Cookie Monster
Age : 29 Posts : 4301
| Subject: Uchiha, Kojin [Konoha Genin] Mon 20 Jun 2011, 8:28 pm | |
| - Spoiler:
Uchiha, KojinTHE INFO. Name: Uchiha, Kojin Nickname: - Age: Sixteen Gender: Male Appearance: In terms of physical appearance, Kojin stands at around five foot ten inches, making him taller then most Genin of his age. With this height, he also presents a slim figure, most likely due to terrible eating habits where he commonly sticks to vegetarian dish. Although he does not seem built with muscles, he does have a good bit of strength when needed, as a child, it never really interested him to take the path of a Taijutsu user. His facial features are quite simple and traditional, with his jet black eyes pairing themselves with his short, spiked black hair. Belonging to the Uchiha clan, it was obvious that Kojin would be born with these colours. His skin is quite pale in colour, due to his parents both being pale as well, although Kojin has been known to gain a more olive skin colour whenever he's able to spend some time in the sun.
For his attire, Kojin will typically be seen in his mostly white suit. A black undershirt is worn, which carries the Uchiha symbol on either sleeve of the upper arm, as if it were some sort of military badge. Over this, he will be spotted with his pure white jacket with a single zip running through the middle of the jacket. The jack also features the Uchiha symbol on the back of it, so that he can make others aware that he is in fact an Uchiha and he is proud to be one. Next follow his white trousers, with the addition of a simple bandage being wrapped around his right leg. His feet bare black shoes with the toes being left visible, purely for decoration. Lastly, he will always be seen with his black gloves that both feature the Konohagakure symbol on the palm of the gloves. The placement of his forehead protector is quite an odd one, as he typically wears it as a belt.
Personality: Kojin does have quite a high value for intelligence. Even at a young age, he was taught that one should always act under what is right, he was also told to never allow his emotions to place themselves in front of his intelligence, for acting with a clear mind will always cause success. Whenever he tries to hold a conversation, he will most of the time, try to speak in an intelligent manner. Although he does enjoy the company of those who are lesser then himself in brains, he will typically favor the more intelligent people in his life.
Whenever in battle, Kojin will always keep a calm mind about the situation. He has never liked the idea of torture or pain to another being, yet he understands that in more cases then none, it is with pain and torture that a mission is made successful. Not having the slightest sadistic thought in his mind, Kojin will still act upon instinct in a panicked situation, for he has not totally mastered his emotions due to his young age. If he does feel threatened or if he feels a companion of his is being threatened, then he will commonly resort to violence, which at times will greaten the danger of his own life.
When the opportunity presents itself, Kojin will not hesitate to offer his leadership skills. Due to his belief in intelligence, he will try to assert himself above the rest who try to challenge him for leadership. However, this will only ever occur if he is aware of the fact that a leader is required, if a leader has already been assigned to him, then he shall simply follow orders. At times he may not take everyones emotions into perspective, yet he can be quite apologetic if he's aware that he is hurt or upset someone. Sometimes he just has to learn to keep his mouth closed.
Clan: Uchiha Nindō: 'Intelligence is the key to success.'
THE NINJA. Origin: Hi no Kuni Affiliation: Konohagakure no Sato Rank: C - Rank Genin Specialties: Elemental Affinities: Combat Style: When in combat, Kojin will typically favor the choice of long - range fighting. He will at times try to keep his distance with an opponent so that they can eventually tire out of the fight, where Kojin will deliver the final strike. During a tight situation, or if he feels he has no other alternative, Kojin will resort to using Genjutsu. For traps have been proven to be quite effective in his past. Special Characteristics:
- Spoiler:
Name: High IQ Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja innately possesses a high IQ which gives them great practical and analytical prowess. They have vast knowledge in nearly all forms of combat giving them a upper hand when faced with nearly any attack with being able to execute split second counters. With their high IQ the user can determine weak spots in attacks and defenses and can overcome nearly any obstacle. Like the obvious benefits of being very smart, the ninja is well regarded for their great mathematical and thinking abilities.
