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| Ichushiro, Howl [Kazekage] | |
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Hugh
Age : 37 Posts : 1136
| Subject: Re: Ichushiro, Howl [Kazekage] Wed 31 Mar 2010, 8:53 pm | |
| Thanks again Jsalos, I feel your frustration with your computer it happens to me sometimes which is why I usually use word now, to save you time searching I have posted my edits here as well as in the app
Making Toothy Grin at A rank and removing Cat and Mouse
3 Bhuddist Vaccum Destruction
- Quote :
- Also, one more thing about 3 Bhuddist Vaccum Destruction: yours is on the ground, not in the air, and from the way you describe it, sucks in everything in all directions, and are placed on the ground, whereas the cannon technique only sucks in things in a conical direction which the three puppets were facing, furthermore, this technique constantly remains active, whereas the canon one is a one use move, and this one you can select who you want to suck and who you do not (at least that is what I inffered from your "no"
I now realise that there has been some confusion. My technique isnt some ground based area affecting version but basically an identical tech to the above just not involving 3 puppets. The seals aren’t on the ground, they are formed mid air and the tech is like its progenitor meant to be directional in nature and work in the same manner. I can see why this confusion has come about and have rewritten the just to better reflect its actual nature:
Name: Sanbou Kyuukai - Three Buddhist Treasures Vacuum Destruction Rank: B Type: Fuuinjutsu Element: N/A Description: Requiring 3 hand seals to perform and ending with the horse seal this technique with the users arms form a triangle with the last handseal at the top. This creates 3 small seals in triangular formation, one forming over each elbow and the last over the handseal which serve as anchors for the real seals that hover unseen some 1 m in front of the user. A foot behind this but in front of the use a 2m wide swirling vortex will form in the shape of these unseen seals. The effect of this complex seal array is to suck up with great force all the surrounding objects, items and materials like a vacuum through the triangular space and into the vortex where upon they are broken down into nothingness. This technique can suck up anything within 30m of the target that is not firmly rooted to the ground, such as trees etc but only in front of the portal. This technique has no effect on the user but does require the user stand still during the relative shortly takes to set up and while it is maintained. The portal is powerful but as result only works briefly and can be held for a maximum of a post
- Quote :
- Infuuin Kai- Which character has this? The only one that comes to mind with something similar is Tsunade and that chakra concentration technique is banned.
It is the one Tsunade (god knows why since she has shown zero aptitude at sealing) has but I didn't find it on the banned list so I assumed it might be okay. I believe her rediculous regeneration technique is banned however I dont believe this is the case with her seal though perhaps it could be argued it should be.
Strengthening Seal
- Quote :
- I'm assuming this has a time limit? If so, how long?
Nope, lasts till seal is removed. This is C rank on the basis we allow incredibly stronger weapons if otherwise mundane at C rank for now cost so it should cost too much to strengthen a mundane item. However I add an additional C rank of cost when used on objects larger then the user:
Name: Strengthening Seal Rank: C Type: Fuuinjutsu Element: N/A Description: This simple seal requiring only one hand seal allows Howl to strengthen any item, making it more resilient from armour, to weapons and even buildings. Strengthened items are considered twice as strong, with ranked items being a Rank tougher then normal. In relation to items/objects larger then the user this technique requires twice as much chakra. Furthermore objects or structures reinforced this way larger then a small house will only be strengthened for 3 posts.
Elemental Suppression/Domination Seals
Modified as requested:
Name: Elemental Suppression Seal Rank: B Type: Fuuinjutsu Element: N/A Description: After doing a series of hand seals Howl’s fingers glow and he can directly apply a seal to any surface. A Elemental Suppression Seal affects an area of 50m about it. It affects one element of Howl’s choice causing any jutsu of that same element to have an effect of one rank less then stated as the suppression seal siphons off Chakra. For example if he was to create a Water Suppression Seal, a B rank water would in fact have same impact as a C Rank one within the seals area of affect. All individuals within the area are thusly affected including Howl himself. Only one elemental suppression seal or elemental domination seal can be used at once, thus it is not possible to stack the effects of this seal nor use it to affect more then element at once. Advanced elemented cannot be affected directly but should any element they are based on be affect then chakra cost of the advanced techniques will increase by 25% as the user needs to plough more chakra into the technique to compensate for the weakened element
Name: Elemental Domination Seal Rank: A Type: Fuuinjutsu Element: N/A Description: After doing a series of hand seals Howl’s fingers glow and he can directly apply a seal to any surface. Much like its lesser powerful kin, the Elemental Resistance Seal it affects an area of 50m about it. Similar it affects one element of Howl’s choice but where it differs is it causes any jutsu of that same element to have an effect of two rank less (only one rank in relation to S rank techniques) then stated as the suppression seal siphons off Chakra. Furthermore it renders all C rank techniques involving that element ineffective. For example if he was to create a Water aligned Elemental Domination Seal, an A rank water would in fact have same impact as a C Rank one within the seals area of affect. All individuals within the area are equally affected including Howl himself. Only one elemental suppression seal or elemental domination seal can be used at once, thus it is not possible to stack the effects of this seal nor use it to affect more then element at once. Advanced elemented cannot be affected directly but should any element they are based on be affect then chakra cost of the advanced techniques will increase by 50% as the user needs to plough more chakra into the technique to compensate for the much weakened element
Retribution Seal
- Quote :
- You have to SEVERELY nerf this one: I understand you need to apply it and all, but if you do, you've won the fight: it's like a stronger form of the jashinist circle which is an S-rank Jutsu, but you have no requirement to stand in 1 place, for seven posts, they try to kill you they only end up killing themselves too, and you live through it because of your unique nature of being sealed within your summon.
Edited . Just so you are aware he Jashinic technique isnt considered S rank. I believe its unranked officially and considered A rank, at least it was on the last US and the cannon version never seemed to tax Hidan's reserve overly. If it werent for hidans immortality this technique wouldnt be half as dangerous. And while you need to stand still its also a hell of lot easier to activate. I upped it rank and dropped the duration by over half:
Name: Retribution Seal Rank: A Type: Fuuinjutsu Element: N/A Description: A simple seal with a unexpectedly nasty affect. After performing the necessary hand seals the user only needs to strike the target with the seal for it to take affect. The seals affect is as simple as it is nasty. While the seal remains the target will take an amount of damage equivalent to that he inflict’s upon then seals creator even where the damage is fatal. This seal only applies in relation to the creator and not others and last 3 posts or until remove by a unsealing technique of comparable rank.
False Prison: Inner Confliction Seal
- Quote :
- Are they able to use ninjutsu and manipulate chakra while within? If not, why not? Can ninjutsu, genjutsu, and thrown weapons move through it uninhibited?
Yes. They are not limited in their actions, they can use all techs as normal, they just constrained to stay within the prisons limits unless they accept that less then pleasant side affects of jumping bail. Think of it akin to me threatening to drop your gaming console out of the window if you move from your seat in the next 30 minutes but you will be late for a date. I am not making you any less capable but constraining you with a problematic dilemma
Mental Stimulation Seal
- Quote :
- 2x is enough I feel for a C-rank
Modified as requested:
- Quote :
- Name: Mental Stimulation Seal
Rank: C Type: Fuuinjutsu Element: N/A Description: Requiring 3 hand seals this seal should it be placed on a victim will stimulate the victims chakra system, heightening emotional and nerve sensitivity 2 fold making everything seem more real and traumatising. On its own is does no damage but anyone unfortunate enough to have one on placed on them becomes far more susceptible to genjutsu and pain with all genjutsu targeted against them counting as a rank higher then they truly are and the pain felt by the victim amplified two fold. It can be removed using an unsealing technique Repulsion Seal
- Quote :
- Keep in mind, if it is a C-rank wind technique each time something tries to cross, then this technique should be B-rank. Also, fire jutsu would be enhanced by the wind rather than being pushed back.
