Ultimate Shinobi - A Naruto RPG
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Hatake, Marcus [Kiri Jounin]

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Rail
Rail

Age : 33
Posts : 428

Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyFri 23 Apr 2010, 4:34 pm

Basic Information:

    Name: Marcus Hatake
    [Not apart of the Hatake clan]

    Secondary Title:
    - Sparrow warrior
    - Light

    Age: 22

    Gender:
    Male

    Physical Appearance:
    Hatake, Marcus [Kiri Jounin] 8


    The usual clothes which this young man has on him are a sleeveless blue shirt and blue ninja pants with an belt. This belt was quite special for the young Marcus, as it was given to him by his father, so he could be seen wearing it always. On this belt, the young Marcus even has his head band attached, with the shiny Hidden Mist Village symbol. Other than that, he also keeps a single gentle blue scarf, given to him by his mother, at the point when he became a Chuunin. Scared that her son will get cold, when she heard that he was going to a mission to the Land of Snow, she gave him the scarf to keep him at least a little warmer. Those are the usual clothes which he always has on himself. All of them are in darker and lighter blue colors, to match the blue-green eyes of young Marcus.

    Among the stuff which he rarely has on him are bandages and gauntlets made out of the same material as his shirt. This gauntlets Marcus has so he could use his weapons easier without getting cranks on his palms. The gauntlets are not cowering his fingers, so he may keep his precision when handling weapons for which that is required. Also, it makes it easier for Marcus to use Ninjutsu and Weaponry techniques if his fingers are not cowered by this gauntlets. That is at least how he likes it. As for the bandages, he has them when he is training Jutsus, so he may prevent injuries from falling down to the ground after a failed jutsu.

    When he is not at missions or at some gatherings, the young Marcus like to keep things simple. At those times he usually has a simple one colored T-Shirt with a pair of black or silver pants. The colors which he selects are mostly green types or blue. This is due to the fact that he likes to match his clothes with his eyes. Since his eyes are gentle blue, this is the best combination. While he is dressed in this clothes, Marcus is not able to fight, due to the fact that his pants are not so comfortable for fighting. This clothes are on him when he has a day off or when his on a vacation. Not to mention, this type of casual clothes is the only type which he wares, nothing else.

    All of his clothes are made so they may fit Marcus perfectly. He is 1.90 meters tall and his weight is 75 kilograms. As for his body, it is in a quite good shape, muscular from all the training which he had trough out his life. The hair of the young Marcus is dark blue. That is how he dyed it after learning about his special bloodline which is the ability to manipulate and use ice. To him, ice is represented by the blue color, which he likes a lot.


    Personality:
    Marcus is a happy young citizen of the Hidden Mist village. He enjoys life and all of its wanders. For a person who lived to see some of the horrors of this world, that is quite strange. But, that event has no effect on him, since he locked away all those memories. He really does not like to fight against other people, but if he has no other choice, he will fight and win. With courage of an lion and the gentle heart of an deer, he is a typical good guy. Risking his life to protect those who need his help. Killing is not something which he likes to do as well. But, sometimes safety of others is more important than the life of an individual. At that moments, he will not hesitate and he will kill a person if he has to. But, over all, the safety of his village and its people is Marcuses main goal.

    Of course, there are things which could change how he acts, depending on each of those factors. This factors, or emotions are: fear, madness and love. The first one is fear of course. Due to his hard and long training, Marcus thinks of himself as a strong person and strong Ninja, thus becoming hardly afraid of anything. Well, there are still things of which he is afraid. As an example, he is afraid of large summoned snakes. Not those regular ones, but those larger ones whose size varies from one meter all the way to teen meters. They can actually make him run away, unless he uses one of his summonings [Which will be made later.]. Then, he will believe that he stands a chance, so the fight shall continue.

    Madness and getting mad highly rare happens to Marcus. It has happened to him only one in a life time, when he thought that his parents have died. At the point of anger and madness all he thinks of is retribution and revenge, trying to make it happen under all cause. The only thing that can make him mad is the death of a loved one, nothing else. As for love, well that he never experienced, so this fact will be preserved for later updates.

    Likes:
    Among all of the things in this world, Marcus really likes to have sparing matches with other ninjas, from the same village, or from an other one. He enjoys spending time in nature and at the beach. Among other stuff, he likes to teach younger ninjas how to react in some real life dangerous situations. If he ever gets a student, Marcus would train him to become the greatest shinobi alive. Usually, his students are the only ones close to him. Marcus is a vegetarian. His favorite food is veggie pizza in one of the mist village Laguna Cafe, located at the far East part of the hidden mist village. While his favorite drink is Orange Juice, from the exact same shop.

    Does not like:
    He hates going on missions and doing chores for other people. The thing he hates the most are people who can`t keep their mouth shut, like all kinds of different egomaniacs. They make him really mad. Other than that, he hates doing things with other people, like going on missions in squads, or fighting in groups. Marcus is a shinobi who likes doing everything on his own, a quite confident young man, who has faith in himself. Among other stuff, he prefers any type of girls over blond. For those type of girls, he thinks that they are shallow. of course, he might be proven otherwise.