Name: Increased Chakra Capacity Rank: C Type: Chakra Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: Through extensive meditation and physical training the ninja's chakra capacity increases by 20CP.
Name: Photographic Memory Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja trains their innate skill in photographic memory which allows them to remember everything with precise detail. From lost information to remembering told secrets, the ninja can hold onto the information for their entire lifetime.
THE BACKGROUND. History:
- Born precisely sixteen years ago, Daichi and Tentun Uchiha were officially parents as they watched over their son, Kojin. It was within the walls of the Konohagakure General Hospital that Kojin would now live his life as an Uchiha Clansmen and also a Konohagakure Shinobi.
---
- During Kojin's academic years, he had managed to surprise everyone by becoming quite the intelligent student. Although his Ninjutsu, Weaponry and Chakra Control had been listed as above average, his intelligence seemed to place itself high above the rest of his class mates.
---
- He had hoped that he would have been able to skip a couple of years, for he had actually been able to answer questions that people three years above him, found nearly impossible to answer. Yet due to his techniques not being on par with his intelligence, he was kept within the same year. He had been discovered as an analytical, theoretical and intelligent child.
---
- While completing his final year, Kojin had managed to increase his skill within Ninjutsu techniques, as well as within Chakra Control. His father, a retired Chuunin, had spent many days with Kojin, in an attempt to teach him the Goukakyuu technique. One that every Uchiha must learn in order to pass adulthood. Eventually, Kojin had managed to learn this technique and he was finally accepted as an Uchiha.
---
- Upon graduation, he received praise from his teachers, class mates and family. Kojin was immediately assigned to a team, with two Genin he had never met before as his comrades with a typical Jounin as his sensei. Unlike most teams, they had begun training as soon as they had met. Their Sensei had trained them hard for an entire week, as he constantly mentioned how boring training actually was and wished to get the basics out of the way.
---
- After an intense week of training, they had been assigned a C - Rank mission. It was to simply monitor a seemingly empty forest for human life. While on the mission, Kojin and another Genin had been ambushed by a trio of missing ninja. The two genin fought for as long as they could, but neither of them were a match for the missing ninja. Kojin's comrade quickly fell to the blade of the Kunai while Kojin was simply stored in fear as he allowed his emotions to get the better of him. As the missing ninja began charging at Kojin, he simply stood in fright, as they swung their blades towards him, he simply closed his eyes, not wanting to witness his own death. After seconds of waiting, he opened them to see his Sensei standing in front of him, with a tanto blade appearing through his back.
---
- Giving a friendly punch against Kojin's shoulder, he was able to see his reflection against his Sensei's head protector. He was able to see a red blur within his eyes and it seemed as if he had grown another pupil. He hadn't realized that he had actually awoken his Sharingan. Another blade penetrated his sensei's back, Kojin quickly fled with his other team mate to Konoha.
---
- The two survive, but Kojin's partner simply retired as a Genin, to scared to pursue the career of a ninja. Kojin carried on, for he now realized what he had unlocked and wished to further his power, he hoped he would be able to make his parents and clansmen proud. He also hoped he would be able to find a new team, after all, he was now alone.
Roleplay Sample:
As Kojin wandered about the streets of Konohagakure, he was trying to remind himself why he was in fact walking within the shopping district. His mother had somehow managed to fall down the stairs one night, while drinking too much sake, thus resulting in a broken leg in which she must get healed up within the hospital. Giving a minor chuckle to himself, as he found the whole reason quite idiotic, he looked over at the range of flowers that the shopping district had to offer. Instantly he was able to notice the amounts of colours, scents and price the flowers were trying to give off. He was simply hunting for a small bouquet of flowers, yet the village seemed to be offering single planted flowers, ones that have travelled great lengths just to be sold for a cheap price. Kojin quickly realized that if he was able to find his mothers favorite flower, perhaps she would appreciate the gesture even more.
