Izanami
Posts : 1
| Subject: Yuki, Izanami (Konoha Genin) Tue 24 Jul 2012, 6:38 am | |
| - Spoiler:
Yuki, Izanami THE INFO. Name: Yuki Izanami Nickname: Izzy Age: 15 Gender: Female Appearance: Izzy is a small girl, seeming to be tiny in stature at least being 5 foot nothing. Her figure is quite frail as well to go with her tiny stature, at least being 99 lbs. She has raven black hair with dyed electric blue tips, and random electric blue highlights running through her hair; that is usually tied back into a messy pony tail which always looks like it took her seconds to make. When her hair is actually down though it is relatively straight and is at shoulder length. She also has dark brown eyes, which stand out against her pale white skin.
Her outfits usually consist of clothes that are bulky and hide most of her skin. Mostly having a large hooded sweat shirt that falls just above her knees, very baggy blue jeans to hide her tiny figure, normally some black converses, sunglasses, and fingerless leather electric blue gloves. Underneath her large hooded sweat shirt and baggy blue jeans is usually a simple red tank top, and a simple pair of midnight black basketball shorts. Going with this attire she has silver studs in both her ears, and no make-up whatsoever.
When she has to be in her "shinobi gear", she wears a simple black kimono with some minor adjustments. Hers is cut in the middle which would show her belly if she didn’t have an assortment of brightly colored bandages covering her belly region. The other differences in her outfit is that the bottom part of her outfit is cut short so that it is at finger tip length, she has no sleeves, and the same shoes that all shinobi wear. Forehead Protector: Unlike most shinobi, Izzy does not wear her "forehead" protector on her forehead, instead she wears it around her neck. Personality: Izzy can easily be described as a contradiction taken life. While her appearance marks her as a seemingly outgoing and rowdy person, her actually personality is quite different. Quiet and slightly timid, Izzy rarely speaks out loud, especially to people she doesn’t know real well. She is a very kind individual, caring more about the people around her than fighting, something that she was picked on at a young age during the Academy. This led to a current case of very low self esteem and doubting, something that could be seen as a slight case of depression if interpreted incorrectly.
When she is called to do her duty however, her entire personality seems to change, and become more focused, more confident. She is a sight to watch in battle, and can actually be very blunt and out spoken in such scenarios, her mind being focused on something else than the supposed flaws that have been pointed out to her throughout her life. Her true self shines in these moments; a confident, intelligent, courageous woman who cares for people. Clan: Yuki Nindō: Patience can mean survival.
THE NINJA. Origin: Fire Country Affiliation: Konoha Rank: Genin Specialties: Weaponry and Ninjutsu Elemental Affinities: Suiton and Fuuton Combat Style: Izzy's fighting style is very cautious, she likes to think before making a move, and think through all the possibilities. That is why she always tries to keep herself a good distance from her opponent and stay off to the side. But when it comes to up close fighting, dont count her out. Although she doesnt have the strength to match up with actual hand to hand fighting, she does have a few tricks up her sleeve whether it be with her weapons or her jutsu. Special Characteristics: - Spoiler:
Name: Pin-Point Accuracy Rank: C Type: Physical Physical Requirements: Must Specialize in Weaponry. Training Requirements: A 600 word training post is required to gain this special characteristic. Description: A skill gained by ninja who have begun to specialize in throwing weapons. From a combination of practice and natural talent the ninja starts to acquire pin-point accuracy which allows them tohit multiple targets in precise locations along with hurling their weapons at a greater speed.
THE BACKGROUND. History: Izzy was born in Konoha in her very own home. Unlike most mothers who believed in going the easier route and having birth at a hospital, her mother, Mai believed in making a publicity stunt for her fans and having a home birth. This was just the start for poor little Izzy in all the wild things her mother was going to do. In fact everything got so wild, that by the time Michi was six her mother was already in rehab, and would be in there for a long time. Though the longer she stayed in there, the more money came in.
Since all this money kept coming in, and Mai was nowhere to be seen, Hazirami, Izzy's father, decided to be a stay at home dad and take care of Izzy. Although, he did take it a bit too far and made sure that she never left the house without him to assist her. To make up for it, he let Izzy follow into his footsteps and become a shinobi. Even though she was forced into the life of being a kunoichi, she didn't mind. She actually had a knack for it and found it enjoyable so she kept at it, and even graduated top of her class.
By the time she was 13, she actually went on her first mission, which was a simple capture the rabbit mission, but she did it with honor and finished it within hours. From there, she was on her way to being a great genin. Everyday, all day she trained constantly, wanting to be a chuunin. She was training so hard that she never even noticed that her father was becoming ill; he was getting worse and worse. Right before the chuunin exams, her father died from an unknown virus. This devastated Izzy, and changed her outlook on life.
Soon she was getting into the wrong crowd. She even took a break from being a shinobi. Everything just kept getting worse and worse in her life, and to top it all off, her mother was finally back from rehab, only to wind up going back on her career and leaving Izzy behind. This put Izzy into an even worse frame of mind which got her into deeper trouble.
One day, while she was out with her new boyfriend, he decided to take her out in the middle of nowhere to look at the stars. But, he wasn't there just to look at the stars, soon he was grabbing her, wanting her; but she was scared and didn't want this. Soon, he was hitting her, and all her shinobi training came back to her. Grabbing ahold of his left arm she snapped with a sickening pop. Before the guy could recover himself she sent a quick left upper cut into his jaw, and ran back to her home.
