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| Izou, Kobayashi [Kumogakure Genin] | |
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iJoker
Age : 29 Posts : 16
| Subject: Izou, Kobayashi [Kumogakure Genin] Tue 15 May 2012, 12:12 am | |
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Izou, KobayashiTHE INFO. Name: Izou, Kobayashi Nickname: White Cloud Age: 14 Gender: Male Appearance: HEAD: Izou's face is chiseled to match almost every feature of his father's authoritative figure. His chin is a bit pointy, but not as pointy as someone who's living style is a cook. His white hair, however, was a miracle among the Iwagakure shinobi. Most people hasn't seen white hair in years, the last time they saw white hair in a shinobi was in traveling shinobi, and there are no records of them mating with any of the Iwagakure citizens, hence his nickname. Izou's eyes are one that is common among the Kobayashi though, his mother, Yuri had the same exact eyes in terms of length and size overall. Yuri's eyes were a crystal blue while Tarin, Izou's father, his eyes were a flame red. In the result, Izou's eyes were an uncommon emerald green. Most passerby people also notice that his nose matches his mother's and his mouth resembles his father's, a spitting image of the two morphed into one, but in a younger body. Much younger.
SHOULDERS: Izou's shoulders are made to match his father's, he is a broad boy when it comes to strength and body build. He hasn't worked out enough to get the full six pack as most stereotype suggests about the shinobi, but he's working on it often working out in his father's gym. The sky blue light hooded sweatshirt that falls on his body descends from his father's working in the Raikage Protection Field. The sweatshirt was retired when he retired, not because he was the best of the best or anything, but because the higher-ups caught wind of Tarin giving the hooded sweatshirt to his son when he got old enough. A white cloud, resembling the Cloud village outlined in blue can be found on Izou's right shoulder, with a metal plating covering most of his torso. The metal plating covers his stomach region with a strap that laps Izou's left shoulder, carefully not covering the other side with the Cloud symbol. The Kumogakure village symbol is engraved in his metal plated guard.
KNEES & TOES: Izou wears the standard pants for the young shinobi of the Cloud Village, yet in a not so standard color. His pants are a dark blue, sort of matching his blades' hilts along with his light blue hooded sweater. Along with his pants, he wears the standard foot guard for the shinobi, a pair of blue sandals that strap at the top so they don't fall off of his feet when he moves in a battle formation.
Personality: Izou is extremely disciplined. He isn't the anti-smile type, but he is very task-oriented. He is somewhat serious; he never really gets too playful. He will typically have a very pensive air about him; he stays deep in thought but not so deep that he loses an ounce of awareness. Izou always remains extremely alert. No matter what he is doing, Izou is very attentive. As he should be, he is very difficult to distract. Izou is always calm and level-headed. He never loses his cool. This helps him keep his wits about him in any given situation. Also, since he's so alert, few things surprise him anyway. He is a quiet individual by choice. He has no qualms talking to others, but he won't if he doesn't have to. When he does speak, however, he never wastes words. Verbally, he is the same as he is in combat: quick, concise, and to the point.
He has very strong political views regarding government in the Land of Water as well as international relations. He believes that he is justified in having these opinions on the basis of social reasons. These reasons amount to his position in black ops. He sees most around him as inferior, which means he has to do all the thinking for everyone himself. Another reason for his self-centered justifications of his political views and why he should have them is his own disagreement with past Mizukages and reasons for war or battle. Izou's narcissism has him believing that only he is truly fit to run any and all villages. If it were possible, he would seize control of each of the Kages' positions. In fact, for quite some time now, Izou has been contemplating methods of accomplishing this indirectly. He very well may come up with something. If he does, guarantee he will try to enforce it to the best of his abilities. He is one to let pride cloud judgment for this particular circumstance by sacrificing his own nobility and loyalty for the sake of gracing the many ninja countries with his "expert leadership". Fortunately, his loyalty is intact otherwise. Clan: Kobayashi Nindō: "If there is truly no storm, make one."
