|
| Kaiku, Kakougan [Suna Jounin] | |
| |
₡amisado
Age : 30 Posts : 1256
| Subject: Kaiku, Kakougan [Suna Jounin] Thu 21 Jan 2010, 3:50 am | |
| Basic Information: Name: Kakougan Kaiku
Secondary Title: -0 Age: 38 Gender: Male Physical Appearance: Height: 6'3 Kakougan isn't exactly a 'pretty person', and he realizes and embraces that. His clan, the Kaiku, have evolved to a point that they are on the verge of being another species. Needless to say, this effects their appearance greatly as shown with Kakougan. Kakougan's skin is very pale and has numerous oddly colored craters littered all over it's surface. Kakougan's face isn't significantly better then the rest of his body, it may even be worse. His face is extremely bony and has a reptilian look to it. Kakougan's teeth are all canines on account of his strict diet of wild animals.Kakougan has small gray eyes that lack pupils and are ovular in shape to match the design of his face. Kakougan's hard skin and muscles are visible all of the time. This is because Kakougan doesn't believe in shirts and insists on living without them. Due to his clan nature, the ability to resist paralysis, Kakougan's skin is very vascular, more vascular then it would normally be. This causes Kakougan to be even more grotesque then he already was originally, especially when he flexes or gets angry. When this happens, his veins seem to burst from the skin and pulse up and down disgustingly.
What little clothing Kakougan wears is located below his waist. As pants, Kakougan wears a pair of armored leggings in which he keeps all of his equipment. These leggings are made of titanium and have no abilities beyond their base material. The only visible equipment on Kakougan's belt are the grenade that he keeps dangle around in case he needs to use them quickly.
- Spoiler:
All over his body, Kakougan bears depictions of crosses. Kakougan tatood his body with crosses after converting to worshiping ' The Divine' one. Kakougan made this a very slow and painful process, but it was all symbolic and it made him a better ninja in the long run. Each tattoo has a seal on it that Kakougan keeps weapons in. Each cross has one weapon in it except the one on his face, which holds his poisons. The only tattoo seals that are not on on his skin are the crosses on the heels of his boots.
One his back, Kakougan bears a large black scroll that is stretches diagonally from his shoulders to his rear. The scroll is held by two metal bands that latch onto Kakougan's shoulder and waist. The scroll is not very decorated, but it does have a large silver cross across the back of it. This cross is symbolic of his position in Hellsing and he refuses to inform anyone of its meaning. The scroll holds a multitude of dead bodies that Kakougan uses for some jutsu. To prevent any incidents that may be provoked by his frightening face, Kakougan wears a gas mask while inside villages and for meetings most of the time. This gas mask has nothing special about it and is just a generic brand black gas mask that covers Kakougan's entire head. Kakougan's superiors also suggested that he wore a shirt, but he shrugged them off and continues to walk around the city shirt less.
- Spoiler:
Personality: Kakougan’s appearance is not the exact opposite of how he acts, but it is very far off. If someone were to base an opinion on someone from looks alone, people would see Kakougan as barbaric or demonic. There was a point in his past where both of those statements would be true, but Kakougan has digressed from such ways. The only part of Kakougan’s appearance that can give a direct link to his personality are the cross shapped tattoos that cover most of his body. Although those cross shaped seals have a combat purpose, they are also symbolic to Kakougan’s dedication to his religion. Each cross is linked to a prayer that Kakougan says while meditating.
The thing about Kakougan’s personality is that he is very elegant and respectful of his elders and superiors; even if he dislikes them. Kakougan doesn’t believe in friends and enemies and often refers to them as comrades and opponents. Most ninja have a nagging doubt in their mind, something that makes them want to betray their village or kill without reasons. Kakougan is above such behaviors and has long past his phase of betrayal and killing in his past. Kakougan has sworn his life to protect his home, the desert, or more specifically Suna. He doesn’t enjoy this task of constantly defending, but he doesn’t despise it. Kakougan is simply content with things he does. Some may say he’s indifferent about things, but that is slander. Kakougan cares about the people and things he protects, he just doesn’t expect them to care that he is protecting them.
Kakougan will constantly go on speeches about his beliefs, trying to convert or change others. He has never succeeded once, yet he continues to preach. The only thing that sets off Kakougan’s killing intent is someone insulting his beliefs. Kakougan has little to no tolerance for this and often tries to kill them, regardless of position or strength. Most of Kakougan’s kills after his conversion have been because of this. Kakougan isn’t happy when he has to kill someone and always mourns the dead.
Catch Phrase: "Amen..."
Pet-Laikeze
- Spoiler:
Name: Laikeze Nickname: - Age: ? Species: Albino Raven Appearance: Laikeze is a 2 foot tall albino raven that has been alive for an unknown amount years and has resented every second of it. On Laikeze’s head, there is a large golden cross. No one is sure what exactly the cross is made of. It looks metallic, but it is impossible to remove. It isn’t exactly a tattoo, or armor because it radiates off his head and stays attached without making contact with him. Personality: Laikeze isn’t a playful bird, nor is he nice, he is just a grumpy pessimist that always has something to say. Laikeze always feels the need to comment on everything said and never passes the opportunity to argue. Laikeze constantly insists that he is from the garden of eden and he’s been alive since the beginning of time. Only a few people, including Kakougan believe him, others just shrug it off and ignore these claims. Background: Laikeze and Kakougan met when Kakougan was a teenager back in Hellsing. At first they argued about religion and what the Divine One’s wishes were, but eventually they started to agree on things. When the time came for Kakougan to leave Hellsing, Laikeze requested to come with him, insisting that Kakougan needed him for protection. Since then their relationship has escalated, although they do still bicker a lot.
Clan Information: Name: Kaiku
Kekkei Genkai:
Members of the Kaiku clan have adapted and evolved to a point that they are almost a different species then most of the ninja race. Kaiku clan members have extremely pale and rough skin along with some reptilian features. Their teeth are adapted to be carnivorous, which eliminates molars and replaces them with more canine teeth. Kaiku clan members also lack fingernails and instead have long retractable claws that are stronger then steel.
Chant Signs: Because of their superior intellect, Kaiku clan members can perform chants instead of handsigns when needed. These chants are so silent that only the user can hear them. There is a one syllable chant for every kind of hand seal and each one corresponds to one hand seal. A kaiku clan member must say them in succession in the same way another ninja would have to make the hand seals. This makes Kaiku members able to be combat effective even when their arms are taken up.
Super Skin: The skin of Kaiku clan members is extremely tough and durably. This skin is tougher then most metals, meaning regular weaponry would simply glance off Kaiku clan members. Depending on the rank of the Kaiku, the skin is harder. Each rank of Kaiku can block weapons that are one rank below them as a passive ability (ex: B-Rank Kaiku can block C-rank weapons.). This is completely passive and costs no chakra since this is just their normal skin. There are three types of Kaiku super skin, each with a certain ability that comes with that type. One type of Kaiku clan members stayed in the volcanoes to live, giving them burn resistance. Others went to the top of mountains where thunderstorms occured often, giving them paralysis resistance. The third group went to the bramble forest where they were cut on a daily basis, forcing their bodies to develop protections from these cuts.
Burning: Living in a volcanoes for most of their life, Kaiku members are immune to burns and could even walk through magma without hurting themselves. This does not stop the impact force of an attack, but does protect from the heat. Kaiku members from this origin are usually darker in coloration, giving their normally pale skin a tanned appearance. This change in appearance can give away their skins abilities if someone that knows about the Kaiku clan were examining them.
Paralysis: Kaiku members are immune to paralysis because their evolved skin does not conduct electricity, it actually has a weak repelling force to electrical attacks. This prevents clan members from being paralyzed with electrical attacks, this excludes anything else. Kaiku clan members that have this skin attribute are more vascular then the other types of Kaiku. These veins protrude from the skin and are very visible from close to medium range. This change in appearance can give away their skins abilities if someone that knows about the Kaiku clan were examining them.
Bleeding: Kaiku clan blood is extremely thick. Because of this, cuts that clan members have do not bleed and instead scab up before any blood can even flow out. The viscosity of this blood is due to the high concentrates of iron in it . Kaiku with this trait don't bleed red like other ninja or kaiku. Instead they bleed a medium shade of purple when they actually do bleed. This blood color is also shown in their scabs because it makes the scabs look like dark purple patches. This change in appearance can give away their skins abilities if someone that knows about the Kaiku clan were examining them
Partial Body Metamorphosis: Kaiku clan members can have the ability to morph parts of their body into desired forms. This is not a ‘basic’ ability and can only be used if the Kaiku has medical as a specialty. This is not shape shifted, which would be completely morphing into another shape. There are six categories of partial body metamorphosis, Arms, Legs, Torso, Internal, External, and Head. At D-rank, a Kaiku can only access two of these. At C-rank they can access three. At B-rank they can access four. At A-rank five. And at S-rank all six. All six of these categories can be used at once to create a form like a full body metamorphosis, but there is still a fine line of difference. These do cost chakra and must be put into the jutsu template. Here is a run down of each type of metamorphosis:
Arms: Having access to arm metamorphosis technique means the Kaiku can morph their arms into different tools to help in any battle situation. (Ex- arm blades, shield arms, axe arms.)(Note: Once an arm transformation is used, it Stays the entire topic.)
Legs: Leg metamorphosis is usually used to help a Kaiku traverse terrains or gain speed or dexterity. It is not impossible to use this offensively though. Using this type of metamorphosis correctly can give a Kaiku a major advantage in a battle. (Ex: Swimming legs, jumping legs, tails)(Note: Once a leg transformation is used, it stays the entire topic.)
Torso: The torso category consists of everything but arms and legs. Basically everything above the waist except the arms( Tails fall into leg metamorphosis). This is possibly the least limited type of metamorphosis and can be used for offense or defense.(Ex: Wings or horns)(Note: Once a Torso transformation is used, it stays the entire topic.)
Head The head category is a category that is mainly fixed on vision changing jutsu, but can be used for other things such as horns.(Ex: Eyes, Hair, Horns.)(Note: Head transformations stay the entire topic they are used. Vision is an exception to this however.)
External The external category covers the entire outer layer of the body, skin. External transformations are used to change skin types and are very limited due to this one category of use.
Internal The internal category covers everything under the skin excluding muscles. This category is somewhat limited but can be used to avoid fatal damage in most cases.(Ex: Blood vessels, organs.)
Here is a quick run down of each rank metamorphosis jutsu and what level they should be at.
C-Rank: Change in shape, no abilities or second functions. B-Rank: Change in shape, an ability OR a second function. A-Rank: Change in shape, an ability, and a second function. S-Rank: Change in shape, multiple abilities, multiple functions.
Hyper Evolution: Kaiku members, being of a different species, have the ability to evolve or adapt to a situation in a matter of seconds. This is done by exposing themselves to a certain type of attack until they gain an immunity to it. To do this, Kaiku clan members must be HIT by that type of attack three times and then wait one post for the transformation to occure before they become almost completely immune to it. This immunity is only as strong as the Kaiku's rank, meaning this immunity makes them immune to attacks of their rank and below (excluding S-rank. The one exception to this rule is ' Perfect Evolution', a clain trait only S-rank Kaiku can use. 'Perfect Evolution' allows the Kaiku to pick one type of hyper evolution and increase it's power to be able to block S-rank attacks). An example of this is if they were hit by a katon element attack. Once they’ve been hit with a fire ball for example three times, they become almost completey immune to the element and can walk through fires without harming themselves in any way. This works for certain specialties as well as elements, this is elaborated more here:
Katon: After being hit by three fire attacks, Kaiku members develop fire proof skin for one topic. This skin is very black and rugged, as if they have been charred by the fire. After the skin is gained, that Kaiku member is completely immune to Katon based attacks, meaning they can not be incinerated. However, this does not protect from the impact forces of attacks. This can only block katon jutsu up to the Kaiku's rank once activated unless the Kaiku has picked katon as their 'Perfect Evolution'.
Raiton: After being hit by three lightning attacks, Kaiku members develop small spikes all over their skin that repel electricity. The spikes are essentially reverse lightning rods. Instead of being made of material that attracts lightning, they are made of skin that repels lightning. These spikes also utilize positive and negative charges to repel raiton attacks. These small spikes are so powerful, that lightning can't even touch the clan member and is instead diverted away from them as if they were protected by an orb of some kind. The lightning looks as if it hit the side of an orb and the flies off the sides of it, making the attacks shoot past the Kaiku. This gives them immunity to raiton for the entire topic. This can only block raiton jutsu up to the Kaiku's rank once activated unless the Kaiku has picked raiton as their 'Perfect Evolution'.
Fuuton: After being hit by three wind based attacks, Kaiku clan members develop an immunity to the element by hardening their skin to a point that it can not be cut by wind attacks at all. This is like an advancement of their normal super skin, making it even tougher then normal. This prevents wind from cutting into it no matter how powerful it is. The Kaiku can still be blown back by the jutsu though. This can only block fuuton jutsu up to the Kaiku's rank once activated unless the Kaiku has picked fuuton as their 'Perfect Evolution'.
