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| Toku - Konohagakure Genin | |
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Captain Konoha
Age : 32 Posts : 1912
| Subject: Toku - Konohagakure Genin Thu 01 Sep 2011, 5:34 pm | |
| TokuTHE INFO. Name: Toku Yamashiro Nickname: The human wall Nickname: Mujin [Non person] Age: 16 Gender: Male Appearance: Toku is an enigma, and he honors the word even more by wearing bandages that completely cover his tall, slender body, showing only a small piece of his face. Wearing a brown headband and brown pants, the rest of his body is completely covered in bandages, something he also uses as a means to attack and defend himself. Next to the bandages, the headband and the trousers, he has a pair of swords on his back that resemble scimitars with the handle covered in bandages. Being very tall for his age, Toku is 168 centimeters in size and weighs about 55 kilos. Other then that, there really is not much to say about Toku, since he is never shown wearing anything other then this outfit, and it is said that he even bathes with his bandages wrapped around him.
Toku is quite muscular, thought this is not shown much due to the fact that he is quite tall. His 55 kilos come from his muscles, since there is no visible ounce of fat on his body. When he is punched, he almost does not feel a thing due to his great stamina and muscular body. Sometimes Toku is called Mujin, because of the fact that he looks like a mummy, only part of his face is shown, nobody knows a single thing about him and he rarely speaks, giving him the nickname "Mujin", meaning Non person. The only part of his face that is shown is his nose and his eyes. Personality: Like no one knows what he looks like, or knows what his last name and origin are, there is not a single person that truly knows what Toku is really like. When one would see him, they would think that he is as cold as stone. Toku never speaks, though this is not because he is afraid to speak, but because he does not feel like he has something to say that is worth saying. In fact, the only time when he does speak is when he proves someone wrong or to give them a proper warning, spending most of his time simply listening to what others have to say. Toku is not beyond killing someone when he feels threatened, or when he thinks someone deserves to be killed. Though he is not a violent person, he knows that sometimes, it is neccesary to take someones like so they can not live to kill someone else.
Next to his extremely calm and cool temper, he is extremely observant, being able to see through attacks when he witnessed them more then once, and capable of deducing one's weaknesses and using them in his advantage. Being able to quickly switch between attack and defense, close combat and ranged combat, he is a very overall fighter that can fight almost any opponent on equal footing, something that is quite incredibly, being that he has received nearly no training beside the one he gave himself. Though his skills outside of Ninjutsu and Taijutsu are lacking, he does well enough without the use of anything out of his field of specialties. Clan: - Nindō: "Beat me all you want, I won't be the first to fall"
THE NINJA. Origin: Mizu no kuni Affiliation: Konohagakure no Sato Rank: Genin [C rank] Specialties: Main: Taijutsu Sub: Ninjutsu Elemental Affinities: Main: Wind [Fuuton] Sub: Earth [Doton] Combat Style: Toku's fighting style is simply, yet brilliant. He fights using his toughened body in a combination with powerful Taijutsu moves. These are mostly used to kick an opponent of his feet or to land a devastating punch that can take an opponent out in one blow. Next to that, he uses a lethal combination of Wind and Earth in collaboration with the Bandages that are wrapped tightly around his body. His accuracy at Taijutsu is just as high as his accuracy at slicing people up with sharpened tendrils of bandaging, and his rock hard armor of bandages.
- "Special Characteristics":
Name: Improved Endurance Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of endurance accessible to those who have undergone intensive training. The possessor of this talent has an increased endurance of 20% which makes them slightly tougher. They can withstand greater damage that could otherwise stun them in pain, and continue fighting.
Name: Improved Speed Rank: C Type: Physical Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
Name: Increased Chakra Capacity Rank: C Type: Chakra Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: Through extensive meditation and physical training the ninja's chakra capacity increases by 20CP.
THE BACKGROUND. History: As a Child, Toku was the kind of boy no one would ever play with, and didnt get to know who his parents where. He never knew why no one did not want to play, so he started covering his body in bandages since he was still a very young boy. When other boys would go into the mountains to play games, Toku went into the mountains simply to watch the other kids play, wondering what it would be like to have friends. It was around his seventh year that he developed his quiet and cold attitude towards the world, simply listening to others and watching how they spent their time playing with others and wasting their time. When the other kids went to bed, Toku went into the mountains, simply pounding the rocks with his fists in order to get stronger. Spending hours and hours just pounding the rocks around him, he built up his stamina, learning to not fear pain and use it as a stepping stone.