    Catch Phrase: none



Rank Information:

    Rank: Jounin [A-Rank]

    Village Affiliation:
    Kirigakure no Sato [Hidden Mist Village]


Special Information:

    Character Speciality:
    Main: Ninjutsu
    Sub: Weaponry [Main: Ranged, Sub: Exotic]

    Elemental Affinity:
    Main: Wind
    Sub: Earth


    Special Characteristics:

    Quick Thinker/strategist:
    In general, Marcus is a really smart guy, with an great knowledge in all areas. He has read thousands of books from different areas of science, war strategy and many other ones. Due to that, he is capable of using all that knowledge in battle and in his daily life, coming up with amazing plans and tactics. Even in the most complicated situations he is capable to make up an strategy or a plan in order to escape or to change the outcome of the battle. This is a quite helpful characteristic, which even allows Marcus to think up a plan to use, seconds before he gets hit by an enemy attack.

    Pin point accuracy:
    The eyes of this young shinobi are extremely sharp, even though he does not have a Dojutsu ability. With the impressive sight he has, Marcus also developed great accuracy by practicing throwing shuriken and all other sorts of weapons, during the every day of his life. Eventually, his accuracy gained high levels, so now he hardly misses when using a weapon of some kind. He is specially skilled in the usage of throwing weapon, with which he can use to kill a target from 20 meters away. Even from that far away distance he can aim for a fatal point on the body of his opponent and execute a deadly attack. This is highly connected to the fact that he is quite intelligent and that he has read so many books during his life, mostly on human body structure and fatal body points. This makes Marcus a great assassin.

    Good Reflexes:
    Good sight, combined with fast thinking and a little training, equals good reflexes for dodging attacks. This is not a skill which could be used for offensive purposes, but it can be used to dodge attacks which could appear to be impossible to dodge otherwise. This skill is quite useful to a person like Marcus, who almost never enters close combat and prefers to attack from long distances. So, in order to do something about his weaknesses to close combat and short ranged attacks, Marcus trained his reflexes to some point. So far, he has gained 20% better reflexes than other shinobi of his rank.



Skill Information:
Note: You can find the other templates in the other Creation Areas if your character needs them.


Background Information

    History:
    Birth Arc
    Spoiler:

    Lonely Arc:
    Spoiler:

    Sparrow Arc:
    Spoiler:

    Genin Arc:
    Spoiler:

    Chuunin Arc:
    Spoiler:

    Jounin Arc:
    Spoiler:


    Role-Play Sample:
    Ultimate Shinobi Sample:
    https://ultimateshinobi.darkbb.com/the-boneyard-f165/the-dokuro-meet-gashadokuro-team-dokuro-only-t932.htm

    Indigo Sample:
    http://narutor.forumotion.com/off-rpg-area-f171/marcus-vs-tachi-t9446.htm



Last edited by Marcus Hatake on Tue 04 May 2010, 12:50 pm; edited 22 times in total
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Rail
Rail

Age : 33
Posts : 428

Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyFri 23 Apr 2010, 6:32 pm

WIND JUTSUS:

Quote :
Name: Daitoppa - Great Breakthrough
Type: Ninjutsu
Rank: C
Element: Wind
Description:
Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, a shinobi will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Name: Kamikaze - Hair Wind
Type: Ninjutsu
Rank: C
Element: Wind
Description:
Fuuton Ninpou • Kamikaze is a Ninjutsu technique utilizing the Wind Element. To utilize this technique a person will release wind chakra in order to generate pillars of spinning wind. This wind can be used to help fan the flames of a Fire element attack.

Name: Reppushou - Gale Wind Palm
Type: Ninjutsu
Rank: C
Element: Wind
Description:
Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, a person will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.

Name: Atsugai - Pressure Damage
Type: Ninjutsu
Rank: B
Element: Wind
Description: Fuuton • Atsugai is a Ninjutsu technique utilizing the Wind Element. After releasing his Wind elemental Chakra a shinobi will be able to release a large wind blast towards his/her opponent. The power and the speed of this jutsu is just incredible.

Name: Juha: Shou - Beast Wave: Palm
Type: Ninjutsu
Rank: B
Element: Wind
Description: Juha: Shou is a Ninjutsu technique used by the usage of Wind Chakra. Using his Wind nature, a shinobi will create a blades of wind which he can launch towards his opponent. A shinobi can control the path of the blades and because they are made of Wind chakra, they can easily cut through Kage Bunshin.

Name: Juha: Reppushou - Beast Wave: Gale Wind Palm
Type: Ninjutsu
Rank: A
Element: Wind
Description: Juha: Reppushou is a Ninjutsu technique used by the usage of Wind Chakra. Using his Wind nature, a shinobi will create a powerful burst of charka in shape of a claw from his right hand which can strike out against his enemy. Should the claw lose cohesiveness, the Wind chakra will explode in a concussive blast.

Name: Renkuudan - Drilling Air Projectile
Type: Ninjutsu
Rank: B
Element: Wind
Description: Fuuton • Renkuudan is a Ninjutsu technique utilizing the Wind Element. The shinobi inhales a large amount of air into his chest and then slams his fist into his chest to expel it. To strengthen the attack he/she will imbue chakra into the air. When expelled it forms concussive spherical projectiles capable of inflicting large damage.


EARTH JUTSUS:

Quote :

Name: Arijigoku - Inescapable Hell
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Arijigoku is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seal, Marcus will create a conical crater below his opponent. This twisting, sinking pit will pull the target below ground to imprison and suffocate them.

Name: Dochuu Eigyo - Underground Fish Projection
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Dochuu Eigyo is a Ninjutsu technique utilizing the Earth Element. After forming the required hand seals a shinobi can sink under the ground and attack his opponents from the underground.

