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| Nara, Shazamaru [Konoha Genin] | |
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Rust
Age : 29 Posts : 463
| Subject: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 1:15 am | |
| Nara, ShazamaruTHE INFO. Name: Nara, Shazamaru [Japanese Format] Nickname: Shaz Age: Fifteen Gender: Male Appearance: Standing at 5'10, Shazamaru is just the right height for his age. Also he is the perfect proportion of weight, so he is not obese in anyway. Like all Nara he has a black hair, but he does not put it in a ponytail so it sticks up, this way he is not one with the crowd when hanging around with other clan members. Having green eyes, this makes him also stand out from many as it is rarely seen nowadays. Shazamaru looks very thin and scrawny when wearing his clothes, but he is quite muscular and often surprises the others.
Wearing a musky green long sleeved top which the sleeves are usually rolled up to the elbows, he has the Nara clan symbol stitched the right arm at the top. This is to show that he is proud to be part of the Nara clan. Going down he wears beige three quarters with many compartments so he cant fit things that he needs in them, also he wears the basic ninja pouches. Shazamaru has his headband around his neck, which fits perfectly. Also he wears the basic ninja sandals but his are blue, where others differ from time to time. Personality: Shazamaru is the basic guy. He likes laugh with friends and generally have a good time with others. Many people think that he is a nice, kind guy as he always helps people when they are in need. This gives him a good reputation around Konoha, which many people say hi to him which he replies with a smile. Shongi being a hobby of his, he goes round to a special place where they always play it, this gives him a piece in mind but also helps him relax.
On the battlefield his whole mind changes, he does not have laughs and pretty much takes everything serious. This is so he does not miss anything by laughing at a joke, his team mates may call him up tight but it has been pretty much working for him since. Being a Nara his IQ is quite high, so he analyzes everything in his area, this helps him make better strategies when on the battlefield. Shazamaru also likes to use his shadows alot. Clan: Nara Nindo: 'May the darkness of the shadow make your judgement.'
THE NINJA. Origin:Konohgakure Affiliation:Konogakure Rank:Genin Specialties:Main: Ninjutsu | Sub: Taijutsu Elemental Affinities:Main: Fuuton [Wind] | Sub: Suiton [Water] Combat Style: Knowing that he has to be good in many ways. Shazamaru has adapted to go close also. He does not stick to one plan as there are different people out there using different plans, he adapts to what he has got. Special Characteristics:- Spoiler:
Name: Improved Perception Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja trains their skill in perception and analyzing their environment to more distinct levels. Every physical motion is identified to the ninja whether its a movement in a leaf or change in temperature. This skill is handy when faced with genjutsu as it makes the user capable in identifying an illusion of C-Rank or lower. However although they can sense the genjutsu they must rely on other methods of breaking the spell.
Name: Improved Endurance Rank: C Type: Physical Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of endurance accessible to those who have undergone intensive training. The possessor of this talent has an increased endurance of 20% which makes them slightly tougher. They can withstand greater damage that could otherwise stun them in pain, and continue fighting.
Name: Fuuton Prodigy Rank: C Type: Chakra Based Physical Requirements: Must have Wind Affinity Training Requirements: A 600 word training post is required to gain this special characteristic. Description: A trait given to ninja who posses a natural talent for wind manipulation and has trained thoroughly to improve their skill. Their power over the wind element becomes so talented that the ninja is now considered a young prodigy in the wind element. Because of this, the user's wind techniques are 20% more destructive with their pressure, size, and slicing ability.
THE BACKGROUND. History: - Was brought into the world by his mother and father. They were very proud to have their first child and named him Shazamaru after his granddad who passed away while fighting for Konoha. - Learnt his first nara jutsu, while under intense training with his dad. This made his father very proud of him and that was the day that he got a shirt with the nara clan symbol sewed onto it. - Enrolled into the academy. This also made his parents proud, as he was following what his granddad did. Shazamaru never got too see his granddad so this was the closest he would get to knowing him. - Learnt all the basic academy jutsu, very fast and became very well known in the academy as a smart person. Also his class mates began to look up at him. - Passed the Genin test with his flying colours, this made most people proud of him. Even the teachers congratulated his as he was doing very good through the time he was at the academy. - Got his headband, which he then wrapped around his neck as it was the most comfortable place which it could be in. - His first mission as a genin was too collect a scroll from a nearby shrine outside of the village. It was not meant to be hard but it changed. Shazamaru collected the scroll but it was not as easy as it was said to be. He bumped into another ninja who wished to get it for his village, so Shazamaru had to get rid of him, which was not what he wanted. - Upon killing his first person, Shazamaru did the mission but did not tell of the killing that happened. If the Hokage knew then something would surely happen. - Shazamaru then treated his parents to something nice with the yen he got from the mission. It was nothing big but it helped him understand what it was like to be on his own. Roleplay Sample:
- Spoiler:
Katsu ran through the forest and came to a familiar gate he knew, He walked in and looked around i havent been here for yonks ever since that mission Katsu walked up and stopped then smiled , He walked to the hokage building and walked up the stairs and came to the hokage door. Katsu knocked on the door then opened it" im Back Hokage" He looked around and couldnt see the Hokage there. He walked back out and closed the door behind him. Katsu scratched his head i wonder where the Hokage is Katsu walked down the stairs and walked to the mission room, he opened the door and walked in"ive finished my mission" Katsu walked out again, He yawned and he put his hand over his mouth.
