Trafalgar
Age : 31 Posts : 23
| Subject: Aburame, Eisai [Konoha Genin] Fri 17 Jun 2011, 11:12 pm | |
| Aburame, EisaiTHE INFO. Name: Aburame, Eisai Nickname: -- Age: 13 Gender: Male Appearance:
Eisai's appearance is a close match for those depicted in his clan. Dark brown hair, which appears to be black in dim places, hair flows from his head like a shimmering sheet, seemingly trying to match the pale skin that covers his frame. Eisai's hair is different in a few aspects when it concerns to his clan's general appearance. For one his hair is kept relatively straighter than others in his clan. Instead of genuinely curly, his hair is straight falling that prompts question to his heritage. When completely full length, such as when wet, his hair reaches the topmost portions of his cheekbones. When dry it is shorter and halts just below his eyeline. The dark hair parts in two ways allowing his eyes to have a fine view from their position.
Eisai's eyes are one focal point of his facial features. While they are usually hidden behind dark sunglasses, on the off chance that someone would see he eyes they would note the large brown orbs that peer out. Rich and full his eyes are perfectly capable of betraying his words and emotions. Although this is usually hidden via the narrow sunglasses that he constantly wears. Eisai's body is extremely lean, his appendages as well as torso and other parts of his body are very regular in most every aspect. Eisai isn't entirely muscular however he isn't without tone, it's just hidden as it's use is rather scarce. He is rather tall for his age, which further supports the lengthy leanness of his body. Eisai has a rather narrow face, resulting in a slightly pointed chin. Due to this his neck seems a bit longer than it really is.
When it comes to attire Eisai wears the traditional gear of his clan. Dark being a theme, Eisai sports a complex nature of clothing that supports the theme and being of his clan. Rather baggy pants cover his waist and legs, narrowing as they reach his ankles where they are bound in gray colored bandages. Traditional shinobi sandals cover his feet, these too are dark in color. Typically a dark green or stark black. The showcase of Eisai's attire rests with his shirt and jacket. An extremely loose fitting black jacket covers his torso, arms, shoulders and neck. This jacket begins at his waist and travels over the arms and chest of the shinobi where it curves upward and creates a expanding upturned collar which stops at his cheek bones. The sleeves of his jacket are very long and extend well past his wrist and onto the base of his finger joints. Should he wish to shrug the excess clothing from his shoulders the sleeves may go past his hands.
Due to his Kekkei Genkai Eisai never allows quite a bit of revealing skin on his being. Because of this the attire he usually wears rarely changes, even in the most extreme of times. Certain instances might cause him to wear something different however he usually compensates with changes to the dress. Should be be required to wear something extra, perhaps if the weather demands, he would wear it however in due time he would wish to regain his former attire at all costs. The nature of this causes him discomfort.
Personality:
Eisai is a hermit by nature. At a young age, when the makings of his clan sprouted and the bugs of his family were contracted within his body the young Eisai remained secluded. The familiarity of his bugs is a complete annex of life, society and communication. His bugs offer him what others cannot and what others could not hope to give. Instead of dealing with the social demands of society Eisai withdrew into his mind and his family of small creatures. From a small age Eisai would hardly speak to those around him, only speaking when prompted to. These days his social awkwardness is somewhat better meaning he will speak without being prompted to however this occurs at odd times and remains to be creative. An example would be during a social gathering, he might interrupt with some thought that may not apply to the topic on hand. Or perhaps the comment (or question) he makes would be an attempt at humor although it might fail on several levels. To strangers, Eisai will greet however it may not be formally nor would be be rude. Incompetently blunt would be the best way to describe this young shinobi.
Topics that have meaning or hold great deal of emotion mean little to him, for if he's lost in though his words may come out with little to no boundaries. If perhaps someone new to him had an odd appearance, he would openly inquire as to why this was and ask if something could be done. It may sound rude, however the shinobi would thinking nothing of the matter. To friends, this changes little, however he notices more as they are closer to him. Such topics he would note reactions from and be sure to keep a mental note not to bring it up again. When it comes to conversing with his bugs the entire level of difference is incredible. Speaking with his bugs is as if speaking to another voice within his mind. He loves, understands and supports those within his body and would like to think they do as well. Loyalty is rather large between the bugs and Eisai. That being said, loyalty is hand in hand with trust. Trust is something which Eisai only gives to those he truly believes deserves it. Such as close friends, his village and the leader of his village.