Name: Dochuu Senkou - Underground Submarine Voyage
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, a shinobi can sink below ground and quickly travel through the earth. Unlike Dochuu Eigyo, Dochuu Senkou allows the ninja to pass trough earth like it was water, swimming trough it.

Name: Domu - Earth Spear
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Domu is a Ninjutsu technique utilizing the Earth Element. After forming the needed Snake handseal, a ninja will harden his body using the Earth Element. This provides greater defense against attack and will also strengthen his arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.

Name: Doro Houshi - Mud Silhouette
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Doro Houshi is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, a shinobi will generate a flowing stream of mud.

Name: Doryuudan - Earth Dragon Projectile
Type: Ninjutsu
Rank: A
Element: Earth
Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.

Name: Doryuu Heki - Earth Style Wall
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.

Name: Doryuu Jouheki - Earth Style Rampart
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Doryuu Jouheki is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals. Then a large earthen wall will erupt from the ground.

Name: Doryuu Katsu - Earth Style Split
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Doryuu Katsu is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals, then place their hand to the ground. This will cause the earth to rise up and split apart. Once the ninja removes their hand from the ground, the earth parting will end.

Name: Doryuu Taiga - Earth Flow River
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.

Name: Doton Kekkai • Dorou Doumu - Earth Barrier • Earth Dome Prison
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Marcus is able to overturn the earth and cause it to rise up around his opponents. Placing his hands against the dome he is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time Marcus will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from Marcus, it becomes more and more weak. Allowing the dome to be broken on the far side if hit by a hard enough force

Name: Doryuusou - Earthen Rising Spears
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Doryuusou no Jutsu is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, spears of stone will raise from the ground to pierce the target. The technique can be countered by an opponent who hardens their body with a stronger Earth Element jutsu.

Name: Ganchuurou no Jutsu - Rock Pillar Prison Technique
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Ganchuurou is a Ninjutsu technique utilzing the Earth Element. After forming the needed hand seals, Marcus will generate pillars of rock which will rise from the ground around his target. These pillars will act as prison bars to contain his opponent.

Name: Ganchuusou - Rock Pillar Spears
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Ganchuusou is a Ninjutsu technique utilzing the Earth Element. With this technique, Marcus can generate spears of rock which can rise up and impale her target.

Name: Gansetsukon - Rock Spear
Type: Ninjutsu
Rank: D
Element: Earth
Description: Doton • Gansetsukon is a Ninjutsu technique utilzing the Earth Element. This jutsu allows Marcus to break up nearby stone and shape it into rock spears. These spears can then be launched at their opponent.

Name: Iwa Yado Kuzushi - Stone Lodging Destruction
Type: Ninjutsu
Rank: B
Element: Earth
Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Name: Iwagakure no Jutsu - Rock Hiding Technique
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Iwagakure is a Ninjutsu technique utilzing the Earth Element. This jutsu allows the user to change their appearance by blending and merging with the surrounding rock. This allows the ninja to move unseen, which assists in attack and escape.

Name: Kajuugan no Jutsu - Weighted Rock Technique
Type: Ninjutsu
Rank: A
Element: Earth
Description: Doton • Kajuugan no Jutsu is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, a ninja will turn an object touching him into stone. This process increases the weight of the object and can also be used against organic material. When he is elevated, the petrifaction process will cause the material to fall away and crash into the floor below.

Name: Otoshi Buta - Covering Lid
Type: Ninjutsu
Rank: A
Element: Earth
Description: Doton • Otoshi Buta is a Ninjutsu technique utilizing the Earth Element. To utilize this technique, Marcus will form the needed hand seal. A large earthen pot will then fall from the sky to cover and contain the target summon. A powerful enough summon will be able to overturn the pot and escape.

Name: Retsudo Tenshou - Revolving Split Earth Palm
Type: Ninjutsu
Rank: C
Element: Earth
Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.

Name: Uitenpen - Impermanence
Type: Ninjutsu
Rank: A
Element: Earth
Description: Doton • Uitenpen is a Ninjutsu technique utilizing the Earth Element. Marcus can first draw out the design for the earthen canyons on a scroll. Next he will use his Earth Element ability to summon earth, rock and stone to generate a real life version of his design. When Fudou uses the jutsu without a design, a massive flow of earth will be generated which can push through nearby structures.

Name: Yomi Numa - Swamp of the Underworld
Type: Ninjutsu
Rank: A
Element: Earth
Description: Doton • Yomi Numa is a Ninjutsu technique used by the Marcus utilizing the Earth element. After forming the needed hand seals, a vast swamp can appear beneath his target to sink and kill it.

NON-ELMENTAL NINJUTSUS:

Quote :


Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Element: none
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Element: none
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

Name: Henge no Jutsu - Transformation Technique
Rank: E
Element: none
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique
Type: Ninjutsu
Rank: A
Element: none
Description: After forming the needed handseals, the ninja can grant themself near invisibility. So far only the Sharingan eye and its revelation abilities has been shown to pierce the veil and see the hidden ninja. The Byakugan can penetrate the jutsu and see the user's chakra circulatory system. Any other chakra sensing technique or ability can see trough this technique, since the ninja uses Chakra to hide himself.

Name: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Element: none
Description: Kage Bunshin is a Jounin level Ninjutsu technique. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.




