Ultimate Shinobi - A Naruto RPG
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Kinoshi, Kana [Konoha Chunnin]

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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyFri 03 Jun 2011, 10:46 am



KINOSHI, KANA
Kinoshi, Kana [Konoha Chunnin] Altair10
THE INFO.

Name:Kana Kinoshi
Nickname:
Age:19
Gender:Male
Appearance:
Spoiler:


Personality:
Spoiler:
Clan:
Nindō: “Life is to be valued and protected even at the cost of one's own life. Yet, life is not an asset, you cannot use other people's lives, only they can choose to give up their own life.”

THE NINJA.

Origin: Kaze No Kuni
Affiliation: Konoha (formerly from Suna)
Rank:Chunnin
Specialties: Ninjutsu, Medical jutsu
Elemental Affinities:Lighting, Wind
Combat Style:Long range: Kana will stick to his wind style when at all possible keeping to the shadows and using thrown weapons.  Much of his wind style is centered on incapacitating as many opponents as possible.  As a medical Nin he is able to evade many attacks and does not consider fighint from the shadows as cowardice.  Defensive: once the enemy gets in to mid-close range, Kana will evade and place distance between them. He will also use his poison and Raiton jutsu to incapacitate as many enemy as possible giving him a better chance to avoid direct combat. He also follows instructions as much as possible and will allow his platoon members to do their job and will not rush in if he sees them get hurt because he knows that if he gets hurt then they are both dead. his Medical taijutsu also enables him to use others weakness to his advantage hitting key points in the body. Using his superior intellect, he formulates plans and attacks in which the mission can be accomplished with the least amount of bloodshed as possible. he may not be a good a tactician as a Nara but he is not a berserker.
Special Characteristics:
Physical Based:
Mental Based:
THE BACKGROUND.

History:
Genesis:

Destiny:


Legacy:

Renaissance:

Roleplay Sample:

http://www.ultimateshinobi.org/t6490-rising-fame-kimi-kana-and-masa-travelling-to-tea-country

THE ARSENAL.

THE JUTSU.

Academy Techniques
Spoiler:

Ninjutsu Techniques
Spoiler:

Raiton Techniques
Spoiler:

Fuuton Techniques
Spoiler:
Spoiler:


Medical Ninjutsu
Spoiler:
Spoiler:

Taijutsu

Spoiler:


THE WEAPONS.

Kits
Spoiler:

Weapons
[spoiler]
Name: Washi
Rank:D
Type:Exotic
Appearance: Washi is basically an obsidian flute that also doubles as a blowgun. Being made of a single piece of obsidian, it is quite resilient and black in color. Washi is about 10 inches in length and about  1/2 of an inch in diameter. It is has an eagle motif with a small one perched on end close to the mouth piece and an eagles head at the end where the darts are loaded and expelled from. The mechanism that allows it to be both a flute and a blow gun is inside. When one twists the small eagle perched near the mouth piece, another thin sheet of obsidian inside the flute shifts to cover the finger holes and expands the mouth piece to allow for a good blow.
Quantity: 1
Storage: Carried inside Genin pouch along with the darts.
Special Abilities: A flute that doubles as a blow gun. When used in conjunction with the Wind Stream Release jutsu the range of the darts go from 10m to about 20m.

Name: Blow Darts
Rank:E
Type:Exotic
Appearance: The darts are basically pieces of bamboo shaped almost like a senbon with a length of 3 inches to include the fletching. The darts are about 1/4 of an inch in diameter. The fletching is made of bull thistle fluff to provide and air seal and to aid when blown. Because of these simple materials, darts can be manufactured in the wild with little to not extra materials needed.
Quantity:10
Storage:In Genin pouch
Special Abilities: When dipped in poison, they can deliver the poison below the skin. Easily manufactured.

Name: Modified Accupuncture Needles
Rank: D
Type: Long Range
Appearance:
These modified needles are about 5 inches long and the same witdh as a 42 gauge needle. They are specially made for Kana using aluminum and copper metal tips as shown. They can be delivered using his blow gun or via special taijutsu to certain parts of the body. They are quite fragile and will break which means that the tips can stay in the body until removed. This may or may not be dangerous to the target as the tips will continue to sink in through the skin just like a splinter would and perhaps even fester.
Quantity: 15
Storage: On the left arm worn as a bracer. The needles are held together by elastic bands.
Special Abilities: Made out of extremely conductive metal. Kana uses this as a focus for  his Raiton Jutsu. The tips can also be coated with poison. Just like any other acupuncture needle, it can be used to relieve stress or to numb certain parts of the body which can be helpful in medical and combat situations.


Poison.
[spoiler]Poison Name: Scombroid Poison
Rank: C
Poison Description: In Scombroid poisoning, the poisonous ingredient is histamine and similar substances. Normal bacteria on these fish create large amounts of this toxin after the fish dies if it is not immediately refrigerated or frozen. Scombroid poisoning usually occurs in large dark meat fish such as tuna, mackerel, mahi mahi, and albacore. Since this poison develops after a fish is caught and dies, where the fish is caught doesn’t really matter. The main factor is how long the fish sits out before being refrigerated or frozen. By gathering and mixing pieces of the rotting fish, usually left for a few days out, with oil, the user can make this sort of poison. Scombroid poisoning symptoms usually occur immediately.
Liquid State: In a small jar about an ounce, the oil can be carried. Weapons are dipped into this oil.
Poison Effect(s:( They may include:
• Breathing problems (in severe cases)
• Extremely red skin on face and body
• Flushing
• Hives and itching
• Nausea
• Vomiting

[ Post 0 / Turn of Infection/Injection]
[ Post 1 / Effect]Nausea
[ Post 2 / Effect]Vomiting
[ Post 3 / Effect]Flushing and Hives



Medical Equipment
Spoiler:

Spoiler:


Misc.
Spoiler:

FACE CLAIM.