Suiton: After being hit by three water based attacks, Kaiku clan members grow gills, fins, and scales onto their body. This makes them able to battle on land and underwater with ease. The Kaiku member breaths underwater like a fish would, using scales and gills in place of lungs to process oxygen. The fins that the Kaiku grows are located on their arms and legs and are different sizes depending on the size of the user. These fins help the Kaiku move very fast underwater, faster then they would be able to run on land. This can only block suiton jutsu up to the Kaiku's rank once activated unless the Kaiku has picked suiton as their 'Perfect Evolution'.
Doton: After being hit by three doton based attacks, Kaiku clan members develop extreme strength and endurance to combat the earth element. Their body covers over with calluses that seem to armor them. This adaptation allows Kaiku members trudge over any terrain without any trouble. This also makes them able to completely demolish the earth with a single punch. Another ability this gives them is the ability to extend their calluses into shields on their arms, guarding them from attacks. This can only block doton jutsu up to the Kaiku's rank once activated unless the Kaiku has picked doton as their 'Perfect Evolution'.
Kenjutsu/Weaponry/Puppetry: After being struck with three Kenjutsu/Weaponry/Puppetry attacks(Struck as in cutting the skin or making contact with the skin.), Kaiku members skin starts to swell up and down, representing the change in their body. When a sword tries to strike them after the change, the sword is immediately stuck to the skin and gets absorbed into the Kaiku’s body. This new skin works like a glue trap. When a weapon comes into contact with the skin, it gets stuck in it and pullTo do this however, a weapon has to make physical contact with the skin, if the chakra protruding from a blade hits the skin it does nothing. This effectives puppets physical attacks, like swords or kunai they may be equipped with. Any jutsu or techniques a puppet has that uses another form of attack are exempt ( Like poisons or flames.). Once the sword has made contact, there is no way to pull it out. The weapon is absorbed and grinded up inside the Kaiku and is then excrete as a pile of useless scrape. This can only block Kenjutsu/Weaponry/Puppetry attacks up to the Kaiku's rank once activated unless the Kaiku has picked Kenjutsu/Weaponry/Puppetry as their 'Perfect Evolution'.
Secret Clan Jutsu:
Metamorphasis Jutsu:
Arms
- Spoiler:
Name: Long Blade Hand
Rank: C
Type: Metamorphosis
Element: N/A
Description: Long Blade Hand is a very simple metamorphosis jutsu that makes the user’s hand extend into a five foot long blade. This replaces the user’s hand, leaving them with only one hand to grip or block with. This blade has the same endurance as the user’s skin.
Name: Small Shield Hand
Rank: C
Type: Metamorphosis
Element: N/A
Description: Small Shield hand is a very simple metamorphosis jutsu that makes the user’s hand become flat and shield like. This eliminates the user’s hands, leaving them with only one hand to perform other tasks. This shield has the same endurance as the user’s skin.
Name: Organic Launcher Hand
Rank: B
Type: Metamorphosis
Element: N/A
Description: Organic Launcher Hand is a metamorphosis jutsu that causes the users hand to swell up into a barrel shape with a small blade on the front of it. The user can shoot this organic launcher rapidly. The bullets that this launcher shoots are actually the users claws. This covers the users hand, leaving them with only one hand to perform other tasks.
Name: Wide Sword Hand
Rank: B
Type: Metamorphosis
Element: N/A
Description: Wide Sword Hand is a metamorphosis jutsu that causes the users hand to shoot out and flatten into a large great sword. This sword is nearly 5 feet wide and 6 feet long, making it a very large weapon. This sword can actually double as a shield and can block most B-rank attacks that are attempting to make a head on attack.
Name: Whip Grapple Hand
Rank: A
Type: Metamorphosis
Element: N/A
Description: Whip Grapple Hand is an advanced Kaiku metamorphasis that creates a long rope of skin with a four prong grappling hook on the end in place of the users hand. This claw arm can be thrown up to 50 feet away and be retracted. This metamorphosis is specifically made for grabbing an opponent’s weapons away from them. Since this whip like arm is still part of the Kaiku, they can direct it around and make it home onto a target.
Name: Armored Gauntlet Arm
Rank: A
Type: Metamorphosis
Element: N/A
Description: Armored Gauntlet Arm is an advanced Kaiku metamorphosis jutsu that plates the user’s arm with calices, giving it the appearance of being armored. This arm can be used to block attacks, but it is mainly for grabbing opposing objects. There are special cells on the palm of the arm that absorb chakra that comes into contact with them. With a single touch, the user can absorb a C-rank amount of chakra.
Legs:
- Spoiler:
Name: Heavy Muscle Leg
Rank: C
Type: Metamorphosis
Element: N/A
Description: Heavy Muscle Leg is a simple Kaiku metamorphosis technique that makes one of the users legs to grow almost 2x as muscular. This does not effect the speed of the user, but it does greatly increase their jumping height. With this transformation, a Kaiku could literally bound halfway across a village.
Name: Toe Webbing Leg
Rank: C
Type: Metamorphosis
Element: N/A
Description: Toe Webbing Leg is a very basic Kaiku metamorphosis jutsu that makes one of the users legs to become scaly and sleek. Webbing grows between the toes, giving the user the ability to swim much faster then a ninja could normally swim.
Name: Conjoined Slither Legs
Rank: B
Type: Metamorphosis
Element: N/A
Description: Conjoined Slither Legs is a somewhat high Kaiku metamorphosis jutsu that causes both of the users legs to fuse into each other and create a tail like appendage. This makes the user look like a half serpent creature. With this tail, a Kaiku can propel themselves underground, giving them the ability to burrow.
Name: Spiking Club Tail
Rank: B
Type: Metamorphosis
Element: N/A
Description: Spiking Club Tail is a somewhat high Kaiku metamorphosis jutsu that makes the user grow a six foot long tail. This tail has a large spiked club at the end that is used for breaking throw defense. This tail can break through most B-rank defenses.
Name: Heavy Wrecking Tail
Rank: A
Type: Metamorphosis
Element: N/A
Description: Heavy Wrecking Tail is an advanced Kaiku metamorphosis jutsu that causes a 7 foot long tail grow from the users tailbone. This tail has a large wrecking ball at the end that is used to destroy up to A-Rank defenses. The ball at the end of the tail can also be launched off and explode in an explosion that is about the size of 10 explosive notes. Once the ball is fired, it takes 2 posts for the tail to grow another ball.
Name: Ranged Spike Tail
Rank: A
Type: Metamorphosis
Element: N/A
Description: Ranged Spike Tail is a high level Kaiku metamorphosis jutsu in which the user grows a 7 foot long tail that has spikes lined all along it. These spikes can be launched out like missiles and home on an opponent. There are 10 spikes on the tail and each one has the explosive power of an explosive note. When a spike is launched, it takes 1 post for it to grow back.
Torso:
- Spoiler:
Name: Short Hovering Wings
Rank: C
Type: Metamorphosis
Element: N/A
Description: Short Hovering Wings is a simple Kaiku metamorphosis jutsu that makes the user grow a pair of wings that is half of their height. These wings are extremely muscular for their size, allowing them to carry the user and hover them 5 feet above the ground.
Name: Binocular Zoom Eyes
Rank: C
Type: Metamorphosis
Element: N/A
Description: Binocular Zoom Eyes is a simple Kaiku metamorphosis jutsu that makes the users eyes able to zoom in and out to see things at a range. This does not change the appearance of the eye and does not give any assistance in detecting targets. It simply allows them to see much farther.
Name: Chakra Sensitive Horns
Rank: B
Type: Metamorphosis
Element: N/A
Description: Chakra Sensitive Horns is a somewhat simple Kaiku metamorphosis jutsu that causes the user to grow large straight horns from the top of their head. These horns are chakra sensitive, and alert the user by vibrations when large masses of chakra are nearby.
Name: Nail Launcher Horns
Rank: B
Type: Metamorphosis
Element: N/A
Description: Nail Launcher Horns is a somewhat simple Kaiku metamorphosis jutsu that causes the user to grow curved horns from their head that point forwards
History:
Long ago, in a large village in demon country, there was a giant volcano that erupted daily. This daily eruption endangered the nearby village but was block by a squad of ninja that were specifically trained to combat the lava. For years that was how the village lived, under daily assault of an angry volcano. Years passed, and the number of ninja able to combat this lava daily decreased by the day. Eventually there weren’t enough of these ninja to block the lava and the village was almost destroyed. In a despite attempt to save the village, the elders prayed to the demon lord of the volcano to stop the constant attacks. The demon lord demanded human sacrifice and the villagers hastily complied. The next day, at the normal time the volcano would erupt, there was no eruption. Happy, the villagers celebrated for weeks while a dark plot was unfolding in the administrators building. The leader of the village was devising a plan to attack the volcano and it’s inhabitants, making sure that there was no more threat.
A week later, the attack was launched and a group of 20 ninja entered the volcano. Angered, the volcano god emerge to meet the attack. The demon lord of the volcano was the first of the Kaiku clan. Every attack the ninja tried, he would only gain an immunity to and then they had to try another. This went on until all of their attacks were useless and remaining ninja were cornered. Feeling pity on the ninja, the demon lord sent them back with a note. This note demanded the immediate sacrifice of the survivors to the demon. Scared, the villagers did what they were asked to do and continued to live their lives.
The volcano lord was no fool, and knew that the humans would try to attack again someday. To protect the volcano, he created a race of demonic humans and started his own ninja clan known as the Kaiku.
Clan Symbol:(The symbol of your Clan. This is also optional.)
Rank Information: Rank: Experienced Jounin Village Affiliation: Unknown Village (Demon Country) Hellsing Suna
Special Information: Character Speciality: Main: Medical Sub: Ninjutsu Elemental Affinity: Main: Doton Sub: Fuuton Special Characteristics:
Name: Experienced Jounin Type: Rank Trait Description: A character with this trait are highly experienced by the standards of their rank. To reflect this they are consider 10% faster, stronger and tougher then the average Jounin without this trait. This trait is automatically lost on joining any of the special forces
Dry Skin: Due to extended stays in the wilderness of the desert on multiple occasions, Kakougan's sky is very dry and his body maintains moisture better then most ninja. Kakougan can go at least two weeks without water as long as he filled himself up before doing so.
Muscle Bulk: Kakougan is not only genetically 'enhanced' to be super strong; he has also gone through vigorous training to hone his strength. This muscular mass does make Kakougan much stronger then normal ninja of his magnitude, but it also makes him travel much slower. This doesn't effect his dexterity, only his movement speed. Kakougan's strength is also drastically increased simply because he has master the art of chakra fists.
Prayer Distractions: Kakougan has a high tolerance to pain due to his prayers and dedication to the chosen one. This doens't give him any 'real powers', but praying improves his will power which in turn allows him to ignore most pain. This needs no real activation, Kakougan needs only to strive to please the divine one in his mind.
Chakra Repulsive Skin: Thought all of the Kaiku clan are mutants of the human race , Kakougan has gone ones step further; he has forced his skin to evolve to a point that it actually resists pure chakra that comes into contact with it. This makes all medical techniques that involve applying chakra to the skin ( Like mystical palm.) a rank less effective. This also makes other attacks made of pure chakra a rank lower if the hit his skin. This occurs because when the chakra hits Kakougan's skin, it disperses and the attack is spread out, making the jutsu less effective. This does not apply to elemental chakras.
Surgeon General:
Surgeon General isn't really an ability or a power that Kakougan has gained, it is more of a rank or title that gives him more authority over eijutsu and shows his extreme devotion to the subject. Just the title alone allows Kakougan to enter labs in Suna that most ninja wouldn't have access to. Along with new access to places, Kakougan also gains publicity with the public in general. Although the characteristic is a title, it is also a representation of how much time and devotion Kakougan has put into medical research and jutsu. His knowledge over them is larger then most other ninja. To represent this Kakougan gains two effects, all medical jutsu being trained require 1/4 the word count they would normally to train, and all medical jutsu cost one rank lower amount of chakra (excluding S-ranks.).
Partial Body Metamorphosis: Kakougan can utilize the following types of metamorphosis: Internal, Arm, Torso, Head, External.
Super Skin: Paralysis
Last edited by Z on Thu 18 Feb 2010, 11:55 am; edited 18 times in total |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Wed 27 Jan 2010, 3:48 am | |
| Skill Information: Academy Level
- Spoiler:
Name: Wind Slide Rank: D-A Type: Ninjutsu Element: Wind Description: Wind Slide is a simple jutsu in which the user creates a slope of wind that redirects an oncoming attack. At D-rank, the slide is small, around the size of the user’s palm. At this low level, this can only redirected Kunai or other small objects or attacks. At C-S rank however, this can be used to redirect a Ninjutsu attack one rank above the used level of Wind Slide. Since lightning is both easily redirected and weak against the wind element, a wind slide two ranks below can redirect an attack two levels above ( Ex: A rank lightning jutsu can be turned by a C rank wind slide. For fire however, two ranks higher must be used to achieve a redirection.
