Ultimate Shinobi - A Naruto RPG
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Suna Forts

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Caranore
Caranore

Age : 35
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Suna Forts Vide
PostSubject: Suna Forts Suna Forts EmptySun 30 May 2010, 5:10 pm

Spoiler:

Outside View ^

Spoiler:

Fort Level 1 View ^

Spoiler:

Fort Level 2 View ^

Spoiler:

Fort Level 3 View ^





For compass reference, North is at the top of the designs. Howeverm when the buildings are placed, it will be specified which direction the entrance of the fort faces. However, for this application thread, North is at the top. Each square shown is approximately 6 foot by 6 foot. Each wall also has the following seal applied to it.

Quote :

Name: Strengthening Seal
Rank: C
Type: Fuuinjutsu
Element: N/A
Description: This simple seal requiring only one hand seal allows Howl to strengthen any item, making it more resilient from armour, to weapons and even buildings. Strengthened items are considered twice as strong, with ranked items being a Rank tougher then normal.


This allows the walls, which are a mixture of hardned earth with willow branches and trees used as supports which provide a very strong foundation in the first place, combined with an outer layer or granite used as a final support, to be able to withstand B-Ranked techniques and lower due to the seal and the design of the buildings.





Floor One: This entire floor is for transportation and movement throughout the fortress. In the far back there are a set of couches that double as beds for travelers to rest on during the night. Along the walls (although you cannot see from this angle) are cupboards and pantries containing rations, enough to hold out with 80 people for 3 months during a seige. It wont be pleasent, but it can be done.

The blood seal in the back of Floor One is an area designated specifically for medical and sealing rituals. In the middle of the back is a fountain of water that is constantly being purified from poisons to keep it safe to drink. The obelisk in the middle of the entry room has a secret passge under it that leads to detaining cells for prisoners kept in the area. No floor plans are available for that area.

Floor Two: The back of Floor Two is littered with beds and couches for those who need sleep. they can also double as tables. The other 3 rooms on floor two contain multiple weapon racks, mostly for Kunai and shuriken, but also contain Katanas. naginatas, Tonfa, and many other types of weapons. They are all C-Ranked weapons at most, being basic weapons with no special abilities.

Floor Three: Floor Three is the top tower of the fortress, which contain multiple weapon racks. This tower is mostly used for scouting and seeing longer distances as it is higher and offers a better view. It was also be used as a first point of attack, as raining Kunai and Shuriken are a large detering force against people who wish to conquer the fortresses.




The following is a mission created to allow Suna Nin to help with the construction of the forts in the newly conquered territories.

Mission Title: Fort Construction
Mission Location: Newly Conquered Territory
Mission Participants: Names of participants
Mission Rank: C
Mission Objective: Upon conquering a new territory, Suna will send out a team to help the construction workers of the newly conquered territory in building of a fortress designed and commissioned by Suna to help maintain control in the country and give warning to the Kazekage if intruders are spotted.
Mission Time Limit: 2 week minimum

Code:
[b]Mission Title:[/b] Fort Construction
[b]Mission Location:[/b] Newly Conquered Territory
[b]Mission Participants:[/b] Names of participants
[b]Mission Rank: [/b] C
[b]Mission Objective: [/b] Upon conquering a new territory, Suna will send out a team to help the construction workers of the newly conquered territory in building of a fortress designed and commissioned by Suna to help maintain control in the country and give warning to the Kazekage if intruders are spotted.
[b]Mission Time Limit: [/b] 2 week minimum


Last edited by Caranore on Mon 14 Jun 2010, 3:45 pm; edited 1 time in total
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Adam
The Boss
Adam

Age : 31
Posts : 8965

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyFri 04 Jun 2010, 11:31 am

This would seem to fit the housing area better, and you need mission experience points to obtain such a thing anyway.
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptySat 12 Jun 2010, 6:25 pm

These arent for housing areas. This is a NPC thing for each Suna territory for a safe house. Not a recreation thing. Its a lookout, not a fun house.

Quote :
•You are creating a Civilian household. This means no Fortresses, kunai turrets, exploding tag traps, piranhas, flying monkeys or bomb launchers.

