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| Kazama, Rai [Konoha Genin] - Complete | |
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Malkavian
Age : 35 Posts : 10
| Subject: Kazama, Rai [Konoha Genin] - Complete Tue 06 Sep 2011, 9:15 am | |
| Kazama, Rai THE INFO. Name: Kazama Rai Nickname: Age: 11 Gender:Male Appearance: Rai stands at five foot three, weighing in at one hundred and thirty pounds. His shaggy hair is black in color, a trait he inherited from his mother. However, he has dyed his hair on occasion to a blond color, very much like his father's own. from beneath these locks, a pair of chocolate brown eyes peers out at the world. He is very lean, mostly due to have the baby fat worked off of his body due to excercise, with compact muscules. His skin is tanned slightly, due to most of his training taking place out in the sun.
Normally, he can be found wearing simplistic clothing; loose t-shirt and shorts -- when it is deemed needed. When not on missions, or out in public -Anywhere that isnt deemed Kazama property.- he can usualy be found shirtless, and barefoot. Generally, he will wear Hakamas when lounging around home. While he is aware of of some of the kunoichi his age whispering behind his back about his looks, he is still modest enough to wear a shirt when answering the door.
When on missions, Rai favors his own style of clothing: an updated version of Kazama Jin's fashion. He is usually garbed in black pants and short sleeved shirt made from a strange material that seems to mute the normal sounds of movement (E.g. Clothes rustling). Normally, he wears a mask of the same material to cover the lower portion of his face, from the nose down, though on occasion, he removes it. Extenting from inside the right sleeve of his shirt are bandages made from the same material as his clothing. Tattoo'd on his left wrist is a seal linked to his genin kit so that he can 'fast draw' a weapon if he needs to.
Personality:Rai is a quiet child, not speaking unless he is spoken to. Even then, his responses are short, as well as very respectful.The outcome of this patient approach to socializing is often a witty remark, or wise saying. He’s polite and even gracious, particularly to people who treat him with respect. Those who do not treat him this way or those who insult him should know he will not hesitate to spit words of venom and bile in response and, when necessary, punch out a few teeth. His voice is soft, almost fragile, as if he is shy. His quietness often sets him apart. His elders often said that he would grow up to be "the strong, silent type". He is a thinker, not in the battle sense, but philosophical, due to the teachings that his parents instilled in him. He holds his father, Kazama Jin, in high reguards, seeking to emulate the jounin in nearly every way possible.
When out in the village, Rai tends to wander about, his curiostity getting the best of him at times. He adores music of all kinds, often standing in awe for hours on end listening to musicians play in the village, while staring transfixed as thier fingers weave magic with thier instruments. Other times, he is usually browsing weapon stalls, eyeing the knives and swords. His favorite pastime -- beyond training and reading -- is to listen to music with a dish of fried dumplings.
Clan: None
Nindō: When there's something you really want, fight for it. Don't give up no matter how hopeless it seems. | My life is not my own. I live to protect those dear to me. I serve as the willing sacrifice for my people. If it takes for me to suffer for my brothers to see peace, then give me pain until I die.
THE NINJA. Origin: Kaminari no Kuni | Kumogakure no Sato
Affiliation: Konohagakure
Rank:Genin
Specialties: Taijutsu, Ninjutsu
Elemental Affinities: Raiton (Main), Kanton (Sub)
Combat Style: Blitzkrieg ("Lightning war") is an anglicized word describing all-mechanised force concentration of tanks, infantry, artillery and air power, concentrating overwhelming force at high speed to break through enemy lines, and, once the latter is broken, proceeding without regard to its flank. Through constant motion, the blitzkrieg attempts to keep its enemy off-balance, making it difficult to respond effectively at any given point before the front has already moved on.
While Rai is not mechanized, he does focus on the latter of the tactic: Lightning fast warfare. Like his father and grandfather before him, his Taijustu focuses primarliy on speed complimented with the pure desctructive power of raiton.
Depending on the situation, the finer points of the style emerge.
Special Characteristics: - Spoiler:
Name: Improved Speed Rank: C Type: Physical Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
THE BACKGROUND. History:
- Spoiler:
Kazama Rai was born into a normal family, his father a well known jounin by the name of Kazama Jin. His mother was a medic nin by the name of Kazama Sakuya. His family is small, consisting of only Rai, his father and mother. The boy's parents raised him in a loving manner, offering Rai everything that he wanted-- for a price. For what the boy wanted, he had to work for. The 'work' came in the form of chores, tests of ability, mental and physical, ranging from simple puzzle solving to physical exercises. The idea was simple: even if the boy did not wish to enroll into ninja academy as his father had done, he would at least be able to defend himself to some degree, as well as having a sense of discipline.