He walked to his house and opened the door. Katsu looked around and saw a robe and a mask on his table. Katsu Shrugged his shoulders and walked over to it, He turned over the mask and there was a letter inside of it. Katsu took out the letter and opened it, he took out the paper and began reading it: Well done you have been promoted to Jounin best wishes the Hokage "yess" He put down the letter and walked over to his bed and lied down on it and went to sleep. Katsu woke up and looked around, he got out of bed and went over to his table and sat down. He got up again and walked over to a cupboard and got 1 glass out, he then got whisky and pourred some in, Katsu picked up the glass and put it down his throat in one. He got up dressed and went out and he then looked around and smiled. Katsu began walking and looked around the street.
He couldn’t believe that he was back in Kohona, He breathed in deeply and took in the fresh air and then he breathed out. Katsu smiled at everyone he looked at, He took out a cigarettes packet and opened it he took out a cigarette and lit it, He put it in his mouth and began smoking it, He left it in his mouth while smoke was coming out of his nose, Katsu walked to a bench and sat down , He looked at everyone walking by like they never knew he left. Katsu looked up in the air and smiled for a brief moment, he then looked down again and got off the bench. He walked past all the houses off people he knew and was friends with. He walked up to the memorial stone and he looked at all the names that was imprinted on it, some of his friends names was on there. Katsu smiled and a single tear fell from his eye, He wiped his eyes and by the time he did his cigarette was out, He took it out and threw it on the floor, he then stamped on it and wiggled his foot a little so he knew the flame was out. Katsu then turned around and began walking again, he came across a lake which he use to play in with all his friends, He sat down and took off his sandals, he then began walking into the lake until the water reached his 3 quarter height. He looked around and smiled, he then saw all his friends and him and they was all splashing in the lake playing with each other. He walked out and put on his sandals again.
Katsu walked across the fields like it he was a child again. He smiled at the kids at the park. He sat down on a bench and looked at the kids having fun, He smiled then got up again, he took out another cigarette and lit it he then put it in his mouth and began smoking. He walked and one person came up to him while he was walking, the child said”are you a jounin?” Katsu smiled then nodded, the child said ”im going to be one” He then smiled even more “well I hope you do” Katsu began walking and stood in front of the ramen shop, He put his cigarette on the floor and stamped on it. Katsu then walked in and looked at the owner ”could I have a normal ramen please” The owner smiled and then he began making it. He took the ramen off the table when it was done and he began eating it. He put money on the table ”keep the change” He smiled then got up from his seat and then left the building. Katsu walked until his legs was getting tired, He walked up to a field and lied down he then closed his eyes and began laughing. He opened his eyes again and he got up, He looked around and the fields was empty and there was a strong wind brewing, the sun was setting and it was getting dark. Katsu sat up and looked at the sun setting. When the sun was no longer in His eye sight.
Katsu got up and began walking home. He looked down the streets and alleys and it was empty the houses lights where off it was only him in the streets. He stood still and scratched his head it’s amazing what happens when your having fun He laughed a little then began walking. He then came upon his house, Katsu looked at the door and the hole thing. He then smiled and laughed a little he then walked to the one place he has wanted to see for a long time the academy. He reached the academy and he looked at the building and he thought about all the times he had at the academy. He smiled again and he walked back home and while he was walking back home there was a paper on the floor. Katsu bent down and picked it up he then began reading it the headline said He came home Katsu smiled and began walking again, when he met with his home he opened the door went to his bed lied down on it and dozed off to sleep.
THE ARSENAL.
