he is OCD about cleaning. The slightest smudge will irk him to the point where both boots will have to be spotless, so his appearance is usually good for what he does wear.
However, if he is prepared to do battle with someone, he will not hesitate to go all out in full armor. If his war is prepared and he is ready, he will be decked out in full plate armor, boots, shoulder pieces and all, with a giant ass broadsword. If you see this coming at you, you have no hope. The Pure black armor just adds to the already terrifying sight.
Personality: His body is in perfect correspondence of how he is personality wise.
Truly a determined piece of work, Arisium dedicates most of his free time working out or trying to better himself in some way. He has no time for lounging around, because that is just the way he thinks. When his master does not have him doing something or when he is not on some sort of mission, he usually wastes away his days bettering himself.
However, he is not the most diligent, though it is not entirely his fault. His ADHD often gets in the way, but people are usually there to guide him away from getting distracted. Though this contradicts his determination perfectly. If he were to get distracted, he would just become more determined to get done what he has to do, and it would often be done more efficiently than normal.
Regardless of appearances, Arisium is actually fairly intelligent. Nowehere near a genius, but he is easily intelligent enough to get by. He likes to think o=f himself as a combat tactician, for he is a good fighter, which is technically true, but otherwise, he just gets by with his muscles, for his brain doesn't need to do any talking with the guns he has.
Though determination can generally be viewed as a good thing, in Arisium's case, it technically is not. You see, with his mesh of intelligence, determination, strength and power, he is definitely a force to be reckoned with. Though he is a brute in combat, do not underestimate his ability to outmaneuver you with his mind. He WILL make you pay for the silly mistake. is doings may be viewed as "evil" "not morally correct" or "just downright wrong". Arisium begs to differ. You see, one of his main slogans is "What one views as right, the other may view as left." Now, this may seem stupid, and probably a bit childish, but it is true. Everyone's views are different and should be respected based on themselves.
Oh, and the one thing about his personality that irks most people: he is EXCELLENT in the use of sarcasm. He mainly uses it in arguments, which he tends to win alot by using the power he holds. It may not be the most ethical way to win an argument, but it does in fact work rather well. Though in these arguments and debates, he does use much sarcasm, he also uses a lot of reverse psychology. In these arguments as well, he tends to use the effects of his clan to make himself look stronger often, which usually makes people more scared of him, which is something he feeds off of: Other people's fear. He lives for it, and always gets a sick, sadistic smirk on his face when he can smell it.
However, due to recent events in his life, he has become truly the malevolent one. He thinks, lives, smells, tastes, and breathes evil. Though he often tries to retreat from him dark thoughts, it is his only resort, for benevolence left him long ago. Anything he can do to make your life miserable, he will try to do. That is just the way he is. And, because of his self-pride and determination, this is not usually good thing for EVERYONE he encounters, not just his target(s).
Clan: Kaguya Clan Nindō: "I Live My Life To Give My Life."
THE NINJA. Origin: Iwagakure no Sato Affiliation: N/A Rank: C-Rank Nukenin Specialties: Taijutsu, Kenjutsu Elemental Affinities: Combat Style: Arisium doesn't stick to a specific combat style. He applies himself to the situation developing around him, and fits his fighting style accordingly. But he mostly tries to stay closer range. He enjoys using the volley technique, but he Special Characteristics:
Name: Improved Endurance Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of endurance accessible to those who have undergone intensive training. The possessor of this talent has an increased endurance of 20% which makes them slightly tougher. They can withstand greater damage that could otherwise stun them in pain, and continue fighting.
THE BACKGROUND. History: The Sun's Bright Gleam - Spoiler:
The date was March 26th. The vernal equinox had just passed, and the weather seemed to be getting progressively warmer. The village laid in silence, for it was about 3AM, except in Saem Kaguya's home. His wife was giving birth, and he was trying his best to deliver it himself, for the midwife was nowhere to be found. The baby was delivered about 25 minutes later, and a newborn son laid in his wife's arms. The sun was seeming to come over the horizon, and, by the looks of it, today was going to be beautiful. If only the world knew.
