JokerTheOG
Posts : 63
| Subject: Sohryu Kaguya | [Konoha Genin] Thu 27 Nov 2014, 2:35 am | |
| - Big Ass Pic:
Kaguya, SohryuTHE INFO. Name: Sohryu Kaguya Nickname: Soh Age: 17 Gender: Male Appearance: From a young age, Soh has possessed relatively fair skin; through the years however, it has become lined with scars and shifted to a light tan. Snow white locks cascade from the crown of this shinobi, spilling into emerald eyes as it continues down the back of his neck. Harsh eyes possess a natural fierceness that strikes fear in to those who stand against them; paralyzing the largest men with dismay. An average nose possessing a smaller bridge progresses down from the center of his eye, maintaining proportion with his slender facade. Beneath small and hidden nostrils lays thin rose lips, lightly tinted red from the blood flow to the area of his body. The lack of broad shoulders is made up for in his striking distance; able to reach twenty-eight inches without advancing. An abundance of ripened muscles line his upper body, large veins visible upon his arms. The remained of his upper torso(pectorals, abs, and back muscles included) remains consistent with his arm, revealing him as very well built for a man of his size.
Thin legs possess great power and acceleration. Beneath his crimson garments, he wears white boxers with vertical blue stripes. The kimono however, is simple though eloquent. It gives of a casual and fierce air, making him seem like a man of great professional skills. And while this apparel is quite suave in the face of customers, he also holds more stealthy and combat flexible attire for special purposes. Soh holds his body with great posture, body language depicting a great pride he bears within. He stands above the average male, and will grace those he knows with a gentle smile. Anyone else who lays eyes upon the male would shiver out of fear for his merciless facade. When in a combat situation, Soh is well prepared; using concealment to his advantage. All of his items usually lay tucked away beneath the red cloths, unseen to those who approach him. Even movements within the kimono such as hand seals are very difficult, if not impossible to see at a range no further than two meters. Any further, and one would have any chance of predicting his actions, giving him somewhat an advantage as an adept user of taijutsu and genjutsu.
Forehead Protector: I was gonna type a lot but fuck it. The kid wears the forehead protector on his forehead diagonally. It begins just above his left ear ending with the metal portion on the opposite side of his head showing the Konoha symbol on the side of his head. Personality: Soh is a very calm, collective person who prides himself in enjoying his life to the fullest in every which way. To some extent he has become somewhat of an adrenaline junkie; seeking travel and adventure through every corridor acting as if there were no bad in the world. It could stem from the fact that he has no family and finds peace within the moment of clarity or it could be an escape, suppression, from the fact that he is forever alone. The shinobi is not a very quiet individual when it comes to issues of importance and is a very good random-talker. He makes up stories as he goes, perplexing his listeners and jiving them with compliments as he goes along. But don’t let the seemingly A.D.D. personality fool you, he is quite analytical when talking. He annotates everything and anything out of particular curiosity.
He enjoys the feminine company more because he has failed countless times trying to get a male to become interested in whatever it is he is randomly rambling about. But there is also a darker side to the shinobi that some rarely get to share. Within the confines of his soul lies a hole which is angry and bloodthirsty. Because of his fatality rate, it seems as if he will never stop until his opponent is dead. But on some days that differs. Soh dresses like a shinobi every chance he can. He enjoys his life as a hunter because of the travelling that comes along with the job. He is always quick to break a sweat if it meant he were gaining something important from it, but not like money or anything. Soh is not materialistic, he would rather you give him a bowl of ramen than a payment of ryo but that is only because his parents left him their life savings; he would be rich forever and therefore needed no other source of income.
Generous in many ways, Soh is. He constantly gives to the poor and needy, never once thinking about himself first. It not only makes him a well-rounded man, but a good team-player when in battle. He is the supportive type of fighter, never allowing a teammate to fall unless he himself were in danger of dying as well. Clan: Kaguya Nindō: Knowledge is power.
