Zenchi
Age : 28 Posts : 5
| Subject: Inuzuka, Initake {WiP} Wed 20 Jun 2012, 11:44 pm | |
| Inuzuka, InitakeTHE INFO. Name: Inuzuka, Initake Nickname: Ini Age: 16 Gender: Male Appearance: - Spoiler:
Due to the nomadic ways of his family up until some of the more recent generation, Initake does not look the part of a "civilized" or a "typical" shinobi. He is more accustomed to hunting for his food, and using the skins and bones of animals to provide clothing and protection, with a few tidbits he takes from the civilized world to help accompany them. He often sports his skull helmet, made of who knows what, with a variety of fox, bear, and deer skins for his clothing, with leather boots. Due to the constant raids he and his family do upon traveling merchant caravans, he corralled enough tape to wear around his wrists and ankles as well.
He wears two string necklaces with small beads fashioned by his mother, along with a red pendant, of what is assumed to be ruby. This is Initake's good luck charm, for he has never lost a kill since he's been wearing it. Due to being an Inuzuka, he has faint, but still existent, red claw marks that distinguish him as a member of the clan.
He has red tinted eyes, which are slim, long and rather intimidating to most. He has high cheekbones, which only makes his smaller, but that much more imposing, for it makes his emotions harder to read. He has a long, slender nose with a slightly bent bridge, which has been broken many times due to hunting or fishing accidents. He has little facial hair, and thick, short lips. And due to him constantly physically challenging himself, he has a very muscular body set. He has squared broad shoulders, and the same can be said for his jaw. His abdomen is long and thin, but very much muscular, but his legs are extremely short, seemingly suitable for someone more than a foot shorter than he. However, this facet of his body is also very strong.
Forehead Protector: Hangs from the front of his shirt collar. Personality: Initake is ruthless in both his demeanor and combat style. He will not relent in any way, shape or form, especially when taking into consideration the lives of others. In any position of authority, he will kill anything and everything in sight, just like he was raised to do. However, he does know his place. Being a nomadic tribe, an offshoot of the Inuzuka Clan, Initake's tribe was a female-dominated society, with males expected to be subservient. Thus, when in the presence of a female, he will do anything and everything she tells him to do. This is often mistaken wit uncontrollable infatuation, but it is merely Initake following a tradition.
He finds himself attracted to nothing, whether it be a person, material or otherwise. His tribe emphasizes the elimination of wanting things, for necessity is the only thing one requires. Thus, his temptation for things and likelihood to be persuaded into things are extremely slim. While he cannot be easily persuaded, he can easily persuade; through intimidation. Mostly due to his "ghastly" attire, people are extremely afraid of Initake, and will do many things for him if he "asks" them to.
He is far from silent, for Initake prefers the "battle screech". In battle, he will often grunt, yell or vocalize. He tends to stray from normal conversation unless it's necessary, but if he finds someone intriguing enough from the necessary conversation, then he will not hesitate to keep you around, and will most likely not kill you. And though he may seem like a savage brute, Initake is rather wise. He knows how to survive and live off the land, as well as how to deal with people, regardless of his extremely unorthodox manners of doing so. He isn't the most intelligent, but his near infinite amount of wisdom easily compensates. Clan: Inuzuka Clan Nindō: N/A
THE NINJA. Origin: Nomadic Affiliation: N/A Rank: C Rank Specialties: Ninjutsu / Taijutsu Elemental Affinities: Suiton , Katon Combat Style: Initake is always on the all-out attack. Even when he is being relentlessly attacked, he still refuses to defend. He will execute evasive maneuvers and go back on the offensive. His specialty is short weapons, or hand-to-hand combat, so this makes perfect sense. He always attempts to execute powerful, yet fluent combinations of attacks that throw his opponent off balance, which of course will always work out to one's advantage. Special Characteristics:
THE BACKGROUND. History:
Roleplay Sample: Initake awoke from a short slumber in a trance. Where am I...? He thought. He truly had no idea, at least not initially. He tried to raise himself from the cold, hard ground, but couldn't. There were only a few trees that dotted the area, and could faintly see civilization in the distance. The fuck am I doing out here? He thought to himself, and his confusion slowly turned to anger.
