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Captain Konoha
Age : 32 Posts : 1912
| Subject: Archive this please Fri 19 Oct 2012, 5:22 am | |
| Jiyuu, Hashira.THE INFO. Name: Jiyuu, Hashira Nickname: Raiden Mouko (Fierce Lightning Tiger, 雷伝猛虎) Age: 17 Gender: Male Appearance: - Spoiler:
Normally, Hashira tends to dress up in whatever feels right, not caring much for the situations he might be in, or the people he might meet. What's important is the fact that he feels good in what he is wearing, seeing as that is all that really matters in a world where you are alive at one second, and might be dead in the next. As such, his hair is generally very loose and unkempt, giving him a rough and wild look in the process of doing next to nothing about it. His blond hair is quite lang, and falls over his ears, almost reaching down to his shoulders. His body is muscular due to constant training in the attempt to push himself to the next level, though it is also slender thanks to his rapid metabolism. Being roughly 1,82m tall, he stands at the middle class of Kumogakure in terms of length, falling into the same category when it comes down to weight, weighing a solid 72 Kilograms. Ever since he was a kid, most of his looks have always been similar, the years only bringing more length and muscle into the game.
In terms of clothing, Hashira tends to wear black, grey or other dark colored clothes. In general, he wears a dark, sleeveless vest that can be unbuttoned to show an open chest, and allowing him to move around easier due to the lack of sleeves. His arms are cloaked in something that is not seen much in the village, wearing arm-guards that run up to his elbows, the piece above the elbow being made out of a fishnet pattern, the entirety being black. Around his waist Hashira wears a blue tinted sash, helping him keep his baggy, gray pants from falling down to his knees. As a result of his hatred towards sandals, he wears black boots instead, hating it when he feels the wind blow past his toes and feet, giving him the feeling of not wearing any footwear at all. Many people feel like he is way too open when it comes to clothing, though he believes that it is his own choice to pick the clothes he wears as a casual clothing. Even though he has a lot more clothes then this, it is something he tends to regularly wear when not working, training or doing any form of missions for the village.
When on the job, he wears an entirely different type of clothing, giving him a much more concealed look then the open look posed by his casual attire. This attire is meant to do what a Shinobi should be doing, staying hidden from others and giving people no angle to work with. Due to everything but his neck and upper arms being concealed, it is hard for an opponent to figure out things about his body, other then the muscles that clearly show at the open spots. Hashira covers his chest with a sleeveless, black bodysuit, which is in turn covered by a sleeveless gray body armor. Due to the bodysuit, the pants are also black and quite tight, running down into his black boots. His shins are protected by small shin guards of the same color and material as his armor. His arms are covered in black gloves that run down to his elbows, having the same guards protecting his lower arm area, as well as the back of his hand. All together, this gives him the look of a member of the Anbu, more so when he is wearing his special mask. The mask shows people that he is the Fierce Lightning Tiger, having the mark of lightning near his right eye hole, and red claw marks near the right side. Forehead Protector: Hashira wears his Headband the way is should be worn, covering his forehead with the metal plate for provided safety. When wearing his mask, the Headband and the symbol would be gone, were it not for the fact that his mask has the same symbol carved into the forehead area, thus showing everyone that he is a Kumogakure Shinobi, even when all else would be hidden behind the mask. Personality: As a person, Hashira is not that different from anyone else, only wanting what is best for himself and the village, believing that a thing such as peace is something that is worth maintaining. On the other side of the coin, he is also a very stern and decisive person. In his eyes, respect and strength mean everything in the ninja world, and the weak should and will be crushed. The weak should not present themselves on the battlefield with fancy tricks such as Genjutsu in order to trick others, for they are weak and should be handled first. Hashira believes that the only people that should show up in battle are those that can exchange blows with one another, rather then those that need to hide behind fancy jutsu and can't handle taking a hit. Even though Hashira believes that Power and Respect are important, he finds it hard to show any respect for those specializing in the art of Genjutsu, considering them as the Bed-wetting Toddlers of the Shinobi world. Having seen a couple of them, they seemed extremely frail, to the point where they pretty much all looked like they would break when hit once. Hashira believes that the art of Taijutsu is one of the hardest to maintain, since one needs to keep their body and senses at their peak, or they'd easily be defeated. Not just that, but Taijutsu is what makes one the most vulnerable, placing his body in a way that can crush his opponent, but can also lead to his downfall when he loses his focus.