Name: Bacterial Breath Type: N/A Rank: D Element: N/A Description: Bacterial Breath is a simple jutsu Kakougan made that utilizes the massive amount of bacteria in his mouth to attack the enemy. When he breathes out using this jutsu, Kakougan breaths a spray of air that is nearly as hot as fire. This attack can not light things on fire, but it can burn an opponent.
Name: Bone Reconstruction Type: Medical Rank: D Element: Description: Bone Reconstruction is a medical jutsu made by Kakougan that is similar to Chakra Skin Bandage. Bone Reconstruction however, repairs the bones in the same way that Chakra Skin Bandage does. It also needs no handsigns and can be used quickly.
Name: Limb Release Type: Medical Rank: D Element: - Description: Limb Release is a medical jutsu Kakougan made for emergencies in which he would need to drop a limb to escape. Using his KKG manipulation of the body, Kakougan causes a limb to fall off instantly. Kakougan can only use this jutsu with limbs that he is able to manipulate.
Name: Chakra Skin Bandage Type: Medical Rank: D Element: - Description: Chakra Skin Bandage is a medical jutsu made by Kakougan Kaiku that utilizes his KKG to patch up a spot of his body without using handsigns. When used, Kakougan's skin covers the wound up and heals it with a mixture of chakra and skin. This jutsu is used to patch up light injures and can be used all over the body with one use.
Name: Crush Style: Blade Breaker Type: Ninjutsu Rank: E-S Element: Fuuton Description: Crush Style: Blade Breaker is a fuuton jutsu made by Kakougan Kaiku. Blade Breaker was made to destroy an opponents weapon by grinding it up in a small spiral of wind. This jutsu has to be used at the same rank of the attack weapon in order to break it however. When used, Kakougan creates a vortex of wind from his hand that envelopes the attacking weapon and grinds it into hundreds of pieces.
Name: Air Bound Type: Medical Rank: D Element: N/A Description: Air Bound is a very simple fuuton jutsu made by Kakougan Kaiku. By shooting wind towards the ground, Kakougan can reach greater heights with a jump then just a normal jump. This is a one use thing and must be used every jump if Kakougan wants to activate it again.
Name: Crush Style: Muscle Breaker Type: Medical Rank: D Element: N/A Description: Crush Style: Muscle Breaker is a supplementary jutsu that Kakougan created to slowly weaken his enemy hit by hit. This jutsu only has to be used once per topic and is then effective throughout the entire topic. Once used, all physical attacks that Kakougan successfully hit’s a target with have an added effect. When hit by Kakougan, the target’s muscles slightly deteriorate , making them lose 15% of their strength every time they are hit.
Name: Arm Snap Type: Medical Rank: D Element: N/A Description: Arm Snap is a very simple medical jutsu made by Kakougan Kaiku. By placing one hand on the other arms shoulder, Kakougan utilizes his medical abilities by making his arm snap forwards. This makes his hand swing much faster as compared to chopping. This movement is so quick that it is almost un viewable without special vision.
Name: Earth Shifting Dash Type: Ninjutsu Rank: D Element: N/A Description: Earth Shifting Dash is a very simple doton jutsu made by Kakougan Kaiku. To use this jutsu, Kakougan must be on solid ground (No water or air or anything else.). When the jutsu is activate, Kakougan dashes forwards at high speeds. He is able to reach these speaks because every time he steps on the ground, he is moving it backwards which propels him forwards. If Kakougan leaves the ground, this jutsu must be re used.
Owner: Hageshii Ame Name: Joint Displacement Jutsu Rank: D Type: Ninjutsu (Medical) Element: None Description: Utilizing their medical knowledge, a ninja is able to displace any of his bodily bones or joints. This enables his head to turn 360°, his/her arms to turn around completely and attack an opponent behind him, etc.
Owner: Hageshii Ame Name: Chakra Palm Rank: D Type: Ninjutsu (Medical) Element: None Description: A ninja channels a small amount of chakra to their hand, which changes to different colors according to the current condition of the ninja’s chakra, and personal preference. A ninja is able to note if there is something interfering with his chakra, if it is running lower than thought, etc. by the chakra in their palm.
Owner: Hageshii Ame Name: Disease Suspension Jutsu Rank: D Type: Ninjutsu (Medical) Element: None Description: A very basic medical technique, a ninja sends chakra to cells affected with a disease or virus, destroying them and halting the progression of a disease for however long the ninja’s chakra lasts. This jutsu can halt most common illnesses in the body, but more lethal or powerful diseases, such as genetically enhanced, chakra enchanced, or cancers, cannot be halted or slowed with this jutsu.
Name: Kawarimi no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Name: Henge no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Name: Bunshin no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Nawanuke no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.
Name: Genjutsu Kai Rank: E-S Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu Rank: D-S Type: Ninjutsu Element: N/A Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Freeze Frame Type: Medical Rank: D Element: N/A Description: Freeze Frame is a jutsu Kakougan made so that he could stop his bodies normal flinching functions by paralyzing himself for a split second. This can be used instantly without hand signs and is usually used if Kakougan is trying to be hit by an attack instead of natural dodging it. This is also used if Kakougan needs to stop himself mid attack in order to dodge a defense. This jutsu can only be used three times per topic, if it used more then this amount of times the users body will freeze up and they will be unable to move without medical attention.
Name: Vibration Strike Type: Medical Rank: D Element: N/A Description: Vibration Strike is a very simple yet effective jutsu that causes Kakougan’s hand to vibrate quickly just before he strikes a target. When Kakougan makes contact with the target, the limb that came into contact with his starts to vibrate very fast due to the vibrations transferring from Kakougan’s hand to the target. This vibrations makes the vibrating limb un able to hold any object or move to hit anything because of the violent vibrations; this makes the limb un able to be used for one post.
C-Rank
- Spoiler:
Name: Crush Style: Chakra Corruption Rank: C-A Type: N/A Element: N/A Description: Crush Style: ChakraCorruption is a jutsu designed by Kakougan to deliver fatal blows to opponents that have direct lines of chakra to their bodies. To us this jutsu, Kakougan must first find a mass of chakra that is connected to an opponents body. This is hard to do unless the chakra is a visible variation since most chakra is 'invisible'. Once Kakougan finds a target, he can use this jutsu to strike an opponent with their own chakra. This is done by making contact with the chakra and then sending a counter force of chakra that gathers the target chakra and attacks whomever it was connected to. Depending on what rank the target mass of chakra is, this jutsu has to use different amounts of chakra. This jutsu is used at one rank lower then the mass of chakra and is almost instant, giving the target little to no reaction time.
Name: Chakra Scalpel Type: Medical Rank: C Element: N/A Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.
Name: Magic Wind Style: Instant Paralysis Type: Ninjutsu/Medical Rank: C Element: Fuuton Description: By using fuuton along with medical chakra, Kakougan can send his chakra with the wind to paralyze them. When this jutsu is used, Kakougan shoots a gust of wind that is blue in color due to the medical chakra in it. If the target is hit by the wind, one post later, they are paralyzed for one post due to the medical chakra hitting their nerves, causing momentary paralysis.
Name: Crush Style: Guillotine Slice Type: Medical Rank: C Element: Fuuton Description: Crush Style: Guillotine Slice is a medical jutsu made by Kakougan Kaiku. This jutsu is very simple and requires no hand signs to use. When this jutsu is activated, Kakougan coats his hand in a thin layer of chakra, giving it the ability to slice through skin and light metal easily. Kakougan then swings his hand at the target and attempts to strike with the chakra infused hand.
Name: Crush Style: Sword Knee Type: Medical Rank: C Element: Fuuton Description: Crush Style: Guillotine Slice is a medical jutsu made by Kakougan Kaiku. This jutsu is very simple and requires no hand signs to use. When used, a small chakra blade extends from Kakougan’s knee. Kakougan then knees a close by target, stabbing them in the stomach with the chakra blade.
Name: Alteration Style: Organ Transfer Type: Medical Rank: C Element: N/A Description: Alteration Style: Organ Transfer is a medical jutsu made by Kakougan Kaiku. This jutsu is somewhat simple and requires no handsigns to do, seeing as it needs to be done in the blink of an eye. By using internal body metamorphosis, Kakougan moves his organs away from their original place. This makes fatal moves aim towards major organs fail because they will fail to hit the organ and instead hit the spot where it should be.
Name: Alteration Style: Skin Wire Type: Medical Rank: C Element: Fuuton Description: Alteration Style: Skin Wire is a medical jutsu made by Kakougan Kaiku. This metamorphosis jutsu is very simple. When used, Kakougan’s skin on the chosen arm becomes loose and pull able. This means that Kakougan can pull wires of skin from his arm and use them as weapons.
Name: Alteration Style: Sheen Skin Type: Medical Rank: C Element: Fuuton Description: Alteration Style: Sheen Skin is a medical jutsu made by Kakougan Kaiku. This metamorphosis jutsu is very simple. All the jutsu does is cause the Kakougan’s skin to become sheen and slippery, making liquids that would normal slip through the pores or melt skin slide off.
Name: Cross Style: Holy Barrage Type: Medical Rank: C Element: N/A Description: Cross Style: Holy Barrage is a holy jutsu made by Kakougan Kaiku. Holy Barrage uses the same idea as chakra scalpel, but in a different form. Chakra scalpel creates a blade of chakra from the user’s hand. Holy Barrage creates five kunai sized crosses that form in between Kakougan’s fingers. These crosses are thrown like kunai, but when they make contact with a target they severe muscles and other interior functions such as organs.
Name: Crush Style: Hollow Wind Tunnel Type: Fuuton Rank: C Element: N/A Description: Crush Style: Hollow Wind Tunnel is a fuuton jutsu made by Kakougan that creates a tunnel of wind that is hollow in the middle but filled with strong wind on the outsides. This jutsu makes a 6 foot in radius tunnel of wind that originates from Kakougan. This tunnel prevents target from moving out of the tunnel without some sort of jutsu because of the strong winds boxing them in. The target can however move away and towards Kakougan. This is a very sudden jutsu, meaning it doesn't last long, meaning Kakougan's time frame for attacking with this jutsu is small.
Name: Crush Style: Wind Slate Cover Type: Fuuton Rank: C Element: N/A Description: Crush Style: Wind Slate Cover is a fuuton jutsu made by Kakougan that creates a horizontal line of wind in front of Kakougan that extends as far as 20 feet. This line of wind has little to no offensive purposes and is used to stop a target from jumping. This is a very sudden jutsu, meaning it doesn't last long, meaning Kakougan's time frame for attacking with this jutsu is small.
Name: Crush Style: Earth Grinder Type:Ninjutsu Rank: C Element: Doton Description: Crush Style: Earth Grinder is a doton jutsu made by Kakougan Kaiku. When Earth Grinder is used, Kakougan puts his hands on the ground and manipulates the ground in a 10 foot sphere anywhere he chooses. This grinds the earth up and destroys anything below the ground without harming anything above.
Name: Crush Style: Half Sphere Type:Ninjutsu Rank: C Element: Doton Description: Crush Style: Half Sphere is a doton jutsu made by Kakougan Kaiku. When used, Half Sphere creates a 7 foot tall half sphere wherever Kakougan chooses. Since this jutsu does little on its own, it is usually used with other jutsu to create deadly combinations.
Name: Crush Style: Boulder Shard Barrage Type:Ninjutsu Rank: C Element: Doton Description: Crush Style: Boulder Shard Barrage is a doton jutsu made by Kakougan Kaiku. To use this jutsu, Kakougan needs to have a chunk of stone in his hand. This jutsu takes no handsigns to activate and when it is activated the stone in Kakougan’s hand splits off into shards and fire towards their target. These shards have a minor homing function, meaning they can change angles but can not lock onto a target. About 30 shards are fired, each shard being the size of a standard kunai.
Name: Crush Style: Boulder Shard Rain Type:Ninjutsu Rank: C Element: Doton Description: Crush Style: Boulder Shard Rain is a doton jutsu made by Kakougan Kaiku. To use this jutsu, Kakougan needs to throw some sort of earth material into the air. This can be sand, dirt, or rocks. Once they are in the air the jutsu activates and the objects form into shards or break into shards. These shards home in a manner like Crush Style: Boulder Shard Barrage. About 50 shards are fired, each shard being the size of a standard kunai.
Name: Crush Style: Detonation Spikes Type:Ninjutsu Rank: C Element: Doton Description: Crush Style: Detonation Spikes is a doton jutsu made by Kakougan Kaiku. When this jutsu is used, Kakougan stomps the ground causing earth spikes to emerge all around him ( 10 foot radius). If these spikes are touched, they explode into extremely small shards that splinter whomever detonated them. These spikes do not differentiate friends from foe and can detonate on anyone.