Character Claim:Altair
Source:Assasin's Creed
Image URL:https://i.servimg.com/u/f44/16/54/35/34/altair10.jpg


Last edited by kana kinoshi on Sat 27 Jul 2013, 7:31 pm; edited 12 times in total
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyWed 08 Jun 2011, 5:39 pm

Editing Complete

Last edited by kana kinoshi on Sun 07 Jul 2013, 4:34 am; edited 1 time in total
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Cookie Monster
Swaglord
Cookie Monster

Age : 29
Posts : 4301

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyTue 14 Aug 2012, 3:28 pm


Archived.
Due to user inactivity.
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Chris
Chris

Age : 29
Posts : 3145

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyWed 03 Jul 2013, 6:08 pm

Unarchived.
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySun 07 Jul 2013, 4:41 am

OK Finished editing, Please let me know what is wrong with my charry. Thank you
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Chris
Chris

Age : 29
Posts : 3145

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySun 07 Jul 2013, 4:13 pm

Unfortunately, Appearance and Personality need to be a bit longer.

Combat Style also needs to be expanded.

Except for those, I really can't see anything wrong with the app.
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySun 07 Jul 2013, 11:36 pm

ok, I have made some extensions and also added a Gennin Arc. I appreciate all and any feedback
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 13 Jul 2013, 5:56 am

I apologize but I do feel like I must bump. I have also left a application topic check request. It has been more than 48 hours.
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BK-201
Kumo Nin
BK-201

Posts : 1729

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 13 Jul 2013, 7:55 am

Edit your kit to show how many slots each item takes up, and how many slots total are used.

Other than that, maybe my giving an Approved 1/2 will get another creation off their arse.
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Keos
Keos

Age : 29
Posts : 1585

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 13 Jul 2013, 4:12 pm


Are you aware of the medical professions update? I mean, did you get the profession before your character was archived? If not, you'll have to remove everything related to Eijutsu (Medical Ninjutsu), and get it for your character after you acquire the profession IC.

Sorry for the long wait.


Last edited by Ceos on Sun 14 Jul 2013, 3:40 am; edited 2 times in total
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 13 Jul 2013, 9:26 pm

Yes. I was already a medic before the archive. I was also already chunnin. So I hope I don't have to buy all the B level medical jutsu again. I think you can verify this with Adam or maybe even Amy. Let me know.
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Keos
Keos

Age : 29
Posts : 1585

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySun 14 Jul 2013, 3:38 am


I think it's fine. Since you had been approved and bought those techniques, you won't need to do that again. I won't bother and check if you bought all 11 extra ones. I do hope you didn't add more here. As for the part in which "you have to remove everything related to Eijutsu" it is a false understanding on my part.

Character Approved. [2/2]

I guess your face claim and account will need to be unarchived if they have been archived.

EDIT: Unapproved until you add a Face claim. ._.
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyTue 16 Jul 2013, 5:39 am

I had requested one already please see the following link

http://www.ultimateshinobi.org/t10672-face-claim
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BK-201
Kumo Nin
BK-201

Posts : 1729

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyTue 16 Jul 2013, 6:00 am

You don't request Face Claims e_e You look through the Face Claims to see if the one you desire is in use, and if not, you claim it.
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Keos
Keos

Age : 29
Posts : 1585

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyTue 16 Jul 2013, 6:31 pm

You have to add a Face Claim section in your character application.

Code:
[center][size=20][font=Georgia]FACE CLAIM.[/font][/size][/center]

[b]Character Claim:[/b]
[b]Source:[/b]
[b]Image URL:[/b]
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyThu 18 Jul 2013, 4:18 am

ok, I added the Chunnin kit straight from the site and I also added the face claim. Does this seem ok?
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Keos
Keos

Age : 29
Posts : 1585

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptyThu 18 Jul 2013, 10:35 pm

Just one more thing,

Chloroform Smoke Bombs: For how long (post-wise) is this going to put the one inhaling the smoke to sleep. Also, is a single breath enough to make a person speel or do they have to inhale a decent amount? Is there any smell that would give the smoke away, what color is the smoke? And finally, doesn't something like this have to be based on a poison?
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kana kinoshi
Konoha Nin
kana kinoshi

Posts : 542

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 27 Jul 2013, 7:32 pm

I have removed the smoke bombs and the choloform. Sorry for the delay.
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Sörä♀
Sörä♀

Age : 32
Posts : 750

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySat 27 Jul 2013, 7:38 pm

Approved 2/2

Make your account Here
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MsMoney
Wanderer
MsMoney

Age : 37
Posts : 2201

Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] EmptySun 05 Jan 2014, 9:16 pm

Archived due to inactivity.
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Kinoshi, Kana [Konoha Chunnin] Vide
PostSubject: Re: Kinoshi, Kana [Konoha Chunnin] Kinoshi, Kana [Konoha Chunnin] Empty

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