Ultimate Shinobi - A Naruto RPG
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Shuheii, Urahara [Kumo Chuunin Update]

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.Raven
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PostSubject: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyThu 18 Feb 2010, 12:02 am

Basic Information:

    Name: Shuheii, Urahara

    Secondary Title: Ura (with preferred honorific) or Shuheii-Kun

    Age: 17

    Gender: Male

    Physical Appearance:

    Shuheii, Urahara [Kumo Chuunin Update] Kisuke_Urahara_Hatless


    Physical Appearance:



    Urahara has tan skin from being outside all day and every day. Even when it was cold outside or the weather was bad, he was usually training or doing something to better his career as a shinobi. His hair is an almost pale blonde, dirty and very un-kept, his hair is shaggy and his bangs part at his nose. His eyes are a light hazel which he inherited from his mother; however he is not certain of her name, given that his father refuses to mention her name.

    He is very muscular for such a lean teenager and typically is seen with his sword/cane Benihime [see weapon template], which was given to him by his father, who was a representative of the Shuheii clan’s council. Benihime is a cane sword (unreleased) and with an exertion of Chakra it releases into its ‘released’ form, taking on the properties of a normal sword. The sheath[which is not the bottom of the cane] is always on the left side of his waist, attached by a tightly wrapped and very secure belt.(typical samurai belt that wraps around the kimono.) Ura is very well known for wearing his wooden Geta sandals, which have two small wooden pieces on the bottoms of what would be normal sandals. The strings in which your foot is placed is made of a hay/straw type string. Geta are known to have a distinct clunking sound when they are walked over almost any surface.

    He also wears dark green pants with matching dark green shirt and a dark grayish-green coat, having large white diamond patterns along its bottom half. His Kumo headband his on his wrapped around his left arm, just under the shoulder, his Shuheii clan headband his wrapped around his right arm, under the shoulder. His right arm is his main sword hand, showing his loyalty to his clan by placing it on that arm. Lastly he has a white bucket hat which has a multitude of green stripes, making it look like one giant spearment. Somtimes Urahara can be seen twirling the hat with his cane [Benihime Unreleased]

    With everything on minus Geta + having Benihime Cane mode

    Shuheii, Urahara [Kumo Chuunin Update] Urahara_Kisuke_by_million_knives

    Coat

    Shuheii, Urahara [Kumo Chuunin Update] Urahara%20S

    Full Outfit - without sword/arm(head)bands

    Shuheii, Urahara [Kumo Chuunin Update] 18052

    Face - when older, imagine a younger version to capture look.

    Shuheii, Urahara [Kumo Chuunin Update] Uruharaimtakes

    Hat

    Shuheii, Urahara [Kumo Chuunin Update] Urahara_3

    Geta

    Shuheii, Urahara [Kumo Chuunin Update] Geta000

    Benihime Cane Form

    Shuheii, Urahara [Kumo Chuunin Update] Urahara-Benihime-unreleased

    Benihime Released Form
    Shuheii, Urahara [Kumo Chuunin Update] Benihime

    Personality:


    As an academy student Urahara had already acquired many scars. Within the Shuheii clan and academy student was never a common practice. Before the clan moved to Kumogakure from the Grass country it was typical to make their own shinobi as their own type of military force. He was a fun loving child but hardened from the brutal training dealt out by the Samurai and Taijutsu castes in his clan system. This embedded impressionable marks upon a young boy’s mind. He is hard working, a smart thinker from being around a bunch of old council members who only knew how to speak in politics and their own beliefs on what justice really was. Overall he was a normal kid with a healthy sense for battle. Dry sarcasm and humor, yet he always remained polite or at least what he thought was polite. Ura hates to do anything that requires him to work or strive harder. He prefers to be the lazy lethargic guy who just sits in the back of the room and doesn't do anything. However, despite this personality when he is around people who are directly talking towards him he looses the calm/cool indifferent facade and opens up, becoming very mixed with his words and usually says things that most people wouldn't admit about themselves. He is very modest but tends to say directly what he wishes. If he intends to be witty or smart he usually succeeds it in a roundabout way that otherwise seems stupid just because of how modest he is.

    While in battle he fights with the least amount of retaliation and attack. He dodges with minimal chakra or effort and rarely ever goes on the offensive. The only time he ever fights to the fullest is if he is being forced to or otherwise told or asked by someone of worthy strength. He enjoys to make a fool out of himself and seldom cares what people think. He likes to hang out and is a people person, but like everyone he has times when he wants to be left alone. Ura frequently is mis judged for his rank because of his personality and is often un surprised that people under estimate him. Urahara tends to be very apologetic, saying sorry if he is late, even when speaking to someone of lower rank or status. Though while in battle, he may still have some of these characteristics there is a turning point when he becomes a very serious adversary. He also has a tendency to be very sarcastic towards lower/higher ranking individuals, however with higher ranking people he tends to be less sarcastic and more serious.




    Catch Phrase:
    "ara"
    "puri"
    "seriously?"
    "what?!?"
    "Oh..."


Last edited by Ura-san on Wed 31 Mar 2010, 5:04 am; edited 18 times in total
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.Raven
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyThu 18 Feb 2010, 5:04 am

Clan Information:

    Clan Name:

    Shuheii

    Clan Location:

    Kumogakure

    Clan Traits:

    N/A

    Kekkei Genkai:

    N/A

    Secret Clan Styles/Jutsu:


    Style Name: Open Palm:Wind Fist [ Kaihou Hirate:Kaze Genkotsu ]
    Style Type: Taijutsu
    Rank: D-S
    Style Weapon: None


    Description:

    Kaihou Hirate : Kaze Genkotsu are two styles created by the Shuheii clan brought together into one ultimate form of Taijusu. This style was created for self defense with a destructive edge. It allows for easy blocking and heavy, lethal counter attacks.

    Kaze Genkotsu [ Wind Fist ]

    Kaze Genkotsu is the understanding of wind chakra and the ability to procreate it around legs, arms, fists, fingers, and other parts of the body to create a cutting edge/an exploding reaction/or a blunt trauma feeling upon being hit [each hit counts as chakra amount/depending on how much pressure one wants to expend]. It is designated to give a user without ninjutsu the edge to not be out fought. By using the body as a catalyst and with many years of training they can "slice" the air with their wind chakra (enveloped) fist.

    Kaihou Hirate [ Open Palm ]

    Kaihou Hirate is the art of making wind chakra into the palm of your hands, however it’s in a small dome shape [dome shape facing opponent] which is used to glide/push aside incoming attacks [normal, non chakra/jutsu attacks]. These attacks can be thrown kunai, swords, and most obviously punches and kicks.

    Kaihou Hirate takes minimal amounts of chakra and is a sustained ability [D ranked chakra upon activation] until the dome's break [via strong attack/chakra infused kenjutsu] it takes away another D ranked chakra upon breaking. To block moves with chakra it is a C ranked sustained ability [means only activate it once and loose no more chakra] blocking taijutsu/kenjutsu of the same rank.

    This ability, to masters is able to block B ranked taijutsu moves at the same principles above. [meaning for masters it’s a sustained jutsu at A rank cost, and then if the domes break it is an A ranked jutsu cost chakra loss and to block a taijutsu move with chakra of an A ranked then you must use S ranked chakra to activate and if the domes are broken you lose S rank chakra, also note that this has stages for each rank.]

