leon77
Age : 32 Posts : 143
| Subject: Nara, Takashi [Konoha Genin] Wed 04 May 2011, 7:16 am | |
| Nara, Takashi THE INFO. Name: Takashi Nara Nickname: ---- Age: 14 Gender: male Appearance:
- Spoiler:
Body: Height: 5’11 ft. Weight: 184 lbs. Takashi, for not being an actual Nara descendant, shows a lot of similar features to that of his fellow clan mates. He has the standard long, dark brown hair, wore down instead of up, and the brown eyes passed down through the clan. His facial features seem to betray a person of greater age then he is and complements his tallness and broad shoulders. His face, being narrow towards the chin, has a rather small nose with big oval eyes that seem like he lacks sleep. Perhaps, the screwed up part of his facial features are he rather large ears.
Clothes & Accessories: Just like others in his clan he wears a tight fitting, short sleeve fish net shirt. The fishnet shirt being under a loose muscle shirt that betrays a large Nara clan symbol on the front of it. His bottom wear are a pair of large, baggy cargo pants that extend down over his feet a bit barely displaying the toes of his feet that stick out the sandals he wears. The weapon pouch most ninja wear can be found on the right side of the back of his waist held by a belt that hold his pants up from falling down. And finally a loop earring can be found in both his earlobes, which make his big ears stick out even more. Personality:
- Spoiler:
Takashi is really a good, kind heart person who will often go out of his way to help others, although he acts annoyed sometimes when doing so. It is not often that he complains about something unless he is trying to get a point across or mess around with someone (in a sarcastic way). He often tries to make other smile and be happy, because he claims others sadness brings him down. Like a normal good heart person he complements and tries to pick his comrades spirits up. Even when faced with a troublesome problem me holds his head up and keeps pushing forward, thinking that if he does this the others around him want loss hope. It can be assumed he strives to be a leader, but his skills in doing such are debatable. He can from time to time be a bit cocky and arrogant; however it is something he tries to avoid. The only time he down grades or speaks bad about a comrade is when he believes it will push them to better themselves or for a greater good.
Although, he has a kind heart his emotions to an enemy are much different then to a comrade. He holds neither mercy nor his thoughts in battle. This can be a good or bad thing depending on the situation, for the simple fact him running his mouth can provoke his enemy. Takashi really doesn’t care who is opponent is or how strong they are to him an enemy is an enemy none the less, so he even lets his tongue slip to people much stronger than he is. To him a dead enemy is better than a live one and if they are alive he strives to leave a lasting impact of himself.
He is often a very hard working and determined person not slacking in his missions, training, or even everyday life. Takashi has made it his own personal goal to not be lazy, believing doing so will only make his battle skills rusty. If asked why he tends to work so hard he would probably reply, “To protect the important things.” this of course being his family, comrades, fellow villagers, and the reputation of his village.
Even though Takshi is not a blood line member of the Nara clan he has shown to be able to read opponents and strategize against them. Some have complemented him on having a higher than normal IQ, however he seems to act simple minded sometimes. Among the Nara clan itself he is said to not have the true IQ that a member of the Nara are often gifted with.
Clan: Nara Nindō: ----
THE NINJA. Origin: --unknown-- Affiliation: Konohagakure Rank: Genin Specialties: Ninjutsu, Taijutu Elemental Affinities: Doton, Fuuton Combat Style:
- Spoiler:
Takashi often adjusts to how ever he feels comfortable in a fight. There is really no set combat style that he uses. If he feels comfortable being on the defense more than offence in battle then he does so, and just the opposite if he feels more like going offensive then defensive than that is how he fights. The amount of aid and opponents in battle also determine how he fights, often he will place himself in more danger then his comrades.
One thing he has been shown to do in battle it to try to set up traps for his opponent, not meaning actual traps, but more like trying to lead them into a situation where he can strike more easily and with a higher chance of succeeding in his attack. Often his attacks will follow one another in combination to the previous aiding the upcoming attack, for example: he could attack a person knowing it will miss, but cause the person to dodge a certain way leading to his next attack being a success. It could possibly be noted he is somewhat of a strategist in battle.
If provoked or for the protection of an ally he may charge into battle head first without thinking.
Special Characteristics:
- Spoiler:
Name: High IQ Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja innately possesses a high IQ which gives them great practical and analytical prowess. They have vast knowledge in nearly all forms of combat giving them a upper hand when faced with nearly any attack with being able to execute split second counters. With their high IQ the user can determine weak spots in attacks and defenses and can overcome nearly any obstacle. Like the obvious benefits of being very smart, the ninja is well regarded for their great mathematical and thinking abilities.
Name: Improved Perception Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja trains their skill in perception and analyzing their environment to more distinct levels. Every physical motion is identified to the ninja whether its a movement in a leaf or change in temperature. This skill is handy when faced with genjutsu as it makes the user capable in identifying an illusion of C-Rank or lower. However although they can sense the genjutsu they must rely on other methods of breaking the spell.