Edited accordingly
Name: Repulsion Seal Rank: B Type: Fuuinjutsu Element: N/A Description: Placed on the ground after forming the necessary hand signs a Repulsion seal creates a sealed area 5m in radius around the user. Anything other then the user that tries to cross the seal from outside will be repelled and be pushed back forcibly as if hit by a C rank wind technique. This seal lasts 5 posts or until removed using a unsealing technique. Fire Jutsu are enhanced by this technique though the greater part of the heats also tends to be redirected by the on rushing wind. Any fire jutsu that hits the seal area will automatically strike the seals user though as if two ranks lower then the Jutsu’s actual rank. Unfortunately anyone within 10ft of the edged sealed area will be struck as if hit by a Justu one rank higher as the wind heightened Jutsu burns all about
Paralysis Seal
- Quote :
- The area should be visible to your opponents, otherwise it will take almost anyone completely by surprise if it is an invisible force field that only you would know about
Modified as requested:
Name: Paralysis Seal Rank: C Type: Fuuinjutsu Element: N/A Description: Placed on the ground after forming the necessary hand signs a Repulsion seal creates a sealed area 5m in radius around the user. Anything other then the user that tries to cross the seal from outside will be frozen in place for one post unable to move. If combined with a Repulsion Seal it has the effect of not only paralysing but then sending them flying with great speed in the opposite direction. This seal lasts 5 posts or until removed using a unsealing technique. However unlike the repulsion seal the edge of it shines faintly serving to warn others of the danger of approaching. This does not however reveal the seals nature just that one is in effect
Physical Energy Regeneration Sealing Technique
- Quote :
- Time limit on this one please
Added Time Limit:
Name: Physical Energy Regeneration Sealing Technique Rank: B Type: Fuuinjutsu Element: N/A Description: This technique creates a complicated seal which does nothing more then intricately edit the workings of a chakra network, either you own or another’s. What it does is radically change the flow of chakra causing ones output of physical energy to greatly increase while diminishing the spirit energy within. This makes it impossible to manipulate chakra in a normal way or use jutsu however by passing this new form of high physical energy chakra throughout ones body you can replicate affects more commonly seen in medical jutsu. The excess physical energy rebuilds and repairs damaged tissue, increases clotting speed, fights infections, virus and poisons and speeds up the effect of regenerative or medical techniques. This technique can be used for a maximum of 5 posts consecutively and the user must wait at least one post before using it again. While in effect the target of the seal loses the ability to manipulate chakra in exchange for the following benefits:
Poison/Toxin/ Viral Resistance: A rank of higher poisons, Toxins and other contaminants work twice as slowly when under its effects. B rank ones and lower are affected similarly but will additionally be purged from the system after this is used for 4 consecutive posts Heightened Regeneration: Where no healing or regeneration or is occurring the user will experience healing akin to a c ranks medical technique every post it is in affect. Where healing or regeneration is occurring the speed of it is doubled Quick Clotting, Infection Clearing: All wounds whatever their size will clot within 3 posts of this technique taking affect. Infectious wounds will be cleaned within 5 posts of this technique taking affect.
While useful this technique is largely avoided due to its severe restrictions on jutsu is except to stabilise highly damaged Nin. It has in the passed being used to keep people going long enough till they can received much needed medical attention.
Ichushiro Clan members are unique in that they can recreate the effects of this seal without actually creating the seal itself simply be altering though internal seal a long the same lines. Though the must use chakra to initiate it they do not need to use hand signs when applying it to themselves and may turn the effects on and off at will. However during any post where this jutsu is active the user is similarly unable to manipulate chakra
Chakra Kyuuin Fuuin - Chakra Absorption Seal
- Quote :
- Time limit on this one to, like 4 posts should be plenty for the amount of chakra you're gaining.
Modified as requested:
Name: Chakra Kyuuin Fuuin - Chakra Absorption Seal Rank: B Type: Fuuinjutsu Element: N/A Description: After performing the necessary hand seals Howl’s hand will glow with chakra. When he touches his palm on his opponent’s body he will imprint a seal on his opponent that siphons off physical and spiritual energy out of them, returning it to Howl at the rate of a C ranks worth of chakra a turn. By reducing their chakra while boosting his own, it greatly increases his advantage over his opponent. The seal is removed with an unsealing tech of equal power or better of by destroying the seal itself though such an act of self mutilation causes considerable blood loss and weakens the owner in its own way
Chakra Intolerance Seal
- Quote :
- This one is just as bad as retribution if not worse, basically if the opponent uses a B-rank technique once, their dead, and they don't even know what hit them... (B-rank is enough to cause enough internal damage to kill) Also, 7 posts is far too long a time span for such a potent effect. Please reduce to 3 posts, and weaken the effect of damage.
Modified as requested:
Name: Chakra Intolerance Seal Rank: A Type: Fuuinjutsu Element: N/A Description: Those who have always considered the draining affect of using Jutsu on their chakra the worse cost related to using them should think again. With the application of this powerful and complicated seal to a target the chakra system warps and changes to become highly unstable, corrosive and damaging not unlike the concentrate malevolent chakra of the Kyuubi. Victims affected by this seal will suffer internal damage of every time directly equivalent to one rank less then technique used. Spamming Jutsu when affected by this seal can quickly reduce even the most hardy Nin to jibbering wreck as they own chakra systems dissolves and melts their flesh from their bones. This seals last 3 posts or until removed using a unsealing technique of A rank or higher |
| | | Hugh
Age : 37 Posts : 1136
| Subject: Re: Ichushiro, Howl [Kazekage] Thu 01 Apr 2010, 12:29 am | |
| Modified Infuuin Kai Seal
Name: Infuuin • Kai - Secret Mark Seal • Release Rank: S Type: Fuuinjutsu Element: N/A Description: Infuuin • Kai is a master fuuinjutsu believed to be developed by the Redukko Sennin himself. It’s a complicated seal that stores away unused latent chakra which can then be released back into the body when upon activation. While hideously complicated in practise and thus only known to most skilled Fuuinjutsu users its effects are fairly simplistic. Best described as a rechargeable chakra battery, allowing any bearer to store access raw chakra equal to their own rank. This can be tapped at will once full but the chakra must be used in one post preferably in conjunction with a suitably large technique. Any chakra not used at the end of post its activated will be lost. Once used the seal will once again going dormant till it has refilled This seal places a small but noticeable chakra drain on the user reserves. Every day the users loses a c rank worth of chakra to power it till its reaches capacity at which point it is required to maintain the seal itself. In short the bearer of the seal is permanently short of a c ranks worth of chakra. It takes 12 days for the seal to be fully charged after use. |
| | | Jsalos
Posts : 191
| Subject: Re: Ichushiro, Howl [Kazekage] Thu 01 Apr 2010, 1:15 am | |
| - Quote :
- Name: Rashoumon - Summoning • Rashoumon
Type: Kinjutsu Rank: B Element: N/A Description: Kuchiyose • Rashoumon is a Ninjutsu summoning technique utilized by the Sound ninja Ukon and Sakon. Said to be the ultimate defense of Orochimaru's. The brothers can summon it by drawing blood and then slamming their palms to the ground. Only a very powerful impact can mar the gate. B rank techniques are ineffective against it, while an A rank will destroy it but do no harm to the user. A S rank that strikes it will go straight through and potentially hit the user though at a rank lower then normal
Name: Sanjuu Rashoumon - Triple Rashoumon Type: Kinjutsu Rank: A Element: N/A Description: Sanjuu Rashoumon is a Ninjutsu summoning technique utilized by Howl. One Rashoumon gate alone was said to be one of his strongest defences, with this variation he can summon three of the gates in succession to help block a great incoming blast. Because the gates requires two summoning calls (a right and left), he will bite both his right and left thumbs to initiate the contract. While incredibly hardy the gates are not invincible and even if daemonic in nature are still fixed barriers and thus only capable of stopping attacks coming from a single direction. The Triple Rahoumon can not be harmed by b rank or lower techniques and will lose one gate per A rank technique used against. S rank techniques will destroy all 3 gates but will only strike the user as if they were a b rank. If one has time or the inclination the best way to deal with these massive and powerful gates is to avoid them or go around them. Both of these need some nerfing- the former, as a B-rank would not be immune to B-rank jutsu, but rather be destroyed by a B-rank, an A-rank would pierce it and hit you but be mitigated some.
The latter, an A-rank jutsu would destroy all three but not damage you, a B-rank would destroy 1 gate per.