    You cannot block S ranked Taijutsu/Kenjutsu however using D ranked domes can block E ranked Ninjutsu and so on. C ranked to block D ranked, B ranked to block C rank, A rank to block B rank, ninjutsu at the S rank cannot be blocked with this style. [Note that all blocks are dependent upon current rp situation and effects of ninjutsu attempting to block]

    This move can also be used as an attack, the sustained chakra dome on the palm (as big as the palm, and very low to the palm) is a condesed form of wind chakra which upon hitting someone with it after countering is equivalent to being a very strong punch [varying on the rank of the sustainment (whether its A ranked or C ranked)].

    Full Technique:

    The complete technique is the mastery of the combination. By completing the training for both fighting styles you thus learn the third and final style. It is a combination of explosive hits with counters that also deal in explosive hits if you are left open.

    Origin/History:

    This style was brought to the clan by a monk living on the borders of the wind village. He had lived in seclusion all his life until Masaharu Morimoto met him and learned his skills. This was on a journey in Masaharu's younger years, a few years after Shuheii battoujutsu was developed and way after Benihime was found. The monk was an old and dying man, wanting to pass on his monk fighting style in order to preserve something of his heritage. This monk was the very monk who introduced the same caste system that the Shuheii clan used for a very long time.

    Secret Style Techniques:

    Name: Open Palm Technique 1 : Palm Defense
    Rank: D-S
    Type: Taijutsu/Sustained
    Element: Wind

    Description:

    The act of creating the domes necessary in the Open palm: Wind Fist fighting style. They allow you to use the Open Palm style by standing with your 'palms open' and deflecting attacks based on (which are rated on a scale, see Open Palm: Wind Fist Style). Only deflect Taijutsu/Kenjutsu based on rank of the Palm defense Technique.

    Name: Open Palm Technique 2 : Palm Offense
    Rank: C-S
    Type: Taijutsu
    Element: Wind
    Description:

    It is a defensive offense move, used after a counter and if the enemy is open the user thrusts the defense dome that is used to deflect/defend from things as an attack [causing the dome to 'explode' on the opponent] which is akin to being punched very hard by a strong taijutsu punch/kick.

    C Rank = Causes bruises
    B Rank = Causes cuts and bruises
    A Rank = Causes fractured or dislocated bones
    S Rank = Break Bones

    Name: Open Palm Technique 3 : Palm Defesne: Shield
    Rank: C-A
    Type: Taijutsu
    Element: Wind
    Description:

    The user puts their palms side by side and the domes connect, expanding and going past the edges of the user’s palm [creating a shield like form]. The main force of the Ninjutsu sweeps right by the user of this jutsu. It can also be used against really strong taijutsu moves or flying projectiles [rocks, et cetera] The shield becomes bigger the higher the rank.

    C Rank = Small Round Shield = protection from D ranked ninjutsu, can block small projectiles [depending on the projectiles abilites]
    B Rank = Large Round Shield = protection from C ranked ninjutsu, can block medium sized projectiles [i.e. demon wind shurikens]
    A Rank = Large Triangle Shield = protection from B ranked ninjutsu, can block large projectiles [large rocks, thrown spears]

    Each ninjutsu blocked depends on the description on the ninjutsu for the effectiveness of the block.

    Name: Open Palm Technique 4 : Dome Shards
    Rank: B-A
    Type: Taijutsu
    Element: Wind
    Description:

    The dome's used for placed on the palms are shattered on purpose [rather than when they break][not loosing chakra as if they had broken] they shatter and turn into shards of wind chakra, which then the user 'pushes' them with the 'force' of the chakra causing the shards to go forward and cut into the enemy.

    Name: Wind Fist Technique 1 : Bloody Knuckles
    Rank:D-A
    Type: Taijutsu
    Element: Wind
    Description:

    Wind chakra coats the top of the user's knuckles and rotates. When the user hits an opponent or an object [wood/steel, depending on rank of jutsu] it will cut into them, cutting them in four places.

    D Rank = Small Scratch
    C Rank = Medium Sized Cut
    B Rank = Small Gash
    A Rank = Large Gash


    Name: Wind Fist Technique 2 : Wide Shot
    Rank:C-A
    Type:Taijutsu
    Element:Wind

    Description: The user makes his hands form into a claw shape, fingers pointing forwards. Those fingers are surrounded by cutting wind chakra. If an enemy is hit the fingers will pierce like individual blades. It cuts through different tissues/muscles at different levels.

    C rank: Through Soft Tissues
    B rank: Through Muscles
    A rank: To the Vitals

    Name: Wind Fist Technique 3 : Wind Blade
    Rank: A-S
    Type: Taijutsu
    Element:Wind
    Description:

    The hands are held straight out, all four fingers touching and connecting. Wind chakra moves up the arm and hands. The user is able to use their hands much like weapons, the wind chakra giving them a cutting edge. This move is instant, as in [you could be fighting with the domes on your palm, and then activate this jutsu/using more chakra, the wind chakra will surge around your arm. If you manage to get a good hit, you could either cut (if it’s a slanted cut) Impale (if you get a straight hit, via arm going through body)





    Style Name: Shuheii Battojutsu
    Style Type: Kenjutsu/Taijutsu
    Rank: D-S
    Style Weapon: Benihime (these jutsu can be used without Benihime)

    NOTE:

    Battojutsu is in itself a different style and has right to be mentioned as such What I mean is that it could be classified just like Taijutsu, using the word jutsu to give it a meaning, however Kenjutsu is the art of using the sword and Battojutsu is a form that uses the sword but perfects its killing method and peace of mind. Through this peace of mind another style was created, however this style was a Taijutsu style and was not created until later. Battoujutsu can also be used while moving. [the user is running/shuushining with sword sheathed, and can draw upon running, however it is a much more skilled talent]

    Description:

    Kenjutsu Aspects

    Battojutsu is the art of drawing from the sheath and cutting on the draw. Shuheii Ryu Battojutsu is the same thing however with a twist. Instead of a decisive move, it is the art of sheathing the sword and attacking from the draw and then keeping the sword drawn, the first attack is the fastest attack and is repeated throughout a fight. [Can be used while mobile/running/shushin]

    The sword is drawn at the start of a fight, kept drawn and then put back in the saya if the user wants to recreate the speed of the first attack. Shuheii Battojutsu also has a special ability to use wind chakra to amplify or create attacks from using the technique of sheathing the sword and then drawing it.

    Taijutsu acquired skills (gained by training in Shuheii Battojutsu)

    While training in Battojutsu you must be proficient at both drawing and sheathing the sword. If you are too slow you are killed, if your to sloppy your form is bad. Those same concepts are also true in Shuheii Battojutsu, even more so in fact. In order to begin training for Shuheii battojutsu you must be able to move your sword drawing hand at the speed of a D ranked Shuushin. This drew chakra during an attack that also contained a secret technique.

    Example:

    Normal Shuheii Battojutsu attacks are regular attacks, but with D ranked shuushin applied to the arm it makes the speed at which the sword is drawn faster and when a technique is B ranked then the D ranked adds to the chakra cost (A ranked attack) So when an S ranked technique is used then it becomes almost equivalent to a combination jutsu attack, or more precisely on a E+, D- D, D+, C-, C, C+ jutsu grading scale it would become an S+ attack, so most justu in the Shuheii Battojustu style are A ranked.

    The rate at which the sword is drawn is related to how fast the shuushin technique is for the arm. Of course anything past C ranked shuushin on the arm causes damage to the bones, arteries and is usually never attempted. As such, the medical division of the Shuheii clan has been working on a biological arm that could fix such problems but never had a chance when the caste system of old re took power amongst the clans and was burnt down, labeled a disgrace to the clan for unusual experimentations.