WEAPONRY TECHNIQUES:

Quote :


Name: Sōshōryū - Twin Rising Dragons
Rank: C
Element: none
Description: First, a ninja places two small scrolls in the floor. When activated, the two scrolls release smoke while also flying and spinning into the air in the shape of two dragons made of smoke. The Ninja then jumps between the two scrolls, and starts to rapidly summon and throw all sort of weapons as a powerful barrage. If the initial attack were to fail, he/she can control the discarded weapons with wires attached to her/his fingertips for a surprise attack. However, because the weapons are thrown, they are easily countered by wind techniques.

Name: Dai Sōshōryū - Twin Rising Dragons Control
Rank: B
Element: none
Description: This technique is similar to her normal Twin Rising Dragons, but is an upgraded version. A ninja doesn't have to hold onto the weapons; she/he can just send them flying only with a movement of /hisher hand, which makes the weapons a lot faster. Also, with this new version, she/he includes exploding tags in the spread in order to make the technique more effective.

Name: Generic Sealing Technique
Rank: E
Element: none
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored, typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice.

Name: String Reeling Technique
Rank: D
Element: none
Description: This technique utilizes wire strings that can be used in rappelling, manipulating weapons, or as a method to tie down and restrict the movement of an opponent. Variations of this technique include the Manipulating Windmill Triple Blades and the Manipulated Shuriken Technique, where the strings are used to manipulate attacking object.

Name: Sōshuriken no Jutsu - Manipulated Shuriken Technique
Rank: D
Element: none
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a timelag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Name: Kage Shuriken no Jutsu - Shadow Shuriken Technique
Rank: D
Element: none
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Fuuma Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Name: Kuchiyose no Jutsu - Summoning Technique
Rank: C
Type: Ninjutsu
Element: N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. There are many ways in which the ninja can sign a contract with a summon but it is usually done with the ninja signing a blood contract with the animal species. This allows the user to summon different size and skilled animals to fight along side them, or on their behalf.


Name: Lord Shak
Rank: A
Appearance:
Hatake, Marcus [Kiri Jounin] Gennou

Shak is a really large sparrow summoning, one of the main summons of the Dark Blue Sparrow Contract. He is exactly 3 meters tall and 4 meters long, from beak up to the tail. His eyes look like the eyes of any regular bird, with a little change, his pupil is dark purple. The feathers of this young sparrow are colored in white and purple-blue colors. Actually, his whole body is white, with some parts being colored somewhat differently. A part of his wings is blue-purple colored, same with the tail. As for his head and neck, they are colored in a darker type of the same color, seeming somewhat black. As for his legs, like any other bird, they are yellow.

There is one thing quite unique with Shak. Around his neck there is a scarf, a purple scarf with an headband. Before Marcus met Shak, the headband was from the Hidden Stone Village aka Iwagakure no Sato. But later on, as Marcus started to summon him, that was changed. The Iwagakure headband was replaced by a Kirigakure aka Hidden Mist headband.

Contract Type: Blood and Tattoo
Species: Sparrows
Elemental Affinity: Wind
Special Abilities/Characteristics:

Great Sight - The sight and accuracy of Shak is on a quite high level, on the highest level than any other sparrow. His sight is equal to the sight which Eagles and Hawks have. Meaning, he has pin point accuracy to spot his pray and the perfect advantage to make a surprise strike from above.

High Speed Level - The level of speed which Shak has are equal to the speed of an Hawk, meaning he can reach high levels of speed when attempting to render his pray and when he is trying to perform a sky dive.

Ability to talk and understand human language - It is an ability which was thought to Shak by Marcus himself. Sparrows start with their human language learning at the age of 20. But, since Marcus took Shak as his partner when he was 17 years old, he had to teach him that by himself. It was hard, but after a couple of years, they perfected it.


Background:
Shak is a extremely large sparrow which originates from the strange realm, known as Dark Blue Sparrow realm. This realm is the same as the one where Toads live. But, the only difference is that this realm is located besides Toad Mountain [I do not remember the exact name..], in a large open field. Like in Toad Realm this is a large area where thousands of different sparrows live, enjoying the life with no humans anywhere near them. But, unlike the realm where toad live, this realm has no special oil nor do sparrows use any type of natural energy, since they are not bound to the nature so much. Anyways, Shak was born and raised here, together with his brothers and parents.

After a few years, when Shak was somewhat 17 years old, a young man appeared in this area. It was a boy who went by the name Marcus Hatake. Like his grandfather before, Marcus was brought here to meet the sparrows with whom he signed a contract. The Sparrows had a tradition, which was quite important to them. This tradition made Marcus pick one of the Sparrows and select it as his soul mate summon. The Sparrow which he would have chosen would be his partner and the two of them would have to learn how to work as together as a team. That is, if Marcus would have used a summoning, his partner would appear unless he was specific about the summoning and chosen someone else.

Anyways, Marcus came to this realm and the sparrow which he chose was Shak. Everyone was shocked, from all the stronger and higher ranking and experienced sparrows, the young ninja chose Shak. Since Shak at that point was still young and and he was a lower Ranking Summon, this was a quite odd choice. But, Marcus followed his guts and decided to spend his life training with his new summon, who was born on the same day as he was. Yes indeed, later on Marcus and Shak found out that they were born on the same day, quite a strange coincidence.

The story continues RP Wise.....