Name: Chakra Scalpel Launch Type: Medical Rank: C Element: N/A Description: Chakra Scalpel Launch is a medical jutsu made by Kakougan that varies in power depending on the level of Chakra Scalpel used with this jutsu. This jutsu launches the chakra scalpel off Kakougan’s hand and uses it as a ranged weapon. This launches the scalpel at extremely fast speeds, making it hard to dodge at range and almost impossible to dodge in close quarters.
Name: Chakra Scalpel Explosion Type: Medical Rank: C Element: N/A Description: Chakra Scalpel Explosion is a medical jutsu made by Kakougan that varies in power depending on the level of Chakra Scalpel used with this jutsu. This jutsu causes a chakra scalpel to explode the instant it is used. This explosion is the size of a paper note explosion, but is much different. Since Chakra Scalpel is made to cut an opponents muscles, this explosion does the same thing. Rays of muscle slicing chakra is sent from the origin of the explosion, afflicting everything touched by them, even a friendly.
Name: Chakra Scalpel Pulse Type: Medical Rank: C Element: N/A Description: Chakra Scalpel Pulse is a medical jutsu made by Kakougan that varies in power depending on the level of Chakra Scalpel used with this jutsu. This jutsu shoots a pulse from the scalpel that radiates from Kakougan’s hand. This pulse only goes for about 3 feet away from the scalpel before dissipating. This pulse has the same effect as the scalpel it is used with and can be used on a thrown scalpel.
Name: Expel Ailments Type: Medical Rank: C Element: N/A Description: Expel Ailments is a medical jutsu made by Kakougan that provokes Kakougan to barf in order to expel any poisons or toxins from his body. This is not regular vomit however, it is a mixture of vomit and chakra. When the jutsu is used, chakra is sent all around the body to collect any alien substances. Once the chakra makes a full sweep of the body, it is expelled from the mouth along with anything it collected. This jutsu is not instant and takes two posts to go into effect. This jutsu also can not expel poisons that are not in organ systems like eyes or on the skin. The effects of a poison being expelled are not stopped while the jutsu is working.
Owner: Hageshii Ame Name: Earth Style, Ghost Walking Jutsu Rank: C Type: Ninjutsu Element: Earth Description: By using the subjects Earth elemental affinity the user is able to cover up any tracks or markings made in the earth by the user’s passing. Other elements, however, are unaffected such as smell. This jutsu does not function over water or over worked stone, only natural earthen materials.
Owner: Hageshii Ame Name: Earth Style, Earth Wave Jutsu Rank: C Type: Ninjutsu Element: Earth Description: The user touches the ground and sends a sudden burst of a large amount of chakra into it. This causes the ground to send out a wave from the initial point and knock over or disorient opponents.
Owner: Hageshii Ame Name: Earth Style, Earth Pillars Jutsu Rank: C Type: Ninjutsu Element: Earth Description: An earth chakra using ninja strikes the ground and causes three large pillars to rise in front of him, each three to four feet tall. Although this could stop an attacking opponent, this jutsu has another purpose. Closer inspection reveals that the pillars are separated into twelve pieces each. The ninja who created the pillars then sweeps his hand around in a circular sweeping motion and strikes the top portion of each pillar, sending it flying off towards an opponent. This is repeated twelve times before the pillar is expended, not necessarily successively.
Owner: Hageshii Ame Name: Earth Style, Ant Lion’s Funnel Rank: C Type: Ninjutsu Element: Earth Description: A ninja strikes the earth and causes it to rapidly change into a funnel similar to an ant lion’s with the user at the bottom. The sides of the tunnel are made of loose earth, making escape difficult without aid or chakra. The size of the funnel is based on the chakra used to perform this technique, ranging from a few feet, to nearly 20ft. at it’s widest point.
Owner: Hageshii Ame Name: Earth Style, Mud Bubbles Rank: C Type: Ninjutsu Element: Earth Description: A ninja spits out bubbles made of mud filled with chakra. Upon impact, the bubbles burst and the chakra explodes out, damaging whatever it hits. The bubbles can be created in the mouth without any external materials.
Owner: Hageshii Ame Name: Wind Location Jutsu Rank: C Type: Ninjutsu Element: Wind Description: Using small amounts of wind expelled from the mouth, a ninja is able to feel the vibrations from the impact when it hits, giving information on what it struck and the general shape of what was around the impact in a 5ft radius. This enables ninja to imitate a bats echo location, though this is not a sonic attack and can be easily tampered with by another ninja.
Owner: Hageshii Ame Name: Twisting Passage of Hellish Nightmares Rank: C-S Type: Ninjutsu Element: Wind or Water Description: A ninja forms a whirlpool or tornado, depending on which is desired, that is filled with solidified water (or wind) in the form of sharp talons or teeth. Ninja trapped in the tornado or whirlpool are shredded to pieces with the sharp points, being covered in light cuts at C Rank, moderate cuts at B Rank, Heavy cuts at A Rank, and possible lethality at S Rank.
A ninja can hold this jutsu for a number of posts depending on the rank used, and the ninja’s rank. A C Rank ninja can hold C for 1 post, a B Rank ninja can hold C for 2 posts, B for 1, an A Rank ninja can hold C for 3 posts, B for 2 posts, A for 1 post, and an S Rank ninja can hold C for 5 posts, B for 3 posts, A for 3 posts, and S for 1 post. Ninja who have had this jutsu from C-S rank (as in Genin to Jounin) are able to hold their S Rank jutsu for 3 posts, due to their
Name: Dochuu Senkou - Underground Submarine Voyage Rank: C Type: Ninjutsu Element: Doton Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, a ninja can sink below ground and quickly travel through the earth, extending a weapon or hand above the earth to appear as a shark or submarine fin.
Name: Retsudo Tenshou - Revolving Split Earth Palm Rank: C Type: Ninjutsu Element: Doton Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
Name: Moguragakure no Jutsu - Mole Hiding Technique Rank: C Type: Ninjutsu Element: Doton Description: Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground.
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Element: Doton Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Element: Fuuton Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Element: Fuuton Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.
Name: Kuchiyose no Jutsu - Summoning Technique Rank:C Type: Ninjutsu Element:N/A Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. There are many ways in which the ninja can sign a contract with a summon but it is usually done with the ninja signing a blood contract with the animal species. This allows the user to summon different size and skilled animals to fight along side them, or on their behalf.
B-Rank
- Spoiler:
Name: Magic Wind Style: Pupil Digression Type: Ninjutsu/Medical Rank: B Element: Fuuton Description: By using fuuton along with medical chakra, Kakougan can send his chakra with the wind to strike their eyes with medical chakra. If the target is hit by the gust of wind, their eyes become extremely sensitive and are hurt by the regular light of day. Any bigger flashes could result in complete and/or permanent blindness.
Name: Cross Style: Martyrdom Type: Medical Rank: B Element: N/A Description: Cross Style: Martyrdom is an advanced holy jutsu made by Kakougan. To use this jutsu, Kakougan first has to retrieve a body from his body scroll. Making a cross handsign with his hands, Kakougan then blesses the clone and makes it look like a regular clone of himself. When this clone is hit by an attack, it explodes into white energy. If a target is hit by the energy, the part struck by the energy becomes unusable without medical attention.
Name: Crush Style: Rapid Decay Type: Medical Rank: B Element: N/A Description: Crush Style: Rapid Decay is a medical jutsu made by Kakougan. To use this jutsu, Kakougan has to be making skin contact with the target. When used, Kakougan infects the target with medical chakra that decays the afflicted part of the body at an alarming rate. After one post, the limb becomes limb an unusable. A post after, this causes the afflicted limb to become rotten and unusable until properly treated with medical techniques.
Name: Alteration Style: Adrenaline Bonus Type: Medical Rank: B Element: N/A Description: Alteration Style: Adrenaline Bonus is a medical jutsu made by Kakougan. When this jutsu is activated, Kakougan forces his body to enter an advanced state of rage in which the amount of adrenaline outputted by the body is much higher then the normal amount. When this is activated, Kakougan’s strength, and reaction time are doubled.
Name: Alteration Style: Organ Multiplication Type: Medical Rank: B Element: N/A Description: Alteration Style: Rapid Decay is a medical jutsu made by Kakougan. This jutsu is used when Kakougan suffers fatal internal damage that is targeted on one of his organs. Once Kakougan pinpoints the afflicted organ, Kakougan makes a copy of the organ inside of his body. This means that if the afflicted organ that becomes usable one post later becomes unusable, Kakougan can use the replacement organ.
Name: Alteration Style: Breath of New Air Type: Medical Rank: B Element: N/A Description: Alteration Style: Breath of New Air is a medical jutsu made by Kakougan. Using partial body metamorphosis, Kakougan alters his lungs to breath in a different element instead of oxygen. This can be used to change to any natural element (excluding poison) and can be undone easily.
Name: Alteration Style: Body Repair Transformation Type: Metamorphosis/Medical Rank: B Element: N/A Description: Body Repair Transformation is a metamorphosis/medical jutsu made by Kakougan. To use this, Kakougan must have a spare body part nearby. Using medical jutsu, Kakougan attaches the body part to himself to either add an extra limb or replace a damaged one. This limb is then overcome by Kokugan’s skin and morphed into an exact copy of his original arm. This new arm can do nothing the post it is attached, but gains full function ability thereafter.
Name: Crush Style: Sand Shifted Winds Type: Ninjutsu Rank: B Element: Fuuton Description: Crush Style: Sand Shifting Winds is a fuuton jutsu made by Kakougan. When this jutsu is used, Kakougan shoots waves of wind around the area that stir the sand up. This causes a powerful sandstorm that lasts 5 posts. This sandstorm is so dense, that it is hard to see your hand in front of your face. This jutsu can only be used in a desert setting and does little to no damage to people caught in it.
Name: Crush Style: Sandy Wind Hammer Type: Ninjutsu Rank: B Element: Fuuton Description: Crush Style: Sandy Wind Blade is a fuuton jutsu made by Kakougan. This jutsu can only be used while Crush Style: Sand Shifting Winds is in effect. This jutsu creates a large gust of wind that comes from above the opponent and slams them into the sand. This can be very lethal and slows the target down while it is in effect because of the downward wind.
Name: Crush Style: Earth Wind Collision Cage Type: Ninjutsu Rank: B Element: Fuuton/Doton Description: Crush Style: Earth Wind Collision Cage is a mixed element jutsu made by Kakougan. When this jutsu is used, a 10 foot tall cage of earth rises from the ground and surrounds the opponent from very direction except above. At the same time that the cage rises, a gust of wind is blown from the sky down onto the cage. Once the wind has blown the target in or stopped them from escaping, the cage closes.
Name: Stimulating Chakra Bonus Type: Medical Rank: B Element: N/A Description: Stimulating Chakra Bonus is a medical jutsu made by Kakougan. When Kakouhan uses this jutsu he places his hand on his chest and sends chakra to areas of his body where senses originate. This chakra stimulates his senses and greatly and increase hearing, smelling, feel, sight, and taste two fold.
Owner: Hageshii Ame Name: Organ Preservation Rank: B Type: Ninjutsu (Medical) Element: None Description: A medical ninja is able to supply a sphere of green medical chakra to an organ or body part to sustain it for longer periods of time than would normally be possible. This jutsu cannot be used to sustain an organ longer than 24 hours with this jutsu and this jutsu does not repair a damaged organ, it only keeps it in the state it was in when this jutsu was used. This jutsu is often used to save severed limbs.
Owner: Hageshii Ame Name: Soulless Clone Jutsu Rank: B Type: Ninjutsu (Medical) Element: None Description: Similar to the Dead Soul Jutsu, this jutsu causes a body to come back to life for a period of time. Unlike Dead Soul Jutsu, however, this jutsu can be used to bring to life only the skeletal remains and then implants them within any sort of clone, creating a more realistic clone that can take multiple hits. When the bones break, the clone disappears as a normal clone of its type, leaving only a pile of bones.
Owner: Hageshii Ame Name: Flesh Whip Jutsu Rank: B Type: Ninjutsu (Medical) Element: None Description: By stripping the flesh off of yourself, or another ninja (typically dead), a ninja is able to form a whip out of flesh. The whip can be used to strike opponents, being hardened with chakra, and being equivalent to a metal wire in strength and pain when struck. This jutsu, however, has little use for stinging an opponent with a whip, a medical ninja is able to channel medical chakra into the whip and strike an opponent. When it hits an opponent, it unravels a bit of their flesh where it struck, which attaches to the whip, making it either longer or thicker.
This leaves exposed muscle and blood vessels, which harms the ninja, in addition to the psychology damage of seeing your own body in such a manner. The whip can only pull of skin or flesh, it cannot take off muscles, armor, or clothing.
The whip is coated in barbs of harder flesh, used to strip the opponent once struck. A ninja who uses fresh flesh (24 hours or less since death, or revitalized by another jutsu) can use the natural oils on the body to provide an adhesive once struck, a more forceful pull being necessary to pull of the flesh in this case.