While his mother and father were marvelling at the new life in which they had just bestowed upon the earth, the world around them was crumbling. people were struggling to survive. Little did they know that their son, unnamed so far, would contribute to the world's poverty in the near future. They had n idea in which the power he will, in the future, possess.
Though his father was once a world-renowned ninja who had fought for the greater good, this baby, straight from the getgo was malevolent and murderous. he saw their smiling faces and just wanted to thrust his small, weak fists straight into their domes, but he could not find the strength to do it, both physically and emotionally.
From Dawn to Dusk
- Spoiler:
Arisium had spent his early childhood days with his father, training nonstop. He didn't mind spending, rather wasting, his days away with his parents, it was just the fact that he felt his whole world revolved around being a shinobi in the future. yes, he did have shinobi-like powers, but he did have other talented and ambitions. He was quite talented in the field of music, and also in the martial arts, the BASIC martial arts. yes, he did want to impress his parents at a young age, but he felt that his heart belonged elsewhere. He felt he as strong enough to last on his own.
Though his heart felt as if it were out of place, he did also feel like his life had a meaning to those around him. Though this feeling would not last much longer, it did show itself from time to time, doing good deeds around the area in which he lived. When in his presence, those around him felt as if they were safe and secure. Though they did not know his true and entire being, he did feel as if he were of some importance.
Every day and every night, when not dealing with the necessary, his father had brought him out to this secluded place in the fine city of Iwagakure, a place where not many knew of, aside of him, his son and a couple other close friends of them. From about 9AM to about 6PM, there would be nothing but nonstop and intense training. Whether it be basic physical training or to shinobi based training, the physical tear on him was nearly unbearable. He tried and tried and tried to keep himself focused on his training, since that's all of his leisurely time allowed him to do.
His training did, however, give him insurmountable strength, agility, and power over everything he did. Mind and body. this gave him an uncanny amount of determination and confidence in everything he attempted. And because of this unfaltering determination, everything was usually accomplished.
Though one day, his father decided to put him up to the ultimate challenge, feeling that his 9 year old son was ready for it's contents. He had to run a marathon. Four times as long. Though he calculates it in his mind every time he thinks of this (it is about 104 miles), and then he had to spar him slightly (which was always challenging), and then he had to end it up with a ten mile swim and a two mile dive. He was NOT up to it, and he knew it. But, knowing that he owened his father something, he did it anyway.
However, a large twist of fate would encounter him, which was unbeknownst to him, unbeknownst to all.
The Rocky Path
- Spoiler:
His father would of course be accompanying him on this voyage of peak physical fitness, as he had done with his last six children. Except this time he was growing older. Much older. He was nearing his later forties, and his physique was not what it used to be. They would first start at the beach, and start the swimming and diving portion. They would then end up on a rocky shore, where they would begin the marathon, and a mountain hike, and at the top of the mountain is where they would spar, making it the most difficult of the tasks.
The swim and the dive were his worst suits, but he got it done in record time. Well, his record, anyway. The marathon of sorts was next, and this would be where he felt he would do the worst. Though land is his best suit, the length of it is what was going to kill him. Literally. Though he hoped it did not happen, for obvious reasons.
However, when on a narrow mountain pass, it was not him who the horrible had chosen. It was his father. He had lost his footing and plummeted about seven thousand feet to his death. Though Arisium had felt infinite amounts of grief, he did somehow get past it. He did hold some resentment toward his father, which he never let go. This would be the gateway to the rest of his life. This one tragic incident controlled his very being for all of eternity.
Nightmare
- Spoiler:
Rumor had it that Arisium had killed his father due to the day's previous events. He was but nine years old, but the lies and slander was swirling around him, and he could not do anything of it. His father was dead, and his mother was too much of a coward to protect her own son. Though, when he tried to run into the light for a moment to even return home, things turned bad.
He was wandering the village, disguised, for he had cut his hair and lost dramatic amounts of weight, and he was trying to return home. Though it was a grave mistake to even try. Though at this time he was only 10, and just entered himself into the Academy with the help of an old friend's parent, he still wished to return home to his mother, the only person who believed believed him.