    Drawbacks:

    Any user who exceeds the quick draw technique above the rank of C usually has the bones and arteries within the arms deteriorate and causes severe artheritis within the hands and constant pain. Frequent use is not common amongst normal fights, this style is reserved for very serious fights. A mental drawback is that if you do not come prepared to face the consequences of using this style then death is very probable, because to wield a sword at high speeds is very dangerous and to be un precise can lead to your death or someone you care about. With excessive use in the arms, the chakra circulatory system in the arms becomes slower to process, eventually after excessive use you may be unable to use chakra within your arms, Shuheii battoujutsu is frowned upon frequent use.

    Origin/History:

    Before the caste system within the Shuheii clan was developed and after settling down on the border of the grass and rain countries (right on the border line) the Samurai were all that encompassed the clan. Everyone was a samurai and everyone lived or died by the sword. During this time however the wars still plagued on between the countires, including the very small Rain and Grass. Because of this Ninja clans from both villages would often pass by the Shuheii compound.

    Thus the battle raged on for whatever small amounts of territory the Rain and Grass were allowed to fight over (even though the Earth would occupy them both later) it made the Shuheii compound a popular place for ransacking. The Samurai did not tolerate this one bit and on several occasions either lost or won battles between the shinobi of both countries.

    As attacks became more frequent the lead Samurai had decided that it was time to end the conflict and began the development of Shuheii Battoujutsu. Later on he would be the creator of the Caste system, and the first Shinobi of the Shuheii clan, his name was Masaharu Morimoto. Morimoto was the first wielder of Benihime and the one to have found her within their religious mountains.

    Style Secret Techniques:

    Name Running Quick Draw [ Ranningu Hayai Azukari ]
    Rank: D-S
    Type: Kenjutsu
    Element: None
    Description:

    This is the "running" form of the quick draw in which the user is able to move while using this jutsu, thus being able to jump/run/jump from tree/ et cetera.

    Using the ability of shuushin on the arm, one is able to draw the sword at a quicker rate, or almost inhuman like process. This jutsu is a must be used in order to use any other secret technique that Shuheii Battojutsu has, when any technique is used the chakra depletion is added to it. Example: A technique has B ranked chakra level; it becomes A ranked due to this jutsu added on it. It is a double jutsu combination.

    The quick draw can also be used on its own, without another technique, thus making the time at which the blade is drawn very fast, almost inhuman, however the stress of anything above C ranked causes problems in the arm, and is rarely used, if ever. The highest rank used in a combination is a C ranked quick Draw and a B ranked secret technique, making an S ranked jutsu.


    Name: Quick Draw [ Hayai Azukari ]
    Rank:E-S
    Type:Kenjutsu
    Element: None
    Description:
    note: Can be used as a singular jutsu

    Using the ability of shuushin on the arm, one is able to draw the sword at a quicker rate, or almost inhuman like process. This jutsu is a must be used in order to use any other secret technique that Shuheii Battojutsu has, when any technique is used the chakra depletion is added to it. Example: A technique has B ranked chakra level; it becomes A ranked due to this jutsu added on it. It is a double jutsu combination.

    The quick draw can also be used on its own, without another technique, thus making the time at which the blade is drawn very fast, almost inhuman, however the stress of anything above C ranked causes problems in the arm, and is rarely used, if ever. The highest rank used in a combination is a C ranked quick Draw and a B ranked secret technique, making an S ranked jutsu.

    Name: Double Battojutsu [ Kaedama Battojutsu ]
    Rank:D-C
    Type:Kenjutsu
    Element:Wind

    Description:

    Drawing out the sword from the saya (while running at opponent/or can be moving towards/from any direction) (scabbard), after the sword has left the sheath, Urahara swings the sheath at his opponent as well in case the initial Battojutsu drawing technique has missed. Thus inflicting a weaker, but still powerful attack at the opponent, if the sword hits and the sheath it’s a C ranked (the sword having chakra in it as well as the sheath) but if it is only the sheath then its D ranked, the chakra that missed in the sword is stored in the hilt.


    Name: Running Razor Blast [ Ranningu Kamisori Bakufuu ]
    Rank:A-S
    Type:
    Element:
    Description:

    used while in movement

    The blade is put into the sheath and is charged with wind chakra. Upon its release a large curved form of chakra explodes from the tip, moving very fast due to the quick draw technique. (The chakra looks similar to Ichigo’s Getsuga Tenshou (norm. not black)) It is very strong and is able to cut through an assortment of objects. It is a raw powered wind technique that is given a white color. It travels at about 35 mph a few seconds from the release of the sheath and then slows to 25 mph because the initial burst is lost.


    Name: Razor Blast [ Kamisori Bakufuu ]
    Rank:B-A
    Type:Kenjutsu
    Element:Wind
    Description:

    The blade is put into the sheath and is charged with wind chakra. Upon its release a large curved form of chakra explodes from the tip, moving very fast due to the quick draw technique. (the chakra looks similar to Ichigo’s Getsuga Tenshou (norm.)) It is very strong and is able to cut through an assortment of objects. It is a raw powered wind technique that is given a white color due to amount of Urahara’s chakra. It travels at about 35 mph a few seconds from the release of the sheath and then slows to 25 mph because the initial burst is lost.

    Name: Running Samurai Spirit Swing [ Ranningu Kobushi Shinzui Yurasu]
    Rank: A-S
    Type: Kenjutsu
    Element: Wind
    Description:

    WHILE RUNNING, in motion.

    During this attack the sword is surrounded by chakra within the sheath just like any Battoujutsu attack, however by taking an extra step with the left foot the user adds more power to their swing. With the addition of using a C – ranked Quick draw the chakra and speed can disrupt the flow of chakra within an incoming ninjutsu attack, this attack can also cut any material object so clean that atoms aren’t damaged and the object can be re connected. The disruption of the Ninjutsu is relative to how much chakra is used in this jutsu, and what the specifications of the opposing jutsu are.]

    Name: Samurai Spirit Swing [ Kobushi Shinzui Yurasu]
    Rank: B-A
    Type: Kenjutsu
    Element: Wind
    Description:

    [say your charging and i shoot this, not in motion]
    During this attack the sword is surrounded by chakra within the sheath just like any Battoujutsu attack, however by taking an extra step with the left foot the user adds more power to their swing. With the addition of using a C – ranked Quick draw the chakra and speed can disrupt the flow of chakra within an incoming ninjutsu attack, this attack can also cut any material object so clean that atoms aren’t damaged and the object can be re connected. The disruption of the Ninjutsu is relative to how much chakra is used in this jutsu, and what the specifications of the opposing jutsu are.]

    History:
    Shuheii, Urahara [Kumo Chuunin Update] KaizukaOsaka


    The Shuheii clan was founded by a man named Masaharu Morimoto Shuheii. Morimoto was the leader of the Samurai of the Shuheii clan who established himself as leader during nomadic times. As they moved from one war plagued country to another they decided to settle down in a clan complex of their own. However just because they found a measure of peace, does not mean that the neighboring Rain and Grass countries cared to abide by the Shuheii's territory which was on the border and it did not expand past the border on any side, making the compound itself neutral from either country.

    During one of the many great shinobi wars the Shuheii compound was constantly attacked by numerous clans, which always led to the infinite destruction and rebuilding of either all of a good majority of the compound. It was not due to lack in skill on part of the Samurai but because of the constant attacks, the frequency at which they were attacked, and of course how fast the raids were. Being so small in comparison only made them able to stuff everyone in the main temple and protect the temple while they ran wild and stole a majority of everything.