Quickly glancing around at the aisles of flowers, his eyes were trying to target a group of red roses. Although they were quite a common flower to favor, the very reason that his mother loved these flowers was because they were flowers that Daichi, his father, would always deliver to her. Getting rid of the thought of his parents using sappy love tactics, he focused his eyes against the many flowers being offered. As much as he tried though, it seemed that not one single red rose was in sight. A gentle sigh was released from his mouth as he had hoped to find at least one red rose, yet all attempts proved to be a failure. Having to resort to a cheap - looking bunch of yellow daffodils, he grasped the many stems that made up the bunch and took them to the counter. Holding them up towards the cashier, the woman seemed to be giggling at Kojin, as if he was trying to use these flowers for a romantic occasion. Simply ignoring the woman, he shuffled around within his pockets to retrieve a couple of ryo, tossed them against the counter and walked out of the shop. A mission complete, but with a disappointing result.
As he began walking towards the direction of the hospital, he was able to notice a shade of red bobbing up and down within the crowd. His eyes suddenly widened as he was able to notice the shade as a bouquet of roses. It seemed that whoever was holding them, had bought the entire supply of red roses from the very same store as Kojin. He rapidly came up with the idea that perhaps he could persuade the person holding them, to allow Kojin to buy a couple of the roses off of them. Seeing as though he had nothing to lose, he quickly darted off into the direction of the roses. Giving a good shove against anyone who was in his way, he had no care for any person around him, for he would not give up on finding these roses. As he finally approached the person, he quickly tugged against their shoulder of the person so he could view the face. As the person performed a one hundred and eighty degree spin, Kojin was able to find that it was none other then Daichi Uchiha, his father. He was the one who had bought all of the roses.
THE ARSENAL. Academy Techniques
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Uchiha Techniques
- Spoiler:
Name: Sharingan Activated: One Tomoe Rank: - Type: Bloodline - Doujutsu Accessible To: C-Ranked Uchiha Description: The One-Tomoe version of the Sharigan is accessible to young Uchiha who skills have deemed them C-Ranked in power and skill. Like all versions of the Sharingan, the user is able to see the flow of chakra whether it be internal or external. Such skills derived from his ability include being able to identify clones, detecting chakra barriers and genjutsu, and even telling if someone is placed under a genjutsu by detecting chakra irregularities. Being the beginner form of the Sharingan, the One-Tomoe form grants the user the basic skill of the Sharingan which is being able to grant its wielders incredible levels of perception and clarity. In a more simplistic explanation, the user's vision is now able to see perceive things in slow motion. From flying weapons, to enemy movements, everything is slowed to a speed readable of that of the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react.
Konohagakure Specific Techniques
- Spoiler:
Name: Honoo Ha - Flaming Leaves Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Honoo Ha is a ninjutsu technique utilizing the fire element. After performing the required handseals, the user will be able to launch out three oak tree shaped leaves made up of fire. It takes a triangle formation, one fire leaf at the front and two following behind it. The leaves are capable of burning the opponent and their clothing, however, the user must ensure that they are within ten metres of the opponent. For once the fire leaves pass this limit, they will simply fade away. Chakra Cost: 4
Name: Shōmei Heirō - Illuminating Halo Rank: C Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Shōmei Heirō is a ninjutsu technique utilizing the fire element. After performing the required handseals, the user is able to call forth a ring of fire above their head. This halo - like ring has the same circumference as the users head and is also able to light up a ten metre radius around the user. It's often called a golden ring, due to the perfect ring having golden - yellow flames occupying it. At the centre of the ring an oak tree leaf made of fire is found, it's used for a sequence attack. Chakra Cost: 7