THE NINJA. Origin: Kaze no Kuni | Sunagakure no Sato Affiliation: Konohagakure Rank: C-Rank Specialities: Ninjutsu | Taijutsu Elemental Affinities: Lightning | Raiton Combat Style: Just as his personality leads one to believe the young lad known as Sohryu Kaguya uses his creativity during battle. The boy is usually known for crackling up during a fight and will often throw in trash talk but it is all in good fun. However this isn't the only thing in Sohryu's combat artilary. Oh no Soh knows of his Kaguya clan heritage now and is well into exploring the possibilties of the growing and regeneration of his calcium at a quick rate. Sohryu is working on using it together with his natural raiton affinity but hasn't quite found a way to do it yet. It is common to see Sohryu using his ten finger drilling bullet technique in such a way as if he is using a finger gun with five shots simply moving them up to his index finger after each shot like a real gun. It's only for aesthetics and nothing more yet he still does it. Special Characteristics:
- Improved Evasiveness:
Name: [Tier I] Improved Evasiveness Rank: C Type: Physical Prerequisites: - Training: A 600 word training post is required to gain this special characteristic. Restrictions: Amongst the Speed, Endurance, Strength, and Evasion SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them. Description: Although all Ninja to some degree are renown for their evasive and slippery nature a possessor of this SC has trained to the point where they have begun to master not only the basic forms of evasive maneuvering, but they have also developed a small degree of Kinesthesiology (Bodily Knoweldge) increasing their natural mobility and flexibility. The suitability of the ninja increases as they are now capable of executing quicker flips, twists or dodges than their peers.
- Improved Strength:
Name: [Tier I] Improved Strength Rank: C Type: Physical Prerequisites: - Training: A 600 word training post is required to gain this special characteristic. Restrictions: Amongst the Speed, Endurance, Strength, and Evasion SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them. Description: Countless hours, days, weeks and even months of lifting weights, muscle stretching, exercise and pure raw-power training has built the shinobi’s strength to something comparable to an animal. These ninja are so talented in strength, they can lift objects of equal weight to the themselves, and strike with the ferocity of one and half of their peers. This boost is usually enough to cause serious damage to an enemy with a mere punch or kick; sometimes even fracturing or breaking a bone if struck in the right spot.
- Increased Chakra Capacity:
Name: Increased Chakra Capacity Rank: C Type: Chakra Based Prerequisites: - Training: A 600 word training is required to gain this special characteristic Restrictions: - Description: Through extensive meditation and physical training the ninja's chakra capacity increases by 20CP
- Street Smarts:
Name: Street Smarts Rank: C Type: Social Based Prerequisites: - Training: A 600 word training is required to gain this special characteristic. Restrictions: - Description: Being raised in a era of battle and war the ninja has sometimes faced instances where they must gain natural street smarts in order to survive in various situations. Those with this characteristic gains a natural ability of self-preservation which allows them to survive in nearly any society or community by any means necessary. They can hustle Ryo quicker than one could imagine and can hold their own in times of struggle. Ninja with street smarts tend to have a heightened sense of intuition, honor, and fear in their respective communities.
THE BACKGROUND. History: Seventeen years ago, a child born into the Hidden Sand Village would shamefully expose the characteristics of his father, a member of the Kaguya Clan. Having a terrifying and abusive history with the man, the mother would discard the infant in a concealed location, a great distance from the village. The newborn was discovered by a woman and her husband. Although the married couple had recently been granted a son, the couple would take the boy in as their own and name him Sohryu Itoyama. The secrets of his bloodlimit would not be recognized until years later. For decades, the Itoyama had been a well recognized family within Sand, and known for providing elite and powerful ninja. The parents agreed to deny Soh the truth of him being abandoned as a child. Instead, Kairo and Soh were so close in age they were deceived into believing they were one another's twin brother. It was not a difficult task to pull off considering Kairo and Soh had both been born with the familiar shimmering bright green optics and long unkept hair.
Soh's adoptive parents were notably appreciated Jounin of the Sand Village, all their lives they had dreamt of nothing but elite strength, of which would be passed onto their sons. Since they were very young, Kairo and Soh had been notified the importance of power, and that it alone was the key to success. Yet, they could not pursue strength if it meant they would turn into their brother's enemy. They admired one another simultaneously, and even though it never slipped their lips, they would develop a strong bond as brothers. Entering the academy would gradually force Soh to distance himself from Kairo, who absorbed knowledge at an intimidating rate. As a boy, Soh constantly sought the praise and approval by both his parents, his father especially. Kairo would be seen as a barrier in boy's eyes, one that he had to overcome to reach the thing he longed for beyond anything else.