He tried harder to raise himself, but to no avail. Each time harder and harder, but with no result. I'm a fucking shinobi, why don't I just turn this shit to mud? So, he focused some of his chakra into turning the solid dirt surface to mud, and finally he was able to raise himself from the mud. Having not the faintest idea of his whereabouts, he began searching for some clues, and what looked to be remnants of footprints leading to the town brought him the first of the clues.
Following them as close he could, he once again came to an obvious realization, I'm an Inuzuka... He called for his little pup, who finally showed up after a few moments, and began sniffing the trial which ran cold at the end of the small prairie he found himself pinned in. "Well, boy, looks like we're on our own the rest of the way." His little pup Aramika yelped a couple times, to what Initake understood to be an agreement.
After a few more minutes trekking with his canine companion, Initake and Aramika were halted at a small, intermediary road intersection. There were Kumogakure patrol forces closing down the area for whatever reason. When asking one of the patrolmen what happened, he was told it was disclosed information, and that no one was allowed in or out of the city, regardless of whether you are a shinobi or citizen of the village.
So, Initake put Aramika in the small opening of his backpack, and headed to the small tree-dotted prairie, and shifted into dog form himself, and began running with his dog through the barricade. Making past easily, for no one much cared for stray "dogs" entering or exiting the town. When he entered the Market District, Initake saw a few people pinned to the ground, same as he was, but they had their innards ripped out. Holy shit... This person is a monster... He thought to himself.
This began a hunt that Initake could not wait to pounce on.
THE ARSENAL.
Academy Jutsu - Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Inuzuka Clan Jutsu
- Spoiler:
Name: Jūjin Bunshin | Beast Human Clone Rank: D Type: Ninjutsu Range: Close (0m) Clan: Inuzuka Description: Jūjin Bunshin is a ninjutsu technique used by the members of the Inuzuma clan. A modified version/mix of a Transformation Technique and a clone technique, this jutsu, unique to the Inuzuka clan, allows a canine-user to transform their animal companion into a perfect copy of themselves. Like any transformation, the jutsu can be broken by identifying and attacking the animal, thus dispelling the transformation Chakra Cost: 3CP (Additional 1CP Per Post)
Name: Shikyaku no Jutsu | Four Legs Technique Rank: D Type: Ninjutsu Range: Close (0m) Clan: Inuzuka Description: Shikyaku no Jutsu is a ninjutsu technique used by the members of the Inuzuma clan. This technique grants animal-like accelerated fighting instinct and reflexes. By stretching chakra around one's entire body and moving on all fours, one obtains super-high speed, like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's Taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth and their finger-and-toenails grow to claw-like length, their eyes become more wild. When under the effects of this jutsu, an Inuzuka will display feats of physical strength, speed, and endurance when they are in this state. The form is best suited for using and supporting the ferocious hit-and-run tactics that the Inuzuka clan are known well for. Chakra Cost: 3CP (Additional 1CP Per Post)
Name: Dainamikkumākingu | Dynamic Marking Rank: D Type: Taijjutsu Range: Close (0m ~ 5m) Clan: Inuzuka Description: Dainamikkumākingu is a taijutsu technique used by the members of the Inuzuma clan. The users companion urinates on the target, allowing both themselves and their human counterpart to track the target by scent. Because of the speed execution of the techinque it is difficult to avoid. In addition, the dogs urine is apparently caustic, which causes a burning sensation for 5 posts. Chakra Cost: 3CP
Name: Gatsūga | Fang Passing Fang Rank: C Type: Taijutsu Range: Close (0m - 5m), Mid (5m - 10m) Clan: Inuzuka Description: Gatsūga is a taijutsu technique used by the members of the Inuzuma clan. The user and his partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. This attack can be done alone, although it is less effective in supporting the ferocious hit-and-run tactics that the Inuzuka clan are known well for. Chakra Cost: 5CP
Katon Ninjutsu will be utilized beginning at Chuunin Rank
Suiton Ninjutsu - Spoiler:
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. Chakra Cost: 5
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Taijutsu - Spoiler:
Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 4
Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
Name: Shishi Rendan - Lion Combo Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user first uses the "Konoha Kage Buyou - Leaf Shadow Dance" to manuever his/her opponent in a vulnerable aerial position. While shadowing his/her opponent, the user will attempt to strike them from a vulnerable angle. If he/she is unable to make a clean strike, he/she will strike anyway as a feint, to draw his/her target's attention and defense to one area. The user can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate his/her body around to deliver a full force kick to their chest. Chakra Cost: 7
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