Summons Jutsu:

Quote :


Name: Dai Kamaitachi - Great Cutting Whirlwind
Type: Ninjutsu
Rank: B
Element: Wind
Description: Dai Kamaitachi is a Ninjutsu technique which uses the Wind element. Named after a mythical creature, a shinobi uses her/his fan to blow a concussive wind that is imbued with her/his chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area.

To use this Jutsu, instead of a fan, a sparrow uses his wings. Shak uses this Jutsu almost every time when he enters a fight, when Shak blows it its power is equal to the power as if it was used by another shinobi with a fan.


Name: Kamaitachi - Cutting Whirlwind
Type: Ninjutsu
Rank: C
Element: Wind
Description: Kamaitachi is a Ninjutsu technique which uses the Wind element. Named after a mythical creature, a shinobi uses a fan to blow a concussive wind that is imbued with his/her chakra. When the opponent is caught in the wind, a tornado will raise them into the air and hold them with the chakra. The wind will then begin to cut the target with the sickling winds.

Method to use this wind in Shaks case is same as for Dai Kamaitachi, with one difference, the wind blast is weaker and it acts just like Kamaitachi blown by a shinobi with a fan.

Name: Renkuudan - Drilling Air Projectile
Type: Ninjutsu
Rank: B
Element: Wind
Description: Fuuton • Renkuudan is a Ninjutsu technique utilizing the Wind Element. A shinobi [or a sparrow in this case] inhales a large amount of air into his chest and then slams his fist into his chest to expel it [A sparrow just breaths it out]. To strengthen the attack a shinobi/sparrow will imbue chakra into the air. When expelled it forms concussive spherical projectiles capable of inflicting large damage.

Name: Gyaku Kuchiyose no Jutsu - Reverse Summoning Technique
Type: Ninjutsu
Rank: C?
Element: none
Description: Gyaku Kuchiyose no Jutsu is a Ninjutsu technique which allows an individual to summon a person or being to their location using a summoning scroll. In normal Kuchiyose, the signed summoning contract allows the summoner to call upon his or her summons without the contract present. This modification allows for any individual to be summoned through the use of a scroll tied back to the one to be summoned. This scroll allows the individual to be far away and be transported instantly to the location of the summoning scroll.

In Shaks case, if he wishes to train with Marcus at the Sparrow Realm, he will slam his leg onto the opened scroll, channeling chakra into it. This will cause Marcus to appear there in a instant, no matter where he was. But, this is a non-combat skill, it is only used for when Shak and Marcus decide to train together.

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Element: none
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

In Shaks case, he just releases chakra out of his body, forming copies of himself. This copies are used as an distraction and Shak does not use hand seals to form them.




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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyFri 23 Apr 2010, 6:37 pm

    WEAPONS AND ITEMS:

    Weapon Template:

    Quote :
    Name: Shuriken
    Quantity: 50 per battle
    Rank: E
    Appearance: A rather small, star shaped, trowing weapon.
    Special Abilities/Characteristics: none

    Name: Kunai
    Quantity: 100 per battle
    Rank: E
    Appearance: A type of an knife, used by most of the shinobi.
    Special Abilities/Characteristics: none

    Name: Explosive Tag
    Quantity: 200 per battle
    Rank: E
    Appearance: An peace of paper with an explosive substance sealed to it. By adding a little bit of ones chakra, the seal can be set off.
    Special Abilities/Characteristics: It can go Boom.

    Name: Ninja Wire
    Quantity: 1000 meters per battle
    Rank: E
    Appearance: A type of wire which shinobi use for gliding and other stuff.
    Special Abilities/Characteristics: Quite hard to be spotted by a human eye.

    Name: Smoke Bomb
    Quantity: 10 per battle
    Rank: E
    Appearance: A small round purple ball, filled with smoke.
    Special Abilities/Characteristics: none

    Name: Senbon
    Quantity: 15 per battle
    Rank: E
    Appearance: The senbon was first used by doctors in acupuncture, it was then adopted by ninja and Hunter-nins to hit points on the body to cause death, deaden limbs or cause their target to fall unconscious.
    Special Abilities/Characteristics: none

    Name: Demon Wind Shuriken
    Quantity: 50 per battle
    Rank: D
    Appearance: In its folded state, all four arms of the shuriken are folded together. When full unfolded the large shuriken can be thrown through the air causing great damage.
    Special Abilities/Characteristics: none

    Name: Kunai Grenade
    Quantity: 10
    Rank: C-B
    Appearance:
    Hatake, Marcus [Kiri Jounin] 180px-Kunai_grenade
    Special Abilities/Characteristics: It has a hidden exploding tag that causes it to explode upon contact, sending out flying kunai and shrapnel, causing great damage.



    Item Template:

    Quote :
    Name: Exploding Pouch
    Rank: C
    Type: Offensive
    Natural Abilities: A variation on the exploding note, these small pouches can be attached to a target and then explode a few seconds later.

    Name: Exploding Smoke Grenade
    Rank: C
    Type: Offensive
    Natural Abilities: When the pin is pulled on this grenade, the result is a large explosion and the release of smoke. This allows the ninja to carry out their manuevers in secret.

    Name: Scrolls
    Rank: E
    Type: Supplementary
    Natural Abilities: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a pouch. This will save space and not sacrifice a much needed piece of equipment which may be required later. The scroll allows the ninja to summon creatures, people and items to their aid.