Owner: Hageshii Ame Name: Palm Crawler Jutsu Rank: B Type: Ninjutsu (Medical) Element: N/A Description: A jutsu used almost exclusively by medical ninja. Should a medical ninja causes an opponent’s hand to either severe or become useless, a ninja is able to channel chakra into their eyes and look directly at the afflicted hand. They send chakra into the hand as long as their eyes stay attached to the hand, which then tries to strangle its previous owner and kill them. If still attached to the arm, the hand will rip itself off before trying to strangle its former owner.
Owner: Hageshii Ame Name: Earth Style, Imitation of Nature Jutsu Rank: B Type: Ninjutsu Element: Earth Description: Using earth chakra the user creates imitations of other objects, excluding cloning the user. This jutsu could be used to make a scale diagram of something a ninja has seen, for example. This jutsu can also imitate living creatures, but cannot move unless directly manipulated. This jutsu is often used by recon ninja to accurately describe what was seen. This jutsu relies on subconscious memory, which means that even if it was seen for only an instant, it can be perfectly replicated as the subconscious remembers nearly everything. Complex shapes, such as those will moving parts, cannot be made to function unless the user also saw the inside of it and how it functions (ex. This jutsu could not replicate a working puppet just by seeing it, the user would have to also see the exact mechanics and inner workings to make a working replica.)
Owner: Hageshii Ame Name: Earth Style, Witch’s Cauldron Jutsu Rank: B Type: Ninjutsu Element: Earth Description: A ninja with chaotic chakra, or expert chakra control, can place their palms on the ground and cause the earth to stir and spin like a whirlpool of earth. The whirlpool spreads out at about 5 feet per post if the user is Chunin, 10 feet if Jounin, and 15 feet at any rank above. This includes the first post, meaning the initial use is that large. Anything captured in this whirlpool is drug down into the center, which they are trapped in if they reach it. A ninja with enough psychical strength could swim against the current of earth, or attempt to jump out. If a ninja is caught in the center, jutsu and movement is impossible and only an immensely powerful ninja could break free by sheer force.
Owner: Hageshii Ame Name: Earth Style, Great Spiked Destruction Rank: B Type: Ninjutsu Element: Earth Description: By using the subjects Earth elemental affinity the user is able to imbue great earthen spikes into normal earthen weaponry. This jutsu enables barbs to grow out of stone and increase the deadliness of stone weapons. The barbs are able to be used to grip weapons, enabling an attempt to pull a weapon out of a ninja’s hands.
Owner: Hageshii Ame Name: Earth Style, Earth Triangle Rank: B Type: Ninjutsu Element: Earth Description: A jutsu similar to Earth Wall, except that it forms into a triangle around the user, defending against attacks from all sides, excluding below the triangle, which lacks a bottom beyond whatever it was created atop of.
Owner: Hageshii Ame Name: Earth Style, Hand of Earth Binding Rank: B Type: Ninjutsu Element: Earth Description: A Doton jutsu that causes a large hand made of earth to rise from the ground and attack an airborne opponent (one above 10ft in the air.) This jutsu cannot attack groundbased opponents. The hand is easily able to grab an opponent, despite their speeds, and throw them down to the ground with immense force, breaking bones upon impact. The hand remains, with little chakra output after being created, until all airborne opponents are on the ground, should they take flight again, the hand will rise and slap them back down before they get off the ground more than 10ft.
Owner: Hageshii Ame Name: Innocent Rain Drops Rank: B Type: Ninjutsu Element: Any Description: A ninja will gather a handful of senbon and charge them with pure chakra. The senbon will then be thrown into the air. 3 posts later, they will fall down as regular looking rain drops, though their metallic sheen is a giveaway for ninja who are experienced with rain and water. Each senbon is charged with chakra and will hit an opponent and deliver a slight pain as the chakra rushes out. Repeated strikes will cause more serious effects, similar to a speed up acid rain, eventually corroding the flesh off an opponent within 5 posts.
Name: Domu - Earth Spear Rank: B Type: Ninjutsu Element: Doton Description: Doton • Domu is a Ninjutsu technique utilized by a ninja. After forming the needed Snake handseal, a ninja will harden his/her body using the Earth Element. This provides greater defense against attack and will also strengthen his/her arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.
Name: Doryuu Katsu - Earth Style Split Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryuu Katsu is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals, then place their hand to the ground. This will cause the earth to rise up and split apart. Once the ninja removes their hand from the ground, the earth parting will end.
Name: Iwa Yado Kuzushi - Stone Lodging Destruction Rank: B Type: Ninjutsu Element: Doton Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whoever is trapped inside.
Name: Doryou Dango - Mausoleum Earth Dumpling Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using his chakra, he can lift up the ball and hurl it at his opponent, flatening all in its path. This jutsu requires immense strength.
Name: Doryuu Jouheki - Earth Style Rampart Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryuu Jouheki is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals. Then a large earthen wall will erupt from the ground.
Name: Doryuu Heki - Earth Style Wall Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
Name: Doton Kekkai • Dorou Doumu - Earth Barrier • Earth Dome Prison Rank: B Type: Ninjutsu Element: Doton Description: Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth and cause it to rise up around his opponents. Placing his/her hands against the dome he/she is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time the user will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak allowing the dome to be broken on the far side if hit by a hard enough force.
Name: Renkuudan - Drilling Air Projectile Rank: B Type: Ninjutsu Element: Fuuton Description: Fuuton • Renkuudan is a Ninjutsu technique utilizing the Wind Element. The user inhales a large amount of air into his chest and then slams his fist into his chest to expel it. When expelled it forms concussive spherical projectiles capable of inflicting large damage.
Name: Dai Kamaitachi - Great Cutting Whirlwind Rank: B Type: Ninjutsu Element: Fuuton Description: Dai Kamaitachi is a Ninjutsu technique developed by the Sand ninja Temari. Named after a mythical creature, Temari uses her fan to blow a concussive wind that is imbued with her chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. This requires a fan.
Name: Senpuu Hashira no Jutsu Rank: B Type: Ninjutsu Element: Fuuton Description: This encircles the opponent with a spiral of wind, then the wind starts to rotate and is focused in rotating more and more fast. Once the opponent is imprisoned inside the spiral, the user can add projectiles, which will also encircle the opponent, effectively cutting them. That can make this jutsu deadly. This requires a fan, and will last one post.
Name: Chakra Retaliation Strike Rank: B Type: Medical Element: N/A Description: Chakra Retaliation Strike is a jutsu Kakougan made to defend himself from taijutsu users effectively. When an attack is in coming, Kakougan charges his hands or feet full of chakra and strikes the in coming enemy limbs. This chakra packs a major punch since all of the force is concentrated on the area where Kakougan strikes the opponent. It can limbs to a point of uselessness and possibly break them.
Last edited by Z on Thu 18 Feb 2010, 12:33 pm; edited 28 times in total |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Wed 27 Jan 2010, 10:31 pm | |
| A-Rank
- Spoiler:
Name: Alteration Style: Heat Vision Type: Medical Rank: A Element: N/A Description: Alteration Style: Heat Vision is a medical jutsu made by Kakougan. Using partial body metamorphosis along with some medical abilities, Kakougan can alter his vision so he can see heat signatures. This allows Kakougan to locate and track enemies with ease and keep track of enemies during battles.
Name: Crush Style: Catacomb Crush Rank: A Type: Ninjutsu Element: None Description: Crush Style: Great Earth Eruption is very powerful doton jutsu made by Kakougan. Catacomb Crush is a jutsu Kakougan made especially for speedy opponents. As the target runs towards him, Kakougan starts to make the hand signs for this jutsu. By the time the target is right in front of him, Kakougan would be finished with the handsigns and puts his hands on the ground. With a single movement, Kakougan peels a large slab of earth from the ground, allowing the target to run under it, and then slams it down with immense power and strength.
Name: Hidden in A Mayfly Rank: A Type: Ninjutsu Element: None Description: Kakougan, using his affinity with Mayflys, will allow himself to be swallowed whole by a Mayfly, using chakra to influenence his size so that he fits, and then emerge out of another Mayfly. The Mayfly he emerges from is less lucky than the one he enters from, being blown to pieces in a bloody explosion as he exits. This enables Kakougan to enter and exit topics with ease, though the time it takes makes it difficult to perform in combat.
Name: Crush Style: Great Earth Eruption Type: Ninjutsu Rank: A Element: N/A Description: Crush Style: Great Earth Eruption is doton jutsu made by Kakougan. To use this jutsu, all Kakougan has to do is stomp his foot on the ground. With this stomp, a massive amount of energy is sent below the earth. This energy sits and gathers under the crust of the earth during the post this jutsu is used. One post later, the energy pushes upwards causing the ground underneath the battle field to erupt. This sends nearly hundreds of rocks up into the air and destroys anything that is on or part of the terrain. The rocks that are flung into the air strike anything trying to jump, making this a very hard to dodge jutsu.
Name: Crush Style: Rock Levitation Field Type: Ninjutsu Rank: A Element: N/A Description: Crush Style: Great Earth Eruption is doton jutsu made by Kakougan. Despite the name, this jutsu does not actually ‘levitate’ rocks, it blows them upwards and maintains them using fuuton. When this is used, chucks of earth are torn off the ground in a 15 foot field around Kakougan. These rocks then float in the air and can be fully manipulated by Kakougan by using fuuton to push them. This fuuton field lasts 3 posts before terminating. It can be continued after 3 posts if another A-Rank amount of chakra is used.
Owner: Hageshii Ame Name: Earth Style, Restoration of Nature Jutsu Rank: A Type: Ninjutsu Element: Earth Description: Due to the immense damage that some ninja deal to their surrounding environment during combat, it was inevitable that a jutsu to repair that damage by invented. First the user spends an hour meditating, gathering information as to how the earth was like before the damage was dealt. This may be skipped if the ninja viewed the damage being dealt. After the meditation, the ninja is aware of the original structure of the earth and then by touching the earth, and relinquishing all but a few scraps of their chakra, they are able to reform the earth as it originally was. Although invented to repair damage from Shinobi wars, this jutsu is just as easily used to cover up damage dealt by ninja who strive on not leaving a trace. This jutsu can repair damage within a 3m radius, but the damage must be less than a week old.
Owner: Hageshii Ame Name: Gate of Argus Jutsu Rank: A Type: Ninjutsu (Medical) Element: None Description: (Note: Not a real medical jutsu, but is more useful to medics as they might actually have a large store of eyeballs to use for this jutsu, normal ninja usually wouldn’t, unless they just collect eyeballs for fun.)
This jutsu utilizes a large quantity of eyes, either created for this jutsu or pre-existing, to form a giant wall made of eye balls. These eyes are capable of sight, though the user cannot see through them unless another jutsu is used to allow this (or if one of the eyes with created with a jutsu allowing this, ex. If a Sand Eye was placed in the wall, the ninja who created it could see through it assuming the conditions for that jutsu’s function were meet.)
The wall can absorb multiple forms of attack (included sonic, gaseous, or other obscure forms of attack, as the eyes are so close that nothing can squeeze through the cracks.), and if the wall is split or torn apart, the eyeballs, after 1 post, will reassemble rapidly, crushing an opponent who is in the way, or anything else in the way for that matter. This jutsu need not take the form of a straight wall, it can form a sphere, a slab, or any other defensive shape.
The wall has no more toughness than what is used to create it. Regular eyes break easily, but they have regenerative abilities that cause them to heal any damage dealt, other than complete destruction or incineration, in two posts. They then reform their original shape, assuming enough eyes exist to form this, if they do not, the jutsu ends, leaving a heap of inanimate eyes.
Owner: Hageshii Ame Name: Improved Chakra Scalpel Rank: A Type: Ninjutsu (Medical) Element: None Description: An advancement of the regular Chakra Scalpel. This jutus functions the same as chakra scalpel, except that the medical chakra coating the user’s hand extends in an aura about 2-3in. This means that even opponents who could normally narrowly dodge the hand, are still hit by chakra scalpel due to the added range.
Owner: Hageshii Ame Name: Air Peircing Spiral Rank: A Type: Ninjutsu Element: Wind Description: A ninja gathers small beads of concentrated wind on their finger tips, loosing them at an opponent. The balls, whose rotation is incredibly rapid, can puncture most substances. After a substance is punctured however, the air forms into a funnel shape, allowing further attacks to be funneled inside the breaks in the defense of another ninja. An example of this would be using this jutsu to puncture armor and then using Endan to funnel through the hole and damage the unsuspecting ninja.
Owner: Hageshii Ame Name: Great Wind Burst Jutsu Rank: A Type: Ninjutsu Element: Wind Description: A wind ninja claps his/her hands together to form a great blast of wind that can knock back attacker, projectile weapons, A or lesser ranked Fire, Water, or Wind jutsu. This forms a wave of wind, meaning that an attack a few seconds after this jutsu was used would go through, since the wind has left the area around the ninja. This jutsu blasts around the user in a flat circular wave and does not halt attacks from above or below the direction the ninja is facing.