    Masaharu was getting very fed up with the whole ordeal, and during a very temporary, if not convenient cease fire he began to search for new members as well the early process of developing Shuheii Battojutsu. While searching for members he found himself walking in an unfamiliar territory, where he heard someone or something call to him sub consciously. He couldn't specify where and was terrified at first, fearing he had gone insane. Though upon further investigating he came upon the trail to a mountain, some fifty feet from where he had originally heard the voice.

    Upon reaching the apex of the mountain where the trail leveled out and became the entrance of a cave, the voice grew louder. Mesmerized by the enchanting thoughts he went inside and found a sword enshrined upon marble and granite, however upon touching it, the sword became a cane. Shocked that the voice suddenly went away he gasped and then surged some chakra through it by mistake, causing the sword to 'release' and then, he heard a voice in his mind.

    "My name is Benihime, I am a summon trapped long sealed within this blade, I since great things from you and your ancestry, take me along with you and I shall see that anyone in your name who wields me shall have an amount of conquests." With that a scroll appeared on the previous resting place, then, doing as instructed he put blood onto the scroll and spread it into his initials. With that the sword was returned to a cane and Masaharu walked back to the compound.

    After the contract the clan's problems had seemed to stop. However, just when things seemed normal again they were sent an order of removal by the Rain and the Grass countries, warned that if they did not leave they would be slaughtered on site and not a single person would be spared. The Samurai were outraged, now even more because they had other clan members who were different from them, others who had started different lifestyles, other than the way of the sword.

    Masaharu suggested the move to the borders of the Wind, Bird, and Rain Country, where after arriving the clan stayed along that trispace border for more than fifty years, over that time span many began to be born with the wind chakra affinity after Shuheii clan members had families with natives from the Wind country. Now, Masaharu was a very elderly man, and during the day his son was the first to create the caste system, he died at the age of 80, his wife Nemu Shuheii died two years later. His son Hiro Shuheii took control over the clan in his father's stead.

    Shortly after his take over, Hiro Shuheii started developing the style known as Blind man walking, after his visit the religious monks of the mountain he came back with a whole new set of prinicples for the Shuheii clan to follow. He obtained peace of mind which can only be ascertained by the teachings of this religon which teaches a calming of the spirit. Shortly after, Hiro created the foundations for the Caste system in which the clan would follow for a few years.

    Hiro, the Father of Urahara Shuheii, developed the Shuheii caste system into which all members are now divided into. Each diamond point on the outside of the clan symbol represents the respective caste. The five castes are known as the Samurai Caste, the Taijutsu caste, the Blacksmith Caste, The Medical Caste, and the Ninjutsu Caste. The five tomoe inside represent the cycle or spinning of the castes into what would eventually lead to the unification of all five talents into the creation of the final sixth caste which is the Shinobi caste.

    The circle in the very center represents the Shinobi's main choice in fighting style while the two bars over the circle represent the elements that a shinobi was born with/uses. When Hiro was eighteen he fell in love with a beautiful woman from Sunagakure, however this woman was a very well known woman within the political standings and gambling trades. When he married Urahara's mom, named Shizuka Shuheii it turned the Shuheii compound into a metaphor for the old fortress of Troy holding Helen. At the age of nineteen he started the style Open Palm: Wind fist. [See style for wind fist history]

    Sunagakure politics were furious with the marriage, considering it ruined many arranged marriages they had planned for her, the politics would have played perfectly well for Sunagakure if not for Hiro's love. During the age of twenty six he got her pregent, and thus Urahara was conceived. Once news of the pregnancy spread two months later Sunagakure also sent threats of killing off the compound and ordered its eviction or inevitable destruction. Hiro, left with no choice but to leave his unborn son left for the village of Kumogakure, where he was welcomed by the third raikage whom had just taken her new seat, though Hiro was sure it was just a stamp on a paper and not anything personal.

    One day, Hiro was outside the compound door and while taking a stroll out the front gate he heard a baby crying. While going over to the cries he felt a sense of kinsmen ship, an urge to nurse the crying boy. Sure enough, he found the baby and took the letter that was with him, reading it he cried aloud as he picked up his son and took him within the compound. Urahara Shuheii was the next in line to take Benihime, the holy blade. His grandfather had given it to his father (though his father was not as skilled), and thus by taking Benihime you were next to become clan leader.

    It was during this time that Hiro decided the Shuheii clan should combine its teachings with that of the village shinobi academy and required that the single ninja from their clan to attend Kumogakure academy and learn the samurai and taijutsu arts of their anchient traditions from the Shuheii complex. Thus intertwining their Wind Element jutsu and introducing Lighting element to the newborn Urahara Shuheii.

    Hiro Shuheii had started to become tired of ruling the Shuheii clan, so in his attempt to make a democracy within the compound he adopted the type of democracy Kumogakure experienced, however, he wanted to keep the strong influence he had. In order to keep some measure of his power he created a republic in which he was the Chairman, and then one member (usually the master) of a caste was elected to announce that caste's opinion.

    During this time Benihime was given to the now nine year old Urahara Shuheii, finally enrolled in teh academy it was determined that he would rule once he was old enough. Hiro now at the age of thirty five was growing weary to a terminal illness, shortly after contracting this illness he died, leaving Urahara parentless. Despite the clan becoming a council democracy the clan symbol has not changed. The Shuheii clan now, more than ever wants unity within its foundations in order to obtain the highest level of peace and the ability to maintain its individuality for many shinobi lifetimes to come.



    Clan Details:
    Closed



Rank Information:

    Rank:
    Chuunin
    Village Affiliation:
    Kumogakure



Special Information:

    Character Specialty:

    Main: Weaponry [swords]
    Sub: Taijutsu
    Elemental Affinity:
    Main: Wind
    Sub: Lighting
    Special Characteristics:

    Ambidextrous:

    The character is equally adept at using either hand. Although ambidexterity is rare at birth, it can be learned. Most duelists spend their whole lives refining this talent.

    Light Sleeper:

    The character is very light sleeper. Any noise at all will instantly awaken him to a state of full alert. The character is no easier to sneak up on while asleep than he is when he is awake.





Last edited by Ura-san on Wed 31 Mar 2010, 12:16 am; edited 28 times in total
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyThu 18 Feb 2010, 8:18 am

Skill Information:

Basic Jutsu

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description:

Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description:

Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.


Shuheii Chuunin Rank Kenjutsu (known):

Name:Quick Draw [Hayai Azukari]
Rank:D-S
Type:Kenjutsu
Element: None
Description:

Using the ability of shuushin on the arm, one is able to draw the sword at a quicker rate, or almost inhuman like process. This jutsu is a must be used in order to use any other secret technique that Shuheii Battojutsu has, when any technique is used the chakra depletion is added to it. Example: A technique has B ranked chakra level; it becomes A ranked due to this jutsu added on it. It is a double jutsu combination.

The quick draw can also be used on its own, without another technique, thus making the time at which the blade is drawn very fast, almost inhuman, however the stress of anything above C ranked causes problems in the arm, and is rarely used, if ever. The highest rank used in a combination is a C ranked quick Draw and a B ranked secret technique, making an S ranked jutsu.


Name:Double Battojutsu [Kaedama Battojutsu]
Rank:D-C
Type:Kenjutsu
Element:Wind

Description:

Drawing out the sword from the saya (scabbard), after the sword has left the sheath, Urahara swings the sheath at his opponent as well in case the initial Battojutsu drawing technique has missed. Thus inflicting a weaker, but still powerful attack at the opponent, if the sword hits and the sheath it’s a C ranked (the sword having chakra in it as well as the sheath) but if it is only the sheath then its D ranked.