Name: Gōruden Ikari no Ha - Golden Leaves of Fury Rank: C Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: Katon Description: Gōruden Ikari no Ha is a ninjutsu technique utilizing the fire element. After having the Illuminating Halo active the user is able to perform the sequence attack in case of danger arising. In order to do so, the golden oak tree leaf made up of fire, will rise up from the centre of the halo and begin to launch seven copies of itself towards the users opponent. No handseals need to be performed, a simple point towards the target is enough for the fire leaves to be directed. If hit, the target will be met with minor burns on the skin and possibly have their clothes set alight. Once the technique has been performed, the golden leaf will settle back into the centre of the halo where it must recharge for two posts. Chakra Cost: 5
Name: Shinrin Gādian Rank: C Type: Genjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Description: Shinrin Gādian is a genjutsu technique. After performing the required handseals and direct eye contact has been made with the user, they will be able to create three average - sized male lions that are made up of leaves. The illusionary lions will appear by walking from behind the user, each one having a mane made up from more leaves. They are able to run up and attack the users opponent, but once bodily contact has been made by the lions, they will simply fade away like normal clones. An advantage to these fake lions is that if attacks are thrown at them, they will always be able to dodge by avoiding the attacks or having the leaves form gaps so something such as a kunai doesn't touch them. They are used for distraction purposes and possibly for the opponent to flee the scene. Chakra Cost: 6 [2]
ANBU Techniques
- Spoiler:
Name: Kanashibari no Jutsu [Temporary Paralysis Technique]. Rank: D. Type: N/A. Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A. Description: A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This technique is sought after and specialized by the ANBU and it's trainees because of it's important use for restraint and capture. It is performed by the user forming a handseals and discharging chakra to the target to induce paralysis, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody. This technique however cannot be used on a member of the site as a tool for combat, it's main purpose is to assist the user in missions and other uses they can find for it. Chakra Cost: 4.
Ninjutsu
- Spoiler:
Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank: C-S Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases the user’s advantage over his or her opponent. Chakra Cost: Costs the User: C (5) | Takes From Target: D (4) Costs the User: B (10) | Takes From Target: C (9) Costs the User: A (20) | Takes From Target: B (15) Costs the User: S (35) | Takes From Target: A (25)
Name: Chakura no Tebukuro - Chakra Gloves Rank: D Type: Ninjutsu Range: Close (0m) Element: - Description: Chakura no Tebukuro is a ninjutsu technique utilizing no element. By simply coating ones own fingers with chakra, the user is able to mask their own finger prints so that they cannot be placed on any surface. It's a useful technique when trying to search for clues or evidence without leaving a trace, it can be especially useful during combat where the user does not have to fear leaving fingerprints on the opponents body. The technique itself is quite basic, though quite useful when used in the right situation. Chakra Cost: 3
Katon no Jutsu
- Spoiler:
Name: Katon: Teijou Furea [Fire Style: Stationary Flare] Rank: D Type: Ninjutsu Range: Close Range (0m) Element: Katon Description: Katon: Honoo is a Ninjutsu technique utilizing the Fire Element. After performing the Dragon hand seal, the user will reveal their dominant palm hand. Upon doing so, a small scale flame will begin to emit from the users palm which they can then use to light the surrounding area. This technique is commonly used in caves or other dark places. The light emitted is about the same as a torch, yet the way it differs from a torch is that it lights a larger radius, as it is not restricted within a lens. Due to the low level of the technique, the fire is unable to harm anyone unless contact is made with the fire for at least two posts. However, the fire is able to ignite small objects such as paper or twigs. This technique may place the user at a disadvantage at times, for they will be unable to perform any hand seals while the flame is active. Chakra Cost: 3 [1]
Name: Katon: Ganjou Furea [Fire Style: Strong Flare] Rank: C Type: Ninjutsu Range: Close Range (0m) Element: Katon Description: Katon: Ganjou Furea is a Ninjutsu technique utilizing the Fire Element. After performing the Dragon and Serpent hand seal, the user will reveal their palm that belongs to their dominant hand. Upon doing so, a medium scale flame will begin to emit from the users palm which they can then use to light the surrounding area. The technique is an upgrade of 'Teijou Furea', due to the flame being on a larger scale and also being a higher temperature, thus resulting in a larger scale of light being emitted. Anyone who stays in contact with the flame for one full post will now begin to suffer from the burns. The flame is now also hot enough to ignite clothing and dead pieces of wood and plants. This technique may place the user at a disadvantage at times, for they will be unable to perform any hand seals while the flame is active. Chakra Cost: 6 [2]