- Quote :
- Name: Convince
Rank: D Type: Genjutsu Element: N/A Description: Requiring two hand seals or the use of a genjutsu focus it affects any in conversation with the user (or simply listening in) at the time of use. This technique affects everyone in conversation with the user at the time of activation. It is a potent yet simple technique that relies on the fact that the human mind with the proper inducement willingly accepts any logical reason for things. The convince technique manipulates the chakra around their brain causing them to become susceptible to the words of others and believe the users words to be true. This incredibly subtle and as such is limited in its application. It cannot be used to give an order or compel and must not be at odds to what the individual knows to be true. It can not for instance be used to convince them that certain actions or event that know occurred did not happen but can be used to add details or change perceptions of the events. This can be used to make guards or Nin think you are not who they are looking for or convince others that certain facts are true whether they are or not. While limited in use the best part of it is that it is very short lived lasting only as long as the user needs to convince the target, normally just a matter of seconds. Once convinced the users own belief in the fact will sustain it beyond, much as any one once convinced of a fact will believe till a stronger counter argument is used meaning that it is often used, finished and effective before others realise a gen has been used at all. Its brief nature and minimal effect makes it incredibly difficult to notice Difficulty: D Rank
Name: Charm Rank: D Type: Genjutsu Element: N/A Description: A subtle genjutsu more at home in the bar and tea house then the battlefield. The Charm technique makes the user appear more appealing to the target and cause them to be more relaxed in their company. Requiring one hand seal or the use of a genjutsu focus it causes anyone who looks the user to be charmed in his company. This genjutsu affects any who can see the user at the time of use and lasts till the genjutsu is dispelled. A charmed individual will be reluctant to harm the user and will never initiate any battle with the user unless his mission requires him. Furthermore there is strong possibility that charmed individuals will move to help the user should a fight break out as one would do a close friend. This has no effect when battle has commenced. This technique is incredibly difficult to notice as it is designed especially to make the target feel comfortable and trusting in the user’s presence Difficulty: D Rank
Name: Confuse Rank: D Type: Genjutsu Element: N/A Description: A simple yet effective technique. This genjutsu can be used either by means of handseal or use of a gen focus and lasts till the genjutsu is dispelled. When affected by these genjutsu individuals are easily confused and become unsure of them selves as the chakra around their mind makes it difficult to focus on things. It is hard to think clearly on things and they are more susceptible to other kyousei no jutsu, raising their difficulty by one rank. In addition in a non combat situation a victim of this technique tends to become muddled and is prone to forgetting what he is doing. In a combat situation it reduces the targets reaction speed by 25% and makes them easily thrown off be changes in tactics or circumstances. This effects lasts for 7 posts or until dispelled Difficulty: C Rank
Name: Harmless Rank: D Type: Genjutsu Element: N/A Description: This genjutsu does no harm to its target. Requiring only two hand seals or the use of a genjutsu focus it causes anyone affected to view the user and his companions as harmless. Given its subtle nature it is generally very difficult to notice. This causes them to become complacent and consider them either not worth their time or little threat. Out of combat this technique can be used to keep off unwanted attention while in combat it limits affect enemies will never use a rank of their own rank, but rather at a rank below or less not wanting to waste chakra or such a miserable opponent. For example a B Rank Nin so affect will be limited to c rank techniques while technique is in effect. This lasts until either dispelled, the target is harmed by the user at which point the false complacency falls to weigh side or the target uses a Jutsu above the targets own rank. This technique is practically unnoticeable making very to detect Difficulty: D Rank
Name: Emotional Shift Rank: D Type: Genjutsu Element: N/A Description: This causes the victim to feel specific emotions by inducing the victim’s mind into feeling them. This is most commonly used to get a victim into a desired state of mind such as making someone fearless fearful in preparation of using a fear inducing technique or making someone brave cowardly. This only affects one emotion which must be stated at the time of use. The genjutsu itself lasts only seconds but its effects last for 5 posts to reflect the time taken to suppress the emotions brought to the surface. Difficulty: C Rank
Name: False memory Rank: D-B Type: Genjutsu Element: N/A Description: By use of either of 2 simple hand seals or a genjutsu focus and focusing on the target for 5 seconds howl can give the target a false memory replacing an old one. The power and thus the respective rank needed to do this is highly dependant on how different the memory was to the original with slight changes requiring little effort to do and being harder to see through. The more out of line with reality the change the more chakra is needed to soothe the targets sense of disbelief.
D Rank: Change details of a memory such as a numbers, words, colours, weather etc but the actions and the individuals concerned remain the same C Rank: Change actions or identity of individuals involved but not both as well as any basic detail B Rank: Change any part of a specific part of the memory
Should the genjutsu be broken before or during its application no change will occur but once the memory is changed dispelling the genjutsu will not change it back. It will take close inspection by a skilled genjutsu user or mind manipulator to notice the alteration and correct it. The technique itself only last 5 seconds and believed if successful its affects last till such a time as the victim is convinced otherwise by reasoned argument or removal of the false memory Difficulty: D-B Rank
Name: Compel Rank: C Type: Genjutsu Element: N/A Description: A lesser form of domination. This genjutsu allows the user to instruct or give simple instructions to a target or group of targets who can hear his voice. After forming the necessary hand seals or using a genjutsu focus the user makes a simple request in a sonorous voice that seems to root itself in their psyche. Those who hear it find themselves drawn to the voice and an unquestioning urge to do as it says. The instruction must be obeyed as long as it doesn’t go against a characters nature, to force them to use jutsu/waste chakra, do anything that would cause them direct injury, stop them from directly completing their mission or forces them to leave the thread. It is not possible to cause the target/s to say cut themselves or abandon their missions or leave an ally behind to die. However it does include things such as movements by the victim, standing still or the performance of a simple act. Difficulty: C Rank
Name: Riddle Rank: C Type: Genjutsu Element: N/A Description: A amusing vocal based technique that proves highly effective in battle. This genjutsu affects any who can here user at the time of use and lasts till the genjutsu is dispelled. This is the advance from of confuse inciting the same uncertainty but then adding a riddle with an insatiable urge to know the answer. Unfortunately confused as they are its very hard to concentrate and the riddle it self has no answer leaving the target in a state of great confusion, anxiety, uncertainty and most of all highly distracted. It is impossible to do techniques the require considerable concentration or time to perform in this state and the targets reaction time are reduced by 50%, making them slower and reducing seal speed accordingly as they spend most of the brain power stumbling to solve an unsolvable riddle. This lasts for 7 posts or until dispelled Difficulty: C Rank All of these jutsu need to have varying effects depending on the target. I think at lower ranks they would have a high level of effectiveness, but as the targets rank increases they would become little more than minor mental intrusions that can be shrugged off.
- Quote :
- Name: Heighten emotions
Rank: B Type: Genjutsu Element: N/A Description: Requiring the victim to form 2 hand seals or the use of a genjutsu focus. It also requires that the victim be subject to or in an emotional state to begin with. This technique plays on these emotions using illusions and subtle inducements to greatly increase their effect to the point where they start to seriously affect the target. This technique has the following effects in combination with certain emotions:
Fear: Causes the target to become terrified of a particular item or person. For the first post after the users is a paralysed in fear unable to move. For the following four posts the user will never willing come closer then 10m’s to the item/person and will fall back if pursued. Last 7 posts Anger: Causes the target to become blinded by rage. In this state he will become overcome with bloodlust and seek to kill whatever person is nearest regardless of their affiliation. They can only attack full out and cannot use defensive jutsu. It does have one positive side affect, the rage felt is so intense that they can ignore the pain of wounds sustained while affected. Lasts 7 posts Love: Causes the target to fall in love with a particular person or object and lavish them with their attention. They will allow no harm to this person, nor let them put themselves in or allow themselves to be used in a manner that might harm them. They feel compelled to defend them from all harm even at the risk of their own life. Lasts for 7 posts Emotion - Bravery: Causes the target to be reckless courageous to the point where he feels the need to throw himself into battle heedless of danger (though not entirely unaware of it) and of personal injury. For 7 posts the character may not back down, fall back or try to outflank others in battle and must seek a direct battle. He may still avoid attacks and use defensive jutsu but not in manner that would leave him immobile or pinned in position (i.e hiding behind a wall of earth). This applies even when the situation is clearly dire and it would be most prudent to retreat Difficulty: B Rank, A Rank if twined with Emotional Shift This type of mental intrusion should be tamable by higher ranking shinobi, such as jounin or kage's who would have learned to garner control of their emotions in combat, therefore I think that as the targets rank increases, the amount of time it takes for them to reign in their emotions should be reduced.
- Quote :
- Name: Altered Perception
Rank: B Type: Genjutsu Element: N/A Description: A cunning and scheming technique with often deadly results. This powerful technique subverts the impulses going to victim’s brain causing them to perceive a reality almost identical to the true one but with one difference. That the in their mind the user appears as their teammate and the teammate the user, the change is so subtle that its very difficult to notice but the effects are immediate, tragic and often fatal. Until dispelled the victim/target will assume the user is in fact their partner and their partner the user and act accordingly. In battle this often leads to the victim attacking the partner often catching him unawares. The locations and circumstances of either party prior to the technique do not matter and will not effect the victims belief, since the technique also alters the preconceptions of the victim in to thinking that everything is as it was and nothing is awry This technique is all the worse since it also allows the user to get in close to the target who assumes him friendly and land an expected killing blow. The only flaw with this technique is that only works on one person at a time so it will become quickly apparent to the partner what has happened and they will most likely try to dispel the technique. Failing to do so often has lethal consequences for both partners as one kills the other only to be killed in turn by the user. Difficulty: A for victim, B for anyone else Since I'm assuming this technique alters their perception of the location of objects, if they attempt to touch one of these objects (for example a tree that got shifted in their vision) will it be physical? Or would they just move right through it?