In disgrace, Soh would view the event of his brother's graduation from the academy by their tenth birthday. Kairo obviously possessed potential greater than his sibling's, and their father took immediate note of Soh's lack of achievement. Not long after the failed graduation test, Soh's parents would be informed of the boy's bloodlimit by the Kage of Sand after being given such information by Soh's birth mother herself. Once realizing her son had lived through her efforts to rid the village of his existence, she could not refrain from confessing her crime to Lord Kazekage. The Kaguya were viewed as a disgusting clan of hostile ninja by the Itoyama, and immediately their hearts were shut out from the child they saved years ago. Kairo was given the knowledge of Soh's true birthright, and that he was not truly Soh's brother by blood. They would turn their backs on the young man, and he would be left to dwell in his confusion. By the age of twelve, Soh would at long last rise to Genin, yet no family member would attend the Genin's graduation.
Requesting answers from his grandparents, aunts and uncles, Soh would soon come to realize he didn't merely vanished from his parent's and brother's lives, but his entire family's. After finally reaching Genin, his brother surpassed Soh for a second time by advancing to Chuunin only a month later. As it would seem, Soh's accomplishments would never gain him his parent's love and acceptance. While Soh forgot the dream every member of the Itoyama family embraced, Kairo had done all in his power to chase after it. Soh's ignorance would be punished one cold night in the Sand Village. The Itoyama and Soh's biological mother would come to an agreement. Soh's parent would disguise herself as a Rain ninja assassin, and be given the final opportunity to exterminate the child of the Kaguya Clan. In return, she had given her word to the Itoyama that she would get the family safely out of Kaze no Kuni while having absolutely no tracker shinobi trailing behind.
Since seeing the Kaguya as a curse in their household, this is exactly what the family wished for; to begin anew in an entirely different country. Clothed in darkness and bearing the symbol of Rain, the mother Sohryu never knew would be preparing herself to abduct the boy and dispose of him in anyway she desired. Intense hatred toward the Kaguya before Soh would be transferred to the boy who had no understanding of what the man had done to her in the past. A violent jerk of his nerves ripped Soh from his harmonious slumber, welcomed by an intense piercing sensation at his left ankle. A single senbon had plummeted into Soh's fragile flesh, and for the first time he would stare into the eyes of his mother, Shirashi Kihara, but her face was concealed in secrecy. As Soh screamed for his parent's assistance, he would be muted by a hand compressed over his jaws. No actual jutsu would be used to slowly kill Soh, but merely ninja tools.
Denying Soh a peacefully swift death, and alternatively savoring her revenge, a long session of hellish torture would lay forth. The Rain sadist would not rush herself to finish Soh, and over time the pathetic juvenile would lay contorted into the fetal position, drenched in blood, sweat, urine and vomit. The Genin's broken body quivered in extreme terror and untold misery, anxiously awaiting the end to rescue him from the inhumane torture. The darkened pain bottled in Soh's core known as the Kaguya bloodline had other intentions however. Nearing death, Soh refused a hand that would have undoubtedly taken him to another dimension. Instead, he submitted to his despair. Eyes once belonging to no other but himself would suddenly become merely windows to the outside world for Soh to witness the barbarous acts he was capable of once he was no longer in control. To avoid death, Soh had awakened the unearthly agony lingering deep within. Pain he never once spoke of to anyone.
Of course, this greatly interfered with the plan that was formed while Soh had remained in the darkness. The little control Soh had over his body was used to refrain himself from doing the unspeakable. Standing above a barely conscious supposed Rain Shinobi, Soh lowered to his hands and knees, in the form some sort of blood lusting beast. The Kaguya's jaw could close around the flesh that extended over the warrior's shoulder. She battled against the crazed monster, but in the end her strength would fail her, and within minutes she slipped from this life, saturated in a pool of gore and tattered skin. To this day, Soh does not understand he is the murderer of the very woman who introduced him into the world. Her passing seemed to click in Soh's head seconds later, and finally the boy would return to a conscious state of mind, revealing a shocking image. The boy was speechless to see a large portion of the ninja's shoulder and neck that had been clearly eaten away. Tears training down from the Genin's face, trembling hands were spread over his reddened eyes.
