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Enzo
Age : 29 Posts : 1797
| Subject: Just 'a few' Genjutsu Fri 13 Jan 2012, 3:24 am | |
| (Will train for these one at a time over the course of a couple weeks to avoid unrealistic jutsu gain over a short period of time. I'll apply for training approval once all jutsu are learned, to save everyone a lot of hassle.)
Canon - Code:
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[b]Name:[/b] Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique [b]Rank:[/b] D [b]Type:[/b] Genjutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] Magen • Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion. [b]Chakra Cost:[/b] 3 (Chakra Cost Per Post: 1) - Code:
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[b]Name:[/b] Kori Shinchuu no Jutsu - Sly Mind Affect Technique [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Range:[/b] Mid (5m - 10m), Far (10+) [b]Element:[/b] N/A [b]Description:[/b] Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. [b]Chakra Cost:[/b] 7 (Chakra Cost Per Post: 2) - Code:
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[b]Name:[/b] Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m) [b]Element:[/b] N/A [b]Description:[/b] After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope his or her target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. [b]Chakra Cost:[/b] 8 (Chakra Cost Per Post: 2) - Code:
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[b]Name:[/b] Gofuu Kekkai - Five Seal Barrier [b]Rank:[/b] C [b]Type:[/b] Fuuinjutsu [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m), Far (10+) [b]Element:[/b] N/A [b]Description:[/b] The five "kin" (prohibition) seals act together to form a barrier. To remove the barrier, all five tags must be removed at the same moment. They don't all have to be lumped together; being able to be at least a good hundred meters apart [b]Chakra Cost:[/b] 8 Custom - Code:
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[b]Name:[/b] Zap [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Difficulty:[/b] D [b]Element:[/b] N/A [b]Description:[/b] After performing the necessary hand seals, the user must make contact with the target for the genjutsu to commence. The target will feel as though their muscles are spazzing, imparing their movements a bit. (ie. slower reaction times and delayed movement). Does not actually impare the user, simply mimicks the action. Lasts 2 posts. [b]Chakra Cost:[/b] 5 (+3 for each additional post after the first 2.) - Code:
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[b]Name:[/b] Quake [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Difficulty:[/b] D~C [b]Element:[/b] N/A [b]Description:[/b] After performing the necessary hand seals, the user proceeds to smack their hands on the ground to use it as a medium for channeling the chakra into the target's body. The illusion creates the effect of a large earthquake. The higher the magnitude, the lower the Difficulty. For example, a 3.0 quake would be weak, but would require C-rank chakra to dispel; as opposed to say an 8.0 which would be strong, but only require D-rank to dispel. This is primarily because a large earthquake focuses more on inspiring the illusion, while a lower one has more chakra reserved for making sure it's more difficult to break free from such an illusion. Mainly used to stun the target for enough so the user or ally can strike. Lasts 1 post. [b]Chakra Cost:[/b] 7 - Code:
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[b]Name:[/b] Torch [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Difficulty:[/b] D [b]Element:[/b] N/A [b]Description:[/b] After performing the necessary hand seals, the user flexes their arm toward the enemy, causing the illusion to take effect. The target will seem to catch on fire and feel as though they are burning, until their body naturally collapses from shock. Those with strong will power and pain resistance can easily break free from this. Minor pain to one's self will also negate the genjutsu. [b]Chakra Cost:[/b] 7 (3 CP to maintain) - Code:
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[b]Name:[/b] Drown [b]Rank:[/b] C [b]Type:[/b] Genjutsu [b]Difficulty:[/b] D [b]Element:[/b] N/A [b]Description:[/b] After performing the necessary hand seals, the user smacks their hand against the ground, causing an illusionary tower of water to surround the target. The target will then begin to feel the sensation of drowning until they black out from stopping their own air supply. Very easy to break free from, but potentially deadly in combat. The target may try to swim out of the genjutsu, only to find that they are staying in place; making such escape impossible. Requires constant concentration to maintain the illusion. [b]Chakra Cost:[/b] 7 (3 per post)
Last edited by Enzo on Mon 16 Jan 2012, 7:56 pm; edited 2 times in total |
| | | Flare
Age : 29 Posts : 3640
| Subject: Re: Just 'a few' Genjutsu Sun 15 Jan 2012, 12:02 pm | |
| All Canon jutsu approved for training.