Name: Free Hand
Rank:D-B
Type:Kenjutsu
Element: None
Description:

When a sword strike is parried or knocked away, this kenjutsu move is the act of switching hands in order to keep your distance. When you are blocked you would attack them with the same sword hand making the user open. (if blocked by weapon) or contact transfer (via blocking with greaves)

For example you swing and it gets blocked, the force of the block was stronger than expected and let’s says your sword deflects towards the left hand, to save time you can switch sword hands. This is applicable with deflecting other weapons; you can throw the sword over and around your body in a free, lithe movement.


Name Running Quick Draw [ Ranningu Hayai Azukari ]
Rank: D-S
Type: Kenjutsu
Element: None
Description:

This is the "running" form of the quick draw in which the user is able to move while using this jutsu, thus being able to jump/run/jump from tree/ et cetera.

Using the ability of shuushin on the arm, one is able to draw the sword at a quicker rate, or almost inhuman like process. This jutsu is a must be used in order to use any other secret technique that Shuheii Battojutsu has, when any technique is used the chakra depletion is added to it. Example: A technique has B ranked chakra level; it becomes A ranked due to this jutsu added on it. A double jutsu combination.

Name: Razor Blast [ Kamisori Bakufuu ]
Rank:B-A
Type:Kenjutsu
Element:Wind
Description:

The blade is put into the sheath and is charged with wind chakra. Upon its release a large curved form of chakra explodes from the tip, moving very fast due to the quick draw technique. (the chakra looks similar to Ichigo’s Getsuga Tenshou (norm.)) It is very strong and is able to cut through an assortment of objects. It is a raw powered wind technique that is given a white color due to amount of Urahara’s chakra. It travels at about 35 mph a few seconds from the release of the sheath and then slows to 25 mph because the initial burst is lost.


Name: Samurai Spirit Swing [ Kobushi Shinzui Yurasu]
Rank: B-A
Type: Kenjutsu
Element: Wind
Description:

[say your charging and i shoot this, not in motion]
During this attack the sword is surrounded by chakra within the sheath just like any Battoujutsu attack, however by taking an extra step with the left foot the user adds more power to their swing. With the addition of using a C – ranked Quick draw the chakra and speed can disrupt the flow of chakra within an incoming ninjutsu attack, this attack can also cut any material object so clean that atoms aren’t damaged and the object can be re connected. The disruption of the Ninjutsu is relative to how much chakra is used in this jutsu, and what the specifications of the opposing jutsu are.]






Chuunin Wind Taijutsu (Known)

Name: Open Palm Technique 1 : Palm Defense
Rank: D-S
Type: Taijutsu/Sustained
Element: Wind

Description:

The act of creating the domes necessary in the Open palm: Wind Fist fighting style. They allow you to use the Open Palm style by standing with your 'palms open' and deflecting attacks based on (which are rated on a scale, see Open Palm: Wind Fist Style). Only deflect Taijutsu/Kenjutsu based on rank of the Palm defense Technique.

Name: Open Palm Technique 2 : Palm Offense
Rank: C-S
Type: Taijutsu
Element: Wind
Description:

It is a defensive offense move, used after a counter and if the enemy is open the user thrusts the defense dome that is used to deflect/defend from things as an attack [causing the dome to 'explode' on the opponent] which is akin to being punched very hard by a strong taijutsu punch/kick.

Name: Open Palm Technique 3 : Palm Defesne: Shield
Rank: C-A
Type: Taijutsu
Element: Wind
Description:

The user puts their palms side by side and the domes connect, expanding and going past the edges of the users palm [creating a shield like form]. The main force of the Ninjutsu sweeps right by the user of this jutsu. It can also be used against really strong taijutsu moves or flying projectiles [rocks, et cetera] The shield becomes bigger the higher the rank.

C Rank = Small Round Shield
B Rank = Large Round Shield
A Rank = Large Triangle Shield


Name: Wind Fist Technique 1 : Bloody Knuckles
Rank:D-S
Type: Taijutsu
Element: Wind
Description:

Wind chakra coats the top of the user's knuckles and rotates. When the user hits an opponent or an object [wood/steel, depending on rank of jutsu] it will cut into them, cutting them in four places.

D Rank = Small Scratch
C Rank = Medium Sized Cut
B Rank = Small Gash
A Rank = Large Gash
S Rank = Fatal wound

Name: Wind Fist Technique 2 : Wide Shot
Rank:C-A
Type:Taijutsu
Element:Wind

Description: The user makes his hands form into a claw shape, fingers pointing forwards. Those fingers are surrounded by cutting wind chakra. If an enemy is hit the fingers will pierce like individual blades. It can cut through different tissues/muscles at different levels.

C rank: Through Soft Tissues
B rank: Through Muscles
A rank: To the Vitals

Name: Open Palm Technique 4 : Dome Shards
Rank: B-A
Type: Taijutsu
Element: Wind
Description:

The dome's used for placed on the palms are shattered on purpose [rather than when they break][not loosing chakra as if they had broken] they shatter and turn into shards of wind chakra, which then the user 'pushes' them with the 'force' of the chakra causing the shards to go forward and cut into the enemy.



Lightning Kenjutsu (known)

Name: Sword Bullet [ Tsurugi ]
Rank: C
Type: Kenjutsu
Element: Lightning
Description:

The sword is surrounded with lighting chakra that swells to the top of the blade and forms a very small ball at the tip, the chakra is condensed all in one area and if stabbed or sliced and the ball hits the skin, it is equivalent to a gun shot. The small ball of lighting chakra acting like a bullet.[/spoiler]

Non Elemental Kenjutsu (known):


Name: Benihime Return
Rank: C-S
Type: Kenjutsu
Element: None
Description: With the flick of your wrist you are able to summon benihime back to your hand, with an effective range depending on chakra expenditure.

C rank = 25ft
B rank = 45ft
A rank = 65 ft
S rank = 125ft

Name Cane Disintegration
Type: Kenjutsu
Element: None
Rank: D
Description: Instead of removing the Benihime from the cane shaft the user is able to use a small application of chakra and make the bottom half disintegrate [exposing the blade.] This is usually used during fighting with the cane, the user is fighting and then finds an opportunity to cut his opponent, in which case he uses this jutsu and without having to unsheathe his weapon he is able to pierce/cut his/her opponent.

Name: Blunt Trauma
Rank: E-A
Type: Kenjutsu
Element: None
Description:

By charging non elemental chakra into the cane form of Benihime one is able to make the cane become a formidable blunt object/able to hit and whack people with more pressure than a normal staff like object. The ability to put chakra around the cane is E ranked however the amount of pressure one exerts is determined by Rank. A jounin using this attack could be far more fatal than a Genin. A Genin could make small bruises while a Jounin or higher could break bones with single hits.

Name: Benihime Recreate
Rank:C
Type:Kenjutsu
Element: None
Description:

By touching a broken piece of Benihime it creates a chakra bond between the other pieces and re connects the blade. This only works so long as the seal is not damaged [which is located in the hilt.] This jutsu also gathers any small fragments that are not found, so long as the handle is in tact.





Sword: Benihime



Name: Benihime [Red Princess]
Quantity: 1
Rank: E-S
Appearance:
Shuheii, Urahara [Kumo Chuunin Update] Benihime

*contains the cane form and released form.