During battle this mindset and social traits change only slightly. Eisai will retreat into his mind, planning and calculating movements as well as continually speaking with his bugs. He will surface when speech is needed between comrades however speaking with the opponent rarely happens unless the curiosity proves to be to much to keep in check. Eisai has no time for lust, however it does spark in odd places. He will usually retreat deeper from society and the world should lust surface his emotion pool. One could easily not this as his head would dip down and silence would ensue. The young Aburame loves three things above all in the world. The first being his bugs, the second being insects in general and the third being scents. Should anything with a scent or aroma fill his being, his comments and questions become limitless.
Clan: Aburame Clan Nindō: "Forceful actions win the battle, precise ones win the war."
THE NINJA. Origin: Konohagakure no Sato Affiliation: Konohagakure no Sato Rank: Genin Specialties: Fuuinjutsu & Ninjutsu Elemental Affinities: Earth Combat Style: Eisai typically fights with the same patterns. Suffice to say, this general pattern is made up of several sequences of different attack patterns. However different they may be one thing is certain. Eisai is a long ranged fighter by utter means. During battle Eisai will lend his support or direct claims of battle from a distance away. Through the use of his kekkei genkai, via his bugs, the attack patterns usually depend on them as a base and as such result in long distance. Sending his companions to do the work for him is typically Eisai's style. In instances of deception as well. If he's drawing them into a trap he will convene with his bugs and they will heed. As for defense, should the need arise, the same patterns will take place. Due to the nature of defense close range is usual, as such his bugs will compensate should evasion not be a suitable tactic. Special Characteristics: Stealth
- Spoiler:
Name: Advanced Stealth Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: A skill gained by ninja who have begun to specialize in the art of stealth. The ninja becomes very light and quick on their feet. Their movements no longer create sound and they now gain a natural skill for hiding and camouflage.
THE BACKGROUND. History:
Eisai Aburame's birth was nothing special and requires no great attention. Born in the Hidden Leaf Village Eisai was the long expected son of two notable shinobi of the leaf. His father, Dogen Aburame was a man of the Aburame clan and as such was respected within the clan for bearing the contract with those who lived inside him. Eisai's mother was also of the Aburame clan, she too held the same status as his father, however her works consisted less of battle and more on focusing her talents towards helping others. In this respect, Eisai's mother worked close with medical nin within the village and used her talents to work on poisons, diseases and other assorted concepts that her bugs could deal with on an expert level. On the day of his birth the skies were cloudless and the sun was high. A typical day in Konoha as expected. As was tradition in but a short time from his birth he was given the contract of his clan. The special bugs that were given host to Eisai's body entered their new home. Here they would consume his chakra as food and in return they would obey his commands and do as he requested. This arrangement was typical within the Aburame clan however to Eisai himself the connection between him and his bugs became everything.
As he grew up, Eisai had many things to occupy his time. The majority being that his entire existence was lived with an iron clad friendship with his bugs. He considered them family, more so in some cases, and his best friends. Eventually the communication between the two developed and they soon became as close as other Aburame members. Despite this however, other things did play a role in his life. Such as learning of Konoha and his father's position in the world of the shinobi as well as eyeing his mother's job. Truth be told, his mother's job was much more appealing to the young child. Eisai never wished to harm his close companions, those whom he trusted, and as far as he could tell the life of a shinobi would prompt them to be apt to danger. Despite any thoughts of the matter the calling of the shinobi came as he approach the times to start within the academy. The first day was a private form of hell for the boy. Tremendous amounts of people were present. Those who he had never seen nor wished to know about. As such, he retreated into himself and the presence of his bugs. However much he wished to be gone the demands of being a shinobi rang as strong as any bell. Thus started the classes of a shinobi.
Eisai did not excel at several aspects of the shinobi. Chakra control came extremely easy, which allowed him to preform ninjutsu quite predominantly. This was due to the controlling methods one learned as a Aburame, having your chakra drained by the creatures of his body was something to get used to. With that each person would learn how to keep their levels perfectly balanced and was careful not to waste them. However apt he was at chakra control and basic ninjutsu there remained the unspoken rule that Eisai lacked proper ability at taijutsu. For someone who prided themselves on mindset and communication through his bugs, attacking and using the body was something that didn't come very well. Eisai believed that as his body was a host to his friends there was no way that he could possibly let harm come to it. Keeping a fair distance and not using breathtaking movements cause harm. Despite such antics the Academy was somewhat of an easy passage for the young child.