- Quote :
- Name: Memory Erosion
Rank: B Type: Genjutsu Element: N/A Description: After performing the necessary hand seals or using a gen focus or vocalisation this subtle genjutsu targets the victims ability to recall memories, specifically techniques. Every post it remains active the target will briefly forget 4 of their techniques. Forgotten techniques can not be used and are forgotten in rank order starting at the users own rank and working down. The techniques temporarily lost in this manner are picked by the victim to reflect that this technique simply allows the user to block out memories not read or analyse them but must always be the highest rank he has available. This is cumulative with its effects worsening with each passing post. By the 4th post it remains active the victim will not be able to remember 16 top techniques. Once dispelled the victim the jutsu will stop though its affects take time to recover. For the post in which kai was used the full memory loss remains after which they recover their lost jutsu at the rate of 4 Jutsu per post. While no more difficult then a normal B rank to dispel this is a very hard technique to detect as its hard to notice losing memories you cant recall having. It is substantially easier for teammates to notice the changes in them then the victims themselves Does the victim or do you select which techniques to remove? I feel that after the jutsu is kaied, all memories should be restored instantly, the same way there is 0 relapse time from an illusion of pain to not even having traces of it left.
- Quote :
- Name: Memory Overload
Rank: A Type: Genjutsu Element: N/A Description: A horrific technique that doesn’t so much give specific memories it quietly pours them into the victim mind like avalanche. The memories and thoughts themselves are random and meaningless on the whole though the user can pass a massage via it. It is not the content so much as volume that makes this technique as shocking as it is deadly. In the matter of 3 seconds 1000’s of unwanted, unexpected generic memories and pieces of worthless information will flash through the victims mind clogging up their ability to process material. The affects are two fold: one the initial shock of the technique and second its equally problematic persistent effects. During the first post the target us mental paralysed with shocks during which time trying to concentrate on any one thing is virtually impossible. If not moving the target will huddle in a ball due to the mental onslaught, if moving the will spend the post stumbling onwards in the same direction they were going when the technique was initiated. In every subsequent post they will manage to get some form of control but the memories will keep pouring in and in doing so temporarily dislodge those that are already there. Starting from the second post onwards the target will lose all their jutsu of their rank, then of the rank lower the next and so on until all the Jutsu’s are unrecallable. This loss is not permanent and should the genjutsu be broken will reverse their effects at twice the speed they were lost, restoring 2 ranks of knowledge per post. These memories have to come from somewhere, and in this case Im assuming its from you- as you can't give them memories from other peoples minds, that would be too much of a stretch. And if these memories come from you, how can you prevent them from seeing your past/finding out your secrets etc.
- Quote :
- Name: Domination (Forbidden Technique)
Rank: A-S Type: Genjutsu (Kinjutsu) Element: N/A Description: While often considered weak and of questionable use by outsiders there are few more techniques as insidious or as wicked as the dominate. This genjutsu works be removing the targets free will and leaving his mine open to suggestions often of the gruesome sort. In practise it works in a similar way to compel with direct commands to the victim to do certain actions after activation though the concentration needed means it can only be used on one person at a time. It can be used to force people to do horrible things to civilians, their friends, even their loved ones. The technique is only effective on individuals of the users rank or lower, high ranking users being able to shrug off the intrusion. Targets of the same rank are affected for 3 posts, one rank lower for 6 posts and targets two ranks lower will be affected till the genjutsu is dispelled. It can be dispelled like all genjutsu but only before it activates probably or after first post of affect. During the first post the victim is too shocked by the harrowing experience of losing their free will to react. While in affect the victim must obey the orders of the user to the letter, from tying a knot in a robe to killing a loved one or attacking a teammate. Only an order to harm oneself or allow others to harm them can be resisted to a point though the technique the user can even instruct them to do just that if the spend a post concentrating with all their willpower on the target. To do so though they must not move and must maintain eye to eye contact throughout the post. The technique is not pleasant and its will leave victims of it shaken. Repeated acts of Domination will break down the users free will leaving them increasing susceptible to the technique. After every 3rd time it is used on the same target, that targets ability to resist drops a rank. This is a semi-permanent affect and the 2 times prior to each drop in kai rank needn’t take place during that battle. This is straight up S-rank, and furthermore, it needs another weakness: You could quite potentially turn someone into your slave permanantly with this technique, and call upon their chakra pool and jutsu repitoire as if it were your own, its like you have two characters at once. Therefore, the weakness I suggest is while you're maintaining control, you have to constantly consume a substantial amount of chakra (A-rank) to continually maintain that control each post, given that you can use thier chakra pool and jutsu as well.
- Quote :
- Name: Daze
Rank: D Type: Genjutsu Element: N/A Description: A simple technique that makes the target/s see a beautiful firework erupt in front of them in their minds. It not only leaves the victim eager for more entertainment maker them more susceptible to other genjutsu but so close the bright bang the temporarily puts them in a blind stupor. For one post following they count as being blind and deaf and for two posts following they have trouble keeping their balance and will fall over if the try to do anything too athletic such as jumping, dodging, flipping or using shunshin no jutsu.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
Name: Dazzle Rank: D Type: Genjutsu Element: N/A Description: Similar to daze in nature but different in effect. Rather then create the impression of one powerful of beautiful firework going off nearby it creates a whole stream of fireworks that take to the sky above in a beautiful display that is never the same twice and tailored to best suit the tastes of the target/s. There is no illusion of a physical effect as with daze, there are not in any way dazed or stunned, however the targets are taken over by the bright colours, sparks and fireworks and feel drawn to watching them turning the attention away from the here and now. For 3 posts the target/s are highly distracted and react 50% slower to any attacks, concentrating on taking in the magical display then the subsequent actions of the user. This is very effective opener to a second attack
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second. These are both C-rank- A d-rank would have nearly imperceptible effects that would not influence the targets senses terribly much, such as slight dizziness for a post or two.
- Quote :
- Name: Amaze
Rank: C Type: Genjutsu Element: N/A Description: A more powerful version of daze. The amazement technique makes the illusionary fireworks display truly breathtaking and from the point of view of the jutsu’s target and unmissable event. While in effect targets cannot draw their eyes away from the sight and stand dead still mouths agape in amazement marvelling at the wonder of it. For the following post the target is considered effectively paralysed and must look directly up at the display forsaking all other things.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second. Since Daze and Dazzle are C-rank, I would think this would be B-rank. The difficulty increase should only effect the rank of the shinobi, not the rank of kai they need to use (so basically, Though they'd need to be an A-rank shinobi to dispel a B-rank, they'd only use a B-ranks worth of chakra doing so.
- Quote :
- Name: Day Dream
Rank: C Type: Genjutsu Element: N/A Description: This technique causes the target/s mind to be transferred to a dream like world, call the veil which is controlled by the user. The target will in truth be fully awake and capable of full movement and actions but what they perceive is a world away from reality itself. The transition to veil is seamless and far harder to notice then one might imagine, for rather then a quick noticeable change from the real world to veil the target is made to believe they have woken up from a dream rather then fallen into one believing the battle or scene before hand was a figment of imagination, a cheese induced dream and the veil is the true world. At this level the users control over the veil is incredibly limited and therefore they cannot sculpt the dream for a defined result. The user cannot get the target to perform specific actions or act in certain way. The dream simply uses the target/s own memories to create a world akin to the own though it is always sunny, warm and usually involved the target believing themselves in the company of friends and family. The dream is always pleasant and will leave the target feeling oddly refresh. The waking dream will last until it is dispelled. In practise where someone else is not on hand to do this for them then it will depend on how long it takes for the target to realise they are trapped in a genjutsu, the speed of which is dependant on their rank and whether they have genjutsu speciality. All Nin whatever their rank will notice what they are seeing is not reality after 5 posts. Genjutsu specialists will notice 3 posts earlier while Nin of a higher rank will notice 3 posts earlier per rank. In practise this means that when used by a B rank Nin this will be noticed by an A rank genjutsu or an S rank non user for what it is immediately.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
This should require concentration for you to maintain, and furthermore, if you inflict any real world damage to the target, they should be awoken instantly: a pleasant genjutsu would be far easier to suddenly recognize pain and be awoken from. Also, the rank of noticing should not be based upon your rank, but the rank of the genjutsu used. I also feel that such a reality changer should be B-rank, but thats up to you.
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- Name: The Grand Ball
Rank: C Type: Genjutsu Element: N/A Description: This genjutsu cause the target/s to believe that far from what they are actually doing, they in truth attending a masked ball in their honour and those about them are other party goers. Normally such a change from reality would be immediately noticeable but the joy of event and the flattery the target believes the receive causes them to quickly believe the ball is the true reality. Until the technique is dispelled the user will waltz about trapped in an illusionary dance. If multiple targets are affected they will dance together in time to music no one else can here. This lasts only for time for one dance, normally 2-3 posts and the experience is ironically spiritually refreshing restoring to its victims a d ranks worth of chakra but only if it is not dispelled prematurely.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second. I feel that this is again B-rank, otherwise high-ranking opponents who are afflicted would be like "Wait a minute, this makes no sense and I'll get killed if i don't escape this genjutsu immeadiatley" after all, its only a C-rank as is.