Special Abilities/Characteristics:

Benihime is a sword developed only for the purpose of use by the Shuheii clan, developed by Shuheii, Urahara’s father and is designed as an heirloom to be passed down through the clan’s head council members. While not old enough to rule the clan, the future holder of the chairman is given Benihime to practice with it until it is time to ascertain the seat. That in mind, it was based off of the Shuheii Battoujutsu style and specializes in this style, however it can be used just like any other sword implement. To prevent death of young users, this sword seals itself off depending on the user’s chakra rank [Academy Student, Genin, Chuunin, Jounin, ANBU, S rank, Sannin, Kage] and upon obtaining new ranks the user must train(adhering to the rules of training for a ranked weapon depending on the next rank being obtained] to unlock certain stages. Benihime is activated on the phrase “Awaken, Benihime”

Also, the sheath of Benihime is worn at the user’s waist, and no sword is in it. It is an empty sheath strapped to the user’s waist, so after the cane is awakened the bottom part in which it came out of can be used as a blunt object/weapon. Despite the recent claims that Benihime was created by Shuheii’s Urahara’s father is constantly doubted, reports of the blade or mentioned throughout clan history. It is said that a ‘soul’ resides within this blade and speaks to whoever uses it, however what it says is vague and non descript, only destined users or people that the ‘sprit’ (summon) thinks will ascertain greatness hear her true thoughts.

Though the real, true history states and explains that while not created by Shuheii Urahara’s father, Tanaka, Shuheii, it was re designed, given its current look/style. Benihime is not a ‘soul’ but rather a summon that was sealed away within the sword and is able to speak with the wielder of in essence ‘herself’. Benihime is a one sided sword, the front is very sharp while the back side is blunt and can be used to cause non fatal damage, or blunt trauma (which may be fatal) Benihime is hidden within a cane that is protected by an S ranked Fuuinjutsu seal and can only be activated by the touch of whomever’s blood has been put on the summoning scroll [the activation of the sword works like the activation of a summon.

Once the user’s blood has been put into the scroll and the awakening test passed the user is not required blood to activate the sword but is always required to make the payment of D ranked Chakra. The seal works as a sensory scanner using the ability to tell the difference between a person’s chakra levels. Benihime activates upon a D ranked burst of chakra through the cane handle and transforms into its ‘released form’. Benihime has chakra veins through the entire sword, hilt and blade. Upon the hilt being grabbed it takes your chakra and circulates it chakra from your hand to the blade and sends it back to the body, never using chakra and only having a connection with the user and the sword.

Though when attacking (if the user wishes) you may exert force equivalent to desired jutsu rank. [You could hit at an A ranked chakra level, expending chakra for an A ranked attack. Benihime in its non released cane form can be used as a blunt object to whack people [much like a staff weapon], the same rule applies about exerting chakra force. The chakra within the sword makes it resistant against being broken by chakra attacks and most other implements. (This means I could attack a ninjutsu with the blade of the sword.)

If the blade is broken, which rarely happens it can reconnect by the user connected each piece back together and putting his chakra through the veins, the seal, which acts like a heart.(it cannot be put back together during battle) As long as the user has the hilt he can wave it across an area and collect the very small pieces, though this costs B ranked chakra to find the pieces. Because of the bond with the sword [referring to summon scroll] it can be summoned [if it was knocked out of user’s hand] back to the person’s hand [effective range up to 50ft, which costs C ranked chakra]


Benihime has a mind of her own and is also protected by the very seal that keeps her locked away. Therefore she is not affected by Genjutsu and can therefore help the user of herself escape from a Genjutsu [however in order not to be op the character must first realize he/she is in a Genjutsu in order to be set free of the genjutsu via Benihime’s chakra and shinobi knowledge][it is similar to a Genjutsu Kai technique however it is more dependable considering that the technique is not performed by the user][Also note that this is applicable to any doujutsu/genjutsu and any doujutsu/genjutsu can be released based on rp circumstances and the abilities of doujutsu/genjutsu] Benihime can only inform her user if she inflicts pain higher than the pain the user is feeling and by draining the amount of chakra equal to or higher than the genjutsu/doujutsu imposed on the user. If the user does not have enough chakra then user is still trapped and loses whatever chakra is left to him/her and becomes helpless. The only way after loosing all their chakra would be to self inflict pain.

Benihime, being is a summon trapped in her own weapon can be summoned by a very strong shinobi. When this happens the seal is temporarily broken and she is set free to fight or do whatever. In order to begin this summon the user must grip the blade in his palm and slice the entire length of the blade down his palm, the sword then absorbs the blood and chakra offering, enabling Benihime to come free. You can think of it as a tax fee for a short break, however when the 'offering' of chakra and blood dries up, Benihime is forced back into her weapon.


Bankai

Shuheii, Urahara [Kumo Chuunin Update] AAAAAgiFt1AAAAAAAJFXsg

Bankai Name: Akuhei: Benihime [Evil Red Princess]

This is the ultimate form that Benihime possesses, the sword becomes a smaller, black katana, granting the user a bonus of a 5% increase on Battoujutsu drawing, which is about an E ranked jutsu increase to the quick drawing technique [use D ranked drawing technique in Bankai and its actually C ranked] This form is only achieved through tough training and obtaining the chakra level of an S –Ranked Shinobi or higher. This mode lasts for up to a limit of 3 posts, to prevent vague attacks and extension of overall time, the user must be very descriptive upon each attack as to not abuse this power.] It is called Akuhei because in Bankai all of Benihime’s evil intentions are brought out to light as if they were her constant thoughts. This makes her lustful, hateful, revengeful, and most of all powerful.


Jutsu [only able to be used with Benihime]:

Name Cane Disintegration
Type: Kenjutsu
Element: None
Rank: D
Description:

Instead of removing the Benihime from the cane shaft the user is able to use a small application of chakra and make the bottom half disintegrate [exposing the blade.] This is usually used during fighting with the cane, the user is fighting and then finds an opportunity to cut his opponent, in which case he uses this jutsu and without having to unsheathe his weapon he is able to pierce/cut his/her opponent.


Name: Benihime Return
Rank: C-S
Type: Kenjutsu
Element: None
Description:

With the flick of your wrist you are able to summon benihime back to your hand, with an effective range depending on chakra expenditure.

C rank = 25ft
B rank = 45ft
A rank = 65 ft
S rank = 125ft


Name: Benihime Recreate
Rank:C
Type:Kenjutsu
Element: None
Description:

By touching a broken piece of Benihime it creates a chakra bond between the other pieces and re connects the blade. This only works so long as the seal is not damaged [which is located in the hilt.] This jutsu also gathers any small fragments that are not found, so long as the handle is in tact.


Power per Rank:

Academy Student Rank:

During this rank Benihime’s thoughts are mere suggestions of the sub conscious, whispers in the back of your mind and you have no clue what or who is talking to you, though you are sure that it is something very important. You are wondering why you were given a silly cane and cannot even unlock its release form. You are allowed to flow chakra around the cane and use it as a blunt object and staff. However you do not really have any actual power or control over the actions or thoughts of Benihime.

You strive to understand and yet your rank stops you from doing so. At this rank you can tap into small amounts of Benihime’s chakra and are allowed very small [E ranked] bursts of power [which may or may not make you win academy spars/genin spars] . You have very little chance of escaping from Genjutsu and if you do its only because your panicked and afraid and Benihime reacts for you [however because you lack power you can only escape D ranked Genjutsu, Takes away D ranked chakra.]