THE NINJA. Origin: Tsuchi no Kuni Affiliation: Kumogakure Rank: Genin Specialties: [Ninjutsu | Fuuinjutsu] Elemental Affinities: [Suiton + Raiton | Ranton] Combat Style: He likes to stand up for his friends, if that means heading off enemies that are going for his team he will do it. This gives him the appearance of being very noble when in fact, he can be the most immoral person one would ever meet. Using the art of seals, Izou usually will incorporate it into his fighting by doing very complicated movements and subtly moving in the seals to unleash what he's got in store. Izou uses Ninjutsu in the way of short range, never extending medium range. He uses his Ninjutsu to fight back, not usually to defend. Special Characteristics: Improved Perception
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Name: Improved Perception Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja trains their skill in perception and analyzing their environment to more distinct levels. Every physical motion is identified to the ninja whether its a movement in a leaf or change in temperature. This skill is handy when faced with genjutsu as it makes the user capable in identifying an illusion of C-Rank or lower. However although they can sense the genjutsu they must rely on other methods of breaking the spell.
THE BACKGROUND. History:
Pre-Birth
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The life set for every Kobayashi clan member is one of outcast to Iwagakure. At least that's what it was for Izou's parents. Izou's father, Tarin was a Kobayashi clan member and was banished from the Land of Lightning, Yuri, Izou's mother was a shinobi of Iwagakure. The two met on a mission to kill each other, they sparked each other's brighter side and fell in love in the heat of battle. The battle became known as the Dance of Love in the parents' memory. Tarin saw his beauty his first day in Iwagakure, he didn't know her name but didn't need it. She hadn't noticed him, she was being paid attention to by other men at the time he stepped off of the boat. Tarin was eventually given instructions by Kumogakure to eliminate her to grant his permission back into his home village. He decided to go for it, but ultimately chose not to obviously and fell in love with the woman. The woman named Yuri Somomo.
When Yuri gave birth there was a scare that she may not make it. At this time, Tarin quickly learned the medical technique required to do t he procedure and mastered the skill. Tarin was a novice, at best but in his mind he could do anything that involved medical procedures and in fact he could and did the procedure that saved Yuri's life. With the scare same the over protection of Izou, making him almost not become a shinobi, or at least be home-schooled the shinobi life. A home schooled shinobi? What kind of shit is that? The idea finally got to them and they allowed him to attend the Academy in Kumo undercover in a different name telling the Kumo advisers that he got all of Yuri's traits from the gene pool.
Childhood | Academy
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After Yuri and Tarin successfully placed Izou inside of Kumogakure under an undercover name of Kuri Somomo, he could learn to be an excellent shinobi and possibly save the world one day, but this idea was a very far-fetched one. Izou one day would make a friend, a very close one named Souji Samatage. He used this friend to spar with and train with almost every day when he was younger, around the age of seven or eight. One day, Souji unlocked his clan's techniques and was able to block most of Izou's techniques. This made Izou angry because he always thought them equal, but with these new chakra shields, he could block and attack Izou flawlessly. He eventually unlocked his own clan's techniques but kept them hidden knowing the clan's history from his class in the Academy. When will he show his abilities? After the pursuit of knowledge Izou underwent for his clan techniques, he could not find anything in the orphanage. He was deeply depressed for a while until Souji Samatage would try to cheer him up by offering to show Izou his clan's secrets. Izou could not grasp them for some reason unknown. Throughout his childhood, he spent it trying to learn and master the Samatage techniques or even just how to use the chakra shields. It was very frustrating for a child that used to think everything of himself. One boy who was very egotistic lost the ability to think highly of himself when he was beaten. He thought this way throughout his childhood and most of his Genin years. After Izou graduated into Genin ranks he sought out more help from someone older that could teach Izou the Samatage ways. Sadly, there were no teachers willing or even knew the techniques of the Samatage clan. It seemed they were highly thought of in the Land of Lightning. Izou searched far and wide for a teacher for the beginning of his Genin years but never found one such member of the Land of Lightning. Izou gave up when he was seven, realizing that he was done trying to match Souji. He knew he had to top him. (Yes I know this is a cilff-hanger, but I plan to do a flashback to finish this )
The Family Returns - Spoiler:
This is where we'll start Izou. Kumogakure got over the petty differences the clan had with the Land of Lightning and allowed all of the Kobayashi clan members back into the land. With only the knowledge his parent abandoned him and left him on the doorstep of the orphanage, he knew not of his family from Iwagakure. Tarin and Yuri showed their faces at Izou's door and gave him the news, they beat around the bush a little bit but if you were giving this sort of news, wouldn't you do the same? When Izou heard the news about his heritage and his real name, he fled the apartment he was living in. A few hours later, Izou's parent had spotted him laying in the street, black out drunk. A bottle of alcohol barely gripped in his left hand laying on the cement. Tarin picked the boy up to take him back to his apartment and he said the following words: "Why would you leave me alone?" Roleplay Sample: Copied from my latest character at TNRPG.