Therefore this cannot go into the housing application because it violates the first rule. Also, Hugh has told me to put these here.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptySat 12 Jun 2010, 9:46 pm

Put on hold until "changes" finish, as they will likely effect all nations and their war efforts.
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Caranore
Caranore

Age : 35
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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptySun 13 Jun 2010, 6:21 pm

Changes dont affect this. I have word from Hugh the conquer system is still in place, which is all thats needed for these forts. POnce the territory is conquered, the forts can be built using the appropriate mission.

As such, these can still be reviewed for approval since I have Hugh's word that its not going to matter with the changes.
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Hugh
Hugh

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptySun 13 Jun 2010, 6:27 pm

Caranore is correct. The changes under discussion will not be impacted or impact on this app.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyMon 14 Jun 2010, 7:01 am

This cannot be approved as it is. Any structure fortified by sealing has to be done by a real character. So unless the kage is going to travel to each fort to set it up, it can't have seals.

As for the construction of this fort you assume you will have the needed materials available. If I take Suna as an example, trees aren't something so easily found. So the specifics of construction will be based on the materials available in the area.

In addition, shinobi aren't trained carpenters, builders, etc. So building a solid "fort" in two weeks that has multiple levels and is meant to stand up to more then a brisk wind wouldn't happen. So unless your mission involves forcing local craftsmen to build a structure for you, this is even more impossible in the time frame you listed.

Also, how will you be stocking this fort? You list weapon racks, medical areas, sleeping areas, etc.. so how will you be getting all the materials needed? And how big is this place? Rations for 80 for three months is huge. Even piled in and sleeping on the floors that's a big structure.

Speaking of 80 people, where are you going to get people to man your forts?

You are going to have to do some serious thinking about how to make the logistics of these forts work, which will have to include missions to resupply it, etc.
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyMon 14 Jun 2010, 3:44 pm

The basic construction Mission is there to help the construction workers.

Quote :
Mission Objective: Upon conquering a new territory, Suna will send out a team to help the construction workers

Given that the workers can easily be NPC with some skill, and earth molding jutsu, it is quite feasible that these forts could be made in 2 weeks. If you have enough people with skill or aptitude and the ability to listen to what they are told to do, 2 weeks is simple.

Note that I didnt say there will be 80 people in the forts at one time. I said there is enough room/food to SUPPORT 80 people, not that there were already 80 people at the start.

Quote :
Along the walls (although you cannot see from this angle) are cupboards and pantries containing rations, enough to hold out with 80 people for 3 months during a seige

That was used for reference on how much food it can hold, not the amount of people that were actually going to be there at one time.

The rations can easily be another mission, I didnt think of that when I put this up. I will edit that in. Same goes for stocking the weapons.

The forts arent meant the be in Suna where the materials are limited, but River, etc. Like I said, this is for conquered territories, not the main base. Based on the area though, I can add in another mission (because thats what would be needed) for the adequate supplies to be found and sent to the site of the fort being built. I can also go into more descriptin on how the fort is made given the materials I specified above if need be.

The seals will be added In-Character, as the strengthening seals are basic C-Rank seals and Suna has a couple Fuuinjutsu Genin.

Edit: I also decreased the size of the block shown from 10x10 ft to 6x6 ft.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyTue 15 Jun 2010, 2:46 pm

Lower the strength of the walls to rank c and lower. Add a missions requirements section and list what type of nin are needed for this mission (doton user, sealer, etc). Also add supply missions and resupply missions. The forts can only be manned by PC's unless you make a mission to win over the locals to garrison it (which I recommend you do as it would better explain why they are willing to help you construct it in the first place).

The resupply missions will have to be at regular intervals or the forts will have to be abandoned and will decay over time, be looted, etc.
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Pattycakes
Pattycakes

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyTue 15 Jun 2010, 6:17 pm

Not my place to post, but kindly read and reply to this before deleting it. C rank attacks can't break through walls. It takes the B rank Dragon Fire Projectile to break through concrete. Therefor, B-Rank is much more logical
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyTue 15 Jun 2010, 7:31 pm

The forts can be manned by NPC's otherwise the Village guards (which we can make NPCs for) would also need to be PC's.

