Ultimate Shinobi - A Naruto RPG
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Nakamura, Arashii [Mizukage]

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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 27 Feb 2010, 12:15 pm

Basic Information:

Name:
Nakamura, Arashii
Secondary Title:
-Lord Mizukage
-The Water God
-Arashii The Blade
Age:
Twenty-Two [22]
Gender:
Male
Physical Appearance:
Nakamura, Arashii [Mizukage] Sou_re10
Standing at an approximate of 6 foot 4, Arashii is taller than the average shinobi but isn't commonly known to be 'tall'. His figure is also more toned than most shinobi, though his biceps, triceps and fellow muscles in his arm's don't appear to be overcompensating, the power in his arms is at an immense level. His torso however, is one of his most noticeable features as his pectorals feel rock solid as well as his abdominals, which have been perfectly sculpted. Most of his power however is stored in his legs, such as his hamstrings and quadriceps. Many years of rigorous training is what has moulded Arashii's body into such an outstanding figure. His legs are so powerful because of the speed's he can move at, which he uses to blind-side an opponent with his Kenjutsu. One of Arashii's most noticeable features wasn't something he trained to reach, or even asked for. Upon Arashii's left shoulder and the upper half of his left pectoral, sits a seal which was placed on him many years ago by a shinobi how was much more powerful and experienced at that time. Over the years, Arashii has learned how to control this seal and use it when he pleases. When active, the seal spreads up his torso across the left side of his face. Arashii's facial features are certainly that of a handsome male, though his not one to brag, he does know that he is a reasonably attractive young man. His green eyes and black hair are an odd combination but one that seems to complement each other decently. His hair often sits in a messy position, though it suits him almost perfectly.

His regular attire is that of somewhat of an old shinobi, with very loose and baggy robe, except he leaves his open most of the time leaving most of his upper torso revealed. He doesn't leave this open to show of his body, he leaves it open to to the immense warmth of his clothes, even though they are extremely loose, the inner layers of the robe are extremely warm being made with an unknown material by an unknown tailor. His lower half is also that of a robe, although his regular attire is a two piece. Finally he has a long white belt wrapped around his lower abdominals. His attire is completely black besides his belt, although Arashii also has an almost identical attire except for a white robe and a black belt, so it's actually the opposite of his favourite attire. Arashii can also be commonly found in a black tank top, which of course revealing his inactive seal on his left shoulder. He usually wears a tank top during a workout or tough training session. Besides from his favourite attires, of course being Mizukage of Kirigakure no Sato, he is required to wear the traditional Mizukage robe and hat, which he can often be spotted in. Arashii wears his Kirigakure headband around his right bicep.


Personality:
Arashii at such a young age is one of the most respected and recognised shinobi in the entire shinobi world. Unfortunately, it isn't for being a hero or peace keeper. Arashii is notorious for being an evil and nasty shinobi, who rarely shows sympathy towards others and can end a life as easy as he can take a breath. It is true he is all these things but he is also very quite and doesn't raise his voice too much, unless his extremely angry. Anger isn't something Arashii seem to possess though, he is lives more on hatred than anything. Because of Arashii's calm and collected appearance and tone, it often brings more fear into others when Arashii gives an order or statement. As they know he isn't speaking through anger, he is serious when he says something. A humour isn't really something Arashii possess and when he does find something humorous it's often something sadistic. His often seen as a bit of a nut case from how he acts and how he runs his village and is often what some people call unstable, though he obviously doesn't appear that way. Arashii knows his goals will only be achieved at others expense and his fine with that, which is what makes him such a sadistic young man. Though nobody can say Arashii isn't a fine shinobi, he often is respectable in his own way and is extremely intelligent and sophisticated. Arashii thinks he is doing what is needed to make the shinobi universe pure, even if that means the death of millions. His driven and dedicated to his goals and will do almost anything to prove it. When he was given the position of Mizukage, he had already become corrupt, as Arashii of course didn't always used to be such a bad person, it is believed that it started not to long ago after he was chosen to be the holder of the special seal which is placed on his shoulder. Many of the village elders and other village leaders originally saw Arashii as a young naive boy, not ready for the rank of Mizukage, but once he received the position he proved many people wrong, making bold and unspeakable choices for Kirigakure which made them almost worship him like a god. Arashii's attitude completely flips once his seal has been activated, as it's the heat of battle where he often truly expresses his hatred, decimating the opponent at almost any means necessary, as if they were standing in the way of his goals, even if they weren't. Once the seal takes over, Arashii's adrenaline takes over and he acts like machine, who will not stop for anything. Though Arashii's mental strength cannot be underestimated, over the years, due to his dedication and hard working attitude, Arashii has learned how to control the seal, activating and deactivating it at will. There is no doubt in anybody's mind who has met him that he isn't a fierce shinobi.

Through his sadistic nature, Arashii still likes to enjoy the little things. He loves sake and many other alcoholic drinks. Arashii is somewhat of a carnivore, a real meat lover. His favourite foods include a sweet and sour chicken and pork ramen, red salmon rolls and a nice steak sandwich. Arashii enjoy's history and enjoy's reading Kirigakure's archives and would like to seize the historical archives from every other shinobi village to gather as much knowledge as he can. Arashii loves water, he loves the way water works, peaceful and calm one minute, yet the next minute it has the power to cause havoc across the lands. Arashii doesn't believe in any of the actual apocalyptic endings to the world, he merely believes in the next couple of billion years, water will consume all the land. Arashii's dislikes could be seen as a rather long list, he doesn't like massive suck-ups, people who will stand behind whoever and act like a slave to get themselves further in the world, he hates that path of deceit, though he does enjoy using them as pawns, people used in battle purely to die.

Catch Phrase:
Does your character have any catch phrases? Optional.


Last edited by Adam on Thu 27 May 2010, 1:02 pm; edited 6 times in total
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyWed 28 Apr 2010, 11:49 am

Clan Information:

Clan Name:
Nakamura
Clan Location:
Previously of Kirigakure no Sato.
Clan Traits:
Mastery of the Water Element
Kekkei Genkai:
The Nakamura Clan, possess one of the more powerful bloodlines of the shinobi universe, complete water mastery, which allows them to use Suiton based techniques without hand seals and half the chakra requirement. Though it did appear in ancient times, each clan member had their own unique ability with water manipulation. All members had the ability to enter a water like state, completely liquefying themselves making it impossible to receive damage from physical attacks such as Taijutsu and Weaponry attacks. They could do this in almost an instant liquefying even a single hair to the skin and muscles, everything can be liquefied and solidified at will, however when passing through an object or the ground it takes somewhere in between one and two seconds to soak into an object or the ground. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. Most clansmen couldn't liquidise properly when hit with any form of electricity, including lightning jutsu. Though masters of the Kekkei Genkai were able to overcome this feature and take on a lightning jutsu only receiving minor shocks compared to the damage given to a regular clansmen and can still use their Hydration Technique once an electrical surge has struck, however only the very best of clansmen could minimise such an attack. If a member was damaged in solid form, they could liquefy themselves to heal their wounds, even if it was a loss of a limb. Using this liquid form, users who mastered this stage could even soak their way through certain objects such as a wall or even sink into the ground and reform in another location.
Secret Clan Jutsu: To be listed in the Jutsu Section.
History:
The Nakamura Clan, possess one of the more powerful bloodlines of the shinobi universe, though being an ancient clan, they were anonymous for centuries, as most people who faced or met them, didn't live to tell the tale or were to scared to do so thinking the Nakamura may hunt them down. Although they came across peaceful looking, the Nakamura were a very ruthless clan, destroying everything it could. Naturally, this feature came from their lust of power, which eventually was their downfall. The clan finally became noticed when one of the clan's survivors, Kaido Nakamura, became Mizukage of Kirigakure no Sato. However, Kaido was the death of the clan, when he terminated it for his own goals with the Seven Swordsmen of the Mist, however his son, Arashii avenged the Nakamura clan, slaying all those who eliminated it. Arashii is now the sole survivor of the Nakamura clan.
Clan Details:
Terminated.


Last edited by Godaime Mizukage on Tue 25 Jan 2011, 12:06 pm; edited 11 times in total
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyWed 28 Apr 2010, 11:50 am

Rank Information:

Rank:
Mizukage
Village Affiliation:
The Village Hidden in The Mist ~ Kirigakure no Sato


Special Information:

Character Speciality:
Main: Ninjutsu
Sub: Weaponry [Main; Kenjutsu Sub; Exotic]
Elemental Affinity:
Main: Nakamura, Arashii [Mizukage] 18px-Nature_Icon_Water.svg Suiton [Water]
Sub: Nakamura, Arashii [Mizukage] 18px-Nature_Icon_Lightning.svg Raiton [Lightning]

Special Characteristics:
Water Mastery: Arashii is famous for being greatest water manipulator to ever exist in the shinobi world. Some believe him to even be the reincarnation of the water god Suijin. His abilities expand from many different Suiton traits because of his clan. Arashii has the ability to combine Hydrogen and Oxygen particles to create water from thin air without an actual water source. He is the only known shinobi to possess this ability and has already successfully mastered it to the point that he can perform it without handsigns, however handsigns are needed to perform actual water jutsu that the water is used for. Water Jutsu cost Arashii barely any chakra, as his mastery, along with his great chakra control are both beneficial features that help with using plenty of Water Jutsu without using much chakra. Arashii can also change the density of water, which can stop it from being evaporated, stops electrical current passing through it and can even crush an opponent into dust, quite literally.

Kenjutsu Mastery: Water Jutsu isn't the only thing Arashii is famous for however, his Kenjutsu Mastery is one of, if not the best in the shinobi world. His sword itself is an exceptional piece, but when combined with Arashii's swordsmanship, you will not find a swordsmen. Arashii's skill's with a blade makes the art of a samurai look like amateur work. Arashii's blade skills are what make him so exceptional, being able to focus on every 'style' of Kenjutsu there is, whether it would be aggressive, agile or elegant. Arashii also has the ability to manipulate many blades, having more blades than any other shinobi could possess in his armoury, his stocks up a two scroll with twenty-five katana's, fifty all up, before leaving on a journey. But he also is never seen without his Maraikou blade. Because of his exceptional skills with a blade, Arashii has also moulded himself into an decent Taijutsu user too, often sneaking a strong psychical blow as a counter-attack during a swords fight or a second attempt to hit the opponent if a melee attack has failed.

Chakra Control: During his studies of the water affinity, chakra control played a major part making sure he could train all himself to master that of the water affinity. Arashii's chakra control is that of a medical ninja if not better and has taught himself not to waste even a segment of chakra for anything, using only what he needs to for every jutsu, allowing his body to endure much more jutsu use than many other shinobi.

One-handed Handseals: Arashii has developed the ability to perform all his hand seals with one hand being that he mainly uses his sword during a battle, so in order to perform needed jutsu, he can use the one handed hand seals to surpise the opponent while engaging in a close combat spar.

Photographic Memory: Arashii remembers everything he sees and hears with absolute clarity.

Speed Demon: To make his Kenjutsu abilities a few more notches intense, Arashii has trained himself to become a master of speed too and could quite possibly be the fasted shinobi in the land today, only few can keep up with him at his full potential, such as the current Raikage. His true speed was achieved during the later stage of his life so far in his late teens when he was training with one of the Seven Swordsmen of the Mist, he was trained to move as agile as possible, being silent and swift in order to hit a target without them knowing he was there. His believed to be able to move almost as quicker than the Body Flicker Technique when in full throttle. Of course, moving at such a speed continuously will strain his legs.

The Fallen Prophet: Before Arashii's birth, he was foreseen as the prophet that would ultimately destroy the beast and was able to negate the powers of the crystals, which would allow him to destroy them. After a great shinobi with the mastery of Fuuinjutsu was able to place the ultimate seal on him and upon it's activation it would negate they ability of the crystals and even be able to control the beast if it was ever resurrected. However, after many years if corruption Arashii's destiny took a turn for the worst when he turns his back on the prophecy and began seeking the crystals for his own twisted idea to purify the world by unleashing the beast.

Quote :

Name: Forbidden Technique: God Beast Soothing Seal
Rank: S
Type: Fuuinjutsu/Kinjutsu
Element: N/A
Description: Sealed by Howl Ichushiro following their encounter this seal is among the rarest and most potent in existence. Created by the Redukko Sennin himself and passed to his disciples it allows the bearer to soothe the Great Beast Yoshimaru’s insatiable rage and potentially lull him into sleep. While its result appears relatively mundane the process by which it does it is incredibly complex. Given the great beasts incomparable power to affect such a condition on it requires power far in excess of the chakra reserves any mortal possesses and so the seal directly taps the beast’s own power to affect it, absorbing a fraction of its own strength and returning it in an altered pacifistic form, which can quell its vast rage. This parasitic approach allows a human who otherwise be unable to muster the chakra needed to affect the beast. Unfortunately to achieve this, the seal forcibly alters the bearer’s chakra network to be able to survive the process of momentarily connecting to Yoshimaru’s highly concentrated and poisonous chakra a result. This process generally kills the seal’s bearer hours after the sealing and to this date there are only to known survivors of this technique, Redukko Sennin and now Arashii.

The seal’s affect is as follows:


  • Its primary ability is to calm the raging spirit of the beast trapped within any crystal within 2km of the seal and cause the soul shard inside the crystals to become momentarily dormant. This makes the crystals mundane when within range and effectively unusable be it in the hand of friends or foe alike. For obvious the reasons the bearer of this seal will gain no direct benefit from any crystal they possess. The affects on the crystals are only short term and only apply to those within range at the time; those out of range will benefit whoever holds them as normal
  • The seal secondary ability is to calm the beast itself, though this is intrinsically far harder to do and can not be done for long due to the far greater collective might of the beast in its true form. For S rank of chakra the bearer can infuse his own chakra into the seal calming the beasts rage for 1 post during which it will fall into a quasi sleep and neither attack others nor defend itself. At the start the next post however it will awaken and once more wreak havoc on the world at large. It is not possible to control the beast using the seal simply to lull it to sleep briefly.


Note: According to prophecy, if such tales can be believed, the seal would be needed at the Great Beasts return and would mark it out its owner as the prophet who will redeem them. Whether this is the truth and whether Arashii will play a pivotal role in the conflict to come for better or worse unknown, though the few who truly understand its significance can not ignore what it means.