Next to being quite stern and decisive, Hashira is also headstrong and somewhat easily aggravated, this very much being the case in battle, barging right in when he spots an opening, and wasting no time when he thinks he can take down an enemy at once. As much as he likes a good fight, Hashira tends to end battles before they can properly begin, this in turn keeping the enemy from preparing themselves or setting up any decent defenses. In battle, there are a lot of lengths he'd go to if it means that he will be capable of walking out alive, and as the victor. His Taijutsu style of combat is physically brutal, as he uses extreme physical force to devastate his opponents, augmenting his physical prowess with the Lightning release, making him that much faster and stronger. Despite all of this, Hashira is capable of acknowledging and respecting the skills of other shinobi and is not above accepting defeat should they best him. If it is pointless to continue a fight, he will know when to quit, especially since he is not one to jump into any fights at all. Even though he is easily aggravated in battle, he is actually very level headed when not fighting someone, and hardly ever fights someone in a spar. These two distinct personality traits make him somewhat special, as it seems like he changes entirely when he enters a fight.
Outside of battle, Hashira is a very calm and collected individual that is extremely hard to anger or trick into doing anything he does not really want to do. There is a great deal of stuff he does not want to participate in, one of these things being the crowd of Shinobi that speak about their latest endeavors. Hashira does not much care for boasting to people, and would rather just show someone then talk about it, seeing as it's the fastest way to deal with such things in his opinion. Despite this, he does enjoy a good joke, thinking that the dirty ones are actually quite enjoyable when with the right audience. In terms of food, Hashira loves spicy and salty food, his favorite being a well done, juicy steak with a spicy sauce on the side. He also likes spiced fish, cooked deer and vegetables, knowing that's the kind of food that will keep him strong. What he does not like is Sushi, not enjoying any raw meat in his mouth or body, figuring Sushi is just way of selling fish as cheap as possible by adding some rice or seaweed. To him, paying large amounts of money for something that has not even been properly cooked or prepared is nothing short of being retarded. Then again, he has never held much love for the Rich class of Kumogakure, and most likely never will grow any. Despite this, he does not hate them, just has a lot less patience when it comes to handling this kind of folk all together. He knows few of these people well enough to make a difference, though there is only so much he can take from one of these people. Clan: - Nindō: "A Nindō is for suckers, just stay true to yourself and you'll get shit done"
THE NINJA. Origin: Kumogakure no Sato Affiliation: Kumogakure no Sato Rank: Chuunin [B Rank] Specialties: -Main: Ninjutsu -Sub: Taijutsu Elemental Affinities: -Main: Lightning (雷遁, Raiton) -Sub: Water (水遁, Suiton) Combat Style: Hashira's style of combat is fairly simple, to hit the enemy where it hurts, as hard and as fast as possible, already preparing for the next attack while still trying to land the first. Attacking with well placed punches and accurate kicks, one would believe him to be a brute who is only knowledgeable when it comes to breaking bones and cracking skulls. This however, is not true, for Hashira is one of few Shinobi capable of sensing other peoples chakra capacity and figuring out their location rather easily, thus helping him out in battle. Mixed with his high physical speed, it is easy for him to set up efficient attacks after pinpointing an enemy, and not having a very hard time when he has to counter or straight up dodge powerful enemy jutsu. It's not that Hashira doesn't know any jutsu, it's just that he prefers to fight an opponent through means of physical combat, matching his hard work and effort against that of another, which is also the reason why he hates fighting Genjutsu users, believing them to be pansies that are afraid of receiving some damage, and have to hide behind mind games and illusions to win. What Hashira does consider as a necessity in battle is respect, respect for himself and his opponent, and only killing someone when he really has no other options, or if the opponent has caused him to lose relatives or friends. These things all add to his fighting style, for some people do not care if they kill someone or not, the knowledge of being quite capable of killing or being killed making Hashira that much more humble in battle. Next to his Taijutsu prowess, Hashira is quite capable of wielding the Water element, and regularly uses the Lightning element to augment his physical prowess. However, when he is angered, his attacks become ferocious, and he lashes out with the ferocity of a pouncing tiger. This is why some people tend to call him "Kumogakure no Raiden Mouko", meaning "Hidden Cloud's Fierce Lightning Tiger", something most people know him by in the village. Special Characteristics:
- Physical based:
Name: Improved Speed Rank: C Type: Physical Based Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
- chakra based:
Name: Sensor Ninja Rank: B Type: Chakra Based Physical Requirements: N/A Description: The ninja awakens a dormant talent they've possessed and develops a new type of sensory. Now being classified as a "Sensor Ninja" the ninja is capable of detecting the presence of other people through their chakra. A sensor can detect their targets from a great distance which can extend 100m, as well as differentiate the characters by their signature chakra alone. They can pin-point any individual within their sensory limit even if they are surrounded in a crowd and even locate other sensor ninja. A sensor can determine a persons location, chakra capacity, chakra type, and even emotions when in a locating position.