When Toku was eight, he passed the Academy with the highest grades in class, having already mastered Earth ninjutsu when the other kids where still learning how to walk on water. Upon becoming a Genin, things did not change much regarding his social life. While all the other kids got assigned to Jounin and squads, Toku was left out due to the fact that the kids did not like being around him, and the teachers feared him, and what he might become. Thanks to the actions of his former village, Toku left by hiding in the sewers, running all the way to the sea and walking all the way from the Water country to the fire country, not stopping for four solid days and nights, showing his great stamina until he finally collapsed on the borders of the Leaf village. Being brought in by guards that found him, he spent a week in the hospital while a background check was done, not being able to find out a single thing about the boy, no place of origin, no family, nothing.
Though the former Hokage granted the boy permission to stay, he has been living in Konoha ever since, though he has learned not to rely on others or show signs of weakness anymore, especially after the way he was treated during his short life in the Water country. Having increased his power even further by training in solitude, he now wanders around the Fire country, looking for strong people who he deems worthy to fight him. If he does not think someone is worthy of fighting him, he will just avoid meeting them or simply walk away when approached. Roleplay Sample: A long, long time ago in a town called farmville, a happy piglet was taking a walk until he met a sickly gazelle sitting on a chair just outside of town. When he walked over to him, the happy piglet asked "What is wrong little gazelle, do you not want to go to the playground and play with your other gazelle friends". "I can't" said the sickly gazelle as he sighed deeply. "I can't play today, for I have become ill. My head hurts, and so does my stomach" he said, letting a second sigh escape his lips. "That's so sad" said the happy piglet as it gave the sickly gazelle a pat on his back. "I however, am going to have fun now. Bye bye". And with that, the happy piglet went to meet his little piglet friends and had a great day until the sun went down.
FACE CLAIM. Source: Tsuchikage Mu, Naruto Image URL:
Last edited by Vergil 2.0 on Fri 02 Sep 2011, 1:35 am; edited 5 times in total |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Thu 01 Sep 2011, 5:34 pm | |
| THE ARSENAL. Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Academy Techniques:
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Wind Nature Jutsu:
- Spoiler:
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5 - Code:
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[b]Name:[/b] Reppushou - Gale Wind Palm [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m), Far (10+) [b]Element:[/b] Fuuton (Wind) [b]Description:[/b] Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. [b]Chakra Cost:[/b] 5 Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9 - Code:
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[b]Name:[/b] Daitoppa - Great Breakthrough [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m) [b]Element:[/b] Fuuton (Wind) [b]Description:[/b] This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. [b]Chakra Cost:[/b] 9
Earth Nature Jutsu:
- Spoiler:
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6 - Code:
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[b]Name:[/b] Doro Gaeshi - Mud Overturn [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] Doton (Earth) [b]Description:[/b] Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. [b]Chakra Cost:[/b] 6 Name: Gansetsukon - Rock Spear Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. Chakra Cost: 5 - Code:
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[b]Name:[/b] Gansetsukon - Rock Spear [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] Doton (Earth) [b]Description:[/b] This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. [b]Chakra Cost:[/b] 5 Name: Moguragakure no Jutsu - Mole Hiding Technique Rank: C Type: Ninjutsu Range: N/A Element: Doton (Earth) Description: Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground. Chakra Cost: 5 - Code:
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[b]Name:[/b] Moguragakure no Jutsu - Mole Hiding Technique [b]Rank:[/b] C [b]Type:[/b] Ninjutsu [b]Range:[/b] N/A [b]Element:[/b] Doton (Earth) [b]Description:[/b] Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground. [b]Chakra Cost:[/b] 5
Taijutsu:
- Spoiler:
Name: Konoha Reppuu - Leaf Violent Wind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Chakra Cost: 3 - Code:
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[b]Name:[/b] Konoha Reppuu - Leaf Violent Wind [b]Rank:[/b] D [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] The move here is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. [b]Chakra Cost:[/b] 3 Name: Konoha Senpuu - Leaf Whirlwind Rank: D Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. Chakra Cost: 4 - Code:
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[b]Name:[/b] Konoha Senpuu - Leaf Whirlwind [b]Rank:[/b] D [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. [b]Chakra Cost:[/b] 4 Name: Dynamic • Action (Dainamikku • Akushon) Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user flips towards the opponent and attacks with a series of punches and kicks. Chakra Cost: 8 - Code:
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[b]Name:[/b] Dynamic • Action (Dainamikku • Akushon) [b]Rank:[/b] C [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] The user flips towards the opponent and attacks with a series of punches and kicks. [b]Chakra Cost:[/b] 8 Name: Konoha Dai Senpuu - Leaf Great Whirlwind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: A series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks. Chakra Cost: 5 - Code:
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[b]Name:[/b] Konoha Dai Senpuu - Leaf Great Whirlwind [b]Rank:[/b] C [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] A series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks. [b]Chakra Cost:[/b] 5 Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5 - Code:
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[b]Name:[/b] Konoha Shoufuu - Leaf Rising Wind [b]Rank:[/b] C [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. [b]Chakra Cost:[/b] 5 Name: Konoha Raiken - Leaf Thunder Fist Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. Chakra Cost: 6 - Code:
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[b]Name:[/b] Konoha Raiken - Leaf Thunder Fist [b]Rank:[/b] C [b]Type:[/b] Taijutsu [b]Range:[/b] Close (0m - 5m) [b]Element:[/b] N/A [b]Description:[/b] The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. [b]Chakra Cost:[/b] 6
Bandage Ninja Art:
- Spoiler:
Name: Houtai no jutsu Rank: D Type: Ninpo Range: Close (0m - 5m), Mid (5m - 10m) Element: - Description: Using Houtai no jutsu, or Bandage Technique, Toku can flow his chakra into his bandages. When doing this, he can freely control the bandages that cover his body and control them like it was a part of his body. Next to this, it holds no true power, other then synchronizing the bandages with his body and chakra. This can be used to form tendrils to attack the opponent, or to cause a defensive shield in front of him. This goes for all of the bandages on his body. This can only block techniques of it's rank, though Fire and lightning can easily pierce it. Next to that, it can stop C ranked attacks when mixed with the Mayu no jutsu technique, though it will be much weaker against lightning. This costs 2 CP per post. Chakra Cost: 3 - Code:
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[b]Name:[/b] Houtai no jutsu [b]Rank:[/b] D [b]Type:[/b] Ninpo [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m) [b]Element:[/b] - [b]Description:[/b] Using Houtai no jutsu, or Bandage Technique, Toku can flow his chakra into his bandages. When doing this, he can freely control the bandages that cover his body and control them like it was a part of his body. Next to this, it holds no true power, other then synchronizing the bandages with his body and chakra. This can be used to form tendrils to attack the opponent, or to cause a defensive shield in front of him. This goes for all of the bandages on his body. This can only block techniques of it's rank, though Fire and lightning can easily pierce it. Next to that, it can stop C ranked attacks when mixed with the Mayu no jutsu technique, though it will be much weaker against lightning. This costs 2 CP per post. [b]Chakra Cost:[/b] 3 Name: Yonsude no jutsu Rank: C Type: Ninpo Range: Close (0m - 5m), Mid (5m - 10m) Element: - Description: Yonsude no jutsu, or Four bare hands technique is a custom technique made by Toku. This is a jutsu that causes Toku's bandages to combine and create two humanoid hands. These hands can be used just like his real hands, meaning they can wield his weaponry and use taijutsu. Next to the normal use of these hands, the middle part of the arms can be unraveled, enabling him to launch his hands up to a range of ten meters, while still being attached to some bandages in order to keep the body connected. Chakra Cost: 4 - Code:
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[b]Name:[/b] Yonsude no jutsu [b]Rank:[/b] C [b]Type:[/b] Ninpo [b]Range:[/b] Close (0m - 5m), Mid (5m - 10m) [b]Element:[/b] - [b]Description:[/b] Yonsude no jutsu, or Four bare hands technique is a custom technique made by Toku. This is a jutsu that causes Toku's bandages to combine and create two humanoid hands. These hands can be used just like his real hands, meaning they can form hand seals, wield his swords and use taijutsu. Next to the normal use of these hands, the middle part of the arms can be unraveled, enabling him to launch his hands up to a range of ten meters, while still being attached to some bandages in order to keep the body connected. [b]Chakra Cost:[/b] 4 Name: Mayu no jutsu Rank: C Type: Ninpo Range: Self Element: Doton [Earth] Description: Mayu no jutsu, or Cocoon technique is a jutsu created by Toku. This technique allows him to turn the chakra inside of his bandages into earth chakra in a split second, causing the bandages to be extremely dense. Even though Toku becomes 10% slower when using it, his defense and blunt damage increases by 25%. This can be activated and deactivated whenever Toku feels like it. This can cause the bandages to be hard enough to stop steel weaponry of it's rank and below, and decrease the damage caused by taijutsu, able of harming one's fists when striking the bandages. This costs 2 CP per post of being active. Chakra Cost: 5 - Code:
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[b]Name:[/b] Mayu no jutsu [b]Rank:[/b] C [b]Type:[/b] Ninpo [b]Range:[/b] Self [b]Element:[/b] Doton [Earth] [b]Description:[/b] Mayu no jutsu, or Cocoon technique is a jutsu created by Toku. This technique allows him to turn the chakra inside of his bandages into earth chakra in a split second, causing the bandages to be extremely dense. Even though Toku becomes 10% slower when using it, his defense and blunt damage increases by 25%. This can be activated and deactivated whenever Toku feels like it. This can cause the bandages to be hard enough to stop steel weaponry of it's rank and below, and decrease the damage caused by taijutsu, able of harming one's fists when striking the bandages. This costs 2 CP per post of being active. [b]Chakra Cost:[/b] 5 Name: Hishou no jutsu Rank: C Type: Ninpo Range: Self Element: Fuuton [Wind] Description: Hishou no jutsu, or Flight technique is a jutsu created by Toki. This technique allows him to turn the chakra inside of his bandages into wind chakra in a split second, causing the bandages to become light as a feather. Unlike the Mayu no jutsu, this does not give Toku any additional defenses, though it does increase the speed of his tendrils by 10%. Next to the speed boost, Hishou no jutsu increases the cutting power of the bandages used through Houtai no jutsu. When Toku wants to, he can use Houtai no jutsu and Hishou no jutsu in order to create more powerful tendrils out of his Bandaging. This all goes in trade for the defensive powers, and makes him more resistant to damage. This costs 2 CP per post of being active. Chakra Cost: 5 - Code:
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[b]Name:[/b] Hishou no jutsu [b]Rank:[/b] C [b]Type:[/b] Ninpo [b]Range:[/b] Self [b]Element:[/b] Fuuton [Wind] [b]Description:[/b] Hishou no jutsu, or Flight technique is a jutsu created by Toki. This technique allows him to turn the chakra inside of his bandages into wind chakra in a split second, causing the bandages to become light as a feather. Unlike the Mayu no jutsu, this does not give Toku any additional defenses, though it does increase the speed of his tendrils by 10%. Next to the speed boost, Hishou no jutsu increases the cutting power of the bandages used through Houtai no jutsu. When Toku wants to, he can use Houtai no jutsu and Hishou no jutsu in order to create more powerful tendrils out of his Bandaging. This all goes in trade for the defensive powers, and makes him more resistant to damage. This costs 2 CP per post of being active. [b]Chakra Cost:[/b] 5
Last edited by Vergil 2.0 on Fri 02 Sep 2011, 1:30 am; edited 5 times in total |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Thu 01 Sep 2011, 6:34 pm | |
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| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Toku - Konohagakure Genin Thu 01 Sep 2011, 7:08 pm | |