Quote :
Name: Roiyaritishīru - Loyalty Seal
Type: Fuuinjutsu
Rank: A
Element: None.
Description: A technique in which the user must participate in a 2-post long sealing process. They then create and develop a seal on their left palm. The left palm must then be applied to any area of the body for at least 10seconds. The seal itself is compromised of two parts: one part is applied to the host, the other part to the subject. This seal enables the host to obtain control over the subject in the form of loyalty. The seal's extent is not complete and utter loyalty in the form of complete infatuation of sorts, but rather the impossible of being disloyal. If the subject is disloyal in this case, then the seal pumps chakra to shut down the user's sensormotory skills are removed to the user's limbs, thus rendering them immobile but still functional. This seal is effective immediately. Can only be removed effectively if both the subject and the host's seal are removed at the same time within 10meters of each other. Can only be placed a maximum of 5-times at one time.


Last edited by Adam on Fri 07 Jan 2011, 11:40 am; edited 19 times in total
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyWed 28 Apr 2010, 11:51 am

Background Information

History:
Birth Arc ~ The Prophecy Begins
The birth of Arashii Nakamura wasn't as easy as most, Arashii was born as a twin, youngest out of the two, being born just under ten minutes after his twin brother. Kaido Nakamura, the father of the two boy's stood over the the bed where, Maya Nakamura would remain for the rest of the day after the birth was through. The doctor was a veteran medical shinobi of Kirigakure's hospital, known merely as Doc. The boy's birth's were estimated at a precise time, 12.17pm for the first and the second 12.26pm. The two boy's came out at these exact times, almost as if it was planned to occur this exact way, which fascinated Kaido. The first child was born with ease, popping out at preciously 12.17pm the second however, although popping out at the exact time of 12.26pm, he was officially deceased by the time he was crowning, once he was delivered, Kaido forced Doc to perform medical jutsu on the newborn to bring him back to life, although it was highly illegal to perform medical jutsu on one so young, since it was unhealthy if they were brought back to life, Kaido wasn't the type of shinobi you'd deny such a request too. Kaido was Vice-President of the Kirigakure Council at the time of his two son's birth's. After Kaido's very 'persuasive' abilities, Doc performed the needed jutsu to revive the newborn until his heart was once again breathing and his lungs were receiving fresh air for the first time. Kaido held his two twin boy's naming them each, Akira and Arashii Nakamaru. After placing them down with their mother Maya, Kaido and Doc left the room to leave Akira and Arashii to rest with their mother Maya. Kaido and Doc walked a few metre's from the house where the birth had just occurred, Doc was still a bit intimidated, seeing how Kaido just acted moments ago. Kaido ensured Doc that everything was fine, this was how he saw everything happen. Doc wasn't sure what Kaido spoke of, but little did Doc know, Kaido was somewhat of a prophet and was able to see things from the future and make decisions to achieve which path he'd like to take to ensure that the future would suit Kaido the best and having both these twin's alive for now was one of them. Kaido wasn't prepared to share this with Doc yet, he knew Doc played his part well, but that's all he was needed for. Kaido used his abilities as a Nakamura member and crushed Doc in one single blow of a powerful water jutsu, which turned his body into dust. Kaido was thankful for the Doc's help however and made sure his death was extremely quick and painless. Kaido later returned to his house where his new family rested, as he began to plan a head on the upcoming event's of his new life. Akira and Arashii didn't know it yet, but they would change the world some day.

Childhood Arc ~ Two Peas In A Pod
Akira and Arashii now at the age of six were almost ready to begin their time at the academy, their father Kaido had been preparing them for years, it was almost time for them to start their true shinobi path, Kaido had foreseen their parts of their future, they were both going to be extremely powerful shinobi. They were even supposed to grow up to be matched as the finest members of the Nakamura clan anybody had ever seen and together, they would be practically immortal when combining their water jutsu as an ultimate combination. However this was the future, they had a long path until they could reach that achievement, Kaido knew it. Even before their academy years begun, Kaido already was training them in the arts of Taijutsu and Kenjutsu, they both became extremely well equipped with these two specialities at such a young age, but Akira was just a nudge better than Arashii at Kenjutsu, which made the 'younger' of the two, Arashii, to push harder and harder until he could one day surpass Akira in the art of swords. The focus dropped off competitive with one another slightly when they finally joined the Academy of Kirigakure. Kaido enrolled them in the same classes, knowing that when the twins were with each other in a competitive area, they would go all out mentally and physically to prove which one was better, this made Kaido believe they would do better than everybody else in their class by merely taking on each other. However, they couldn't underestimate all the other's in their class, as everybody stood out in their own way, this generation of shinobi was going to be a fantastic generation. Through the years, the boys would continually outclass each other in different fields, Arashii surpassing Akira in Chakra Control and Akira surpassing Arashii in Taijutsu and Kenjutsu, even getting the early upper hand in Ninjutsu. Kaido saw this just as well as Arashii could, Akira was becoming the stronger child. Kaido wasn't too surprised, Akira's birth was clean, Arashii was so weak he was actually dead for almost a whole minute. It seemed that when fate came to shove the boys into different directions, Akira's path would be the one that would be up and Arashii's down. Arashii had instinct feelings that his father felt this way and always attempted to outclass Akira to do Kaido proud, however it wasn't easy. At the end of the academy year, the two graduated sitting first and second in the class, Akira scored ninety-eight percent while Arashii feel just short of his brother scoring ninety-six percent. The two were now officially genin and were prepared to begin their official shinobi journey.

Genin Arc ~ With Blood Comes Cleansing
Shinobi headbands in hand the boy's were officially Genin now, shinobi of the Mist Village, Arashii strapped his headband around his right bicep, Akira around his left. The teams were to be put together by the Mizukage, an old yet fitting man named Kiril Nagato, Kiril was against placing Akira and Arashii in a team, because he thought having an emotional bond that tight would become a mishap in a possible mission were one of the boy's were kidnapped. Kaido pleaded with his Lord Mizukage, stating it would be bad for Kiril if he separated the boy's but Kiril still denied the father's request. Kaido knew action would have to be taken, he saw in the not to distant future he would become Mizukage, he just had to kick it into gear sooner. Kiril Nagato used his sneaky personality and back-stabbed his way into the Mizukage position, with his colleague Omni Hanzori, who was the current president of the Kirigakure council. Kaido being Vice-President knew that if something happened to Kiril, Omni would be placed into the Mizukage position and his judgement on Akira and Arashii's situation would have been as solid as Kiril's. Kaido would have to remove them both from their positions and merely taking them out of the equation, Kaido organised a private meeting between the two a few days after Kaido pleaded with Kiril about placing the boy's in the same squad. Both Onmi and Kiril attended, it was private as Kaido said, so no guards would be accompanying the Council President or the Mizukage, the perfect chance for Kaido to deal with them both. Kaido himself was trained in the art of Kenjutsu as was Onmi, all it took was a little sneaky action and Onmi's sword was in Kaido's possession. Kaido's quickly used his water jutsu mastery to create an advanced Water Prison Jutsu around Onmi, holding him in position and without oxygen, holding his breath in the floating orb of water. Kiril quickly advanced as soon as Kaido's mutiny was observed but Kaido's power was even more overwhelming than that of the Mizukage, Kiril. Kaido had been training for this day and with one intense thrust of Onmi's blade, the tip pierced Kiril's armour and the blade followed through until the entire weapon passed through Kiril, besides the handle where Kaido's hand remained firm, swiftly pulling it back out of Kiril's torso as the so called 'great' Mizukage fell to the ground, dying in a pool of his own blood. Kaido watched the body of the worn down old Mizukage hit the ground, he warned Kiril it wouldn't be good for him to deny Kaido's request, now Kaido was taking action. Kaido turned back around to Onmi who was slightly gasped for air, but was still in an okay state, he moved around a little to attempt to escape the Water Prison but he never chances were slim. Kaido boasted to his associate, stating that Kaido had planned this many years ago, but he didn't expect it to be so easy. He explained to Onmi that Kaido would frame Onmi for the death of Kiril and then tell the village that he had to do what was necessary for the safety of the village, which was to kill Onmi too. Kaido ensured his associate that he wasn't dying a noble death and wouldn't be remembered as a hero or even the president of the council of Kirigakure, he would be remembered as a traitor. Kaido raised his hand and released the Water Prison Jutsu, which made Onmi crash to the ground, raising to his feet gasping for some air, Onmi pulled out his secondary sword and charged at Kaido was a loud battle cry. His efforts however, were useless, as Kaido merely sidestepped his associate, turning the blade around in his hands and thrusting it down with both hands into Onmi's back, through his pectoral. Onmi crashed to the ground dying of blood loss in under a minute. Kaido was satisfied with how the situation went, immediately calling for help as if he was the innocent one of the situation. By the time help arrived, medical ninjutsu wouldn't bring either one of the shinobi back to life. After a brief discussion between the rest of the councilmen, Kaido recommended himself for Mizukage and the other's decided he was the best for the position. This all occurred in under a week and Kaido was now the fourth Mizukage of Kirigakure, placing his two boy's in the same squad. Akira and Arashii were accompanied in this squad by a young girl named Yuki Minorou, and their squad leader was a middle-aged Jounin named Tanaka Izanama. Akira and Yuki had an instant bond which made Arashii quite jealous early in their Genin years. Eventually Akira and Yuki began dating which made Arashii the kind of outcast of the three. The team journeyed across the land as back home their father ran Kirigakure no Sato. Arashii took up this time to train as much as he could to surpass he brother like he promised himself and well he was distracted with Yuki it was the perfect opportunity. Arashii learned to control water to a degree that his only his best clansmen could learn, however he didn't know that Akira already had managed to control water to such a degree also. He eventually began training his Kenjutsu again until he eventually felt like he was just about ready.

Chuunin Exam Arc ~ Reality Bites
As soon as Tanaka recommended Akira, Arashii and Yuki to partake in the Chuunin Exams, Kaido was eagerly prepared to give them the okay to do so and he did exactly that. They were one of the fifteen teams that were taking part from Kirigakure and travelled over to Iwagakure no Sato to participate in the Chuunin Exams as this year Earth Country was hosting the exams, due to high demand by the Tsuchikage, he insisted that Earth Country would hold the exams this year and Kaido as the Mizukage agreed as he was in somewhat of an alliance with Earth Country and it's Tsuchikage. So off the Kirigakure shinobi traveled to Iwagakure, Kaido would remain in Kirigakure until the third round which was the traditional tournament, all the kage's of those participating would usually attend and Kaido was eager to see his boy's Akira and Arashii in this round. Although there were two rounds before it, Kaido had no doubt in his mind that the boy's wouldn't pass the two rounds, as a matter of fact, he had seen it in a vision. Kirigakure were the last village to arrive due to the distance they had to travel and because of that they only had two days to settle in before the exams would begin, however before they knew it, the exams were here. The team firstly sat a written exam which was questions. Akira, Arashii and Yuki were all smart and passed this test with extreme ease. The second round was almost like a game of tag, each team had a ribbon strapped through their waste, the top five teams with the most ribbons would be put through to round three, the tournament, as well as one wildcard shinobi to even up the tournament numbers. If all three members of a team lost their bands at the same time, they would be eliminated, however if one ribbon was lost in the team, they could retrieve it. At one point, Akira and Arashii got into a scuffle and got their ribbon's stolen, if it wasn't for Yuki securely managing to hide while the boy's retrieved their ribbons the team wouldn't have made it, but they did sitting in second place, allowing them to progress to the final round, the tournament. This was what the majority of the citizens of Iwagakure were waiting for, seeing the one on one spars were the best to watch. Kaido was very excited too, he wasn't able to foresee the events that would occur in the tournament and was eager to see how his boy's went. All three of the team members did very well in the first round however, Yuki was eliminated in the final eight, narrowly losing to a male shinobi from Amegakure. Akira would later get some revenge for his girlfriend, facing the Amegakure shinobi in the Semi Finals and defeating him by with a rigorous knock out due to his Taijutsu. Arashii struggled a little more in the Semi Final's facing a Kumogakure shinobi with brilliant Kenjutsu abilities. This would be Arashii's chance to really prove to his father, brother and all those who watched that Arashii was a fine swordsmen and was committed to one day become a Kenjutsu master. The battle lasted almost an entire hour until Arashii got the upper hand, getting very excited using his momentum to push his opponent to the way, Arashii accidentally struck the struggling opponent, killing him with a piercing blow to the abdomen. Arashii didn't mean to kill the boy, this was his first official kill and this wasn't how he wanted to kill somebody, the boy didn't deserve to die. The match was finished as medics ran to the boy and attempted to revive him, unsuccessfully however. Lethal blows weren't illegal however, death was always a chance in the tournament, so Arashii wasn't disqualified, but to continue through to the Grand Final against his twin brother Akira. The boy's got a few days to rest and prepare before the Grand Final, the crowd roared, knowing that the two were related, it would have been a difficult match to watch as most people wouldn't be able tell the difference, however the two were pitted against each other in different coloured attires for the audience to tell. Arashii in black and Akira in white. The bowed respectfully, they loved each other, but they wanted to go out to prove who was better. The match continued for hours, both Arashii and Akira seeming like they had secured the victory multiple times, the opponent brother just kept enduring through the pain and continued to fight. The match continued until Akira finally hit Arashii was a spinning back heel kick to the back of the head. Due to the extremely long match, because of this blow, Arashii had nothing left in the tank and victory belonged to Akira. The crowd roared louder than ever as Akira feel beside his brother unconscious, although he was the official winner. The boy's later woke up in the hospital that day, with their father sitting between them and their sensei Tanaka sitting in a seat over in the corner, reading a book near the window. Kaido was thinking about the future as usual, now seeing Akira's strength, he knew that each of the boy's were strong, but Akira had a clear advantage. Yuki came in hugging both the boys who laid in their bed's however giving extra affection to Akira of course, considering their relationship as a couple. Kaido shortly delivered them the good news telling the boy's that they had received the ranking of Chuunin, as well as Yuki. The three would continue on to work along side Tanaka as Chuunin as one of Kirigakure's elite units of offence. Arashii had his mind on other things however, he lost to his brother, all his training felt like nothing, the reality was that he still wasn't ready to surpass Akira.