When the boy was around the age of five, he would sit in the family room, listening to his father's exploits as a ninja. Kazama Jin was known as Thunder God to his peers, due to his proefficincy with Raiton techiniques. Young Rai began to admire his father's abilities, even quietly dubbing himself "Young Thunder". In the boys mind, he wanted to emulate his father in every way possible, even going so far as mimicing his father's way of speaking. And so he asked his father to teach him how to be a ninja.
To Jin, that was green light so to speak. The very next morning, he began Rai's training. They began early in the morning, With Jin teaching Rai how to focus his chakra, and use it for basic attacking. Chakra enhanced taijutsu, bare kicks and punches. Young Rai found that he rather enjoyed the exercise, and asked for a way to better his training. Upon hearing this, his father produced a set training weights, ones that could be strapped to the boy's limbs. These weights weighed five pounds for his wrists, ten pounds for his ankles. They would serve to help strenghten the boy's attacks.
For months the boy trained, under the watchful eye of his father. The boy's strenght increased to the point that he was able to wear thirty pounds of weights on each ankle, as well as twenty pounds upon each wrist. His speed also increased to the point that he could cross most distances in less than a second. Through use of chakra paper, it was discovered that Rai held an affinity for Raiton. As such, Jin began to train his son in his own style of taijutsu. The basis was simply to use Raiton to disable an opponent's body by shocking key points. Each strike is infused with Raiton, and upon impact, it would be released.
At the age of eight, Rai was enrolled into the Cloud ninja academy. Due to the training with his father, Rai was able advance quickly through is classes. Instead of the normal four years that is expected, he was able to graduate in three, nearly at the top of his class. Shortly after his graduation, his father informed him that the family had been selected as part of a joint program with Konoha. It was basicaly, in short, an exchange program. One family from Konoha would switch places with a family from Kumo.
Upon arriving, his father was welcomed into the ranks of the Konoha nin, his mother allowed to join the medical staff. And Rai? Rai was informed that he would have to be tested to determine his skill, and placed into a appropriate genin team.
Roleplay Sample:
The boy ran. Not from any one in paticular. He ran just to run. The joy of it, the power he felt as his body was pushed to do better than he was doing. But to the people who could see him, what he was doing was nothing short of amazing. To mere humans, what he was doing could not be done by them. The teen was running up the cliffside, not caring who saw his mild display of power. Step after step carried him further, until he exploded off the edge, his momentum carrying him airborn.
The morning air was cool against his bare chest as he rose, brown hues momentarily blinded by the rising sun. But what goes up, must come down, and down he came, tucking his arms and legs to maximize his speed. At the last possible moment, he rolled, bringing his feet to the ground, knees bent to absorb the imapct. As he came into contact with the earth, it was launched outward, the ground below and around him cracking.
Once he realized that he he was fine, he uncoiled his legs, releasing the pent up energy, to spring forward again. In the distance, he could see a building, on the other side of what appeared to be a lake, surrounded by the beginings of a forest. Not even bothering to slow down, he continued, his steps carrying him over the lake's surface. The calm surface was no doubt disturbed by his bare feet, as he hydroplaned over it. Almost too soon, he was at the tavern door, moving too fast to stop. And so, something had to give, and in this case, it was the tavern door... A leap, feet thrust before him to crash against the door, taking the frail wood off its hinges.
THE ARSENAL.
- Spoiler:
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Academy Jutsu - Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
Non-elemental/Taijutsu - Spoiler:
Name: Chakra Bakueda no Jutsu ("Chakra Limb Explosion Technique") Rank: D Type: Taijutsu Range: Close (0m-5m) Element: None Description: Through the use of this technique, the user is able to gather chakra into a part of the body they use to strike with. With the next strike, chakra is released to deal more damage to the target. The extra amount of power is determined by how much chakra is used. Chakra Cost: 5
Name: Ryunami Genko no Jutsu ("Dragon Wave Fist Technique") Rank: D Type: Taijutsu Range: Close (0m-5m) Mid (5m-10m) Element: None Description: Through the use of this technique, the user is able to gather chakra into their fist, focus it, and finally release it. They throw the punch normally, but can use it as a ranged attack that strikes with the same amount of force that the punch would have struck with originally. The longer the attack has to travel, the more chakra it uses. Chakra Cost 3(om-5m) 6(5m-10m)
Name: Konoha Shoufuu - Leaf Rising Wind Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. Chakra Cost: 5
Name: Konoha Raiken - Leaf Thunder Fist Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: The user will spin to gain momentum and then lay a powerful strike into his or her opponent via punch. Chakra Cost: 6
