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US Admin
Age : 15 Posts : 455
| Subject: The Tailed Beasts Wed 23 Mar 2011, 3:24 am | |
| This spot is reserved for general info and concepts that pertain to all Bijuus rather than a specific creature.
LEGEND OF THE TAILED BEASTS
Applying: All members who wish to apply for a Jinchuriki position need to PM Trey and/or Alex with an average roleplaying sample, both a primary and secondary Bijuu you'd like to attain, your planned village and even a little bit of backstory of what angle you'll be taking with this character. Adam will then bring up your case with the administration team if to see if you receive a majority vote for either of the bijuu you would like to have and you will then be informed on whether or not you've been approved to proceed or not.
People should never apply for Bijuu by just making an application for one. You will not be permitted a Bijuu without PMing Trey or Alex and then receiving a majorities approval.
BIJUU AND THEIR HOST
Since the creation of the this world there have been creatures roaming the lands with unspeakable and horrible power. This power was so great that early man dared to call these creatures gods. In total there were nine of these false gods with each of these having a certain number of tails seemingly representing their rank among themselves or their status of power. The fewer the tails then the weaker the beast was it would seem then the rest of its kind, this would be the main trait that gave these gods there name; Bijuu or The Tailed Beasts. Though these beasts possessed great power and raw chakra, they were only that, just great masses of chakra. Like the animal driven beasts they were they did not have the intellect to function or think as a human would. They had the power to completely destroy the world, but without the intellect they were nothing much more than over-powered behemoths.
With that intellect, nations began to research ways in controlling these beasts for their own reward, and this gave rise to what is known as Jinchuuriki-"Power of Human Sacrifice". The sealer would give their life to bind the soul of the demon to the host, and together they created a Jinchuuriki. These Jinchuuriki were created to be heroes and powerful warriors for their village, but the councils of the numerous village didn't expect the side effects of having a demon taking residence in one's body. The Jinchuuriki's personality and body were altered by their Bijuu, and many were unable to properly control their bijuu, and began to go on violent rampages, induced by fear or anger. The men and women of many villages began to shun the Jinchuuriki, because it was difficult for people to forgive and forget the Bijuu who slaughtered their family and destroyed their homes. To them, instead of seeing a person, they saw only a beast.
Even though some Jinchuuriki didn't meet this fate, feared or loved, they still existed as outcasts. No man or woman aside from another Jinchuuriki could understand the painful and mind altering effects of being possessed by one of the Bijuu's powerful and influencing auras. While their demon prisoners gave them immense power and the potential for great and wondrous deeds, many never learned to control the power of their Bijuu. Those who did, however, become vastly powerful and influential in their home village. As each Jinchuuriki failed a new one would be forced to step up. As the sealing abilities improved over the decades the beasts finally became tame and were being controlled successfully by their hosts.
THE PRISON BARS
The type of sealing that holds your Jinchuuriki's Bijuu in is very important. To make things simple on Ultimate Shinobi we have gone with the simple version of sealing and its methods. The techniques listed below must be used to either seal a Bijuu into a person to become a Jinchuuriki, or to release the Bijuu from that Jinchuuriki allowing the Bijuu to roam free. All Jinchuuriki must have either one of these seals as the seal that has contained their Bijuu inside of them. They are listed below:
- CAPTURE/SEAL:
Name: Hachi Sumi Oni Shīru | Eight Corner Demon Seal Rank: S Type: Fūinjutsu Range: Close (0m - 5m) Description: Hachi Sumi Oni Shīru holds it's ranking as being one of the most powerful sealing techniques in existence, with only a few shinobi in legend capable of performing it. The complexity of this seal is seemingly unfathomable to the human mind, as it incorporates eight divine seals and transmuting them into a single formation. This technique was designed solely for the purpose of sealing the body of a Bijuu into that of a host, which is highly dangerous for both sealer and host for obvious reasons due to the amount of chakra necessary to create the seal. This sealing technique is prepared by placing eight seals on a surface around a space, creating a perfect circle. Depending on the village one descended from, extra garments and accessories may be placed around the seal. When all is in place, the two most important elements are integrated, the host and the Bijuu. The host takes their place in the center of the circle where they must remain still during the process. The Bijuu must be within a close proximity of the ritual as well. Once all is prepared, the user forms a string of hand seals while repeating ancient kanji. While doing so the eight seals around the user glows with radiant blue chakra and being to unravel and move towards the host. The seals cover the host in their markings which then forms a single seal on a specific place on their body. The Bijuu is forcefully sucked into the seal in a gaseous effect, each piece of its massive body is sucked into the seal like a vortex. Upon the final kanji spoken by the user, the Bijuu will be completely consumed and the technique is finished. The now "Jinchuriki" becomes unconscious during this ordeal, and they now host a Bijuu. Chakra Cost: 35CP
Name: Konohagakure Yōshiki ─ Akuma no Seishin Shīru | Hidden Leaf Style ─ Seal of the Demon Spirit Rank: A Type: Fuuinjutsu Range: Varies Element: - Description: One of the few jutsu known to successfully seal away a Bijuu. After performing the necessarily long string of hand seals and surrounding a large container (usually a jar) with written seals, the user will proceed to make contact with a Bijuu. The Bijuu may not be trapped in a host already, and must be fully wild and available for capture. After connecting the palm of the user’s hand against the container, a blue aura will surround the container and body of the user. This blue aura of chakra will then proceed to fire itself in a beam-like fashion toward the Bijuu. Though it can waver left, right, up and down a little bit; for the most part it flies perfectly straight. Thus; if the Bijuu can somehow dodge, or create a barrier (ie. a stone wall) in front of the beam, the jutsu will fail. Should this large manifestation of chakra connect with the Bijuu, the sealing process will commence over the span of two posts. During that time, black seals will begin to scatter around the body of the Bijuu from the point of contact. At any moment during the usage of the technique, the Bijuu can try and stop it by smashing the container, or incapacitating the user. Once the two turns have passed, the Bijuu will be sucked away into the container to be sealed. It is recommended to have multiple ninja personnel around when using this technique, to avoid it missing or failing. Chakra Cost: 50 [6 per post to maintain chakra blast] Price Tag: 50 EXP + Administrative Approval & Training Topic.
Name: Konohagakure Yōshiki ─ Akuma no Jinchuuriki | Hidden Leaf Style ─ The Demonic Power of Human Sacrifice Rank: S Type: Fuuinjutsu Range: Varies Element: - Description: A technique reminiscent of the [Konohagakure ─ Akuma no Seishin Shīru]. After performing enough hand seals to consume the entire post (half the post if the user has the Blurred Hand Movement Special Characteristic), the user must then place their palm against the future Bijuu Host. Prior to the usage of this jutsu, one must have written the appropriate seals on the host’s body in black, chakra enhanced ink. The seal on the gut of the host will become the permanent seal for Bijuu. The seal varies based on the user’s preference, but usually a durable and strong seal is used to keep the Bijuu from escaping. After the contact is made with the host, the user will allow their chakra to seep into their own chakra system; giving the user a red glow. While keeping the palm connected to the target, the user must extend their other hand and aim it. After a sudden release of chakra, a red chakra beam will fire from the palm of this newly erected arm. This chakra arm can be steered toward the Bijuu in hopes of connecting, and is very flexible. Able to avoid head on attacks which may try to stop it. If the technique hits a barrier or does not reach its target in 2 posts, the jutsu will end and the future host will die due to chakra exhaustion. Should it connect, the Bijuu will quickly become coated in dark seals which take a full 2 posts to fully cover. Anywhere between the activation of the technique and the sealing of the Bijuu, the Bijuu may try and cancel the jutsu by incapacitating the user or Jinchuuriki. Should the technique be cancelled though, the future host will die, as opposed to simply being knocked unconscious. When this jutsu is finally completed (after the two posts of sealing), the Bijuu will be sucked away into the new Jinchuuriki, and the Jinchuuriki will fall unconscious immediately. This technique cannot be performed on one’s self, as the excruciating pain will nearly exhaust the user. The requirements for the host are a minimum remaining chakra supply of 50CP; have the preset requirements for the Bijuu (ie. earth and wind elements for Ichibi or Fire element for Nibi), Ninjutsu as a specialty and no clan. Chakra Cost: 60 [7 per post to maintain chakra arm] Price Tag: 75 EXP + Administrative Approval & Training Topic.
Name: Kumogakure Yōshiki ─ Kamikemono no Shirushi | Hidden Cloud Style ─ Seal of the Divine Beast Rank: A Type: Fuuinjutsu Range: Varies Element: - Description: One of the few jutsu known to successfully seal away a Bijuu. After performing the necessarily long string of hand seals and surrounding a large container (usually a jar) with written seals, the user will proceed to make contact with a Bijuu. The Bijuu may not be trapped in a host already, and must be fully wild and available for capture. After connecting the palm of the user’s hand against the Bijuu itself, a blue aura will surround the hand. As the user backs away, a noticeably thick strand of chakra (the width of the user’s arm approximately) will strand from the struck location; forming a thick string between the marked location and the user’s palm. The user must then travel with this chakra rope, and plant it on the roof of the container, while the Bijuu proceeds to try and stop the user through various attacks. Upon completing this task, the Bijuu will become encased in seals, originating from the original area struck. Once the full body of the Bijuu is covered in seals (min. 2 posts), the bijuu will be sucked away and sealed into the container. Because the Bijuu can easily try and stop the user while they are attempting this technique, it is nearly impossible to do by one’s self and usually requires upwards of a dozen or two ninja to act as diversions or support. Chakra Cost: 45 [7 per post to maintain chakra rope] Price Tag: 50 EXP + Administrative Approval & Training Topic.
Name: Kumogakure Yōshiki ─ Ekiwomiru no Jinchuuriki | Hidden Cloud Style ─ The Divine Power of Human Sacrifice Rank: S Type: Fuuinjutsu Range: Varies Element: - Description: A technique reminiscent of the [Kumogakure ─ Kamikemono no Shirushi]. After performing enough hand seals to consume the entire post (half the post if the user has the Blurred Hand Movement Special Characteristic), the user must then place their palm against the future Bijuu Host. Prior to the usage of this jutsu, one must have written the appropriate seals on the host’s body in black, chakra enhanced ink. The seal on the gut of the host will become the permanent seal for Bijuu. The seal varies based on the user’s preference, but usually a durable and strong seal is used to keep the Bijuu from escaping. Now, after removing the palm from the future host, the user will retract a red chakra rope the width of their arm from the user. The red resembles the life essence of the host, and implies the exquisite care necessary to keep the host alive during the process. To finalize the procedure, the user must place the seal on the Bijuu itself, within two posts of beginning the technique. If they fail to do so in the allotted time, the host will die due to chakra exhaustion. Thus, this technique must be performed with great haste, otherwise the caster wastes a large sum of chakra. If the user manages to connect the red chakra strand with the Bijuu, the sealing will commence where the Bijuu itself will become covered in black seals. After a post (when the seals cover the entire Bijuu), the Bijuu will be sucked away into the host to create the Jinchuuriki. When this happens, the new Jinchuuriki will immediately fall unconscious due to energy strain. The Bijuu can at any moment cancel this technique by either incapacitating the user or the Jinchuuriki, making it a very risky procedure. This technique cannot be performed on one’s self, as the excruciating pain will nearly exhaust the user. The requirements for the host are a minimum remaining chakra supply of 50CP; have the preset requirements for the Bijuu (ie. earth and wind elements for Ichibi or Fire element for Nibi), Ninjutsu as a specialty and no clan. Chakra Cost: 55 [8 per post to maintain chakra rope] Price Tag: 75 EXP + Administrative Approval & Training Topic.
- RELEASE/UNSEAL:
Name: Hachi Sumi Oni Kaifū | Eight Corner Demon Unseal Rank: S Type: Fūinjutsu Range: Close (0m - 5m) Description: Hachi Sumi Oni Kaifū is one of the only fuinjutsu technique capable of unsealing the powerful Eight Corner Demon Seal. Like its counterpart it is difficult to perform and requires precise concentration in order to utilize. The user draws a large divine seal upon a surface which takes hours to create if by hand. On the outside of the seal, the user draws eight additional seals equally around the large seal with a candle lit on each end. The Jinchuriki will be placed in the center of the large seal. The user forms a hand-seal and speaks a long string of kanji which causes the eight candles to blaze fiercely as an indication that the ritual has begun. After hours of quoting kanji, the seal on the hosts body begins to unravel and the chakra of their Bijuu oozes through. The chakra continues to pour out while decaying the Jinchuriki's body, until they are finally released into the physical world once more, destroying the body of the host. Chakra Cost: 35CP
OBTAINING A BIJUU
If one successfully survives the process of having the Bijuu sealed within their body, they will gain access to a range of different abilities that can be unlocked by tapping into the power of the beast within. Each Bijuu comes with its own chakra supply, dramatically adding to the power of the user and there control over the Bijuu. Each Jinchuriki gains access to several different abilities, some of which include "tailed forms", "beast mode", "wild beast mode" and Bijuu specific traits and abilities.
Firstly, the Bijuu on the most part have been created by the administrators on Ultimate Shinobi. If you wish to acquire a Bijuu then you can choose from the list and if you are good enough you will be able to have it. The only requirement is for you to show that you have the skill and dedication that is required to obtain a Bijuu for personal use. This is done through writing an elaborate history of how your character was first 'introduced' to the Bijuu. This history will need to include such things as how it was sealed within you, the story behind why you were chosen, how this impacted your life, your families and peers, and if you wanted this to happen. This history has no word requirement but it is expected to have some length. Administrators are really looking for something that is well written, exciting, interesting, detailed and most importantly fits in with the sites history and storyline (as it is easy to go off into a tangent of demons, dragons and flying pigs).
If staff approve your history then the Bijuu will be yours! From then you go to character creation where you will create your character around the Bijuu. One must create an entirely new app of a character that holds a Bijuu, this is why we recommend you apply for the Bijuu before you start a character. The character must start at the lowest rank available in your chosen field and cannot have any sort of Kekkei Genkai ability. In the app must be a 'sealing' and 'Bijuu' arc that holds the details of how the Bijuu was found, captured and then sealed into the character (your written history). Though this is the easiest of ways to obtain a Bijuu, one must realise that the app will be under heavy scrutiny, and can easily be denied if the history or detail in the app isn't adequate.
The second way, is via RP. Once sealed, it becomes possible that others can steal the Bijuu from the host. The most common way of doing this is to kill the host and re-capture the Bijuu as it escapes resealing it in the user or another target. Other more specific ways of extracting a Bijuu can be made possible via customizations. Current hosts are always in danger of being attacked. If these Bijuu are sent to roam free then it would be near on impossible to find their location. This brings us to the third, and only other way a Bijuu could be obtained.
If a Bijuu is sent loose into the world then their location would be classed as 'unknown'. Staff would then disclose their locations via contest or announcement. The Staff may release announcements of locations of a found Bijuu, in which one will have an opportunity to Roleplay in that area to possible defeat, capture and seal a Bijuu. Anything goes in such topics, thus approach with caution, however let down your guard and show mercy, and a Bijuu may escape. Contests may also be held, where the trophy is one of the prized Bijuu. Stay active and check the Announcements and Contest areas for opportunities to find a wild Bijuu if they escaped. But this would be deemed as rare on the site, as we promote Bijuu as Jinchuuriki not roaming free in the wild.