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- iJoker wrote:
- The beautiful boat was floating above the water, rocking the two together then apart and repeated the process many times, it seemed like the circle of life. Two people get together and drift apart until they finally are together at last. Her hair was up, light, soft brown hair put in a pony tail and strands fell upon her face. She was also next to Yori, which made it all the more amazing. The two turned to each other and Yori spoke, possibly ruining the mood, "What is your name?" Their bodies moving closer together and thanks to the wave motions, separated just as easily as they got together. "My name is Chiharu captain Yori." Her voice flirting in a mental way, Yori felt a sensation up his spine one of happiness. Could this be? A new blossom for my heart? A tear rolled down Yori's cheek with the thought of the Golden Girl. "Oh sweetie, what's wrong?" The voice of an angel spoke to his emotional state, he concealed the Golden Girl from Chiharu. "It's nothing, really." His voice told her that he left something out of his confession, but what was it? Her face looked at him with eyes of judgement and Yori couldn't take it. Clearing his throat, he began to speak again looking to break the romantic tension he was feeling as they drew closer, "We should go down to the cellar. I need to train, will you be willing to help?" "Oh, um, of course captain Yori." It was erotic, how he held himself back was a mystery to him even now.
The wooden steps creaked with each step, the crew members trembled at the young master. "Clear out. We need a moment alone." The shipmates turned their heads for a moment in disbelief but then left the cellar. Who would need a drink soon anyways. Yori followed the last man out, closed the door with the lock on the door. "What are we going to do first? I am helpless down here because there is no water." Her body curving around the cellar as if she was using some sort of seductive jutsu on the young boy . . . and it seemed to be working. "Umm, I could use help with the way I use my hands." Chiharu gave the boy a smile and almost immediately Yori knew what he said, and it was't relevant to what he wanted to do. "That's not what I mean." Yori took his left arm behind him to take control of the katana he had concealed under his hooded shirt. He took the hilt and revealed the beautiful blade, shining in it's beauty from the light on the ceiling. "Do- do you plan to kill me?" Chiharu's voice didn't sound so otherworldly anymore, she feared her life from this mere boy. "What? No! Why would I kill you? You can take one of the blades on the shelf over there." Yori rubbed his hand on the sides of his blade and Chiharu took her sweet time receiving her gift from the ship. "I hope you're ready Yori." Yori's face fell with shock to Chiharu, it was the first time she'd call him by his name.
She took a beginner's stance, legs crossed with both hands on the hilt and the blade pointing to the enemy. It's obvious she doesn't have any knowledge in the art of the sword. Yori took his blade with a stance that showed some skill, yet he doesn't know much about the art itself. Yori's legs were indeed spread apart as one hand fell on the hilt of the sword, one hand gave Chiharu the initial hand gesture for the "start" procedure. Chiharu ran toward the young Kaguya with blade in hand. It seemed she knew more than she led on as she spun her body with the blade sticking outward, following her body's path moving in circular motions. Yori put one finger in front of the other to spin the sword in an aesthetic fashion and took hold of the blade, he then took a firm grip on the sword and used it as a defense mechanism. He held it with the hilt up and the blade facing down to the floor. He stopped the woman in her tracks, she fell to the floor and quickly raised the blade to meet Yori's face. An unsuccessful attack would ultimately lead to her weapon of choice fall to the floor across the room. Yori then took the blade in the initial position and went to stab the woman from the neck down, this was a sparring session right? Chiharu turned and twisted, her acrobatic body came in very good use here, it would seem Yori would be putting too much faith in himself when he let Chiharu get her blade back. "Never turn your back to someone with a weapon." Yori appeared behind the woman as he whispered the proclamation. She turned quickly with the blade and successfully landed a small incision in his leg.