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- Name: Second Life
Rank: B Type: Genjutsu Element: N/A Description: The next stage up from day dream. This jutsu once again takes the user in the dream world known as the void however where as before the user could not effect substantially affect the targets perception using this technique the user can now significantly change the view on the world. By altering the nature of the target’s very perception of who they are with this technique the user can make them think they are other people or creatures and act accordingly. Unlike in day dream the veil is deliberately thin so that the world appears very similar to the real one but from the perspective of this new person or creature. While under effects a user must act in the manner of this person/animal to the best of their own knowledge. The user can then tweak the veil to engender a specific response to which in their new identity the target feels beholden to react to. For example this can be used to make the target/s to think they are in fact a pig/s and should they be shown a mythical bucket of slop they will run over to it on all fours. Strangely enough the life is oddly fulfilling, a welcome break from the constraints and worries or reality. All these identities are intentionally ignorant of a means to dispel genjutsu, so an initial thought on how to do so will produce no results. It requires not only that a victim realize he is in genjutsu (i.e. not who he thinks he is) but to spend one post at least trying to break the conditioning applied to him long enough to remember who he really is and that he has a way to dispel genjutsu.
If the target is already id under the effects of Day Dream at the time of use the above technique costs only a c ranks worth of chakra to perform as much of the ground work for the technique is already done This can permanantly afflict the target and make them believe they are something they're not, its basically the exact same as cat and mouse, except stronger- which is why i'm very iffy about it... Overall I think if you want to keep it, up the rank and give the victim a better way to realize whats happening..
- Quote :
- Name: Lost in Paradise
Rank: B-S Type: Genjutsu Element: N/A Description: Identical in nature to day dream but far more powerful and convincing. Rather then change the targets self identity as in second life this technique focuses on the user pouring chakra into making the target/s dreams a reality. When affected by this technique and individuals every whim and fantasy becomes, at least to their mind a reality. What ever their nature or taste this genjutsu makes their deepest wish come to life. Unlike most Wish Weave techniques the target/s of it are fully aware it’s a genjutsu, given life could hardly compare to the experience they are dreaming but is still harder to break free from then regular genjutsu. Simply put victims of this technique do not unconsciously want to leave the paradise it creates. It takes time for a target to bring themselves to leave it behind by means of dispel. The time it takes is dependant on the rank an ability of the victim:
Victim same rank as user: 5 Posts Victim one or more ranks lower: 10 posts Each rank the victim is higher: Two posts less Genjutsu speciality: Two posts less
Victims of technique are spiritually refreshed by the experience and gain a C ranks worth of additional chakra. It is of course possible for another unaffected individual to break at any time by regular means but the victim doesn’t benefit from the chakra gain This technique varies DRASTICALLY based on the affected target, someone from an organization like ANBU root for example, would probably break out of it instantly- overall I think it should be the victim who decides the time for their specific character. 10 posts is too long a maximum as well, as is 5 posts. Genjutsu specialty should provide a 3 posts quicker escape time.
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- Name: Corrupt Dream
Rank: C-A Type: Genjutsu Element: N/A Description: This jutsu is lone exception to the standard dream weaver philosophy of appeasing rather then harming a target. At all ranks a dream weaver user can corrupt a dream weaver user can if they so wish corrupt a active dream based dream weaver technique changing it from a euphoric experience into a horrific nightmare vile enough to break the hardest of men. Doing so however not only breaks the existing gen but reduces the difficulty ranking of the next dream weaver technique by one as contrary to normal the target has no wish to fall victim to such horror again. The affect varies according to the rank and costs as much chakra as the genjutsu its warping:
C Rank – The user believes them selves to be chased by a nightmarish daemon intent of consuming their soul. It gives off killing intent and power far in excess of a mere human and reeks of death and pain. It evokes blind terror in the victim causing them to flee away. The user can control the creatures direction and in so doing herd their target to specific area or location. Lasts 7 post or until dispelled. Difficulty = B Rank B Rank – Similar to above though now the daemon is joined by a horde of his equally wicked and misshapen brethren. Same effects as before but should the jutsu last for 3 full posts without being dispelled the daemons will finally surround and leap onto the traumatised victim. There the will seemingly hold him down and subject them to inhuman torture. Until broken the target believes themselves unable to move and thus in real life their body becomes pinned to the ground unable to move. Difficulty = A Rank A Rank – Akin to the b rank version but all the more dangerous. This daemon the daemon is replaced by which ever bijuu the target most fears. As with the other techniques he will experience terror however the secondary effects are both faster and more dangerous. After the second full post the target will consider them selves pinned to the ground and on the third post while it is in effect believe themselves consumed by the beast. The feasting appears to last forever in the jutsu but in reality lasts just a few seconds. If the user hasn’t broken the technique by the end of the third post they will become unconscious from the experience. The can not be broken from this state for at least 3 posts subsequently. Difficulty = S Rank
If the target is already under the effects of Day Dream at the time of use the above technique costs only a c ranks worth of chakra to perform at a B rank level as much of the ground work for the technique is already done
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second. What is to prevent the target from immeadiatley realizing this is genjutsu, after all it would simply twist the dream which is already occuring, which would automatically tip more experienced shinobi off to what is occuring, hell even Naruto could figure something like this out. Also, why is the difficulty higher than the rank itself?
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- Name: Howl’s Living Castle
Rank: S Rank Type: Genjutsu Element: N/A Description: Howls most powerful dream walker technique. It transports the user to Howl’s own fabricated world in the veil he calls his castle beyond the Veil. The world itself is already there a private creation that was the focus of decade’s of painstaking work and takes the form of vast rambling castle floating sedately in the clouds. This home away from home is an extension of himself and can be shaped and changed at will. The high chakra requirement involved relates to the amount need to fully immerse an uncooperative mind into it. Once inside people are faced with a vast castle filled with unimaginable wonders though most see little more then endless corridors the lead no where, rooms fall of mirrors that go on for ever. The castle is a creation of mind can be manipulated and changed at will by Howl. To represent this Howl may perform up to 3 unbanned ninjutsu of A rank or lower every post for free to reflect his will bring it in to being for no cost. It is not immediately possible to Kai this technique as the user awed and confused by the castle forgets how to. Only as the castle tries to kill them and the actively seek a means to escape will they remember how.
Time before realisation: S Rank: 3 Posts A Rank: 4 Posts B Rank: 6 Posts C Rank: 8 posts
-1 for gen speciality
Any damage taken by either party will not manifest itself physically but will do so mentally. Minor harm will slow the individual’s reactions for 3 posts by 25%, moderate harm by 50%, and major harm by 75%. Death inside will lead to brain death in the real world. This technique requires that Howl do no other jutsu while maintaining it. Any techniques used by either target or Howl beyond his allowance are effective if only against the mind in reality and as such cost chakra
This technique can be used for more easily and at a fraction of the chakra cost (C Rank) if the target is willing to enter it. This is not recommended for individuals whom Howl might try to kill as it gives him considerable advantages You CANNOT, under any circumstances, actually kill someone with genjutsu directly. You knock them unconcious for a week? Great. You cause dramatic chakra loss upon release? sounds fine. Killing someone I'm pretty sure is out of the question: Tsukiyomi, which is the strongest genjutsu in the Narutoverse, is uncapable of killing someone, and that technique has SERIOUS ramifications on the user. The ninjutsu must be ones of your element, I will allow you one other element besides Air to use as well, and you can use 2 A-ranks per post at no cost. Your target should be capable of using jutsu at 50% cost, as it would on drain from their mental energy reserves. -2 Posts for gen specialty. You cannot perform any action on the real world while this is active.
.... *blinks*.... Wait... I'm actuallly done? *pinches himself to make sure he's not sleeping* I.... I guess so. I didn't think this day would ever come! Lol, anyway Hugh, incredibely well written app, just add a history, patch these things up, contest what you will, I'll recheck it and this will be done for realz! |
| | | Hugh
Age : 37 Posts : 1136
| Subject: Re: Ichushiro, Howl [Kazekage] Thu 01 Apr 2010, 4:56 pm | |
| Rashoumon Techniques
- Quote :
- Both of these need some nerfing- the former, as a B-rank would not be immune to B-rank jutsu, but rather be destroyed by a B-rank, an A-rank would pierce it and hit you but be mitigated some.