Chuunin Arc ~ Mad World
They were newly promoted Chuunin, yet they were one of the best four man squads in Kirigakure. Arashii, Akira and Yuki once a genin squad, continued to work together as Chuunin, along side their sensei Tanaka who lead the four man squad. They were practically the private squadron for the Mizukage, Kaido Nakamura, the father of Akira and Arashii. After completing a barrage of mission, including a few A ranks, the team were put on a mission that was classified an A-rank, however would be seen as S-ranked in most people's opinion. They were to establish a Spy Network, which is a mission which is often under-ranked because nobody understands the true danger level of such a mission. Arashii's team was one of three teams that went in to establish a spy network in Sunagakure no Sato, close to the Sand Village itself. Even the journey itself was rigorous, having to travel past islands and even Tea Country. They docked rather close to the Sand Village's location, because they travelled up the one area of Sunagakure where water is in massive proportions, which was up the big ocean river which got the Kirigakure shinobi very close to Sunagakure. However, they still had to travel a few days across the sandy dunes of Wind Country which was no easy task in the sun. They had to travel fast, yet smart. By the time they reached the think sandy forest of the outskirts of the Sand Village, they knew this was the place where Kaido wanted them to set up their network. It took almost a week to set up the network, but once that week was complete, the three squadrons managed to create a very stable network, with housing quarters, network quarters, spy quarters and training quarters, almost like a secret little village. Every day in trio's the shinobi would change shifts and go spy on Sunagakure, gathering information for the spy quarters before giving it to the network quarters to send back to Kirigkaure. The mission was long term, months went by as the three teams grew close to one another. Besides from Tanaka's squad with Arashii, Akira and Yuki, there was two other squadrons. The team of Umi Mikihisa, Gura Kaguya and Ichiro Izanagi, who had Haruhiko Naragato as a squad leader. The other squadron was the team of Tsurugi Masakuni, Vulgar Oatchi and Yasuo Katsuya, who had Kazuo Kentarou as a squad leader, who was known as one of the finest Jounin Kirigakure had ever seen. Each shinobi had their own unique speciality, which is why they were assigned to this mission. Umi has a brilliant archer, she had precision aiming and perfect vision. Gura, being of the Kaguya clan, had a great ability with bone manipulation. Ichiro was a sensor, he was able to cloak multiple chakra signatures from enemies at once and spot even the faintest of signatures. Their squad leader Haruhiko was a master with the crystal element. Tsurug was a fantastic Genjutsu user, even as a Chuunin his skills were amazing. Vulgar was a master Taijutsu user and was Akira's toughest competition in the field of Taijutsu. Yasuo was born into a family of hunter-nin and was famous for famous assassinations, he was also an amazing Medical Ninja. He had twelve successful assassinations under his belt as a Chuunin. Their squad leader Kazuo, was a specialist in almost every field there was, he was famous for being a member of the Seven Swordsmen Of The Mist too, carrying a blade that was able to cut through anything and would become almost complete raw power when Kazuo channelled lightning character into it. The sword was believed to be unbreakable. The base was secure thanks to these three squadrons and everything ran smoothly until one day, which started as usual, today's shift for information gathering was to consist of Tanaka, Haruhiko and Akira. The three shinobi set off early and travelled for most of the day, but it was on their way back home in the forests, where the trouble began. The three ran into a team of six Taibu Sansake Oyobi Keiriku Run, or TSOKR for short. They were the Elite shinobi of Sunagakure. The Kirigakure shinobi knew of them, they were called suits, but they hadn't got into any kind of scuffle with them yet. They didn't speak, they were there to attack. Tanaka told Akira he had to fall back and get to base, to inform the others. Akira tried to refuse, but Tanaka ordered him. Akira knew that he had to obey his sensei. Wishing him utmost luck in the sincerest way he could and with that, Akira flashed out of the battle field and went back towards the base's direction, leaving Tanaka and Haruhiko to fend for themselves. The TSOKR drew out their blades, as did Tanaka, preparing himself for the battle of a lifetime. Haruhiko performed some quick hand seals and placed his palms on the ground as crystal spikes shot up from the ground, forcing the TSOKR to attack, as Haruhiko crystallised his arm for a stronger offense, Tanaka fought off four of the TSOKR while the other two attacked Haruhiko. Haruhiko managed to strike a fatal blow with his crystallised arm into one of the TSOKR shinobi, but was shortly outmatched by the second who managed to strike the Jounin down with ease. Tanaka was then left to fight five elite Sunagakure shinobi by himself and proved to be more than meets the eye, slicing and dicing down all four of the shinobi who attempted to out match him with their swords. The final solider advanced to him, the one who struck down Tanaka's comrade, Haruhiko. A battle commenced, though it didn't last long. Tanaka was successful, suffering only a minor blow as he carved his blade into the man's shoulder, ripping down to his chest. Tanaka stood with splats of blood on his uniform, some of it belonged to him, but most was that of his enemy. He went over to check on Haruhiko who was long gone with a fatal stab wound through his abdomen. But Tanaka felt another presence, he turned to see an unusually dressed tall man stand almost twenty metres ahead of him. His presence itself was overwhelming, he wasn't dressed like the others, he must have been the leader. Tanaka wasn't one to underestimate, but not even he could see the true power of this odd man, so he did what anybody fighting for their life would do, he attacked. Although he was already tired from just taking down five TSOKR shinobi, he wouldn't have stood a chance anyway. The man pulled a few strings of hand seals as Tanaka charged over, before Tanaka knew it, he was a victim to a Genjutsu which let the man control him, and with that. The brown-haired Sunagakure shinobi forced Tanaka to thrust his own blade into his chest to kill himself, Tanaka obeyed without control, ending his own life. The Sunagakure shinobi barely broke a sweat as he raced off to catch up with Akira. Which he managed to do rather quickly, this man's intention's were unknown, he caught up to Akira, where a battle broke out, the man wasn't really trying to attack Akira, as he did so easily to Tanaka. Words were exchanged, as the man told Akira that Haruhiko and his sensei Tanaka were dead which enraged Akira to release a barrage of Taijutsu manoeuvres on the man, his attempts were some of his best and almost made contact once or twice, but even still the man was too good for even the son of the Mizukage, one of the finest shinobi ever to come out of Kirigakure, a quick kick to Akira's chest allowed the man to quickly pull a few hand seals, which followed up with him grabbing Akira and placing his hand on Akira's head, sealing engravings inside his head which made Akira his solider. Akira was practically the same person, except his only mission now was to eliminate everybody at the spy network. Akira set off to do his new task, but a few dozen of TSOKR soldiers were already there to do the man's bidding, or so they thought. The Sunagakure shinobi attempted to ambush those remaining shinobi at the network, but Ichiro managed to sense their presence and prepare them for the fight, counter-striking the TSOKR. Umi managed to use her archery skills to hit two or three of the soldiers, but was the first to fall in the ambush, getting his by a barrage of senbon which caused her to bleed out in under a minute, even though Yasuo attempted to save her with Medical Jutsu. The battle waged on as the chuunin all fought against the elite shinobi of Sunagakure. Kazuo, the last Jounin alive, was out on a private mission in Sunagakure himself, so they had to fight even without him. Ichiro was the next to fall victim to a TSOKR blade, when he was struck down fiercely when double-teamed by suits. The remainder of the Chuunin stuck together as they managed to strike down a few more of the TSOKR. Arashi stood his ground as the others stuck together, holding his blade in a stable stance, he waited for his opponents to strike before cutting down two more TSOKR members. He wasn't training to become one of the Seven Swordsmen of the Mist for nothing. This was him proving himself, striking down those of a higher rank, but he was also worried about his brother and sensei. He had to keep his mind in the battle though, as he struck down a third shinobi. The waves of TSOKR kept coming somehow though, as Gura was hit with a kunai that had an explosive pouch attached to it, exploding on him as he was killed in the blast. One whole squad was eliminated now, each death hurt the squadron harshly, but they had to keep fighting. Yuki was hit with a senbon in the ribs while Yasuo rushed to save her, performing a medical jutsu while Vulgar, Arashii and Tsurugi defended the position for a moment, but even still the TSOKR advanced. It was at this time, where the lightning struck. It was Kazuo, he had returned. Striking down half a dozen of TSOKR members without breaking a sweat. Kazuo was one of the famous Seven Swordsmen of the Mist, possibly the best of them all, he wouldn't go down easily. He stood in a stable stance, gripping his sword firmly in his right hand as more TSOKR soldiers ran at him, blades were broken into pieces as they tried to attack Kazuo, his sword too powerful for their blades as he massacred a dozen of shinobi. By this time Yasuo had removed the senbon from Yuki's side and healed her decently. The battle had come to a still as Kazuo pulled his blade out of the back of a fallen TSOKR shinobi. The battle had seemed to be over, until a figure emerged from the bushes, but it was Akira. Arashii took a deep sigh seeing his brother again however little did he know that it was barely his brother. The tall brown-haired man leapt down from a tree, landing beside Akira as they warned Akira of his presence, he did nothing. They felt betrayed, did Akira really set them up? Yuki and Arashii were hurting the most, asking where Tanaka and Haruhiko were, Akira answered back, telling them they were dead. Arashii was enraged, the man smirked as he saw the twins beginning to exchange words, Arashii's anger building. Akira said enough talk and flicked out his hidden wrist blades as he charged at Arashii and the other Genin. Kazuo went to interfere but was shortly interrupted by the unknown man as he swung a powerful kick at Kazuo's chest. The Kirigakure veteran dodged with ease, landing about a metre away. He looked at this man and knew his face, but he couldn't put a name or rank to his face, it was too difficult. Kazuo attacked with a barrage of strikes, the man dodging and ducking them until Kazuo managed to connect with a kick to the abdomen. Meanwhile the Genin faced Akira, already hitting Arashii with a powerful blow sending him flying into the bushes. Yasuo and Tsurugi attempted to hold off Akira. Slicing a deep cut into Tsurugi's leg and kicking him to the side and fatally stabbing both wrist blades into Yasuo's chest, killing him. Akira moved forward to Vulgar and Yuki, as Yuki cried and trembled as her boyfriend struck down Yasuo, she didn't know what had happened to him. Vulgar stood in front of her, in a Taijutsu stance, as Akira withdrew his wrist blades. An immense Taijutsu battle occurred as Yuki ran over to Arashii trying to find him in the bushes. Vulgar finally fell to Akira's might as Akira knocked his foe to the ground, clenching his fist and hammering it into the face of Vulgar a dozen times until the boy didn't move, only lightly breathing, Akira shunned his rival on his efforts before flicking his right hand's wrist blade back out and thrusting it into the boy's stomach, hearing his last breathe, he turned back to Yuki who was still searching for Arashii. Meanwhile, Kazuo and the man continued to fight, though Kazuo was mostly offensive, the man merely defending himself for the Swordsmen's strikes. Kazuo got knocked out the battle momentarily, as Tsurugi attempted to step in for his sensei, using a Genjutsu on the man. But it was ineffective, this man was way more powerful than a mere Kirigakure Chuunin. He used a Genjutsu of his own on the boy, which was too much for his young body to handle, causing his organs to practically collapse inside himself, killing him instantly. Kazuo saw this occur and charged at the man with complete rage, his students were all dead, he wasn't thinking straight, charging straight at the man as he pulled out a mere kunai behind his back and as Kazuo struck down at him, he merely moved a little to the left and thrust his kunai into Kazuo's heart. He had fought gradually but not well enough, one of Kirigakure's best shinobi had fallen, as he sword his the ground, he fell next to it in a little pool of his own blood. Arashii finally crawled his way out of the bushes, seeing Yuki fight against her boyfriend and Arashii's brother, Akira. Something had happened to him and neither of them had any idea. Yuki attempted to find an opening, trying to stab Akira in the neck and shoulder with her dagger, Akira grabbed her hand, leaning into her giving her a kiss on the cheek, telling her everything was okay, just before he thrust his wrist blade into her chest, she gasped and looked into his eyes, which didn't seem like his eyes. She fell to the ground and began to bleed out, Arashii ran over in an instant, drawing out his blade, he swung at Akira once before hitting him with a strong fist, knocking him a bit of a distant. Arashii turned to Yuki, both of their eyes were watering, she wasn't going to make it. Arashii told Yuki that would do everything he could to keep her alive, but she it would amount to nothing, she was going to die here. She reached out and grabbed his collar, pulling him to her as she pressed her lips against his, engaging in a passionate kiss, before she slowly released and passed away. Arashii wasn't sure what those intentions were, did she lose that much blood that she thought Arashii was Akira, no this wasn't true. Little did Arashii know, Yuki actually loved him, but Kaido wanted Yuki with Akira, so she wasn't allowed to tell Arashii her true feelings. He held her in his arm's, before using his fingers to shut her eyes. He rested her gently down, turning to his brother who stood there, withdrawing his wrist blades once more, he drew out his blade, which matched that of Arashii's, twin blades and twin brothers. No words were exchanged, Arashii and Akira charged at one another, hitting each other with everything they had, as the man stood watching from a distance. Little did the brothers know, this was his test, the winner of this fight, was the true prophet. The battle waged on for almost three hours as they both began to feel the pain, struggling to stand, they both continued to fight gradually. Akira in one swift move however, out matched Arashii and managed to break his sword in half, kicking him in the chin sending him flying across the ground, Arashii looked up to see Akira walking over towards him. Arashii looked over a few feet to his left, noticing Kazuo's body laying there next to that powerful sword of his. Arashii dragged himself over, grasping the blade and standing up as Akira approached. The swords power was overwhelming, Arashii stuck at Akira as he attempted to block, Kazuo's blade just smashed straight though his sword and forced Akira to the ground, drawing out his wrist blades and attempting to counter-attack Arashii, the enraged 'younger' brother, Arashii switched his sword around, grasping it with two hands and slamming down into his brother's body, hearing the sound of his flesh get pierced by the blade, the battle was over. Akira's voice broke as his mouth began to fill with blood, he told Arashii he loved him and Arashii exchanged the words back. The battle was over, Arashii had finally surpassed his brother, but not in the light he would have liked to. He stood on the battlefield, the sole survivor, or so he thought, he turned for a moment as he saw the mysterious man standing behind him, saying "You Win!" as he swung a big fist into the face of Arashii, knocking him out. Arashii woke twelve hours later, his eyes were heavy but when they opened properly, he saw a Kirigakure shinobi standing over him, yelling out "We got a live one!" he said as Arashii passed out once more. He woke three days later in the hospital of Kirigakure no Sato. He had made it back home, his injuring were pretty severe, suffering a stab wound to the ribs without even noticing, having a few broken bones and having a big marking on his pectoral which hurt to touch, he didn't know what it was, but it looked like some kind of seal, he heard a voice, firmly telling him not to touch it. It was that of his father, Kaido. Questions were shared that day, little was answered. Kaido informed Arashii of the funeral for those who had fallen, it was to occur in a week. That week went passed slowly, as Arashii got out of the hospital that day. He went and sat down in the front row next to his mother, Maya as Kaido stood up and spoke about each shinobi. They all had done so much for their village and now were gone. Kazuo's swords was now in Arashii's possession, he felt like Kazuo would have wanted it that way. His sensei Tanaka, got him rather upset, he didn't see how Tanaka fell in battle, but he knew it would have been heroically. Yuki, she truly loved Arashii but he never would know this, not until the next life and finally, his twin brother Akira, Kaido never told any of the villagers that Akira was responsible for the deaths of Yuki, Vulgar and Yasuo, because they wouldn't have seen him as a hero any-more, even though Akira was controlled somehow. Arashii now possessed the hidden wrist blades that belonged to his brother, he would use them as his own. Each shinobi had different things down with their body's, some cremated and sprinkled out to sea, some just burned by fire, other buried in the ground. Arashii requested to his father, that Akira, Yuki, Tanaka and Kazuo's bodies would be sealed in special coffins with Fuuinjutsu seals so nobody could mess with them, but so one day, if he could find a way to resurrect them, he would. After the funeral, Kaido spoke with his son, saying that after this intense experience, he thought Arashii should have some time off shinobi work, but when he returned, he should be known as a Jounin of the Mist Village.