Genin Rank:

At this rank you are able to (with a lot of constraint) to release Benihime into her 'unreleased' form, which means you can now draw the blade from the cane. You are a novice at listening to her thoughts, and her voice is all new to your ears. You have a hard time understanding how this “person” got in your weapon and come to understand that she was the voice speaking to you in your dreams and in your sub conscious. Now, you are connected once you grab the handle and your chakra flows within Benihime, however you are only limited to C –Ranked abilities. Now though, Benihime is forever able to withstand a lot of Genin/Academy Student Jutsu[possibly chuunin D ranked jutsu] [Always at the cost of equivalent chakra].

You are learning the basics of the Shuheii Battoujutsu sword drawing technique and Benihime now protects you from D-C ranked genjutsu [always equivalent chakra exchanges]. You cannot unlock the released form until Chuunin, but you are now able to draw the unreleased blade from the cane itself. [The effect of being released from a genjutsu depends on the rping situation and the circumstances that the genjutsu puts you under]

Chuunin Rank:

Now you are able to unlock the released form. The thoughts of Benihime are now heard at full throttle. You can even hear her speak to you in full sentences, her emotions start to seep through and the stronger you think you are the more she takes over your conscious, she cannot shut up, she's in your head and despite any attempt to get rid of her she is constantly there. Attacks that were available to you at Genin are now amplified to your current rank. [E-S jutsu for example work based on your rank or discretion of use, now that you’re a chuunin you can use B ranked force on any Benihime attack (that is able too)] This also apllies to genjutsu or doujutsu (that cause Genjutsu) you can now attempt to break free from Genjutsu at a High C rank or B rank.]

Jounin Rank:

Now at the rank of Jounin you are able to achieve bankai however you cannot use any jutsu while in Bankai. You struggle to understand why Benihime was stuck in that sword, realizing the truth that Benihime is not a sword with a soul but actually a person or summon trapped within her own weapon, the power you feel is not a swords power but her own. If she is broken you can make her whole again [using b ranked chakra]. Each power is now amplified and you are so close to materilization, or her summoning from the sword.


S-Rank:


Now you can talk to Benihime all the time, a vivid mental image is in your head. It appears as if she is sitting right next to you in your waking stages of life, your awake or asleep she is there. Your deeply commited to her and would do almost anything for her. You can summon her from her blade for a short time and now you can use Bankai with jutsu. You have learned the ultimate attack and are able to perform it with ample aptitude. You are proficent at all forms of skill with this weapon and use her wisely.

Origin:

Benihime was once a princess famous for wearing the color red. She was a powerful warrior and long sought after because of her immense power with the mysterious weapon she carried. During the great shinobi wars many clans beseeched her and her fellow summoning friends however they all denied them, not wishing to partake in the affairs of the ninja. However, a very spiteful and hateful ninja who was adept at Fuuinjutsu and Ninjutsu defeated Benihime, sealing her within the very sword she cherised, locking her away within the weapon forever.

It was a long time after that Masaharu Morimoto, the leader of the Shuheii clan found her. She was long ill after waiting for such a long time, desperate to get out of her cage, however she new that this man would not be able to free her, she knew however that if she followed this man that he could lead her to own whom could set her free, even if only for a moment. So, she called out to Masaharu, luring him in with the taint of her power. However she was surprised by this man, it was not power he lusted for but he only wished to set her free. Masaharu knew that if he passed her down threw his clan then perhaps her wish would come true. So, a scroll that was left on the stone tablet in the mountain in which she was enshrimed was signed by Masaharu, making it possible for him to wield her. After many generations the blade finally was passed down to the man who would set her free, even if only for a few moments, even if only to fight.


Last edited by Ura-san on Wed 31 Mar 2010, 4:55 am; edited 33 times in total
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyThu 18 Feb 2010, 10:14 am

Summon: Benihime (Explination)

Name: Benihime [Red Princess]
Rank: S
Appearance:
Shuheii, Urahara [Kumo Chuunin Update] Benihime
Contract Type: Blood/Chakra offering
Species: Human (ish)
Elemental Affinity: Wind
Special Abilities/Characteristics: all in the sword jutsu area
Background: all in the sword origin area. Note: She is a summon trapped within her weapon (see sword origin)
Summons Jutsu: all in the sword jutsu area


Background Information

    History:


    Childhood:

    Urahara can't remember much of his childhood. He was very young when he was 'mailed' from Sunagakure to his father's clan estate in Kumogakure. His early years since then were filled with training; however brutal it was for a little kid it didn't seem to bother the Shuheii Clan. Ura loved his father, and loved using a sword, however he longed for the mother he only had fleeting memories of, missing whatever presence she used to bring to his life.

    Life on the Shuheii compound was rough and hard. It demanded rigorous trials from a young boy, uncertain if this was truly where he belonged. He practiced hard, but still holding a grudge. He didn't talk to his father for at least four years after his arrival. Of course, he was only four at the time and didn't really understand any better. At the age of six Urahara spoke his first words to his father, telling him that he loved him and he was sorry for not talking. His speech was so adept his father didn't realize it was his son at first. He walked over to his son and asked how he could talk so well, Ura simply replied that he spent a lot of his time with the members of the samurai class, they had no tolerance for stupidity. At the age of seven Ura was learning the basics of the advanced fighting styles of his clan, taking various intrests in each the art of taijutsu and kenjutsu, not really having a knack for ninjutsu. However with a lot of training and rigerous tests he was able to learn the basic ninjutsu. When he became nine years old he wondered why hi s mom wasn't there and was even more curious as to why he had been given a cane, a cane called Benhime.

    His father told him that it was not just a cane, but a very important heirloom, a very important weapon and that he would come to understand in time. At this age, now nine, he was enlisted within the Kumogakure academy, the first in the Shuheii clan to get 'formal' shinobi training. He was nervous at first, but eventually he got used to it, though having a cane didn't make things easier to fit in.


    Academy Arc:

    A lot of people treated him special due to the cane. Urahara didn't mind it, nor did he deny any 'cripple' help that anyone offered. He didn't think he was taking advantage but he didn't want to cause any commotion. It was during a class that a little, snobby academy student tried to take away Urahara's cane (benihime) that people figured out he wasn't a cripple. The academy instructors knew that Urahara wasn't a cripple but thought it would be amusing for the students to find out for themselves.

    The boy tried to grab the cane, thinking that Urahara was weak and would fall afterwards. However, Ura's grip on the cane was so strong that the boy who tried to snatched it simply gripped it, tugged and let go, thinking he could grab it real fast, however upon letting go he fell to the floor. Ura tossed the cane up and hit the boy on the top of the head with the handle, lightly tapping him on the head. Urahara smiled and walked away, the Instructor who had been watching laughed to himself and went to attend to his paper work. During spars or regimented tests Urahara always passed. He seemed the perfect student when it came to Taijutsu, and Kenjutsu. Even though his Ninjutsu skills lacked he seemed to always be able to win his sparring matches.

    Despite having knowledge in the advanced styles of the Shuheii clan Urahara preferred to dodge and attack with least chakra consuming and un flashy of manners. He usually side stepped and then whacking with his cane (benihime) or dodging moves and punching with his fists. Of course, he was not a perfect human and lost his fair share of battles. Even so, he'd won enough to be considered a very good graduate.

    The cane began to speak to him, he wasn't sure what the voice really was at first, not understanding how a cane would be able to speak in the first place. Afraid, he asked his father for advice, and thats when he was told the history of Benihime. He was stunned at first, not able to understand that a real summon was trapped within his cane, that it was not a cane but in fact a powerful sword, a weapon, and a powerful ally to have summoned beside you. Urahara passed the academy and became the very first Kumo shinobi in the Shuheii clan.