THE BEAST WITHIN
There is no doubt that the power of the Bijuus that dwell within the Jinchiruuriki is great but harnessing this power is not as simple as one might think. Those with Bijuus within, must train hard throughout their lives in order to gain control over this immense power. The path that a Jinchuiruuki walks is dangerous, as each step they take may be fraught with the threat of those who wish to steal their power for themselves along with the threat of losing control and possibly their lives to the beast that dwells within.
LUCID DREAM STATE
The Lucid Dream State is most likely the first ability that a Jinchuuriki will unlock during their journey to tame their Bijuu, as it allows for host and Bijuu to communicate freely and build some sort of understanding of one another. While a Jinchuuriki possesses great power, one must never forget that this power is not entirely theirs, rather, it is borrowed from another being that lurks within the host. Those Jinchuuriki who wish to grow strong and harness the power of the Bijuu within would do well to remember this. Because the creature inside of them has their own personality and their own temperament, that it is an impossible task to draw upon the full power of the Bijuu without being able to communicate with them. Of course, there is no guarantee that communication will reap the benefits that are desired and there is also no guarantee that such attempts at communicating will be pleasant or even safe experiences.
Communicating with a sealed Bijuu is not an overly easy task. One's mind must be focused and be able to delve inward in order to find the monster sealed within. This ability to shut the external world out and to look inward toward the Bijuu is called the "Lucid Dream State", so named due to the parallels such an experience has to being asleep and dreaming. When one enters the Lucid Dream State, they are seemingly transported to another realm and while they experience this new realm, their physical bodies remain stationary and unmoving. Indeed it is as though the Jinchuuriki has entered a state of sleep or meditation. Time within this state is an arbitrary concept. What the host may perceive as minutes or hours within the state will usually only be a few seconds to those in the physical world. It is in this way that full conversations can be carried out between Jinchuuriki and Bijuu within the span of a second or two. While interacting with the Bijuu, the host will be able to witness the true nature of the beast and be able to get a feel for their personality and in return the Bijuu will also learn more about the host who contains them. The interactions between Bijuu and host are not always friendly and can be frightening at times as the monster, depending on which one it is, may try to intimidate or scare the host away, not wishing to speak with those they deem unworthy.
The appearance of the realm in which the host and Bijuu speak to one another differs from person to person, some environments being high in the mountains, or within a cave, or in a jail type structure or even underwater. The environment is a unique touch that usually draws upon the hosts personality, giving physical shape to an otherwise metaphysical plane. While the environment may vary, the one key factor in every single instance is the binding of the beast, a physical representation of the seal that holds them within the host's body and contains their powerful chakra. Should the host every choose to undo these binds they will most likely find the power of the Bijuu to be too strong for them and will succumb to the deadly effects of the monster's chakra taking over their bodies until there is nothing left of the host's original self.
Unlocking the ability to enter the Lucid Dream State can be a somewhat confusing process due to the variety of ways that one can access this state. For some it is as easy as breathing and for others it is one of the hardest things they've ever done. It takes a great deal of focus to reach this state when the host is actively trying to communicate with their Bijuu for the first time. For this reason one is usually not able to willfully enter the Lucid Dream State for the first time without a clear and calm mind. Such a mental state is usually brought about by deep meditation. When attempting this method, the host must do well to keep their mind free of distractions and in a state of calm serenity, failing to do so will immediately result in the host losing their concentration and thus being pulled back to reality. To make matters worse, it is often the nature of the Bijuus to try and chase away inexperienced hosts upon the first meeting, making it very difficult for the host to maintain a calm and focused mind. For this reason it can take a Jinchuuriki a great deal of time to fully master this power and as a result those who wish to gain such an ability will need to type up two training topics with each topic consisting of 1,000 words or more. Once the Jinchuuriki had accomplished this, they will be able to enter and exit this state whenever they please, so long as they are not in a combat situation.
For those wishing greater mastery over the Lucid Dream State, another 1,000 word training topic can be done. Once this third training topic is completed, the host will gain the ability to freely move in and out of the Lucid Dream State, even when in combat, making communication with their Bijuu a very simple matter.
While meditation is usually the preferred and mainstream method of unlocking one's ability to access the Lucid Dream State, there is an alternative way for those less versed in the ways of meditation. When a Jinchuuriki is put into a life threatening situation where they truly fear for their lives, they may be able to access the Lucid Dream State, depending on their personality. This is done out of the interests of self preservation as the hosts will usually search for any strength or power within them to overcome the situation, that power being the Bijuu. This method is usually considered more of a freak occurance than actual training, but for those hosts who are not gifted in the areas of patience and focus, this may prove to be the way in which they make contact with their Bijuu. The same rules from above apply to this method, with the requirement of two 1,000 word training topics needing to be created to gain access to freely use this ability outside of battle and another 1,000 word training topic to gain the ability to use this state in battle.
THE TAILED FORMS
Calling upon the Bijuu's power is the fundamental and primary ability of those who are called Jinchuurikis. Summoning the beast's power takes an incredible amount of focus and effort on the part of the host and in the end, if used unwisely, can take a tremendous toll. But for those who can master this ability, they will find that they will always have a trump card up their sleeve and that their combat prowess and sheer destructive force will drastically increase. Of course such a power does not come without a price. Obtaining this power is no easy task, requiring intense training and focus and once obtained this power may prove to be too much for those who try to tap into their Bijuu's energy before they are sufficiently prepared or those who rely too heavily upon the monster's energy.
The power granted by the beasts comes in set bursts, providing incremental boosts in power. These increments are visually represented to both the host and onlookers by the manifestation of tails protruding from the user's body. While each beast has a unique look to their tails, a general rule of thumb is that the tails, at lower levels, appear to be made from dense and powerful chakra that surrounds the host's form. The color of this chakra and the shape of the "tails" depend upon the beast. As the host proceeds to unleash more of their beast's power the number of tails will increase. It should be noted that as the number of tails increases the appearance of the host becomes more primal and eventually the host will begin to resemble their Bijuu culminating into a final form which will look, more or less like a miniature form of the Bijuu within them. As the number of tails increases they begin to lose their chakra like appearance, taking on a more physical form and in many cases solidifying as actual appendages from the host's body.
As mentioned earlier, obtaining the beast's power is no simple task. For one to harness their Bijuu's power, they must train extensively in the art of safely drawing the energy from within. How one does this is up to personal preference as every host is different and the relationship between host and Bijuu can often become a factor. No matter what method is chosen, it requires both time and dedication as the process for mastering even a single tailed form can take quite some time.
It should go without saying that one must first master a tailed form before being able to use it freely in battle. While there is really no set method as to how to train one's ability to draw upon the Bijuu's power, there is a required amount of effort that must be put in. Training of a tailed form is done in the form of a training topics with a required word count, much like the training for Special Characteristics. While it is possible to train multiple tails within a single topic, one should be aware that these training topics must be open to the public, leaving the host vulnerable to attack from anyone who may be seeking to make the power of the Bijuu their own. Below is a list of the required word count for each tailed form. The tails, if trained within the same topic, must be trained in separate posts (meaning the word counts for two forms can't be combined in a single post).
One Tail: 1000 Two Tails: 1500 Three Tails: 2000 Four Tails: 2500 Five Tails: 3000 Six Tails: 3500 Seven Tails: 4000 Eight Tails: 4500 Nine Tails: 5000
As stated earlier, mastering the tailed forms is no easy task but due to the sheer power one gains from accessing these tailed forms, the effort is well worth the reward. As one can see each tail has a set number of words needed to successfully train it. So for someone to master their first tail they would need to create a 1000 word training post within an open topic after applying for permission to train said tailed form within the miscellaneous section of the custom's registry.
Once one has successfully mastered a tail form they are able to freely call upon them in battle. The benefits and appearance one takes from unleashing their tailed forms differ from Bijuu to Bijuu, meaning that what one host may gain from a single tail of the Sanbi may not be the same as one may gain from unleashing a single tail (and the only tail!) of the Ichibi. Another benefit to using the tailed forms is the ability to access both Universal Bijuu jutsu (listed further down) and Bijuu Specific jutsu (listed in the specific Bijuu profiles).
Now that we have gone over how to obtain the tailed forms and what one gains from unleashing such forms in battle, we must now talk about the rules and drawbacks of such a tremendous power. The first thing that needs to be discussed is the cost of such a power. Once the host unleashes their first tail in battle they are subject to pay a specific CP cost per post. The cost will be listed below and is specific to each Bijuu and their specific tailed form. If a host should find that they lack sufficient CP to maintain their tailed form, they will revert back to normal human state, losing any and all benefits granted from being within the tailed form. Because of the constant drain on a host's chakra supply, it is advisable that Jinchurikis use their tailed forms with discretion and aim to end conflicts quickly while under the influence of their Bijuu.
Now one may wonder at this point, given the cost of maintaining their tailed form, why one wouldn't just summon the max number of tails to quickly dispatch their foes. The reason for this is that the Bijuu's power is immense and the act of summoning more multiple tails at once is a near impossible feat; not to mention a dangerous one, due to the fact that many hosts, if they could perform such an act, would die in the process due to the shear power of the Bijuu. For this reason Jinchuuriki are only able to summon one tail per post when performing other actions. It is possible for a Jinchuuriki to summon two tails in a single post, but doing so requires complete concentration and as a result the Jinchuuriki must look inward and remain completely still. Doing so leaves the host vulnerable to attack and indeed, if such an attack were to strike them their concentration would be lost and they would need to start all over. When the host enters this state of intense concentration they are left completely oblivious to the world around them. So even if the host were to break this concentration early they would be left disoriented with the current situation. It is advisable to any Jinchuurikis who wish to use this style, to do so only when accompanied by trusted allies who can defend the host as he summons such an immense power. It should also be noted that hosts who have not fully mastered the Lucid Dream State (being able to use it in battle) are not able to use this method of summoning tails.
BESERKER MODE
As mentioned above, there may be times when a host will attempt to draw upon their Bijuu's power before being sufficiently prepared or when the host loses control of the monster within. When this occurs the host will enter what is known as "Beserker Mode". When in this state the Jinchuriki's body is filled with power as they are able to instantly summon two tail levels above their current mastery. This, of course is a powerful technique that is unlocked once the host masters the Lucid Dream State (meaning that the ability to enter Beserker Mode is unlocked even without mastering a single tail). This mode, however comes with risks. The first risk is the loss of all rational thought. When in this mode the host becomes nothing more than an animal, their primal emotions taking control. In this way the host is unable to discriminate friend from foe and is also unable to use jutsu requiring complex hand seals and weapons and tools. This severely limits a Jinchuuriki's arsenal as they are forced to use only their bodies, chakra tails, universal jutsu, and certain Bijuu specific jutsu. The second and most deadly risk is the after effects of such a state. Once the host has spent 5 posts in this state (including activation) they will fall into a near death state, their bodies being unable to handle the strain, where they will fall unconscious with a remaining chakra supply of only 5 CP. It should be noted that these 5 posts are free from the normal CP cost that comes from entering the tailed forms. This unconscious state will persist for the 2 posts and once the host awakens they will be unable to do much due to their lowered chakra supply.
There are two ways in which a host may enter "Beserker Mode". The first way is through willingly giving oneself over to the Bijuu's power. The host will enter the Lucid Dream State and allow themselves to be bathed in their Bijuu's negative energy, taking it into their body and allowing it to control them. The second way is if the host ever lets their chakra supply dwindle below 15 CP. In this second way, the host becomes too weak to adequately contain their Bijuu's power and as such lose control of the monster's power and falls victim to the Bijuu's influence. In both cases, the Bijuu's negative chakra floods into the host's body, originating at the seal that helps contain the beast. Entering this mode adds no chakra to a host's chakra pool, leaving the host to use whatever chakra they had before entering this state.
BEAST MODE
While calling upon the tails is one of the Jinchuriki's most powerful and fundamental techniques, the true power lies in the host's ability to potentially take control of the Bijuu's chakra in its entirety. By doing this, the host allows himself to meld temporarily with the Bijuu and take on the Bijuu's form entirely. In this state the host, while still in control, incorporates the Bijuu's personality into theirs as the two fuse into a single being. This can cause drastic changes in the Jinchuriki's personality while in this form and can lead to the host acting completely out of their normal character. As can be expected, this form is powerful, but the drawbacks can be potentially high if the host ever forgets to discriminate between friend and foe.
The path to obtaining this ability, just like any path one takes to control the Bijuu's power, is a long and dangerous one and potentially one that the Jinchuriki may never finish due to dying in the process. The first step on this path is entering a state of deep meditation and focus. There are many ways in which a host can achieve this. While some may prefer the traditional method of sitting beneath a waterfall, this does not need to be the case. The host can choose to meditate almost anywhere where there is a strong spiritual presence (hallowed ground, zen gardens, temples, etc.). Upon doing so the host will begin to look inward upon themselves. The host must endure a period of strong self reflection over their past, present, and future, sifting through their experiences and their expectations. Only when the host has managed to sift through everything, achieving a sense of peace, do they enter a state of nirvana. Once in this state of nirvana, the host will encounter another "self". This "self" can take on one of two forms, depending on the host's nature. In one scenario, the host will have managed to cast out all the negativity and turmoil in their life and such negative emotions will compose this other "self". In another scenario, if the host's nature is one that embraces conflict and chaos over peace, they will cast out such "weak" emotions, strengthening their own resolve for power and destruction, thus sacrificing a bit of their humanity to create the other "self".
Regardless of which form the other "self" takes, the host must work to subdue them through combat or otherwise. Once this other "self" has been defeated, the host will have gained a strong level of control over their own emotions, becoming "pure" in the process. Whether this "pureness" is of peace or chaos, is up to the host. One who has obtained this "pure" state while embracing chaos and destruction is a truly fearsome sight, seen almost as demonic in the eyes of others due to the immense power they wield and the indiscriminate nature in which they may use it. Conversely, one who has obtained the "pure" state while embracing the ideals of peace and harmony can be seen as truly comforting beings who most enjoy being in the presence of. For one to achieve this state, one must post a topic of at least 1500 words detailing the process of meditation and encountering the other "self" and winning.
The second and final stage is the most dangerous type of training a Jinchuriki will ever endure. Failing this step will almost always result in death of the host. One must decide if they are really willing to risk their lives in the pursuit of this greater power. In this stage of the training, the host will encounter their Bijuu in an actual confrontation as they both vie for power in an attempt to take over the other. It essence this can be seen as a spiritual tug-of-war. How the host goes about this is a very straight forward and specific method. In every country there are one or more sacred or religious areas which possess a strong link to the spiritual world. As such, these places are often revered and seen as legendary locations. The host must travel to one of these places if they hope to achieve full control over their Bijuu's power. Within the inner boundaries of this area, in a special structure constructed for deep meditation, the host is able to delve deep into their subconscious where the Bijuu awaits. Doing this, however, removes the seal which holds the Bijuu's power in check and as such the host's life and the lives of those around them are placed in immediate danger as the only thing containing the beast within is the host's own will and life force. When this occurs, the Bijuu will often attack as they will usually come to realize that such actions can only mean that the Jinchuriki has come for the Bijuu's power. As such, the host, in most cases, will be forced to combat the Bijuu, using any non-Bijuu abilities at their disposal. If the host should lose this battle they will, in most cases, lose their lives as the Bijuu takes control of the host's body and overwhelms their form beyond human repair.