Jounin Arc ~ Like Father Like Son
Although Kaido relieved Arashii of all shinobi duties, he still trained himself every single day of his 'break' training his water mastery to whole new levels, practising his Kenjutsu with his new sword, which previously belonged to Kazuo Kentarou. He trained his stength and more importantly his speed, along with things like endurance and chakra control. He was moulding into an immensely strong shinobi. When he was put back on duties, he didn't take up a squad like most Jounin would, he wanted to train himself into the Seven Swordsmen, taking the place of the deceased Kazuo Kentarou. His his father's permission, he began training to do exactly this. Little did Arashii know, Kaido had his own plans, Arashii had received a special seal that Kaido wished to find out what it was, but that was only one of his plans. Another one was something Kaido had been placing into motion for years, the termination of the Nakamura. He wanted him and his family to be the only one's left of this clan, to make sure they could never be overturned. With the death of Akira Nakamura, Arashii's twin and Kaido 'favourite' son, he had to now get Arashii to tip-top condition in order for him to assist Kaido with elimination of the Nakamura clan. Kaido ordered Kazuo's rival in the Seven Swordsmen of the Mist, Uri Suquiki to train Arashii to become a member of the Seven Swordsmen of the Mist. The training was rigorous and Arashii suffered many injuries through the three year system, but once it was complete Uri had him almost ready. In the meantime, Kaido discovered what the seal that the man had planted on Arashii was, it was the seal of the prophecy, it was the seal of the beast. This seal was supposed to be used to save the world from stopping the beast getting resurrected, but now with it in his possession, Kaido would manipulate Arashii for his own goals, which weren't that of the prophecy. Eventually, the rank of one of the Seven Swordsmen of the Mist was given to Arashii, as he worked close with his father for months, until the event kicked into gear. Kaido sat with his son, beginning to discuss the elimination of the Nakamura clan, which didn't sit well with Arashii, refusing to follow his father down this path, Kaido crushed Arashii with a water jutsu, thinking he had decimated his son, when really Arashii had soaked through the floorboards. He attempted to follow his father to the Nakamura compound, but it was too late, he walked in to see his father stand with the other six of the Seven Swordsmen of the Mist, surrounded by the bodies of the Nakamura clan, including Arashii's mother and Kaido's wife, Maya. Kaido murdered his own wife and attempted to crush Arashii to death. Arashii's inner anger flowed through his body, his attitude changed at that moment, seeing his father stand over the dead body of his mother. He drew out his blade, holding it firmly in his right hand, barely holding a stance as two of his comrades, two of the Seven Swordsmen, charged at him and began an intense sword fight as another two joined in, Arashii fending off four swordsmen as Uri stood there besides Kaido and another one of the swordsmen named Masuto. Arashii competed fiercly, finally striking down one of the four swordsmen he had currently engaged combat with, pulling the blade out of the man's shoulder and torso just in time to block an incoming strike from a second swordsmen, quickly spinning around him and slicing his jugular. The two swordsmen stood back for a moment, before attacking Arashii at the same time, Arashii quickly shoved his blade back into it's holster as the two grew closer and closer, leaping at Arashii at the last moment, Arashii shot out his hidden wrist blades and slammed them into the abdomen of the two swordsmen as they fell to the ground, as Arashii withdrew his wrist blades. He pulled his blade back out as Masuto charged at Arashii, body in yet another sudden move, he leapt over the head of Masuto sliced a straight line up Masuto's back, causing the fierce shinobi to collaspe to the ground as Arashii thrusted his blade into the man's back, ending his life too. Kaido laughed cheaply and told Uri he probably trained Arashii too well for his own good. Uri then engaged Arashii in battle, but was shortly chopped down to his knees when Arashii sliced deep cuts into both of his legs and finally decapitating Uri in an act of complete hatred. Kaido smirked as he drew out his blade, preparing to end the life of his own son, as he taunted Arashii saying he didn't have it in him. Arashii stated that he ended Akira's life when necessary and it would be extremely easier to end the pathetic life of his father, Kaido. The sword fight began, jutsu thrown in here and there, even Kaido stood no chance, Arashii spun the blade out of Kaido hands as he sliced his wrist off. Arashii watched his fallen father, the man he attempted to make proud all his life. Now none of that mattered, Arashii drew out his wrist blades again and thrusted them both into Kaido's throat, as the blood splattered all over his face, his father's blood, his families blood. Arashii was now officially alone, no family, no girl, nobody..... just his village. Arashii had never been stronger and was shortly made Mizukage after the Nakamura event occurred. He was never the same man again, now he was a sadistic killer.

Mizukage Arc ~ And So It Begins
Arashii still only new to the rank of Mizukage, has occupied the position for a year and a half, by which time he disbanded the Kirigakure Council as one of his first actions, planning to bring it back at a further date, along with the Seven Swordsmen of the Mist, as they were all dead besides Arashii, he is the only one to currently hold the title. Arashii, although holding the position for a year and a half, is already one of the most feared shinobi in the universe and has made his reputation massive across the land, many shinobi know of him, hardly any know of his abilities. Over this year and a half, Arashii became very fascinated with his seal, and began collecting archives from across the world, learning much about this so called prophecy that he was a part of, as a matter of fact, he was the Prophet. Arashii finally managed how to activate and deactivate the seal, he knew it of this beast now, this beast that he was supposed to stop this beast from being resurrected by destroying the crystals it was stored in. Was this the man's intentions, the man who sealed this seal onto Arashii. That didn't make sense why he'd kill everybody Arashii was stationed with. Arashii had different plans, this beast could be used for Arashii's goals, so now, he would wait until the crystals reached the shinobi world once more and he would hunt them down for his own goals, for Kirigakure's goals. And it is here, where the story continues.


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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyWed 28 Apr 2010, 11:52 am

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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 15 May 2010, 3:14 am

Skill Information:

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Name: Maraikou (Pure Lightning)
Rank: S
Appearance:
Special Abilities/Characteristics: Maraikou a one of a kind sword and is known to be one of, if not the strongest blade out of the seven powerful swords of the Seven Swordsmen Of The Mist. Arashii is one of the two shinobi who ever have been powerful enough to wield it as once it belongs to somebody it is there's until their passing, where the sword seeks another owner, however is fussy in picking, as only the two have held it. It's due to the immense skill it takes just to wield the weapon. The blacksmith who crafted it is unknown and some believe it could even have been the Redoku Sennin himself. The steel used to create this weapon is unbreakable and can cut through things that claim to be unbreakable once it has been infused with Raiton Chakra. With Raiton Chakra infused it's said to be unblockable, though dodging is still an option. If the Maraikou was ever removed from Arashii's possession and touched by another shinobi it triggers it's own Raiton Chakra which has been stored and will completely shut down the nerves of an opponent every time they attempt to move or touch it. This security trait does not work while Arashii has his hands on the sword, if a user was to block the strike by attempting to grab the handle where Arashii's hand was placed, the security trait wouldn't activate.
Origin: Refer to the Chuunin Arc of my history.

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Name: Retractable Wrist Blades
Rank: B
Appearance: Nakamura, Arashii [Mizukage] Kakkou10
Special Abilities/Characteristics: Arashii's Retractable Wrist Blades have always been a great influence in his battles, due to the importance of them at even that of a slight opening. Arashii can flick out the advanced steel blades in an instant to quickly dispatch an opponent when an opening presents itself. The blades are made out of similar steel to that of the Maraikou Blade and become as strong as an A ranked Weapon when Arashii channelled Raiton Chakra into them to product a more devastating strike.
Origin: Refer to the Chuunin Arc of my history.

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Name: Chakra Conducting Katana's
Rank: B
Appearance: Nakamura, Arashii [Mizukage] Katana
Special Abilities/Characteristics: These Katana's are made of a strong and formidable steel that have the ability to conduct chakra to increase the power of the blade itself. Arashii uses these katana's for his Mugen Ittoryu Kenjutsu Style. They are all sealed into two scrolls, storing twenty five katana's each. They have the ability to have Raiton Chakra infused with them too.
Origin: Arashii ordered fifty Chakra Conducting Katana's from a Kirigakure Blacksmith and stored them into a scroll which he activates to release the katana's.

Quote :
Name: Senbon
Rank: Supplementary
Appearance: Nakamura, Arashii [Mizukage] Senbon10
Special Abilities/Characteristics: The senbon was first used by doctors in acupuncture, it was then adopted by ninja and Hunter-nins to hit points on the body to cause death, deaden limbs or cause their target to fall unconscious. Arashii's favourite projectile is the Senbon and his accuracy when using one is very precise. He prefers to use them over shuriken and kunai and for that reason he carries more of them than other projectiles.
Origin: Supplementary Shinobi Tools


Last edited by Adam on Thu 27 May 2010, 12:47 pm; edited 14 times in total
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyWed 19 May 2010, 1:08 pm

Non-Elemental Ninjutsu
Quote :

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Name: Koe no Mozouhin - Voice Imitation
Rank: D
Element: N/A
Description: The user uses chakra to alter his larynx and vocal tract to change the way his voice sounds. This can be used to make the user sound like an animal, an adult, of the opposite sex, etc. This ability requires neither chakra nor hand seals.

Name: Kuchiyose no Jutsu - Summoning Technique
Rank: C
Type: Ninjutsu
Element: N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. There are many ways in which the ninja can sign a contract with a summon but it is usually done with the ninja signing a blood contract with the animal species. This allows the user to summon different size and skilled animals to fight along side them, or on their behalf.

Name: Hakken no Jutsu - Detection Technique
Rank: C
Element: N/A
Description: The user pumps chakra into his nose to significantly increase his smelling capabilities.

Name: Shiro Yuki - White Snow
Rank: C
Element: N/A
Description: Hiding his handseals in his motion, the user runs circling his the opponent. Like a double team tactic, the user produces white after images which merge with his movement fulfilling complete bright blur. Being in such acceleration, attacking isn't much accessible to the user, but possible, while the jutsu is mainly for intimidation.

Name: Jigyakkou no Jutsu - Time Regression Technique
Rank: C
Element: N/A
Description:
Description: Jigyakkou no Jutsu is a Ninjutsu technique used by the ANBU to pull out forgotten memories. After forming the needed hand seals, the ANBU will put the target into a trance. After counting back to the day they wish to learn about, they will ask the target to remember incidents they have since forgotten. This allows the ANBU to gather intel that would other be inaccessible.

Name: Kekkai Hojin - Barrier Encampment Method
Rank: B
Element: N/A
Description: Arrays of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, injuring or even killing the imprisoned target.

Name: Anshi - Night Vision
Rank: B
Element: N/A
Description: After performing the right hand seals, the user would focus their chakra into their eyes allowing them to see in the dark.

Name: Meisai Gakure no Jutsu - Hiding Camouflage Technique
Rank: A
Element: N/A
Description: This jutsu renders the user invisible to the naked eye, and can deplete their smell. However, special bloodline techniques or abilities are able to detect the user performing this jutsu.

Kenjutsu
Quote :
Name: Quick Draw
Rank: D
Element: N/A
Description: A very simple Kenjutsu move utilizing the users speed. In an instant blur the user can grab their sword to make it look like it even just appeared into their hand. This can be used to ambush the opponent before they can respond.

Name: Dragon's Edge
Rank: C
Element: N/A
Description: Named Dragon's Edge for its violent nature, Arashii uses his speed to appear behind the opponent in a flash, creating a small rush of wind noise which causes the opponent to shift their attention to the direction they heard the noise, instantly as they shift their attention, Arashii flashes behind the opponent once more, quietly this time, thrusting his blade through his opponents abdomen before they can react. Arashii then violently twists the blade inside their opponent before yanking it out, killing them. This jutsu is almost as fast as the Body Flicker Technique.

Name: Moonbeam Slices Through the Night Air
Rank: C
Element: N/A
Description: The user of this technique gather chakra in their blade and then slices at the air with astonishing force. This motion slices through the air and creates a razor sharp shock wave that stretches out toward the opponent. Depending on how fast the user can slice their blade they may be able to create more than one razor sharp shock. The slice is the size of the blade that the person uses and the user can send up to two slices before having to re-perform the attack.

Name: Rising Tiger
Rank: C
Element: N/A
Description: A simple maneuver with a fancy name. Arashii merely crouches down holding his blade up as regular and then jumping from that position, uppercutting his blade into the opponents throat, he usually performs this technique as a quick surprising blindside attack.

Name: Blazing Moon
Rank: C
Element: N/A
Description: By using sheer force, Nate will bring his blade down after raising it above their head. Depending on the strength of the user and the weight of the weapon, damage that can occur from this move varies from a destructive swing to a little slash.

Name: Playing Possum
Rank: B
Element: N/A
Description: Arashii holds his blade in his right hand but stands completely defenceless, waiting for the opponent to attack, once the upon gets close, Arashii leaps over the opponent, flipping and landing in a crouching position behind the opponent, grasping the blade with two hands, he sends a backhand thrust at the opponents blindside, cutting him in half.