Chiharu found an inspiration within herself and took the chance to leap at Yori again. Yori quickly took Sora from the top of his head and concealed him to save him from any danger. Yori grew bones quickly protruding from his forearms, covering his hand to block the blade. Chiharu's eyes widened, she heard rumors from the shipmates about his ability but she never witnessed it for herself. Yori took his backpack and placed the bird in it, leaving it unzipped so he could breathe. "Sora, you can watch. Keep yourself out of trouble now." Chiharu watched how he would stop the battle all together for a few moments. Would he do this in a real battle? Is this sexist? She looked like she took offense to what he was doing, as if mocking her abilities with the blade. She jumped to him as he grew bones almost instantaneously on his back. "Can you not see me trying to put Sora in his home?" Yori had a sort of sarcastic tone. He sheathed his katana and pulled his right shoulder covering down to extract a bone from it. "I'll be using this from now on." Chiharu couldn't believe the total lack of respect at this point, she couldn't wait to continue the battle now. The boat rocked now and they fell together. Chiharu pushed Yori off of her and leaped to him with both hands on the hilt. He dodged with a quick but effective side-step, he was only going to dodge until she got tired, then he would strike. He gripped the sword and with a demanding swipe of the hand, she made the blade flash toward Yori. Yori limbo-ed under it and fell to his back. She then took the sword from that position to slash down toward the floor, Yori was no longer there. He was much faster than Chiharu.
"This is the dance of my people. The Dance of the Clematis: Flower" Yori gritted his teeth and leaped at Chiharu. With his sword of Kaguya bone, harder than steel, violently and inaccurately stabbed in the direction of the girl. Being tired, she barely dodged the chaotically stabbing Yori. The bone came closer and closer to the girl's skin, it seemed he could easily kill the girl whenever he wanted, being the only girl on the ship and also unlucky for a woman aboard a ship he would have no trouble getting away with it. But that's not the kind of person Yori was. He may even have love for this girl, who knows. Chiharu took her sword and reflected one of the stabs toward the wooden floor, the rocky waves made the two meet together again. Meanwhile the Kaguya bone blade met the floor, going through it but getting stuck about halfway through. Let's keep that so we don't sink. Yori quickly jumped back with no weapon. Chiharu ran toward him knowing his newly found weakness started stabbing chaotically almost like Yori but not as powerful. He didn't know what to do, he went to grab another sword from his shoulder but felt something sticking up, as if the jutsu was calling to him. He couldn't think, he was too pumped. He grabbed the bone and he found it was the spine of the young Kaguya. Perfect! Without thinking too much, Chiharu was in front of him and slashed sideways at Yori. He fell to his knees and kneeled under the blade she was using, kicked off the wooden wall to launch himself toward the other side of the cellar. His leg, pulsating at this point, was burning with pain. I have to fix this soon. Knowing he had to end it quickly, he was ready to end it, emotionally and physically.
Yori caught his footing and stood himself up, disregarding the pain he was feeling. He whipped the flexible spine back behind Yori and lashed it forward to catch the woman, she was trapped. "Oooo, I like this captain, very seductive." Her voice was the voice of angels speaking to his ears, he pulled her closer and closer. "Yori, baby, we should make love. I'll be your side kick and we can do anything in the future, I love-!" She didn't finish before he pulled her close enough for a kiss. The love they shared ended the day with a happy thought, expressed by physical means. The rocking boat threw them to the floor, the vine dispersed and fell to the other side of the room. They needed privacy, good thing the door was locked. He grabbed the vine and whipped the light to turn it off with much more style than turning off the light.