Name: Endan - Fireball Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. Chakra Cost: 6
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5
Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. Chakra Cost: 8
Name: Kutsujoku-teki Haiboku - Humiliating Defeat Rank: C Type: Ninjutsu Range: Close (0m) Element: Katon Description: Kutsujoku - Teki Haiboku is a ninjutsu technique utilizing the fire element. After gathering chakra to the users dominant hand, they will be able to manipulate the shape of it so that it takes the form of the Konohagakure village symbol. The icon will be concentrated with a high temperature of fire element, if the user were to place this on human flesh it will burn the symbol into their targets skin scarring them with the symbol for life. The technique is usually used when the user has won a battle and uses it as a sign of victory, it's quite controversial due to it being called both a torture and sadistic technique. Chakra Cost: 5
Name: Shingō-dan - Signal Flare Rank: C Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m), Far (10m+) Element: Katon Description: Shingō-dan is a ninjutsu technique utilizing the fire element. After performing the required handseals, the user will be able to fire out a small burst of fire taking a cone - shape. This fire will then reach fifteen metres exactly before it explodes into a ball of fire, covering a one metre radius. The technique itself is commonly used to make allies aware of your location, which is why it's typically shot into the air. However, this can also be used offensively by firing it at your opponent and it will still explode when it makes contact to a surface. Anyone caught within the flames could face first and second degree burns. If the explosion occurs in the air, then the ball of fire will last for two posts. If it makes contact with anything though, it'll only last for one post. Chakra Cost: 6
Name: Haisekishou - Burning Ash Accumulation Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: After forming the needed handseals, the user will expel a Chakra-altered gun-powdered ash from his/her mouth. This large cloud begin to envelope his/her foe and when the user clicks his/her teeth, the cloud will ignite in an explosion. Chakra Cost: 12
Suiton no Jutsu
- Spoiler:
Name: Sutikkī Kushi - Sticky Spit Rank: D Type: Ninjutsu Range: Close (0 - 5m) Element: Suiton Description: Sutikkī Kushi is a ninjutsu technique utilizing the water element. After gathering enough saliva in the mouth, the user is able to mix in chakra with the spit to increase it's size and to also give it a sticky trait. Whenever the user so wishes, they will be able to spit out this enhanced ball of saliva and force it on their opponents. If it lands on the opponent, they'll have trouble getting rid of this nuisance of a technique for even if it landed on eye lids, they'd have trouble keeping them open. The technique requires no handseals nor the vocal requirement, it's considered a childish technique due to it's nature but can easily grant the user a chance to escape or perform a second attack. Chakra Cost: 4
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. Chakra Cost: 5
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Water Release: Water Drowning Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: The ninja first does a string of hand seals, which causes a column of water to rise from a nearby water source. It can be guided to strike a target in a number of angles. Chakra Cost: 5
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 5
Genjutsu
- Spoiler:
Name: Kasumi Juusha no Jutsu - Mist Servant Technique Rank: D Type: Genjutsu Range: Close (0m - 5m) Element: N/A Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. Chakra Cost: 4 (Chakra Cost Per Post: 1)
Name: Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique Rank: D Type: Genjutsu Range: Close (0m - 5m) Element: N/A Description: Magen • Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion. Chakra Cost: 3 (Chakra Cost Per Post: 1)
