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| Tsuchi, Sen [Konoha Genin] | |
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moonlight
Posts : 15
| Subject: Tsuchi, Sen [Konoha Genin] Sun 20 Jan 2013, 5:50 am | |
| Tsuchi, SenTHE INFO. Name:Sen Tsuchi Nickname: Age:15 Gender:Male Appearance:Sen stands at 5’10 which is about the average height for his age. Sen weighs at 145 pounds. He has crazy wild brown hair with bright emerald eyes. Sen constantly smiles and is always in a good mood. Sen wears a shirt that has material on the right side for his forehead protecter to be sewn into, but the left has no sleeve. Sen’s shirt is mostly black but does contain gold trim and zips up in the front. Sen’s shirt also has inner pockets where he keeps is explosive tags and comes with a hood for when he wants to keeps his wild hair dry from raining. His pants are also black with gold trimming and bare a golden hour glass on both outsides of the legs. The hour glasses are actually sewn in pockets for kunai and shuriken storage. Sen has holster sling across his back and chest meeting on the left part of his hip. The holster is used to keep his War Hammer by his side at all times. Sen’s black fingerless gloves also bare the golden hour glass.
The hour glass does not hold any special meaning nor is it a symbol for anything. Sen’s bone structure is shaped much like his father’s, having a small chin and a thin nose. Sen can be seen in this outfit almost anywhere he goes. Sen wears a similar outfit out in casual company, the big difference being the hidden pockets on his pants and the pockets inside his zip up shirt. Sen remains roughly the same weigh all year round because he likes to maintain a workout schedule, mostly running with a little bit of upper body strength training. Sen has some muscle definition, enough to know that he does do upper body training. Sen keeps his hair mostly unkept, he figures that brushing would be a waste of time. He wears open toed black sandals which have been popular among shinobi across the world.
Forehead Protector:Sewn into his right sleeve. Personality:Sen has always had a sense of duty when it came to his responsibilities. Sen is a quiet good hearted person all the way through to his core. He is a firm believer that peace can be achieved if people are willing to work hard for it. Sen does not believe in warfare but will fight in a war if his home is in danger. Sen also obeys the law of his home and out of mutual respect; he goes out of his way to obey the laws and traditions of foreign lands. Sen has always tried to follow traditions and laws of the Leaf Village, there is little he holds higher than his loyalty for his village. Sen has faith in his leaders and almost will follow orders blindly if given. He compares himself to a dog on most days having equal dependence and loyalty. Sen holds a strong sense of duty and expects the same from anyone else that calls them self a shinobi. Sen is disgusted by anyone who is a coward and does not uphold morals. Sen is very “by the books” type of guy; the only time he will ever go outside the rules is if he can save a life of a fellow shinobi or innocent. To Sen, the word innocent means anyone who can’t probably defend themselves. Having such a strong sense of duty to the village,
Sen has a hard time saying no to personal requests to help. This may seem like a noble trait, but has gotten him into trouble before. Although Sen smiles a lot he has a hard time expressing his feelings towards anyone short of his immediate family. Since he has such trouble expressing his feelings to someone Sen also trouble in picking up on the emotional needs of another person. Sen is a friendly person but being such a silent guy had made him grow into a very shy type of guy. Sen can be very analytical when it comes to the battlefield and people. He waits and is a patient guy and tried to think of a response, always thinking before reacting. Developing this trait has led Sen to become a very level headed guy. Sen almost instantly respects anyone who honors their deals and protect those who cannot protect themselves. Sen addresses anyone who is of higher rank than him “Sir.” Clan:NA Nindō:I will protect the innocent.
THE NINJA. Origin:Hi no Kuni Affiliation:Konohagure Rank:Genin Specialties:Ninjutsu, Weaponry[main-close,sub-range] Elemental Affinities:Doton, Katon Combat Style:Sen specializes in using the Doton element along with wielding his war hammer, making a slow but defensive combo. What Sen sacrifices in speed he makes up in an aggressive defense. He is has counter reaction type of offense. This means that Sen will almost never make the first move or due to his strong sense of morals and justice he will never launch a sneak against an unarmed opponent. Sen does utilize the Katon element when needed; fore only a fool solely relies on is defense to win a battle. One of the major pluses to this type of fighting style is that the battle will go with the pace that Sen chooses. One major downfall to this is that Sen does not have much of a battle plan on the spot. Any one that recognizes this can exploit by prevent him time to formulate a plan of action. Special Characteristics:- Spoiler:
Name: One-Handed Seals Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: the ninja discovers a unique talent which allows them to mix chakra by performing seals with only one hand. With an ability such as this the ninja can fight while also performing jutsu, delivering surprise attacks to their enemies. Since those who can perform one-handed seals are naturally good at what their talents, they are even capable of performing hand seals behind themselves, leaving the enemy oblivious to the ninja's next attack.