Last edited by iJoker on Sun 20 May 2012, 2:57 am; edited 16 times in total |
| | | iJoker
Age : 29 Posts : 16
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Tue 15 May 2012, 12:41 am | |
| THE ARSENAL. Weaponry
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Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Jutsu Academy Techniques
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Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Suiton Techniques
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Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. Chakra Cost: 5
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a solid bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2 per post)
Name: Mizukiri no Yaiba - Sword of Draining Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: A jutsu that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. This sword can also go through most fire jutsu of equal rank and below. Chakra Cost: 8 (2 per post)
Raiton Techniques
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Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
Kumogakure Techniques
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Name: Kumogakure no Jutsu - Hidden Cloud Technique Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Description: Kumogakure no Jutsu is a ninjutsu technique utilizing no element. A technique that imitates that of the Kirigakure no Jutsu, once the user has performed the required handseals they will be able to call upon a thick and heavy cloud that will appear almost out of nowhere. The cloud will be able to cover a ten metre radius around the user and only the user is able to sense where others lurk within the cloud. Those with doujutsu or chakra sensing techniques are also able to see through this thick cloud but without any aid, then you'll be blind within the cloud. If a C - Rank or above fuuton technique is activated, then the cloud will be blown away. Chakra Cost: 4
Name: Shōgeki - Tekina Shinjitsu - Shocking Truth Rank: D Type: Ninjutsu Range: Close (0 - 3m) Element: Raiton Description: Shōgeki - Tekina Shinjitsu is a ninjutsu technique utilizing the lightning element. After having their victim coated with water, the Kumogakure shinobi will use a torture method where they draw lightning into their hand and then shock their victim with said lightning, it's commonly used to gain information out of the victim, thus the name 'Shocking Truth'. When unaided with water, this lightning will simply cause an electric shock, causing a tingling sensation. Yet when water is present, it performs the equivalent of a C - Rank lightning attack. The technique itself is simply to have lightning shoot out of ones hand, nothing more and nothing less. The lightning reaches a maximum of three metres before the chakra supply is cut off. Chakra Cost: 3
Name: Raitoningu no Kenshutsu - Lightning Detection Rank: C Type: Ninjutsu Range: Close (0 - 5m) Element: Raiton Description: Raitoningu no Kenshutsu is a ninjutsu technique utilizing the lightning element. After performing the required handseals the Hidden Cloud member will be able to send out a pulse of lightning, covering a radius of five metres with the user being at the centre. The dome - like lightning will allow the user to detect any chakra - enhanced traps, people, animals or weapons coming at them from blind spots. This can only be used once per post and anyone who is caught in the pulse will feel a tingling sensation covering their entire body. It's use is to ensure that safety is always maintained for the Kumogakure shinobi. Chakra Cost: 8
Fuuinjutsu
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Name: Chozou no Jutsu (Storage Technique) Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1CP to seal, and 1CP to unseal
Name: Gofuu Kekkai - Five Seal Barrier Rank: C Type: Fuuinjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: The five "kin" (prohibition) seals act together to form a barrier. To remove the barrier, all five tags must be removed at the same moment. They don't all have to be lumped together; being able to be at least a good hundred meters apart Chakra Cost: 8
Name: Shikoku Fuuin - Finger Engraving Seal Rank: C Type: Fuuinjutsu Range: Close (0m - 5m) Element: N/A Description: The user concentrates chakra into their finger and using the heat from that can apply writing on whatever they want. This allows them to write on the skin of animals, iron plates, or a wide range of things. Must be delicate with chakra control when using this technique. If used on flesh; will scar. Chakra Cost: 6 (2 per post)
Non-Elemental
- Spoiler:
Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank: C-S Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases the user’s advantage over his or her opponent. Chakra Cost: Costs the User: C (5) | Takes From Target: D (4) Costs the User: B (10) | Takes From Target: C (9) Costs the User: A (20) | Takes From Target: B (15) Costs the User: S (35) | Takes From Target: A (25)
FACE CLAIM. Character Claim: "OC is an unnamed Kumogakure ninja" Source: Geofffffff - www.deviantart.com Image URL:http://browse.deviantart.com/?qh=§ion=&q=White+Cloud+Naruto+OC#/d2zuv9t
Last edited by iJoker on Sun 20 May 2012, 2:59 am; edited 3 times in total |
| | | iJoker
Age : 29 Posts : 16
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Thu 17 May 2012, 10:20 pm | |
| Ready to go now guys, been ready for a few days actually. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Fri 18 May 2012, 3:54 am | |
| Sorry for the long wait, many of the staff have gone AWOL, thus there aren't many people to actually review apps
Either way, onto the real character.
- You fail to mention the location of your character's forehead protector. Please mention this in the appearance.
- Origin should be an actual country, as opposed to a village. In your case, it would be Tsuchi no Kuni.
- Your combat style has nothing to do with your actual combat style. It just seems like a misplaced portion of your history. Please make it an adequate combat style. You don't have to reveal every tactic, but it should cover the following:
- Quote :
- How does your character like to fight? Hit and run tactics, a fearless tank on the battlefield or do you lurk in the shadows and kill silently. There are many different tactics and here is where you can write a brief description of the combat style in which encapsulates your character. This in some regards can be seen as a characters 'Combat Nindō'. Include such things as your strengths/weaknesses, the range in which your character likes to fight, any martial or other styles they have learn't, and your 'trump card' or otherwise known as 'Signature Jutsu'.