Due to the nature of such a task, this can only be performed once as it is considered a life or death situation. Even if the host manages to somehow survive, performing this task again is an impossibility due to the mental and spiritual strain. Winning this fight isn't simply a matter of defeating the Bijuu. The host must first subdue the monster then form a physical connection with the beast in an effort to drain the chakra from the Bijuu's form. Doing so is considerably easier when the Bijuu has been sufficiently weakened from combat, and as such the host should use their judgement to try and determine the best time when to initiate this "tug-of-war". Waiting too long may result in the host weakening and tiring themselves out but initiating it too early will surely result in the Bijuu overwhelming the host. Once this connection has been initiated, anyone one watching the host meditate will see the Bijuu's chakra enveloping the host, if the Jinchuriki is unable to control the Bijuu. If the host has their chakra completely drained, they will fall over and die as their life force is consumed. However, if the Bijuu is the one to lose they will have their chakra separated from their form as the Jinchuriki absorbs it. The Bijuu will be rendered almost useless and thus must be resealed within the prison where they were once contained. This is a simple task for most Jinchuriki who managed to defeat the Bijuu but can be made much easier if the host has a fuuinjutsu user applying an external seal on the host's body after the fight has completed.
In certain special cases, depending on the Bijuu's personality and the relationship with the host, the beast may opt to help the host without need of a battle. This however is very rare and can be risky for the host as such a pact opens the door to the possibility of the Bijuu taking advantage of the host's trust and destroying the host with their own chakra.
Now that we've talked about the method of obtaining this power, a few things should be made clear about the requirements for such a power. To gain "Beast Form" the host must be an S-ranked ninja. While there is no word limit for the fight, the Bijuu will be classed as an NPC and thus will be played by an RP moderator or an Admin. Because of this, the member will be unable to simply RP out the fight in solo or state that the relationship between the Bijuu and their character is one that allows them to work in harmony. The Bijuu all possess their own personality and many do not lend themselves well to the idea of being used like a tool for combat and many hold humans with a foul disdain for constantly being sealed in a long line of hosts. Though this process seems difficult and tedious, successfully completing such a long trail will open the door to the host being one of the most powerful characters on the site, having an almost limitless amount of power.
Now once one obtains such a power, one may ask: "What do I get?" Simply put, when in Beast mode you are granted the dimensions of the Bijuu, meaning you become a large and destructive monster. Any passive abilities and special characteristics of the Bijuu and character are retained along with all the abilities granted by having all the tails active at once. However, like the tail mode, there comes a point where the host's body becomes exhausted from the strain. This drain works in the same way as detailed in the "Tailed Forms" section of the Bijuu page, in that a specific CP cost will be applied to maintaining this state. The major difference however is that the host need not spend post after post summoning more and more tails. The transformation to Beast mode can occur in a single post, meaning the host has that much more posts to use the power of their Bijuu to their full potential.
UNIVERSAL JUTSU & TRAITS
- Jutsu:
Name: Menacing Ball Rank: C-S Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Type: Jinchūriki/Bijuu Description: This is a charged blast of pure chakra that will shoot out in a linear path from either the bijuu or the host's mouth. The effect will be a destructive ray shooting through anything it comes in contact with and causing massive damage. The severity of the attack and thus the its rank is a reflection of how many tails are present on the host or bijuu. Bijuu that have fewer tails are thus limited to the weaker versions of this attack. i.e 1-3: B 4-6: A, 7-9: S. Chakra Cost: 1-3 Tails ~ 15CP | 4-6 Tails ~ 20CP | 7-9 Tails ~ 30CP
Name: Chakra Discharge Rank: B Range: N/A Type: Jinchūriki/Bijuu Description: With this technique, one will mix their own chakra with that of the bijuu for only an instant. In this way, they can shake any short of illusion that may have a bind on them much like a Kai would. Though it takes chakra to perform, one can successfully lift any sort of Genjutsu from them with this technique instantly, as and chakra that was used to cast the illusion will be devoured by that of the bijuu's chakra. This is the common way that a bijuu can alert the host of an incoming or an effective jutsu. Chakra Cost: 12CP
Name: Tailed Beast Chakra Arms Rank: C-A Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Type: Jinchūriki/Bijuu Description: This an ability a jinchūriki is able to perform when in a tailed form. They can create a large menacing arm from their bijuu's chakra which they can freely control. The size of the arm is dependent on the amount of chakra put into the technique, and they are able to manipulate it by mimicking the arms movements with the equivalent hand gestures. By doing so they can cause the arm to move in any direction they wish at great distances depending on its ranking. The arm can serve as a grappling hook to either grab onto objects or enemies, or for more offensive purposes by inflicting fatal burns to anything it touches. It is relatively the size of a small boulder. At C-Rank the arm can extend close range, B-Rank the arm can extend mid range and at A/S-Rank the jinchuriki can extend their chakra arm in long range. Chakra Cost: C-5/B-10/A-15 CP
- Unique Traits:
Name: Lucid Dream State Description: Lucid Dream State is when a Jinchuuriki has mastered the ability to essentially suspend time and enter ones own mind where they can confront the Bijuu and communicate with it. . This is where the jinchuuriki can come into contact 'face to face' with the bijuu that is contained inside of them. The means of communication is like that of normal circumstances, the bijuu will act and react in a fashion which the user can respond to in 'real time'. This is where the jinchuuriki will get a taste of their bijuu's true nature and personality and the foundation of their relationship will start and finish. This does not count for an SC slot as it is ability gained through different means. It should be placed on the character sheets under a new heading termed 'Unique Traits'. Restrictions: Read details for training in the "Lucid Dream State" section.
RULES
- While going through Tailed Forms, one can only access a single tail per post, unless using the special method to summon two tails per post (see "Tailed Forms" section)
- One cannot use jutsu of the bijuu if they do not meet the same requirements. C-ranked shinobi will be unable to use the 'B' ranked jutsu of the Bijuu. Shinobi with fire and wind affinity will be unable to use water affinity techniques etc.
- If the Host dies, the Tailed Beast will be released in the wild. In which cause they must be obtained in the ways stated above.
- If the Host is defeated while in Tailed or Beast Mode, they will be knocked unconscious and neutralized.
- Sealing of beasts requires the ability to use Fuuinjutsu as a main or sub, along with the specified rank for the listed techniques required to seal that beast (displayed above).
- Inactivity, God Modding, Abuse of ability or otherwise lack of RP skill can result in the loss of ones Bijuu. Such violations will lead to a staff vote in which the problem will be judged. Staff vote decisions are final.
- Jinchuriki are not allowed to be part of a specialized clan at creation.
- All special characteristics possessed by jinchuriki apply with your special characteristic limit. They also cannot be removed from your character, unless otherwise specified.
- The jutsu listed under each Bijuu do not need to be learned, rather they are unlocked when in the tailed mode. If you wish to create a custom Bijuu jutsu then please submit it for review. If accepted it will be added onto the already existing list of Bijuu specific jutsu. You will not be charged EXP funds for doing so.
Created by Todd © Additional Contributors: Elder Sage & Eric Property of Ultimate Shinobi. © All Rights Reserved. ©
Last edited by US Admin on Thu 25 Dec 2014, 9:22 am; edited 2 times in total |
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:24 am | |
| NameIchibi no Shukaku StatusReserved RankingOne-Tailed Shukaku Elemental Affinities:Fuuton (Wind Release) Suna (Sand Release)
Appearance: The Shakaku is a sand-colored tankuki, with dark blue markings all over its face, body, tail and mouth. These blue symbols can range from zig-zag, swirly or more tribal as shown along its tail area. The sclera of its eyes are black, containing yellow irides with pupils that each takes the shape of a black four-pointed star with four black dots around it. Overall his facial features make him appear blatantly drunk and tired. It's eyes are squinted, his face is wrinkly, and his mouth is sucked in when closed. He has a very large frame like his compared animal species, having a large stomach and arms but small legs and feet. His most extravagant feature would indeed be his large towering tail.
Personality: The Shukaku is cunning, but also incoherent, giving it the demeanor of a drunkard which fits its sluggish appearance. Its thought process is fairly simple, kill everything on sight. Shukaku relishes the opportunity of destroying whatever he sees, especially during that of a full moon. Its vicious and chaotic, it wipes whatever signs of life near it and roams the desserts looking for prey. Rarely does it stumbles upon villages due to it being constantly lost with no sense of motive or direction, but only occupies his time by creating sandstorms near Suna. With that being said, the Shukaku doesn't have distinct likes or dislikes in the world besides his desire to kill, making him a living nightmare.
Abilities: The Shukaku is very strong and dangerous with its vicious characteristics of both claws and teeth. It is capable of slicing down boulders with a swipe of its claws and can easily shred through people effortlessly. Its teeth are very sharp and jagged, which makes it able to crunch down nearly any substance and ultimately devour it. With its sturdy body type it is somewhat resistant to attacks and can easily shake off pain. Its endurance is quite formidable for it never knows when to stop.
Being the dessert demon, the Shukaku is master of the dessert elements of both wind and sand. These two elements are what the demon control, and from them can wreck havoc on whatver he wishes. Shukaku is able to expel gales of wind from his mouth that shreds through villages, toppling buildings with its force. With his sand powers he can create sink holes on the ground or even create powerful tsuanmis of sand to bury unfortunate villages beneath the dessert. Using both these elements together, the true power of the Shukaku shines as it is able to conjure vicious sandstorms and that can rip the flesh off someones bones. Another odd trait of the Shukaku is that its power seems to grow during the night, when the moon is bare. The connection between the Shukaku and the moon has been present througout history although an explanation has never been discovered. The jinchuriki of the bijuu inherits the beasts powers as well as the power augmentation from the moon.
Shukaku's Jinchūriki
- Spoiler:
- Quote :
* Jinchuriki must have doton as their main and fuuton as their sub element, and Suna(Sand) as an additional element. * Jinchuriki will have a permanent chakra capacity of 225CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Monster of the Moon Rank: E-S (Passive) Type: Miscellaneous Description: The Shukaku is a dangerous bijuu whose destructive nature is heightened during the nights where the moon is present. Because of this, its influence over its jinchuriki also increases as more of its chakra flows into their body. The jinchuriki of this characteristic becomes more powerful only during the night (in RP), whilst and all their sand based techniques are increase slightly in power and destruction. As a consequence of this power during the night, the user is unable to sleep as a result, making them insomniac.
Jutsu - Quote :
- Name: Suna Sōsa | Sand Manipulation
Rank: E-S Type: Ninjutsu Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna Sōsa is the core ability to those who possess the Shukaku. The jinchuriki is able to call forth sand from the ground and freely control it to fit their desires. The sand can be used in a variety of ways from grabbing enemies, attacking them, or even using it as a shield. The amount of sand capable of being controlled by this technique is approximately the size of a human, making it incapable of performing tremendous feats other than jutsu. The speed which the sand can move depends on the rank of the jinchuriki, it can be a adequate pace to even blinding speeds depending on the jinchuriki's relative skill. Chakra Cost: N/A
Name: Suna no Tate | Sand Shield Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m) Description: Suna no Tate is a technique used by the jinchuriki of the Shukaku. This jutsu creates a curved shape wall of sand to come up from the ground around the users vicinity, the restriction is only 2 meters away from the person using it. The shield is capable of withstanding considerably strong attacks and projectiles, and can be hardened to a point where it's stronger than steel. Chakra Cost: 7CP
Name: Daisan no Me | Third Eye Type: Ninjutsu Rank: D Element: Suna (Sand Release) Range: - Description: Daisan no Me is a technique used by the jinchuriki of the Shukaku.This jutsu creates a small sphere shaped object of sand that creates a direct link to the users optic nerve. The ball will then from into an eye shape and then take the appearance of an eyeball floating in the air. The user can then see anything the eye ball can. Chakra Cost: 3CP (Additional 1CP Per Post)
Name: Suna Shuriken | Sand Shuriken Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Suna Shuriken is a technique used by the jinchuriki of the Shukaku. The user creates up to twenty shuriken made from sand that are launched at the target. Unlike regular shuriken, these are merely fast-moving balls of sand that cause blunt trauma, not actual wounds. They are thrown much faster than regular shuriken; therefore, the pain caused can be considerable. Chakra Cost: 7CP
Name: Suna Bunshin no Jutsu | Sand Clone Technique Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: - Description: Suna Bunshin no Jutsu is a technique used by the jinchuriki of the Shukaku. The user creates two tangible clones created from their sand, although they lack color and are immediately recognizable as sand. Unlike most bunshin jutsu, the clones still retains their shape after struck, and can even ensnare whatever comes into contact with it without dispersing. Chakra Cost: 9CP
Name: Sabaku Kyū | Sand Coffin Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Sabaku Kyū is a technique used by the jinchuriki of the Shukaku. With their ability to manipulate sand, the user calls forth a large amount of sand from around the opponent and encases them with sand in all directions, immobilizing them. It can be used to suffocate an opponent or in preparation for a deadlier technique, the Sand Burial. It takes a maximum of four posts for a person to suffocate from this technique. Chakra Cost: 8CP
Name: Gokusa Maisō | Sand Burial Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Gokusa Maisō is a technique used by the jinchuriki of the Shukaku. After wrapping an opponent with sand, the user will cause the sand to implode and crush whatever is within. When used to kill a person, the death is so quick that there isn't even time to feel pain. The pressure also produces a sizable fountain of blood. The user can control the pressure used in the attack, which allows them to either break bones or completely liquefy an opponent. Chakra Cost: 8CP
Name: Suna Shigure | Sand Drizzle Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Suna Shigur is a technique used by the jinchuriki of the Shukaku. After using the techniques hand seals, the user will levitate sand from the earth toward the sky where it collects and condenses to large pellets. The drizzle will then rain down on the designated area and impale opponents from above. Chakra Cost: 9CP
Name: Rendan: Suna Shigure | Successive Shots: Sand Drizzle Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Rendan: Suna Shigure is a technique used by the jinchuriki of the Shukaku. This is a more powerful variant of the Sand Drizzle which shoots a continuous stream of sand bullets in greater numbers. After forming the techniques hand seals the user shoots sand from the ground around themselves and hurls it at a direction where it condenses into large bullets. The user can shoot dozens of these bullets per second at high velocity which to strong enough to impale steel. Chakra Cost: 14CP
Name: Suna Kirisame Okotta | Raging Sand Drizzle Type: Ninjutsu Rank: A Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna Kirisame Okotta is a technique used by the jinchuriki of the Shukaku. This is a more powerful variant of the Successive Shots Sand Drizzle which bombards enemies from the sky with hundreds of sand bullets. After using the techniques hand seals, the user will levitate sand into the sky from the entire field, creating a uprising sandstorm in the process. The sandstorm collects into the sky which is large it can block the sun rays of the entire field, blanketing everything in shadow. Upon forming a seal the user causes the sand to rain down torrents of bullets from the sky and impale all within the area, leaving no escape. Chakra Cost: 24CP
Name: Sabaku Fuyū | Dessert Suspension Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: - Description: Sabaku Fuyū is a technique used by the jinchuriki of the Shukaku. The user gathers sand on the ground and shapes it into a sizable platform. They will then mount the sand and ride it with its flying capabilities. The user manipulates the sand to go wherever they wish and at a maximum height of 20m, making it a flying mount where they can travel or unleash attacks in the air. The nimbus moves at a moderate pace and can perform versatile maneuvers in the air, and it cannot exceed a height of 20m. It takes [C]Rank amount of chakra for each of the users posts to sustain this technique. Chakra Cost: 9CP (Additional 4CP Per Post)
Name: Sunaba | Sand Pit Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Sunaba is a technique used by the jinchuriki of the Shukaku. Using the ability to manipulate sand, the user will loosen the ground below the targets and cause them to sink twenty meters into the earth. By being imprisoned at this depth, the pressure will completely nullify their ability to move. Also, the pressure resulting from being buried at such an extreme depth would surely kill any normal human, if not from suffocation. Chakra Cost: 9CP
Name: Suna no Tsunami | Sand Tsunami Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna no Tsunami is a technique used by the jinchuriki of the Shukaku. This jutsu sends a massive amount of sand towards an opponent in the form of a wave, covering and drowning them in an ocean of sand. In addition to the wave effect of the jutsu, The user can control the sand, allowing him to attack his opponent while they attempt to outrun the wave. The jutsu is so powerful as to be able to change the landscape into a miniature dessert. It will smother and bury any one who is caught in it. Chakra Cost: 13CP
Name: Idaina Suna no Maisō | Great Sand Burial Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Idaina Suna no Maisō is a technique used by the jinchuriki of the Shukaku. Following Sand Tsunami, the user will slam both hands palm down into the sand, creating powerful shock waves that compress the sand. Anything buried in the sand is subsequently crushed. The compressions also creates several small scale earthquakes. Chakra Cost: 10CP
Name: Suna no Tate | Sphere of Sand Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m) Description: Suna no Tate is a technique used by the jinchuriki of the Shukaku. The user surrounds them self completely with a Shield of Sand to guard against attacks. They can then use the Third Eye to watch an opponents' movements and control sand as necessary to battle them. In addition to being extremely dense, this sand-sphere can form spikes from its surface to spear any would-be attacker. With sufficient piercing or blunt force this defense can be broken through. Chakra Cost: 12CP (Additional 4CP Per Post)
Name: Kyodaina suna no keimusho | Colossal Sand Prison Type: Ninjutsu Rank: A Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Kyodaina suna no keimusho is a technique used by the jinchuriki of the Shukaku. This uses an enormous quantity of sand to completely envelop the target from every direction and capture them. This prison of sand is large enough to make a noticable dome miles away and entrap the opponents in a shadowy abyss. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. However, even if someone successfully escapes from it, it is easy to use one of the offensive techniques, like the Sand Coffin, to immediately attack the target. Chakra Cost: 25CP
- Quote :
- Form: Shukaku Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form Name: Shukaku Rank: E-S (Passive) Type: Bijuu Description: The true power of the Shukaku is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Shukaku is now in its full form reaching a astonishing height of 60m. It possesses all its abilities which include being able to call forth vicious sand storms by its will and rain down twisters under its will. It is able to manipulate gargantuan amounts of sand and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: N/A Property of Ultimate Shinobi. © All Rights Reserved. ©
Last edited by US Admin on Thu 25 Dec 2014, 9:24 am; edited 3 times in total |
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:25 am | |
| Name:Nibi no Bakeneko Status:Sealed within Kirima Hanzoku Ranking:Two-Tailed Monster Cat Elemental Affinities:Katon (Fire Release) Appearance: The Nibi resembles a bakeneko covered in wild blue flames. It also has a right yellow eye and a left green eye, similar to an odd-eyed cat. Having a feline resemblance the Nibi possesses common physical characteristics of a feline in many aspects. It has a small, angular face that although is covered in beautiful flames still possesses its sharp features. Its nose is long and narrow and comes to a flaming point which towers over its menacing grin. The Nibi's teeth are very long, slender and sharp, taking on the shape of a slightly elongated triangle. Its body is slender and eloquent with fierce femininity and is bathed in brilliant blue flames. The Nibi's possesses a set of claws on each limb that are both sharp and fully retractable, allowing for the Nibi to tuck them beneath her paws when desired. The Nibi's ears are very large for its head, each ear being about equivalent in length to one half the beast's head. An odd feature that the Nibi possesses is its unmatched colored eye where the right is white and the left is green. This in turn makes it appear disfigured and devilish at the same time as the eyes glow even in darkness. The most defining trait of the Nibi is its two glorious flaming tails which sweep across its body and behind it in flaming arcs. Each tail is at equal size in length to the Nibi and burn with the same exquisite flames as the rest of its body.