THE BACKGROUND. History:
- Spoiler:
Childhood Arc. Sen was born into an average family; some members have become successful shinobi but none worth mentioning. His family was very loving and took great care in raising Sen. He was named after his grandfather. One thing that Sen’s parents made sure that he was raised to know was respect. He would be disciplined if he didn’t show any respect to someone that was a productive member of society. Sen led a very normal and safe life. He didn’t get to leave the house much or play with his friends for fear of his safety. His parents were over protective of him when it came to his personal well-being. Instead Sen stayed at home was tutored to start lessons on ninjutsu at the age of three. He often read of warfare and peaceful times. Naturally Sen had enjoyed the peace much more than the war. He didn’t understand why anyone would to war, so he asked his father. The answer was, “No one really wants to start a war with another country, but in the end both sides are just trying to protect their families and homes.” This answer satisfied Sen, and he told his father one how he would protect his family and home if he had to. Sen took an interest in learning Doton ninjutsu since it was considered the defense element. Sen looked forward to the ninja academy that he would soon be enrolled in.
Academy Arc. Sen’s time at the academy was uneventful. He did have a struggle at first learning all of the basic jutsu that was required to learn. He trained and tried his hardest to develop the skill needed to use the basic ninjutsus. But such things required time and patient to learn and master. It was during this time that his grandfather had passed away. The old man was up in years and knew he didn’t have much time left. Sen stayed by his grandfather’s side until his heart had given out. Sen didn’t understand death at that young of an age but he felt guilty for his grandfather’s passing. To help block the guilt out of his mind, Sen tried even harder at school to make his grandfather proud. This is when Sen began to develop his sense of duty. His grandfather had left Sen his trusty War Hammer to use to help the village as his grandfather did. He couldn’t let anyone down again. Tragedy would befall Sen again as his mother took ill a few years into the academy. His father, the loving and caring figure in Sec’s life, became stressed and even starting to toss the illness’ creation unto Sen, making him feel guilty. Sen believed that his mother’s random illness was in fact his fault. He tried even harder in is classes, hoping to graduate before his mother would also pass away. He passed his final exam with flying colors and with his headband in hand he rushed to the hospital. But it was all for naught, his mother had passed away just a few minutes before he had arrived. On her death bed and with tears in his eyes, Sec promised never to fail to save another’s life.
Genin Arc. During the first year of his time as a Genin, Sen trains and work hard to make sure his grandfather would be proud. He mainly focuses on his Doton training and getting better with his war hammer. He continually will seek out ways to help his village and protect the people who can't protect themselves.
Roleplay Sample:- Spoiler:
Sen walked through the fields of emerald. It was almost like he was in a dream, everything was perfect. The sun had casted beams of light as far as the eyes could see. It was the perfect temperature with a slight breeze that moved through Sen’s brown hair. His breathing was slow and peaceful. What was he doing before this? How could remember such a task when everything was so perfect? His grip on his war hammer had softened and he eventually let go of it altogether. What day was it? How did he not remember what he was doing? Sen walked through the fields with much enjoyment. But something seemed off, he was trying to do something before he arrived here. But what was stopping him from remembering? He seemed as if in a trance until the sharp pain hit the back of his shoulder. That was when reality had hit him. He had been caught in a genjutsu. His vision sunk out of the dray field and back into the dark forest from which he was in. He was in a fight against a fellow genin and he had fallen into the trap like a fly into a web. What was to make matters worse was that his hammer was now gone. He was defenseless and thinking on his feet was never his strong suit. But he had to adapt now, if he didn’t it could mean injury or even death. His rival wasn’t the only one that was a danger here. The noise of their bought would probably attract other shinobi or even animals would pose a problem. Sen scanned the area and saw that his hammer had not yet been picked up by the enemy, he leaped for his trusty weapon and took up a defensive stance, the battle was in his opponent’s hands now. A beat that Sen did not enjoy dancing to.