- My only complaint about history; is that it's very short. The entire childhood is left out. You don't go into detail over what happened during the time between his birth and his joining the academy. He was home schooled, I get that, but did he meet anyone in the meantime? Did his parents have any siblings? Was he making friends? Etc. Please expand on that. On a side note; change the last sentence of your history into a color more appropriate. Neon yellow is almost impossible to read.
- You may not have a katana, for your character does not use weaponry. C-rank weapons are exclusive to Weaponry specialist Genin only; which your character isn't. Once the encyclopedia of weapons is modified, you may apply for a Ninjato, which doesn't require training. For now, no katana.
- You may not start off with the summoning technique, since you cannot start with a summoning anyway. There's no rationality for a character to have a summoning jutsu, which he cannot even use. You may apply for it alongside a summon if you choose to get one later on.
That is all for now. |
| | | iJoker
Age : 29 Posts : 16
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sat 19 May 2012, 2:28 am | |
| Is this alright? I expanded a bit more on his Academy arc to explain his childhood. |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sun 20 May 2012, 1:38 am | |
| Looks fine; though you need to expand the combat style greatly. May I suggest looking at other applications to get a sense of what a combat style should look like? If you need help, that is. |
| | | iJoker
Age : 29 Posts : 16
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sun 20 May 2012, 1:54 am | |
| Hope this is better, I was real confused about that apparently. Thanks man! I see why you're Mod of the Month |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sun 20 May 2012, 2:09 am | |
| I'd hate to quote myself again, but: - Quote :
- How does your character like to fight? Hit and run tactics, a fearless tank on the battlefield or do you lurk in the shadows and kill silently. There are many different tactics and here is where you can write a brief description of the combat style in which encapsulates your character. This in some regards can be seen as a characters 'Combat Nindō'. Include such things as your strengths/weaknesses, the range in which your character likes to fight, any martial or other styles they have learn't, and your 'trump card' or otherwise known as 'Signature Jutsu'.
Your combat style should cover the above. You fail to mention your usage of ninjutsu, which range your character sticks to, and how they effectively fight. It doesn't need to go into detail over your exact tactics, but just be a brief overview of the general fighting premise.
One other thing. I seemed to have derped earlier and missed this (thanks Becky!) - Quote :
- Rariatto - Lariat
This is a Taijutsu, which is a specialty your character does not have. Thus, you may not have this technique in your arsenal. |
| | | iJoker
Age : 29 Posts : 16
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sun 20 May 2012, 2:58 am | |
| The underline takes care of how he fights, the rest is a bunch of bullshit to get this done. It's starting to get redundant. It's fine to me. I don't see too much wrong with it. Seems like you've bought yourself an extra fine-tooth comb to grade this. And you're thinking about it too hard.
Otherwise, edited. |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Sun 20 May 2012, 8:24 pm | |
| - Personality; your second paragraph is a tad... confusing. Your character has strong political views towards the Land of Water and the Mizukage, yet there is no other mention as to why he even has these views. It's quite uncommon that you'd even get a fourteen year old who's interested in politics in the first place. Anywho, your second paragraph just doesn't seem to flow with the rest of your character. I'm not going to be a total arse and make this a mandatory change, but I would highly recommend rewording the mentioned paragraph a bit for clarity purposes.
- Combat Style; your fighting style definitely needs increasing in size. We would never accept a combat style that only took a single sentence to write about. You should take Enzo's words into account before attacking his moderation. It may look fine to you, but it doesn't look fine to us, the Staff. We're the ones moderating applications and if it isn't up to scratch, then we'll ask you to edit the application until enough quality is shown.
- Quote :
- How does your character like to fight? Hit and run tactics, a fearless tank on the battlefield or do you lurk in the shadows and kill silently. There are many different tactics and here is where you can write a brief description of the combat style in which encapsulates your character. This in some regards can be seen as a characters 'Combat Nindō'. Include such things as your strengths/weaknesses, the range in which your character likes to fight, any martial or other styles they have learnt, and your 'trump card' or otherwise known as 'Signature Jutsu'.
|
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Fri 13 Jul 2012, 6:18 pm | |
| Activity Check: Are you still working on this?
If you don't reply in 48 hours, this character application will be Archived. |
| | | Keos
Age : 29 Posts : 1585
| Subject: Re: Izou, Kobayashi [Kumogakure Genin] Mon 16 Jul 2012, 4:29 pm | |
| Archived, due to inactivity. |
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| Subject: Re: Izou, Kobayashi [Kumogakure Genin] | |
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