Guards constantly patrolled the city, though for obvious reasons, but he was a wanted boy. He tried to stay out of the light of the city, and out of the media and such. He needed to stay away for a while, and he knew this well enough. Though he did not expect the Guards to be at his home when he got there.
As soon as he walked up the door, they immediately knew it was him. He was chased throughout the city, with his mother being dragged along. However, there was a band of people, mainly men and a few children awaiting the Guards in their path. All of the sudden, one of the children yelled 'KILL IT WITH FIRE! DEATH TO THE HEATHENS!" And then hurled a flame enchanted kunai toward the directions of the Guards, however it only singed one of the sleeves of the guards shirts, and hit Arisium's mother directly in the forehead. Dead upon impact. He did not do anything, for he had no control over what was happening, and he knew the children were against the Guards.
However, a few moments after the Guards had began fighting with the adults, a few men from the government had weaseled into the fray. They had kidnapped their children, and he did not know their whereabouts afterward. [/size]
- A FEW DAYS LATER -
Screams could be heard. Incessant, redundant. All in vain. Being heard from the outside was a charm for they were heard by Arisium. He looked into a window of the building in which they seemed to be coming from. What he saw horrified him. He saw a bunch of children; the same children from the day in which his mother was killed, in the building, in large chairs, strapped down, and being tested... experimented on. He did not want to do anything, for one child did not make a difference, even with his newly acquired abilities from the Academy. But, one of them was loose - nonetheless it was the one that threw the kunai to kill his mother. He heard another child calling to him. "Mannox, don't do it...." So the child's name was Mannox. Different, but definitely a cool name. He unstrapped himself from the chair. Their kidnapper had open the door, and left it open, for he had gone through the front way of the house to run an errand, confident that the children wouldn't escape. He turned to the other children, and cut them free of their chairs.
What he saw next was foggy. He saw the one named Mannox say something along the lines of, "Keep up, or die," something to that effect. He then made way for the door he knew they would escape from. He ran into Mannox, and asked to follow.
Though Mannox did not entirely remember Arisium, Arisium reminded him vividly. He then remembered. The same standards were then set for him. Keep up or die. He had no problems with this because he probably would have said the same thing. They then traveled outside the village, and became nukenin, for they had nowhere to call home.
As of now, Mannox, Arisium, and a few others keep up various HQ's throughout the populated world, traveling from time to time. They do not necessarily cause havoc or destruction as the world would like to think, but they do have their share of "fun".
Roleplay Sample: Arisium had emerged from his small room he had made for himself, and scurried into the main foyer of the HQ. Though he was the Master's Personal Bodyguard, he was treated like crap. He didn't mind it, because he knew it was for the greater good, but a larger, better room should be in order for the amount of work he puts in here. He approached the kitchen, and looked through the cupboards trying to look for some food he cold consider a meal. Since they had been forced out of their last Q by the government, things here really hadn't taken off quite as had been promised. However, a rather hardy and loyal fellow, Arisium continued on trying to find some food.
After retrieving a bowl of cereal and a couple pieces of hardened bread, he gulped down a glass of water from the tap, placed the cup on the counter, and went to his master's room for his day to begin. e usually waited at the door or did some paperwork throughout the day. Who knew a seventeen year old slaver could have so much work and duty? He often wondered about things like this, but he always realized that his sole purpose was to serve and protect his master, not to interfere with his business, unless he was directly involved.
"Sir Mannox, would you care for me to show you the newest bit of information we had retrieved on the city of Iwagakure, and their spies?" Mannox just nodded, and continuously motioned for Arisium to come to him. After about a second, Arisium approached his rather intimidating master, and placed the sealed documents on the desk. Mannox turned in his chair, and then opened the sealed documents and turned back around, trying to keep the contents of the papers to himself.
Arisium was curious of it's contents, but he kept his nose out of it. If he had to know, his master would tell him. It was as simple as that. However, Mannox never told him anything. Except this time. But this time, it was a whole different ballgame. A ballgame not even his Master was prepared for. Mannox rose from his seat, with a look on his face that was not to familiar to Arisium. He stared at him with a certain pensiveness. He wasn't ever sure how to read his master, but this time he knew. It was panic.