Name: Rapid Slashing
Rank: C
Element: N/A
Description: This is only possible if the user has the 'Kenjutsu' specialty. By focusing physical energy into their movements, they can quickly slash at the opponent with any kind of sword, especially useful with a two handed sword when they don't expect multiple quick attacks. Best for intimidating an opponent and forcing them to flee from a flury of oncoming attacks. The Rapid Slashing one can pull off about three slashes in a second, for a maximum of three seconds, This makes a possibility of nine complete slashes at the opponent.

Name: Edge of a Sword
Rank: D
Element: N/A
Description: This is a skill in which a bladed weapon is swung in a special manner. This skill allows for a sword swing to be seen in an blare of light. The angle of the blade is held so that the light bounces off the blade during the swing. This is mostly for blinding an enemy. While the enemy is blinded they are left open for an attack for the oncoming sword/blade.

Name: 'X' Marks The Spot
Rank: C
Element: N/A
Description: Nate sends two quick slashes at the opponent one each at a diagonal angle, forming two strikes that formed an X. These swift strikes are lethal.

Name: Mikadzuki no Mai - Dance of the Crescent Moon
Rank: B
Element: N/A
Description: As the ninja charges at his opponent, he creates multiple clones of himself to confuse his opponent. Although these clones are not real, they are hard to tell which from which due to their special creation method using the user's speed to not be in the same place for much time. Then, the user uses the confusion created to slash at the enemy from their blind-spot.

Name: Kuroguma Akushitsu - Black Bears Viciousness
Rank: C
Element: N/A
Description: This is a rather simple kenjutsu technique used to severly damage the opponents shouldar area. This technique really doesn't require much movement and is used only if the user is being attack from the front. Once he is directly charged by the opponent he will shift his body into a rather balanced stance which will allow him to strike faster and allow him to read his opponents movement. After his opponent is about three to four meters away he will shift his weight forward and bring his sword downward aiming to slash at his opponents shoulders or arms. If this slash hits his opponent he will follow up with a series of slices aimed at the stomach or chest.

Name: Hien - Flying Swallow
Rank: B
Element: N/A
Description: A special Kenjutsu technique that bases itself on chakra, the user will "feed" chakra to the blade of his weapon, extending the length at which it can cut by several centimeters with an almost invisible and sharp chakra blade. In addition, by reinforcing the blade with chakra, not only does it allow to cut better, it also strengthens the metal, preventing it from being broke or even cut using other chakra based techniques.

Name: Diamond Crusher
Rank: B
Element: N/A
Description: The user strikes the ground with such force that it causes a massive explosion around the user. That explosion is strong enough to create a 5 meter crater all around where the sword hit. There is a chance the opponent gets hit by the explosion even if the attack itself misses.

Name: Fissure Maker
Rank: A
Element: N/A
Description: A much greater version of the technique Diamond Crusher. The power this strike takes is so great that not only will it hit with a tremendous power, it will open a fissure on the ground that goes for about 20 meters, damaging anything in its path. It moves in a complete straight line and is about 5 metres deep.

Name: Power Blow
Rank: C
Element: N/A
Description: Charging all the power into the weapon, the user swings it in the direction of the opponent, and hits with a tremendous power. No regular blow can even be compared to this attack.

Name: Sabertooth
Rank: B
Element: N/A
Description: This is a technique in which the user compresses chakra into the tip of their blade. One can then simply poke an opponent with the tip of the blade to deliver a ridiculous amount of pain. If used with a stab or any other variation it can make a simple attack be painful enough to knock out an opponent from shear pain.

Name: Kuzu Ryusen - Nine Headed Dragon
Rank: A
Type: Kenjutsu
Element: N/A
Description: An attack that focuses on, and hits all, nine vital points to swordsmanship. right shoulder, left shoulder, right arm, left arm, right leg, left leg, between the legs, head, and chest. All forms of attack and defence thus focus on these points. Only medium sized weapons. Although survival is possible, a successful hit to the head will often result in a fatal wound.

Name: Raikyū - Lightning Ball
Rank: C
Type: Kenjutsu
Element: Raiton
Description: By gathering chakra between two swords, Arashii can create a ball of electrical energy and launch it at the enemy.

Name: Raisō: Ikazuchi no Utage - Lightning Burial: Banquet of Lightning
Rank: B
Type: Kenjutsu
Element: Raiton
Description: Using his two swords, Arashii can create several thunderbolts that cut through the ground until they hit the enemy. They are a decent size for a B ranked technique and are about 2 metres in length, they can travel at a medium speed.

Name: Rairyū no Tatsumaki - Lightning Dragon Tornado
Rank: B
Type: Kenjutsu
Element: Raiton
Description: Drawing two swords together, Arashii will raise them into the air and draw lightning down upon his body. The current will be contained within and around Arashii's form. He will then begin to spin in place forming a whirling vortex of wind and electricity. The vortex will take on the form of a dragon’s head and will cover the area in front of him. It will then strike out against his opponent and painfully trap them in the vortex. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Name: Ikazuchi no Kiba - Fangs of Lightning
Rank: B
Type: Kenjutsu
Element: Raiton
Description: By drawing together two swords, Arashii can send an electrical essence into the clouds, allowing him to create lightning strikes in any desired location.

Name: Raigeki no Yoroi - Lightning Strike Armour
Rank: A
Type: Kenjutsu
Element: Raiton
Description: Rotating their weapon momentarily, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it, this electricity stays active for three posts.

Owner: Rockboy
Name: Hekireki Batto - Thunder Bat
Rank: A
Type: Kenjutsu
Element: Raiton
Description: The user concentrates a large quantity of lightning chakra in the sword. After the chakra is transfered in the sword small lightnings can be seen on the sword. To use this jutsu a larger sword is needed because the hit is done with the blunt side of the sword. After hitting the opponent with the sword it will make a sound like a thunder that just hit the ground somewhere near and it will deal a lot of damage. It will cause several burns but not so serious and the opponent will be shocked for 1 post.

Quote :

Owner: Rockboy
Name: Mugen Ittoryu - Infinite One-Sword Style
Emphasis: Kenjutsu
Requirements: Must have 50 swords; Must be taught by a master of the style.
Description: This is an unique sword fighting style Arashii created. Rather than relying on a single blade Arashii has 50 katanas at his disposal which are scattered around the battlefield. Arashii really cares about the quality of the swords he uses, and he makes variety of moves with single katana or multiple katanas at the same time. Because all the katanas are scattered around the battlefield he will always have a sword or two in his hands. He uses his swords for various purposes beyond normal melee attacking, including use as projectiles, paths to walk on, and also use for making multiple simultaneous attacks on an enemy.
Natural Jutsu:
Owner: Rockboy
Name: Sanjouten Keiro - Three Gods Paths
Rank: C
Type: Kenjutsu
Description: A simple move to execute. The user will throw 4 swords towards the enemy in a straight line but the user will not aim to the opponent. It's more of a distraction for the actual move. After the user has launched all the 4 swords he will rush towards the opponent and use 3 of the 4 swords to run along them and than grab the 4th sword to slash the opponent.

Owner: Rockboy
Name: Toushikon - Sword Fang
Rank: C
Type: Kenjutsu
Description: The user begins this attack by hitting three swords that had been previously positioned standing parallel to each other. By simultaneously hitting these swords near their sunken tips, it causes all three of them to slash upwards, in a manner reminiscent of a fang. After that the user will start to hit the swords one by one launching them directly towards the opponent.

Owner: Rockboy
Name: Juuni Samurai - Twelve Samurai
Rank: B
Type: Kenjutsu
Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. The user then lands the final blow, making a total of twelve devastating blows. This technique can be fatal to the enemy if successful and can end the battle.
The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique.

Owner: Rockboy
Name: Saigo Samurai - Last Samurai
Rank: B
Type: Kenjutsu
Description: This is a follow-up to 12 Samurai technique. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. The severe damage this move causes could very well end a battle.


Last edited by Creamy Goodness on Sun 07 Nov 2010, 4:55 am; edited 15 times in total
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 22 May 2010, 10:31 am

Nakamura, Arashii [Mizukage] 18px-Nature_Icon_Water.svg Suiton
Quote :

Name: Suiton: Shiryoku - Water Release: Sight
Rank: D
Type: Ninjutsu
Element: Suiton
Description: After channelling a very small amount of Suiton Chakra into his eyes Arashii is able to see light without it being bent by water. This allows them to see through a mist, or to the bottom of a pond. This jutsu requires no handseals.

Name: Kirigakure no Jutsu - Hidden Mist Jutsu
Rank: D
Type: Ninjutsu
Element: Suiton/Mist
Description: Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target.

Name: Suiton: Suigan -Water Release: Water Gun
Rank: D
Type: Ninjutsu
Element: Suiton
Description: Arashii merely points his index finger out at a target, extending his thumb to form a gun shape with his hand, he then shoots out a decent amount of water at the opponent. Though not very damaging, it can be annoying and distracting to create a good opening, or even conduct electricity to make Raiton techniques more effective and damaging. This jutsu requires no handseals. The bullet is approximately 20 cm wide and can travel over 10 metres.

Name: Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Name: Suiton Mizurappa - Violent Water Wave
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a strong jet of water at his opponent.

Name: Takitsubo no Jutsu - Waterfall Basin Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: This jutsu will summon a large amount of water from the ground to form a wave to drench the area.

Name: Mizu Oni Kuike - Water Demon's Appetite
Rank: C
Type: Ninjutsu
Element: Suiton
Description: A skill which utilizing the water around the opponent for it to work. Below the opponent, a head made of water emerges and tries to swallow up the opponent, pulling it under the water mass, and trapping him there. If it misses, a tongue will come forth and try to catch the opponent a second try. The opponent must be standing on top of water. The mouth itself is approximately 5 metres and the tongue can extend out another metre and a half.

Name: Mizukamen - Water Mask
Rank: C
Type: Ninjutsu
Element: Suiton
Description: This jutsu requires only two hand seals. Once activated a jelly-like bubble will form around the users mouth and nose. This then works as a mask to possible defects that are in the air, such as a gas or poison. This technique can be held for as long as the user channels a small dosage of chakra in it to keep the mask itself active and another small portion to keep the oxygen circulating inside the mask to recycle the oxygen to let the user-re-inhale it. This mask also soften a blow to the face where the mask region if covering as the opponent will be hitting a jelly-like substance instead of the users direct face, this works as a two way advantage though because it softens the damage the opponent would do to his/her hand.

Name: Teppoudama - Bullet
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile. The projectile can travel up to 10m(+) the distance can be slightly more if the user is experienced and has greater chakra control.

Name: Mizuame Nabara - Starch Syrup Capture Field
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, The user will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well.

Name: Nami Shindou no Jutsu - Wave Impact Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: A small wave of water erupts in front of the user (about 6 feet tall) and crashes down about 7 feet directly in front of them. Although the technique does no real damage, it does deflect projectiles out of the air and can also knock the opponent off their feet if they are caught in the impact.

Name: Mayomeru - Purify
Rank: C
Type: Ninjutsu
Element: Suiton
Description: The user places their hands on a surface of water and causes all man-harmful impurities to be removed from it. This makes the water suitable for human usage and probably more easy to manipulate by Suiton.

Name: Nami Tsuki - Wave Thrust
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Done with the handseals for this jutsu, the water beneath the user then erupts like a fountain upwards thrusting them with great force for rapid elevation. The fountain can reach as high as 30 metres in the air.

Name: Asshuku Kyuutai - Pressure Orb
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Subsequent to a few handseals, the user extracts a globe of high-pressured water form a water body. The orb is dense at the surface, rubber-like, and mobile inside. Though it appears impenetrable and useless. The ball can be set to burst up with force enough to cause bruises and knock back an opponent, through using the handseal of Tora.

Name: Suirou no Jutsu - Water Prison Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable so long as the user maintains their concentration.

Name: Koudo Mizu Bunshin no Jutsu - Advanced Water Clone Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. Unlike the normal Mizu Bunshin, the Koudo Bunshin can travel freely from the original body. The main feature of Arashii's Koudo Bunshin however, is when hit, it can use it's watery substance to reform itself a number of times, it will eventually disperse back into a puddle of water once a strong blow has been delivered. Arashii can create up to five clones at once.

Name: Mizu no Kyoushikyoku - Rhapsody of Water
Rank: B
Type: Ninjutsu
Element: Suiton
Description: The user performs several handseals causing twelve jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target. If all twelve hit this could be a knock out move.

Name: Mizu no Naihatsu - Water Blast
Rank: B
Type: Ninjutsu
Element: Suiton
Description: After making the handseals, the water will start gathering around the user from any available water source near by. After gathering a minimal amount, the water will shoot out in all directions in a spherical shape. The orb is the approximate size of an elephant.

Name: Koudo Suirou no Jutsu - Advanced Water Prison Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable, in this advanced version of the Water Prison Technique, Arashii isn't required to keep a hand in to maintain the prison he can merely form the prison around the target and still freely fight any other opponents. Arashii can maintain this technique for up to five minutes, which is more than enough to for the prisoner to drown.

Name: Suigadan - Water Fang Bullet
Rank: B
Type: Ninjutsu
Element: Suiton
Description: By doing a string of handseals, that user will use this jutsu to cause a nearby body of water to form three spinning drills around the target. The water seems to cause small vortexes that then erupt into these spinning fangs and assault the target. The fangs are approximately ten metres long and five metres wide.

Name: Mizu Kabe - Water Wall
Rank: B
Type: Ninjutsu
Element: Suiton
Description: This jutsu gives the user the ability to create a defensive wall of water through doing a string of hand seals. The wall may be blown out as jet of water from the user's mouth that forms into a barricade or even gush out of the ground. The wall is strong enough to subdue all jutsu under C-rank, can match another B-rank with no harm coming to Arashii, cannot block an A-rank though the attack does not reach Arashii and can be demolished by an S-rank technique, unless the S-rank technique is a Katon Technique, where it will act like an A-rank Technique, and so on and so forth.

Name: Uzumaki Kadou no Jutsu - Whirlpool Vortex Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: The water beneath the opponent begins to spin furiously and after a few moments develops into a strong whirlpool that is intended to suck the opponent deep underneath the water whilst the spinning movement should provide enough shock to make them lose their breath.

Name: Suiryuu Koushou - Water Dragon Bite
Rank: B
Type: Ninjutsu
Element: Suiton
Description: With the water clone jumping over the opponent the user makes a set of hand seals transforming the clone into a dragon head with his mouth open that falls and bites the opponent.

Name: Suikyouren - Water Drill
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Clapping their hands together at the chest, the user then thrusts his body forward, arms extending. Palms facing outward, a quick and piercing drill of water shoots out of their hands in a straight line.