Personality: The Nibi is cunning, intelligent and patient. It is not a brute like it is perceived to be by its victims, rather it is very articulate and shrewd. She is constantly thinking of weaknesses and strategies both inside and outside of battle and has proved to be proficient in both formulating plans and assaulting people and villages. Being a the demonic huntress she has vast knowledge of both the physical and emotional weaknesses of mankind and uses it to her advantage. Nibi is also highly independent and self reliant with the innate ability of self preservation. She will do anything to survive if needed whether it is fleeing from battle or being enslaved to that of a Host. She believes that she can do anything on her own terms and rarely associates herself with man on any level of communication without killing them. Because of her shadowy nature she rarely differentiates friend for foe, and kills anyone who gets in her way. In relation to her Host, the Nibi remains cordial when in her confines. It is comfortable with speaking to its Host although it demands respect and maturity. Inside the chambers of her seal she usually is seen laying down half-sleeping while talking to her Host, will only her right eye open. Her voice is very valley-like and serene which fits her fiery eloquent appearance. She is very indifferent to the decisions of the Host as long as they don't make rash decisions where their life and more importantly hers in jeopardized.
Abilities: The Nibi, being a cat-demon can perform graceful feats of both speed and agility. She is notably one of the fastest Bijuu out of the nine with being able to dash through immense fields in a matter of seconds. She has been known through legend to move from country to country in a days worth of time which is why she is famed for striking out of nowhere. She is also quite agile despite her size which also is carried along by her cat features. Her balance and flexibly are beyond superb and are seemingly unmatched. It is incredibly difficult to get a hold on her because of her evasive traits, even despite the fact that shes covered in raging blue fire. By having a coat of fire the Nibi has a constant source of protection from physical combat, inflicting horrible burns to anything touching her, even the ground. She is known for burning down forests with her fire, even though unintentional. Jinchuriki of the Nibi inherit her cat-like qualities as well as her fire abilities.
Nibi's blue fire are special blue flames produced by Nibi and is a very powerful type of flame. The fire is so malevolent with the Nibi's demonic energy that even to the Original Sages characterized it as being forged straight from the underworld from which it came. The blue flames of the blue fire are said to be twice as hot as regular fire capable of reducing many substances to ash in a matter of seconds.
Nibi's Jinchūriki
- Spoiler:
- Quote :
General Info
- Jinchuriki must have katon as their main element.
- Jinchuriki will have a permanent chakra capacity of 240CP
- Quote :
Human Form Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics:
Name: The Cat Demon Rank: E-S (Passive) Type: Physical Requirements: Nibi Description: Nibi, although being a demon composed of chakra possesses traits comparable to that of a feline. This physical prowess gets inherited by its Host, granting them feline characteristics. They gain the ability to move on all fours and hunt in complete darkness. They also gain the trait of randomly purring,having cravings for milk and an intense aversion to water. Along with these physical feline characteristics, the Jinchuriki also gains the unique characteristic of having their flames manifest themselves with a unique blue color for all fire techniques. - Quote :
One Tailed Form Form: One Tail Emotional State: Stable; possesses the Jinchuriki's regular personality, slightly influenced by the Bijuu Requirements: Completion of One Tail training session. Description: The shinobi has managed to tap into a portion of their Bijuu's power, summoning the first tail. The shinobi's personality is largely unaffected, though there may be a slight change in demeanor as the shinobi may become more aggressive, hot headed, or standoffish. The Nibi's first tail bestows upon it's host a chakra cloak that is blue in color and looks as though the user is enveloped in flames. Indeed, if one were to come in direct physical contact with the host, they will receive minor burns. The host now possesses a single chakra tail that is about as long as their body. The host also now possesses slightly elongated canines and sharper incisors. Chakra Cost: 15 CP for activation and an additional 15 CP per post.
One Tail Chracteristics Name: Cat Like Reflexes Rank: E-S (Passive) Type: Physical Requirements: Nibi, One Tail Description: The host is granted catlike reflexes and grace, giving them an edge in battle as their reaction time is now noticeably faster than most other shinobi who aren't trained to keep up with such reactions. This results in the Nibi's host being harder to hit with most direct attacks and being able to react faster to battle situations. This can stack with other evasion SC.
Name: Cat's Speed Rank: E-S (Passive) Type: Physical Requirements: Nibi, One Tail Description: The host inherits the Nibi's speed and thus is granted a noticeable boost in speed, providing a 20% boost to the user. This boost in speed can stack with other speed improving SC.
Name: Fire Coat Rank: E-S (Supplementary) Type: Chakra Requirements: Nibi, One Tail Description: The host, after summoning the first tail, is able to envelope their body in blue fire chakra that causes minor burns to anyone or anything that makes contact with them. Extended contact can cause more serious burns. The coat requires a chakra upkeep to continue using it. Failure to pay the upkeep causes the intensity of the flame to die down, thus removing the burning effect. Chakra Cost: 5 CP per post
Name: Cat's Tail Rank: E-S (Supplementary) Type: Phyiscal/Chakra Requirements: Nibi, One tail Description: The host, after summoning their first tail, is able to wield the tail as though it were an extension of their body. The tail can be used as an extra limb for striking or be used to help defend themselves. Since this tail is already manifested while in the tailed form, it does not cost chakra to maintain but if the user initiates the "Fire Coat" ability, they can imbue their tail with a burning effect to give it offensive capabilities.
Name: Nibi's Flame Rank: E-S (Passive) Type: Chakra Requirements: Nibi, One Tail Description: The host, after summoning their first tail, is granted a portion of the Nibi's power, making their fire attacks much stronger. The host's fire attacks are 20% more destructive. This stacks with other Katon element boosting SC. - Quote :
Two Tails Form
Form: Two Tail Emotional State: Stable; possesses the Jinchuriki's regular personality, noticeably influenced by the Bijuu Requirements: Completion of Two Tail training session. Description: The shinobi has managed to tap into more of their Bijuu's power, summoning the second tail. The shinobi's personality is slightly affected and as such the host may not always act as though they normally would, especially when in battle. The host can become overly aggressive, malicious, merciless, standoffish, or hotheaded. The Nibi's second tail causes the host's chakra coat to become more dense, making the flames a more solid blue as they coat the host, almost concealing their body behind the flames. The tails actually are of physical substance, coated by fur and blue chakra flames. The flames are capable of producing higher temperatures and if one were to come in direct physical contact with the host, they can receive moderate burns. The host now possesses two chakra covered tails that are about as long as their body. The host also now possesses elongated canines and sharper incisors, strong claw like nails and even a set of cat ears that somehow manage to sprout out of the top of their head. To go along with all this the host also gains the Nibi's mismatched eyes, replacing their normal eye color for the Nibi's colors. Chakra Cost: 1 Tails Upkeep cost+5 for activation and an additional 20 CP per turn.
Two Tail Chracteristics Name: Panther Like Reflexes Rank: E-S (Passive) Type: Physical Requirements: Nibi, One Tail Description: The host is granted amazing reflexes and grace, giving them a moderate advantage in battle as their reaction time is now substantially faster than most other shinobi who aren't trained to keep up with such reactions.. This results in the Nibi's host being harder to hit with most direct attacks and being able to react faster to battle situations. This can stack with other evasion SC.
Name: Speed of the Cheetah Rank: E-S (Passive) Type: Physical Requirements: Nibi, One Tail Description: The host inherits the Nibi's speed and thus is granted a noticeable boost in speed, providing a 40% boost to the user. This boost in speed can stack with other speed improving SC.
Name: Blazing Coat Rank: E-S (Supplementary) Type: Chakra Requirements: Nibi, One Tail Description: The host, after summoning the first tail, is able to envelope their body in blue fire chakra that causes moderate burns to anyone or anything that makes contact with them. Extended contact can cause more serious burns. The coat requires a chakra upkeep to continue using it. Failure to pay the upkeep causes the intensity of the flame to die down, thus removing the burning effect. Chakra Cost: 8 CP per post
Name: Cat's Tails Rank: E-S (Supplementary) Type: Phyiscal/Chakra Requirements: Nibi, One tail Description: The host, after summoning their two tails, is able to wield the tails as though it were an extension of their body. The tail can be used as an extra limb for striking or be used to help defend themselves. Since this tail is already manifested while in the tailed form, it does not cost chakra to maintain but if the user initiates the "Blazing Coat" or "Fire Coat" ability, they can imbue their tails with a burning effect to give it offensive capabilities in correspondence with which ability they use.
Name: Nibi's Inferno Rank: E-S (Passive) Type: Chakra Requirements: Nibi, One Tail Description: The host, after summoning their first tail, is granted a portion of the Nibi's power, making their fire attacks much stronger. The host's fire attacks are 40% more destructive. This stacks with other Katon element boosting SC. Jutsu - Quote :
Name: Kyouhakuteki Gōkakyū | Menacing Fireball Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire Release) Description: Kyouhakuteki Gōkakyū is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's chaotic blue fire, the user will exhale a sphere of flames from their mouth which hurl in its direction destroying everything in their path with the fires immense power and heat. This fireballs scales on a level from C-A where its ranking determines its relative size. C Rank: Fireball is 10 meters in diameter. B Rank: Fireball is 20 meters in diameter. A Rank: Fireball is 30 meters in diameter. Chakra Cost: 10/15/25 CP Requirement: 1 Tail
Name: Raishuu Neko | Pouncing Cat Rank: C Type: Ninjutsu Range: Close (0m-5m), Mid (5m-10m) Element: Nibi Katon (Blue Fire Release) Description: Raishuu Neko is a ninjutsu technique used by the jinchūriki of the Nibi. The user uses their chakra control to concentrate the Nibi's chakra into the soles of their feet. Their feet will begin to glow with spectral blue fire that will ignite wherever the user lands. The user will then perform a series of jumps and for each time they land they give off a explosion of blue fire that which blows and ignites anything within a radius of 3 meters from the landing point. A total of three jumps can be performed from a single use of this technique. Chakra Cost: 14CP Requirement: 1 Tail
Name: Supekutoru Neko | Spectral Cats Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire Release) Description: Supekutoru Neko is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's destructive blue fire, the user will exhale a stream of blue flame from their mouths which separates into three spheres. These three spheres grow and morph into human sized cats which resemble that of the Nibi. These fiery cats are controlled by the user and can attack and move as the user wishes. Being composed of the Nibi's blue flame the spectral cats can burn anything they come in contact with their blue fire. They will be dispersed by harsh damage. Chakra Cost: 15CP (Additional 4CP Per Post) Requirement: 1 Tail
Name: Nibi Gōkakyū | Two Tailed Fireball Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire Release) Description: Nibi Gōkakyū is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's destructive blue fire, the user will blow a stream of fire from their mouths which part into two vortexes upon exiting. These two slither flames take the shape of the Nibi's tails and dash towards their target like a homing beacon. Until they land on something these flames will continue hunt their target until eradicated. Chakra Cost: 17CP Requirement: 2 Tails
Name: Daichikasai | Ground of Ember Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire Release) Description: Daichikasai is a ninjutsu technique used by the jinchūriki of the Nibi. The user will focus their chakra towards the ground which causes it to slightly sizzle and fry by being infused with katon chakra. Those who come in contact with the ground around the user will have their foot ignited with the Nibi's blue fire, which begins to spread across the rest of the body threatening to severely burn the person. Chakra Cost: 20CP (4 CP per post) Requirement: 2 Tails
Name: Sugoikashira Nibi | Great Head of the Nibi Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire Release) Description: Sugoikashira Nibi of the Nibi is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's destructive blue fire, the user will release a surge of the Nibi's fiery chakra throughout their body and create a dome of fire around themselves resembles the Nibi's feline head facing upward. The giant head of the Nibi will rocket towards the sky encasing everything around it with intense flames, providing both defensive and offensive effects. Once the head reaches a height of fifteen meters it will then rotate its face frontward and release a torrent of fire at the users desire location. Chakra Cost: 25CP Requiremet: 2 Tails
Name: Nibishiti wa kyūshūda | Nibi's Pounce Rank: B Type: Taijutsu Range: Close (0m-5m) Med (5m-10m) Long (10m+) Element: N/A Description: This simple maneuver allows the user to focus chakra into both their legs and arms as they get down on all fours. The user then rushes forward and launches themselves in the air, much like a cat, easily clearing over 10 meters before landing on their intended target. The user is able to use the Nibi's claws and fangs to deal extra damage, possibly even life threatening damage if the attack strikes at the correct vital areas of the neck Chakra Cost: 15 CP Requirement: 2 Tails
Name:Fureimusaikuron o katto | Cutting Flame Cyclone Rank: A Type: Taijutsu Range: Close (0m-5m) Element: Katon Description: The Nibi's host will rear up on its hind legs and begin spinning with chakra enhanced speed while keeping the upper arms extended outward as they move up and down. The speed of the spin and the moving claws creates an unpredictable pattern as the user draws closer to their opponent. The two tails can also extended outward and ignited with the "Blazing Coat" ability to create a burning periphery to the spinning host. Those who are caught within the range of the attack are horribly sliced by the sharp and sturdy claws as they are scorched by the fire of the Nibi's tails. Chakra Cost: 18 (4 CP per post) Requirement: 2 Tails
Name: Kyojin Supekutoru Neko | Giant Spectral Cat Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire Release) Description: Kyojin Supekutoru Neko is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's destructive blue fire, the user will exhale a large stream of blue flame from their mouths which forms into a sphere in the air. The fireball begins to blossom will and take the form of a menacing giant cat completely resembling that of the Nibi. This fiery copy cat stands at a height of 40ft and is composed of the Nibi's blue flames which are able of incinerating anything they touch. The cat is controlled by the user and can move and attack anything the user wishes. In addition, the cat is able to exhale large streams of fire from its mouth along with incinerating anything it touches with is fiery fur. The Giant Spectral Cat can be dispersed by powerful damage of its ranking or higher and can stay on the field for six of the users posts. Chakra Cost: 30CP (Additional 5CP Per Post) Requirement: 2 Tails
Name: Nibi Neko-Yō Toire | Nibi's Kitty Litter Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon Release Description: Nibi Nikko Kago is a ninjutsu technique used by the jinchūriki of the Nibi. Using the Nibi's destructive blue fire, the user will exhale a tsunami of blue flame from their mouths which towers over its area and blankets the field in burning hot flame. Being capable of destroying forests and trees this technique is able to alter the landscaping into soothe and ash once done. Chakra Cost: 30 CP Requirement: 2 Tails
- Quote :
Beast Mode Form: Nibi Form (Full Transformation) Emotional State: Unstable (A mixture of the Bijuu's and the Host's personality) Requirements: Must have completed "Beast Mode" Training. Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, and powers.