Owner: Hageshii Ame Name: Clone Vortex Rank: A Type: Ninjutsu Element: Wind Description: A wind ninja causes a clone, rather than turning to a puff of smoke when defeated, to explode into a blast of powerful air. The air causes severe cuts to anyone within 5ft of the explosion, and creates a deafening boom.
Owner: Hageshii Ame Name: Great Demonic Wind Talons Rank: A-S Type: Ninjutsu Element: Wind Description: A wind ninja is able to form a giant claw made of wind, each finger being 10ft long and able to slash through armor and bone. The giant claw is directly connected to the user’s hand, as in when the ninja slashes, the claw slashes, the ninja punches, the claw punches, etc. If the hand is severed, this jutsu ends. This jutsu can be used once per available hand (typically twice, unless a ninja has more hands, or has a way of obtaining more hands. Using this jutsu with more than two hands increases this jutsu‘s rank to S. Ninja who have access to more than two hands train this jutsu at S Rank, they do not train it at A Rank, if they cannot use S Rank Jutsu, they cannot use this jutsu.)
Owner: Hageshii Ame Name: Earth Style, Earth Cube Rank: A Type: Ninjutsu Element: Earth Description: A jutsu similar to Earth Wall except that it forms into a solid cube, that floats inches off the ground with the user inside, preventing against attacks from all feasible directions.
Name: Doryuudan - Earth Dragon Projectile Rank: A Type: Ninjutsu Element: Doton Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.
Name: Doryuu Taiga - Earth Flow River Rank: A Type: Ninjutsu Element: Doton Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.
Name: Otoshi Buta - Covering Lid Rank: A Type: Ninjutsu Element: Doton Description: Doton • Otoshi Buta is a Ninjutsu technique utilizing the Earth Element. To utilize this technique, the ANBU member will form the needed hand seal. A large earthen pot will then fall from the sky to cover and contain the target summon. A powerful enough summon will be able to overturn the pot and escape. This will be the final attack in an elemental trio used by the ANBU.
Name: Yomi Numa - Swamp of the Underworld Rank: A Type: Ninjutsu Element: Doton Description: Doton • Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath a target to sink and kill it.
Name: Kazekiri - Wind Cutter Rank: A Type: Ninjutsu Element: Fuuton Description: Fuuton • Kazekiri no Jutsu is a Ninjutsu technique utilizing the Wind Element. To utilize this technique, the ANBU member will form the needed hand seal. A large slicing wind will then be created which can cut through his opponent. This can be used to immobilize large summons. This will be the initial attack in an elemental trio used by the ANBU.
Name: Mugen Sajin Daitoppa - Infinite Dust Great Breakthrough Rank: A Type: Ninjutsu Element: Fuuton Description: Fuuton • Mugen Sajin Daitoppa is a Ninjutsu technique utilizing the Wind Element. The user can inhale a large amount of air into the chest cavity. A ninja can then exhale the air in a large gust capable of turning back an incoming attack.
Air Lock Style:
- Spoiler:
Name: Air Lock Style: Suffocation Orb Type: Ninjutsu Rank: C Element: N/A Description: Air Lock Style: Suffocation Orb is the basic jutsu in a custom style made by Kakougan. Suffocation Orb is a very simple jutsu built on an advanced concept. Using the fuuton element along with medical chakra, Kakougan can deplete the air in a certain area to suffocate his target. Suffocation Orb creates a 3 foot diameter wind orb that has no air inside of it. This orb can be flown around by Kakougan. Moving it however, takes one hand to directing, making hand signs impossible while the orb is moving. Anything in this orb has no oxygen, there for breathing is impossible in the orb. Fire in the orb is also terminate due to the fact that fire has to have oxygen to continue to burn. Suffocation orbs can also travel underwater due to their ability to push natural elements out of the orb. The orb simply pushes the H2O away making it almost like an air bubble under water (except with no air). These orbs are selectively permeable as well, meaning Kakougan can insert weapons or objects into an orb and then control it.
Name: Air Lock Style: Suffocation Field Type: Ninjutsu/Medical Rank: B Element: N/A Description: Air Lock Style: Suffocation Field is the advanced jutsu in a custom style made by Kakougan. Suffocation Field is a very simple jutsu built on an advanced concept. Using the fuuton element along with medical chakra, Kakougan can deplete the air in a certain area to suffocate his target. This jutsu creates a 15 foot field around Kakougan that is air depleted. Anyone in this area but Kakougan can not breath and either faints or suffocates from prolonged periods of time inside. Because of the fact that there is no air, objects can move much faster inside the field as compared to outside of it.
Name: Air Lock Style: Suffocation Sea Type: Ninjutsu/Medical Rank: A Element: N/A Description: Air Lock Style: Suffocation Sea is the high level jutsu in a custom style made by Kakougan. Suffocation Sea is a very simple jutsu built on an advanced concept. Using the fuuton element along with medical chakra, Kakougan can deplete the air in a certain area to suffocate his target. This jutsu creates a 50 foot field around Kakougan that is air depleted. Anyone in this area but Kakougan can not breath and either faints or suffocates from prolonged periods of time inside. Because of the fact that there is no air, objects can move much faster inside the field as compared to outside of it.
Last edited by Z on Thu 18 Feb 2010, 12:05 pm; edited 13 times in total |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Thu 28 Jan 2010, 4:35 am | |
| Weapon Template:
Name: TSOKR Suit Quantity: 1 Acquisition: All Suits are owned by Suna and can only be issued out by the Kazekage to full and acting TSOKR operatives Rank: A Appearance: TSOKR suits vary in size, nature and colour but invariably are based on the classic suit design. The exact nature is picked by the user and the suits TSOKR members wear often give some idea as to their nature
Special Abilities/Characteristics: Other then being smart and sophisticated the suits have the following special abilities:
- Water proof
- Fire Retardant ~ Can not be set on fire by techs of less then B rank
- Change sizes to meet the wearer’s needs
- Never Creases
- Machine Washable
- Light Weight ~ TSOKR suits never impede movement
- Absorb Light ~ TSOKR suits are designed to absorb light making them as suitable to use on stealth missions as when on guard duty
- Reactive Weave ~ TSOKR suits are designed to harden on the application of chakra into steel like composite capable of mitigating considerable damage. For a C ranks worth of a chakra a user can reduce by one rank the power of the next tech that strikes them. This ability can not mitigate damage caused by S ranks. Furthermore the stress it puts on the material is considerable meaning it can only be used once every 3 posts to avoid damaging the suit or worse the Shinobi who wears it.
Furthermore all TSOKR suits have the following seals:
Self Repair Seal. To ensure the suits can be maintained even during the heaviest conflicts Strengthening Seal. This doesn’t make it any more useful as a piece of armour since this seal gives no benefit to the user but it does keep the suits in one piece. Thanks to the strengthening seal it can take an S ranks worth of damage before being damaged. Two Mass Storage Seals. Located on the inside cuffs of every suit .
- Spoiler:
Name: Self Repair Seal Rank: D-B Type: Fuuinjutsu Element: N/A Description: A simple technique requiring the user too quickly to trace a seal with a glowing outstretched finger on the item in question or nearby it. The item/structure will then repair itself as it was newly formed. Some part of the item must survive for this technique to be used. The amount of chakra needed is relative to size and complexity of the item/structure.
Name: Strengthening Seal Rank: C Type: Fuuinjutsu Element: N/A Description: This simple seal requiring only one hand seal allows Howl to strengthen any item, making it more resilient from armour, to weapons and even buildings. Strengthened items are considered twice as strong, with ranked items being a Rank tougher then normal. In relation to items/objects larger then the user this technique requires twice as much chakra. Furthermore objects or structures reinforced this way larger then a small house will only be strengthened for 3 posts.
Name: Mass Storage Seal Rank: C Type: Fuuinjutsu Element: N/A Description: A far more efficient varient of a average storage seal. Though on the surface it appears no bigger they in truth far more complex, requiring greater concentration and are capable of holding far more items weighing up to several tonnes each.
Origin: The original design was conceived by Lord Ichushiro as a means for allowing TSOKR operatives both to infiltrate and better observe civilian society and so that they would make more appropriate guards in public. Egotistical in regard to his appearance he was tired with being followed about by what appear to be a small army of armoured Shinobi. At first there were but a few, highly prized and treasured by those who possessed. These immaculate yet functional suits soon caught on partly due to their effectiveness and partly in the imagination of those who saw them giving a subtle yet nonsense perception of those who wore them. In time they have become a TSOKR stable and these once incredibly rare and highly prized suits are now standard issues among Suna’s elite forces
Name: TSOKR Shades Quantity: 1 Acquisition: All Shades are owned by Suna and can only be issued out by the Kazekage to full and acting TSOKR operatives Rank: A Appearance: TSOKR shades vary in size, nature and colour but are all invariably tinted glasses. The exact nature is picked by the user and the suits TSOKR members wear often give some idea as to their nature
Special Abilities/Characteristics: Other then being smart and sophisticated the suits have the following special abilities:
- 3 Vision Modes (Regular, Night, and Thermal) ~ Regular as standard but can activate either night or thermal at will be channelling chakra into the shades. Costs a D rank to do so and last 5 posts
- Gen Confusion Coating ~ The shades have a coating the renders TSOKR operatives wearing one more resistant to eye contact based genjutsu. Such genjutsu take twice as long to apply
- Flash Reactive Lens ~ These shades are reactive to extreme light, turning the lens entirely opaque and impossible to see through when exposed to high levels of light. This reaction screens the wearers eyes from particularly bright lights that might otherwise stun or confusion them. The downside is that during the duration of the flash the user is blinded
Furthermore all TSOKR suits have the following seals:
Self Repair Seal. To ensure the shades can be maintained even during the heaviest conflicts Strengthening Seal. To help keep them in one piece
- Spoiler:
Name: Self Repair Seal Rank: D-B Type: Fuuinjutsu Element: N/A Description: A simple technique requiring the user too quickly to trace a seal with a glowing outstretched finger on the item in question or nearby it. The item/structure will then repair itself as it was newly formed. Some part of the item must survive for this technique to be used. The amount of chakra needed is relative to size and complexity of the item/structure.
Name: Strengthening Seal Rank: C Type: Fuuinjutsu Element: N/A Description: This simple seal requiring only one hand seal allows Howl to strengthen any item, making it more resilient from armour, to weapons and even buildings. Strengthened items are considered twice as strong, with ranked items being a Rank tougher then normal. In relation to items/objects larger then the user this technique requires twice as much chakra. Furthermore objects or structures reinforced this way larger then a small house will only be strengthened for 3 posts.
Origin: Not long after suits became standard issue then a number of TSOKR started to sport shades too being both stylish and highly sensible in Suna’s sunny climbs. When Lord Ichushiro saw them he was intrigued by their nature and liked them so much he decided to make pairs for all agents. That said he wasn’t impressed by the simple use and decided to tweak them a bit. A month’s development later and TSOKR shades was the result
Name: Body Scroll Quantity: 1 Rank: - Appearance: Kakougan’s body scroll is a large black scroll with a silver cross marking on it that he carries diagonally over his back at all times. The scroll doesn’t weigh much, but is considerably bulky in comparison to other scrolls. Special Abilities/Characteristics: This body scroll has one function, storing bodies. Sealed inside the scroll, are a multitude of dead bodies of different types. Kakougan uses this for some of his jutsu as a source of dead bodies. Origin: [Did you make it? Where did it come from? Why did you make it? This also requires a detailed description.]
Name: Cross Sword Quantity: 1 Rank: D Appearance: Kakougan's cross sword is exactly what the name suggests; a cross shaped sword made of stainless steel. Although the sword has no special abilities, the shape of the sword is enough to make Kakougan respect and beleive in it's strength. The Cross Sword is kept in the large cross tattoo on Kakougan's left arm. Special Abilities/Characteristics: N/A Origin: The Cross Sword was given to Kakougan as a gift from Hellsing.
Name: Cross Claymores Quantity: 2 Rank: D Appearance: Kakougan's cross claymores are exactly what the name suggests; a cross shaped sword made of stainless steel. Although the sword has no special abilities, the shape of the sword is enough to make Kakougan respect and beleive in it's strength. Special Abilities/Characteristics: N/A Origin: The Cross Sword was given to Kakougan as a gift from Hellsing.
Poison Name: Eye Acid Rank: A
Solid Form: Eye Acid, in its solid form. Is a small pill like most poisons. Since the poison needs to enter the eyes, this form is not used often by Kakougan.
Liquid Form: Eye Acid in it’s liquid form is kept in a small spray bottle by Kakougan. This can be used by spraying it into a targets eyes.
Gaseous Form: In it’s gaseous form, Eye Acid is nearly invisible and can only be noticeable observed by someone who has experienced the acid before or has prior knowledge of it. It can be expelled by Kakougan by breathing it out, making it look like he just took a breath instead of expelled deadly acid into the air. The acid creates a 30 feet in one direction.