THE BACKGROUND. History: Roleplay Sample:
FACE CLAIM. Character Claim: Deviantartist "TheWorldOnFire Source: Deviantart Image URL: http://fc01.deviantart.net/fs70/i/2011/217/8/c/the_mask_by_theworldonfire-d45legn.png
Last edited by Celene's Dino on Sat 20 Oct 2012, 3:56 pm; edited 3 times in total |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Archive this please Sat 20 Oct 2012, 12:46 am | |
| THE ARSENAL. Lightning Style 雷遁
- Ninjutsu:
Name: Lightning Release: Tiger bolt Rank: C rank Type: Ninjutsu Range: 5m Element: Raiton Description: The tiger bolt is a very simple technique, even though it looks quite complicated. After forming the chakra in his fist, Hashira will punch in a single direction, causing a bolt of lightning to fire straight forward at a high speed, the bolt looking like the head of a tiger. Despite the bolt being roughly 40 centimeters in size, it causes damage in a puncturing way, capable of causing fleshwounds of about 5 centimeters deep. Chakra Cost: 5
Name: Lightning Release: Great Explosion Rank: B Type: Ninjutsu Range: Close (0 - 5m) Element: Raiton Description: Daibakuhatsu is a ninjutsu technique utilizing the lightning element. After performing the required handseals, the user will create a small sphere of lightning, roughly the size of a tennis ball. They will then be able to throw this ball of lightning to a specific area, whatever the ball of lightning lands on it will stick to that surface. After five seconds, the small sphere will cause the explosion equivalent to three explosive tags. Anyone caught in the five metre blast radius will suffer from second degree burns, and receive some internal damage. Chakra Cost: 13
Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
Name: Hashira Style: Will of Lightning Rank: B Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Description: Kaminari no Ishi is a ninjutsu technique utilizing no elemental affinity. By gathering chakra to their dominant fist, the user will be able to create a larger version of a tigers head that is covering their hand and is completely made up of chakra. This tiger - head can be launched outwards at an opponent where it will be able to cause great cuts against the target or they could use this in a combination with taijutsu attacks, to give a more powerful hit. If someone was so unlucky to be hit by this eagle head, they would find themselves with deep cuts made by the sharp chakra - shaped fangs. The head can only reach ten metres before it begins to fade away and can only be used thrice during a topic. Chakra Cost: 12
- Nintaijutsu:
Name: Lightning Release: Lightning Strike Rank: D Type: Nintaijutsu Range: Close (0m) Element: Raiton Description: Rakurai is a ninjutsu and taijutsu mixture utilizing the lightning element. After gathering chakra to the fist, the user is able to create multiple sparks of electricity to form around the top of their hand for it then to alter into a source of lightning. This lightning is to enhance the pain when delivering a punch and also numbs the area of attack for an entire post. Chakra Cost: 3
Name: Lightning Release: Pulse Punch Rank: C rank Type: Nintaijutsu Range: Touch Element: Raiton Description: The Pulse Punch is a technique that does not require any hand seals, as it focuses chakra in the first and forms a visible shroud of chakra. This shroud of chakra grows more dense over time, and when Hashira punches the target, a pulse of chakra will burst forth with it, causing the target to take a hit to the organs. This burst can weaken organs, and make them much more likely to rip upon taking further damage. Chakra Cost: 5
Name: Lightning Release: Lariat Rank: C Type: Nintaijutsu Range: Close (0m) Element: - Description: Raiton: Rariatto is a taijutsu technique. After gathering enough chakra within their entire body, the user will be able to gain an sudden burst in strength and speed. The user will straighten their dominant arm so that they can form a greater attack. Then using their speed the user will rush towards their target and ram into their upper chest with their strengthened arm, forcing the opponent to the ground. Due to the Lightning release chakra used in the strike, it causes a minor amount of cutting damage which can weaken armor protecting the target so the initial hit will cause more damage then that. Chakra Cost: 8