Pitifully, he embraced his arms tightly to his chest, on his knees and contorted into a sphere, forehead pressed to the dirt. In such a position, Soh appeared to be so young, far younger than the twelve year old boy he truly was. Soh absolutely refused to believe he ever, any point in his life, longed for the taste of his own kind's flesh. Still he could not deny he had taken on a cannibalistic persona as he submitted to the demon within. He desperately wished for answers, thus the fatally wounded young man commenced the search for his parents. The desperate search was futile... the entire Itoyama had evacuated the village, leaving absolutely no trace of their existence behind. For the second time, Soh had been abandoned. That night, Soh was proclaimed a traitor of the Sand Village, and he wandered without rest until entering the Land of Snow. The freezing temperatures quickly overpowered Soh, injured and exhausted, and he awoke within the hospital of a small village.
The visions coming to him as he lay paralyzed had been far different from his recent experiences, and once accepting the reality of things, Soh would set his destination to the Land Hidden in the Leaves. The headband of the Sand Village would be carelessly thrust into the dirt. Stepping upon its plate, the Sand's insignia would be imprinted in the soft soil while the ninja's journey would commence, his destination set in the north. Weeks of travel would reward Soh with the discovery of Konohagakure no Sato. Once accepted as a ninja of the Leaf, Soh was constantly under observation by Black Ops, due to his history as being a Missing Nin. With determination to rise at excelled rates, Soh became a Genin within his first year as a Leaf Shinobi. Since his family's disappearance, Soh has resurrected the lone goal his family had followed for as long as he can remember. He can't resist wonder, was it because he lacked this objective he couldn't rival the pace his brother advanced at? There's no mistake Soh will one day find the answers.
Roleplay Sample:
- Spoiler:
- JokerTheOG wrote:
- The collective effort of Shinsui and Gekkido did nothing for their new friend Garudo who would not have any of their consoling on his part. The attempt to console this beaten man between the issue of his fallen comrades was a huge failure, the man didn't want their pity and didn't need it. When these types of things happen the person who survives always feels guilty, there's some type of name for this but the word escapes me, the man started speaking about the use of, and uselessness of a shinobi. They are tools and nothing more, this man spoke of shinobi as if they were nothing but tools to be used by their respective villages. The young Gekkido couldn't help but to think differently than this aspect on the ninja and their purpose. Sure they were used for defending the village but if one was to look on that subject as dark as this man had then there is no telling where the darkness would stop and where the light begins, until there would be no light to balance the dark. This man needs to be careful, hopefully someone will speak with Garuda and really get him to open up, talk and think differently than the way he's already thinking. The way he's thinking right now is the way every villain in the books started out and Gekkido didn't want to see that happen to a man he now knows.
But before Gekkido could speak his mind Garuda jumped inside the cart where the coffins lay. Simple black coffins however, what they carried inside was not simple in the slightest, the most intricate of designs, the human. Garuda would introduce his next act with a follow up from his first speech, broken tools. Garuda threw a coffin on the ground and it landed perfectly, he opened the coffin and Gekkido, although knowing it was wrong for the disrespect, couldn't help but watch and listen to what Garuda had to say. The apparent woman's face was nothing but black burnt meat, obviously one could tell small similarities that there was indeed a face there however only barely, this death seemed to be the worst out of the bodies that were there and he's only seen this one.
What happened in Yukigakure...
Gekkido looked at Garuda while thinking this with no facial expression at all, no hostile intentions, no disdain, no rudeness, he would simply think and look trying to make connections with this seemingly happy man and the dead bodies that were wrapped up. The young lad watched as Garuda would pick up another casket from outside the cart and place it on the ground only to open it up and see that the body was covered in wraps, apparently cut in half. The bandages were crimson red, the colors running down the sides of the body as well as flooding the top with blood and the smell was strong.
Garuda would put the coffin back and pull out two more, opening them after explaining who they were and how they died, Gekkido leaned in looking into the bodies of the two while also listening to Garuda, the main attraction being the Yukikage. Gekkido averted his eyes at Garuda while he explained how the two died. It was a combat situation so the Yukikage's death was understandable but his own comrade's death was not understandable and this was something Gekkido had to speak on but not yet. The young lad would keep what he had to say bottled up for he did not want to interrupt a man that stabbed his own team a hundred times. The man took off the outer layer of clothing, his robe revealing his white shirt that bore the black magatama in a necklace fashion just under where his neck is. Gekkido would simply stand still frozen in curiosity of what to do next, should he speak up against this man and challenge him on what he's done? At least say something an inexperienced genin would say in a time like this? He listened to the man say what he had to say about himself and his comrades as well as the way he lived his life. Gekkido could do nothing but understand the advice that was given to him by Garuda, this man cold from experience, was this something Gekkido wanted from growing in the shinobi world?