Name: Chimei-teki Fera - Fatal Blow Rank: C Type: Taijutsu Range: Close (0m) Element: - Description: Chimei-teki Fera is a taijutsu technique. After charging a small amount of chakra towards the dominant leg, the user will try to use their speed and strength so that they can perform a sideways kick to the opponents ribcage. In order for direct contact to be made the shin, where most of the chakra is stored, will hit the centre of the ribcage forcing a shock wave of pain to make it's way across the body. If the technique is performed correctly, they will be able to force their opponent to the ground and possibly even stop them from being able to stand back up. Chakra Cost: 7
Raiton - Shock and Awe
- Spoiler:
Name: Dai Raiken ("Grand Lightening Fist") Rank: D Type: Taijutsu / Ninjutsu Range: Close (0m-5m) Element: Raiton Description: The user focuses chakra into thier closed fist, changing it to Raiton. With each strike, a powerful shock it released from the user. However, after each connecting strike, the hand must be 'reloaded' to used the strike again. Chakra Cost: 3
Name: Lightning Release: Electromagnetic Murder Rank: C-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Raiton (Lightning) Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Chakra Cost: C (5), B (10), A (20)
Katon - Lets watch it burn... - Spoiler:
Name: Bureijinguhitto - Blazing Hit Rank: D Type: Nin / Taijutsu Range: Close (0m) Element: Katon Description: Bureijinguhitto is a ninjutsu and taijutsu combination utilizing the fire element. By charging a small amount of chakra to the dominant fist, the user is able to ignite their hand so that it's enveloped in a glove of fire. By delivering a punch to their opponent, the user is able to add on a burning effect to the location that has been hit. The fire will only be visible on the top of the hand, covering the top of the fingers, knuckles and hand. Chakra Cost: 3
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5
Name: Ryuuka no Jutsu - Dragon Fire Technique Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Katon (Fire) Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Chakra Cost: 5
FACE CLAIM. Source: Image URL:
Last edited by Malkavian on Sun 11 Sep 2011, 2:51 pm; edited 5 times in total |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Fri 09 Sep 2011, 3:14 am | |
| Hello Malkavian, just a few things need to be changed before it can be accepted. I feel that your Appearance could do with some more work, right now it's lacking slightly in detail and I'm sure your creative mind is capable of much more. Try to expand more on your physical appearance, I've noticed that you've only written two sentences so please try to have a bash at expanding your sentences. Sometimes adding small pieces of information can add up to something great. Your Personality could also have a bit of an edit as well, try writing a bit more on your second paragraph please. For your Origin, it's meant to be a country and not a village. But if you wish to mention a village then simply write something along the lines of, "Kaminari no Kuni | Kumogakure no Sato". Everyone also requires two Elemental Affinities, although we don't force you to use them we still wish for you to have two. So please have a second element placed in there. Concerning your Arsenal, could you split them up into different [spoiler] tags so it's easier to read. Having everything in one jumble is quite a bugger to read and to also place information in later. Lastly, don't forget to fill in your face claim. Once all of this is done, I'm sure it can be approved and you'll be able to enjoy RP'ing! |
| | | Malkavian
Age : 35 Posts : 10
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 1:28 pm | |
| Fixed. |
| | | Emperor of Rock
Age : 32 Posts : 869
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 1:58 pm | |
| Well seems fine to me.
1/2 |
| | | Chris
Age : 29 Posts : 3145
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 2:05 pm | |
| Unfortunately you will have to remove your Ninjato, as you don't have Weaponry as your speciality.
Dai Raiken needs to be a little more explained, mainly, how long does the technique last? Do you pay additional chakra for more punches?
Everything else is looking good ^_^ |
| | | Malkavian
Age : 35 Posts : 10
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 2:33 pm | |
| 'Dai Raiken' is best thought of as a Raiton varient of 'Bureijinguhitto - Blazing Hit', hence the same chakra cost and range. The technique lasts for as long as I pay chakra into it. There's really nothing too special to it, but I'll fix it.
The ninjato, is a tricky topic. When I asked, I was originally told that I would not be allowed to change specialties for character development as Rai grew older. The effect upon the character would have been changing his ninjutsu specialty to Kenjutsu for the for the fact that as Rai grew older, he would begin to rely less on ninjutsu techs and more on Taijutsu enhanced with Raiton and Katon. That, along with the fact that the ninjato would be a family heirloom passed down for the boy to use.
This is why I included it now, as opposed to Rai gaining it through 'story'. With this way, he still would be able to keep in sync -partially- with his original story, However, in this variant, he uses the weapon as for what it is, not for the characteristics I originally planned for it; a sword meant for him to channel chakra through and increase his cutting power. |
| | | Malkavian
Age : 35 Posts : 10
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 2:52 pm | |
| Fixed |
| | | Chris
Age : 29 Posts : 3145
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Sun 11 Sep 2011, 11:31 pm | |
| Good stuff. Have fun Roleplaying!
APPROVED 2/2 |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Kazama, Rai [Konoha Genin] - Complete Mon 09 Jan 2012, 4:04 am | |
| Archived.
Due to inactivity.
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| Subject: Re: Kazama, Rai [Konoha Genin] - Complete | |
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