Ultimate Shinobi - A Naruto RPG
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Nukenin City

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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 6:54 am

Shiro wrote:
Persy wrote:
Shiro wrote:
And Becky...

Meet you at the Altar?

I think I'd prefer "Shiro's Corner."

(;

I see what you did there. I like where its going
I thought it was rather clever. (;
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Tsurugi
Tsurugi

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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 7:51 am

..... i give up, no matter how often i trie to explain you guys never even waste your breath thinking about what I said >>....
and I don't know who said it, but someone argumented with something like: In the Naruto Universe Nukenins make their own story..

so what? whats so bad about having a friking stay in a hotel, then go to the blackmarket to refresh your equipment and then you go off to a bounty hunt mission (besides bounty hunts being mostly restricted for Village Ninja who will kill the Nukenin in their bingoo book).

Well... i don't care anymore you guys do what you want >>... i may just... talk to a wall, gonna get more response that way...
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Shiro
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 8:03 am

Nothing wrong with that. You can just find that stuff anywhere in the world.
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Kite
Kumo Nin
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 12:33 pm

If you choose to become/make a nukenin then you need to be prepared for the consequences. You have no support network, you have no home base, you have no retreat. Your life is that of a fugitive. If the nukenin all really want a place then I suggest that nukenins do it IC.

What you want may not be a "city" or "village" but the premise is almost the same. You want a home base, or at least a rest stop. There is no guaranteed safe area for nukenin. That is the risk nukenin take. The shinobi world is dangerous, that's why when any ninja steps beyond the walls of their village they put their life at risk. Nukenin have taken that to an extreme and have stepped out permanently. I personally don't think people should be allowed to even make nukenin on creation, rather nukenin should be those characters who managed to RP their way out of a village as it decreases the number of Nukenin while making the remaining nukenin that much more impressive.

If you guys really want something I suggest you find the strongest one among you who can act as a defacto boss or a "Pain" like figure and organize you into a mercenary group. It would be epic to see the Nukenin do that without the creation of some privatized area where they can be "safe".
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~Fox~
Nukenin
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 3:49 pm

IMHO, a whole city for the nukenin seems unrealistic. Pretty much all the reasons for this have already been stated, so I won't bother going over them. BUT, I could see small 'bolt-holes' being introduced. Places that the nukenin could escape to in times of crisis, but not large enough for the criminal masses to accumulate at. Of course, they would need to be moderated, so they do not become 'get out of jail free' cards. Rolling them out across the forum might be tricky, though. Anyway, it's all hypothetical right now.

As for those suggesting that someone go around and band the nukenin together... I feel compelled to remind/inform you that I personally tried to do this. My character travelled across various countries, inviting many criminals to work as a team. But because such an endeavour took so long, it meant that too many invitees dropped out (left the forum) and the idea fell apart. So it's not quite as easy as you make it seem.
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Caranore
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 7:51 pm

Oh. Dear. God.

Please, nothing against you either Fox, people. READ WHAT IVE WRITTEN.

Caranore wrote:
I agree with Oto, I was just using it as an example. Again, youre taking the entire point of the city and the village comments too literally. A place to rest, a place to eat, ad a place to recieve and turn in bounties. Thats all the place needs to be.

That being said, like I said about Oto, the structure of it was what I was referring too. that set up would be what the Nukenin could get. Hideouts/bases placed randomly across the area to catch some Z's, eat, and turn in a bounty. They then would go on their merry way.

Im not arguing for a full on village specifically for nukenin, unless the nukenin actually banned together to create such a thing, but merely outposts. The terminology was wrong, and everyone is taking the "City, village" stuff way too literal.

Caranore wrote:
Just as a note Shiro:

Quote :
Otogakure (音隠れの里, Otogakure no Sato; Literally meaning "Village Hidden by Sound") was Orochimaru's personal village, founded for the express purpose of collecting ninja for his experiments and his quest to learn all techniques. In actuality, Otogakure is not really a village, but a group of hideouts and bases scattered throughout the Land of Sound and various other countries.

Otogakure is just a name. Yeah, sure, its a ninja village, but its not actually a village. In this case, Oto would be the perfect example of what the Nukenin here should have based on the description above.

Source

Edit: And just because we are calling it a village doesnt mean it needs to be. Dont take what was posted too literally.

Also, the "leader" doesnt need to be of Kage level. yeah, it helps to have that strength, but what wins more wars? Cunning, public speaker? Or strength? More often than not, its the former. If someone can Rp well and be convincing IC, etc, then you dont need to be Kage strength. The smooth talkers are always the ones who win in the end because they can foil anything before it begins, so long as they know about it. Also, the weaker ones, the underdogs, actually win more battles unless they are utterly retarded because they have to divide and conquer, wear the enemy down, and thats how they win. And thats why more wars are won on information rather than strength and numbers. If you can divide the force, you can win. Thus using "Orochimaru had the strength of a kage", while true, means nothing.