Garuda ended saying that he just had to get these things off his chest, Gekkido still had feelings about what Garuda had said bottled up not sure what to say so he just spoke, "Garuda... you stabbed your own mate? I don't know how... Like.. I just don't. Maybe I'm not experienced enough as a shinobi so I am just an idiot on these types of things but that man could have grown to be great!" The young lad's voice became louder on it's own, he acted as if he knew this man for a long time yet no such thing was true, and so he continued speaking, "I don't know these people and it looks like I never will sadly, they seemed to be nice people... but their lack of skill as a shinobi doesn't mean you had to kill them." Gekko went from zero to a hundred nigga real quick as he turned up on Garuda, no violence was meant by any of these words and no violent actions were even in the back of his head, he just had to get these things off his chest. Shinsui attempted to take him and the bodies and leave now but Gekkido wanted to speak with this man on these subjects, Gekko needed to know more about the shinobi world and how to kill and not be so upset about it, he needed to know... how to get over it. Memories of his father came flooding in his head as he spoke unwillingly once more, "I just lost my father... I can't even think of making another lose their own..." He said this as he would assume these men may have had children, this information wasn't given but it hit Gekko's heart strings.
With his heart poured out and his feelings in the minds of those around to hear what the young lad had to say he was done. Shinsui beckoned for Gekkido's exit with him and so he did, passing Garuda without looking at him trying to keep his emotional face to himself for the moment. The boy followed his sensei into the village wiping away any tears that may have formed.
[Exit]
THE ARSENAL.
- Academy Techs:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Raiton Ninjutsu:
Name: Kangekiha - Inspiration Wave Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: The user will first create a protective wall of water (must be done with a water technique, it is not included with just this technique). They will then form the needed hand seal and emit a bolt of electricity into the water which will increase its defensive effectiveness and stun any targets who attempt to pass through. The electricity only affects the water for the post it is used, and the stunning effect only lasts as long as the user is making contact with the water. Chakra Cost: 6
Name: Lightning Release: Electromagnetic Murder Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
- Clan Techniques:
Name: Tsubaki no Mai | Dance of the Camellia Rank: D Type: Weaponry - Taijutsu Range: Close (0m ~ 5m) Element: - Description: Tsubaki no Mai is a technique used by the members of the Kaguya clan. The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of their bones, they can make the sword harder than steel. The user then uses the sword to fight; their style uses quick cuts and thrusts to disable opponents quickly. They is extremely proficient with this sword and can, not only deflect shuriken, but also dispatch a large number of Shadow Clones with this technique. Chakra Cost: 4CP
Name: Tessenka no Mai: Tsuru | Dance of the Clematis: Vine Rank: D Type: Weaponry - Taijutsu Range: Close (0m ~ 5m) Element: - Description: Tessenka no Mai: Tsuru is a technique used by the members of the Kaguya clan. The user can modify and pull out their own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper. Chakra Cost: 4CP
Name: Karamatsu no Mai | Dance of the Larch Rank: C Type: Weaponry - Taijutsu Range: Close (0m ~ 5m) Element: - Description: Karamatsu no Mai is a technique used by the members of the Kaguya clan. The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they would start to spin rapidly slashing the foe in multiple areas of their body. Chakra Cost: 6CP (Additional 2CP Per Post)
Name: Teshi Sendan | Drilling Finger Bullets Rank: C Type: Taijutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: - Description: Teshi Sendani is a technique used by the members of the Kaguya clan. Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones regenerate after release, this technique can be used in succession. Chakra Cost: 5CP (per 5 fingers)
- Konoha Techniques:
Name: Burēdo no Ha - Blades of Leaves Rank: D Type: Ninjutsu Range: Close (0 - 5m) Element: - Description: Burēdo no Ha is a ninjutsu technique utilizing leaves. By using the leaves that are scattered across the ground in the surrounding five metre radius, the user is able to lift ten leaves by using chakra alone and launch them at their opponent. If contact is made, the intended target will suffer from small scratches that the leaves have to offer. The technique will only be able to lift ten leaves at a time, it's also not strong enough to kill, only to scratch the flesh to the point of blood being drawn. Chakra Cost: 4