Beast Mode Characteristics
Name: Nibi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Nibi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Nibi is now in its full form reaching a astonishing height of 40m. It possesses all its abilities which include being able to blow large streams of fire from its mouth and ignite anything it touches. It also has its full feline abilities which include speed and agility, and perform the Tail-Beast Ball along with the abilities possessed by the host. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: Eric Property of Ultimate Shinobi. © All Rights Reserved. © |
| | | US Admin
Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:26 am | |
| Name Sanbi no Kyodaigame StatusOn Hold Ranking Three-Tailed Giant Turtle Elemental Affinities Suiton (Water Release) Appearance: The Sanbi primarily resembles a turtle that is armored in a gray crab-like shell. Its body is somewhat spherical with the exception of the spikes running along the shell on its back and forehead. The Sanbi possesses smooth purple skin underneath his shell and more notably at the bottom of its stomach and tails. This skin is leathery smooth which aids the Sanbi in maneuvering underwater quicker with the additional aid of its immense tails. The shell of the Sanbi which is by far its most notable feature, covers many portions of the Sanbi including its back, head, arms, shoulders, and even tails. This spiked armor is incredibly thick and can protect the Sanbi comparably to plated armor. The spikes that the shell possesses are fairly small despite the large size of the shell. The Sanbi also possesses a pair of human arms and hands, but no hind legs. This makes the Sanbi more incapable of effectively moving on land whist crawling. The eyes of the Sanbi are pure abyssal black with dark red irises that hunger for blood. The Sanbi being the Three-Tailed Bijuu possesses three tails that are covered in shell spikes. They are large and wide which the Sanbi uses to propel itself in the depths.
Personality: The Sanbi is very quiet and naive with relatively no intellectual comprehension. Being more of a brute type, it is incapable of thinking clearly and thus tends to be mute. Being aligned with that of the water the Sanbi takes its home in the depths of the seas and lakes of the ninja world. Because of its secretive habitat it is rarely seen to human eyes unless it goes above the surface for whatever means it has. The Sanbi loves to swim and is extremely fast underwater. Its elite swimming ability is unmatched by any other species of animal despite its huge size. It looks upon sea creatures as his children and thus protects them like family by whatever means necessary. This in turn has caused him to randomly attack local fishermen that has killed one of his fish, which through the course of many years has given him the nickname 'Sea Monster'. In relation to its Host, the Sanbi is very submissive to the Host's desires because of its lack of ability to think for itself. It speaks in short abbreviated sentences if not at all.
Abilities: Sanbi most trivial qualities would be is unrivaled skill in underwater performances which includes swimming, fighting and others unique abilities as well. Fighting him underwater would be your worst nightmare seeing as how his prowess is limitless. He can swim at astonishing speeds beneath the depths, so fast that he is even untraceable to the Sharingan. With the velocity at which he can move, it is within his limitations to create powerful whirlpools by circling his enemy and sucking in anything on the waters surface to a abyssal demise, making him highly feared by sailors. He also has the ability to communicate with all sea creatures through both telepathic and sonar communication. He can command legions of sharks to attack village beaches and even pull back schools of fish from island communities leaving them left with starvation. Jinchuriki of the Sanbi can swim at amazing speeds like their bijuu, and even gain the skill of controlling sea creatures.
The Sanbi has unparalleled power over water, so much that he was named as the 'Sea God' during the feudal times of the ninja world. His mere presence is capable of summoning vicious rain storms and conjuring massive tsunamis when angered. He is able to summon massive amounts of water from his chakra or atmosphere and drench his area in the element. He can create whirlpools and maelstroms that can destroy entire villages and summon waves that can destroy landmasses. Jinchūriki who possess this beast inherit its natural affinity for water and gain the beasts mastery over it. They can utilize techniques centered around massive volumes of water and even alter the climate.
Sanbi's Jinchūriki - Spoiler:
- Quote :
- Jinchuriki must have suiton as their main element.
- Jinchuriki will have a permanent chakra capacity of 255CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Demon of the Seas Rank: E-S (Passive) Type: Chakra Element: Suiton (Water Release) Requirements: Sanbi Description: A special characteristic bestowed to those who possesses the Sanbi as their Bijuu. Being named the 'Sea God' the Sanbi possesses vast powers of the depths in which its jinchūriki inherits. One of the skills which the Host gains is the ability to stay submerged in water without the need for breath for days. The Host also inherits the Sanbi's excellent swimming ability which allows them to move throughout the water at extreme speeds which can be seen as 'zipping'. In addition, because the Sanbi kinship to all creatures of the depth, the Host gains the ability to communicate and control all sea creatures telepathically or through sonar. Lastly, the jinchuuriki of the Sanbi is able to conjure water jutsu without a nearby source.
Jutsu - Quote :
- Name: Amegakure Kuchiyose | Rain Summoning
Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Amegakure Kuchiyose is a ninjutsu technique utilized by the jinchūriki of the Sanbi. The user is able to summon rain from the sky by releasing of the Sanbi's chakra into the atmosphere. The skies will darken and cool winds will sweep the field. Rain will begin to pour from the skies which muffs and drenches everyone caught within it. Mud sinks will form on the ground and anyone caught within the storm will be heavily drenched in water, being slightly slowed in the process. The water from the rain can be used for suiton techniques if needed. The user must continuously pump a C-Rank amount of chakra into the atmosphere to sustain the rain storm. Chakra Cost: 9CP (Additional 2CP Per Post)
Name: Watatsumi Soushi | Sea Creation Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Watatsumi Soushi is a ninjutsu technique utilized by the jinchūriki of the Sanbi. The user will form a kanji seal with their hands and condense their suiton chakra around themselves and into their surroundings. By doing this massive volumes of water begin to form around the user and crash outwards in epicenter of the user in a radial flow. Water will begin to cover and fill the field changing it into a gigantic pond 30m in depth, where waves will frequently stride the surface. Anyone caught within the initial water surge will drowned by the water if not crushed by the force. Those who manage to dodge of surge must swim to the top of the surface and utilize a waterwalking technique to continue their fight. Chakra Cost: 25CP
Name: Watatsumi Tsunami | Ocean Tsunami Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Watatsumi Tsunami is a ninjutsu technique utilized by the jinchūriki of the Sanbi. After forming the hand seals the user will call forth massive amounts of water from a source and form it into a tsunami. The tsunami is incredibly large capable of flattening a forest with its incredible power. It can rise at a height of 40m and tower over all obstacles and as it comes crashing down. Chakra Cost: 15CP
Name: Teikiatsu | Maelstrom Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Teikiatsu is a ninjutsu technique utilized by the jinchūriki of the Sanbi. This is notably the most famed technique of those who possessed the Sanbi over the years. After forming the techniques hand seals the user is able to call forth a immense draft that collides with the area, creating a powerful mist and thunder storm in the process. Water will begin to accumulate inside the mist and create a whirlpool from the areas new moisture, and also creating a twister that can suck in its surroundings. This typhoon is similar to the Sanbi's typhoon, although its wider to now 20m. Being inside the misty thunderstorm this typhoon is usually unseen by the eyes of those caught within it, creating an attack from a drastic change of weather. After the maelstrom ceases the climate will be permanently shifted to a more foggier state for the rest of the thread. Chakra Cost: 13CP
Name: Taifuu | Typhoon Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Taifuu is a ninjutsu technique utilized by the jinchūriki of the Sanbi. After forming the techniques hand seals the user is able to call forth a sky touching tornado of water from a source and sweeps across the field. This humongous water twister has enough velocity to rip apart anything caught within it with sheer force. The typhoon is capable of being navigated by the user by hand gestures as well although slow. In addition, because it constantly sucks in water in its turbulence it is able to draw in anything around it (within 10m) into the vortex. Chakra Cost: 8CP
Name: Kyojin Uzumaki | Giant Whirlpool Rank: C-B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water Release) Description: Kyojin Uzumak is a ninjutsu technique utilized by the jinchūriki of the Sanbi. After forming the techniques hand seals the user is able to summon a massive whirlpool either upon a surface of water or create one upon land. This is done by rotating large amounts of chakra into the ground and either moisturizing or manipulating the water. Upon the techniques activation a whirlpool will instantly summon in the users direction sucking anything into its abyss. If performed on land the user must channel water chakra into the ground which converts it into mud, then the technique is executed. The whirlpool sucks in anything it touches, and even a water walking technique would prove to be a inefficient escape mechanic. At C-Rank this technique summons a 30m whirlpool in diameter, and at B-Rank this technique summons a 60m whirlpool in diameter. Chakra Cost: 10/15 CP
Name: Kyojin Kamenchou | The Great Turtle Dome Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water Release) Description: Kyojin Kamenchou is a ninjutsu technique utilized by the jinchūriki of the Sanbi. The user is able to call forth a giant water dome in homage to a turtles shell. This barrier protects anything inside the dome from outside forces and holds the same density as steel. It may last for two of the users posts. Chakra Cost: 5CP (Additional 2CP Per Post)
Name: Kujiku Kamenami | Crushing Turtle Wave Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Kujiku Kamenami is a ninjutsu technique utilized by the jinchūriki of the Sanbi. After forming the techniques hand seals the user is able to conjure a massive wave that is composed of thousands of water turtles that rush towards their target. This wave of overlapping turtles can be controlled by the user allowing him to alter the direction of the wave if needed. Once the wave hits something it will be crushed by the waves force as well as consumed by the thousands of turtles in the process, creating a pool of blood. Chakra Cost: 13CP
Name: Amegakure Tama | Rain Sphere Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water Release) Description: Amegakure Tama is a ninjutsu technique utilized by the jinchūriki of the Sanbi. After forming the techniques hand seals the user rushes water into the air from a source in a spiraling formation where it collects in the sky. In a massive explosion, the water releases and shoots dozens of streams of water that hurls at the target in all direction, providing limited physical escape routes. Chakra Cost: 7CP
Name: Akuma Watatsumi Kaibutsu | Demon Sea Monster Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water Release) Description: Akuma Watatsumi Kaibutsu is a ninjutsu technique utilized by the jinchūriki of the Sanbi. By channeling massive amounts of the Sanbi's chakra the Host gains access to the incredible amounts of chakra necessary for this technique. While forming the techniques hand seals and repeating their kanji, massive amounts of water will form around the user and encase them in water. More water will collect around the user and begin to shape a 40m dragon composed of green water. The user is suspended inside the belly of the dragon where it controls the beast from within. The water dragon is incredibly powerful with being able to topple buildings and withstand powerful attacks. It is capable of flying great heights in addition. Chakra Cost: 25CP (Additional 5CP Per Post)
- Quote :
- Form: Sanbi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form Name: Sanbi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Sanbi is released and its great chakra is no longer suppressed by its jinchuriki. The seal is now temporarily broken and the Sanbi is now in its full form reaching a astonishing height of 50m. It possesses all its abilities which include being able to manipulate massive amounts of water to create storms and tsunamis. It can also swim at great speeds and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: N/A Property of Ultimate Shinobi. © All Rights Reserved. ©
Last edited by US Admin on Thu 25 Dec 2014, 9:23 am; edited 2 times in total |
| | | US Admin
Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:26 am | |
| Name Yonbi no Saru StatusSealed within Kyousuu TanakaRanking Four-Tailed Monkey Elemental Affinities Katon (Fire Release) Doton (Earth Release) Yoton (Lava Release) Appearance: The Yonbi resembles that of a giant ape although with more distinct and ferocious features. The light layer of hair that covers him is short and crimson with a blood red tone. Although despite is appearance his fur is actually quite soft and prickly. His hair covers nearly all of his body except for the areas such as his chest and palms. These areas which are bare with hair reveal the Yonbi's raw skin color which is tan in nature. The Yonbi itself is very large with mammoth muscles and a brute frame. Given its monkey-like characteristics its arms are very large while his legs are small. Because of this physical formation the Yonbi can maneuver on both all fours or on his hind legs if wished. Having humanoid like characteristics given its primate features the Yonbi possesses the same muscle composition as a person, which include arms, legs, face and body. The face of the Yonbi is very outspoken and large. His face is covered with his red hair that comes down into a massive beard which hangs off his chin. Its mouth is gaping wide that bares strong teeth and powerful jaws. His eyes shine with orange with red around the rim. On the forehead of the Yanbi are two conjoined horns that come together and branch off on each side of the Yonbi's head. These horns which are commonly mistaken for intrusions are situated into somewhat of a crown, possibly symbolizing the Yonbi's bestial power over all animals. Behind the Yonbi are four small tails that are coated with its fur which represents his ranking amongst the Tailed Beasts. These tails possesses black intervals along their base and their body.