Read the bolded areas. They say exactly what I just said.
'


As to TOPkite:

Caranore wrote:
.... They dont need to gather. A gathering entails a LARGE amount of missing nin in one place. If you make it a pass through town, then legit maybe of 4 or 5 will be there, the rest are just doing business.

Secondly, perspective. Youre wanted. Theres a place where you can sleep in an actual bed, eat a meal you didnt cook yourself, and then go on your merry way. if the place is too close to a village for your liking, then just move to the next waypoint.

Now, say the Raikage does send in a spy. Obviously the town has its own spies and knows that the Raikage knows. (Example: Kabuto for Orochimaru) Even if the spies are NPC's they help keep the people doing business in the town alive. Screw the missing nin.

And that, by the way, is the ENTIRE point of this. I never said safe haven. If you go back to one of my first posts, I WANT the Raikage to find out, the Hokage to find it. To try and wipe it. What, again, is the point of the Naruverse if everythings safe? "Oh, dont worry, you wont ever need to make a new character unless you kill your old one off?" Please, this starts conflict. It causes people to have something to do other than "Chaase the cat missions" where they are promised to complete and not die. This is actually how missions should be. You have a legitimate person to fight against, you actually have to beat someone to complete your mission. Its life and death. Isnt that part of the point of being a missing nin? As is all missing nin are safe unless they specifically enter a topic with Village shinobi, or allow the shinobi to enter it. And even then, its not life or death, they most likely will go out and have ramen or something because everyone tends to bring OOC into their character.


Everything that has been said, i have put up somewhere. That section has been posted 3 times now, and everything related to the others is bolded. And please, for the last time, do NOT take the "City" literal. Like weve been saying since like the second post, its just a generalization.

And TOPkite, you may be a fugitive, but you may also not necessarily be evil with the intention of just killing everyone. Thats why outposts and stuff, NOT safe havens, are a idea looking into. Unless everyone here is of the mind that all missing nin are just evil and out to kill everyone. Then we have some problems.
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~Fox~
Nukenin
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 9:31 pm

Oh cripes! I did actually read all of the above Cara, but totally forgot to reference your comments. Been really scatty lately, not entirely sure why.

Caranore wrote:
Everything that has been said, i have put up somewhere. That section has been posted 3 times now, and everything related to the others is bolded. And please, for the last time, do NOT take the "City" literal. Like weve been saying since like the second post, its just a generalization.
Anyway, er... strong this (and the rest of it)?
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Caranore
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyFri 27 Apr 2012, 9:39 pm

=D its alright haha. Youre prolly still tired and jetlagged Razz
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Adam
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySat 28 Apr 2012, 8:28 am

So from what I hear, Rebecca put up three locations that could be considered little areas for Nukenin to take a load off so to speak.

Can we consider this solved? scratch
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Drake
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySat 28 Apr 2012, 8:30 am

THE PR SAYS:

Solved.
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~Fox~
Nukenin
~Fox~

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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySun 29 Apr 2012, 2:50 pm

Adam wrote:
So from what I hear, Rebecca put up three locations that could be considered little areas for Nukenin to take a load off so to speak.
Super. Erm, whereabouts are these areas again?
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Adam
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySun 29 Apr 2012, 3:21 pm

Oops, my mistake. She's just told me she hasn't put them up yet. They will go up today. I'll get her to post in this thread once they go up so she can provide links to the locations and solve this topic.

In the meantime, enjoy our new zaru emoticon.

Cookie Naruto
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Tsurugi
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySun 29 Apr 2012, 5:17 pm

Adam wrote:
Cookie Naruto

that adam.... made my day Cookie Naruto
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyWed 02 May 2012, 4:17 pm

I will be posting up the locations as I finish them. As I am extremely busy, I will throw them up when I can. Here is the first location.

The Treehouse:
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Kiseki
Konoha Nin
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptyThu 03 May 2012, 12:05 am

Persy wrote:
I will be posting up the locations as I finish them. As I am extremely busy, I will throw them up when I can. Here is the first location.

The Treehouse:

The Bear Country

Bear Country

Bear

I love you for this.
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Cookie Monster
Swaglord
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PostSubject: Re: Nukenin City Nukenin City - Page 3 EmptySun 27 May 2012, 4:43 pm


We'll post an update within the Site Updates topic once the locations have been made and added, for now this can be considered

Solved.
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