The latter, an A-rank jutsu would destroy all three but not damage you, a B-rank would destroy 1 gate per. Modified as requested to:
Name: Rashoumon - Summoning • Rashoumon Type: Kinjutsu Rank: B Element: N/A Description: Kuchiyose • Rashoumon is a forbidden summoning technique used by Howl. Howl can summon it by drawing blood and then slamming his palm to the ground. Only a very powerful impact can mar the gate. C rank technique or lower will have no affect on it. A B rank technique will destroy it but no harm will come to Howl. A ranks are capable of piercing the walls defence and potentially striking Howl though the should this occur the damage is reduced by 2 ranks accordingly to reflect the strength lost breaking through it
Name: Sanjuu Rashoumon - Triple Rashoumon Type: Kinjutsu Rank: A Element: N/A Description: Sanjuu Rashoumon is a Ninjutsu summoning technique utilized by Howl. One Rashoumon gate alone was said to be one of his strongest defences, with this variation he can summon three of the gates in succession to help block a great incoming blast. Because the gates requires two summoning calls (a right and left), he will bite both his right and left thumbs to initiate the contract. While incredibly hardy the gates are not invincible and even if daemonic in nature are still fixed barriers and thus only capable of stopping attacks coming from a single direction. The Triple Rashoumon can not be harmed by c rank or lower techniques and will lose one gate per B rank technique used against and be wholly destroyed by a A rank technique though Howl will take no harm. S rank techniques will level all 3 gates but will only strike the user as if they were a b rank. If one has time or the inclination the best way to deal with these massive and powerful gates is to avoid them or go around them.[/quote]
Convince, Charm, Confuse, Harmless, Emotional Shift, False Memory, Compel & Riddle
- Quote :
- All of these jutsu need to have varying effects depending on the target. I think at lower ranks they would have a high level of effectiveness, but as the targets rank increases they would become little more than minor mental intrusions that can be shrugged off.
I am not sure that’s necessary since high ranking targets would automatically be more watchful and could potentially dispel all the above techniques relatively easily. If they were ninjutsu then yes but I think this would be needed since there is no way to dispel one but everyone has a counter to gen in the form of Kai. None of the above techniques limit you from performing. Given that a ninjutsu hardly ever change its affects between ranks and not everyone comes with a sure fire counter unlike these lower ranking gen I am not certain that it would be fair to tailor them so that effectively a waste of time to use on higher level nin especially when lower level techs of specs retain great value at even the highest levels of combat
Heighten emotions
- Quote :
- This type of mental intrusion should be tamable by higher ranking shinobi, such as jounin or kage's who would have learned to garner control of their emotions in combat, therefore I think that as the targets rank increases, the amount of time it takes for them to reign in their emotions should be reduced.
Modified as requested to:
Name: Heighten emotions Rank: B Type: Genjutsu Element: N/A Description: Requiring the victim to form 2 hand seals or the use of a genjutsu focus. It also requires that the victim be subject to or in an emotional state to begin with. This technique plays on these emotions using illusions and subtle inducements to greatly increase their effect to the point where they start to seriously affect the target. This technique has the following effects in combination with certain emotions:
Fear: Causes the target to become terrified of a particular item or person. For the first post after the users is a paralysed in fear unable to move. For the following four posts the user will never willing come closer then 10m’s to the item/person and will fall back if pursued. Last 7 posts Anger: Causes the target to become blinded by rage. In this state he will become overcome with bloodlust and seek to kill whatever person is nearest regardless of their affiliation. They can only attack full out and cannot use defensive jutsu. It does have one positive side affect, the rage felt is so intense that they can ignore the pain of wounds sustained while affected. Lasts 7 posts Love: Causes the target to fall in love with a particular person or object and lavish them with their attention. They will allow no harm to this person, nor let them put themselves in or allow themselves to be used in a manner that might harm them. They feel compelled to defend them from all harm even at the risk of their own life. Lasts for 7 posts Emotion - Bravery: Causes the target to be reckless courageous to the point where he feels the need to throw himself into battle heedless of danger (though not entirely unaware of it) and of personal injury. For 7 posts the character may not back down, fall back or try to outflank others in battle and must seek a direct battle. He may still avoid attacks and use defensive jutsu but not in manner that would leave him immobile or pinned in position (i.e hiding behind a wall of earth). This applies even when the situation is clearly dire and it would be most prudent to retreat Jounin and higher ranking Nin tend to be less susceptible to this technique and I only affected for 3 posts if used on its own and 5 posts if used in concert with Emotional Shift Difficulty: B Rank, A Rank if twined with Emotional Shift
Altered Perception
- Quote :
- Since I'm assuming this technique alters their perception of the location of objects, if they attempt to touch one of these objects (for example a tree that got shifted in their vision) will it be physical? Or would they just move right through it?
Yes. It simply realligns the targets victim so that they believe one object/person is another. If Howl used this technique with a tree in mind it would make the target think he was the tree and the tree him. Its like a much more powerful gen version of the replacement technique
Memory Erosion
- Quote :
- Does the victim or do you select which techniques to remove? I feel that after the jutsu is kaied, all memories should be restored instantly, the same way there is 0 relapse time from an illusion of pain to not even having traces of it left.
By the Victim though they may always the highest rank he can do unless he’s already forgotten them. For example a B rank nin affected by this technique will be able to select which ones he cant use while the genjutsu remains active though he must pick B rank jutsu first and only go down to c rank when he runs out of b rank to pick. This reflects that his most powerful jutsu also tend to be the most recently learned and having not being embedded long into his mindset or fighting still as such, most easily forgotten. Removed any lasting affect attached to this jutsu:
Name: Memory Erosion Rank: B Type: Genjutsu Element: N/A Description: After performing the necessary hand seals or using a gen focus or vocalisation this subtle genjutsu targets the victims ability to recall memories, specifically techniques. Every post it remains active the target will briefly forget 4 of their techniques. Forgotten techniques can not be used and are forgotten in rank order starting at the users own rank and working down. The techniques temporarily lost in this manner are picked by the victim to reflect that this technique simply allows the user to block out memories not read or analyse them but must always be the highest rank he has available. This is cumulative with its effects worsening with each passing post. By the 4th post it remains active the victim will not be able to remember 16 top techniques. Once dispelled the victim the jutsu will stop though and the victims fully memories will be once more accessible. While no more difficult then a normal B rank to dispel this is a very hard technique to detect as it’s quite hard to notice losing memories you can’t recall having. It is often substantially easier for teammates to notice the changes in them then the victims themselves[/quote]
Memory Overload
- Quote :
- These memories have to come from somewhere, and in this case Im assuming its from you- as you can't give them memories from other peoples minds, that would be too much of a stretch. And if these memories come from you, how can you prevent them from seeing your past/finding out your secrets etc.
Modified as requested:
Name: Memory Overload Rank: A Type: Genjutsu Element: N/A Description: A horrific technique that doesn’t so much give specific memories it quietly pours them into the victim mind like avalanche. The memories and thoughts themselves are random and meaningless on the whole though the user can pass a massage via it should they choose. It is not the content so much as volume that makes this technique as shocking as it is deadly. In the matter of 3 seconds 1000’s of unwanted, unexpected generic memories and pieces of worthless information will flash through the victims mind clogging up their ability to process material. The affects are two fold: one the initial shock of the technique and second its equally problematic persistent effects. During the first post the target is mentally paralysed with shocks during which time trying to concentrate on any one thing is virtually impossible. If not moving the target will huddle in a ball due to the mental onslaught, if moving the will spend the post stumbling onwards in the same direction they were going when the technique was initiated. In every subsequent post they will manage to get some form of control but the memories will keep pouring in and in doing so temporarily dislodge those that are already there. Starting from the second post onwards the target will lose all their jutsu of their rank, then of the rank lower the next and so on until all the Jutsu’s are unrecallable. This loss is not permanent and should the genjutsu be broken will reverse their effects at twice the speed they were lost, restoring 2 ranks of knowledge per post. The are too numerous to be generated at random memories for this technique and thus must either be stored or taken directly form the user so if the user is not careful can lead to the victims learning things about them that they shouldn’t. Howl uses a modified mass seal on behind his right ear to contain the 1000’s of memory fragments needed, each of which he has painstakingly sifted through to check they cannot imperial and by doing so ensures that this technique has greatly limit unwanted side effects in this regard. Even so the snippets garnered make it clear to the victim, if it is not already known that he is a nin of some importance in Suna and prone to using manipulation to achieve his goals[/quote]
Domination (Forbidden Technique)
- Quote :
- This is straight up S-rank, and furthermore, it needs another weakness: You could quite potentially turn someone into your slave permanently with this technique, and call upon their chakra pool and jutsu repitoire as if it were your own, its like you have two characters at once. Therefore, the weakness I suggest is while you're maintaining control, you have to constantly consume a substantial amount of chakra (A-rank) to continually maintain that control each post, given that you can use thier chakra pool and jutsu as well.