- Basic Jutsu:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. Chakra Cost: 1
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. Chakra Cost: 1
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. This technique can only be used if the user is a higher rank then their captive. Chakra Cost: 1
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them. Chakra Cost: 4
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 3
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 3
- Clan Jutsu:
Name: Kagemane no Jutsu | Shadow Imitation Rank: D Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Clan: Nara Description: Kage Mane no Jutsu is a ninjutsu technique used by the members of the Nara clan. It's original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form. Chakra Cost: 4CP (Additional 2CP Per Post)
Name: Kage Kubi Shibari no Jutsu | Shadow Neck Bind Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Clan: Nara Description: Kage Kubi Shibari no Jutsu is a ninjutsu technique used by the members of the Nara clan. Kage Kubi Shibari no Jutsu is a Ninjutsu technique developed by the Nara clan. To perform the technique the clan member will first bind their target using the Kage Mane no Jutsu technique. Once the target can no longer move, they form the needed hand seal to initiate this technique. The clan member uses their shadow to form a hand which will creep up their opponents body to their neck. Once the hand reaches the neck, it will constrict in such a manner so as to strangle the opponent. Opponents may break this technique by exerting 7CP after the strangling process. In addition, this technique cancels the Kagemane no Jutsu as well. Chakra Cost: 7CP (Additional 2CP Per Post)
Name: Kagemane Shuriken no Jutsu | Shadow Imitation Shuriken Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Clan: Nara Description: Kagemane Shuriken no Jutsu is a ninjutsu technique used by the members of the Nara clan. By infusing a blade with his own chakra beforehand, the weapon are given the effect of his shadow techniques. By using these weapons to pierce the enemies' shadows, they are paralyzed in place. To pierce the shadow, it is necessary to avoid the target just barely. Since it is more difficult for the enemy to notice it, this ninjutsu compensates for the weak point of the similar Shadow Imitation Technique, being its limited effective range. The enemy may remain paralyzed in place for two of their posts. Removal of the blade or a disruptance in a enemies shadow will cancel this technique. Chakra Cost: 8CP
Name: Kageayumi no Jutsu | Shadow Walking Technique Rank: C Type: Ninjutsu Range: - Clan: Nara Description: Kageayumi no Jutsu is a ninjutsu technique used by the members of the Nara clan. This is a transportation technique that allows the user to transport themselves to a specific location that is touched by their shadow. When doing so the user's body is consumed by their shadow and they meld into their shadows initial spot. They will travel through their shadows technique length and appear in their desired spot. Chakra Cost: 8CP
Name:Shadōbōru No Jutsu - Shadow Ball Technique Rank: C Type: Ninjutsu Range: 5m - 10m Element: N/A Description: This is for explosive note's. Only the Nara clan can use this jutsu. The user will do hand seals and a hand will form from the shadows, it will then wrap around the explosive note. Upon this the note will explode. The hand will protect the user from getting burnt, but will push him back 5m. Chakra Cost: 7CP
- Fuuton Jutsu:
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Name: Kami Oroshi - Godly Wind from the Mountains Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate a whirling vortex of wind which he or she can send snaking towards his or her target. This wind can be used to help cause an explosive blaze when used with certain fire and earth techniques. Chakra Cost: 8
- Suiton:
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Suiton (Water) Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a sticky liquid from his/her gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Chakra Cost: 7
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 5
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9
Name: Water Release: Water Drowning Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: The ninja first does a string of hand seals, which causes a column of water to rise from a nearby water source. It can be guided to strike a target in a number of angles. Chakra Cost: 5
- Taijutsu:
Name: Sennen Goroshi - One Thousand Years of Death Rank: E Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling. Chakra Cost: 1
Name: Konoha Kage Buyou - Leaf Shadow Dance Rank: C Type: Taijutsu Range: Close (0m - 5m) Element: N/A Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This move is used before preforming "Omote Renge - Front Lotus" or "Shishi Rendan - Lion Combo". Chakra Cost: 5
- Weapon:
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
Last edited by Drew on Thu 09 Jun 2011, 12:03 pm; edited 4 times in total |
| | | Rust
Age : 29 Posts : 463
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 10:50 am | |
| Completion bump |
| | | Vegapunk
Posts : 2032
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 11:14 am | |
| -Kenjutsu isn't a sole specialty. It would be edited to weaponry and then you get two choices within weaponry so it would look like this e.g. Weaponry (Main: Kenjutsu Sub: Exotic).
- Shadow Manipulation isn't an element please remove.
- Your history is way too short. Even though you are allowed to bullet point your history it should be more of a detailed timeline. Should a 2-3 sentences for each bullet-point. Its really not too hard. ^^ |
| | | Rust
Age : 29 Posts : 463
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 11:22 am | |
| Alrighy doneo |
| | | Vegapunk
Posts : 2032
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 11:56 am | |
| History still not good enough. I suggest looking at someone who has completed their history to get a better idea. You are nearly there it just needs a few more memorable points. |
| | | Rust
Age : 29 Posts : 463
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 12:03 pm | |
| Added a few more points |
| | | Elder Sage
Age : 31 Posts : 1118
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 4:36 pm | |
| 1/2 Approved. |
| | | Ace
Age : 31 Posts : 1036
| Subject: Re: Nara, Shazamaru [Konoha Genin] Thu 09 Jun 2011, 4:43 pm | |
| 2/2 Approved
Still think you shouldn't had just let the Uchiha just die so easily. >.> |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Nara, Shazamaru [Konoha Genin] Mon 09 Jan 2012, 4:05 am | |
| Archived.
Due to inactivity.
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| Subject: Re: Nara, Shazamaru [Konoha Genin] | |
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