Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
Ultimate Shinobi - A Naruto RPG
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Good Ol' Times....

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Ace
Ace

Age : 31
Posts : 1036

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PostSubject: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 8:41 pm

Huumh just a suggestion, why not go along with the same plan US used to go by? Maybe have Konoha and Suna be opened, and have no plot to start with maybe just let people build their characters before bringing a plot. Later on maybe go back to the traditional Akatsuki, they always been more fun :]. The point is maybe just let the people be free, let them make their own plot before they go into a village plot.

Jace Good Ol' Times.... 287405
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Chris
Chris

Age : 28
Posts : 3145

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 8:45 pm

Well. Suna sucks... so your argument is invalid Very Happy

And aren't the Staff working on some super top secret, totally james-bond style plot? As soon as the Explosive One is finished that is. ^_^
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Swaglord
Cookie Monster

Age : 29
Posts : 4301

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 8:46 pm


Dafuq?
scratch

If I'm reading this correctly, then we allow members to go along with their own personal plot rather than forcing them to get involved with village or global plots. We highly recommend that members get involved with village and global plots, however, they are not mandatory and are completely voluntarily roleplayed out. We also implore members to have their own personal plot line for their character, it's what makes roleplaying so fun, rather than randomly roleplaying out social topics. Remain patient for now on future antagonists, that's the only spoiler I'll give.
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Ace
Ace

Age : 31
Posts : 1036

Good Ol' Times.... Vide
PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 8:53 pm

Well from what i see you neither have been on old US. Which is why you dont notice the difference. Suna was awesome, and konoha too and there was plenty of activity the way it was runned. Much more than this......anyways. You guys keep bringing plots, yet they always remain unfinished. Which is why i suggested no plot for sometime.
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Cookie Monster
Swaglord
Cookie Monster

Age : 29
Posts : 4301

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 8:59 pm


I would advise to stop remaining in the past then, Jace. We're much more committed to plots than how we once were, the Moon Tournament was handled pretty darn well and the Explosion Plot is nearing it's end, just as soon as the Village Gates is dealt with. Do not gain the idea in your mind that we simply throw plots at you, because that's not what we do. We allow a fair bit of time in between each plot so that members are able to relax and have some casual roleplaying, which might I add, still occurs when a plot is active.
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Otibot
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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:00 pm

The presence of a plot, considering it is not mandatory, doesn't have all that much influence on activity and certainly not in a negative capacity. The best way to generate activity is to give people a plethora of options in which to do things, participating in a central plot is one such option. The more avenues for roleplay that are offered, the more someone will find something they enjoy and the more activity will follow.
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Chris
Chris

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:01 pm

Just wanna say. Jace, you made Darius grow some guts. For that, you deserve a Gold Medal.
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Ace
Ace

Age : 31
Posts : 1036

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:11 pm

Oh okay......i get it Otibot, i guess nobody like the way the system/plots run because no one rps. This is by far the worst i have seen the inactivity. Plus Konoha seems to be doing everything while Kumo just sits with no plot? There is really nothing to do. I listened to Adam and made a topic but it remained unfinished because the lack of posting, and then after several days without posting i had to void it.
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Chris
Chris

Age : 28
Posts : 3145

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:16 pm

Well, how about a Genin team to satisfy your need? I already am somewhat sensei-involved with MsMoney, who is very active. Also, it's offical - Drake said yes in the chatbox. Wanna tag along?
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Ace
Ace

Age : 31
Posts : 1036

Good Ol' Times.... Vide
PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:19 pm

That would indeed satisfy my needs. And thanks for the GM its my first..... :]
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Chris
Chris

Age : 28
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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:24 pm

Awesome. So it's official ^_^ I will be making a topic for you and Drake to join. I will sent you a PM when it's ready.
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Swaglord
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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySat 07 Apr 2012, 9:34 pm


Is this solved?
Rolling Eyes
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Ace
Ace

Age : 31
Posts : 1036

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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySun 08 Apr 2012, 12:21 am

not really but i guess i have something to do now so yeah...solved
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Cookie Monster
Swaglord
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PostSubject: Re: Good Ol' Times.... Good Ol' Times.... EmptySun 08 Apr 2012, 12:23 am


Solved.
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