Once she got there, there was her mother waiting for her. She told Izzy that she was meant to be a shinobi and needed to go back back. All of this just didn't seem right in her eyes, but she reluctantly admitted that her mother was right,because of what had happened a few hours earlier. After grieving together of her father's death, Mai left and rarely came around again, but it didn't seem to bother Izzy like it used to.
Just a few months later, Izzy returned to being a kunoichi at a genin rank, and this is where her story is now. Roleplay Sample:
- Spoiler:
They're looking at me, I just know it. Her eyes led up to the kids that were about her age. She could just think of the things they were saying. Look at her, what right does this freak think she has coming over here acting normal. Izzy started to stare at her feet, and lifted the enormous grey hood over her raven black hair with electric blue high lights. Shoving her small, pale white hands into her black denim jean pockets, she felt safe again. Now she could just be looked over, nothing totally out of the normal, no reason to be gawked at.
"Next...Next....NEXT. Hey, little boy in the grey hoody! Order or get out!"
Izzy's eyes widened, as she realized that she was being yelled at. She really couldn't blame the guy for believing she was a boy. Her baggy clothes did not show off her figure at all, and she was hiding her face.
"Oh..sorry, can I have a large cup of coffee, black."
The cashier at the local coffee joint nodded at her, not even realizing that the person who he thought was a boy had such a feminine voice. Come on, come on. Just give me the coffee so I can leave.
THE ARSENAL. Academy Jutsu
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Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Clan Jutsu
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Name: Hyōton Enchou | Ice Dome Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Enchou is a ninjutsu technique used by the members of the Yuki clan. The user can quickly create an ice dome around their allies and themselves to act as a defense. It is strong enough to withstand the assault of many exploding tags at once, remaining almost undamaged. Chakra Cost: 6CP
Name: Hyōton Disuku | Ice Disk Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: Hyōton Disuku is a ninjutsu technique used by the members of the Yuki clan. This jutsu turns the moisture particles in the air into an ice disk. They can be hurled with tremendous force at a target and are hard to dodge because of their transparency. They can also be strung together to spy on areas. They can also be used defensively by being used as a shield to deflect attacks below C-rank and basic thrown weapons. Chakra Cost: 5CP (per disk)
Name: Hyōton Tsubame Fubuki | Swallow Snow Storm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Hyōton (Ice Release) Clan: Yuki Description: yōton Tsubame Fubuki is a ninjutsu technique used by the members of the Yuki clan. This jutsu creates a cluster of ice needles in the shape of miniature swallows, which the user then throws at the opponent. These needles can change direction up to 3 times in midair and will maim the opponent with their sharp wings. Chakra Cost: 5CP (per 3 needles)
Suiton
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Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. Chakra Cost: 5
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a solid bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2 per post)
Fuuton
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Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Weaponry Jutsu
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Name: Gyorai Shin - Torpedo Needle Rank: C Type: Weaponry Range: Close (0m - 5m) Element: N/A Description: Removing nails from his or her pocket, the user will throw them into the air and then plant them tip first into the earth. Using his or her chakra the nails will travel into the ground. Then at his or her discretion, he or she can fire the nails from the ground through the feet of his or her target to nail them in place. He or she can then fire the remaining nails from the ground to cut his target to pieces. Chakra Cost: 7
Name: Hitei Mushou - Flying Nail Mist Pierce Rank: C Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m) Element: Description: After forming the needed handseal, the user will emit a flying mist of small nails from his or her mouth. These small nails can travel towards his or her opponent at quite a distance and are capable of dealing minor puncture wounds. Chakra Cost: 7
WEAPONS
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Name: Ear-Piece Mic Radio Rank: C Type: Main -Primary/Accessory Quantity: 3 Description: The short range radio is capable of keeping ninja in contact up to 10 miles. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 10 nails, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Name: Senbon Launcher Rank: C Type: Main - Secondary/Ranged Quantity: 2 (10) Description: Usually hidden on either of the user's forearm under loose cloth, this launcher can be used to send needles at their opponents at higher speeds with better accuracy. Up to five needles can be launched at once, resulting in deadly surprise.
Name: Short bow Rank: C Type: Main - Primary/Ranged Quantity: 1 Description: A shortbow has a stave portion of about five feet in length and was the first of such launchers to be developed. Its lightweight frame relatively small size makes it a compact and agile weapon to use. It has the ability to fire approximately 120m with effective accuracy
Name: Senbon Kit Rank: C Type: Supplementary Quantity: 2 Contents: 25 Senbon (50 total), 2 Exploding Notes (4 total)
FACE CLAIM. Character Claim: Rukia Kuchiki Source: Bleach Image URL: https://2img.net/h/i888.photobucket.com/albums/ac86/xxkoolsomexx/sdfsdffdsdfsf.jpg |
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Keos
Age : 29 Posts : 1585
| Subject: Re: Yuki, Izanami (Konoha Genin) Fri 27 Jul 2012, 2:53 am | |
| Please state in brackets the main and sub type of weaponry you use, i.e. swords, axes, ranged, etc. It would also be more than appreciated if you slightly expanded on your Combat Style to make it a bit more detailed. Final one, have your clan title turned into a link to the Yuki Clan.
Other than these trivial issues, your application seems simple and neat. |
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