The resotcking, etc missions will be added shortly.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 3:39 am

Then I'll just put my foot down and say you can't have these if you expect NPC's to man it without any pc effort to get them to do so. Not every land you take over will get a little miniature hidden village with all the loyal npc's that come with it. If you took over my land and built a fortified position, then left, I'd rebel.

It takes effort to oppress and enslave, or to run a PR campaign to get people to work for you and love you. You don't want to put in the effort, then forts are a waste of resources since all you are doing is arming and giving the peasants a defensible position from which they can hope to kick your ass out of their country.

A note on the strength of the walls, some C rank techniques are very capable of knocking down entire sections of walls. Tsunade's C rank kick could do just that. The walls I would allow would stop a C rank fully, but not a B rank.
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 5:09 am

I never said the fort would be manned with NPC's from other countries. All the NPC's are Suna Nin, allowing them to easily be able to hold down the fort, seen as how they are Suna, and under Hugh's control. Please do read what I said earlier had, in no way, said that the NPC's were from the countries conquered.

Secondly, forts built in newly conquered territory to help control the territory and provide a lookout. Thats in the description of the forts, meaning they can be built with ease provided the resources and the personnel count of a full hidden village.

Third, the walls are not full concrete. The outside is concrete, the inside is a mixture of highly compacted dirt, and willow trees, allowing flexibility if hit and not shattering under a C-Rank technique. Tsunade's C-Rank kick is a compact release of chakra at the instant of impact, so yes, it would be able to destroy a nomal rock wall with ease. The walls themselves for this fort can be classified as C-Rank due to their construction nature, and the seal makes them a B-Rank level.

Edit: Please, go through leaf ninja. Tell me WHAT other C-Ranked ninjutsu/Taijutsu techniques BEYOND Tsunade's techniques can take out rock walls. Considering those require med nin control, its highly unlikely that it would be a problem unless there were multiple medic ninja trying to attack the fort.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 5:22 am

That's great, problem being that there are a finite amount of suna nin. So if you want to send your contingent of npc guards from suna to hold down other forts, then great. But bear in mind that will figure into how many NPC's you have available to defend your own village.

I don't even feel the need to respond to your second paragraph. The reason why you build something doesn't change the facts of having to actually do it.

I've given you a blanket defense against C ranked techniques. Any technique B ranked or above has the chance of damaging your fort. That doesn't mean all B ranks will leave gaping holes in the wall, just that they have a chance to do damage. A C ranked attack will have no actual effect on the walls. I feel I've been fairly generous in this regard. My thought process is ninja beats building. It's ridiculous to think that only a jounin will have techniques strong enough to hurt your fort. A simple C ranked doton jutsu could weaken the support for one of your walls and have it cave in under it's own weight.

Trying to build a defense against a rank of jutsu is understandable because it is the general power level that will be needed to breach a defense, but the truth is that everything should be judged on a case by case basis.

As for the ranking of your walls... they are made out of concrete covering a mound of dirt and trees. That doesn't seem like it's really well built, which is what C rank is. When master craftsmen come in to cut blocks of stone and precisely fit together your wall, then we can talk about it beginning at C rank. So you have a D rank wall bumped up to C rank, which is the rank of defense I'm allowing you. That is my decision.
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 5:37 am

*yawns* The walls are C-Rank. Its not a mound of dirt, its willow saplings covered with dirt, compressed to the point they become nearly as hard as rock, covered by concrete, rock, etc. That in itself contitutes it as a C-Rank wall if you think about it correctly. Not only does the concrete provide an adeuqate solid defense, the dirt is already packed to the point is hard enough to alos provide a solid, yet flexible defense due to the willow saplings. The seal boosts it to B-Rank.
However, i can edit to partial defense against B-Rank. Unless its something that would normally cause giant craters in the ground, its not really gonna touch this defense.

Chuunin have B-Ranked jutsu btw, not Jounin, so a Chuunin could also hurt the wall.