Name: Hofuku Makai [Creeping Hell] Rank: D Type: Genjutsu Range: Close (0m - 5m) Element: Not Available Description: Once the user and their opponent have made eye contact, the user will only have to perform the Tiger hand seal in order for the illusion to function. Upon doing so, normal - sized, female black widow spiders will begin to emerge from the ground taking the shape of a circle around the enemy. The circumference is about two metres and the number of spiders tend to be above one hundred. The killer spiders will then begin to rush at the opponent in an attempt to jump and place their fangs within them, however, the flaw in this technique is that when the spiders do make contact they will simply vanish. The technique though is merely used to exhaust the opponent of chakra and energy, by hopefully forcing them to use an arrange of techniques that will try to kill the spiders. Yet the spiders are not hit so easily, for when an attack is launched at them, they will try to move their way around it's targeted location so they are not hit. If hit though, the spiders will simply vanish much like the Bunshin technique. Chakra Cost: 4 [1]
Name: Heki Sougan [False Eyes] Rank: D Type: Genjutsu Range: Close (0m) Element: Not Available Description: A technique developed by Uchiha, Kojin it is a simple illusion technique that can hide anyones Doujutsu enhanced eyes. No hand seals are required for this technique, nor does the user have to repeat the lines of the illusion. All they must do is coat their own eyes with a small amount of chakra and ensure that this supply stays constant. In doing so, a persons eyes will remain brown if they have brown eyes, or blue if they have blue eyes. It's a simple technique that can be used to a high advantage. The technique does not cover the Byakugan's side effects of expanding the veins, though it will still hide the eyes as if nothing had changed. Chakra Cost: 3 [1]
Name: Flower Petal Escape Rank: C Type: Genjutsu Range: Close (0m - 5m) Element: N/A Description: If the user comes under attack, she or he can use this technique to cover her or his escape. After forming the needed hand seals, the user's body will disperse into a shower of flower petals. These petals will confuse and distract her or his opponent while she or he escapes or hides. Chakra Cost: 7 (Chakra Cost Per Post: 2)
Name: Kokohi no Jutsu - False Place Technique Rank: C Type: Genjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. Chakra Cost: 6 (Chakra Cost Per Post: 2)
Name: Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique Rank: C Type: Genjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope his or her target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. Chakra Cost: 8 (Chakra Cost Per Post: 2)
Name: Unomi Boketsu [Swallowing Grave] Rank: C Type: Genjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Not Available Description: When eye contact has been made by the user and the opponent, the user will simply have to trigger the illusion by performing the Snake hand seal. When doing so, the ground around the opponent will begin to alter to a more quick sand appearance. This would result in the target beginning to sink within the sand if no immediate action is taken. It takes only two posts before the person is swallowed whole, at least in the opponents eyes they are swallowed whole. In reality they are simply frozen in place, open for an attack. Chakra Cost: 7 [2]
Name: Nise Bunsho - False Documents Rank: C Type: Genjutsu Range: Close (0m) Element: - Description: Nise Bunsho is a genjutsu technique. By holding a piece of paper or blank scroll within their hand, they are able to alter it's appearance so that any form of writing can be formed across the single sheet. The illusion allows the user to be able to instantly create a document from their respected elder, giving them permission to enter a restricted area when really they've received no permission at all. It's quite a useful technique to have when you are trying to seek something you cannot gain and the possibilities of forging notes are endless. Chakra Cost: 6 [2]
Items
- Spoiler:
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Name: ANBU Mask & Uniform Rank: N/A. Type: Clothing. Appearance: The ANBU wear porcelain animal masks in order to distinguish themselves from normal shinobi and to conceal their identities. They also have standard uniforms consisting of black and grey armour, metal arm guards and gloves, ninja sandals with spikes for travelling into mountainous regions, three ninja pouches on their back-waist and a signature spiral tattoo on their shoulder (left shoulder for male ANBU members, and right shoulder for female members). Some ANBU wear black cloaks over their standard uniforms, and squad leaders may wear white cloaks. Most ANBU carry a sword, which is usually strapped to their backs. Special Abilities: Despite what special characteristics a member may possess, those who wear this uniform will be able to gain the Stealth SC in that thread. Jonin+ members who are in uniform may acquire the Advanced Stealth SC instead.
Last edited by Suijin on Mon 22 Aug 2011, 9:52 pm; edited 5 times in total |
|