I knocked to S as asked though I should state the only reason I made it A-S was to make interesting to use then your average one off S rank super move and allow greater chance to resist it. I hadn’t intended to dominate people for ever so the near unlimited duration was a mistake, I limited the max duration down (against all ranks) though as a result I think an A rank per post is rather expensive to maintain it given that most comparable S rank techs that successfully hit kill their targets in outright any case. With that exception Modified to:
Name: Domination (Forbidden Technique) Rank: S Type: Genjutsu (Kinjutsu) Element: N/A Description: While often considered weak and of questionable use by outsiders there are few more techniques as insidious or as wicked as the dominate. This genjutsu works be removing the targets free will and leaving his mind open to suggestions often of the gruesome sort. In practise it works in a similar way to compel with direct commands to the victim to do certain actions after activation though the concentration needed means it can only be used on one person at a time. It can be used to force people to do horrible things to civilians, their friends, even their loved ones. The technique is only effective on individuals of the users rank or lower, high ranking users being able to shrug off the intrusion. Targets of the same rank are affected for 2 posts, one rank lower for 3 posts and targets two ranks lower will be affected for up to 5 posts. It can be dispelled like all genjutsu but only before it activates properly or after first post of affect. During the first post the victim is too shocked by the harrowing experience of losing their free will to react. While in affect the victim must obey the orders of the user to the letter, from tying a knot in a robe to killing a loved one or attacking a teammate. Only an order to harm oneself or allow others to harm them can be resisted to a point though the technique the user can even instruct them to do just that if the spend a post concentrating with all their willpower on the target. To do so though they must not move and must maintain eye to eye contact throughout the post. The technique is not pleasant and its will leave victims of it shaken.
Daze & Dazzle
- Quote :
- These are both C-rank- A d-rank would have nearly imperceptible effects that would not influence the targets senses terribly much, such as slight dizziness for a post or two.
Modified as requested:
Name: Daze Rank: C Type: Genjutsu Element: N/A Description: A simple technique that makes the target/s see a beautiful firework erupt in front of them in their minds. It not only leaves the victim eager for more entertainment maker them more susceptible to other genjutsu but so close the bright bang the temporarily puts them in a blind stupor. For one post following they count as being blind and deaf and for two posts following they have trouble keeping their balance and will fall over if the try to do anything too athletic such as jumping, dodging, flipping or using shunshin no jutsu.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
Name: Dazzle Rank: C Type: Genjutsu Element: N/A Description: Similar to daze in nature but different in effect. Rather then create the impression of one powerful of beautiful firework going off nearby it creates a whole stream of fireworks that take to the sky above in a beautiful display that is never the same twice and tailored to best suit the tastes of the target/s. There is no illusion of a physical effect as with daze, there are not in any way dazed or stunned, however the targets are taken over by the bright colours, sparks and fireworks and feel drawn to watching them turning the attention away from the here and now. For 3 posts the target/s are highly distracted and react 50% slower to any attacks, concentrating on taking in the magical display then the subsequent actions of the user. This is very effective opener to a second attack
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
Amaze and General Dreamweaver Buff
- Quote :
- Since Daze and Dazzle are C-rank, I would think this would be B-rank. The difficulty increase should only effect the rank of the shinobi, not the rank of kai they need to use (so basically, Though they'd need to be an A-rank shinobi to dispel a B-rank, they'd only use a B-ranks worth of chakra doing so.
Done as requested in both cases. Now mentioned that any dreamweaver technique that raise’s the difficulty of the next as a result of their enjoyable nature will to do from a purely technical stand point. It won’t cost any more chakra to kai though it may raise the genjutsu beyond the target’s ability to kai
Name: Amaze Rank: B Type: Genjutsu Element: N/A Description: A more powerful version of daze. The amazement technique makes the illusionary fireworks display truly breathtaking and from the point of view of the jutsu’s target and unmissable event. While in effect targets cannot draw their eyes away from the sight and stand dead still mouths agape in amazement marvelling at the wonder of it. For the following post the target is considered effectively paralysed and must look directly up at the display forsaking all other things.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
Day Dream
- Quote :
- This should require concentration for you to maintain, and furthermore, if you inflict any real world damage to the target, they should be awoken instantly: a pleasant genjutsu would be far easier to suddenly recognize pain and be awoken from. Also, the rank of noticing should not be based upon your rank, but the rank of the genjutsu used. I also feel that such a reality changer should be B-rank, but that’s up to you.
Modified as requested though I am a little confused with what you mean with regard to noticing it, the rank of the technique was bared in mind when creating the recognition times
Name: Day Dream Rank: C Type: Genjutsu Element: N/A Description: This technique causes the target/s mind to be transferred to a dream like world, call the veil which is controlled by the user. The target will in truth be fully awake and capable of full movement and actions but what they perceive is a world away from reality itself. The transition to veil is seamless and far harder to notice then one might imagine, for rather then a quick noticeable change from the real world to veil the target is made to believe they have woken up from a dream rather then fallen into one believing the battle or scene before hand was a figment of imagination, a cheese induced dream and the veil is the true world. At this level the users control over the veil is incredibly limited and therefore they cannot sculpt the dream for a defined result. The user cannot get the target to perform specific actions or act in certain way. The dream simply uses the target/s own memories to create a world akin to the own though it is always sunny, warm and usually involved the target believing themselves in the company of friends and family. The dream is always pleasant and will leave the target feeling oddly refresh. The waking dream will last until it is dispelled. In practise where someone else is not on hand to do this for them then it will depend on how long it takes for the target to realise they are trapped in a genjutsu, the speed of which is dependant on their rank and whether they have genjutsu speciality. All Nin whatever their rank will notice what they are seeing is not reality after 5 posts. Genjutsu specialists will notice 3 posts earlier while Nin of a higher rank will notice 3 posts earlier per rank. In practise this means that when used by a B rank Nin this will be noticed by an A rank genjutsu or an S rank non user for what it is immediately. The technique requires considerable concentration to maintain and as such no new genjutsu may be used by the user while genjutsu remains active. Real world pain/damage will break this technique instantly.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second.
The Grand Ball
- Quote :
- I feel that this is again B-rank, otherwise high-ranking opponents who are afflicted would be like "Wait a minute, this makes no sense and I'll get killed if i don't escape this genjutsu immeadiatley" after all, its only a C-rank as is.
Knocked up to B Rank:
Name: The Grand Ball Rank: B Type: Genjutsu Element: N/A Description: This genjutsu cause the target/s to believe that far from what they are actually doing, they in truth attending a masked ball in their honour and those about them are other party goers. Normally such a change from reality would be immediately noticeable but the joy of event and the flattery the target believes the receive causes them to quickly believe the ball is the true reality. Until the technique is dispelled the user will waltz about trapped in an illusionary dance. If multiple targets are affected they will dance together in time to music no one else can here. This lasts only for time for one dance, normally 2-3 posts and the experience is ironically spiritually refreshing restoring to its victims a d ranks worth of chakra but only if it is not dispelled prematurely.
The next Dream Weaver genjutsu following this technique counts as a difficulty rank higher for purpose of dispelling as target enjoys the genjutsu immensely and is unconsciously receptive and more open to similar entertainment. This applies even if the target is aware that it was a genjutsu, for much like a box of chocolates, even if you know you shouldn’t have them once you had one you’re naturally inclined to have a second
Second Life
- Quote :
- This can permanantly afflict the target and make them believe they are something they're not, its basically the exact same as cat and mouse, except stronger- which is why i'm very iffy about it... Overall I think if you want to keep it, up the rank and give the victim a better way to realize whats happening..
Modified as requested:
Name: Second Life Rank: A Type: Genjutsu Element: N/A Description: The next stage up from day dream. This jutsu once again takes the user in the dream world known as the void however where as before the user could not effect substantially affect the targets perception using this technique the user can now significantly change the view on the world. By altering the nature of the target’s very perception of who they are with this technique the user can make them think they are other people or creatures and act accordingly. Unlike in day dream the veil is deliberately thin so that the world appears very similar to the real one but from the perspective of this new person or creature. While under effects a user must act in the manner of this person/animal to the best of their own knowledge. The user can then tweak the veil to engender a specific response to which in their new identity the target feels beholden to react to. For example this can be used to make the target/s to think they are in fact a pig/s and should they be shown a mythical bucket of slop they will run over to it on all fours. Strangely enough the life is oddly fulfilling, a welcome break from the constraints and worries or reality. All these identities are intentionally ignorant of a means to dispel genjutsu, so an initial thought on how to do so will produce no results. It requires not only that a victim realize he is in genjutsu (i.e. not who he thinks he is) which can be done by spending at least one post concentrating on how they got here at which point they will remember just long enough who they really are and that he have a means to dispel genjutsu.
If the target is already id under the effects of Day Dream at the time of use the above technique costs only a c ranks worth of chakra to perform as much of the ground work for the technique is already done
Lost in Paradise
- Quote :
- This technique varies DRASTICALLY based on the affected target, someone from an organization like ANBU root for example, would probably break out of it instantly- overall I think it should be the victim who decides the time for their specific character. 10 posts is too long a maximum as well, as is 5 posts. Genjutsu specialty should provide a 3 posts quicker escape time.