Secondly, in the manga/anime, how many Chuunin/Jounin did the leaf actually have? How many were proctoring the Chuunin exams, etc. Theres alot more Nin, and if you count the fact that some of them were constantly out on missions, it increases the number exponentially. Again, please note I didnt specify how many nin were actually manning the fort. The current NPC count for that, which are under creation, is 3-4 Nin, Chuunin-Jounin level. A normal squad, which any hidden village has plenty of, otherwise they wouldnt be able to reach that stature and accept and complete the amount of missions they hint at in the show.

Quote :
I don't even feel the need to respond to your second paragraph. The reason why you build something doesn't change the facts of having to actually do it.

Again, this one is hence the mission. Suna sends out a team of nin to assist the construction workers that were assigned to build the forts. Given that, assistance can mean anything from actually helping the construction, to defending against the random civilian attacks that disagree with the fort.
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Pattycakes
Pattycakes

Age : 30
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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 6:25 am

I'm just pointing this out, K, you're not supposed to be 'being generous' you're supposed to be using site standards. Not your own discretion..
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 10:24 am

This is denied. It will be archived in 24 hours.
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Hugh
Hugh

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 11:36 pm

K wrote:
This is denied. It will be archived in 24 hours.

Could you grace us with an explanation for such a action?
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Aaron
Aaron

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyWed 16 Jun 2010, 11:45 pm

K, you can't just deny an application without giving a good reason.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyThu 17 Jun 2010, 12:44 am

This application was denied on the basis of an impasse between what I am willing to approve and what the user wants. Simply, what he wants is not approvable. I'm not going to argue about it. I stated previously what I would approve and he seems to disagree. That is fine, but it brings us to a stalemate.

For future reference, this is the equipment section. It is meant for character equipment, not village holdings. If it has to come with a mission attached then the administration needs to approve of a system to moderate such a thing, as this is not the best place. I realize that this is currently the only place, but I hope that will change soon.

Pushing back the archival time by 24 hours.
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Caranore
Caranore

Age : 35
Posts : 1492

Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptyFri 18 Jun 2010, 1:36 am

Caranore wrote:
These arent for housing areas. This is a NPC thing for each Suna territory for a safe house. Not a recreation thing. Its a lookout, not a fun house.

Quote :
•You are creating a Civilian household. This means no Fortresses, kunai turrets, exploding tag traps, piranhas, flying monkeys or bomb launchers.

Therefore this cannot go into the housing application because it violates the first rule. Also, Hugh has told me to put these here.

K wrote:
For future reference, this is the equipment section. It is meant for character equipment, not village holdings. If it has to come with a mission attached then the administration needs to approve of a system to moderate such a thing, as this is not the best place. I realize that this is currently the only place, but I hope that will change soon.


Based on that, these are perfectly fine here. Id like to point out that making a specific system for forts and the like, when these have been, and probably will be the only forts for a while due to the lack of a storyline and conquering is unreasonable. If there is an issue with this, it should be suggested in the staff lounge, not mentioned on an application because it is a staff matter.

K wrote:
This application was denied on the basis of an impasse between what I am willing to approve and what the user wants. Simply, what he wants is not approvable. I'm not going to argue about it. I stated previously what I would approve and he seems to disagree. That is fine, but it brings us to a stalemate.

As a moderator you do not outline the conditions of approval and expect them to be filled. I see no reason why this has been denied, considering I’m saying my walls are C-Rank. That’s all. Given the site standards, its’ not that hard, and the site standards are what moderators are supposed to go by, not personal standards. Working with the applicant and making the app work instead of setting out specific guidelines that need to be followed is a moderators job. If you felt that we reached an impasse, you should have handed off the application instead of just denying it. That’s also not working with the member to get an application that is neither OP, nor excessive in any way shape or form to get said application approved.

Based on this, I would like to request a different moderator review this, one with a more open mind to see what I am stating instead of trying to force this application into something it is not.
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K
K

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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts EmptySat 03 Jul 2010, 9:12 pm

This topic was never approved, so I don't understand how it got into the approved section. It has hence been removed from said section till it is actually approved.
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Suna Forts Vide
PostSubject: Re: Suna Forts Suna Forts Empty

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