Soon his efforts became clear. The Academy held their exams, those that would determine if he could gain the official title of a shinobi and join the ranks of Konoha. The exams came and went, the tests given and the practical methods were examined. He was asked to preform a series of jutsu as well as given an opportunistic moment to show some other skills he had. As would be expected, Eisai revealed the ability of his bugs and prompted them to complete a series of movements that would have put some to shame. As he had wished and would have liked to expect, he passed the tests and the graduation moment came. He was given a Konoha headband and thrust into the ranks of a Konoha Genin. Told that a sensei would be assigned to him Eisai would await further training in attempts to be what he wished.
Roleplay Sample:
The hollow nook of the tree was perfect. As if some giant hand had pressed their thumb against the withered oak, making the indentation that fit his back. Eisai leaned father back into the bark, eyes close, face buried in the upturned collar of his coat. Legs sprawled out in front of him at odd angles. It was hardly time for relaxation and if his father caught him it would prove to be a most horrendous moment. Despite the retribution from his father Eisai decided it hardly mattered. All morning he had been utterly complacent in following the orders and demands. It was time to stray from orders, and loose himself on the path of thought. Almost as if in agreement dozens of pin prick sensations crossed his skin around his face. In spite of himself he almost smiled. The dozens of legs that crossed his skin had ventured from keep within his body. As if wishing to see the sun in the sky or leaves above they danced across his skin. One bug in particular arched it's tiny body and lifted into the air. He felt it's brethren clear a space for it as it landed on the bridge of his nose. At the moment it landed one disappeared into a crevice of his face causing a slight smirk. "Coming out to play, guys?" They responded in choir of voices which caused his finger tips to tingle in delight.
A sudden halting of their movements forced his eyes open, scanning the area. The green scenery of the forest would have been breathtaking had not a much better scene been unfolding. Several of his bugs had leaped from his skin and were flying around his body. Their graceful swoops and arches made him want to be one of them. Which, as he knew, was a foolish dream. With barely parted lips Eisai spoke quietly. "If father's scouts appear... well, why would they? If they do take them out. He didn't seem joyed at that last time but maybe that's because it was sloppy." They replied in a non so proper statement, which made a smile almost appear on his lips. Almost.
THE ARSENAL.
Basic Techniques [Academy] - Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Kikaichū Techniques [Bug based] - Spoiler:
Name: Mushi Seichuu| Insect Control Rank: E-S Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Mushi Seichuu is a technique used by the members of the Aburame clan. Clan members are able to product a special species of insects from their bodies called kikaichū which are able to attack and devour the chakra of their victims. This is a basic technique which allows the Aburame to call forth their inherit insects to allow them to move, shape, and perform any act they see fit. The amount of insects one is able to produce and manipulate is relatively the size of a human. C-Ranked Aburame can control kakaichu within close range, B-Ranked at Mid range, and finally A/S-Ranked can manipulate their bugs at any length. When their bugs come in contact with a target, they are able to consume their chakra and cause physical harm from their bites. For each attack from this technique, the target loses 5CP. Chakra Cost: N/A
Name: Hijutsu: Mushiyose | Secret Technique: Insect Gathering Rank: E Type: Ninjutsu Range: Close (0m ~ 5m) Description: Hijutsu: Mushiyose is a technique used by the members of the Aburame clan. By simply touching a surface with their palm and fingers, the user releases a small web of chakra that draws bugs to that location. Chakra Cost: 2CP
Name: Hyu-man Hyou no Jutsu | Human Cocoon Technique Rank: D Type: Ninjutsu Range: Close (0m) Description: Hyu-man Hyou no Jutsu is a technique used by the members of the Aburame clan. The user creates a waterproof cocoon around themselves most likely to spy or hide from the enemy. The user can also use the cocoon as a "sleeping bag". Chakra Cost: 3CP
Name: Mushi Bunshin no Jutsu | Insect Clone Technique Rank: C Type: Ninjutsu Range: - Description: Mushi Bunshin no Jutsu is a technique used by the members of the Aburame clan. A secret technique where thousands of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic. Furthermore, since one can put the insects in standby someplace beforehand and then have them assume the form of the clone, this technique is arguably even more effective than the Shadow Clone Technique, depending on the task. The clone falls apart into its component bugs when struck. Because they're made of bugs, the clones can reform almost instantly. Chakra Cost: 5CP (Additional 2CP to reform)