    Marcus has 10 small scrolls always with him. In them, he keeps all of his ninja weapons, except smoke bombs and senbon. Those he keeps in his ninja pouch, together with 10 shuriken, Kunai and Explosive tags.

    Name: Range Finder
    Rank: C
    Type: Supplementary
    Natural Abilities: The range finder can function both as binoculars and as a means to measure the distance to a target.

    ITEMS:

    Name: Special Mission Clothes
    Rank: E
    Type: Supplement
    Natural Abilities:
    Spoiler:
    There is absolutely nothing special about this outfit. Its sole use is to mask the identity of the person using it and to hide any signs of an village, so nobody could find out from where does the person wearing comes from. While using this clothes, Marcus keeps his Runner Sword on his backs, and it is the only weapon which he uses, together with his Fuuton and Doton Ninjutsu. This is so he could mask his fighting style as well. While wearing this uniform, he is know as "Unknown", or at least that is how he likes to call himself.

    Name: Super Special Mission Clothes
    Rank: D
    Type: Supplement
    Natural Abilities:
    Spoiler:
    For different missions, Marcus has different clothes. This set of clothes is used for higher ranking missions, for which he is required to use his Kusari-Gama. It is also used to hide the real identity of the person using it. But, unlike the first suit, this one has a special thing about it. When the user stands in the shadows of a couple of trees or buildings, Marcus can use the Cloak of Invisibility Technique with this clothes to hide his presence. Instead of an actual cloak, this clothes serve him as one. This will work till his still and not moving. One step, and the technique will wore out.



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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySat 24 Apr 2010, 12:12 am

SPECIAL WEAPONS:

Quote :
Name: Kusarigama
Quantity: 1 [Sealed in a scroll.]
Rank: B
Appearance:
Hatake, Marcus [Kiri Jounin] Modern_Ninja_Edition_by_croaky


Special Abilities/Characteristics: A kusarigama is a chain like weapon with a small scythe on its end. It is a really long weapon and can be used in combat for all ranges, from short all the way to long. This particular Kusarigama is called Tsumi. That is the name which Marcus gave it, a quite random name, with no meaning. Well, the special thing with it is the fact that its user can channel chakra trough it, making it really hard, and unbreakable when it came to regular weapons which did not have chakra flowing trough them. Also, the cutting power is enhanced by the chakra as well, making this a deadly weapon.

Origin: The origin of this weapon is unknown. It has been in the family of the young Marcus for a long time. First it was used by his grandfather, then it was used by his father...and now, it was passed down to Marcus. Since he does not like to show it to other people, Marcus keeps it sealed in one of his scrolls, using it only when he was in danger.


Quote :
Name: Advanced Kusarigama
Quantity: 1 [Sealed in a scroll.]
Rank: A
Appearance:
Hatake, Marcus [Kiri Jounin] Frame24-22


Special Abilities/Characteristics: This special weapon is known to be the favorite and the strongest weapon which Marcus used. When he brings it out of a scroll, it means that he is ready to take things seriously, or that he plans to finish the battle quickly as possible. Of course, that only means that it has some special abilities, which make it so deadly.

This is a special sort of Kusari-gama or chained scythe, which in the first place looks like an ordinary scythe, nothing special with its looks. But, by sending an outburst of chakra [E-Ranked amount], Marcus can release a chain hidden it, making the blade of the scythe fly forwards at its target. The chain its self is longer than the handle, three times longer actually. Since the handle is somewhat 2 meter long, the chain is actually 6 meters long. This is due to the fact that a part of the chain is sealed away and it gets activated when Marcus uses his chakra.

Using his Wind chakra, Marcus is able to enhance the cutting power of the scythe, making it able to cut trough rocks like butter. Not only that, he can also make a layer of wind chakra around the chain, using it to change the direction towards which it was heading, using an B-Ranked amount of chakra. This change of directions at its maximum is up 45° angle. Like the first one, the chain, the blade and the handle are all almost unbreakable, due to the fact that their strength can be enhanced by chakra.

Origin: Same as the origin of the previous weapon - It has been in the family of the young Marcus for a long time. First it was used by his grandfather, then it was used by his father...and now, it was passed down to Marcus. Since he does not like to show it to other people, Marcus keeps it sealed in one of his scrolls, using it only when he was in danger.

Of course, this weapon has been passed down to Marcus at the point when he became a Jounin. As for the other one, he gained it at the time when he passed the Chuunin Exam. So it seems that this is the upgraded version of the other one.


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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySat 24 Apr 2010, 4:27 pm

CUSTOM JUTSUS:


WIND:

Quote :
Name: Fuuton: Kaze Enban no Jutsu [Wind Release: Wind Disk Technique]
Type: Ninjutsu
Rank: C
Element: Wind
Description: Using ones wind affinity, a shinobi is able to gather a decent amount of chakra into his palm. By releasing that chakra, a ninja is able to form a disk of wind above his palm, which he can send flying towards his opponent. If the disc reaches its target, the wind chakra will be released from the disk, sending the object which it reached flying backwards. The only serious damage made by this jutsu would be minor bruises, nothing else. This is also a distraction jutsu.