Personality: The Yonbi is very stubborn and arrogant to nearly anyone or thing he comes across. It is without a doubt that he is very hardheaded and tends to use destruction and chaos as an answer to nearly any situation. In his mind he is always right and being wrong is a extremely rare occasion for himself. He doesn't pay attention to the ideas of others especially to that of his Host. He is a self thinker and provider who feels he is the greatest leader in the world, even amongst the other Tailed Beasts. With his 'Role With Me Or Get Rolled Over' attitude he feels as though he should always come first and should be in the front line of any situation giving the commands. Those who test him are usually killed between his fingers or eaten. Although very malicious the Yonbi is also a good tactician and fighter whom was crafted in the heat of battle. He is good at discovering flaws in enemy tactics and exploiting them to get the upper hand. However under any tactic he formulates, all usually end in him getting into the field and bashing something, or someone. With his monstrous power over lava the Yonbi is quite a troublemaker who has wrecked havoc over many villages througout the centuries. He has eradicated small islands with volcanic eruptions and wrecked chaos over easily toppled villages. In relation to his Host, the Yonbi is very outspoken and honest about his hatred for being sealed. It is quite common for him to throw strings of slurs at his Jinchuuriki from within.
Abilities: The monkey demon Yonbi has the abilities of his primate species which include the strength, agility and instinct of the apes. He is fiercely strong and powerful whose strength makes it fearsome across the lands. When on his tangents he is seen capable of creating craters on the ground during his rampage, and even flatten hillsides. As his rage increases so does his brute strength, ultimately making him capable of plowing through buildings if enraged enough. He can also release a powerful roar that can be used as a shockwave for its ability to blow tree and shatter ear drums. Along with his strength the Yonbi is very agile despite his bulky stature. His monkey qualities shine through this ability as he can perform amazing gymnastic feats both on land and airborne. He can execute numerous flips and somersaults consecutively without the need of stopping, making him a versatile fighter and slippery in combat. With his climbing abilities he can scale mountains with ease and fling from trees effortlessly. He also has a unique sense of primal instinct, for he can predict when something bad is about to happen. The jinchuriki of the Yonbi gains its monkey abilities which allows them to perform amazing acrobatic stunts.
The Yonbi is able to utilize a rare combination element known as Lava Release. The Lava Release (熔遁; 溶遁, Yōton; Viz "Corrosion Style or Lava Style") jutsus are techniques that combine fire and earth-based chakra to create a lava that can melt away almost anything. The Yonbi is highly feared throughout the villages for this power for it being able to eradicate nearly any other substances with liquid magma. The heat generated from the Yonbi's Lava Release is extremely potent and powerful by it being able to melt through steel like butter and cause spontaneous volcanic eruptions from the ground. The jinchūriki of the Yonbi inherits the Bijuu's manipulation of Lava and are capable of using Lava Release techniques as a result. They are able to shape lava in many different ways and more powerful users have been show to erupting volcano's that could even destroy a nation.
Yonbi's Jinchūriki
- Spoiler:
- Quote :
- Jinchuriki must have katon as their main and doton as their sub element, and Yoton(Lava) as an additional element.
- Jinchuriki will have a permanent chakra capacity of 270CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: The Monkey Demon Rank: E-S (Passive) Type: Physical Requirements: Yonbi Description: Those who possess the Yonbi inherit the Bijuu's primate characteristics into themselves. The user gains a unique set of abilities which revolve around their physicality and touching their innate animosity. The user gains supreme flexibility which allow them to bend at amazing levels which others would consider inhuman. Along with that they gain instinctive acrobatic talent which allows them to move and perform stunts effortlessly which can range from faster back flips, somersaults, cartwheels and anything in that nature. The user also gains a innate desire to consume bananas all the time as a result of their monkey qualities.
Jutsu - Quote :
- Name: Yoton Kyuu | Lava Globe
Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Yoton (Lava Release) Description: Yoton Kyuu is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user releases a large amount of lava from their mouth. In the air this lava spreads into a broad, thin sheet. Since the lava is shot upwards in an arch and falls onto the target, it prevents the target from jumping up to avoid the attack. A great deal of steam is created afterwards by the lava, so should the target still be alive, a follow-up attack can be done while their vision is obscured. Chakra Cost: 8CP
Name: Yoton Takiga | Lava Waterfall Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Yoton (Lava Release) Description: Yoton Takiga is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user releases a large amount of lava from their mouth. Once released the spitted lava will create a wave upon the ground and rise to form a large wall of lava. The lava wave moves itself towards the intended direction and when close enough collapses, covering everything beneath and around it with lava. Chakra Cost: 13CP
Name: Funshutsu | Eruptions Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Yoton (Lava Release) Description: Funshutsu is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user will channel chakra into the ground. Creating magma deep within the grounds surface the user is able to form pockets of magma that will erupt around the targets area and douse them with lava. Numerous small pockets of lava can be created from this technique and it serves as a excellent surprise attack. Chakra Cost: 7CP
Name: Atsui Tate | Igneous Shield Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Yoton (Lava Release) Description: Atsui Tate is a Ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seal the user releases a lava from their mouths which forms a shield in front of them which quickly hardens to a igneous state. The rock shield protects the user from frontal damage. Chakra Cost: 7CP
Name: Keigai Nami | Turbulence Wave Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Yoton (Lava Release) Description: Keigai Nami is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user slams their palms to the ground and releases a surge of lava chakra into the earth. Once done the lava will erupt in a continuous flow and make its way towards the enemy, lathering everything in its path with lava. Since the lava continues to rush out of the round while traveling it creates a powerful turbulence from beneath the surface that creates small magnitudes in the earth, capable of creating fissures in the ground and knocking everything off balance. The lava will continue to move until it reaches its maximum point where by that time it will incinerate anything caught within it. Chakra Cost: 13CP
Name: Yoton Poketto | Lava Pockets Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Yoton (Lava Release) Description: Yoton Poketto is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user will secretly release lava chakra from their network and into areas of ground around them. Magma accumulates beneath the ground and creates inactive pockets beneath the surface. The user is able to create three pockets from this technique all of which are 6ft in diameter. When a person steps on these unnoticeable pockets, the magma beneath them will instantly activate and erupt from beneath them, bathing them in lava. Until all three pockets have been activated or canceled, this technique cannot re-used. Chakra Cost: 7CP
Name: Yoton Izumi | Lava Fountain Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Yoton (Lava Release) Description: Yoton Izumi is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user will erupt a stream of lava from the ground. The lava rises and blossoms like a flower as it reaches its maximum height of 20m before showering. When that happens the lava splits apart in all direction and rains lava onto the field. Those caught within the lava rain will be molted by the lava's heat and eventually die with enough exposure. Chakra Cost: 12CP
Name: Yoton Ookawa | Lava River Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Yoton (Lava Release) Description: Yoton Ookawa is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user release massive amounts of lava from their mouths which blows towards a direction encasing everything in its way with lava. This technique is so powerful that once executed it resembles a giant river of lava flowing over the field. This technique is incredibly hard to avoid given the fact that the river is usually larger than what a person can avoid before they get hit with the lava. Chakra Cost: 13CP
Name: Yoton Durogon | Lava Dragon Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Yoton (Lava Release) Description: Yoton Durogon is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user releases a large amount of lava from their mouth. The lava takes the form of a giant 20m dragon of lava that flies towards the target and attacks them with volcanic impact. The dragon is able to be navigated by the user by hand gestures and incinerates anything it comes in contact with. The dragon is incredibly fast and large which makes it very hard to avoid. Chakra Cost: 25CP (Additional 5CP Per Post)
Name: Yoton Nadare | Lava Avalanche Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Yoton (Lava Release) Description: Yoton Nadare is a ninjutsu technique used by the jinchūriki of the Yonbi. After forming the techniques hand seals the user gently places their hand on the ground which causes the entire landmass to shift drastically by the users side tilting upwards to a great angle. Once done the earth in front of the user begins to sizzle and eventually erupt creating a tsunami of lava that rushes down the slope. The lava which covers the entire field takes the form of a sea of demons that rushes down the slope in rage. Everything is obliterated by the lava tsunami scorching heat which deems this technique seemingly unavoidable. Chakra Cost: 25CP
- Quote :
- Form: Yonbi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Tailed Form Form Characteristics: Name: Yonbi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Yonbi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Yonbi is now in its full form reaching a astonishing height of 60m. It possesses all its abilities which include being able to expel blasts of lava from its mouth and create powerful magnitudes. It also gains its immense strength with being able to smash boulders, increase agility and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: N/A Property of Ultimate Shinobi. © All Rights Reserved. © |
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:26 am | |
| Name Gobi no Irukauma StatusReservedRanking Five-Tailed Dolphin Horse Elemental Affinities Fuuton (Wind Release) Raiton (Lightning Release)Katon (Fire Release) Doton (Earth Release)Suiton (Water Release) Jouki (Steam Release) Appearance: The Gobi is a very interesting Bijuu having the conjoined physical qualities of both a horse and a dolphin. Its head which tributes to its dolphin qualities is very long, narrow and white. The mouth of the Gobi is very wide, even passing halfway down his face. His mouth is always seen in a slight frown where they begin to curve downward near the lips corners. Its blue eyes are very large and round, but which are usually mooned by the creatures angry brows. On the top of the Gobi's head are five white horns which branch off its head and turns more yellow as they reach the tip. Out of the total of five horns, three or rowed in the front while the two are behind. The neck of the Gobi is very long and flexible giving the creature limitless angles at which it can move its head. Despite the fact that its head contains really small white hairs, the Gobi's body is really large and hairy. Like that of a horse its body is large and bulky which is covered in fluffy white fur. The legs of the Gobi are that of a horse, being thin, strong and having hooves. Behind the Gobi are five long serene white tails which represents its ranking for being the Fifth-Tailed Demon.
Personality: The Gobi is very nature-loving and meticulous. Over the centuries it has rarely been indulged in the activity of man and tends to live peacefully inside the forests of Grass Country. It is very spiritual and open-minded about things in the world which tends to give it the image of a sage. It is a true believer of 'balance' within the universe and that everything in equal on a more philosophical level. Like its ability the Gobi is very in-tune with nature and the elements. He loves to nurture plants and wildlife and preserve their safety from harsh forces, whether human or natural. Whilst he is very protective of his forests and will wreck chaos on anything that damages them. Gobi is a very peaceful Bijuu until tempted to be otherwise. There have been occasions where he has killed numerous travelers and nomads who took refuge in his forests and slaughtered his wildlife. In relation to his Host, the Gobi is very helpful and reliable. It will to help its jinchūriki with resourceful information to help themselves and even their comrades. But in return it wants the jinchūriki to learn about wildlife and appreciate the balance of life.
Abilities: The Gobi is seemingly weak in physical terms, but makes up for its power by its immense spiritual abilities. He is very in tune with the elements and nature. One of his rich gifts is the ability of ecological empathy, an ability which allows him to sense the emotional state of all nature around him. It was this power which led him to become quite famed in the countries with high flora value such as ancient Kusa, because of him helping out of the natives grow their vegetation. With his ability to control nature he thus has ruling over all types of weather, whether it be sun, rain, snow, windy etc. He can vary the weathers intensity according to his will, being able to turn simple rain into a massive flood. Rarely does he use the harsh effects of his abilities for harm, but only to ensure to preservation of his worshipers. The jinchuuriki of the Gobi inherit the beasts sensitivity to the whispers of nature as a special characteristic.
The Gobi is the bijuu of nature and wielder of all the five nature types which include water, fire, earth, lighting and wind. In legend, when the Gobi was released onto the world he'd stolen the power of each element in placed them into each of his five tails. The Gobi with this sacred ability is able to call upon all forces of nature to cause natural disasters under his will. Those who possess the Gobi inherit its power over all five elemental chakras.
Gobi's Jinchūriki
- Spoiler:
- Quote :
Jinchuriki must possess a main and sub element, and three additions making a total of all five elemental affinities.
- Jinchuuriki must posses fire and water as main elements and steam (Jouki) as a third.
- Jinchuriki will have a permanent chakra capacity of 285CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: One with Nature Rank: E-S (Passive) Type: Chakra - Miscellaneous Requirements: Gobi Description: The user gains the Gobi's ability to sync with nature and connect with the universe on a more spiritual level. The user gains the ability to sense the nature types in others in close proximity. They also gain the ability of ecological empathy where they can sense the physical and spiritual conditions of all wildlife and vegetation around them. Such things could be as small as telling if a plant or animal needs water to even forecasting the weather a few weeks ahead.
Jutsu - Quote :
- N/A
- Quote :
- Form: Gobi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form: Name: Gobi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Gobi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Gobi is now in its full form reaching a astonishing height of 80m. It possesses all its abilities which include being able to manipulate all five elements on a power level and manipulate the weather to rain lightning bolts on its enemies or whatever it wishes. It also can now perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: N/A Property of Ultimate Shinobi. © All Rights Reserved. © |
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:26 am | |
| Name Rokubi no Namekuji StatusOpenRanking Six-Tailed Slug Elemental Affinities Suiton (Water Release) Shabondama (Bubble Release) Appearance: The Rokubi has the appearance of a giant white slug covered in mucus. It has a body that is stumpy and blubbery. Its head is somewhat spherical shaped and covered with the beasts slime. Its eyes are small and beady which are situated like a slug at the top of its head sticking out. Its mouth is covered with slime which drips down off of its face, making pocket holes of space which shows the inside of is mouth. The Rokubi although not having arms, has two very small feet at the bottom of its immense body. Its feet are covered by the body's fat making only the toes visible. Behind the Rokubi are six ooze covered tails which represent its ranking as being Six-Tailed demon. The milky mucus of the Rokubi is very foul and nauseating.
Personality: The Rokubi is a silly demon on entertains himself in making stupid remarks and teasing others with his childish voice. He's a very lighthearted and carefree creature who although contains monstrous power, is still very innocent. He loves to play with creatures of all kinds, whether human or animal. But because of his odd appearance and smell those who become close to him tend to run away, leaving him occasionally lonely. One of his niches is chasing animals across swamps and valleys although thinking that them running in fear is a game. He also loves to sit by trees and snore all day, which to those unfamiliar with it can be mistaken as a gargantuan giant. Being open to humans he would frequently come on merchant roads and tell stories to passengers about his experience in the woods. Some find it amusing, while others are paralyzed in fear. Whilst the Rokubi has no understanding of human emotion, but rather blinds himself with his own amusement. Unlike the other Tailed Beasts the Rokubi has almost never used his ability to cause harm, even to those who threaten him. Because of this he doesn't understand the full power of his ability besides burping bubbles. In relation to his Host he Rokubi loves to interact with the person and tell them jokes. Being nice in nature he doesn't need to be as tamed as the other Bijuu, but only guided.
Abilities: The Rokubi is a most commonly referred as a slug monster for its appearance and more notably is slime covered skin. The mucus that he produces has a very foul smell which has been capable of knocking out herds of cattle with a single whiff. Despite his size, that is primarily why not many creatures are fond of him, because of his stench. His slime which oozes off his body and strings off his tails also serve other properties besides stench protection. It is very hard to constrict or capture the Rokubi because of its slippery slime, granted his large size. During a fight with a powerful summon creature a few decades ago which matched in him height, he was shown proficient in escaping snares and headlocks by slithering his way out. One special ability of the Rokubi that is unknown to him is that ability of self division physicaly or through the use of his bubbles. He can divide himself into hundreds of smaller slugs or even summon them through bubbles. Although never demonstrating this ability due to his ignorance, his jinchuriki tend to use this ability as they discover it themselves.
