Tsuchi
Age : 26 Posts : 52
| Subject: Senju, Tsuchi [Konoha Genin] [Done] Sun 22 Jul 2012, 3:13 am | |
| Senju, Tsuchi.
THE INFO.
Name:Tsuchi Nickname: N/A Age:13 Gender:Male Appearance:- Spoiler:
Tsuchi is 5 feet and 7 inches tall and weighs 170 lbs. Tsuchi resembles much of the Senju roots including tan skin and brown hair, however he has blue eyes unlike the brown of the root Senju clan. Tsuchi is a medium set person with bulky legs and muscly arms. He has a long, think neck and a proportional head. Tsuchi has long light brown hair that goes down one side of his face both in front of and behind his shoulders, on the other side of his head the hair is combed over. Tsuchi tends to wear His greenish brown baggy tunic and brown pants of the same likeness, the sleeves and pant leg endings are taped tight to his wrists and ankles and his forehead protector is used as a belt. He keeps his kunia in a quiver like bag over his left shoulder and another similar bag near the right armpit that holds explosive tags which are both held on by black straps that go across his body. in addition to the straps there are also wooden shoulder pads on each shoulder. His Long Sword is held between the straps on his back. his Daggers are located in holsters on either side of his hip Forehead Protector: Tsuchi wears his Konoha Forehead protector around his waist as a belt Personality:- Spoiler:
Tsuchi is an eternal optimist, he tends to find the little things in his life to make him happy. Clan: Senju Nindō: "There is never a time to serious for a joke"
THE NINJA.
Origin:Fire Country Affiliation:Konoha Rank:C-Rank Genin Specialties: Ninjutsu, Weaponry (Main:swords Sub:Exotic) Elemental Affinities:Doton Suiton Mokuton Combat Style:Tsuchi may seem like the typical prankster, but he can also use that to be a brilliant strategic fighter. Tsuchi loves to set traps that make the enemy worried about his/her surroundings so that he can take advantage of the landscape. Though he does love to set traps and win he keeps a very upbeat demeanor, always smiling and making jokes even taunting the enemy. Tsuchi tends to through caution to the wind when he fights and loves to push himself to the limit of his abilities so that he may become stronger. Tsuchi likes to fight with a kunai in hand as a weapon and rarely uses his fists. When Kunia won't do he will pull out one of his swords, he loves fighting with these. He holds the Small daggers backwards and uses the blunt handle to make body blows the the opponent, stunning them or just weakening them. He uses the sharp sides to make small cuts, slowly crippling the opponent. With the larger Sword he makes strong deliberate blows, but he doesn't do it to kill the enemy. He tries that to scare them into making a bad decision and wait for them to mess up. Meanwhile he uses his many Jutsu to weaken the opponent until they can't fight Special Characteristics:
- Spoiler:
Name: Increased Chakra Capacity Rank: C Type: Chakra Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: Through extensive meditation and physical training the ninja's chakra capacity increases by 20CP
THE BACKGROUND. History: Birth of a Joker (Childhood Arc) Tsuchi was born late in the winter on a chilly day. The sun shines radiantly throughout the hospital room and everyone had a smile on their face, except for the new born. Tsuchi was born an unhappy child and stayed that way. On his first birthday he found that he loved to hurt himself, he had used his hand to put out the birthday candle. His parents had noticed this and sent him to a counselor. This did nothing to effect Tsuchi and he kept this attitude for some while. At age Nine, however, he discovered something that over powered his will to hurt himself, it was pranking. Tsuchi was pranked by his uncle and it changed his life. Then at the age of ten he decided he wanted to be a ninja. He went to the Ninja Academy in Konoha. He wanted to be a strong ninja so that not only could he play some top notch pranks, but also because he wants to teach others about pain, self-inflicted or otherwise. Tsuchi trained hard and became a full-fledged Konoha Genin.
Start of a better life (Genin Arc) Tsuchi took a liking to two things, The Senju clan and Weapons. He wishes to learn all he can about his clan and their abilities and he appreciates good weaponry. He trains all the time to become stronger, but he still does pranks, setting traps for the enemy or harmless pranks on friends and family. Roleplay Sample: Tsuchi saw that coming as he let his sensei hit him in the head.Tsuchi appologized and followed him as instructed Tsuchi walked over to the water and watched his sensei sit on the water and Tsuchi was kind of bored at the moment and he listened to what Kyosuke had to say “Such chakra control is not easily obtained by simply walking on water, but we will get you to this point. I know two of you can already walk on water and as such you will get the more advanced training to start. Mirashi, you will first learn how to run up trees.” Tsuchi was glad that at least the Uchiha could use general ninja skills but he had nothing against Mirashi and he wished him luck. Tsuchi turned to see his sensei go with Marashi to learn to climb trees. Tsuchi walked to the lake and listen to his sensei once again I don’t expect any of you two to learn this any time within the next 4 hours or so, but you will be practicing for just that long, and afterward we will see how you have done. So you two go and train, I want you each to walk to the other end of the lake and back as many times as you can. Tsuchi did so as he himself put on some weights and walked onto the water with Sakro.