Name: Fuuton: Kishou Kazehei no Jutsu [Wind Release: Rising Wind Wall]
Type: Ninjutsu
Rank: B
Element: Wind
Description: Fuuton: Kishou Kazehei is an Jutsu which uses the element of wind to form a large wall of wind, in order to protect its user from harm. The wall when fully formed is 3 meters high and 5 meters long. It is semi visible, so the opponent can see if the user moved after using it or not. But he can not spot if the user did something while standing behind the wall, like forming a set of hand seals. This is due to the fact that the wall makes the image of the user blur. To form it, a set of three hand seals is required, after which the user slams his hand onto the ground. After that, wind chakra up rises in front of the users hand, creating the win wall. It is strong and thick enough to block any jutsu or weapon of the same rank. But, any Fire Jutsu can pass trough it, becoming even stronger when it passed trough.

Name: Fuuton: Kaze no Shuuren [Wind Release: Wind Drill Technique]
Type: Ninjutsu
Rank: B
Element: Wind
Description: Fuuton: Kaze no Shuuren is a close combat technique which requires the usage of the Wind chakra in order to form a large drill around one of the hands. When performing this technique, the user first has to use a part of his wind chakra to create a layer around his arm, so the wind used for the rest of the jutsu does not harm him. With the layer created, a ninja can proceed at making the drill. By using his wind chakra the user attracts wind from the area around him, forcing it to spin around his or her hand. Then, it forms a 1 meter long drill which cowers the users hand from his palm all the way to his shoulder. It has the power to cut trough objects hard as rocks, making it able to cut trough flesh without a problem. The weakness to it are Earth and Fire jutsus, Earth Jutsus of the same Rank and Fire Jutsus of C-S ranks.


Name: Fuuton: Dai Kaze no Shuuren [Wind Release: Great Wind Drill Technique]
Type: Ninjutsu
Rank: A
Element: Wind
Description: Fuuton: Dai Kaze no Shuuren is formed with the same process as Fuuton: Kaze no Shuuren. But, some things have changed in this version. Instead of being an close ranged technique, this one is a long ranged technique. After forming the Fuuton: Kaze no Shuuren, the user can add some more wind chakra to send the Drill towards a certain target, sending it at a quite impressive speed. But, with the fact that the technique gains a ranged status, it also weakens. By using Fuuton: Kaze no Shuuren, the suer makes a drill into which he constantly gathers wind chakra, which is not the case with Fuuton: Dai Kaze no Shuuren. So, when this drill is fired, it loses its power, but it still is strong enough to cut trough flesh and make mortal injuries. The weakness to it are Earth and Fire jutsus, Earth Jutsus of B Rank and Fire Jutsus of C-S Ranks.


WEAPONRY:

Quote :


Name: Fuuton: Boushi Shuriken no Jutsu [Wind Release: Spinning Shuriken Technique]
Type: Weaponry/Ninjutsu
Rank: C
Element: Wind
Description: Fuuton: Boushi Shuriken no Jutsu is an variation of Fuuton: Kaze Enban no Jutsu. The difference is that now, the user places a shuriken into his palm, before starting with the formation of the disk. When the wind chakra gets out, it makes the shuriken spin really fast, gaining on its deadliness. Instead of firing a Disk, the user releases the shuriken towards his opponent, which has now became faster and deadlier due to its increased speed of rotation.

Name: Raiton: Shokkingu no Jutsu [Lightning Release: Shocking Technique]
Type: Weaponry
Rank: D
Element:
Description: A quite simple weaponry technique, which can be performed by the usage of ones Lightning chakra. To form it, the user places a really small amount of lightning chakra around a weapon which he holds in his hands. If someone else comes into contact with that weapon, the lightning will leave the weapon used and reach the body of the one who touched it. The body part which got touched will be shocked by the lightning, making the foe distracted for a moment and making him feel a little bit of pain in that area [fingers, nose, cheeks, etc., smaller body parts are only affected.].



Hmm...this should be enough Jutsus for now....since I do prefer to train for my Jutsus.....


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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySat 24 Apr 2010, 4:28 pm

RESERVED FOR UPDATES..............
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySat 24 Apr 2010, 11:25 pm

Completed....

I could have added more to Personality and Looks...But I think that this should be enough...unless someone thinks otherwise...
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:09 pm

Bumpy...
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:48 pm

Quote :
Name: Shichuu Shibari - Four Pillar Binding
Type: Ninjutsu
Rank: B
Element: Lightning
Description: Raiton • Shichuu Shibari is a Ninjutsu technique utilizing the Lightning Element. To utilize this technique, the ninja will form the needed hand seal. Four large earthen pillars will rise to surround the target summon. Lightning will then be unleashed to stun the target.

Name: Raiton Kage Bunshin no Jutsu - Lightning Element Shadow Clone Technique
Type: Ninjutsu
Rank: A
Element: Lightning
Description: Raiton Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes lightning to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Raiton version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Raiton Kage Bunshin is injured, the clone will revert into its natural lightning state. Like in other Lightning Element attacks, should the target come into contact with the electricity, they will be momentarily stunned.

In order to utilize 4 pillar binding in the first place, you need another person to create the earthen pillars for the electricity to be conducted, or to be able to create them yourself. As its an B-Ranked technique, you obviously wouldnt be able to create earth due to it not being one of your affinities.

Now, I do believe Kage Bunshin in general is Konoha specific, and Raiton Kagebunshin is just adding lightning to it. Based on that, you cannot have that technique (please staff, correct me if Im wrong here).