Poison Effect(s): [ Post 0 / Turn of Infection/Injection] Eye Acid is a poison that enters the body through the eyes. Since most poisons enter through the mouth or through injection, this poison can be applied without the target realizing they are afflicted. During the post of infection, nothing happens to the infected target. [ Post 1 / Effect] At this point, the targets body realizes there is something in the eyes and tries to cry it out, causing the target to lose body moisture and eye sight due to the unstoppable water clogging their eyes. [ Post 2/ Effect] During post 2, the targets eyes begin to melt. The acids corrosive properties are to blame for this disintegration of the targets eyes. By this time, the target stops crying, but can still not see correctly due to the extreme pain in their eyes and the rapid loss of sight. This also stops Doujutsu from working. [ Post 3 / Effect etc] If the target has not removed the poison by the 3rd post, their eyes will be permanently damage and they will go completely blind. This is irreversible without acquiring new eyes and implanting them.
Name: Hellsing Badge Quantity: - Rank: - Appearance: See Logo. Special Abilities/Characteristics: A simple badge that is recognized by many ninja as the sign of the former organization Hellsing. It commends respect from the citizens who know of it, distrust from those who fear it, and reverence from the religious community. Origin: -
Name: Silver Kunai Quantity: - Rank: E Appearance: A silver kunai. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Silver Shuriken Quantity: - Rank: E Appearance: A silver shuriken. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Silver Senbon Quantity: - Rank: E Appearance: A silver senbon. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Silver Tag Quantity: - Rank: D Appearance: A white explosive tag with silver writing. Special Abilities/Characteristics: When the tag detonates, it detonates as a normal exploding tag except that silver powder is expelled with the explosion, making it impossible for users of dark chakra or demonic energies to regenerate the wounds inflicted by this explosion and prevents their body from healing the wound in other ways, such as blood clotting. Origin: -
Name: Hellsing Edge Quantity: - Rank: D-S Appearance: A small dagger with a simple black hilt and a silver blade. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Hellsing Arrow Quantity: - Rank: D-S Appearance: A simple arrow with a silver head. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Hellsing Scythe Quantity: - Rank: D-S Appearance: A curved scythe with a silver blade. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Hellsing Axe Quantity: - Rank: D-S Appearance: A standard woodsmen axe with a silver head. Special Abilities/Characteristics: Silver weapons are designed to counteract the dark chakras of those Hellsing fights against. When a silver weapon contacts a user of dark chakra or demonic energies, or someone whose powers descend from such a clan, they feel a burning sensation that causes great pain and prevents wounds from regenerating or clotting. Origin: -
Name: Holy Water, Level I Quantity: - Rank: E Appearance: A vial of water with the Hellsing logo on the vial depicting a cross over it. Special Abilities/Characteristics: Holy Water inflicts damage upon those who use dark chakra or have demonic traits, or hail from demonic descendants. The water burns the flesh that it is thrown upon, and also prevents regeneration of the wounds inflicted by it or otherwise healing it. The water sizzles on the skin upon contact and causes pain. Origin: -
Name: Holy Water, Level II Quantity: - Rank: D Appearance: A vial of water with the Hellsing logo on the vial depicting a cross over it. Special Abilities/Characteristics: Holy Water inflicts damage upon those who use dark chakra or have demonic traits, or hail from demonic descendants. The water burns the flesh that it is thrown upon, and also prevents regeneration of the wounds inflicted by it or otherwise healing it. The water burns the flesh upon contact and will consume it if left without removal, causing great pain. Origin: -
Name: Silver Taint Vial Quantity: - Rank: D Appearance: A vial of liquid silver labeled with the Hellsing logo. Special Abilities/Characteristics: The silver can be poured out onto substances, giving them the same properties as natural silver against opponents. Origin: -
Name: Concussion, Gas, Stun, Smoke, and Incendiary Grenades Rank: D Type: Other Natural Abilities: [/spoiler]
Grenades are simple devices that exploded after a certain time once a pin is pulled from them. Kakougan's grenades are no different except for the fact that the pin has been replaced with two buttons that are on the handle and must be pressed at the same time to activate the grenade, making them much safer then traditional models. Once the grenade is activated, it actually explodes on contact rather then being fit with a timer. Another difference is the shape of the grenades; instead of being small balls, the grenades are flail like to optimize throwing distance and accuracy. Kakougan carries 3 of each kind of grenade into battle around his belt in a varying pattern so opponents won't know what kind he is about to toss.
Concussion Grenades
(Middle Grenade in the picture) Fragmentation Grenades are the most basic of all of Kakougan's grenades. They're function is very simple, exploding. Once thrown they are very lethal and make explosions that are as large as 4 paper bombs all exploding in the same area. Since the explosion radius of these grenades is very large, Kakougan must use them carefully or he may be caught inside the explosion along with his target.
Gas Grenades
(Right Grenade in picture) Gas Grenades are basically just flails unless they are fitted with a poison capsule. There is a spot on the impact end of the grenade where a capsule of poison is to be put so that the grenade can detonate and spread it in its explosion radius. On the downside, the explosion radius of these grenades is about half the size of a frag explosion.
Stun Grenades
(Left Grenade in picture) Stun Grenades are usually used for escape but can be used for offensive purposes as well. When this grenade explodes, it releases a flash of light that blinds and deafens anyone looking in its direction, even if its only in their peripheral vision for one post (including friendlies).
Smoke Grenades
Smoke Grenades are another type of grenade meant to help Kakougan escape sticky situations. This grenades creates a large cloud of thick smoke to cloud enemies visions so that Kakougan can make a quick get away.
Incendiary Grenades
These grenades do little more then create a small flash of fire. This flash is meant to catch grass or trees on fire and start a fire rather then directly harm a target.
Background Information Role-Play Sample: “ Storming…..? That is an annoyance…” A blood thirsty Z sighed as he sat atop a large bushy tree. Z standing on top of a tree seemed was a problem, but not one he was unable to solve. Being almost fully coated in black metal meant that a lightning bolt would strike Z if he continued to lounge above everything in the dense forest. Z however, was not afraid of this at all. The Lord of Lightning just stood and looked into the storm, laughing loudly as the lightning struck near him and demolished a tree. Pointing his hand at the sky, Z let a swarm of mosquitoes fly out and into the storm. In a little more then a second, the storm turned darker then it was previously and the rain ceased in falling. In place of this, there was lightning; black lightning. Once the storm was taken care of, Z stared down at his targets. Putting his hands together into a Z hand sign, Z shot sparks of static electricity around him to scout out the area. Before he could start, he needed to be sure there were no witnesses.
‘ Target one… Target two… Y… those stupid bugs…and another target… in the distance.’ Z said in his mind as each bit of information came to him. ‘ Three eh? Good catch.’ Z said to himself, drawing his scythe into his hand. Z didn’t want to bother himself with the stray target, he wanted to focus on the two clumped together. Making a quick hand sign, Z created a raiton clone and sent it towards the stray target as the real Z leapt tree to tree until he was standing behind the two targets. “ Salutations, I hope that you fight for your life well, it won’t be any fun if you don’t. I am happy to meet you on your dying day and you may call me Z. Also, don’t make me mad, fair warning.” Z said courteously as he took a small bow and pointed his scythe at the two.
“ It would seem that you two are trying to leave the village? Am I close? Did I hit the nail on the head? Did I win? I love games you know, and toys. To me, fighting is the ultimate game… extreme duck duck goose came close… So lets play the game! The rules are… no crying, no whining, no shitting yourselves, and no un needed drama. Whomever dies loses, and the winners are the ones that are alive. Use whatever survival techniques you’ve learned from your pathetic training to help you survive. One more thing… I would just like to make a statement. I’ve never lost this game, and I don’t plan on having my win streak broken by some punks like you two. I am a professional. You heard me pro. I have a lot of experience. More then you could even imagine.” Z said in a half talk half laugh kind of tone. “ Game on.” were Z’s final as he summoned his Musami pincer and laid his scythe over his shoulder. Z planned on letting them react first as he usually did do. “ Ladies first.” Z laughed.
Meanwhile, Z’s clone pin pointed the third target and walked up behind him. Deciding to make quick work out of the target, Z’s clone pulled out its scythe and attempted to cleave his neck. The way the clone went about getting behind the target was quietly, meaning he remained undetected the entire time so that nothing but some sort of sensing jutsu could find him. The storm also covered the clanking of the clones armor. Z’s cleave was silent and fast, considering Z was as powerful as a kage also helped in his attack. Even if the target dodged the attack, which Z doubted, he would still be an easy kill for Z. Everything was.
Last edited by Z on Mon 15 Feb 2010, 2:22 pm; edited 4 times in total |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sat 13 Feb 2010, 2:33 am | |
| Background Information
History:
Why Does it Storm?
“ Why does it storm?” A young boy asked in a puzzled manner, perfectly portraying his innocence and curiosity on the subject. “ Well… Storms aren’t just weather. Don’t listen to anything else anyone tells you. Storms are meaningful and they all carry a message with them. Down in the underworld, men fight day in and day out. There is no peace, there is no forgiveness. There are no friends, just enemies and spies. All of the hatred that is released by these men floats into the sky and begins to blotch it like ink on paper. The tears shed because of this hatred, provide water for the storms. Once enough has built up, it simply rains back down; renewing the cycle of hatred. That is where storms come from.” A large village elder replied to the child, explaining it as well as he could. “ Will the storms ever stop?” The child asked in a shaking tone. “ No.” Was all the elder said before turning and going into a back room, leaving the child alone in the room. The child sat for a few minutes, thinking about everything he had just been told. First, the child laughed at the men’s misfortune. After a few burst of laughter, his mind gave way to prudence and reason. In a moments time, the child felt the pain, the suffering, and the violence of the world below. The violence of a storm.
The previously mentioned child’s name was Kakougan. A short tempered boy of the Kaiku clan branch in the mountains. Kakougan wasn’t exactly a bad child, but he wasn’t a good one either. He would always start fights with the other children even if he was at a disadvantage. Kakougan wasn’t the best fighter, he actually lost most of his fights, but each lose made him stronger. Every time he lost, he would analyze the opponents attack styles and then use them along with his own. By the time he was 10, Kakougan had already mastered over 20 fighting styles through this method. At age 11, Kakougan had has his fill of brawling with the other children and instead started to talk to the elders to increase his understanding of the world. The elders told him many things, some of which Kakougan remembered well. One of these was the story of the storms, but another one was about the Divine One. “ The Divine One looks down on all of use from far up above; so high, we will never be able to reach him in our mortal bodies. He created us and everything around us one step at a time, making sure he didn’t miss a thing. There was one imperfection in one of these creatures however, man. During man’s creation, The Divine one realized that they were much to powerful and could be dangerous to the rest of his creations if he didn’t limit them. Sadly, he stabbed a hole in our hearts. Not normal hole that can be filled, but a hole none the less. This hole is made of seven cracks, each of which limit us as humans. Pride, Anger, Gluttony, L, E, Greed, and Sloth. No matter how holy a man is, they always commit these in one way or another. Can we prevent these? No, we can not. All we can do is have faith that someday… someday the Divine One will find us worth and fill our hearts with grace.”. This speech was engraved into Kakougan’s mind the first time he heard it, yet he couldn’t believe it. If someone loved them so much, why would he damn them? Why would he look down on us? Couldn’t he stop the storms?
Here Comes the Storm! There were no academies in the Kaiku mountain village. Instead, each child or children were trained by their parents or elders. Kakougan began training with his father at the age of 13. His training was vigorous and having a bad relationship with his father didn’t help at all. Kakougan was insulted by his father daily along with beatings. His father would say “ This is the only way you’ll get stronger you piece of shit!”, but Kakougan never believed that. Everyday after training, Kakougan would go to the elders for a story of some kind. Kakougan did get a story, but he also got a lecture about the Divine One as well. These lectures usually led to arguments and the elders ending up telling Kakougan that he is “ Like one of them!” while pointing down the mountain. Kakougan was growing in mind and body at a steady rate until ‘they’ came. The elders told of a tribe of enemy Kaiku clansmen, an unknown tribe among the others. They said the tribe would rise from sea in numbers so great that the stars in the sky would only be a rough estimate of their armies. On their coming day, the elders alerted everyone and told them to look down the mountain through the viewings scopes. From the sea, rose an army, an army of reptilian creatures, an army of Kaiku.
After seeing this army, Kakougan’s tribe prepared for battle. Part of this preparation included hiding all of the children under the age of 10 underground. Kakougan was placed on the front line along with his father and a group of close friends. The tribe from the sea came and massacred most of the city, killing Kakougan’s friends and taking him and his Father as prisoners of war. Kakougan and his father were dragged to a dark and damp den inside the mountain. Days became weeks, weeks became months, and months became years. All the time Kakougan and his Dad were trapped, they were plotting; plotting revenge.