Mannox began shouting. He pointed in every which way, giving orders to those of the building. Finally, Arisiuim's order came. "ARISIUM! You are to escort me to our former HQ. We're goin' home." Arisium could not believe what he was hearing. He was in shock, but he uttered a "Yes, sir." However, this brief moment of pleasure and excitement finally grew to an abrupt halt. Mannox ordered one of his subjects, one Arisium had never liked to much, to be in charge of the fort during his absence. On the surface, Arisium was rock solid and loyal. On the inside, he wasn't sure whether to embrace the emotion telling him to rip out his Master's intestines, or the one telling him to obey. Fortunately for him, he obeyed.
So the journey was set. One he may not return from. Arisium was filled with all sorts of emotions, which blended to one surface emotion, which really wasn't an emotion at all: Apathy. His orders, as always, is to serve and protect his master, and he would fulfill these orders if it was the last thing he did, which it very may well be.
THE ARSENAL. JUTSU
Weaponry
- Spoiler:
Name: Kage Shuriken no Jutsu - Shadow Shuriken Technique Rank: D Type: Weaponry Range: Mid (5m - 10m), Far (10+) Element: N/A Description: It's an extremely simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, to deal with the path of the lower shuriken. If the enemy notices both shuriken, the technique ends up losing all of its efficiency. Chakra Cost: 3
Name: Prepared Needle Shot Rank: C Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: Using a wrist-mounted device, the user can launch five needles at their opponent. The device is usually used to surprise the enemy, as it may be concealed under long sleeves. The needles can also be dipped in a deadly poison, increasing their lethality. The user can also spit these needles out of their mouth but not as many and not nearly as precise. Chakra Cost: 5
Taijutsu
- Spoiler:
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
Code: Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Code: Name: Konoha Dai Senkou - Leaf Great Light Rotation Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will spin his or her opponent away. This technique can certainly cause a head ache. Chakra Cost: 8
Code: Name: Konoha Dai Senpuu - Leaf Great Whirlwind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks. Chakra Cost: 5
Code: Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 5
Code: Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
Code: Name: Oukashou - Cherry Blossom Collision Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. When the ground is hit with this technique, it is pulverized into pieces by the excess shock. Chakra Cost: 8
Code: Name: Shishi Rendan - Lion Combo Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user first uses the "Konoha Kage Buyou - Leaf Shadow Dance" to manuever his/hrt opponent in a vulnerable aerial position. While shadowing his/her opponent, the user will attempt to strike them from a vulnerable angle. If he/she is unable to make a clean strike, he/she will strike anyway as a feint, to draw his/her target's attention and defense to one area. The user can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate his/her body around to deliver a full force kick to their chest. Chakra Cost: 7
Code: Name: Tsuuten Kyaku - Bruising Sky Leg Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This technique is simply a falling axe kick. Should the user have truly incredible strength, it could cause a crater that could kill any opponents caught in its immediate strike zone. Chakra Cost: 6
Clan Jutsu
- Spoiler:
Name: Tsubaki no Mai | Dance of the Camellia Rank: D Type: Kekkei Genkai - Taijutsu Range: Close (0m ~ 5m) Clan: Kaguya Description: Tsubaki no Mai is a technique used by the members of the Kaguya clan. The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of their bones, they can make the sword harder than steel. The user then uses the sword to fight; their style uses quick cuts and thrusts to disable opponents quickly. They is extremely proficient with this sword and can, not only deflect shuriken, but also dispatch a large number of Shadow Clones with this technique. Chakra Cost: 4CP
Name: Tessenka no Mai: Tsuru | Dance of the Clematis: Vine Rank: D Type: Kekkei Genkai - Taijutsu Range: Close (0m ~ 5m) Clan: Kaguya Description: Tessenka no Mai: Tsuru is a technique used by the members of the Kaguya clan. The user can modify and pull out their own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper. Chakra Cost: 4CP
Name: Karamatsu no Mai | Dance of the Larch Rank: C Type: Kekkei Genkai - Taijutsu Range: Close (0m ~ 5m) Clan: Kaguya Description: Karamatsu no Mai is a technique used by the members of the Kaguya clan. The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they would start to spin rapidly slashing the foe in multiple areas of their body. Chakra Cost: 6CP (Additional 2CP Per Post)