Name: Mizu Kamikiri Rising Water Cutter
Rank: B
Type: Ninjutsu
Element: Suiton
Description: With the handseals of this jutsu done with, the user will then kick his foot to the water, causing a vertical slicing blade of water to rise up and travel towards his target.

Name: Goshokuzame - Five Sharks Eating
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kisame will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.

Name: Suishuu Gorugon - Water Attack Strong Current Torrential Rain
Rank: B
Type: Ninjutsu
Element: Suiton
Description: The user will, after finishing a chain of handseals, generate a mass of water. This will then be sent towards his target as a biting serpent of fluid that can extend to a long range.

Name: Umi Kyuu - Sea Coffin
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Using their water manipulation, Arashii will use manipulated water to encase the opponent's body, or body parts. This jutsu can be powerful enough to break bones, but it is normally used to set up Mizu Sousou.

Name: Umi Sousou - Sea Funeral
Rank: A
Type: Ninjutsu
Element: Suiton
Description: This jutsu is used once a body part or the body of an opponent has been encased in water. The user then closes their hand and massive water pressure crushes the opponents bones and organs, effectively killing them or destroying the body part.

Name: Daibaku no Jutsu - Water Release: Great Explosion Technique
Rank: A
Type: Ninjutsu
Element: Suiton
Description: A technique that creates a massive tidal wave of water in all directions. For a regular shinobi this jutsu requires an immense amount of chakra since it basically reforms the terrain and can create a whole lake, but Arashii can perform it with ease.

Name: Daibakufu no Jutsu - Great Waterfall Technique
Rank: A
Type: Ninjutsu
Element: Suiton
Description: This technique is used to create a massive blast of water. Once done with the handseals, water beneath the user will swirl up creating a circle and then it'll gather and explode ahead like a spinning violent torrent going for a long distance. Behind that torrent, water will flood to both sides at a high level. Handseals are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.

Name: Suijin Heki - Water Barricade
Rank: A
Type: Ninjutsu
Element: Suiton
Description: A Suiton ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier, utilizing a special handseals of placing the right thumb-up fist into the left palm. Only extremely powerful ninjas can use this technique without available water.

Name: Suikoudan no Jutsu - Water Shark Blast Technique
Rank: A
Type: Ninjutsu
Element: Suiton
Description: A Suiton ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.

Name: Joushou Kanketsusen - Rising Geyser
Rank: A
Type: Ninjutsu
Element: Suiton
Description: The user's chain of handseals will cause chakra to burst through from beneath the opponent and produce a rising geyser to knock them upwards. The geyser will continue to flood for while and can stop to let the enemy fall to the ground, and even re-burst to push them upwards again.

Name: Haidoro Panpu - Hydro Pump
Rank: A
Type: Ninjutsu
Element: Suiton
Description: The user will first have to go through a long series of handseals before being able to release an extremely powerful and regular jet of water from their mouth that can blow the enemy away and even pin them with its force to a wall as it crushes them.

Name: Suiton: Bakusui Shōha - Water Release: Exploding Water Colliding Wave
Rank: A
Type: Ninjutsu
Element: Suiton
Description: After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used. When used with Arashii's enormous chakra, even dry wastelands can become similar to a small ocean. Afterwards, the excess water can presumably be used for additional water release jutsu.

Name: Suishouha - Water Collision Destruction
Rank: S
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. Orito does a string of hand seals which then causes a large volume of water to materialise out of nowhere. The water can then be directed at his target. The devastation of this water can cause death.

Name: Water Style: Infinite Shark Frenzy
Rank: S
Type: Ninjutsu
Element: Suiton
Description: A highly advanced form of Eating 5 Shark Frenzy where the user creates one shark that attacks the opponent dragging them into the water.Then the user unleashes a storm of sharks to attack the opponent from all angles and directions ending up in a water explosion.


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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySun 23 May 2010, 10:01 am

Nakamura, Arashii [Mizukage] 18px-Nature_Icon_Lightning.svg Raiton
Quote :

Name: Denkyuu - Lightbulb
Rank: D
Type: Ninjutsu
Element: Raiton
Description: After performing the needed hand seals, a ball of light, about the size of a baseball, will appear in the hand of the user. This would allow them to see better when traveling around at night. It will wear away after five minutes of use.

Name: Kougeki Boreto - Offensive Bolt
Rank: C
Type: Ninjutsu
Element: Raiton
Description: After a few hand seals the user charges his two metal projectiles, one in each hand, with electricity creating a bolt between them. The user can then throw them with the bolt in-between zapping anything that it passes through.

Name: Raiton: Jibashi - Electromagnetic Murder
Rank: C-A
Type: Ninjutsu
Element: Raiton
Description: The user sends out a wave of thin lightning bolts from the hands that cling to the opponent and shock him/her. Its powers vary from a simple shock to ripping
through solid rock. It can be used with water jutsu.

Name: Kaminari Bunshin no Jutsu - Lightning Clone Technique
Rank: C
Type: Ninjutsu
Element: Raiton
Description: This is a Ninjutsu technique that utilizes lightning to create a Bunshin clone. Unlike a normal Bunshin, the Kaminari Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a spark of electricity.

Name: Dendou Underi - Electric Wave
Rank: C
Type: Ninjutsu
Element: Raiton
Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave is basically to ward many enemies off, since it's painful to be touched by, because it stings many times.

Name: Raikoujikou - Lightning Projectile
Rank: C
Type: Ninjutsu
Element: Raiton
Description: Covering the projectile with lightning chakra, the user throws the projectile, if the opponent is hit by such a move, he will receive a numb stunning shock. That will cause him to become paralyzed for two posts.

Name: Gufuuraikou - Tornado Lightning
Rank: B
Type: Ninjutsu
Element: Raiton
Description: After using some form of handseals, the user can generate lightning from his/her palms which can be whipped around to destroy the near by surroundings.

Owner: Gabe
Name: Kujo Disuku - Destructo Disk
Rank: B
Type: Ninjutsu
Element: Raiton
Description: In this jutsu Arashii holds one of his arms upwards and focuses lightning chakra above his palm once he dose so he can make a spinning disk of pure lightning he can then throw this at a target it can hone in on them but if timed right you can dodge it before it hits you then it will fly by and keep moving till it hits something. The disk can be one large one or many smaller ones depending on the chakra amount put into it. The disks are powerful enough to cut somebody in half.

Name: Sa-ji Furasshu - Surge Flash
Rank: B
Type: Ninjutsu
Element: Raiton
Description: Upon terminating his handseals, the user's hands begin to light up with little sparks of electricity and then once he directs a thrust at a certain direction, they shoot out several waves of lightning glints.

Name: Raivu Waiya -Live Wire
Rank: B
Type: Ninjutsu
Element: Raiton
Description: The user sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a considerable speed. This gush if electricity can only travel to as far as 30 meters. If the line connects to the opponent it will shock them several times, disrupting their nervous system and making them unable to move for three posts.

Name: Ikazuchi no Kiba - Thunder Fang
Rank: B
Type: Ninjutsu
Element: Raiton
Description: The user creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.

Name: Ikazuchi Hakai - Lightning Destruction
Rank: B
Type: Ninjutsu
Element: Raiton
Description: The user places his hands to the ground after converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the target. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

Name: Go Hibana Yubi no Jutsu - Five-Spark Finger Technique
Rank: A
Type: Ninjutsu
Element: Raiton
Description: The user creates a small ball of electricity on the tip of each finger that he can shoot out at any time he wishes, while the jutsu is active. (gets 10 shots max before having to be re-used, though if they have less then 10 finers, they only get as many shots as how many fingers they have) These balls of electricity travel very quickly and fade after travelling a range of 40 meters. Each ball is able to cause a convulsion and a light burn when they strike the target.

Name: Gian - False Darkness
Rank: A
Type: Ninjutsu
Element: Raiton
Description: After gathering a large amount of chakra into ones hands, they charge electricity in it and release a strong bolt of electricity from their hand towards the opponent at an immense speed.

Name: Raiton Kage Bunshin - Lightning Release: Shadow Clone
Rank: A
Type: Ninjutsu
Element: Raiton
Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.

Kinjutsu
Quote :

Name: Rashoumon - Summoning • Rashoumon
Rank: B
Type: Kinjutsu
Element: N/A
Description: Kuchiyose • Rashoumon is a forbidden summoning technique used by Arashii. Arashii can summon it by drawing blood and then slamming his palm to the ground. Only a very powerful impact can mar the gate. C rank technique or lower will have no affect on it. A B rank technique will destroy it but no harm will come to Arashii. A ranks are capable of piercing the walls defence and potentially striking Arashii though the should this occur the damage is reduced by 2 ranks accordingly to reflect the strength lost breaking through it.

Name: Chakura Kyuin no Jutsu - Chakra Absorption Technique
Rank: B
Type: Kinjutsu
Element: N/A
Description: The user is able to absorb the physical and spiritual chakra energy of the opponent into himself. This technique can be used for both offensive and defensive purposes. The user doesn't have to actually touch the opponent, since it is also possible to use it through other media

Name: Shushagan no Jutsu - Vanishing Facial Copy Technique
Rank: B
Type: Kinjutsu
Element: N/A
Description: This jutsu allows the user to copy the face of another person who is deceased, effectively impersonating the said person. The target of this Jutsu also loses their face, as if it was dissolved clean off their head.

Name: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Type: Kinjutsu/Ninjutsu
Element: N/A
Description: Kage Bunshin is a Jounin level Ninjutsu technique. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added.

Name: Bunshin Daibakuha - Shadow Clone Jutsu Super Explosion
Rank: A
Type: Kinjutsu/Ninjutsu
Element: N/A
Description: This jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat.

Name: Mizu Souken no Jutsu - Water Creation Technique
Rank: E-S
Type: Kinjutsu
Element: Suiton
Description: To perform this jutsu, you need to have ultimate mastery of the water element. Because of this, Arashii is the only person since the Redoku Sennin to be able to even perform this technique. The ability however, does not require handseals, it takes great chakra control and as previously noted, mastery of the water element. Arashii can create as little or as much water as he pleases out of the moisture in the air, emitting just a little bit of chakra into each oxygen and hydrogen particle, infusing the two with his chakra to create as much water as he pleases out of mid-air. Because of this, Arashii won't need a water source to perform water jutsu in battle, although if there was one, he'd have even more of a clear advantage, using his own created water allows him to strike the opponent anyway he pleases and anywhere he pleases.

E- 2 litres
D- 15 litres
C- 150 litres
B- 500 litres
A- A big lake's worth of water
S- As much as a small ocean


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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyMon 24 May 2010, 2:55 pm

Nakamura Clan Techniques
Quote :

Name: Suika no Jutsu - Hydration Technique
Rank: E-S
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: By liquefying the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they are turned into a jelly-like state.

Name: Kaishin no Jutsu - Reformation Technique
Rank: E-S
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: If an appendage is sliced off Arashii or if if he receives a wound he can go use his liquid form to grow back the lost appendage or heal the wound. If it is regrowing an appendage, it does cause Arashii a fair bit of pain, however it only takes about two seconds to regrow it. Arashii cannot regrow his head if it was to be decapitated.

E- Minor cuts and slashes.
D- Burns, mild cuts and slashes, skin regrowth.
C- Broken/Dislocated Bones, Torn Muscles and Tendons, Deep Cuts, Nerve Reconfiguration.
B- Regrown of Fingers/Toes, Intense Deep Cuts, Blood Dosage.
A- Regrowth of Appendages.
S- Regrowth of Multiple Appendages, Near-Fatal Wounds, Organ Healing.

Name: Buki No Suika - Weapon of Hydration
Rank: E-S
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: The user can form the end of their limbs into a weapon formed from their water structure.

Name: Mizu Noukou no Jutsu - Water Density Technique
Rank: E-S
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: With complete water mastery, the Nakamura clan members could manipulate the density of water, making it as soft as a feather or harder than anything ever imaginable. The amount of chakra put into this jutsu depends on how much water they are manipulating.

Name: Gōsuiwan no Jutsu - Great Water Arm
Rank: B
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: By putting the Hydration Technique into practical use, the muscles of the arm are temporarily enlarged and strengthened. Moisture is gathered from the whole body and compressed into the entire arm, like an instant pump-up. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high and can only be learnt by shinobi who have completely mastered that of the water element. The technique gives the user superhuman strength, capable of cutting through both rock walls and steel doors.

Name: Bakuha Kaishin no Jutsu - Explosion Reformation Technique
Rank: B
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: By putting the Hydration Technique into practical use, Arashii can hit an object or target at a quick and damaging speed, bursting into a splash of water, and reforming himself instantly before he even hits the ground. This technique is somewhat of kamikaze looking technique, since Arashii explodes into water on impact, however quickly reforming on the other side, leaving the opponent brutally damaged. This technique does not require handseals and can often be mistaken as a Water Clone.

Name: Nensuikai - Water Shield Shot
Rank: B
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: With Arashii's abilities in using the Hydration Technique, he can extract water from his water form body and throw it at his opponent to incapacitate them or pin them down. He can also use this to change the shape of his hands to a giant shield of water to stop incoming projectile attacks or Katon Techniques.

Name: Water Release: Demon Fish Wave Crash
Rank: A
Type: Ninjutsu/Hidden Clan Technique
Element: Suiton
Description: After using his Hydration Technique to merge with a water source, Suigetsu can form a giant wave that looks like a demon-like fish. Suigetsu can use this form to crash into his opponents, or he can use it to shield allies from attack

Taijutsu
Quote :

Name: Dangan Panchi - Bullet Punch
Rank: C
Type: Taijutsu
Element: N/A
Description: The idea of this basic taijutsu move is to strike the opponent, with one hard and fast strike, in an attempt to stun, wind or knock them out in one blow. The user must start a way back from the target for this move. The user rushes at the target, pumping stamina to their legs to greatly boost their speed. Once in front of the target, the user sends a punch flying, putting all their momentum behind it. The attack is hard to direct and has low accuracy due to the speed that the user is moving at, and if it misses, the user is left wide open as it takes some time to recover. Still, this attack is incredibly hard to dodge, as the user moves so fast, the opponent will likely only see the user's movement as a blur.