I don’t see why it differs everyone has desires deep down even if with root it’s for arseholes like Danzo to get what they want. Be the wishes petty, selfish or selfless this technique caters for everyone except the emotionally devoid who are practically non existent. Given the nature of people to metagame out of gen I think allowing them to pick how long when they do is asking for trouble. I have dropped the duration affected down generally as suggested
Name: Lost in Paradise Rank: B-S Type: Genjutsu Element: N/A Description: Identical in nature to day dream but far more powerful and convincing. Rather then change the targets self identity as in second life this technique focuses on the user pouring chakra into making the target/s dreams a reality. When affected by this technique and individuals every whim and fantasy becomes, at least to their mind a reality. What ever their nature or taste this genjutsu makes their deepest wish come to life. Unlike most Wish Weave techniques the target/s of it are fully aware it’s a genjutsu, given life could hardly compare to the experience they are dreaming but is still harder to break free from then regular genjutsu. Simply put victims of this technique do not unconsciously want to leave the paradise it creates. It takes time for a target to bring themselves to leave it behind by means of dispel. The time it takes is dependant on the rank an ability of the victim:
Victim same rank as user: 3 Posts Victim one or more ranks lower: 5 posts Each rank the victim is higher: 2 posts less Genjutsu speciality: 3 posts less
Victims of technique are spiritually refreshed by the experience and gain a C ranks worth of additional chakra. It is of course possible for another unaffected individual to break at any time by regular means but the victim doesn’t benefit from the chakra gain
Corrupt Dream
- Quote :
- What is to prevent the target from immediatley realizing this is genjutsu, after all it would simply twist the dream which is already occuring, which would automatically tip more experienced shinobi off to what is occuring, hell even Naruto could figure something like this out. Also, why is the difficulty higher than the rank itself?
Sorry about this one a few typos such as the difficulty rank. When people are dreaming the often not aware then under a genjutsu so if that dreams turns into in a nightmare I don’t see how this is going to be immediately spotted
- Quote :
- Name: Corrupt Dream
Rank: C-A Type: Genjutsu Element: N/A Description: This jutsu is lone exception to the standard dream weaver philosophy of appeasing rather then harming a target. At all ranks a dream weaver user can corrupt a dream weaver user can if they so wish corrupt a active dream based dream weaver technique changing it from a euphoric experience into a horrific nightmare vile enough to break the hardest of men. Doing so however not only breaks the existing gen but reduces the difficulty ranking of the next dream weaver technique by one as contrary to normal the target has no wish to fall victim to such horror again. The affect varies according to the rank and costs as much chakra as the genjutsu its warping:
C Rank – The user believes them selves to be chased by a nightmarish daemon intent of consuming their soul. It gives off killing intent and power far in excess of a mere human and reeks of death and pain. It evokes blind terror in the victim causing them to flee away. The user can control the creatures direction and in so doing herd their target to specific area or location. Lasts 7 post or until dispelled. Difficulty = B Rank B Rank – Similar to above though now the daemon is joined by a horde of his equally wicked and misshapen brethren. Same effects as before but should the jutsu last for 3 full posts without being dispelled the daemons will finally surround and leap onto the traumatised victim. There the will seemingly hold him down and subject them to inhuman torture. Until broken the target believes themselves unable to move and thus in real life their body becomes pinned to the ground unable to move. Difficulty = A Rank A Rank – Akin to the b rank version but all the more dangerous. This daemon the daemon is replaced by which ever bijuu the target most fears. As with the other techniques he will experience terror however the secondary effects are both faster and more dangerous. After the second full post the target will consider them selves pinned to the ground and on the third post while it is in effect believe themselves consumed by the beast. The feasting appears to last forever in the jutsu but in reality lasts just a few seconds. If the user hasn’t broken the technique by the end of the third post they will become unconscious from the experience. The can not be broken from this state for at least 3 posts subsequently.
If the target is already under the effects of Day Dream at the time of use the above technique costs only a c ranks worth of chakra to perform at a B rank level as much of the ground work for the technique is already done. Howl’s Living Castle
- Quote :
- You CANNOT, under any circumstances, actually kill someone with genjutsu directly. You knock them unconcious for a week? Great. You cause dramatic chakra loss upon release? sounds fine. Killing someone I'm pretty sure is out of the question: Tsukiyomi, which is the strongest genjutsu in the Narutoverse, is uncapable of killing someone, and that technique has SERIOUS ramifications on the user. The ninjutsu must be ones of your element, I will allow you one other element besides Air to use as well, and you can use 2 A-ranks per post at no cost. Your target should be capable of using jutsu at 50% cost, as it would on drain from their mental energy reserves. -2 Posts for gen specialty. You cannot perform any action on the real world while this is active.
Modified as requested to:
Name: Howl’s Living Castle Rank: S Rank Type: Genjutsu Element: N/A Description: Howls most powerful dream walker technique. It transports the user to Howl’s own fabricated world in the veil he calls his castle beyond the Veil. The world itself is already there a private creation that was the focus of decade’s of painstaking work and takes the form of vast rambling castle floating sedately in the clouds. This home away from home is an extension of himself and can be shaped and changed at will. The high chakra requirement involved relates to the amount need to fully immerse an uncooperative mind into it. Once inside people are faced with a vast castle filled with unimaginable wonders though most see little more then endless corridors the lead no where, rooms fall of mirrors that go on for ever. The castle is a creation of mind can be manipulated and changed at will by Howl. To represent this Howl may perform up to 2 unbanned wind or earth based ninjutsu of A rank or lower every post for free to reflect his will bring it in to being for no cost. It is not immediately possible to Kai this technique as the user awed and confused by the castle forgets how to. Only as the castle tries to kill them and the actively seek a means to escape will they remember how.
Time before realisation: S Rank: 3 Posts A Rank: 4 Posts B Rank: 6 Posts C Rank: 8 posts
-1 for gen speciality
Any damage taken by either party will not manifest itself physically but will do so mentally. Minor harm will slow the individual’s reactions for 3 posts by 25%, moderate harm by 50%, and major harm by 75%. Death inside will leave the target unconscious for 24 hours in the real world. This technique requires that Howl do no other jutsu while maintaining it. Any techniques used by either target or Howl beyond his allowance are effective if only against the mind in reality and as such cost chakra that at reduce cost of 50% less then normal while in the castle.
This technique can be used for more easily and at a fraction of the chakra cost (C Rank) if the target is willing to enter it. This is not recommended for individuals whom Howl might try to kill as it gives him considerable advantages |
| | | Jsalos
Posts : 191
| Subject: Re: Ichushiro, Howl [Kazekage] Thu 01 Apr 2010, 7:08 pm | |
| Well, just a couple things I would like to go over again
With Domination, please subtract another post for gen specialty, the main reason I feel this is necessary for it to have such a short time limit is you could force the afflicted to use their own S-rank jutsu against their allies, using up a persons entire chakra pool, and very potentially killing their friend in the amount of time you retain control.
With corrupt dream, you said in previous dream weaver genjutsu that the target is put under the belief in most cases that you were the dream and what they are experiencing in the genjtusu is the real world, and while experienced shinobi could potentially fall under this belief, changing the world suddenly to an almost completely different dimension, I would think most would realize that this genjutsu wouldn't possibly be the real world.
With Howl's Castle, 2 post reduction for gen specialty if you dont mind: even against S-rank user's you'd still have time to get off 2 A-rank jutsu on them, as well as them needing to use an S-rank kai.
Also, did you edit / remove Second Life? |
| | | Hugh
Age : 37 Posts : 1136
| Subject: Re: Ichushiro, Howl [Kazekage] Fri 02 Apr 2010, 12:47 pm | |
| - Quote :
- With Domination, please subtract another post for gen specialty, the main reason I feel this is necessary for it to have such a short time limit is you could force the afflicted to use their own S-rank jutsu against their allies, using up a persons entire chakra pool, and very potentially killing their friend in the amount of time you retain control.
With corrupt dream, you said in previous dream weaver genjutsu that the target is put under the belief in most cases that you were the dream and what they are experiencing in the genjtusu is the real world, and while experienced shinobi could potentially fall under this belief, changing the world suddenly to an almost completely different dimension, I would think most would realize that this genjutsu wouldn't possibly be the real world.
With Howl's Castle, 2 post reduction for gen specialty if you dont mind: even against S-rank user's you'd still have time to get off 2 A-rank jutsu on them, as well as them needing to use an S-rank kai.
Also, did you edit / remove Second Life? All done as requested |
| | | Jsalos
Posts : 191
| Subject: Re: Ichushiro, Howl [Kazekage] Fri 02 Apr 2010, 5:47 pm | |
| Actually I'm sorry About this, 1 more thing, can you edit triple roshamon so that the S-rank jutsu that pierces all 3 gates has the power of an A-rank rather than a B-rank? |
| | | Hugh
Age : 37 Posts : 1136
| Subject: Re: Ichushiro, Howl [Kazekage] Sat 17 Apr 2010, 2:37 am | |
| Done and added History |
| | | Caranore
Age : 35 Posts : 1492
| Subject: Re: Ichushiro, Howl [Kazekage] Sat 17 Apr 2010, 2:58 am | |
| Approved. |
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| Subject: Re: Ichushiro, Howl [Kazekage] | |
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