Name: Teshi Sendan | Drilling Finger Bullets Rank: C Type: Kekkei Genkai - Taijutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Clan: Kaguya Description: Teshi Sendani is a technique used by the members of the Kaguya clan. Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones regenerate after release, this technique can be used in succession. Chakra Cost: 5CP
Basic Academy Ninjutsu
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Code: Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Code: Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Code: Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Code: Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Code: Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Code: Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Code: Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Weaponry/ Items
- Spoiler:
Name: Arisium's Leg Weapons (no specific name) Rank:D Type: Foot Blade Appearance: A simple blade attached to the sides of his boots, and they are unlatched from a fixation on the boot. They are about 8-10 inches in length, and are made of steel. Quantity:4 Storage: Attached to boot. Special Abilities: N/A
Name: Arisium's Falcata Rank:D Type: Sword Appearance: The falcata has a one edged blade that pitches forward towards the point, the edge being concave on the lower part of the sword, but convex on top. This shape distributes the weight in such a way that the falcata is capable of delivering a blow with the momentum of an axe, while maintaining the cutting edge of a sword. The hilt is typically hook-shaped, the end often stylized in the shape of a horse or a bird. There is often a thin chain connecting the tip of the hilt with the upper section. Although it was a one-edge weapon, two-edge falcatas have been found. {Cited from http://en.wikipedia.org/wiki/Falcata} Quantity:2 Storage: Latched at Sides Special Abilities: N/A
Last edited by Tony on Sat 23 Apr 2011, 2:57 am; edited 6 times in total |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Fri 22 Apr 2011, 11:21 pm | |
| Completion Bump |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Fri 22 Apr 2011, 11:36 pm | |
| Don't you want any special characteristics? You can start off with 1 as a C rank
You didn't list your weapons, and Dust Wind requires a large fan, Senbon Shower requires an umbrella
As a C rank, you're only allowed 15 jutsu to start, not including Academy Jutsu and Clan Jutsu. |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Fri 22 Apr 2011, 11:50 pm | |
| oh yeah... forgot about them.
and ok. forgot of the weapons too. I tend to forget the obvious. Thanks. c: |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:00 am | |
| Edits made. Complete. |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:05 am | |
| Is your gunfist single fire, or does it have a clip? how fast are the projectiles fired? Your first weapon should be C ranked, the next two should be D. |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:22 am | |
| edited. |
| | | Vegapunk
Posts : 2032
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:27 am | |
| - It is only excluding academy jutsu not clan as as well. So currently you have 17 jutsu so can you please get rid of two.
- I don't think this gun attachment is appropriate. Firstly, at C-Rank it wouldn't be able to fire faster than a gun. Also, the Kaguya Bullet technique does this anyway without the controversy of naruto and technology debates, so it might just be easier to get rid of that section of the weapon.
- Other than that you should be fine. If you want to code up your jutsu or something to make them neater you could. ^^ |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:32 am | |
| well, it doesn't fire faster than the gun, it fires one tenth the speed of a 9MM pistol. Plus, a chakra enhanced projectile is used otherwise. Just because it is from a small barrel doesn't make it different. Hell, I could shoot something from my mouth, isn't that more OP than a small weapon that can do so?
Otherwise, I'll edit. |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:35 am | |
| deleted the jutsu. |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:51 am | |
| The problem is, it would be feasible if it used chakra. If it used chakra, the weapon would have to be B ranked, which it cant be. |
| | | Tony
Age : 28 Posts : 701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 2:58 am | |
| Deleted, will add when B Rank. |
| | | Vegapunk
Posts : 2032
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 3:11 am | |
| 1/2 |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sat 23 Apr 2011, 3:30 am | |
| 2/2 |
| | | CYANIDE CANDY
Posts : 1084
| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} Sun 05 Jun 2011, 1:29 am | |
| ARCHIVED. |
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| Subject: Re: Kaguya, Arisium {FINALLY COMPLETE!} | |
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