THE ARSENAL. Academy Jutsus
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Doton
- Spoiler:
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized. Chakra Cost: 4
Name: Dochuu Senkou - Underground Submarine Voyage Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Doton (Earth) Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth. Chakra Cost: 6 (2 per post)
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6
Name: Doryuusou - Earthen Rising Spears Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes are brittle, and can be broken with a strong blow or tough defense. Chakra Cost: 7
Name: Gansetsukon - Rock Spear Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it at their opponent. Because it is made of thin stone, it is very brittle. Chakra Cost: 5
Name: Retsudo Tenshou - Revolving Split Earth Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Doton (Earth) Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it. Chakra Cost:9
Katon
- Spoiler:
Name: Endan - Fireball Rank: D-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m – 10m) Element: Katon (Fire) Description: Katon • Endan is a Ninjutsu technique utilizing the Fire Element. After doing the necessary hand seals, the ninja draws chakra to their lungs before swiftly exhaling it, allowing them to blow a jet of fire from their mouth. Depending on the rank at which it is performed, Endan ranges in size and heat. Starting at a moderate level of heat and a reach of up to 3m, at D rank, and increasing in temperature to an intense heat and up to a 10m reach, when performed at A rank. Chakra Cost: D: 4 (1 per post), C: 5 (2 per post), B: 12 (3 per post), A: 23 (5 per post)
Name: Honoo Ha - Flaming Leaves Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Honoo Ha is a ninjutsu technique utilizing the fire element. After performing the required handseals, the user will be able to launch out three oak tree shaped leaves made up of fire from their mouth. It takes a triangle formation, one fire leaf at the front and two following behind it. The leaves are capable of burning the opponent and their clothing, however, the user must ensure that they are within ten metres of the opponent. For once the fire leaves pass this limit, they will simply fade away. Chakra Cost: 4
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5 (2 per post)
Name: Shōmei Heirō - Illuminating Halo Rank: C Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Shōmei Heirō is a ninjutsu technique utilizing the fire element. After performing the required handseals, the user is able to call forth a ring of fire above their head. This halo - like ring has the same circumference as the users head and is also able to light up a ten metre radius around the user. It's often called a golden ring, due to the perfect ring having golden - yellow flames occupying it. At the centre of the ring an oak tree leaf made of fire is found, it's used for a sequence attack. Chakra Cost: 7
Name: Gōruden Ikari no Ha - Golden Leaves of Fury Rank: C Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Gōruden Ikari no Ha is a ninjutsu technique utilizing the fire element. After having the Illuminating Halo active the user is able to perform the sequence attack in case of danger arising. In order to do so, the golden oak tree leaf made up of fire, will rise up from the centre of the halo and begin to launch seven copies of itself towards the users opponent. After preforming the tiger seal, one can direct the leaves by a simple point of the finger. If hit, the target will be met with minor burns on the skin and possibly have their clothes set alight. Once the technique has been performed, the golden leaf will settle back into the centre of the halo where it must recharge for two posts. Chakra Cost: 5 + 2 for recharge
Name: Housenka no Jutsu - Mythical Fire Phoenix Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. Chakra Cost: 5
Name: Ryuuka no Jutsu - Dragon Fire Technique Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Katon (Fire) Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Chakra Cost: 5
Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. Chakra Cost: 8
Ninjutsu
- Spoiler:
Name: Kuchiyose no Jutsu - Summoning Technique Rank: C Type: Ninjutsu Range: N/A Element: N/A Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. Signing this contract also allows the animal to reverse summon the human ninja to their location. Chakra Cost: 5 (C Rank Summon), 10 (B), 15 (A), 20 (S)
Equipment
- Spoiler:
Name: War Hammer Rank: C Type: Main -Primary/Melee Quantity: 1 Description: The War Hammer is a variant of the hammer specifically designed for war. It has a long handle which can be wielded in a single hand and a very long spike on the reverse of the hammer head. Usually, this spike was slightly curved downwards.
Name: Genin Kit Rank: C Quantity: 1 Contents: 6 Kunai [6], 10 Shuriken [5], 9 Senbon [3], 10 Makibishi [2], 4 Exploding Notes [4], 3 Exploding Pouches [1], 3 Smoke Pellets [1], 12m String [4], 1 Windmill Shuriken [5], 1 File & Scissor [1].
Name: Small Scroll Rank: D Type: Supplementary Quantity: - Description: Scrolls are an important asset to any ninja's arsenal, whether they are used for sealing, summoning or simple communication, scrolls have always found their home within a ninja's pouch or pocket. When stood, a small scroll will measure up to fifteen centimetres in height, with the scroll length itself reaching fifty centimetres. Storage:
Name: Ear-Piece Mic Radio Rank: C Type: Main -Primary/Accessory Quantity: 1 Description: The short range radio is capable of keeping ninja in contact up to 10 miles. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
FACE CLAIM. Character Claim:Raid Trigger Source:Deviant Art Image URL:http://browse.deviantart.com/?q=raid+trigger#/d1rbc91
Last edited by moonlight on Sun 20 Jan 2013, 7:47 pm; edited 1 time in total |
| | | lifeanddeath
Age : 31 Posts : 1490
| Subject: Re: Tsuchi, Sen [Konoha Genin] Sun 20 Jan 2013, 4:31 pm | |
| Overall your app has very few issues, just a few things to note:
- I would like just a bit added to your history covering the time after you graduate from the academy. Just a few lines relating to what he has been doing with himself since graduation.
- You are missing the chakra cost on your last Doton Jutsu
- You can only have two C rank weapons or items at C rank. With the three earpieces you have 4 in total. Further why would you need three of them? It's not against any rules, but just curious.
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| | | moonlight
Posts : 15
| Subject: Re: Tsuchi, Sen [Konoha Genin] Sun 20 Jan 2013, 7:47 pm | |
| Added and fixed |
| | | lifeanddeath
Age : 31 Posts : 1490
| Subject: Re: Tsuchi, Sen [Konoha Genin] Sun 20 Jan 2013, 10:13 pm | |
| (1/2) Approved |
| | | MsMoney
Age : 37 Posts : 2201
| Subject: Re: Tsuchi, Sen [Konoha Genin] Mon 21 Jan 2013, 12:30 am | |
| (2/2) approved. Now you should go here and make your account. |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Tsuchi, Sen [Konoha Genin] Sun 14 Apr 2013, 4:01 pm | |
| Archived. Due to inactivity.
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| Subject: Re: Tsuchi, Sen [Konoha Genin] | |
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