| Hello Vergilicous! Just a few things need to be changed first before it can be accepted. Firstly, you haven't mentioned a surname. Now it's understandable if you want to go for a bit of plot development by not having a surname, but I'd appreciate it if you'd offer one please. If you wish for your character or any other character to not be aware of your name simple have a [strike] placed through the name to signal so. You also haven't supplied an image, everyone has to supply one though as it's a mandatory rule. So please have one edited in. Both your Appearance and Personality requires two paragraphs worth of detail. Also, in your Appearance section it seems to cut off short perhaps this was an editing mistake. If you're struggling to think about what you could include then try thinking of how your character physically appears, does he have any scars or noticeable marks, what clothes will he normally wear when not on missions, if any. Small things like these can greatly increase the description of your character. For you personality think about friendships, what type of people does he like, dislike or stay neutral with. Does he get angered or upset easily. Always answer your personalities with 'Why', why does he act like this or why does he think this. You seemed to have missed out your Combat Style, just fill in around three to four lines worth of writing please telling us how you fight, what you use to fight and any special tactics you have etc... Your History could do with another paragraph worth of information as well please. You've also mentioned how you walked to the Fire Country for four straight days, how exactly is this possible with the great length of the ocean that separates the two countries? For help on another paragraph with the history, try mentioning pre - birth, talk about your parents and what they were like or perhaps mention what life is like within the new village of Konohagakure. Once again, small details prove the most helpful. You also have to submit an original piece of roleplay, that meaning it has to be fresh out of your mind, it's to show that you have the roleplay capabilities that the site requires. Unfortunately you cannot wield the Saber since you do not possess Weaponry and the Saber is of C - Rank. When you do not have Weaponry as a Special Characteristic, you are limited to D and below rank weapons. For the Houtai no Jutsu, you'll need to explain that it can only block D - Rank and below techniques since that's the equivalent rank, yet Katon and Raiton techniques will be able to fire straight through it. For Yonsude no Jutsu, you'll have to increase the rank of the technique to around C - Rank and lower the range to Close, I understand you have a body full of bandages but for them to create that much at that length, your whole body would have to be exposed. The bandage hands will also be unable to perform hand seals for you. Mayu no Jutsu is fine apart from one thing, simply add in a Chakra Cost per Post please, since it'd require a continuous amount of chakra to keep the Earth element active. Hishou no Jutsu will be denied with the ability of flight, I'd allow it to have a sharper feel to the bandages but unfortunately not for the ability of it being able to give a speed boost and also flight. Have these changes made and I'm sure it can be approved. Thanks. |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Thu 01 Sep 2011, 7:13 pm | |
| Yea, I couldnt think of a last name, so I just kept it like this, since I thought it would be cooler without a last name.
For the pictures, it would not allow me to post any pictures, so Enma said he'd add them for me when he got back.
The jutsu will be changed in a sec, and the combat style will be added too.
I kept his history short since I dont want any metagaming about how someone could possibly know about him. Again, this is something that comes from Ingoo, since people Metagame so damn much that I became a bit held back with adding things that can be used against me |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Toku - Konohagakure Genin Thu 01 Sep 2011, 7:29 pm | |
| Thanks for making the changes and it seems that the reason is the seven day limit for when posting links on the forum, sorry about that. You don't have to worry about metagaming on here, we're strict on members metagaming and or godmodding. It ruins everyone's experience on the forum and is definitely frowned upon, if you fear that someone is breaking the rules then simply tell the Staff and we'll have it sorted out within a jiffy. |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Fri 02 Sep 2011, 12:17 am | |
| Oke, then expect things to be filled out in 5 minutes =P |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Fri 02 Sep 2011, 12:58 am | |
| Fixed pretty much everything, ready for another check |
| | | Chris
Age : 29 Posts : 3145
| Subject: Re: Toku - Konohagakure Genin Fri 02 Sep 2011, 5:40 pm | |
| Approved 1/2 |
| | | Captain Konoha
Age : 32 Posts : 1912
| Subject: Re: Toku - Konohagakure Genin Fri 02 Sep 2011, 5:48 pm | |
| Thanks =D |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Toku - Konohagakure Genin Fri 02 Sep 2011, 5:51 pm | |
| Approved.
[2.2]
|
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Toku - Konohagakure Genin Mon 09 Jan 2012, 4:08 am | |
| Archived.
Due to inactivity.
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| Subject: Re: Toku - Konohagakure Genin | |
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