- Quote :
- The higher the magnitude, the lower the Difficulty.
Surely that can't be right. It would be the other way round, no?
- Quote :
- The target will seem to catch on flames
Do you mean catch on fire?
After adjusting these little niggles, then the custom jutsu will be approved also~ |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Just 'a few' Genjutsu Sun 15 Jan 2012, 4:09 pm | |
| @ Quake; No I mean it's easier to break free, the higher the magnitude of the quake is. So a small tremor is hard to dispel, while a large one is far easier. To even things out a bit. I'll change the context to make more sense though.
@Torch; Is my grammar/word usage incorrect..? I'll change it to fire anyway O o; |
| | | Flare
Age : 29 Posts : 3640
| Subject: Re: Just 'a few' Genjutsu Sun 15 Jan 2012, 9:42 pm | |
| A lower tremor is hard to dispel how? Because it can't be noticed as much as a higher magnitude one? Otherwise that doesn't make sense either. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Just 'a few' Genjutsu Sun 15 Jan 2012, 11:24 pm | |
| No, because the user can focus more chakra on retaining its realism rather than its magnitude. Therefore the stronger the magnitude the easier it would be to negate its effects. It's entirely chakra control related.. I don't even understand the problem with that little nick.. It makes it easier to stop a strong quake, and harder to stop a little one. I don't see the OP-ness in such a trivial thing. It actually weakens the technique. But also yeah, because it's harder to notice. It's much easier to believe that you're just shaken up a bit in mid combat and everyone else is fine; than it is to believe that you're the only one feeling 7.0 earthquakes. |
| | | Flare
Age : 29 Posts : 3640
| Subject: Re: Just 'a few' Genjutsu Mon 16 Jan 2012, 7:49 pm | |
| No, that's all fine. I just needed it explained is all. So with that, all of your jutsu are approved for training. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Just 'a few' Genjutsu Mon 16 Jan 2012, 7:57 pm | |
| Added a bit into the quake thing:
- Quote :
- After performing the necessary hand seals, the user proceeds to smack their hands on the ground to use it as a medium for channeling the chakra into the target's body. The illusion creates the effect of a large earthquake. The higher the magnitude, the lower the Difficulty. For example, a 3.0 quake would be weak, but would require C-rank chakra to dispel; as opposed to say an 8.0 which would be strong, but only require D-rank to dispel. This is primarily because a large earthquake focuses more on inspiring the illusion, while a lower one has more chakra reserved for making sure it's more difficult to break free from such an illusion. Mainly used to stun the target for enough so the user or ally can strike. Lasts 1 post.
Hope it's satisfactory. |
| | | Celene
Age : 29 Posts : 796
| Subject: Re: Just 'a few' Genjutsu Mon 16 Jan 2012, 8:02 pm | |
| Thank you for adding this after I asked :]
Its wonderful~
*ahem *
Just so its noticable...
ALL APPROVED FOR TRAINING |
| | | Guest
| Subject: Re: Just 'a few' Genjutsu Sat 21 Jan 2012, 5:36 pm | |
| Is this still being worked on or does it need reviewing?
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| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Just 'a few' Genjutsu Fri 02 Mar 2012, 7:40 pm | |
| Activity Check. How's the training going for these?
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| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Just 'a few' Genjutsu Fri 02 Mar 2012, 10:55 pm | |
| I have yet to start My character will be put up for archiving due to various reasons I will state at a later date and once I finish my character's current mission. It is safe to assume this can be archived, unless it is preferred we wait. |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Just 'a few' Genjutsu Fri 02 Mar 2012, 11:15 pm | |
| Easier for it to be done now then later, feel free to PM a Staff Member when you wish for it to be unarchived.
Archived. Due to user request.
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| Subject: Re: Just 'a few' Genjutsu | |
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