THE BACKGROUND. History:
- Spoiler:
Early Life No one knows where Takashi can from or who his original family was. He was found in the outskirt of Konohagakure no Sato by a husband and wife of the Nara clan. The two unable to have children of their own took the young boy in at the age of four to raise him as if he was a member of their family form the start. All though it was frowned on by the other members of the clan Takashi has never been short of love in his family. He has no memory of the time before being taken in by the family, which could be caused to the young age of which it happened or a mental block. As he grew older his physical features grow close to that of a Nara clan member and the clans started to accept him as a full pledged Nara. Even though the elders of frowned upon Takashi learning the secret jutsu passed down from generation to generation in the clan his father took it upon himself to teach Takashi the basics to the most simplest jutsu of the clans secrets. Wanting to follow in his father’s footsteps (jounin) as a shinobi Takashi was enrolled into the academy at the age of eight. Academy Student Takashi loved the academy and was always noted to be a good student by his sensei. He was always a happy, active, and playful child at the academy and would often sneak off to play ninja with the other local kids. All though he loved to play, he held a perfect attendance at the Academy and was always noted because of it. However, his grades were not always something to brag about caused by his often daydreaming during lessons. This was frowned upon greatly and he was ridiculed about it by the village elders. He grew out of the day dreaming in time and his grades shot up greatly due to it. Learning new jutsu came easy to him as he showed a natural talent for the skill. He also started to show skills in understanding problems and coming up with solutions to fix them in his later Academy Student days. After undergoing graduating at the academy at the age of 13, Takashi started to train in elemental ninjustu. Genin As a genin he trained under different Chuunin in the village, never being placed under a Jounin yet. He discovered his talents in Doton and Fuuton during this time and become gifted in the art of ninjutsu. He also trained some in taijutsu showing a skill in it as well. Currently Takashi is still serving and training as a shinobi.
Roleplay Sample:
- Spoiler:
Fushidara had been looking out the window again still waiting on his food, when he heard the door to the restraint upon. He was half tempted to turn and look at who was entering through the door but watching the people outside seemed to interest him more at the moment. The thought of his food made him turn to look at the counter again, to find it was still not repaired. His eyes quickly shifted to a young girl walking his way. He started to turn back to the window but just keep staring at her, it was not often people approached him especially a girl. He watched here silently as she opened her mouth to talk and nothing came out, and started to giggle abit. Then he listened as see spook and stud up to his feet facing her. He answered her question while trying to think, “no I don’t recall ever seeing you before, but that’s no reason for me not to get to no you”. He pointed to the other seat at the table as he said, “please sit down and join me, my name is Fujita, Fushidara but you can call me Fushi. I get my last name form my mother sense I have no idea who my father is.” He then smiled at her wondering aloud “why don’t you know your name” then quickly stated after realizing he had just said his thoughts out loud, “ not to be rude or anything. I was just wondering why you don’t.” Little something extra (mission from the original site)
THE ARSENAL.
Academy Jutsu - Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
E-rank - Spoiler:
Name: Sennen Goroshi - One Thousand Years of Death Rank: E Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling. Chakra Cost: 1
D-rank - Spoiler:
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized. Chakra Cost: 4
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
C-rank
- Spoiler:
Name: Retsudo Tenshou - Revolving Split Earth Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Doton (Earth) Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it. Chakra Cost: 9
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6
Name: Gansetsukon - Rock Spear Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. Chakra Cost: 5
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Konoha Raiken - Leaf Thunder Fist Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. Chakra Cost: 6
Clan Jutsu - Spoiler:
Name: Kagemane no Jutsu | Shadow Imitation Rank: D Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Clan: Nara Description: Kage Mane no Jutsu is a ninjutsu technique used by the members of the Nara clan. It's original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form. Chakra Cost: 4CP (Additional 2CP Per Post)
Weapons Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Last edited by leon77 on Fri 03 Jun 2011, 10:19 am; edited 6 times in total |
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leon77
Age : 32 Posts : 143
| Subject: Re: Nara, Takashi [Konoha Genin] Thu 05 May 2011, 6:12 am | |
| okay boys and girls, do your worst
p.s. rp example is old post from this site p.s.s the mission I gave a link to was my first ever I believe, my grammar has improved sense then... I believe |
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Guest
| Subject: Re: Nara, Takashi [Konoha Genin] Fri 06 May 2011, 4:57 am | |
| 1/2 approved |
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Big Sean
Age : 31 Posts : 208
| Subject: Re: Nara, Takashi [Konoha Genin] Fri 06 May 2011, 7:23 am | |
| 2/2 Approved |
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leon77
Age : 32 Posts : 143
| Subject: Re: Nara, Takashi [Konoha Genin] Fri 03 Jun 2011, 10:20 am | |
| it is late but i think I changed the village name where it needed to be changed |
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Ace
Age : 31 Posts : 1036
| Subject: Re: Nara, Takashi [Konoha Genin] Fri 03 Jun 2011, 4:55 pm | |
| Approved once again. Considering you only changed the village. I'll just approve it. |
|
Adam
Age : 30 Posts : 8965
| Subject: Re: Nara, Takashi [Konoha Genin] Sun 25 Sep 2011, 1:02 pm | |
| Archived. |
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