    Genin Arc:

    At the age of eleven Urahara was now a Genin of Kumogakure, he got many missions with the regular teams and earned small amounts of income for his clan. He could now awaken benihime from her cane however he could not transform it into the released form. At the age of twelve he left the genin activities and went to tend to his father's illness and to take on new training from the master's of the Shuheii clan.

    At the age of thirteen his father died from illness, making Ura the only blood heir to the clan's title. He buried his father's corpse alone as the samurai caste kneeled next to the burial hole. Hymns and long verses of religious verses were hummed and sung. This was during the first chuunin examns, which he skipped out on to bury his father, thus keeping his rank as a Genin. He aspired to become the ruler of his clan and the one who brought its name to glory, he vowed to serve the Raikage to the highest level, he would rank up as high as he could go.

    He spoke only what was needed, fought with what power was required, and never went through large lengths to impress anyone. At the age of fifteen he was still a genin and was only trying to impress his clan’s reputation, not his own, willing to do anything to rank up.

    Chuunin arc:

    Ura was itching to move within the world of shinobi, but the ranking process was slow and the dates for examinations weren't definite. It had been one years since the death of his father and he now had the chance he had been waiting for. He was impacted by the death but still trained every day, not wanting to be a let down to the clan. With the meeting of new friends and encouragement he couldn't have done without he passed with due success.

    After his promotion he was escatic, realization of his accomplishment made he euphoric. It was finally his time to make a big name for himself and have a stake in the gamble of the new shinboi era. This age would be dawned with the brillance of his swordsmenship and colored by his eccentric and unorthodox fighting style. As time moved on he began to plant the seeds for what would be a well known swordsmen organization. He did not plan on becomng its leader or for it to even have a leader, but it wouldn't seem that way to others. Ura just assumed that if you worked with others that shared the same enthusiasm you might learn something.


Last edited by Ura-san on Wed 31 Mar 2010, 12:22 am; edited 4 times in total
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.Raven
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySat 20 Feb 2010, 9:59 pm

Ready for examination!
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Vegapunk
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySun 21 Feb 2010, 3:13 am

- Your clan Style Wind Fist should be ranked D-S not just S. This means that it is a style that only a S-rank ninja can utilize. But if you want only S-ranked clan members to be able to use it then that is fine.

- Palm Offense. Please detail the added strength/damage it causes as it is ranked C-S. It should increase as each rank increases, and this needs to be detailed.

- Palm Defense Shield. You would need to describe the size of each shield per rank not just that it gets bigger, and in comparison to its size what it can protect the user from i.e rocks, at each stage.

- Wind Fist Bloody Knuckles. Change this to D-A rank, and get rid of the fatal wounds and S-rank.

- Your Kenjutsu style should also be ranked D-S if you want lower ranks to be able to utilize it, like your Wind Fist style above.

- With the example of the Jutsu ranking system of the style, it can become very powerful for minimum cost. I would like a major drawback to this style whether it be physical, mental or chakra based.

- Regarding your Skills Information, change your main from Kenjutsu to Weaponary, as we class kenjutsu under weaponary on this site. There is a guide on this if you would like further information.

- Remove all jutsu under your (not Learned) section. They can be added to your profile once you rank up. Please remove them.

- Your sword is very interesting and I like it a lot. The conversion of a bleach sword into Naruto can be hard, but this is done quite well. But the part about Rendoku Sennin and the beast, that will have to be remove. It woudl have to comply with the site storyline.

Quote :
Benihime, being a summon trapped within a sword has a mind/chakra of her own, upon obtaining levels of skill [rank/chakra/training] the user is able to tap into some of her abilities[such as Urahara Kisuke’s Benihime red blast] or chakra. A red explosion of chakra can be extruded or launched from the blade Benihime/ this red blast is Benihime’s personal chakra which is superior to lighting chakra [most, likely not superior to the Raikage’s and on equivalent levels with S – Ranked Kumo shinobi].
Please remove this section, as it is over-powered and not necessary for a the sword which already as a array of abilities. This would also apply to sections following ie. her chakra usage of that etc.

- The only way that your sword could alert you of a genjutsu would be through pain, and chakra. edit it so that every time it alerts you of a genjutsu you form some kind of physical damage, and you can only be alerted to genjutsu of your rank and lower.

- Remove the Red Chakra Blast of your Bankai, for reasons above.

- Heavens Flight Dragon's Inspiration. There is no S+ justu so please edit accordingly. You would have to state the increase in speed that the user gains also.

- All these jutsu that are above your rank which are connected to your sword need to be removed from your application, as you cannot use them. When you obtain that rank they can be added.
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.Raven
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySun 21 Feb 2010, 4:57 am

I don't understand why you cannot have jutsu you have not learned yet, however I fixed it. I also appreciate you liking my 'narutoization' of a bleach zanpaktou, thats what mattered most to me. I fixed what you asked and added limits to the Shuheii Battoujutsu style and I fixed it so that the user would feel pain and get a drain in chakra when put under a genjutsu [please read for specific details]. I appreciate you taking the time to look at my profile.
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Vegapunk
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySun 21 Feb 2010, 8:23 am

Not a problem it is a nice application. ^^

Quote :
With the example of the Jutsu ranking system of the style, it can become very powerful for minimum cost. I would like a major drawback to this style whether it be physical, mental or chakra based.
This is what I said. Can you link me to the drawback to using your sword and this style, I cant find it. thanks.

- Also regarding your sword having chakra veins running through it, how much chakra has to be pumped into the sword for use? is it constant, does it need to be supplied all the time, and how much etc. Also if the sword was damaged it would leak your chakra, correct?
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.Raven
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySun 21 Feb 2010, 8:34 am

Once the user grips the handle the chakra circulates from his arm to the sword, not loosing any chakra, it just circulates from the sword thorught the body, like blood thorugh the body. If the sword is cracked then it can be fixed via the "recreate" jutsu which is a B ranked jutsu. Though, I guess chakra fills the crack up, recreating the sword via that jutsu. The drawbacks are under Clan information and are in the Shuheii battojutsu style. It is tilted Drawbacks in Bold.

Spoiler:
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Vegapunk
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptySun 21 Feb 2010, 8:39 am

Well chakra conducting weapons are B-rank, but considering its connected to a clan I will allow it.

Approved for genin. Nice application.

Welcome to Kumo!
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Caranore
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyTue 30 Mar 2010, 6:45 am

Unlocked and Moved for upgrade to Kumo Chuunin.
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.Raven
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 12:23 am

updated for chuunin...
new jutsu
personality update
age update
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Pattycakes
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 12:24 am

All New jutsu have to be trained =)
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.Raven
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 12:33 am

then why am I allowed to update? ><
why should I have to train for a time arc that was skipped? ><
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CYANIDE CANDY
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Shuheii, Urahara [Kumo Chuunin Update] Vide
PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 5:00 am

Ura-san wrote:


He is muscular for a Genin (having failed once and then he joined the academy late) and typically is seen with his sword/cane Benihime [see weapon template], which was given to him by his father, who was a representative of the Shuheii clan’s council.

You might wanna change that small bit now that your a Chuunin and all...
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.Raven
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 5:02 am

god...just an overlook.. ><

edited
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CYANIDE CANDY
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyWed 31 Mar 2010, 5:22 am

Approved.
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Adam
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PostSubject: Re: Shuheii, Urahara [Kumo Chuunin Update] Shuheii, Urahara [Kumo Chuunin Update] EmptyTue 04 May 2010, 10:41 am

Application Archived due to User Request.
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