Name: Sennen Goroshi - One Thousand Years of Death Rank: D Type: Taijutsu Range: Close (0m) Element: - Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling. Chakra Cost: 3
Name: Chimei-teki Fera - Fatal Blow Rank: C Type: Taijutsu Range: Close (0m) Element: - Description: Chimei-teki Fera is a taijutsu technique. After charging a small amount of chakra towards the dominant leg, the user will try to use their speed and strength so that they can perform a sideways kick to the opponents ribcage. In order for direct contact to be made the shin, where most of the chakra is stored, will hit the centre of the ribcage forcing a shock wave of pain to make it's way across the body. If the technique is performed correctly, they will be able to force their opponent to the ground and possibly even stop them from being able to stand back up. Chakra Cost: 7
- Taijutsu:
Name: Dynamic • Entry - Dainamikku • Entorii Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jutsu simply appears to be a flying jump kick, often performed on the face of an enemy, while dramatically screaming the words "Dynamic Entry". Chakra Cost: 3
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3
Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 4
Name: Kaminari Tenohira - Thunder Palm Rank: C Type: Taijutsu Range: Close (0m) Element: Raiton Description: Concentrating lightning chakra into their hand, the user strikes their enemy with a strong, open-palmed strike. Depending on the level of chakra concentrated, the assault can act akin to a taser at D-rank, momentarily stunning the opponent, a more powerful shock at C-rank, momentarily stunning the opponent and numbing the area around the blow for one post, and an even more powerful shock at B-rank, inflicting partial paralysis if struck on a limb, the limb being paralyzed from the shock for one post. A full body strike would only greatly numb the opponent's torso for a single post, afflicting the area of the strike with first degree burns, and inflicting minor internal damage if struck directly over an organ. Chakra Cost: D rank: 4CP C rank: 7CP B-rank: 13CP
- Non-Elemental Techniques:
Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases the user’s advantage over his or her opponent. Chakra Cost: Costs the User: C (5) | Takes From Target: D (4) Costs the User: B (10) | Takes From Target: C (9) Costs the User: A (20) | Takes From Target: B (15) Costs the User: S (35) | Takes From Target: A (25)
- Genin Kit:
Name: Genin Kit Rank: C Quantity: 1 Contents: 6 Kunai [6], 10 Shuriken [5], 9 Senbon [3], 10 Makibishi [2], 4 Exploding Notes [4], 3 Exploding Pouches [1], 3 Smoke Pellets [1], 12m String [4], 1 Windmill Shuriken [5], 1 File & Scissor [1].
- Miscellaneous:
Name: Small Scroll Rank: D Type: Supplementary Quantity: - Description: Scrolls are an important asset to any ninja's arsenal, whether they are used for sealing, summoning or simple communication, scrolls have always found their home within a ninja's pouch or pocket. When stood, a small scroll will measure up to fifteen centimetres in height, with the scroll length itself reaching fifty centimetres. Storage:Name: Ear-Piece Mic Radio Rank: C Type: Main -Primary/Accessory Quantity: 3 Description: The short range radio is capable of keeping ninja in contact up to 10 miles. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes. Name: Breathing Apparatus Rank: C Type: Supplementary | Air Filter Quantity: One [1] Description: With this accessory, the Shinobi is able to breathe underwater for short periods of time. The apparatus appears as a very small silver tube with two small pieces attache. The first is a set of small tubes that go into the nostrils and the second is a small mouth piece. The rank of the item determines the amount of time a user can spend underwater before needing to resurface and recharge the device. It takes a whole set of turns in order for the apparatus to recharge after usage, the duration of recharge is equal to the duration of use, therefore 2 post recharge for C rank usage and so on. Additionally, the filter is designed to keep out aerial objects that may harm the user, such as airborne toxins and micro-fragments, equal to the rank of the apparatus. C| 2 Posts B| 4 Posts A| 6 Posts
FACE CLAIM.
Character Claim: Keidan Source: Deviantart @ CookieHolicNyu Image URL: http://fc04.deviantart.net/fs71/f/2014/142/6/6/xfhjxhj_by_cookieholicnyu-d7jab6o.jpg
Last edited by JokerTheOG on Mon 01 Dec 2014, 7:30 am; edited 7 times in total |
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