Name: Konoha Senpuu - Leaf Spinning Wind
Rank: C
Type: Taijutsu
Element: N/A
Description: This taijutsu attack uses a combination of speed, strength, and the element of surprise. It is a perfect move to link up with other aerial attacks. For this taijutsu, the ninja utilizes a great deal of speed to rush in just below the opponent, and by raising his dominant leg, kicks the enemy right on the chin. This would send the victim flying up into the air. The attacker can then proceed with an even more devastating follow-up attack. Leaf spinning wind is very hard to dodge, since the movement is so fast that the opponent will likely see the user's movement only as a blur.

Name: Oshiromai no Taki - Backwards Waterfall
Rank: C
Type: Taijutsu
Element: N/A
Description: The user ducks under an attack and makes a powerful uppercut, with great strength this technique could be deadly.

Name: Opa- Ekusutendo - Over Extend
Rank: C
Type: Taijutsu
Element: N/A
Description: If a kick or punch is sent towards the user the user pushes the limb forward and ducks out of the way. Using the enemy's momentum this technique can be quite painful for an opponent if the limb is already quite extended

Name: Konoha Reppuu - Leaf Violent Wind
Rank: C
Type: Taijutsu
Element: N/A
Description: This is a very simple, yet effective technique, which can be used for anybody who comes charging with a direct attack. Using his leg, the shinobi swipes the attacker's feet off the ground by moving his dominant leg across the opponent's feet, tripping him. This sends the opponent flying away from the defender in an awkward position, and probably smashing into another object such as a tree.

Genjutsu
Quote :

Name: Kasumi Jusha no Jutsu - Mist Servant Technique
Rank: D
Type: Genjutsu
Element: N/A
Description: The user can creates clones of themselves much like bunshin no jutsu. However, when hit by an attack, rather then puffing away, they act as if they were made of a blackish oil-like liquid, repairing themselves even if fully destroyed. They are able to imitate attacks, though they are only illusions and can’t actually affect their surroundings, and are often used to hide projectiles of the user amongst their own. The user can create far more clones with this then using bunshin no jutsu, able to create over a dozen clones at once even as an Academy Student, and the average Chuunin can create hundreds at once, filling up an entire battlefield with them.

Name: Magen: Engun wo Tatakau - Demonic Illusion: Reinforcements for the Fight
Rank: C
Type: Genjutsu
Element: N/A
Description: The user creates an illusion that a number of shinobi from his village have come to aid him in his fight using those who he knows as a template for the illusions. These shinobi can not actually create any physical damage however.

Name: Mizu Kouzui no Jutsu - Water Flood Technique
Rank: C
Type: Genjutsu
Element: Suiton
Description: This jutsu makes a large bubble of solid water appear around the targets head, making them feel like it's hard to breathe. The jutsu may also cause them to panic as they try to remove the water from their face, to no avail. This jutsu is much more effective around water, where the water appears to jump up around the persons face instead of appearing out of the surrounding air. This jutsu lasts for two posts and cannot be blocked or removed by a Kai, however if enough pain is self inflicted the victim can break free of this Genjutsu.

Name: Gyaku Bijon - Inverted Vision
Rank: C
Type: Genjutsu
Element: N/A
Description: Turns the targets vision upside down, causing much confusion to the target, making left right and up down. This jutsu lasts for three posts and cannot be blocked or removed by a Kai, however if enough pain is self inflicted the victim can break free of this Genjutsu.

Name: Kashoku no Sousaku - Bright Light Creation
Rank: C
Type: Genjutsu
Element: N/A
Description: The user of this genjutsu will make it seem as if there is a bright light constantly coming from him/her, thus; making the enemy unable to look directly at the user. This jutsu lasts for two posts and cannot be blocked or removed by a Kai, however if enough pain is self inflicted the victim can break free of this Genjutsu.


Weaponry Techniques
Quote :

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: D
Type: Weaponry
Element: N/A
Description: Ayatsuito no Jutsu is a taijutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. It can also be used in combination with traps, kunai and shuriken.

Name: Hishiou Taka - Souring Falcon
Rank: D
Type: Weaponry
Element: N/A
Description: The user will take the chance when their opponent have let their guard down and launch themselves into the air. The user will fly away facing their opponent as they equip two fuuma shurikens, looking much similar to a falcon spreading his wings. At the point that they see best, the user will shoot both shurikens at the opponent.

Name: Shibu Shuriken - Defense Shuriken
Rank: C-A
Type: Weaponry
Element: N/A
Description: The user will use her fuuma shuriken and spin it around his hand or hands against an attack. The shuriken's motion will most likely block a few projectiles, and perhaps a ninjutsu attack, despite the fact that the user's hands maybe be damaged and this jutsu will probably stop. With more dexterity and strength, the shuriken can be swirled at higher speed for better defense.

Name: Hachioujou Haridageki - Eight Death Needle Strikes
Rank: C
Type: Weaponry
Element: Raiton
Description: Utilising Arashii's favourite type of projectile, the senbon and infusing it with Raiton Chakra, the senbon's speed, accuracy and strength increase tenfold once coated with the Raiton Chakra and become strong enough to even pierce that of a decent armour plate. Arashii holds eight Raiton infused senbon in between the webbing's of his fingers, finding an opening where he can throw either four at once, or all eight for an even harder situation to dodge. If Arashii chooses to separate them a decent distance it leaves almost nowhere for the opponent to dodge due to being cut off every direction and having these projectiles launched at them at a quicker velocity than usual.

Name: Tobidougu Shigure - Projectile Rain
Rank: C
Type: Weaponry
Element: N/A
Description: The user surges his scroll with chakra and flings up into the air. The scroll then bursts with smoke into its sealed projectiles shooting down towards the opponent.

Name: Chakushu Risutoken - Launching Wrist Blades
Rank: C
Type: Weaponry
Element: Optional; Raition
Description: This jutsu can be performed with Raiton Chakra infused into the Wrist Blades or not, but if it is, the attacks accuracy, speed and strength increases tenfold. Infusing his chakra into a piece of the Wrist Blade that flicks up and shoots out the wrist blade at the opponent, the chakra needed is barely any, just a little bit more than an explosive tag, as it's merely to activate the contraption that releases the blade. Although the blade can travel a good distance it is preferred this technique is used at short and medium range, at point blank range the user cannot miss with this shot. The Wrist Blades click back into their spot, but if Arashii happens to loose one in battle, he always carries two spare on him.

Name: Ketsugou, Bunkatsu - Union, Division
Rank: C
Type: Weaponry
Element: N/A
Description: The user will perform a single handseal. His hands then will be ready to emit chakra. Holding the 5 weapons, they will be coated with a thin layer of his chakra. The user will then lunch his 5 projectiles simultaneously. Midair, he will shout "Union"/"Ketsugou" as he forms a different seal. The weapons will then cluster, 2 in the center spinning vertically around each other, the rest will then orbit the core weapons in the different direction. Chakra will then glow forming a faint tail of light to the whole cluster. As the projectiles approach the enemy, the user will shout "Division"/"Bunkatsu" as he collects his fingers into a final handseal. The weapons will then react by disassembling and shooting in different directions ahead. All to reduce the opponent's chance of dodge the attack.

Name: Sōshōryū - Twin Rising Dragons
Rank: C
Type: Weaponry
Element: N/A
Description: First, Arashii places two small scrolls in the floor. When activated, the two scrolls release smoke while also flying and spinning into the air in the shape of two dragons made of smoke. Arashii then jumps between the two scrolls, and starts to rapidly summon and throw all sort of weapons as a powerful barrage. If the initial attack were to fail, he can control the discarded weapons with wires attached to her fingertips for a surprise attack. However, because the weapons are thrown, they are easily countered by wind techniques.

Name: Sōshōryū - Twin Rising Dragons Control
Rank: B
Type: Weaponry
Element: N/A
Description: This technique is similar to Arashii's normal Twin Rising Dragons, but is an upgraded version. He doesn't have to hold onto the weapons; he can just send them flying only with a movement of her hand, which makes the weapons a lot faster. Also, with this new version, he includes exploding tags in the spread in order to make the technique more effective.


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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 1:02 pm

Name: Ino
Nickname: 'Girl'
Age: Five.
Species: Canine [Dog; Alaskan Malamute]
Appearance: Nakamura, Arashii [Mizukage] Z31434717
Personality: Ino is one of the only things Arashii will show a complete soft side too, this is most likely due to the bond they share and how playful and warming Ino is toward her owner, Arashii. Ino is one very loving and affectionate dog when it comes to people she knows well, such as her owner Arashii or certain other individuals like Ahora, who actually found Ino and gave her to Arashii. To knew people she will appear to be well-guarded and distant but will accept them after a nice scratch to the belly as long as Arashii approves of them. However if danger surfaces, Ino can be an everything viscous dog, barking, snarling and attacking anything to protect Arashii or their house. She is very loyal and trustworthy however and when Arashii takes her out of the house he doesn't put a lead on her because she won't dare run away from her now perfect life. Even if another dog or cat was seen in the street, she would stay by Arashii's side or close to time. Arashii has never had to discipline Ino because she has always been a great dog for the two years Arashii has had her so far and already appears to be house trained.
Background: Although Arashii is not aware of the first three years of Ino's life, the dog itself has quiet the memory, as before Arashii her life was trying to get through every day. Ino was born in a litter on a northern island of Kirigakure, one that was covered in snow and had plenty of her breed of dog as this was supposed to be their true environment. The family that Ino lived with for the first year however eventually traveled onto the main land of Kirigakure just after the first year of the pups life. They were good to Ino but attention was divided in between the five other puppies, Ino and the mother herself. The non-shinobi family stuck north on the main land and built a house as another six months went by. Eventually, a small band of criminal ninja came to the house asking for money. The father of the family payed up not wanting any harm to come to his family. Two days later, another group came to do the same thing, a different group. But the father had already given the money to another group. The Missing Ninja group tied up the family and the newly complete house on fire, taking the only thing they saw valuable, the five pups; excluding Ino who was hiding behind a cabinet watching the entire thing. When the cost cleared, Ino would go to return to loosen the ties of the ropes as the family one by one passed out due to the amount of smoke they inhaled. Ino's mother ran after the criminals to get her puppies back but was easily struck down and killed with a few kunai. Ino followed they tracked as the house burned down, passing her dead mother to find her dead siblings. When she eventually caught up, the Missing Ninja had taken them to a dog fighting arena. Ino was captured shortly after. The group knew the pups weren't old enough to fight yet so they trained they and kept them caged for another year, the dogs were now two and a half and this is when they started fighting. Ino being the only girl of the litter struggled to fight against bigger dogs but somehow would pull of the victories with minimal injuries. A few of her siblings did not have the same luck and passed in the arena. Ino was eventually the last one left, almost at the age of three. The place was eventually raided by a band of Kirigakure ninja who didn't approve of this inhumane act, capturing a few of the Missing Ninja and killing some who attempted to resist. A beautiful young kunoichi found a battered Ino and took her back to Kirigakure where she presented her to Arashii. Where the Mizukage instantly melted. Ino would heal over time and get used to being spoiled and loved by Arashii and Ahora, she finally felt at home and doesn't plan to leave Arashii's side until she dies.


Last edited by Adam on Wed 29 Dec 2010, 2:12 am; edited 1 time in total
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WeaponX
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 1:45 pm

Only one question concerning your application (not that I read it all I'm tired).

Your clan, how does anyone get killed if they are a part of it? You state that you can reform any limb, does this include the head? Does lightning weaken the members of your clan or just stop them from going into water form?
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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 2:20 pm

Lazy Lazy, One can get killed by a fatal wound if it does connect, as noted my whole clan was wiped out, because they all managed to be fatally struck down. They can regrow their limbs and heal wounds, however a fatal blow is a fatal blow, one needs a brain to for their body to function, if my head gets decapitated, I'm dead as a doorknob. Most clansmen couldn't liquidise properly when hit with any form of electricity, including lightning jutsu. Though masters of the Kekkei Genkai were able to overcome this feature and take on a lightning jutsu only receiving minor shocks compared to the damage given to a regular clansmen and can still use their Hydration Technique once an electrical surge has struck, however only the very best of clansmen could minimise such an attack. You would have known this if you bothered to even read my clan's Kekkei Genkai Description.
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WeaponX
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 2:30 pm

I did read it <.<

I'm going to assume that you're one of those few clan members capable of withstanding lightning jutsu and such. Just to be clear.. ANY kill shot that would kill a "normal" human could kill you? How fast can any body part turn into water? because timing is the key factor in any battle.

Quote :

Name: Chakra Ame no Jutsu - Chakra Detecting Rain
Rank: A
Type: Ninjutsu
Element: Suiton
Description: The user creates a downpour of rain over a wide area. The user's chakra is still connected to the rain and can detect all disturbances in it. This can be used to locate objects or persons being struck by the rain.

this is on the banned list Nakamura, Arashii [Mizukage] 287405 bad Adam!! This is Fierce Raining at Will with a separate name.
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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 3:27 pm

Arashii can change into the water form in almost an instant, his the master of his clan. The Chakra Detecting Rain is being discussed in the Staff Lounge as you may have noticed.
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyThu 27 May 2010, 5:35 pm

Adam you need your clan approved before your character can be, that way it can be added to the clan lists. I suggest making an appropriate app for it
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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyFri 28 May 2010, 10:35 am

I recall Todd stating that you'd only post your clan up in the Clan Section if it was an Open Clan, which mine certainly is not, since I'm the only living member of it. So with that, I merely added the clan here for a most descriptive purpose.
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyFri 28 May 2010, 4:47 pm

For moderating purposes, we have been requiring all clans n stuff to be placed in the clan application section. I didnt know the whole 'only if its open thing' was a rule, otherwise it woulda saved me some work
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Pattycakes
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyFri 28 May 2010, 6:45 pm

Alllll of your jutsu need a definite range per rank. That's all I have time for right now, I'm in Global Studies 2 xD
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CYANIDE CANDY
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 29 May 2010, 12:33 am

Adam wrote:


Name: Suiton: Bakusui Shōha - Water Release: Exploding Water Colliding Wave
Rank: A
Type: Ninjutsu
Element: Suiton
Description: After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used. When used with Arashii's enormous chakra, even dry wastelands can become similar to a small ocean. Afterwards, the excess water can presumably be used for additional water release jutsu.

Silly, Adam. This is a banned jutsu.




Quote :
Name: Kuchiyose no Jutsu - Summoning Technique
Rank:C
Type: Ninjutsu
Element:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. There are many ways in which the ninja can sign a contract with a summon but it is usually done with the ninja signing a blood contract with the animal species. This allows the user to summon different size and skilled animals to fight along side them, or on their behalf.