As I dont do lightning techniques really because they all look the same to me, Im going to need someone else to look over those and your wind drill techniques.
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:51 pm

Well in the Anime it has been showed that you do not need earth for performing this technique, only lightning....But, I will remove it...


WTFlash is a Jounin from Kumo with Kage Bunshin.....so, I am not sure about that...
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:55 pm

Hmm... keep it for now, lets see what the staff says. Those are the only few things i found wrong with it, so it might just be me.
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:57 pm

Ok...I removed the Pillars....it is not a Jutsu which I will actually need...

I know what you mean...Lightning techniques are all similar to each other...
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 4:59 pm

Now, I do believe Kage Bunshin in general is Konoha specific, and Raiton Kagebunshin is just adding lightning to it. Based on that, you cannot have that technique (please staff, correct me if Im wrong here).

I'm positive that other non-konoha apps have it. And if you're jounin, it's fine.
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 5:02 pm

Now that this is clear...all I have to do is wait for someone to check the Lightning Jutsus and give me the finally approval....
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 6:48 pm

Quote :
Name: Raiton: Seijin Kousa [Lightning Release: Saint Cross]
Type: Ninjutsu
Rank: B
Element: Lightning
Description: One of the jutsu which gave Marcus the nick name Light. To use it, the young shinobi will gather his lightning release element into his palms, making it come out similar to the Chidori. But, quite weaker. Then, by swiftly moving his hands, he will draw a cross in the air. While he is doing this, a cross made out of lightning will form on that spot. After saying the name of the jutsu, the cross will quickly fly forwards, slamming into the first thing in front of it. That object will get shocked by a powerful stream of lightning, which will shock it. If it makes a direct hit, the person which got hit will die. This jutsu has not cutting power, except when it hits an water object. It is quite weak to wind attacks and it can be stopped by equally powerful fire techniques. If the user is unable to talk, the jutsu will explode in front of him, right after it formed. That will paralyze him for some time, 2 or 3 posts.
-How big is it? How far can it travel? If it hits directly it kills someone? No. Why does it have cutting power if it hit water? Why will the cross explode if the user is unable to talk?

Quote :
Name: Raiton: Raikou no Shinme [Lightning Release: Lightning Shoot]
Type: Ninjutsu
Rank: C
Element: Lightning
Description: Raiton: Raikou no Shinme is a simple technique which requires no hand seals for its formation, only Lightning based chakra. Forming it is quite simple. The user places a decent amount of chakra to middle finger and index finger, which he turns towards a target. Then, he releases that chakra in the shape of an bolt of lightning, which travels in a straight line. The bolt, if it hits an object which is not made out of flesh, will have no effect what so ever. But, if it hits another human or an animal, it will paralyze the target by numbing their nervous system. The effect will last for 2 turns, at that time the target will be unable to do anything, except using basic speech.
-How big is it? How far can it travel?

Quote :
Name: Raiton: Kumo no Jutsu [Lightning Release: Cloud Technique]
Type: Ninjutsu
Rank: C
Element: Lightning
Description: Raiton: Kumo no Jutsu is a technique which uses ones Lightning chakra in order to create a storm cloud high up in the sky. The process for its formation is same as the process used to form Raiton: Raikou no Shinme. But, this time, the user releases the bolt of lightning into the sky above him. After 2 posts of channeling lightning chakra into the sky, a single storm cloud forms over the area. There is nothing else to it.
-How big is the cloud? Do you have to be standing still? If not, if you stop does the cloud disappear or can you continue flowing lightning into it?
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 7:28 pm

Fixed...


Size, speed added....As for the other things mentioned...explanations added, hopefully good enough...


Speed and size added...


Size and an improved explanation added....
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 9:19 pm

While waiting....I have added more to my personality....
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PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 10:45 pm

Kaiten Shuriken - Rotating Shuriken - A recent point was made about this technique. Without the special chakra that was given to it's original user manipulating them individually isn't possible. You'll need to remove it.

Gian - False Darkness - How would it take something like Raikiri to counter a B ranked Raiton technique?

Ikadzuchi no Kiba - Lightning Bolt Fang - Would it be in the same pure lightning form as Kirin? How much damage would this cause?

Suzume hane odori no Jutsu [Sparrow Feather Dance Technique] - Where do the feathers come from? You say he summons them, yet he doesn't have a contract with a sparrow summon.
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptySun 25 Apr 2010, 11:15 pm

Removed....


Edited....this is a Canon Jutsu, so I did what I could....


Edited....same as above....


I was planning to post up a Sparrow Summoning, but I found out that I have to get it approve before adding it to the app....so I will make it after getting this character approved.....so Feathers Removed....

Jibashi removed as welll.....
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyMon 26 Apr 2010, 10:35 pm

Bumpy...
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyTue 27 Apr 2010, 8:47 pm

Bump.....
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyWed 28 Apr 2010, 9:09 pm

BUMP....

-.-
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyWed 28 Apr 2010, 11:00 pm

You didn't really fix Gian. If two attacks clash of the same rank and element, they might negate each other, but a B rank technique would fail against an S ranked one simple as that.
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyWed 28 Apr 2010, 11:05 pm

Right....Edited...
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] EmptyThu 29 Apr 2010, 8:35 pm

Bump.....I am getting really tired from posting Bumps....
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Hatake, Marcus [Kiri Jounin] Vide
PostSubject: Re: Hatake, Marcus [Kiri Jounin] Hatake, Marcus [Kiri Jounin] Empty

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