The Rokubi possesses a unique element called Bubble Release (しゃぼん玉, shabondama no jutsu). Bubble Release is created from a mixture of both the Rokubi's slime and its suiton chakra. This is a very strange element which allows the Rokubi and his jinchuriki to produce chakra induced bubbles which are capable of of being filled with various substances, such as smoke, acid or slime. They are able to compress the bubbles in a solid property which gives them impaling power or even forming a powerful bubble barrier.
Rokubi's Jinchūriki
- Spoiler:
- Quote :
- Jinchuriki must have suiton as their main element, a sub, and Shabomdona(Bubble) as an additional element
- Jinchuriki will have a permanent chakra capacity of 300CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Slug Slime Rank: E-S (Passive) Type: Physical Requirements: Rokubi Description: Those who possess the Rokubi inherit the creatures production of slime. The user of this characteristic is able to produce small pebbles of white mucus from their pores which makes them very slippery. They are able to wiggle out of physical bindings such as ropes or cages with relative ease. In addition, the slime that they generate which comes from the Rokubi retains its foul nauseating stench. Those who come near the user while producing slime will be drawn back by the foul odor and will become nauseated.
Jutsu - Quote :
- Name: Sui Suihou | Acid Bubbles
Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shabondoma (Bubble Release) Description: Sui Suihou is a ninjutsu technique used by the jinchūriki of the Gobi. After forming the techniques hand seals the user will blow out a wave of bubbles. When the bubbles pop anything within a few feet of them will be covered in acid and will be severely burned in the process. Chakra Cost: 8CP
Name: Genwaku Suihou | Blinding Bubbles Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shabondoma (Bubble Release) Description: Genwaku Suihou is a ninjutsu technique used by the jinchūriki of the Gobi. After forming the techniques hand seals the user will blow out several small red bubbles containing smoke powder within their contends. Upon the users command the bubbles will burst covering the entire field in a red cloud, blinding everything caught within it. The cloud covers 20m and will last 2 of the users post before dispersing. Chakra Cost: 8CP
Name: Hedoro Suihou Bunshin | Slime Bubble Clone Rank: C Type: Ninjutsu Range: - Element: Shabondoma (Bubble Release) Description: Hedoro Suihou Bunshin is a ninjutsu technique used by the jinchūriki of the Gobi. After forming the techniques hand seals the user will blow out a large bubble which transforms into the user in all aspects. The clone is able to inerract with the enviorment and perform feats equal to that of the user. Once hit the clone will disperse into a cloud of slime bubbles which bind and pin anything within 5m of it with thick slime. Chakra Cost: 9CP
Name: Dekisui Suihou | Drowning Bubbles Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shabondoma (Bubble Release) Description: Dekisui Suihou is a ninjutsu technique used by the jinchūriki of the Gobi. After forming the techniques hand seals the user will blow out dozens upon dozens of bubbles all varying in sizes. It a bubbles encases a head it can quickly drown the person in a matter of seconds. This technique can be used on numerous victims at once making it suitable for fighting multiple enemies. Chakra Cost: 8CP
Name: Kibaku Suihou | Exploding Bubbles Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shabondoma (Bubble Release) Description: Kibaku Suihou is a ninjutsu technique used by the jinchūriki of the Gobi. After forming the techniques hand seals the user will blow out a dozen bubbles from their mouths which hurl towards their direction. Upon the users command all twelve bubbles will detonate each equal to a exploding tag, destroying their relative area. Chakra Cost: 12CP
Name: Fuwatto Suihon no Jutsu | Floating Bubble Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Shabondoma (Bubble Release) Description: Fuwatto Suihon no Jutsu is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming a hand seal the user will blow a large bubble from their from their mouth and quickly jump within it. The bubble capable of transporting the user over very long distances with no apparent risk of popping. The bubble can reach a elevation of 20m with the air and float at a fairly quick pace. The user is able to bring a maximum of three other passengers inside the bubble as well, whereas any more would render the bubble immobile due to the weight. In addition to its appearance, small bubbles will be seen casually floating beside the larger bubble. The user is capable of executing techniques in the air, but any damaging to the bubble will instantly make it pop, making evasion essential. Chakra Cost: 9CP ( Additional 2 Per Post)
Name: Sumi Suihon | Ink Bubbles Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Shabondoma (Bubble Release) Description: Sumi Suihon is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will blow a stream of black bubbles from their mouths and onto the ground. The bubbles burst with ink which sticks to the surrface and immobilizes anything touching the ground or will eventually touch the ground for three of the users posts. The ink field can last indefinably. Chakra Cost: 5CP
Name: Kyoujin Suihon | Giant Bubble Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Shabondoma (Bubble Release) Description: Kyoujin Suihon is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will blow out a gargantuan bubble comparable to the size of a building. This bubble is incredibly dense like concrete and rolls towards its intended direction at a great velocity in a straight direction. Being incredible large the bubble crushes everything beneath it with its great force. This giant bubble is able to pummel through rock. Chakra Cost: 13CP
Name: Suihon Enchou | Bubble Dome Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Shabondoma (Bubble Release) Description: Suihon Enchou is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will summon a giant bubble over an area by condensing water particles in the atmosphere. This bubble is very dense and resilient which in turn provides great defense for the user and those within it with steel force. The bubble lasts four of the users posts. Chakra Cost: 15CP (Additional 3 Per Post)
Name: Rokubi Release: Great Bubble Collision Rank: B Type: Ninjutsu Range: Long Element: Shabondoma (Bubble Release) Description: Rokubi Release: Ink Bubbles Technique is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will conjure a sea of bubbles from the ground which floats upwards and suspends in the air. The bubbles which block all escape routes begin to rush towards the enemy upon the users command. The thousands of bubbles will pop when close enough and douse the enemies with sticky tar, which quickly immobilizes and suffocates them. Because this technique effects an area, it can be used to multiple targets at once. Chakra Cost: 10CP
Name: Suihon Kawarimi | Bubble Substitution Rank: E Type: Ninjutsu Range: Close (0m - 5m) Element: Shabondoma (Bubble Release) Description: Suihon Kawarimi is a ninjutsu technique used by the jinchūriki of the Rokubi. This is a variant of the substitution technique which replaces the user with a cloud of bubbles which temporarily distracts the enemy while they secure themselves in another location. The user must anticipate the attack to execute this technique. Chakra Cost: 2CP
Name: Subaya Ikujiku | Quick Crush Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Shabondoma (Bubble Release) Description: Subaya Ikujiku is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will jump upwards and expel a large bubble that crushes all beneath the user. This technique is executed very quickly which tends to serve as a surprise attack for the enemy as well as a counter. Chakra Cost: 5CP
Name: Buddha Suihonyoku | Buddha's Bubble Bath Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Shabondoma (Bubble Release) Description: Buddha Suihonyoku is a ninjutsu technique used by the jinchūriki of the Rokubi. After forming the techniques hand seals the user will conjure bubbles on the ground which coats the field in a pool of rainbow colored bubbles. The bubbles will begin to continuously pop which releases a potent acid in the entire area which festers in the air. The acid can eat away virtually all substances and kill a mass of people in the right circumstances. Chakra Cost: 23CP
- Quote :
- Form: Rokubii Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form Name: Rokubi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Rokubi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Rokubi is now in its full form reaching a astonishing height of 70m. It possesses all its abilities which include being able blow endless streams of acidic slime bubbles, eject mucus from its skin that can flood a forest, and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:27 am | |
| Name Shichibi no Kabutomushi StatusSealed within Marusami Kai.Ranking Seven-Tailed Horned Beetle Appearance: The Shicibi is a giant horned beetle with seven extravagant wings as her base. The skin on her upper body is composed of plated identical to that of a beetle. This bluish shell covers everywhere from her head to body although with more emphases on her shoulders. Her head, being that of a beetle, is very round and pointy. She has armor covering nearly every space on her face with the exception of her mouth and eyes. Her mouth is very large and for her head size and contains hundred of overlapping teeth with vicious shredding capability. Being insect in nature her two eyes contain hundreds of lens which are commonly referred to as 'bug eyes' which reflect numerous colors in the presence of light. On the top of Shichibi's head is a great horn the shape of a two-forked trident composed of pure armor. The Shicibi's arms are very thin and penciled but yet still strong enough to support its weight when crawling. Shicibhi's legs and waste are mutli-segmented in tarsi where they begin to turn more greenish-yellow the closer they get to the bottom. At the very bottom of hte creature is where the legs blossom off into seven wings. The six wings which are positioned behind the Shicibi are brilliant in color, being yellow, orange and extending to a incredible length. The seventh tail although is more of a common reptilian tail than a wing, having no membrane or veins which allow it to fly. Instead it lingers at the bottom of the Shicibi.
Personality: The Shicibi is very motherly and controlling even to that of her Host. She is a very nosy creature who indulges herself in the business of others in hopes of attaining secret knowledge of any kind. Her curiosity in man and her eagerness to attain knowledge has been her most tragic downfall throughout the centuries. Whilst because of her long lineage and knowledge-seeking addiction, Shicibi is a very intelligent Bijuu whose intellect even rivals that of the Kyuubi. She has vast knowledge on the history of the ninja world which dates back to the early creation of the Bijuu and the first Sage. Many people throughout time have searched for Shicibi in hopes of attaining her vast knowledge on the creation and secrets of the world, but like in all cases they died of age before they could reach her. During the last few centuries and the outbreak of the ninja war, Shichibi was finally captured and sealed within people in hopes of using her as a weapon. During her years sealed within a select few individuals, she has gained a protective trait of her hosts and a stronger toleration of humans. Possibly even caring.
Abilities: The Shichibi is a very large and divine beast with great powerful wings and a battle armored shell. Its magnificent wings are incredibly large, expanding at a height of 80m individually. With their great size and power the Shichibi is capable of creating powerful gale currents that can topple buildings with its force. They are also pretty dense despite their light appearance. Shichbi is able to ward off powerful attacks by shielding herself with her wings. A more typical upside to having powerful wings is that she can fly on a incredible level. She can move throughout sky at blinding speeds and at amazing elevations where people commonly mistook her for a shooting star. Along with her wings, she also has a extremely hard beetle shell which is comparable to steel. Giving her obvious defenses, her shell provides some resistance to blunt damage. The jinchuriki of the Shichibi inherit a bizzare pair of insect wings along their back which allow them to fly, in homage to the great bijuu
The Shichi uses an unique element known as San (Acid Release). It is capable of expelling and manipulating acid which is potent enough to disintegrate rock and turn it to vapor. This is a very dangerous ability that does not discriminate between both enemies and allies. But the user is able to neutralize the acid upon will, but on the other hand rids the acid of its acidic properties. San is a light purplish color acid which may appear hazy when sizzling. Hosts of the Shichibi have been seen capable of expelling torrents of acid from their mouths that can eat through virtually anything, along with more versatile techniques. The user is also immune to their own acid.
Shichibi's Jinchūriki
- Spoiler:
- Quote :
- Jinchuriki must have a main and sub element, and San(Acid) as an additional element.
- Jinchuriki will have a permanent chakra capacity of 315CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Chakra Flight Rank: E-S (Passive) Type: Physical Requirements: Shichibi Description: Those who possess the Shichibi inherit a miniature version of the Shichbi's insect wings along their back which takes the form of spectral purple chakra. These wings do not move however but they are capable of allowing the user to fly upon command. When flying they can move at a casual pace but can perform various aerodynamic maneuvers. However they cannot exceed a height of 20m from the ground. They can perform jutsu in the air as well as some limited physical combat as well.
Jutsu - Quote :
- Name: San Tatchi | Acid Touch
Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: San (Acid Release) Description: San Tatchi is a technique used by the jinchūriki of the Shichibi. A very basic technique of the users arsenal which allows them to corrode a object under their touch. This is done by channeling acidic chakra into their palm, which molts anything the user touches into a vaporous state. This technique can also be used in physical combat, making the users punches acidic and thus inflict terrible burns on a opponents body. Chakra Cost: 4CP (Additional 2CP Per Post)
Name: San-Dama | Acid Sphere Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: San (Acid Release) Description: San-Dama is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seals the user exhales a large sphere of acid that hurls in its direction. When close enough the sphere explodes, immersing its entire area in acid within 20ft. Anything caught withint he acid will be disintegrated with the acids high potency, causing instantaneous death. Chakra Cost: 8CP
Name: Sanbunshin | Acid Clone Rank: C Type: Ninjutsu Range: - Element: San (Acid Release) Description: Sanbunshin is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seal the user will summon a tangible clone completely identical to the user. The clone is able to move and fight like that of the user, making it hard to distinguish between it and the real ninja. Once the clone is hit it will disperse into a shower of acid that dissolves those who come in contact with within 3m. Chakra Cost: 6CP
Name: Yatsuba | Corrosive Spit Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Acid Release Description: Yatsuba is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seals the user spits a large torrent of acid from their mouths that floods the entire area in front of them. Anything that touches the acid will be instantly corroded which may result to instant death to those directly under the attack. Because the spit is released in a upward arc and rains down no the area rather than blasts, avoid this technique is seemingly difficult without receiving terrible burns. Chakra Cost: 7CP
Name: Bakuhatsu | Outburst Rank: C Type: Ninjutsu Range: Close (0m - 3m) Element: San (Acid Release) Description: Bakuhatsu is a technique used by the jinchūriki of the Shichibi. The user extends their arms outward and explodes into a waterfall of poison. Since this technique is relatively instant it can surprise incoming attackers and douse them in a potent acid, capable of molting them to the flesh. Chakra Cost: 7CP
Name: San Rōto | Acid Funnel Rank: B Type: Ninjutsu Range: Long Element: San (Acid Release) Description: San Rōto is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seals the user calls forth a twister of acid. The twister increases to grow to a sky-touching size that vaporizing everything within or around it within 10m. It can be navigated by the user but the user is unable to utilize another technique when this is active. Chakra Cost: 13CP (Additional 4CP Per Post)
Name: Bagu San Supurē | Bug Acid Spray Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: San (Acid Release) Description: Bagu San Supurē is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seals the user expels a giant wave of acid that condenses into a storm of acid drops which rains onto an area. This technique covers a very large proximity and is near impossible to avoid by evasive maneuvers. Chakra Cost: 12CP
Name: San no Pūru | Pool of Acid Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: San (Acid Release) Description: San no Pūru is a technique used by the jinchūriki of the Shichibi. After forming the techniques hand seal the user will slam their hands onto the ground and cause the ground in front of them to bubble with acid. The acid sizzles to the surface creating a pool of acid that dissolves anything it comes in contact with. The pool is approximately 10m in diameter, making it capable of killing many people and even large summons. Chakra Cost: 15CP
- Quote :
- Form: Shichibi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Tailed Form Form Characteristics: Name: Shichibi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Shichibi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Shichibi is now in its full form reaching a astonishing height of 80m. It possesses all its abilities which include flying at a amazing height and speed and being protected by its impenetrable armor. It can expel pools of acid from its mouth and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Created by Elder Sage © Additional Contributors: N/A Property of Ultimate Shinobi. © All Rights Reserved. © |
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:27 am | |
| Name Hachibi no Kyogyū StatusClosedRanking The Eight-Tailed Giant Ox Appearance: The Eight-Tails resembles an ushi-oni with four long horns on its head, similar to that of a Jacob sheep. It also has a fifth horn like protrusion on its chin. It has a muscular upper-body structure, with a hunched back similar to a bison, arms with spiked protrusions on the elbows, and hands with imposable thumbs like that of a human. It has no hind-legs which makes it incapble of walking, but rather relying on crawling for mobility. Its tails consist of eight tentacles that resemble the cephalopod arms of an octopus, each containing two columns of suction cups. It is also extremely massive, large enough to stand equal in size with a mountain. Many of its facial features including eyes, nose and mouth, are purely white.