You don't have this jutsu!
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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 29 May 2010, 3:01 am

Quote :

Name: Suiton: Bakusui Shōha - Water Release: Exploding Water Colliding Wave
Rank: A
Type: Ninjutsu
Element: Suiton
Description: After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used. When used with Arashii's enormous chakra, even dry wastelands can become similar to a small ocean. Afterwards, the excess water can presumably be used for additional water release jutsu.


Exploding Water Colliding Wave isn't actually banned, it's the advanced version Great Exploding Water Colliding Wave which is banned, which is the technique which Kisame used against Killer Bee created a giant water dome, which is really hard to escape, hence why that was banned, this technique is the one Kisame used against Maito, Lee, Neji and Tenten and isn't on the banned jutsu list! Razz Added Summong Technique.
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Vegapunk
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 29 May 2010, 3:37 am

If your clan is private and not for the use of anyone else it is optional whether you want it checked in the clan section, so it is fine doing it here as the clan is terminated. Ill check the top half of your app adam ^^.

- Put your appearance image in spoilers. It is stretching the screen making it awkward to read your app.

- (Just a suggestions) With your personality you could probably break that first paragraph into two, it is very long.

Quote :
Clan Traits:
Mastery of the Water Element.
This isnt a clan trait. To what extend? Does it cost less chakra for them to perform water jutsu, are they twice as powerful as a water user? Do users need water as their main speciality etc. This needs to be a lot more detailed it explains nothing in regards to traits within the clan.

- Regarding the Kekkei Genkai i would suggest breaking it up into individual sections developing and explaining the individual abilities which the clan possess, it would be more accurate as your KKG description is not good enough for the ability you are wanting.

Quote :
The Nakamura Clan, possess one of the more powerful bloodlines of the shinobi universe, complete water mastery.
With this it would need its own description. To what extend can you actually manipulate water and what is complete water mastery? Is it like how gaara manipulates his sand? and example like this would be helpful. You need to state costing, range, level of manipulation etc. Just by stating it doesn't tell us anything of what you can actually do. Water mastery is a trait according to your clan, so if you do this in the clan trait section it wont need to be here.

Quote :
All members had the ability to enter a water like state, completely liquefying themselves making it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations
Change/add physical attacks to the individual ninja arts which cannot touch you to be more specific e.g taijutsu, weaponary etc. How instantanious is this liquidation and solidification? I would think there would need to be some sort of cooldown for this technique if used consectively in a thread, or in a post. Also, what is the chakra cost around this?

Quote :
Most clansmen couldn't liquidise properly when hit with any form of electricity, including lightning jutsu. Though masters of the Kekkei Genkai were able to overcome this feature and take on a lightning jutsu only receiving minor shocks compared to the damage given to a regular clansmen and can still use their Hydration Technique once an electrical surge has struck
At what rank can a clansmen have this resistance to electric attacks? please state. Also, seeing as this is unrealistic of sorts their would need to be an additional chakra cost to using your hydration technique when being attacked by electrical attacks, or a large cooldown because of the nature in which you have to perform the technique.

Quote :
If a member was damaged in solid form, they could liquefy themselves to heal their wounds, even if it was a loss of a limb. Using this liquid form, users who mastered this stage could even soak their way through certain objects such as a wall or even sink into the ground and reform in another location.
This would need its own explaination. Healing yourself completely is a big ask for just liquifying yourself and having water mastery. This would have to have severe limits on the extent on which clan members can actually heal themselves. There would need to be a set amount of chakra usage for what is being healed, i.e D-rank for cuts, bruises, B-rank for limbs etc. Also, when travelling or passing through something in a liquid state there would need to be a slower process of reforming due to what your doing. If you are doing long distance or through and object I would think that reforming would be harder, so a longer period of solidifying would have to occur. Please add this in.

Quote :
Water Mastery: Arashii is famous for being greatest water manipulator to ever exist in the shinobi world. Some believe him to even be the reincarnation of the water god Suijin. His abilities expand from many different Suiton traits because of his clan. Arashii has the ability to combine Hydrogen and Oxygen particles to create water from thin air without an actual water source. He is the only known shinobi to possess this ability and has already successfully mastered it to the point that he can perform it without handsigns, however handsigns are needed to perform actual water jutsu that the water is used for. Water Jutsu cost Arashii barely any chakra, as his mastery, along with his great chakra control are both beneficial features that help with using plenty of Water Jutsu without using much chakra. Arashii can also change the density of water, which can stop it from being evaporated, stops electrical current passing through it and can even crush an opponent into dust, quite literally.
Remove this. Its already stated in clan twice, it doesnt need to be repeated a third time.

Quote :
Kenjutsu Mastery: Water Jutsu isn't the only thing Arashii is famous for however, his Kenjutsu Mastery is one of, if not the best in the shinobi world. His sword itself is an exceptional piece, but when combined with Arashii's swordsmanship, you will not find a swordsmen. Arashii's skill's with a blade makes the art of a samurai look like amateur work. Because of his exceptional skills with a blade, Arashii has also moulded himself into an excellent Taijutsu user too, often sneaking a strong and powerful Taijutsu attack as a counter-attack during a swords fight or a second attempt to hit the opponent if a melee attack has failed. Arashii's Taijutsu is well enough to compete with even the greatest Taijutsu masters.
Kenjutsu mastery is fine but taijutsu as well? If it is not one of your main specs then I would doubt that you could "compete with even the greatest taijutsu masters" so please remove. Also, go into more depth with your talents with the blade, what actually makes you so good? you state a lot but don't back anything up with any reasoning.

Quote :
Speed Demon: To make his Kenjutsu abilities a few more notches intense, Arashii has trained himself to become a master of speed too. There aren't even a half of a dozen of shinobi that can compete with Arashii's speed, his immense speed with one of his lethal traits in battle.
How was this speed achieved? give a rough estimation and comparison of his speed to something else for clarification.

Quote :
Character Speciality:
Main: Kenjutsu
Sub: Ninjutsu
You know the weaponary rules on the site. Please abide by them. State your main and sub weaponary specialities and weaponary as your main.

- Also, why do you have both tai and gen jutsu even though you dont have the specialities? With the C-rank and below new rule, aren't you only allowed one extra speciality?
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Adam
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 29 May 2010, 6:45 am

Appearance Image: It doesn't stretch anything for me it fits almost perfectly. I'd like to state not none of the other kages, including yourself have placed your image/images in spoilers.

Clan Trait: A Uchiha Clan Trait is their familiarity with the Fire Element, The Nakamura have mastery of Water, why do I need to elaborate when I have it in my Special Characteristics too. As for my Kekkei Genkai description, it isn't required to be placed in parts it's fine how it it written, it summarises the ability I want.

Water Mastery: It is similar to a Water-like Gaara ability, although it doesn't protect me itself, I can manipulate certain water abilities with the need of handseals and the chakra is just more than half off of what a jutsu would usually cost. As for the Water Mastery section of my Special Characteristics, if you read it you might have noticed that they weren't all my clan abilities, it contains abilities Arashii developed himself, hence why they are in the Special Characteristics. Edited physical attacks to Taijutsu and Weaponry and the time it takes to turn into water state, which is an instant, a cooldown isn't required it works as a light switch considering it doesn't cost much chakra when mastered.

Raiton Effects: Stereotyping the ability by rank wouldn't suffice, I stated you had to have complete mastery over the ability, which could occur as a Genin, Jounin or Kage, it isn't rank restricted, however Arashii is one of only half a dozen that could minimise the effects of a Raiton attack.

Healing Damage: This has it's own jutsu in my Nakamura Jutsu List which explains how the healing works.

Kenjutsu/Taijutsu Abilities: I don't have Taijutsu mastery as yes I don't have it as a speciality, but stating that somebody with any kind of close combat weapon didn't have good Taijutsu abilities would be ridiculous considering Kenjutsu is a physical speciality which doesn't includes hits from the actual shinobi too, then just his blade. As for his actual Kenjutsu abilities, I will elaborate. Edited my Speed Demon Description too.

Speciality: Don't know what your really talking about, why is it a problem for me to have Kenjutsu as my speciality, it's an art of it's own. That would be like me having Ninjutsu and having two sub-catagories of Medical Ninjutsu and Elemental. That would be heavily restricting to a Weaponry user.
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Vegapunk
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptySat 29 May 2010, 8:55 am

Quote :
Appearance Image: It doesn't stretch anything for me it fits almost perfectly. I'd like to state not none of the other kages, including yourself have placed your image/images in spoilers
Well all the other kages character images fit neatly within the forum width of the application.

Quote :
Clan Trait: A Uchiha Clan Trait is their familiarity with the Fire Element, The Nakamura have mastery of Water, why do I need to elaborate when I have it in my Special Characteristics too. As for my Kekkei Genkai description, it isn't required to be placed in parts it's fine how it it written, it summarises the ability I want.
The change is optional adam, it is a request from the person moderating your work. The Uchiha natural affinity to fire means that all clan members possess the fire affinity when they are born into the clan either as their main or sub. Your water mastery is completely different it allows you to manipulate the water in any way with complete control, a simple affinity doesnt mean that. Please add in all the of the requests I laid out.

Quote :
Water Mastery: It is similar to a Water-like Gaara ability, although it doesn't protect me itself, I can manipulate certain water abilities with the need of handseals and the chakra is just more than half off of what a jutsu would usually cost.
If your clan techniques cost less chakra than usual for water techs then you need to add that into a clan trait, that is a clan trait adam, it needs to be put in.

Quote :
the time it takes to turn into water state, which is an instant, a cooldown isn't required it works as a light switch considering it doesn't cost much chakra when mastered.
Moving in and out of that state normally is fine to be instantanious, but moving through a wall or ground would need slower solidification time due to the nature of how it is being used. Add this in the description, it is OP otherwise no arguements.

Quote :
Raiton Effects: Stereotyping the ability by rank wouldn't suffice, I stated you had to have complete mastery over the ability, which could occur as a Genin, Jounin or Kage, it isn't rank restricted, however Arashii is one of only half a dozen that could minimise the effects of a Raiton attack.
On the contrary that wont suffice Adam. Edit so only an S-rank can attain raiton lightning resistance otherwise its OP. You also need to state how much resistance to raiton chakra typed attacks you are i.e 25% or 30% etc. There would still need to be an increase chakra cost due to this, as it is going against one of its natural weaknesses there would need to be some compensation somewhere and this would mean more chakra. Edit in an extra D-ranks worth of charka is used.

Quote :
Healing Damage: This has it's own jutsu in my Nakamura Jutsu List which explains how the healing works.
Your jutsu description explains piss all. Look at the regeneration is explained HERE by Ulkira, this is what yours needs to look like, and I would prefer it would be done in your KKG description area.

Quote :
Speciality: Don't know what your really talking about, why is it a problem for me to have Kenjutsu as my speciality, it's an art of it's own. That would be like me having Ninjutsu and having two sub-catagories of Medical Ninjutsu and Elemental. That would be heavily restricting to a Weaponry user.
Adam are you kidding me. Have you even read the weaponary guide on your own site? It was classed that all weaponary goes under the title weaponary and the main and sub are stated next to it. So please follow your own rules and don't argue. -.-

Quote :
Also, why do you have both tai and gen jutsu even though you dont have the specialities? With the C-rank and below new rule, aren't you only allowed one extra speciality?
My statement which you still havent explained.

Quote :
Owner: Rockboy
Name: Mugen Ittoryu - Infinite One-Sword Style
Rank: B
Type: Kenjutsu Style
Description: This is an unique sword fighting style Arashii created. Rather than relying on a single blade Arashii has 50 katanas at his disposal which are scattered around the battlefield. Arashii really cares about the quality of the swords he uses, and he makes variety of moves with single katana or multiple katanas at the same time. Because all the katanas are scattered around the battlefield he will always have a sword or two in his hands. He uses his swords for various purposes beyond normal melee attacking, including use as projectiles, paths to walk on, and also use for making multiple simultaneous attacks on an enemy.
Please put this in the site martial template.

Quote :
His abilities expand from many different Suiton traits because of his clan. Arashii has the ability to combine Hydrogen and Oxygen particles to create water from thin air without an actual water source. He is the only known shinobi to possess this ability and has already successfully mastered it to the point that he can perform it without handsigns, however handsigns are needed to perform actual water jutsu that the water is used for.
Do you realise how OP creating water out of thin air is with a low chakra cost? You need to completely flip this technique around, it should have a large chakra cost as you are creating water out of thin air with your chakra. There is no arguing on this fact Adam, you need to edit it. Edit in a specific ranks worth of chakra that it would equal to do this (per litres of water or whatever unit of measure you want). This might be easier in a jutsu format but it has to be done. Otherwise wayy OP.
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Nakamura, Arashii [Mizukage] Vide
PostSubject: Re: Nakamura, Arashii [Mizukage] Nakamura, Arashii [Mizukage] EmptyFri 04 Jun 2010, 4:03 pm

A few notes.

Weaponry and Taijutsu are linked to a certain extent, but being a master of one by no means makes you capable of competing with the other. That's like comparing a pro boxer to a biker with a crow bar. Yeah.. the biker can punch you in the face, but the boxer is in another league. By the same account, sure the boxer can swing the crow bar, but he doesn't have the years of experience that the biker does with it.

Each treads somewhat on each others toes, but neither can compete with the other in their area of expertise. Even the training for a weapon user and taijutsu user are different. While the weaponry user is focusing on speed of their sword swing and technique, the taijutsu user could be working on the rapidity of their punches. Sure both are physical and benefit in any physical activity because of their training, but training to be a sword master is not the same as training to deliver a knock out punch.

So you can surely "sneak in that taijutsu attack" with your blade work, but it's not going to be a strong taijutsu attack unless you are a trained taijutsu user. Which you are not, sir. However, that being said your character might have developed a decent kick in order to get a body off his sword or to have an alternative means of attack while your hands are full. Still, don't expect to measure up to a full on taijutsu user, as they practice their kick more then you do.

Keep in mind balance. Weaponry isn't supposed to be better then taijutsu. While I do admit that at low level there is much more lethality there, a high level taijutsu user should just just as scary as a weapon master. Getting your head cut off or having it crushed in by a foot are both lethal attacks. Keep that in mind before singing the "Anything you can do I can do better" song.

I'll keep it to this for now as we are discussing some other aspects over messenger, and thus I don't feel the need to comment on them until we are done with that conversation.
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