The way Kakougan’s dad saw it, only one of them was going to get out of there if they attempted to escape. Kakougan’s dad made it very clear that Kakougan would escape. The next time the jail keeper came in to feed them, Kakougan’s killed him and rain straight towards the incoming patrol. Kakougan on the other hand was given a small emblem and a prayer; “ Oh Divine One, bless this child like you bless all of your children. Protecting him from the storm and be his safeguard from all of the hatred and war below as he ventures into it. Amen…”. Kakougan took the back entrance and raced down the mountain side until he saw a large village, Iwa. Hellsing, we’re on a mission. Kakougan reached the town safely, but was chastised by its citizens and quickly became a street urchin. Kakougan’s meals became uncertain and everyday was a test for survival. One day, Kakougan walked by a street vender that was selling apples as he was examining the emblem he was given by his father. The vender took note of the emblem and yelled at the boy. “ Hey you! Kid! What price do you think these apples should be?” The vender said. Kakougan turned to acknowledge the main, but he wasn’t sure what he was talking about; the sign said 99 cents, why would his opinion about the price matter? The vender looked happy for a minute, but then became puzzled. With a nod, the vender called Kakougan over and Kakougan complied. Taking Kakougan to the back room, the vender opened a secret door and pushed him through it. Kakougan had no time to react and instead started to scream. None of it made sense at all, and Kakougan was scarred.
“ Welcome brotherine!” A friendly voice said from the corner of now lit room. The voice came from a man in a yellow cloak and orange armor. “ Wh…Where am I?” Kakougan asked, frightened. “ Where are you? You should know… wait… your not brother One! Who are you?! Where did you get that emblem?!” The man said as he drew his sword and walked towards Kakougan. “ The emblem? My dad gave it to me.” Kakougan replied. “ Your dad… well, welcome to the organization.” The man said, sheathing his sword and extending his hand for a shake. Kakougan shook the man’s hand and looked around, “ Where am I and what organization?” he asked. “ Your father really never told you? This is Hellsing, a private organization with one mission; killing monsters. We fight everything from demons to demi gods, and now your one of us. We are an elite fightning force and we will train you in our ways. Proceed to the training area and you can start. Or… you can leave now and we’ll erase your memory, your choice. By the way, my names Rag.” Rag said as he pointed towards a door behind him. It didn’t take Kakougan long to decide that he desired more power, and this organization, Hellsing, would help.
Prepare for Glory.
Kakougan trained for 10 years with Hellsing, which brought him far into his 20s. Kakougan’s training was vigorous, often involving beatings to increase endurance and life or death situations. This training change Kakougan from a wide eyed child to a man of steel. Kakougan excelled so much that he was put in Hellsing’s elite trash disposal unit. As soon as Kakougan was placed in the unit, he was sent off to dispose of a stray monster in snow country. Using underground tunnels, Kakougan and his squad traveled to snow country and confronted a group of demonic chakra users. Unfortunately, the enemy was ready.
After luring the ninja into a large opening, Hellsing attacking from all directions. The ninja however, was ready. With a large roar, five other demons were called into the clearing. Kakougan’s squad of five was no match for the powerful ninja, yet they still fought to their last breath. “ Four casualties, no survivors.” Was Kakougan’s report on the incident. “ No survivors? What about you?” The Hellsing leader asked. “ I’m dead on the inside…” Kakougan replied as he turned and walked to his chamber. For the next few weeks, Kakougan sat in his room and meditated. He was often accompanied by Laikeze, but to Kakougan, he was only a nuisance. During this time, Kakougan had many inspirations and ideas that he shared with his comrades. When they asked how he came up with these things, Kakougan laughed and said, “ The Divine One speaks through me.”. Most of the members of Hellsing either didn’t believe him, or were simply jealous that he was so close to the Divine One. At an amazing rate, Kakougan became more intelligent and strong, and no one could explain how. After about a year of this, all of Hellsing declared Kakougan a prophet.
Destination Unknown
On a day that Kakougan now calls ‘The Day’, Kakougan’s world was completely changed. While he and operative Green Blade were out on a mission, everything Kakougan knew was destroyed. When they were returning back to base, it was gone. The whole country was gone. Iwa had been destroyed. Kakougan thought of restarted the organization, but decided against it and traveled to the desert as Green Blade went to sea. Kakougan traveled through the desert and eventually came to Suna. He was admitted as a genin and eventually climbed to the rank of Jounin.
Last edited by ﺿLol Whalesﺿ on Sat 13 Feb 2010, 2:34 pm; edited 1 time in total |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sat 13 Feb 2010, 2:33 am | |
| Completion bump~ |
| | | Vegapunk
Posts : 2032
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sat 13 Feb 2010, 3:15 am | |
| - Firstly, Clean-up the multiple History titles you have around the application. I can see three. Make the last section more neat in that regard.
- Remove the poison Carbon Monoxide as it is S-ranked, and you are only A-ranked...for now.
- Please add your clan into the application using the template. It is approved so it wont take long.
- I would like your summons to be seperately approved via the Summon Creation area before they are in your application. So re-post them their for approval. |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sat 13 Feb 2010, 2:36 pm | |
| All right, re-posted summonings into correct area. Fixed the history things. Removed carbon monoxide |
| | | Blood
Posts : 27
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sun 14 Feb 2010, 6:05 pm | |
| - Quote :
- Gaseous Form:
In it’s gaseous form, Eye Acid is nearly invisible and can only be noticeable observed by someone who has experienced the acid before or has prior knowledge of it. It can be expelled by Kakougan by breathing it out, making it look like he just took a breath instead of expelled deadly acid into the air. The acid creates a 30 feet in diameter AOF when breathed out. ~ People who can see Chakra would also notice this, but being nearly invisible and having an Area of Effect of 30 feet in diameter is too much. Lower it to 30 feet in one direction please. |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sun 14 Feb 2010, 6:07 pm | |
| okey dokey, changed |
| | | Blood
Posts : 27
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Sun 14 Feb 2010, 6:28 pm | |
| - Quote :
- Name: Cross Style: Crucifixion
Type: Medical Rank: A Element: N/A Description: Cross Style: Crucifixion is holy jutsu made by Kakougan. When this jutsu is activated, Kakougan summons a large crucifixion cross and slams it into the ground. This jutsu is extremely hard to hit with due to one thing; the target must be 5 foot within the large crucifixion cross. If an opponent does get that close to it, they are drawn onto the cross and stabbed in the hands, feet, stomach, and head with large chakra nails. This is a killing jutsu and Kakougan scarcely uses it unless he is serious about something. ~ If they are sucked onto it when within 5 feet and cannot stop themselves, then no.
- Quote :
- Name: Magic Wind Style: Primitive Thought
Type: Ninjuts/Medical Rank: A Element: Fuuton Description: By using fuuton along with medical chakra, Kakougan can send his chakra with the wind to strike their mind with medical chakra, causing temporary amnesia. If the target is hit by this wind, their mind is put under assault by the medical chakra. One post later, the knowledge of any jutsu above B-rank from the targets memory for the duration of the topic. This restricts thought and use of A-Rank and S rank jutsu unless they have it written down or use something besides memory to take the jutsu from. ~ It is very unlikely that Jutsu would ever work, since causing something like this at a distance with Medical Chakra is highly unlikely.
Fix these for the moment, please. |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Mon 15 Feb 2010, 4:42 pm | |
| Umm... your silver weapons... so you know, silver is a pretty soft metal and will deteriorate pretty quickly over time.
The only thing that really need to have a look taken at are your jutsus, and there are a lot, so I'll come back to those after I check over some less extensive apps |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Mon 15 Feb 2010, 7:53 pm | |
| I'm aware of silvers properties, but it is effective against demons and that is what I will be using it for
Ok, im just rearing and ready to get this RP train going. CHOO CHOO!!! |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Mon 15 Feb 2010, 8:58 pm | |
| Paralysis shouldn't be instant, It should be the post after they are hit.
Pupil Digress should be B, given it's effects
Guillotine slice is too akin to Chakra Scalpel, which couldn't even cut through Metal, at B rank
For the jutsu after, why would yellow be invisible? It would just be a part of the gray scale
all of your crush and alteration style are too powerful for their rank
Remove Expel Ailments, it gives you an immunity to poison, more or less
Chakra Scalpel pulse would be at least B rank, if not A
same with your other chakra scalpel variations |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Mon 15 Feb 2010, 9:18 pm | |
| changed
changed
There actually is a difference between this and chakra scalpel. Chakra scalpel is design to cut muscles and organs under the skin and damage them. This jutsu is somewhat what Sakura does in manga except instead of making it brute for to crush the ground and what not, the chakra is sharp, giving it the ability to slice instead of impact.
True, but things that are bright enough would be a white-ish color and would blend in with the suns rays if they were looking at them from the right angle. I'm adding more detail to that. Nvm actually, I'll remove and re-work it for a later addition
I think this is too vague to correct, I need reasons why =P
Medics have the ability to remove toxins from their body, this is just a unique and effective way to do it ._.
Chakra Scalpel Pulse, Explosion, and Launch all have to be used after a type of chakra scalpel is used. Meaning that to use Pulse, I'd have to use a at least a C-Rank jutsu as a pre-requisite to use these jutsu. Plus, the chakra scalpel dissipates after using these jutsu, forcing Kakougan to make another. So the really I would have to use 2 C-rank jutsu to use any of these. |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Wed 17 Feb 2010, 12:26 am | |
| Medics cannot do it to themselves, and it takes a long time, and usually an antidote as well (as seen when Sakura treated Kankuro) It's too overpowered, as a post is a matter of seconds, in most cases. Add in the description that it quickens the pace in which they can be removed to something like a half hour or an hour and it would be okay. But as it is it's too powerful.
Simply put, all of your crush and alteration style jutsu give abilities or do things that are too powerful for the rank you've given them. Just up the rank on them or power them each down a bit. |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Wed 17 Feb 2010, 1:01 am | |
| Guillotine Slice: I explained it.
Sword Knee: Pretty much the same as guillotine slice, but less useful.
Organ Transfer: Very simple taking into consideration my KKG, moving organs slightly out of the way isn't very difficult. This is in internal
Skin Wire: Once again very simple, uses external.
Sheen Skin: Yet again, simple alterations. External.
Hollow Wind Tunnel: Specified how very brief it is.
Wind Slate Cover: Same, literally. COPY PASTA!!!
Earth Grinder: Simple and worthless against most opponents. Kinda like a smaller version of Stone Lodging Destruction.
Half Sphere: Its a half sphere... really?
Boulder Shard Barrage: Lowered from 50-30.
Boulder Shard Rain: Like the C-Rank umbrella jutsu, with rocks instead of senbon. Half as much rock shards.
Detonation Spikes: I don't see a problem with this one.
Expel Ailments: Added this: " This jutsu is not instant and takes two posts to go into effect. This jutsu also can not expel poisons that are not in organ systems like eyes or on the skin. The effects of a poison being expelled are not stopped while the jutsu is working."
Rapid Decay: Added a 2 post delay.
Adrenaline Bonus: Changed from tripled to doubled.
Organ Multiplication: Added post delay.
Breath of New Air: Simple. Uses head category changes.
Heat Vision: Changed from B to A rank.
Body Repair Transformation: Post delay, again xD
Sand Shifting Winds: Just stirs up stand, like any wind technique would do in a desert o.o
Sandy Wind Hammer: Can only be used after a B-rank prerequisite
Earth Wind Collision Cage: Sounds large and fancy but it is very simple.
Catacomb Crush: Pretty basic for an A-Rank doton.
Great Earth Eruption: Very obvious to notice and has a delay already.
Rock Levitation Field: Simple jutsu, just upwelling wind.
Well, thats about all of them... |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Thu 18 Feb 2010, 3:04 am | |
| whats the bumping rule on U.S 2.0 anywayz? |
| | | ₡amisado
Age : 30 Posts : 1256
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Thu 18 Feb 2010, 12:36 pm | |
| Added some jutsu and a S.C.
Jutsu Added: Wind Slide (D), Bacterial Breath (D), Chakra Corruption (C), Chakra Scalpel ( Didn't know what rank it was supposed to be =P), Chakra Retaliation Strike (B).
S.C: Chakra Repulsive Skin
Most of the jutsu are edits from Z and should be pretty familiar though
I'm having a burst of inspiration so I may add more or just save them for an update later =P |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Thu 18 Feb 2010, 12:46 pm | |
| Alrighty....
|
| | | Hugh
Age : 37 Posts : 1136
| Subject: Re: Kaiku, Kakougan [Suna Jounin] Fri 20 Aug 2010, 10:27 pm | |
| TSOKR Suit & Shades Added |
| | | Sponsored content
| Subject: Re: Kaiku, Kakougan [Suna Jounin] | |
| |
| | | |
Page 1 of 1 | |
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| FORUM STAFF |
|
Affiliates |
OUR BUTTON
OUR AFFILIATES
|
COPYRIGHT |
Naruto© - The Creator [ Masashi Kishimoto] Custom Characters, Equipment, Techniques, Images, etc. [Their Rightful Owners] Any creations, posts, and ideas from this site are copyrighted to their respective owners. Therefore, information may not be taken or used without their permission. Failing to abide is plagiarism.
|
|