Personality: The Hachibi is very comical and laid back which suites its famed persona as the 'gentle giant'. It is very cordial with humans and is capable of communicating with them leisurely. He is rarely unsettled by the common disturbances of man and always finds the bright side in any event. With this mentality he may appear lazy to some, not getting involved with anything but rather spending his time sleeping in the mountains. It wouldn't be uncommon for natives to hear him crawling across the fields with his massive body creating earthquakes as some sort of entertainment for his fun seeking adventures. He possesses a endless mental capacity for jokes and always finds the right time to execute them to get the most sarcastic or humorous effect. Like any other Bijuu however is number one goal despite his uplifting personality is his self-preservation. The Hachibi is willing to become malevolent if need be for the survival for him or his host. Although not as cunning as his brethren he makes up for tactics by his overwhelming power.
Abilities: The Hachibi is a very powerful bijuu with a gargantuan chakra capacity and monstrous strength. It is strong enough to pummel mountains with its fists which creates massive earthquakes as a result. This is primarily why the mountain ranges in Kumo where known for intense magnitudes and earthquakes, because of the Hachibi's rampages. Its strength is not limited to its arms and body, for his eight tails also weild considerable power. One lash of its tail is enough to send a boulder rocketing into the horizon. The Hachibi is known to have great chakra where it can use it in devastating ways. It can expel a colossal blast of yellow chakra from its mouth that can is strong enough to punch a hole through mountain and level a canyon. He can also create a booming shockwave from his roar that knocks back anything near him a great distance.
The Hachibi is able to expel sticky black ink from its mouth which its jinchuriki inherits. The ink can be used in a variety of ways, from blinding enemies or creating pools of ink to capture enemies. Although its effects tend to be more submissive in nature, the user is capable of creating ink techniques that either drowns or impales enemies with its power.
Hachibi's Jinchūriki
- Spoiler:
- Quote :
- Jinchuriki must possess a main and sub element, and Sumi(Ink) as an additional element.
- Jinchuriki will have a permanent chakra capacity of 330CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Immense Strength Rank: E-S (Passive) Type: Physical Requirements: Hachibi Description: The jinchuriki of the Hachibi inherits the beasts monstrous strength within themselves where they are able to perform feats beyond that of the human scope. With the Hachibi's strength they are able to life massive things such as boulders and even punch a hole through stone.
Jutsu - Quote :
- Name: Sumikumo | Ink Cloud
Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Sumi (Ink Release) Description: Hachibi Release: Ink Cloud is a technique used by the jinchūriki of the Hachibi. After forming the techniques hand seals the user exhales a haze of ink that envelopes the area in opaque black mist. The mist blinds those inside as well as sticks to their skin, slowing them down by 20% for three posts. Chakra Cost: 7CP
Name: Sumiyokoana | Ink Tunnel Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Sumi (Ink Release) Description: Sumiyokoana is a technique used by the jinchūriki of the Hachibi. After forming the techniques hand seals the user exhales a vortex of ink that blasts in its direction. Those who come in contact with the blast are swept off of their feet and are covered in sticky ink which drowns and suffocates them within the vortex. Chakra Cost: 14CP
Name: Sumibunshin | Ink Clone Rank: C Type: Ninjutsu Range: - Element: Ink Release Description: Hachibi Release: Ink Clone is a technique used by the jinchūriki of the Hachibi. After forming the techniques hand seal the user is able to create four tangible clones each identical to the user. These clones produced from ink are able to interact with the environment and fight accordingly to the users wishes. When a clone is damaged it will disperse into a large splatter of ink within 3m. Those caught within the splatter will be covered in sticky ink and will become completely immobile for three of the users posts. Chakra Cost: 9CP
Name: Sumikawarimi | Ink Substitution Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Sumi (Ink Release) Description: Sumikawarimi is a technique used by the jinchūriki of the Hachibi. This is a variant of the standard substitution technique which replaces the user with ink. However anything that is caught within the ink will be covered binded by it, making them immobile for 2 of the users posts. The user must anticipate an attack to use this technique. Chakra Cost: 3CP
Name: Nechinechisuma | Sticky Ink Puddle Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Sumi (Ink Release) Description: Nechinechisuma is a technique used by the jinchūriki of the Hachibi. After forming the techniques hand seals the user spits ink onto the ground which spreads throughout the surface. The Ink sticks anything that touches it onto the ground, making them immobile for two of the users posts. Can effect multiple individuals at one time. Chakra Cost: 8CP
Name: Hakabakashii Tsuba | Hastened Splatter Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Suma (Ink Release) Description: Hakabakashii Tsuba is a technique used by the jinchūriki of the Seven-Tailed Hachibi. The is a close-quarters technique which is usually used for surprise attacks. When the enemy is close enough the user will quickly spit ink from their mouths at the eyes of the person, blinding them for four posts. Because this technique is executed instantly avoiding this technique is very difficult, especially when close. Chakra Cost: 3CP
Name: Shushiori | Finger Pen Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Suma (Ink Release) Description: Shushiori is a technique used by the jinchūriki of the Seven-Tailed Hachibi. This is a simple technique used by the user which is a convenient way of writing. By focusing a small percentage chakra into their finger, the user is able to produce a continuous quantity of ink on its tip which allows them to write from their finger. Chakra Cost: 3CP
Name: Sumitoku no Jutsu | Ink Puddle Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Sumi (Ink Release) Description: Sumitoku no Jutsu is a technique used by the jinchūriki of the Seven-Tailed Hachibi. This technique liqufies the users body and melts them into a puddle of ink. In this transformation state the user is able to hide and spy from others. When a enemy is close or steps onto the pond, the user is able sprang up from the small puddle ambush the person, providing a quick surprise attack. This state can be sustained for a few hours. Chakra Cost: 5CP
- Quote :
- Form: Hachibi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form Name: Hachibi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Rokubi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Rokubi is now in its full form reaching a astonishing height of 90m. It possesses all its abilities which include expecting a gargantuan beam of chakra and producing devastating shockwaves with its roar. It can also produce torrents of ink from its mouth, shatter mountains with its fists and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
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Age : 15 Posts : 455
| Subject: Re: The Tailed Beasts Wed 23 Mar 2011, 3:27 am | |
| Name Kyūbi no Yōko StatusClosedRanking The Nine-Tailed Fox Elemental Affinities:Katon (Fire Release) Fuuton(Wind Release) Appearance: Although the Nine-Tails primarily resembles a demonic kitsune, with orange fur and blood-red eyes, it also possesses the upper-body structure of a human, complete with imposable thumbs on its clawed hands. Its face is very fearsome with menacing eyes and a mouth that is usually positioned in a crazed grin. The fur which covers his whole body always appears tense and on end, making the Kyuubi appear ready to kill at all times. Its the largest bijuu from the nine and stands at a height of 100m. Given its status of being the Nine-Tailed Fox, the Kyuubi has nine tails colossal orange tails.
Personality: The Nine-Tails is malevolent, cunning, and fiercely intelligent. Words cannot describe how purely evil the Kyuubi is at heart, having no sense of righteousness or love, and only a small sense of honor. It is always seen causing destruction in the world no matter what era you glimpse. With its fearsome power and dark personality it has caused more death and pain than any other being in existance. It has shattered villages beneath its chaos and continued to do so for quite some time up until the Shantakai War. Spitefulness is Kyuubi's one dominant personality, it hates all beings for a unexplained reason and kills for enjoyment. Over the centuries many shoguns have confronted the Nine-Tails in hopes of sealing the beast or ultimatley killing it, although neither of those plans succeeded. But the Nine-Tails does show some sign of honor to very powerful and deserving individuals.
Abilities: The Kyuubi being the most powerful of the bijuu possesses unimaginable power that is capable of bring mass chaos and destruction to all those unfortunate. Throughout the world his terror was so famed that it was deemed taboo to even speak of him. The Kyuubi is very powerful, wielding massive amounts of strength and chakra. He is capable of flattening mountains with a swipe of his gargantuan tails, and causing tsunami's with his roar alone. The Jinchuuriki of the Kyuubi inherits the demons amazing strength and like all jinchuuriki its chakra. They possess some techniques revolving around their strength to create fissures and even dent mountains with their incredible punches
Along with the monsters strength, the Kyuubi also possesses both the Katon and Fuuton chakra types which caters to its ability to rain destruction. It is able to produce meteor size fireballs from its mouth which can be conjoined with its Tailed Beast Ball making it more terrifying. With its wind power it is shown capable of creating a legion of tornadoes upon villages, inflicting massive damage. When using both these elements combined is when it's power really shows by creating a massive inferno of fire and wind to incinerate its enemies and eradicate countries from the face of the planet.
Another ability the Kyuubi is shown to have is its ability to manipulate its monstrous chakra into actual physical constructs, something that requires massive power in order to formulate. It is able of producing armies of "Chakra Hands" which are able to grab and throw things at will, and even create colossal shockwaves from its chakra. In addition to that ability, the chakra that the Kyuubi contains is highly potent with sinister energy, enough to rip the flesh off of someone just by touching it. Although the other eight bijuu all possess this kind of chakra, they are outmatched by the Nine-Tail's. Because of this all attacks which deal with the Nine-Tails chakra also inflict terrible burns, similar of you were touching a highly acidic acid.
Kyuubi's Jinchūriki
- Spoiler:
- Quote :
- Jinchuriki must have both fuuton and katon as their two elements.
- Jinchuriki will have a permanent chakra capacity of 345CP
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics: Name: Accelerated Healing Factor Rank: E-S (Passive) Type: Physical Description: The Kyuubi endows its jinchuuriki with its own variant of self-preservation, which in this case is an enhanced healing factor. The user is able to heal small cuts and bruises within two posts. gashes and wounds within six posts, and life threatening wounds within a day. However this does not prohibit death to the user, but makes reaching that destination difficult with the help of the Nine-Tails.
Jutsu - Quote :
- Name: Shōgekiha | Shockwave
Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: Shōgekiha is a technique used by the jinchūriki of they Kyuubi. The user uses the Kyuubi's massive chakra and releases it in a monstrous roar of pressure and destruction. The shockwave can blow trees off its roots, create craters and more importantly repel anything within its vicinity with devastating force. Those caught within the explosion will not only be blown back ten meters, but will also suffer sever burns from the Kyuubi's chakra. Chakra Cost: 9CP
Name: Chakura no Mure | Swarm of Chakra Hands Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: Chakura no Mure is a technique used by the jinchūriki of the Kyuubi. The user summons forth a substantial quantity of the Kyuubi's near infinite chakra and projects it our of their body, enveloping them in orange chakra. The chakra grows larger around the user as they channel more energy. The chakra will then subsequently form into an army of one hundred 'Chakra Arms' that extend towards the sky. Upon command the arms storm down upon an area and obliterate anything with their impaling force or their acidic nature. Chakra Cost: 15CP
Name: Chakura-shu Tsunami | Chakra Hand Tsunami Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: Chakura-shu Tsunami is a technique used by the jinchūriki of the Nine-Tailed Kyuubi. The user forms a jinchuuriki's famed 'Chakra Arms' from their arm and lunges it beneath the ground. With seconds a giant tsunami capable of shadowing an entire field will emerge from the ground and tower over the area. Upon the users will the hand clashes down from the sky and crushes everything beneath it, as well as severely burning everything with its chakra, reducing the land to ash. This technique is nigh impossible to evade given its circumstances. Chakra Cost: 15CP
Name: Panchi Hakaisuru | Destroying Punch Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Panchi Hakaisuru is a technique used by the jinchūriki of the Kyuubi. By channeling the Kyuubi's chakra within themselves the user is able to endow themselves with incredible strength far beyond their previous physical capabilities. The user will perform a physical high speed attack which flickers themselves in front of a enemy and delivers them a powerful punch that is capable of breaking them in half. The punch is so powerful that it can even dent a mountain with brutal impact. This is a versatile technique that has many uses, some which are creating craters in the ground or even destroying obstacles. Chakra Cost: 9CP
Name: Kitsune Onitsume | Claws of the Fox Demon Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: Kitsune Onitsume is a technique used by the jinchūriki of the Nine-Tailed Kyuubi. The user channels the Kyuubi's malevolent chakra and forges a pair of claws created from the Kyuubi's essence. These claws which are worn upon the users hands are very powerful and versatile. They can shred and destroy almost anything with their sharpness and the chakra's acidic properties. They are also able to extend 10m which increases their range and allows them to shred enemies without actually getting close to them. Chakra Cost: 9CP (Additional 2CP Per Post)
Name: Bijuu Bakuhatsu | Bijuu Blast Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: Bijuu Bakuhatsu is a technique used by the jinchūriki of the Kyuubi. The user channels massive amounts of chakra from the Kyuubi into their mouths and releases it in a strong powerful beam. Although not as powerful as the tailed form version this technique is still highly destructive and capable of leveling buildings instantly. Chakra Cost: 15CP
Name: Sutorīmu | Stream Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire) Description: Sutorīmu is a technique used by the jinchūriki of the Kyuubi. After forming the techniques hand seals the user is able to siphon the fire chakra of the Kyuubi and manifest it into this attack. The user will exhale a gargantuan fireball and surges in its direction, incinerating everything in its path. Chakra Cost: 25CP
Name: Harikēn | Hurricane Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Harikēn is a technique used by the jinchūriki of the Kyuubi. After forming the techniques hand seals the user is able to siphon the wind chakra of the Kyuubi and manifest it into this attack. The user is able to summon a hurricane onto the field from the sky, which rips and blow everything in the area. Those caught within the hurricane will be rip to shreds by its amazing force, and those near it will be either sucked into the vortex or blown throughout the field while receiving gashing cuts along their body. Chakra Cost: 25
Name: Kyūbi no Hakai | Nine Tail's Destruction Rank: S Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton - Katon Description: Kyūbi no Hakai is one of the Kyuubi's jinchuuriki's ultimate techniques. The user siphons a huge amount of chakra from the Kyuubi's and integrates its monstrous chakra as well as elemental powers within themselves. Upon forming a seal the user will rush a colossal amount of the Kyuubi's chakra into the atmosphere and breaks all hell over the area. The sky will darken, a storm will rage, and dark energy will linger the field. Fire will rise from the ground, molting the ground as it erupts with heat. In the sky a hurricane will slowly descend which causes massive gale winds to sweep the field. When the hurricane reaches the fire on the ground, it will erupt into a fiery hurricane that incinerates the whole field with its fiery vortex, similar to a supernova. Chakra Cost: 39CP
- Quote :
- Form: Kyuubi Form (Full Transformation)
Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have completed "Conquering The Beast Within". Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance, personality and abilities.
Full Form Name: Kyuubi Rank: E-S (Passive) Type: Bijuu Description: The true power of the Kyuubi is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Kyuubi is now in its full form reaching a astonishing height of 100m. It possesses all its abilities which include being able to shatter mountains with its tail, and create massive earthquakes with its roar and release the Tail-Beast Ball. It can expel oceans of fire with its breath and summon hurricanes that can decimate a village with ease. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
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