Name: Lightning Release: Delayed Spark Rank: B rank Type: Nintaijutsu Range: Self Element: Raiton Description: This is a very special technique that forms lightning chakra inside of Hashira’s body, but does not expel this. Instead, this lightning chakra stays inside of the body and builds up more and more power as he moves around and creates chakra friction. This friction made by moving enhances the damage that will be caused. This technique works on a post based system. The first post after activation is relatively week, though the fourth post is far more powerful then most other B ranked techniques. Once the chakra is released, the jutsu has to be used again for it to be used another time. This jutsu only requires four hand seals in order to activate it, but requires no seal to release the chakra, granting it the element of surprise. Below you can see the stats. Two Post: When released, the lightning chakra moves in an outward motion, moving out 3 meters, with Hashira at the center. This causes the body that is touched by the outward burst of chakra to get a fair amount of lightning damage, making the body 10% slower and weaker for two posts. Three Posts: When released, the lightning chakra moves in an outward motion, moving out 4,5 meters, with Hashira at the center. This causes the body that is touched by the outward burst of chakra to get a larger amount of lightning damage, making the body 25% slower and weaker for two posts. Four Posts: When released, the lightning chakra moves in an outward motion, moving out 5 meters, with Hashira at the center. This causes the body that is touched by the outward burst of chakra to get a fair amount of lightning damage, making the body 40% slower and weaker for two posts. Five Posts: When released, the lightning chakra moves in an outward motion, moving out 5 meters, with Hashira at the center. This causes the body that is touched by the outward burst of chakra to get a very large amount of damage equal to that of an A rank, frying nerves and synapses on hit. As such, this jutsu can cause a lasting paralysis to the enemies body. Chakra Cost: 10
Water Style 水遁
- Ninjutsu:
Name: Water Release: Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Water Release: Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Water Release: Water Encampment Wall Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack. Chakra Cost: 12 (4 per post)
Non-Elemental
- Taijutsu:
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 4
Name: Thundering Tiger Fist Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. Due to Hashira's enhanced speed, the momentum gained is slightly bigger, thus causing more damage on the initial hit. Chakra Cost: 6
Name: Headbutt Rank: C rank Type: Taijutsu Range: Element: - Description: Headbutt is a very simple technique, seeing as Hashira only has to channel chakra into his forehead and bumping into the target. The chakra enhances the damage caused by the Headbutt, while also protecting the users head from taking damage from hitting the opponent. This is essentially strong enough to cause a serious headache to the user, to the point where it can momentarily daze the target for a couple of seconds. Chakra Cost: 5
Name: Shishi Rendan - Lion Combo Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user first uses the "Konoha Kage Buyou - Leaf Shadow Dance" to manuever his/her opponent in a vulnerable aerial position. While shadowing his/her opponent, the user will attempt to strike them from a vulnerable angle. If he/she is unable to make a clean strike, he/she will strike anyway as a feint, to draw his/her target's attention and defense to one area. The user can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate his/her body around to deliver a full force kick to their chest. Chakra Cost: 7
Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
- Academy Jutsu:
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
- Ninjutsu:
Name: Kumogakure no Jutsu - Hidden Cloud Technique Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Description: Kumogakure no Jutsu is a ninjutsu technique utilizing no element. A technique that imitates that of the Kirigakure no Jutsu, once the user has performed the required handseals they will be able to call upon a thick and heavy cloud that will appear almost out of nowhere. The cloud will be able to cover a ten metre radius around the user and only the user is able to sense where others lurk within the cloud. Those with doujutsu or chakra sensing techniques are also able to see through this thick cloud but without any aid, then you'll be blind within the cloud. If a C - Rank or above fuuton technique is activated, then the cloud will be blown away. Chakra Cost: 4
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| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Archive this please Sat 20 Oct 2012, 3:55 pm | |
| Feel free to Archive this |
| | | Kite
Age : 34 Posts : 1209
| Subject: Re: Archive this please Sun 21 Oct 2012, 4:11 am | |
| Archived due to User request |
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