Tsuchi's feet were slightly under water so he focused more chakra into his feet and pulled them out on top of the water, only an inch or two was under water Tsuchi smiled and walked slowly across the water. Tsuchi walked to about the half-way point and he put on some more weights on his legs. Tsuchi again sunk a little and then focused more and pulled his feet out of the water Tsuchi looked at Sakro and smiled and though 'this is to easy i'm gonna make this more fun. Tsuchi shouted to Sakro "You want to make this a little more interesting by having a race?": Tsuchi smiled and waited for a response from his teamate Sakro.T suchi swayed in the wind and he had to again focus and pull his feet out of the water
THE ARSENAL. Kits
- Spoiler:
Name: Kunai Kit Rank: C Type: Supplementary Quantity: 2 Contents: 15 Kunai (30 total), 2 Exploding Notes (4 total)
Weapons
- Spoiler:
Name: Nodachi Rank: C Type: Primary/Melee Quantity: 1 Description: Known as a 'Field sword', the Nodachi is a large sword which can be wielded with either one or two hands. It is basically a larger version of a katana. Compared to the katana, the Nodachi is more difficult to wield due to its size and weight, but - like any weapon - could be extremely deadly if the warrior wielding it was skilled. The length of the nodachi's hilt varied between twelve to thirteen inches (30 to 33 centimeters). Its cutting capability and range exceeded that of a katana, due to its weight and size. Nodachi's length can reach the 1.50 meters
Name: Dagger Rank: D Type: Main -Secondary/Melee Quantity: 2 Description: A dagger is a double-edged blade used for hitting, stabbing or thrusting. Short and small, it is wielded easily in one hand, and is perfect when wishing to perform quick stabbings
Academy Jutsu
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Doton Jutsu
- Spoiler:
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6
Name: Retsudo Tenshou - Revolving Split Earth Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Doton (Earth) Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it. Chakra Cost: 9
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized. Chakra Cost: 4
Name: Dochuu Senkou - Underground Submarine Voyage Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Doton (Earth) Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth. Chakra Cost: 6 (2 per post)
Suition Jutsu
- Spoiler:
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a solid bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2 per post)
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Mokuton Jutsu
- Spoiler:
Name: Mokuton: Henge | Wood Release: Transformation Rank: D Type: Ninjutsu Range: Close (0m) Element: Mokuton (Wood Release) Clan: Senju Description: Mokuton: Henge is a ninjutsu technique used by the members of the Senju clan. This jutsu is just like any other Transformation Technique. The user performs the necessary hand seals, then wood emerges and covers his entire body and a puff of smoke or chakra covers up the transformation. Once the jutsu is done, the transformation is complete. It acts more like a costume than a transformation, as the user is able to leave it behind if necessary. This transformation is able to withstand a reasonable amount of damage before dispersing. Chakra Cost: 3CP
Name: Mokuton: Gosunkugi Enjin | Wood Release: Wood Spike Ring Rank: D Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Mokuton (Wood Release) Clan: Senju Description: Mokuton: Gosunkugi Enjin is a ninjutsu technique used by the members of the Senju clan. In order for this technique to work the user must have their target surrounded in wood. The user forms spikes on their wood which surrounds their target in a spiked rings, preventing them from making sudden movements or even performing a substitution escape mechanic. Chakra Cost: 4CP
Name: Mokuton: Semaijurin no Jutsu | Wood Release: Small Forest Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Mokuton (Wood Release) Clan: Senju Description: Mokuton: Daijurin no Jutsu is a ninjutsu technique used by the members of the Senju clan.A technique that changes one's own arm into big trees. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. It is possible to capture the enemy with these branches and at the same time. These branches, though not sharp, are still capable of performing ranged blunt damage and bind the target. Though a powerful technique, it's not capable of destroying a solid surface very easily, and is a beginner's version of Mokuton: Daijurin no Jutsu Chakra Cost: 8CP (2 per post)
Name: Mokuton: Shichūrō no Jutsu | Wood Release: Four Pillars Prison Technique Rank: C Type: Ninjutsu Range: Close (0m ~ 5m) Element: Mokuton (Wood Release) Clan: Senju Description: Mokuton: Shichūrō no Jutsu is a ninjutsu technique used by the members of the Senju clan. This technique lets the user summon a tree around their opponent to bind them. The user changes chakra into timber under the ground and makes it grow rapidly, while forming it into a wooden prison. The size of the prison is five meters in each side, making it capable of containing multiple individuals if used in one spot. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarreling subordinates. Chakra Cost: 8CP
FACE CLAIM. Character Claim:Original Source:My hand Image URL:SenjuSenjuSenjuSenju
Last edited by Tsuchi on Mon 23 Jul 2012, 5:36 am; edited 3 times in total |
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Kiseki
Posts : 1216
| Subject: Re: Senju, Tsuchi [Konoha Genin] [Done] Mon 23 Jul 2012, 4:57 am | |
| You need to edit your clan information to have a link to the clan.
- Code:
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[url=Clan.link.here]Senju[/url]
You realize at 5'7 and weighing 170 pounds puts you over weight to where you are fat not skinny or muscular. As in severely over weight. Tone that down.
You need to improve your personality and history as I believe they are too short. Elaborate a bit more upon them please.
You also need to add Mokuton onto your elements since you do use wood release.
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Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Senju, Tsuchi [Konoha Genin] [Done] Sat 22 Sep 2012, 6:54 pm | |
| Archived. Due to lack of activity.
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| Subject: Re: Senju, Tsuchi [Konoha Genin] [Done] | |
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