Name: Mushi Kame no Jutsu | Insect Jar Technique Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Description: Mushi Kame no Jutsu is a technique used by the members of the Aburame clan. This jutsu uses the Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force. In addition, the Kikaichū bugs are able to feed on the chakra of any being they comes in contact with their dome, destroying 10CP in the process. Chakra Cost: 7CP (Additional 2CP to reform)
Name: Tsumu Hensei | Spindle Formation Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Description: Tsumu Hensei is a technique used by the members of the Aburame clan. The user has their Kikaichū bugs attack the target in a spiralling motion to confuse the target as well as drain their chakra. Those who fall victim of this technique has 10CP taken from them. Chakra Cost: 5CP
Name: Kawajuuten | Shell Replenishment Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: A particular breed of Eisai's bugs have the ability to molt, which is shedding their old dying skin. The molting ability of Eisai's bugs is extremely fast and can occur in an instant. When this happens, the old skin of his bugs are used. Due to the bugs having trace amounts of chakra in their system, their old skin retains some of the chakra. When the shell of the bug is eaten it will replenish chakra slightly. Chakra Cost: 5CP (max of 5 bugs can molt) | Each shell eaten will replenish 2CP
Fuuinjutsu Techniques [Sealing] - Spoiler:
Name: Chozou no Jutsu (Storage Technique) Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened. Chakra Cost: 2CP
Name: Gofuu Kekkai - Five Seal Barrier Rank: C Type: Fuuinjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: The five "kin" (prohibition) seals act together to form a barrier. To remove the barrier, all five tags must be removed at the same moment. They don't all have to be lumped together; being able to be at least a good hundred meters apart Chakra Cost: 8
Name: Shikoku Fuuin - Finger Engraving Seal Rank: C Type: Fuuinjutsu Range: Close (0m - 5m) Element: N/A Description: The user concentrates chakra into their finger and using the heat from that can apply writing on whatever they want. This allows them to write on the skin of animals, iron plates, or a wide range of things. Must be delicate with chakra control when using this technique. If used on flesh; will scar. Chakra Cost: 6
Name: Kaon Houin - Heat Sealing Method Rank: C Type: Fuuinjutsu Range: Close to Mid (0 - 10m) Element: N/A Description: The user first completes the necessary hand seals, after which they touch an object. Wherever they touch a seal bearing three lines and the symbol of heat will appear on the spot. When this is done, any intense heat that is around the user will be taken within the seal. This is traditionally used to take away heat from fire and will work on such. Any major source of heat within ten meters of the seal will have the heat of the source be sealed within. Body heat will be taken too if on a life object, only with the skin temperature however. This seal cannot fully take all heat from a large source, such as a large fire or a body, however the area around the seal will be protected from the heat and be cold. Can be used to make C ranked Katon jutsu useless upon entering the perimeter of the seal. May only be used once before disappearing. Will make any Katon jutsu above C slightly weaker, due to the nature of this jutsu. Chakra Cost: 7
Name: Otoryuunyuu - Sound Influx Rank: C-S Type: Fuuinjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: The user first concentrates chakra into their one of their hands. From this they will lay down their hand on an object. With the other hand, seals are produced. Afterwards the user will pick up their hand and an imprint of a character will be faintly glowing blue. This seal acts as a vacuum for sound. Anything within the space (depending on the rank of the jutsu) will be pulled into the scroll and sealed, this occurs as fast as sound is produced. If any sound is produced in the area it is sealed within the confines of the scroll. Verbal or sound based actions and communication is impossible while this seal is active and within the confines. This also means that any sound created inside the perimeter of the seal cannot be heard outside the perimeter due to the seal consuming it. This seal only lasts three turns before it expires. At any given time the user may deactivate the jutsu and the seal will be set. Chakra Costs: Activation costs 6(C), 9(B), 15(S), 23(S)CP respectfully C Rank - close range, 0-5 meters from the seal / 4CP per turn B Rank - mid range, 5 - 10 meters from the seal / 7CP per turn A Rank - far range, 10 - 15 meters from the seal / 10CP per turn S Rank - far range, 15-20 meters from the seal / 13CP per turn
Items - Spoiler:
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Last edited by Trafalgar on Sat 18 Jun 2011, 12:08 am; edited 1 time in total |
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Hollow Allegory
Age : 29 Posts : 269
| Subject: Re: Aburame, Eisai [Konoha Genin] Sat 18 Jun 2011, 12:18 am | |
| Pretty good app all together, as expected from you. Good detail and all that nice stuff, great job.
The only problem I see here is your sound seal. It looks like it could be abused, but I know you most certainly wouldn't do such a thing. If nobody else wants to make a big deal out of it,
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